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| fe23ca610c |
+74
-1
@@ -1,3 +1,76 @@
|
||||
*.xml
|
||||
*.iml
|
||||
.idea
|
||||
.idea
|
||||
|
||||
# Python
|
||||
__pycache__/
|
||||
*.py[cod]
|
||||
*$py.class
|
||||
*.so
|
||||
.Python
|
||||
build/
|
||||
develop-eggs/
|
||||
dist/
|
||||
downloads/
|
||||
eggs/
|
||||
.eggs/
|
||||
lib/
|
||||
lib64/
|
||||
parts/
|
||||
sdist/
|
||||
var/
|
||||
wheels/
|
||||
*.egg-info/
|
||||
.installed.cfg
|
||||
*.egg
|
||||
|
||||
# Virtual environments
|
||||
.venv/
|
||||
venv/
|
||||
ENV/
|
||||
|
||||
# Lock files
|
||||
uv.lock
|
||||
|
||||
# IDE
|
||||
.vscode/
|
||||
*.swp
|
||||
*.swo
|
||||
/src/fluency/Tesfiles/bordo_adapter3.fluency
|
||||
/CONSTRAINT_STATUS_FINAL.md
|
||||
/CONSTRAINT_STATUS_IMPLEMENTATION.md
|
||||
/src/fluency/rendering/first.png
|
||||
/littlebrother.md
|
||||
/src/fluency/Tesfiles/multiboidy.fluency
|
||||
/src/fluency/rendering/nromal_test.png
|
||||
/package.json
|
||||
/package-lock.json
|
||||
/src/fluency/Screenshot 2026-06-28 at 17.57.52.png
|
||||
/src/fluency/rendering/Screenshot 2026-07-12 at 16.54.14.png
|
||||
/src/fluency/Screenshot 2026-07-26 at 20.23.42.png
|
||||
/Screenshot 2026-08-05 at 10.14.15.png
|
||||
/Screenshot 2026-08-05 at 11.15.33.png
|
||||
/Screenshot 2026-08-05 at 11.22.42.png
|
||||
/SURFACE_MODIFIER_PLAN.md
|
||||
/test.step
|
||||
/src/fluency/test333.step
|
||||
/src/fluency/tests/test_arc_attached_to_rectangle.py
|
||||
/src/fluency/tests/test_array_pattern.py
|
||||
/src/fluency/tests/test_chamfer.py
|
||||
/src/fluency/tests/test_circle_diameter_constraint.py
|
||||
/tests/test_distance_constraint_picking.py
|
||||
/tests/test_extrude_geometry.py
|
||||
/src/fluency/tests/test_feature_replay.py
|
||||
/src/fluency/tests/test_fillet.py
|
||||
/tests/test_mirror.py
|
||||
/test_modifier.py
|
||||
/src/fluency/tests/test_projection_constraints.py
|
||||
/tests/test_re_extrude.py
|
||||
/scripts/test_render_zoom.py
|
||||
/test_thread.py
|
||||
/test_thread_hole.step
|
||||
/test_thread_m3.step
|
||||
/test_thread_m5_hole.step
|
||||
/test_thread_shaft.step
|
||||
/test_thread_tilted.step
|
||||
/src/fluency/testpart.step
|
||||
|
||||
Generated
-11
@@ -1,11 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<module type="PYTHON_MODULE" version="4">
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||||
<component name="NewModuleRootManager">
|
||||
<content url="file://$MODULE_DIR$">
|
||||
<sourceFolder url="file://$MODULE_DIR$/sdfcad" isTestSource="false" />
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||||
<excludeFolder url="file://$MODULE_DIR$/.venv" />
|
||||
</content>
|
||||
<orderEntry type="jdk" jdkName="Python 3.12 (fluency)" jdkType="Python SDK" />
|
||||
<orderEntry type="sourceFolder" forTests="false" />
|
||||
</component>
|
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</module>
|
||||
Generated
+1
-1
@@ -2,7 +2,7 @@
|
||||
<project version="4">
|
||||
<component name="ProjectModuleManager">
|
||||
<modules>
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<module fileurl="file://$PROJECT_DIR$/.idea/fluency.iml" filepath="$PROJECT_DIR$/.idea/fluency.iml" />
|
||||
<module fileurl="file://$PROJECT_DIR$/.idea/fluency-cad.iml" filepath="$PROJECT_DIR$/.idea/fluency-cad.iml" />
|
||||
</modules>
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||||
</component>
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</project>
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||||
Generated
+367
-90
@@ -4,11 +4,17 @@
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||||
<option name="autoReloadType" value="SELECTIVE" />
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</component>
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||||
<component name="ChangeListManager">
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||||
<list default="true" id="8f0bafd6-58a0-4b20-aa2b-ddc3ba278873" name="Changes" comment="- added sdf folder ( doesnt work via pip or git=)">
|
||||
<list default="true" id="8f0bafd6-58a0-4b20-aa2b-ddc3ba278873" name="Changes" comment="Fiexed highlighting of operations">
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||||
<change beforePath="$PROJECT_DIR$/.idea/workspace.xml" beforeDir="false" afterPath="$PROJECT_DIR$/.idea/workspace.xml" afterDir="false" />
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||||
<change beforePath="$PROJECT_DIR$/main.py" beforeDir="false" afterPath="$PROJECT_DIR$/main.py" afterDir="false" />
|
||||
<change beforePath="$PROJECT_DIR$/mesh_modules/interactor_mesh.py" beforeDir="false" afterPath="$PROJECT_DIR$/mesh_modules/interactor_mesh.py" afterDir="false" />
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||||
<change beforePath="$PROJECT_DIR$/src/fluency/geometry_occ/sketch.py" beforeDir="false" afterPath="$PROJECT_DIR$/src/fluency/geometry_occ/sketch.py" afterDir="false" />
|
||||
<change beforePath="$PROJECT_DIR$/src/fluency/io/project_io.py" beforeDir="false" afterPath="$PROJECT_DIR$/src/fluency/io/project_io.py" afterDir="false" />
|
||||
<change beforePath="$PROJECT_DIR$/src/fluency/models/data_model.py" beforeDir="false" afterPath="$PROJECT_DIR$/src/fluency/models/data_model.py" afterDir="false" />
|
||||
<change beforePath="$PROJECT_DIR$/src/fluency/rendering/occ_renderer.py" beforeDir="false" afterPath="$PROJECT_DIR$/src/fluency/rendering/occ_renderer.py" afterDir="false" />
|
||||
<change beforePath="$PROJECT_DIR$/src/fluency/ui/main_window.py" beforeDir="false" afterPath="$PROJECT_DIR$/src/fluency/ui/main_window.py" afterDir="false" />
|
||||
<change beforePath="$PROJECT_DIR$/src/fluency/ui/render_window.py" beforeDir="false" afterPath="$PROJECT_DIR$/src/fluency/ui/render_window.py" afterDir="false" />
|
||||
<change beforePath="$PROJECT_DIR$/src/fluency/ui/sketch_widget.py" beforeDir="false" afterPath="$PROJECT_DIR$/src/fluency/ui/sketch_widget.py" afterDir="false" />
|
||||
<change beforePath="$PROJECT_DIR$/src/fluency/ui/technical_drawing_widget.py" beforeDir="false" afterPath="$PROJECT_DIR$/src/fluency/ui/technical_drawing_widget.py" afterDir="false" />
|
||||
<change beforePath="$PROJECT_DIR$/src/fluency/ui/viewer_widget.py" beforeDir="false" afterPath="$PROJECT_DIR$/src/fluency/ui/viewer_widget.py" afterDir="false" />
|
||||
</list>
|
||||
<option name="SHOW_DIALOG" value="false" />
|
||||
<option name="HIGHLIGHT_CONFLICTS" value="true" />
|
||||
@@ -25,7 +31,7 @@
|
||||
<component name="Git.Settings">
|
||||
<option name="RECENT_BRANCH_BY_REPOSITORY">
|
||||
<map>
|
||||
<entry key="$PROJECT_DIR$" value="structure" />
|
||||
<entry key="$PROJECT_DIR$" value="feature/surface-modifier-pyramid-patterns" />
|
||||
</map>
|
||||
</option>
|
||||
<option name="RECENT_GIT_ROOT_PATH" value="$PROJECT_DIR$" />
|
||||
@@ -45,30 +51,48 @@
|
||||
<option name="hideEmptyMiddlePackages" value="true" />
|
||||
<option name="showLibraryContents" value="true" />
|
||||
</component>
|
||||
<component name="PropertiesComponent"><![CDATA[{
|
||||
"keyToString": {
|
||||
"Python.2dtest.executor": "Run",
|
||||
"Python.3d_windows.executor": "Run",
|
||||
"Python.Unnamed.executor": "Run",
|
||||
"Python.draw_widget2d.executor": "Run",
|
||||
"Python.draw_widget_solve.executor": "Run",
|
||||
"Python.fluency.executor": "Run",
|
||||
"Python.fluencyb.executor": "Run",
|
||||
"Python.gl_widget.executor": "Run",
|
||||
"Python.main.executor": "Run",
|
||||
"Python.meshtest.executor": "Run",
|
||||
"Python.side_fluency.executor": "Run",
|
||||
"Python.simple_mesh.executor": "Run",
|
||||
"Python.vtk_widget.executor": "Run",
|
||||
"Python.vulkan.executor": "Run",
|
||||
"RunOnceActivity.OpenProjectViewOnStart": "true",
|
||||
"RunOnceActivity.ShowReadmeOnStart": "true",
|
||||
"RunOnceActivity.git.unshallow": "true",
|
||||
"git-widget-placeholder": "master",
|
||||
"last_opened_file_path": "/Volumes/Data_drive/Programming/fluency",
|
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"settings.editor.selected.configurable": "project.propVCSSupport.DirectoryMappings"
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<component name="PropertiesComponent">{
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"Python.Unnamed.executor": "Run",
|
||||
"Python.base.executor": "Run",
|
||||
"Python.data_model.executor": "Run",
|
||||
"Python.debug_dragging.executor": "Run",
|
||||
"Python.draw_widget2d.executor": "Run",
|
||||
"Python.draw_widget_solve.executor": "Run",
|
||||
"Python.fluency.executor": "Run",
|
||||
"Python.fluencyb.executor": "Run",
|
||||
"Python.gl_widget.executor": "Run",
|
||||
"Python.gui_ui.executor": "Run",
|
||||
"Python.kernel.executor": "Run",
|
||||
"Python.main.executor": "Run",
|
||||
"Python.main_window.executor": "Run",
|
||||
"Python.meshtest.executor": "Run",
|
||||
"Python.occ_renderer.executor": "Run",
|
||||
"Python.occ_to_mesh.executor": "Run",
|
||||
"Python.render_backend.executor": "Run",
|
||||
"Python.side_fluency.executor": "Run",
|
||||
"Python.simple_mesh.executor": "Run",
|
||||
"Python.sketch.executor": "Run",
|
||||
"Python.technical_drawing_widget.executor": "Run",
|
||||
"Python.vtk_widget.executor": "Run",
|
||||
"Python.vulkan.executor": "Run",
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||||
"RunOnceActivity.OpenProjectViewOnStart": "true",
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"RunOnceActivity.ShowReadmeOnStart": "true",
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||||
"RunOnceActivity.git.unshallow": "true",
|
||||
"RunOnceActivity.typescript.service.memoryLimit.init": "true",
|
||||
"codeWithMe.voiceChat.enabledByDefault": "false",
|
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"git-widget-placeholder": "feature/occ-migration",
|
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"last_opened_file_path": "/Volumes/Data_drive/Programming/fluency/src/fluency",
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"node.js.selected.package.tslint": "(autodetect)",
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"nodejs_package_manager_path": "npm",
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"settings.editor.selected.configurable": "project.propVCSSupport.DirectoryMappings"
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@@ -76,9 +100,11 @@
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<key name="CopyFile.RECENT_KEYS">
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<recent name="$PROJECT_DIR$/src/fluency/Tesfiles" />
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<recent name="$PROJECT_DIR$/src/fluency/rendering" />
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@@ -100,54 +126,6 @@
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<updated>1703867682707</updated>
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<option name="closed" value="true" />
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<created>1703951701948</created>
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<option name="number" value="00001" />
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<option name="presentableId" value="LOCAL-00001" />
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<option name="project" value="LOCAL" />
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<updated>1703951701948</updated>
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<created>1729958532384</created>
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<option name="number" value="00002" />
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<option name="project" value="LOCAL" />
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<updated>1729958532384</updated>
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<created>1735563255455</created>
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<option name="closed" value="true" />
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<created>1735652081552</created>
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@@ -252,9 +230,300 @@
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<option name="project" value="LOCAL" />
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<updated>1755369224187</updated>
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</task>
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<created>1782673954850</created>
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<option name="project" value="LOCAL" />
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<updated>1782673954850</updated>
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<task id="LOCAL-00021" summary="- Tons of addtions">
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<option name="closed" value="true" />
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<created>1782679912834</created>
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<option name="number" value="00021" />
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<option name="project" value="LOCAL" />
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<updated>1782679912834</updated>
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<task id="LOCAL-00022" summary="- Basic operations">
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<option name="closed" value="true" />
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<created>1782768610475</created>
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<option name="number" value="00022" />
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<option name="project" value="LOCAL" />
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<updated>1782768610475</updated>
|
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</task>
|
||||
<task id="LOCAL-00023" summary="- removed cadquery deoendency">
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<option name="closed" value="true" />
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<created>1782928990792</created>
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<option name="number" value="00023" />
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<option name="project" value="LOCAL" />
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<updated>1782928990792</updated>
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</task>
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<task id="LOCAL-00024" summary="- sketch enhacements">
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<option name="closed" value="true" />
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<created>1783108151675</created>
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<option name="number" value="00024" />
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<option name="project" value="LOCAL" />
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<updated>1783108151676</updated>
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<task id="LOCAL-00025" summary="- sketch enhacements">
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<option name="number" value="00025" />
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|
||||
<task id="LOCAL-00026" summary="- UI refinement, button position ui file as source no dirty drafting anymore">
|
||||
<option name="closed" value="true" />
|
||||
<created>1783174566362</created>
|
||||
<option name="number" value="00026" />
|
||||
<option name="presentableId" value="LOCAL-00026" />
|
||||
<option name="project" value="LOCAL" />
|
||||
<updated>1783174566362</updated>
|
||||
</task>
|
||||
<task id="LOCAL-00027" summary="- assembly draft">
|
||||
<option name="closed" value="true" />
|
||||
<created>1783239410744</created>
|
||||
<option name="number" value="00027" />
|
||||
<option name="presentableId" value="LOCAL-00027" />
|
||||
<option name="project" value="LOCAL" />
|
||||
<updated>1783239410744</updated>
|
||||
</task>
|
||||
<task id="LOCAL-00028" summary="- assembly draft">
|
||||
<option name="closed" value="true" />
|
||||
<created>1783272988957</created>
|
||||
<option name="number" value="00028" />
|
||||
<option name="presentableId" value="LOCAL-00028" />
|
||||
<option name="project" value="LOCAL" />
|
||||
<updated>1783272988957</updated>
|
||||
</task>
|
||||
<task id="LOCAL-00029" summary="- Added save file foramt - Split main.py refactor">
|
||||
<option name="closed" value="true" />
|
||||
<created>1783282570014</created>
|
||||
<option name="number" value="00029" />
|
||||
<option name="presentableId" value="LOCAL-00029" />
|
||||
<option name="project" value="LOCAL" />
|
||||
<updated>1783282570014</updated>
|
||||
</task>
|
||||
<task id="LOCAL-00030" summary="- Added save file foramt - Split main.py refactor">
|
||||
<option name="closed" value="true" />
|
||||
<created>1783453889199</created>
|
||||
<option name="number" value="00030" />
|
||||
<option name="presentableId" value="LOCAL-00030" />
|
||||
<option name="project" value="LOCAL" />
|
||||
<updated>1783453889199</updated>
|
||||
</task>
|
||||
<task id="LOCAL-00031" summary="- Added save file foramt - Split main.py refactor">
|
||||
<option name="closed" value="true" />
|
||||
<created>1783456842297</created>
|
||||
<option name="number" value="00031" />
|
||||
<option name="presentableId" value="LOCAL-00031" />
|
||||
<option name="project" value="LOCAL" />
|
||||
<updated>1783456842297</updated>
|
||||
</task>
|
||||
<task id="LOCAL-00032" summary="- Added save file foramt - Split main.py refactor">
|
||||
<option name="closed" value="true" />
|
||||
<created>1783755278516</created>
|
||||
<option name="number" value="00032" />
|
||||
<option name="presentableId" value="LOCAL-00032" />
|
||||
<option name="project" value="LOCAL" />
|
||||
<updated>1783755278516</updated>
|
||||
</task>
|
||||
<task id="LOCAL-00033" summary="- Added save file foramt - Split main.py refactor">
|
||||
<option name="closed" value="true" />
|
||||
<created>1783777171864</created>
|
||||
<option name="number" value="00033" />
|
||||
<option name="presentableId" value="LOCAL-00033" />
|
||||
<option name="project" value="LOCAL" />
|
||||
<updated>1783777171864</updated>
|
||||
</task>
|
||||
<task id="LOCAL-00034" summary="- Working assembly multi :)">
|
||||
<option name="closed" value="true" />
|
||||
<created>1783798201133</created>
|
||||
<option name="number" value="00034" />
|
||||
<option name="presentableId" value="LOCAL-00034" />
|
||||
<option name="project" value="LOCAL" />
|
||||
<updated>1783798201133</updated>
|
||||
</task>
|
||||
<task id="LOCAL-00035" summary="- Working assembly multi :)">
|
||||
<option name="closed" value="true" />
|
||||
<created>1783798929531</created>
|
||||
<option name="number" value="00035" />
|
||||
<option name="presentableId" value="LOCAL-00035" />
|
||||
<option name="project" value="LOCAL" />
|
||||
<updated>1783798929531</updated>
|
||||
</task>
|
||||
<task id="LOCAL-00036" summary="- added renderer">
|
||||
<option name="closed" value="true" />
|
||||
<created>1783887682052</created>
|
||||
<option name="number" value="00036" />
|
||||
<option name="presentableId" value="LOCAL-00036" />
|
||||
<option name="project" value="LOCAL" />
|
||||
<updated>1783887682052</updated>
|
||||
</task>
|
||||
<task id="LOCAL-00037" summary="- added renderer - Added undo">
|
||||
<option name="closed" value="true" />
|
||||
<created>1783887704766</created>
|
||||
<option name="number" value="00037" />
|
||||
<option name="presentableId" value="LOCAL-00037" />
|
||||
<option name="project" value="LOCAL" />
|
||||
<updated>1783887704766</updated>
|
||||
</task>
|
||||
<task id="LOCAL-00038" summary="- added renderer - Added undo">
|
||||
<option name="closed" value="true" />
|
||||
<created>1783891561116</created>
|
||||
<option name="number" value="00038" />
|
||||
<option name="presentableId" value="LOCAL-00038" />
|
||||
<option name="project" value="LOCAL" />
|
||||
<updated>1783891561116</updated>
|
||||
</task>
|
||||
<task id="LOCAL-00039" summary="- added renderer - Added undo">
|
||||
<option name="closed" value="true" />
|
||||
<created>1783918463034</created>
|
||||
<option name="number" value="00039" />
|
||||
<option name="presentableId" value="LOCAL-00039" />
|
||||
<option name="project" value="LOCAL" />
|
||||
<updated>1783918463034</updated>
|
||||
</task>
|
||||
<task id="LOCAL-00040" summary="- Render improvements, camera plane, update">
|
||||
<option name="closed" value="true" />
|
||||
<created>1783976498520</created>
|
||||
<option name="number" value="00040" />
|
||||
<option name="presentableId" value="LOCAL-00040" />
|
||||
<option name="project" value="LOCAL" />
|
||||
<updated>1783976498520</updated>
|
||||
</task>
|
||||
<task id="LOCAL-00041" summary="- added "measurement lines"">
|
||||
<option name="closed" value="true" />
|
||||
<created>1785094789247</created>
|
||||
<option name="number" value="00041" />
|
||||
<option name="presentableId" value="LOCAL-00041" />
|
||||
<option name="project" value="LOCAL" />
|
||||
<updated>1785094789248</updated>
|
||||
</task>
|
||||
<task id="LOCAL-00042" summary="- added "measurement lines"">
|
||||
<option name="closed" value="true" />
|
||||
<created>1785697123545</created>
|
||||
<option name="number" value="00042" />
|
||||
<option name="presentableId" value="LOCAL-00042" />
|
||||
<option name="project" value="LOCAL" />
|
||||
<updated>1785697123545</updated>
|
||||
</task>
|
||||
<task id="LOCAL-00043" summary="- arc improvements, fillets, operations, bodys">
|
||||
<option name="closed" value="true" />
|
||||
<created>1785701099363</created>
|
||||
<option name="number" value="00043" />
|
||||
<option name="presentableId" value="LOCAL-00043" />
|
||||
<option name="project" value="LOCAL" />
|
||||
<updated>1785701099363</updated>
|
||||
</task>
|
||||
<task id="LOCAL-00044" summary="- arc improvements, fillets, operations, bodys">
|
||||
<option name="closed" value="true" />
|
||||
<created>1785915859137</created>
|
||||
<option name="number" value="00044" />
|
||||
<option name="presentableId" value="LOCAL-00044" />
|
||||
<option name="project" value="LOCAL" />
|
||||
<updated>1785915859137</updated>
|
||||
</task>
|
||||
<task id="LOCAL-00045" summary="- arc improvements, fillets, operations, bodys">
|
||||
<option name="closed" value="true" />
|
||||
<created>1785941246695</created>
|
||||
<option name="number" value="00045" />
|
||||
<option name="presentableId" value="LOCAL-00045" />
|
||||
<option name="project" value="LOCAL" />
|
||||
<updated>1785941246695</updated>
|
||||
</task>
|
||||
<task id="LOCAL-00046" summary="- arc improvements, fillets, operations, bodys">
|
||||
<option name="closed" value="true" />
|
||||
<created>1785948828454</created>
|
||||
<option name="number" value="00046" />
|
||||
<option name="presentableId" value="LOCAL-00046" />
|
||||
<option name="project" value="LOCAL" />
|
||||
<updated>1785948828454</updated>
|
||||
</task>
|
||||
<task id="LOCAL-00047" summary="- arc improvements, fillets, operations, bodys">
|
||||
<option name="closed" value="true" />
|
||||
<created>1786110295218</created>
|
||||
<option name="number" value="00047" />
|
||||
<option name="presentableId" value="LOCAL-00047" />
|
||||
<option name="project" value="LOCAL" />
|
||||
<updated>1786110295218</updated>
|
||||
</task>
|
||||
<task id="LOCAL-00048" summary="- arc improvements, fillets, operations, bodys">
|
||||
<option name="closed" value="true" />
|
||||
<created>1786125317688</created>
|
||||
<option name="number" value="00048" />
|
||||
<option name="presentableId" value="LOCAL-00048" />
|
||||
<option name="project" value="LOCAL" />
|
||||
<updated>1786125317688</updated>
|
||||
</task>
|
||||
<task id="LOCAL-00049" summary="- Operation highlighting, body highlighting">
|
||||
<option name="closed" value="true" />
|
||||
<created>1786180549405</created>
|
||||
<option name="number" value="00049" />
|
||||
<option name="presentableId" value="LOCAL-00049" />
|
||||
<option name="project" value="LOCAL" />
|
||||
<updated>1786180549405</updated>
|
||||
</task>
|
||||
<task id="LOCAL-00050" summary="- tech draw draft">
|
||||
<option name="closed" value="true" />
|
||||
<created>1786888483687</created>
|
||||
<option name="number" value="00050" />
|
||||
<option name="presentableId" value="LOCAL-00050" />
|
||||
<option name="project" value="LOCAL" />
|
||||
<updated>1786888483688</updated>
|
||||
</task>
|
||||
<task id="LOCAL-00051" summary="- tech draw draft v2">
|
||||
<option name="closed" value="true" />
|
||||
<created>1786910497589</created>
|
||||
<option name="number" value="00051" />
|
||||
<option name="presentableId" value="LOCAL-00051" />
|
||||
<option name="project" value="LOCAL" />
|
||||
<updated>1786910497589</updated>
|
||||
</task>
|
||||
<task id="LOCAL-00052" summary="- tech draw draft v2">
|
||||
<option name="closed" value="true" />
|
||||
<created>1786984519780</created>
|
||||
<option name="number" value="00052" />
|
||||
<option name="presentableId" value="LOCAL-00052" />
|
||||
<option name="project" value="LOCAL" />
|
||||
<updated>1786984519781</updated>
|
||||
</task>
|
||||
<task id="LOCAL-00053" summary="- tech draw draft v2">
|
||||
<option name="closed" value="true" />
|
||||
<created>1786995561375</created>
|
||||
<option name="number" value="00053" />
|
||||
<option name="presentableId" value="LOCAL-00053" />
|
||||
<option name="project" value="LOCAL" />
|
||||
<updated>1786995561376</updated>
|
||||
</task>
|
||||
<task id="LOCAL-00054" summary="- tech drawing and render improv">
|
||||
<option name="closed" value="true" />
|
||||
<created>1787058413911</created>
|
||||
<option name="number" value="00054" />
|
||||
<option name="presentableId" value="LOCAL-00054" />
|
||||
<option name="project" value="LOCAL" />
|
||||
<updated>1787058413911</updated>
|
||||
</task>
|
||||
<task id="LOCAL-00055" summary="Fiexed highlighting of operations">
|
||||
<option name="closed" value="true" />
|
||||
<created>1787091089061</created>
|
||||
<option name="number" value="00055" />
|
||||
<option name="presentableId" value="LOCAL-00055" />
|
||||
<option name="project" value="LOCAL" />
|
||||
<updated>1787091089061</updated>
|
||||
</task>
|
||||
<option name="localTasksCounter" value="56" />
|
||||
<servers />
|
||||
</component>
|
||||
<component name="TypeScriptGeneratedFilesManager">
|
||||
<option name="version" value="3" />
|
||||
</component>
|
||||
<component name="Vcs.Log.Tabs.Properties">
|
||||
<option name="TAB_STATES">
|
||||
<map>
|
||||
@@ -270,16 +539,6 @@
|
||||
<ignored-roots>
|
||||
<path value="$PROJECT_DIR$/pythonProject" />
|
||||
</ignored-roots>
|
||||
<MESSAGE value="init" />
|
||||
<MESSAGE value="- Basic oop sketch widget implement" />
|
||||
<MESSAGE value="- Renabled extrusion with new object system" />
|
||||
<MESSAGE value="- Sketch projection partly works again :)" />
|
||||
<MESSAGE value="- Added new componnt controls" />
|
||||
<MESSAGE value="- changing compos for sketches works" />
|
||||
<MESSAGE value="- changing compos including sketches and bodies" />
|
||||
<MESSAGE value="- Drawing bodys depending on the selected compo - Cut working - Edit sketch working" />
|
||||
<MESSAGE value="- delete sketch working - added mid point snap - added hovering line with distance" />
|
||||
<MESSAGE value="- Added new buttons and settings" />
|
||||
<MESSAGE value="- Added construction lines switching - Moved callbacks into sketchwidget from main. - Changed reset on right click" />
|
||||
<MESSAGE value="- Added contrain displayed next to line - Slight change to point check from solver." />
|
||||
<MESSAGE value="- Added enabling of midpsnap and prepared others - Show dimesnion on hover" />
|
||||
@@ -287,6 +546,24 @@
|
||||
<MESSAGE value="- added MIT license" />
|
||||
<MESSAGE value="- added screenshot" />
|
||||
<MESSAGE value="- added sdf folder ( doesnt work via pip or git=)" />
|
||||
<option name="LAST_COMMIT_MESSAGE" value="- added sdf folder ( doesnt work via pip or git=)" />
|
||||
<MESSAGE value="- Tons of addtions" />
|
||||
<MESSAGE value="- Basic operations" />
|
||||
<MESSAGE value="- removed cadquery deoendency" />
|
||||
<MESSAGE value="- sketch enhacements" />
|
||||
<MESSAGE value="- UI refinement, button position ui file as source no dirty drafting anymore" />
|
||||
<MESSAGE value="- assembly draft" />
|
||||
<MESSAGE value="- Added save file foramt - Split main.py refactor" />
|
||||
<MESSAGE value="- Working assembly multi :)" />
|
||||
<MESSAGE value="- added renderer" />
|
||||
<MESSAGE value="- added renderer - Added undo" />
|
||||
<MESSAGE value="- Render improvements, camera plane, update" />
|
||||
<MESSAGE value="- added "measurement lines"" />
|
||||
<MESSAGE value="- arc improvements, fillets, operations, bodys" />
|
||||
<MESSAGE value="- Operation highlighting, body highlighting" />
|
||||
<MESSAGE value="- tech draw draft" />
|
||||
<MESSAGE value="- tech draw draft v2" />
|
||||
<MESSAGE value="- tech drawing and render improv" />
|
||||
<MESSAGE value="Fiexed highlighting of operations" />
|
||||
<option name="LAST_COMMIT_MESSAGE" value="Fiexed highlighting of operations" />
|
||||
</component>
|
||||
</project>
|
||||
+376
@@ -0,0 +1,376 @@
|
||||
# ── Sheet layout regions ────────────────────────────────────────────────────
|
||||
|
||||
_LAYOUT_MARGIN_MM = 10.0
|
||||
_VIEW_GAP_MM = 12.0
|
||||
|
||||
# Title block box (see _title_block_primitives): 180 × 52 at the bottom-right
|
||||
# corner with a 5 mm sheet margin. Views must clear it (plus clearance).
|
||||
_TB_LEFT_MM = _A3_WIDTH_MM - 180.0 - 5.0
|
||||
_TB_TOP_MM = 5.0 + 52.0
|
||||
_TB_CLEARANCE_MM = 5.0
|
||||
|
||||
# Sheet interior (border margin) as (x0, y0, x1, y1) in sheet mm.
|
||||
_SHEET_INNER = (
|
||||
_LAYOUT_MARGIN_MM,
|
||||
_LAYOUT_MARGIN_MM,
|
||||
_A3_WIDTH_MM - _LAYOUT_MARGIN_MM,
|
||||
_A3_HEIGHT_MM - _LAYOUT_MARGIN_MM,
|
||||
)
|
||||
|
||||
# Regions the orthographic layout may occupy, as (x0, y0, w, h):
|
||||
# - UPPER: full sheet width above the title block
|
||||
# - LEFT: full sheet height in the left strip beside the title block
|
||||
_REGION_UPPER = (
|
||||
_LAYOUT_MARGIN_MM,
|
||||
_TB_TOP_MM + _TB_CLEARANCE_MM,
|
||||
_A3_WIDTH_MM - 2 * _LAYOUT_MARGIN_MM,
|
||||
_A3_HEIGHT_MM - _LAYOUT_MARGIN_MM - (_TB_TOP_MM + _TB_CLEARANCE_MM),
|
||||
)
|
||||
_REGION_LEFT = (
|
||||
_LAYOUT_MARGIN_MM,
|
||||
_LAYOUT_MARGIN_MM,
|
||||
_TB_LEFT_MM - _TB_CLEARANCE_MM - _LAYOUT_MARGIN_MM,
|
||||
_A3_HEIGHT_MM - 2 * _LAYOUT_MARGIN_MM,
|
||||
)
|
||||
|
||||
_MID_ORDER = ("left", "front", "right", "back")
|
||||
_COL_ORDER = ("top", "front", "bottom") # sheet top → bottom
|
||||
_GRID_ORDER = ("front", "right", "back", "top", "left", "bottom")
|
||||
|
||||
_RectList = List[Tuple[str, float, float, float, float]]
|
||||
|
||||
|
||||
def _place_cross(
|
||||
dims: Dict[str, Tuple[float, float]], gap: float
|
||||
) -> _RectList:
|
||||
"""Classic third-angle cross: mid views run left→right (left, front,
|
||||
right, back), col views stack top→bottom (top, front, bottom), with the
|
||||
anchor view (front, or the first present one) at the intersection.
|
||||
|
||||
*dims* maps view id → ``(w, h)`` in sheet units. Returns local
|
||||
``(vid, x, y, w, h)`` rects (origin arbitrary — the caller centres the
|
||||
union on the sheet).
|
||||
"""
|
||||
mid = [k for k in _MID_ORDER if k in dims]
|
||||
col = [k for k in _COL_ORDER if k in dims]
|
||||
if not mid and not col:
|
||||
return []
|
||||
rects: Dict[str, Tuple[float, float, float, float]] = {}
|
||||
|
||||
if col:
|
||||
# Stack bottom → top.
|
||||
y = 0.0
|
||||
for k in reversed(col):
|
||||
w, h = dims[k]
|
||||
rects[k] = (0.0, y, w, h)
|
||||
y += h + gap
|
||||
col_h = y - gap
|
||||
cx = max(dims[k][0] for k in col) / 2.0
|
||||
for k in col:
|
||||
_x, yy, w, h = rects[k]
|
||||
rects[k] = (cx - w / 2.0, yy, w, h)
|
||||
else:
|
||||
col_h = 0.0
|
||||
cx = 0.0
|
||||
|
||||
anchor = "front" if "front" in dims else (mid[0] if mid else col[0])
|
||||
if anchor in rects:
|
||||
ax, ay, aw, _ah = rects[anchor]
|
||||
anchor_cy = ay + _ah / 2.0
|
||||
else:
|
||||
aw, ah = dims[anchor]
|
||||
ax = cx - aw / 2.0
|
||||
ay = col_h / 2.0 - ah / 2.0
|
||||
rects[anchor] = (ax, ay, aw, ah)
|
||||
anchor_cy = col_h / 2.0
|
||||
|
||||
ia = mid.index(anchor) if anchor in mid else -1
|
||||
x = ax
|
||||
for k in reversed(mid[:ia]):
|
||||
w, h = dims[k]
|
||||
x -= w + gap
|
||||
rects[k] = (x, anchor_cy - h / 2.0, w, h)
|
||||
x = ax + aw
|
||||
for k in mid[ia + 1 :]:
|
||||
w, h = dims[k]
|
||||
x += gap
|
||||
rects[k] = (x, anchor_cy - h / 2.0, w, h)
|
||||
x += w
|
||||
return [(k, *r) for k, r in rects.items()]
|
||||
|
||||
|
||||
def _place_swapped(dims: Dict[str, Tuple[float, float]], gap: float) -> _RectList:
|
||||
"""Cross with the view families swapped: the mid views stack vertically
|
||||
(left, front, right, back from the top) and the col views run
|
||||
horizontally (bottom, front, top from the left) — the classic cross
|
||||
turned a quarter turn, for sheets where that orientation fits more.
|
||||
"""
|
||||
mid = [k for k in _MID_ORDER if k in dims]
|
||||
col = [k for k in _COL_ORDER if k in dims]
|
||||
if not mid or not col:
|
||||
return []
|
||||
rects: Dict[str, Tuple[float, float, float, float]] = {}
|
||||
cx = max(dims[k][0] for k in mid) / 2.0
|
||||
y = 0.0
|
||||
for k in mid: # top → bottom
|
||||
w, h = dims[k]
|
||||
rects[k] = (cx - w / 2.0, y, w, h)
|
||||
y += h + gap
|
||||
anchor = "front" if "front" in dims else mid[0]
|
||||
anchor_cy = rects[anchor][1] + dims[anchor][1] / 2.0
|
||||
|
||||
row: Dict[str, Tuple[float, float, float, float]] = {}
|
||||
x = 0.0
|
||||
x_anchor = 0.0
|
||||
for k in reversed(col): # bottom, front, top → left to right
|
||||
w, h = dims[k]
|
||||
if k == anchor:
|
||||
x_anchor = x
|
||||
row[k] = (x, anchor_cy - h / 2.0, w, h)
|
||||
x += w + gap
|
||||
shift = rects[anchor][0] - x_anchor
|
||||
for k, r in row.items():
|
||||
if k == anchor:
|
||||
continue
|
||||
x0, y0, w, h = r
|
||||
rects[k] = (x0 + shift, y0, w, h)
|
||||
return [(k, *r) for k, r in rects.items()]
|
||||
|
||||
|
||||
def _place_grid(
|
||||
dims: Dict[str, Tuple[float, float]], gap: float, rows: int
|
||||
) -> _RectList:
|
||||
"""Wrap the present standard views into a grid of *rows* rows, filled
|
||||
bottom→top and left→right (so the primary views sit near the bottom,
|
||||
like in the cross)."""
|
||||
order = [k for k in _GRID_ORDER if k in dims]
|
||||
if not order:
|
||||
return []
|
||||
cols = max(1, -(-len(order) // rows))
|
||||
rects: _RectList = []
|
||||
y = 0.0
|
||||
for r in range(rows):
|
||||
chunk = order[r * cols : (r + 1) * cols]
|
||||
if not chunk:
|
||||
break
|
||||
x = 0.0
|
||||
row_h = 0.0
|
||||
for k in chunk:
|
||||
w, h = dims[k]
|
||||
rects.append((k, x, y, w, h))
|
||||
x += w + gap
|
||||
row_h = max(row_h, h)
|
||||
y += row_h + gap
|
||||
return rects
|
||||
|
||||
|
||||
def _fit_scale(
|
||||
place: Callable[
|
||||
[Dict[str, Tuple[float, float]], float], _RectList
|
||||
],
|
||||
dims_m: Dict[str, Tuple[float, float]],
|
||||
region: Tuple[float, float, float, float],
|
||||
) -> float:
|
||||
"""Largest shared scale at which *dims_m* (model units) laid out by
|
||||
*place* fits the ``(x0, y0, w, h)`` *region* of the sheet.
|
||||
|
||||
The union size grows monotonically with the scale, so a bisection
|
||||
converges to the tight fit.
|
||||
"""
|
||||
_rx0, _ry0, rw, rh = region
|
||||
|
||||
def fits(s: float) -> bool:
|
||||
rects = place(
|
||||
{k: (w * s, h * s) for k, (w, h) in dims_m.items()}, _VIEW_GAP_MM
|
||||
)
|
||||
if not rects:
|
||||
return True
|
||||
minx = min(r[1] for r in rects)
|
||||
miny = min(r[2] for r in rects)
|
||||
maxx = max(r[1] + r[3] for r in rects)
|
||||
maxy = max(r[2] + r[4] for r in rects)
|
||||
return (maxx - minx) <= rw + 1e-9 and (maxy - miny) <= rh + 1e-9
|
||||
|
||||
s_lo, s_hi = 0.0, 1.0
|
||||
if fits(s_hi):
|
||||
s_lo = s_hi
|
||||
while s_hi < 1.0e6 and fits(s_hi * 2.0):
|
||||
s_hi *= 2.0
|
||||
for _ in range(60):
|
||||
mid = 0.5 * (s_lo + s_hi)
|
||||
if fits(mid):
|
||||
s_lo = mid
|
||||
else:
|
||||
s_hi = mid
|
||||
return s_lo
|
||||
|
||||
|
||||
def _free_rects(
|
||||
used_rects: Sequence[Tuple[float, float, float, float]]
|
||||
) -> List[Tuple[float, float, float, float]]:
|
||||
"""Axis-aligned free rects ``(x0, y0, w, h)`` around *used_rects*,
|
||||
clearing the sheet border and the title block zone."""
|
||||
ix0, iy0, ix1, iy1 = _SHEET_INNER
|
||||
if used_rects:
|
||||
ux0 = min(r[0] for r in used_rects)
|
||||
uy0 = min(r[1] for r in used_rects)
|
||||
ux1 = max(r[0] + r[2] for r in used_rects)
|
||||
uy1 = max(r[1] + r[3] for r in used_rects)
|
||||
cands = [
|
||||
(ux1 + _VIEW_GAP_MM, iy0, ix1, iy1), # right of the used block
|
||||
(ix0, iy0, ux0 - _VIEW_GAP_MM, iy1), # left
|
||||
(ix0, uy1 + _VIEW_GAP_MM, ix1, iy1), # above
|
||||
(ix0, iy0, ix1, uy0 - _VIEW_GAP_MM), # below
|
||||
]
|
||||
else:
|
||||
cands = [(ix0, iy0, ix1, iy1)]
|
||||
tb = (
|
||||
_TB_LEFT_MM - _TB_CLEARANCE_MM,
|
||||
0.0,
|
||||
_A3_WIDTH_MM - (_TB_LEFT_MM - _TB_CLEARANCE_MM),
|
||||
_TB_TOP_MM + _TB_CLEARANCE_MM,
|
||||
)
|
||||
out: List[Tuple[float, float, float, float]] = []
|
||||
for x0, y0, x1, y1 in cands:
|
||||
x0, y0 = max(x0, ix0), max(y0, iy0)
|
||||
x1, y1 = min(x1, ix1), min(y1, iy1)
|
||||
if x1 - x0 < 1.0 or y1 - y0 < 1.0:
|
||||
continue
|
||||
if not (x1 <= tb[0] or tb[2] <= x0 or y1 <= tb[1] or tb[3] <= y0):
|
||||
# Overlaps the title block zone — keep the parts above/left of it.
|
||||
subs = [
|
||||
(x0, max(y0, tb[3]), x1, y1),
|
||||
(x0, y0, min(x1, tb[0]), y1),
|
||||
]
|
||||
else:
|
||||
subs = [(x0, y0, x1, y1)]
|
||||
for sx0, sy0, sx1, sy1 in subs:
|
||||
if sx1 - sx0 > 1.0 and sy1 - sy0 > 1.0:
|
||||
out.append((sx0, sy0, sx1 - sx0, sy1 - sy0))
|
||||
return out
|
||||
|
||||
|
||||
def _layout_views_on_sheet(
|
||||
views: Sequence[DrawingView],
|
||||
bboxes: Dict[str, Tuple[float, float, float, float]],
|
||||
) -> Tuple[
|
||||
Dict[str, Tuple[float, float, float, float]],
|
||||
Optional[float],
|
||||
Dict[str, float],
|
||||
]:
|
||||
"""Compute a slot rectangle and sheet rotation for each view.
|
||||
|
||||
*bboxes* maps view_id → ``(min_x, min_y, max_x, max_y)`` in model
|
||||
units (from :func:`_edges_bounds`). Returns ``(slots, common_scale,
|
||||
rotations)``: slots are ``(left, bottom, width, height)`` in sheet mm
|
||||
(origin at the sheet's bottom-left corner, +y up), common_scale is the
|
||||
shared model→sheet scale of the standard orthographic views, and
|
||||
rotations maps view_id → sheet rotation in degrees (0 or 90).
|
||||
|
||||
The sheet is filled, not just used: every candidate arrangement
|
||||
(classic third-angle cross, the cross with the view families swapped,
|
||||
and 1/2/3-row grids) is combined with every per-view 90° rotation
|
||||
assignment, and the candidate giving the largest shared scale is used.
|
||||
Candidates within 0.5% of the best scale prefer the one with fewer
|
||||
rotated views, then the more conventional arrangement, so layouts stay
|
||||
stable and standard whenever they are already the best fit. All
|
||||
orthographic views share one scale so the projections stay mutually
|
||||
consistent. Isometric and custom views take the largest remaining
|
||||
free rect (clearing the title block).
|
||||
"""
|
||||
slots: Dict[str, Tuple[float, float, float, float]] = {}
|
||||
rotations: Dict[str, float] = {}
|
||||
common_scale: Optional[float] = None
|
||||
|
||||
ortho = [
|
||||
v for v in views if v.kind in _STANDARD_VIEWS and v.kind != "isometric"
|
||||
]
|
||||
|
||||
used_rects: List[Tuple[float, float, float, float]] = []
|
||||
if ortho:
|
||||
dims0: Dict[str, Tuple[float, float]] = {}
|
||||
for v in ortho:
|
||||
b = bboxes.get(v.kind)
|
||||
vs = max(v.scale, 1e-9)
|
||||
if b is None:
|
||||
dims0[v.kind] = (1.0 * vs, 1.0 * vs)
|
||||
else:
|
||||
dims0[v.kind] = (
|
||||
max(b[2] - b[0], 1e-6) * vs,
|
||||
max(b[3] - b[1], 1e-6) * vs,
|
||||
)
|
||||
keys = list(dims0)
|
||||
arrangements: Tuple[
|
||||
Tuple[str, int, Callable[[Dict[str, Tuple[float, float]], float], _RectList]]
|
||||
] = (
|
||||
("cross", 0, _place_cross),
|
||||
("swapped", 1, _place_swapped),
|
||||
("grid1", 2, lambda d, g: _place_grid(d, g, 1)),
|
||||
("grid2", 3, lambda d, g: _place_grid(d, g, 2)),
|
||||
("grid3", 4, lambda d, g: _place_grid(d, g, 3)),
|
||||
)
|
||||
cands: List[
|
||||
Tuple[float, int, int, Tuple[float, float, float, float],
|
||||
Dict[str, Tuple[float, float]],
|
||||
Callable[[Dict[str, Tuple[float, float]], float], _RectList],
|
||||
List[bool]]
|
||||
] = []
|
||||
for mask in range(1 << len(keys)):
|
||||
rotated = [bool(mask & (1 << i)) for i in range(len(keys))]
|
||||
dims_m = {
|
||||
k: (
|
||||
dims0[k][1] if rotated[i] else dims0[k][0],
|
||||
dims0[k][0] if rotated[i] else dims0[k][1],
|
||||
)
|
||||
for i, k in enumerate(keys)
|
||||
}
|
||||
for _name, rank, place in arrangements:
|
||||
s_up = _fit_scale(place, dims_m, _REGION_UPPER)
|
||||
s_left = _fit_scale(place, dims_m, _REGION_LEFT)
|
||||
if s_up >= s_left:
|
||||
s, region = s_up, _REGION_UPPER
|
||||
else:
|
||||
s, region = s_left, _REGION_LEFT
|
||||
if s <= 0.0:
|
||||
continue
|
||||
cands.append((s, sum(rotated), rank, region, dims_m, place, rotated))
|
||||
if cands:
|
||||
best_s = max(c[0] for c in cands)
|
||||
s, _nrot, _rank, region, dims_m, place, rotated = min(
|
||||
(c for c in cands if c[0] >= best_s * 0.995),
|
||||
key=lambda c: (c[1], c[2], -c[0]),
|
||||
)
|
||||
rx0, _ry0, rw, rh = region
|
||||
ds = {k: (w * s, h * s) for k, (w, h) in dims_m.items()}
|
||||
rects = place(ds, _VIEW_GAP_MM)
|
||||
minx = min(r[1] for r in rects)
|
||||
miny = min(r[2] for r in rects)
|
||||
maxx = max(r[1] + r[3] for r in rects)
|
||||
maxy = max(r[2] + r[4] for r in rects)
|
||||
ox = rx0 + (rw - (maxx - minx)) / 2.0
|
||||
oy = _ry0 + (rh - (maxy - miny)) / 2.0
|
||||
for vid, x, y, w, h in rects:
|
||||
slots[vid] = (x - minx + ox, y - miny + oy, w, h)
|
||||
rotations[vid] = 90.0 if rotated[keys.index(vid)] else 0.0
|
||||
common_scale = s
|
||||
used_rects = [(ox, oy, maxx - minx, maxy - miny)]
|
||||
|
||||
# Isometric and custom views: the largest remaining free rect each,
|
||||
# clearing the title block.
|
||||
extra = [
|
||||
v for v in views
|
||||
if v.kind == "isometric" or v.kind not in _STANDARD_VIEWS
|
||||
]
|
||||
assigned = list(used_rects)
|
||||
for i, v in enumerate(extra):
|
||||
vid = v.kind if v.kind in _STANDARD_VIEWS else (v.name or v.id)
|
||||
free = _free_rects(assigned)
|
||||
if free:
|
||||
slot = max(free, key=lambda r: r[2] * r[3])
|
||||
else:
|
||||
# No free rect left — park in the bottom-left corner stack.
|
||||
slot = (_LAYOUT_MARGIN_MM, _LAYOUT_MARGIN_MM + i * 60.0, 120.0, 50.0)
|
||||
slots[vid] = slot
|
||||
assigned.append(slot)
|
||||
|
||||
return slots, common_scale, rotations
|
||||
@@ -0,0 +1,50 @@
|
||||
import os, sys
|
||||
os.environ["QT_QPA_PLATFORM"] = "offscreen"
|
||||
sys.path.insert(0, "/Volumes/Data_drive/Programming/fluency/src")
|
||||
|
||||
from PySide6.QtWidgets import QApplication
|
||||
from PySide6.QtGui import QPixmap, QPainter, QColor
|
||||
from PySide6.QtCore import QRectF
|
||||
import math
|
||||
|
||||
app = QApplication.instance() or QApplication([])
|
||||
|
||||
from fluency.geometry.base import Point2D
|
||||
from fluency.geometry_occ.kernel import OCGeometryKernel
|
||||
from fluency.models.data_model import Body, Component, Project, DrawingView, TechnicalDrawing
|
||||
from fluency.technical_drawing import generate_drawing, render_drawing, _A3_WIDTH_MM, _A3_HEIGHT_MM
|
||||
|
||||
kernel = OCGeometryKernel()
|
||||
# Long thin bar: 120 x 25 x 30 (matches the "wide bar" screenshot case).
|
||||
points = [Point2D(0, 0), Point2D(120, 0), Point2D(120, 25), Point2D(0, 25)]
|
||||
box = kernel.extrude(kernel.create_polygon(points), 30.0)
|
||||
body = Body(name="Bar", geometry=box)
|
||||
comp = Component(name="BarComp")
|
||||
comp.bodies[body.id] = body
|
||||
project = Project()
|
||||
project.components[comp.id] = comp
|
||||
project.active_component = comp.id
|
||||
|
||||
W = 2400
|
||||
H = int(W * _A3_HEIGHT_MM / _A3_WIDTH_MM)
|
||||
pm = QPixmap(W, H)
|
||||
pm.fill(QColor(255, 255, 255))
|
||||
|
||||
for name, kinds in [
|
||||
("four", ["front", "top", "right", "back"]),
|
||||
("six", ["front", "top", "right", "left", "back", "bottom"]),
|
||||
("sixiso", ["front", "top", "right", "left", "back", "bottom", "isometric"]),
|
||||
]:
|
||||
drawing = TechnicalDrawing(
|
||||
source_kind="component", source_id=comp.id,
|
||||
views=[DrawingView(kind=k) for k in kinds],
|
||||
auto_dimensions=True, title=name,
|
||||
)
|
||||
result = generate_drawing(drawing, project, kernel)
|
||||
p = QPainter(pm)
|
||||
render_drawing(p, result, QRectF(0, 0, W, H))
|
||||
p.end()
|
||||
out = f"/tmp/drawing_{name}.png"
|
||||
pm.save(out)
|
||||
print(name, "saved", out, "prims", len(result.primitives), "scale",
|
||||
round(result.view_transforms.get("front", (None,))[0] or 0, 3))
|
||||
@@ -0,0 +1,159 @@
|
||||
"""Smoke test: layout optimizer fills the page, no overlaps, title block clear."""
|
||||
import math
|
||||
import os
|
||||
import sys
|
||||
|
||||
os.environ.setdefault("QT_QPA_PLATFORM", "offscreen")
|
||||
sys.path.insert(0, "/Volumes/Data_drive/Programming/fluency/src")
|
||||
|
||||
from fluency.models.data_model import DrawingView
|
||||
from fluency.technical_drawing import (
|
||||
_layout_views_on_sheet,
|
||||
build_manual_candidates,
|
||||
)
|
||||
|
||||
A3W, A3H = 420.0, 297.0
|
||||
TB = (235.0, 0.0, 420.0, 62.0) # title block zone incl. clearance
|
||||
|
||||
|
||||
def b(x, y, w, h):
|
||||
return (x, y, x + w, y + h)
|
||||
|
||||
|
||||
def overlaps(r1, r2, clear=0.0):
|
||||
x0, y0, w, h = r1
|
||||
x1, y1, w2, h2 = r2
|
||||
return not (x0 + w <= x1 + clear or x1 + w2 <= x0 + clear
|
||||
or y0 + h <= y1 + clear or y1 + h2 <= y0 + clear)
|
||||
|
||||
|
||||
def tb_overlap(r, clear=5.0):
|
||||
x0, y0, w, h = r
|
||||
x1, y1, w2, h2 = TB
|
||||
return not (x0 + w <= x1 + clear or x1 + w2 <= x0 + clear
|
||||
or y0 + h <= y1 + clear or y1 + h2 <= y0 + clear)
|
||||
|
||||
|
||||
def union_rect(rects):
|
||||
x0 = min(r[0] for r in rects)
|
||||
y0 = min(r[1] for r in rects)
|
||||
x1 = max(r[0] + r[2] for r in rects)
|
||||
y1 = max(r[1] + r[3] for r in rects)
|
||||
return (x0, y0, x1 - x0, y1 - y0)
|
||||
|
||||
|
||||
def check(name, kinds, boxes, expect_rot=None):
|
||||
views = [DrawingView(kind=k) for k in kinds]
|
||||
bboxes = {k: boxes[k] for k in kinds}
|
||||
slots, scale, rots = _layout_views_on_sheet(views, bboxes)
|
||||
print(f"--- {name}: scale={scale:.4f} rots={rots}")
|
||||
# all slots within sheet
|
||||
for k, s in slots.items():
|
||||
assert 10 - 1e-6 <= s[0] and 10 - 1e-6 <= s[1], f"{k} outside sheet {s}"
|
||||
assert s[0] + s[2] <= A3W - 10 + 1e-6, f"{k} beyond right {s}"
|
||||
assert s[1] + s[3] <= A3H - 10 + 1e-6, f"{k} beyond top {s}"
|
||||
# no overlaps between slots
|
||||
ks = list(slots)
|
||||
for i in range(len(ks)):
|
||||
for j in range(i + 1, len(ks)):
|
||||
assert not overlaps(slots[ks[i]], slots[ks[j]], 11.9), \
|
||||
f"{ks[i]} overlaps {ks[j]}: {slots[ks[i]]} / {slots[ks[j]]}"
|
||||
# title block clear
|
||||
for k, s in slots.items():
|
||||
assert not tb_overlap(s), f"{k} intrudes title block {s}"
|
||||
# fill report
|
||||
u = union_rect(list(slots.values()))
|
||||
area = u[2] * u[3]
|
||||
print(f" union: x0={u[0]:.1f} y0={u[1]:.1f} w={u[2]:.1f} h={u[3]:.1f} "
|
||||
f"area={area:.0f}mm^2 ({100*area/(A3W*A3H):.0f}% of sheet)")
|
||||
for k in ks:
|
||||
print(f" {k}: {tuple(round(v,1) for v in slots[k])}")
|
||||
if expect_rot is not None:
|
||||
assert rots == expect_rot, f"expected {expect_rot}, got {rots}"
|
||||
return slots, scale, rots
|
||||
|
||||
|
||||
# 1. Two square views (front+top): should fill the page, no rotation.
|
||||
check("two square", ["front", "top"],
|
||||
{"front": b(0, 0, 40, 40), "top": b(0, 0, 40, 20)})
|
||||
|
||||
# 2. Wide bar, 4 views (old screenshot case): front+back wide, top+right.
|
||||
check("wide bar 4", ["front", "top", "right", "back"],
|
||||
{"front": b(0, 0, 120, 25), "top": b(0, 0, 25, 40),
|
||||
"right": b(0, 0, 25, 40), "back": b(0, 0, 120, 25)})
|
||||
|
||||
# 3. Six views of a long thin part: rotation should kick in.
|
||||
check("thin part 6", ["front", "top", "right", "left", "back", "bottom"],
|
||||
{"front": b(0, 0, 200, 30), "top": b(0, 0, 30, 50),
|
||||
"right": b(0, 0, 50, 30), "left": b(0, 0, 50, 30),
|
||||
"back": b(0, 0, 200, 30), "bottom": b(0, 0, 30, 50)})
|
||||
|
||||
# 4. Single front view: fills the whole page.
|
||||
check("single", ["front"], {"front": b(0, 0, 10, 20)})
|
||||
|
||||
# 5. All 6 + isometric + custom.
|
||||
check("everything",
|
||||
["front", "top", "right", "left", "back", "bottom", "isometric"],
|
||||
{"front": b(0, 0, 80, 40), "top": b(0, 0, 80, 30),
|
||||
"right": b(0, 0, 30, 40), "left": b(0, 0, 30, 40),
|
||||
"back": b(0, 0, 80, 40), "bottom": b(0, 0, 80, 30),
|
||||
"isometric": b(0, 0, 60, 60)})
|
||||
|
||||
# ── Inverse-transform roundtrip ─────────────────────────────────────────
|
||||
# A 90°-rotated view: forward via _assemble_view's recorded 6-tuple,
|
||||
# inverse via the widget's formula.
|
||||
t = (2.0, 150.0, 80.0, 90.0, 10.0, 5.0) # s, o_x, o_y, deg, cx, cy
|
||||
scale, ox, oy, deg, cx, cy = t
|
||||
th = math.radians(deg)
|
||||
cos_t, sin_t = math.cos(th), math.sin(th)
|
||||
|
||||
|
||||
def fwd(p):
|
||||
dx, dy = p[0] - cx, p[1] - cy
|
||||
return ((dx * cos_t - dy * sin_t) * scale + ox,
|
||||
(dx * sin_t + dy * cos_t) * scale + oy)
|
||||
|
||||
|
||||
def inv(p):
|
||||
sx, sy = (p[0] - ox) / scale, (p[1] - oy) / scale
|
||||
return (sx * cos_t + sy * sin_t + cx, -sx * sin_t + sy * cos_t + cy)
|
||||
|
||||
|
||||
for p in [(0, 0), (10, 5), (3, -7), (42.5, 11.25)]:
|
||||
rt = inv(fwd(p))
|
||||
assert abs(rt[0] - p[0]) < 1e-9 and abs(rt[1] - p[1]) < 1e-9, (p, rt)
|
||||
print("inverse roundtrip OK")
|
||||
|
||||
# Legacy 3-tuple still works through build_manual_candidates.
|
||||
from fluency.models.data_model import DrawingAnnotation, TechnicalDrawing
|
||||
d = TechnicalDrawing(source_kind="component", source_id="c")
|
||||
ann = DrawingAnnotation(kind="dimension", dimension_kind="length",
|
||||
view_id="front", anchors=[(0.0, 0.0), (0.0, 12.5)],
|
||||
direction=(0.0, 1.0))
|
||||
d.annotations.append(ann)
|
||||
cands, res, unres = build_manual_candidates(d, {"front": (2.0, 10.0, 20.0)})
|
||||
assert unres == [] and cands[0].anchor_points[1] == (10.0, 45.0)
|
||||
print("legacy 3-tuple OK")
|
||||
|
||||
# 6-tuple manual: rotated length direction must rotate too.
|
||||
ann2 = DrawingAnnotation(kind="dimension", dimension_kind="length",
|
||||
view_id="front",
|
||||
anchors=[(0.0, 0.0), (0.0, 10.0)],
|
||||
direction=(0.0, 1.0))
|
||||
d2 = TechnicalDrawing(source_kind="component", source_id="c")
|
||||
d2.annotations.append(ann2)
|
||||
# 90° rotation about centre c=(5,5), scale 2, o=(100,80)
|
||||
cands, res, unres = build_manual_candidates(
|
||||
d2, {"front": (2.0, 100.0, 80.0, 90.0, 5.0, 5.0)}
|
||||
)
|
||||
c = cands[0]
|
||||
# anchors: (0,0)->rot90 about (5,5) = (5-(0-5)*0 - ... compute: dx=-5,dy=-5
|
||||
# fwd: (dx*cos - dy*sin)*2+100 = (0 - (-5))*2+100 = 110 ; (dx*sin+dy*cos)*2+80 = (-5)*2+80=70
|
||||
# (0,10): dx=-5, dy=5 -> (0-5)*2+100=90 ; (−5*1+0)*2+80=70
|
||||
assert c.anchor_points[0] == (110.0, 70.0), c.anchor_points
|
||||
assert c.anchor_points[1] == (90.0, 70.0), c.anchor_points
|
||||
# direction (0,1) rotated 90° CCW -> (-1, 0)
|
||||
assert c.direction[0] == -1.0 and abs(c.direction[1]) < 1e-9, c.direction
|
||||
print("6-tuple manual (rotated) OK")
|
||||
|
||||
print("ALL SMOKE CHECKS PASSED")
|
||||
@@ -0,0 +1,238 @@
|
||||
"""Headless test: connectors follow moved features across ALL assemblies.
|
||||
|
||||
Simulates the test-file scenario: a plate with a hole, mated hole-to-face
|
||||
in two different assemblies. The hole is moved (rebuilt geometry) and the
|
||||
body-update connector recalculation must:
|
||||
1. re-locate the hole connector on every instance of the component
|
||||
(both the active and a non-active assembly),
|
||||
2. re-solve each mated pair so the partner parts follow,
|
||||
3. never snap a planar connector onto the cylindrical hole (type match),
|
||||
4. mark a connector invalid when its feature disappears.
|
||||
5. auto-follow a FAR move when the candidate is unambiguous (single
|
||||
feature of its class) — the demo case,
|
||||
6. NOT auto-apply an ambiguous far candidate (another same-class feature
|
||||
is nearer) — that needs a manual pick, simulated here.
|
||||
7. backfill legacy connectors' entity_type from their auto-generated name.
|
||||
"""
|
||||
|
||||
import os
|
||||
import sys
|
||||
|
||||
os.environ.setdefault("QT_QPA_PLATFORM", "offscreen")
|
||||
sys.path.insert(0, os.path.join(os.path.dirname(__file__), "src"))
|
||||
|
||||
import numpy as np
|
||||
|
||||
from OCP.gp import gp_Pnt, gp_Dir, gp_Ax2
|
||||
from OCP.BRepPrimAPI import BRepPrimAPI_MakeBox, BRepPrimAPI_MakeCylinder
|
||||
from OCP.BRepAlgoAPI import BRepAlgoAPI_Cut
|
||||
|
||||
from PySide6.QtWidgets import QApplication
|
||||
|
||||
from fluency.ui.main_window import MainWindow
|
||||
from fluency.models.data_model import Assembly, Body
|
||||
from fluency.geometry_occ.kernel import OCCGeometryObject
|
||||
|
||||
app = QApplication.instance() or QApplication([])
|
||||
w = MainWindow()
|
||||
|
||||
comp = w._current_component
|
||||
|
||||
|
||||
def make_plate(hole_xy):
|
||||
box = BRepPrimAPI_MakeBox(60.0, 40.0, 5.0).Shape()
|
||||
ax = gp_Ax2(gp_Pnt(float(hole_xy[0]), float(hole_xy[1]), 0.0), gp_Dir(0, 0, 1))
|
||||
cyl = BRepPrimAPI_MakeCylinder(ax, 3.0, 6.0).Shape()
|
||||
return BRepAlgoAPI_Cut(box, cyl).Shape()
|
||||
|
||||
|
||||
body = Body(name="plate")
|
||||
comp.bodies[body.id] = body
|
||||
body.geometry = OCCGeometryObject(make_plate((10.0, 5.0)))
|
||||
|
||||
partner = w._project.add_component()
|
||||
pbody = Body(name="partner")
|
||||
partner.bodies[pbody.id] = pbody
|
||||
pbody.geometry = OCCGeometryObject(BRepPrimAPI_MakeBox(30.0, 30.0, 10.0).Shape())
|
||||
|
||||
|
||||
def make_pair(asm):
|
||||
ac1 = asm.add_component_instance(comp.id, name="A")
|
||||
ac2 = asm.add_component_instance(partner.id, name="B")
|
||||
ac1.position = np.zeros(3)
|
||||
ac1.rotation = np.eye(3)
|
||||
ac2.position = np.array([0.0, 0.0, 15.0])
|
||||
ac2.rotation = np.eye(3)
|
||||
ac1.geom_cache[body.id] = body.geometry
|
||||
|
||||
c1 = ac1.add_connector(
|
||||
position=(10.0, 5.0, 2.5),
|
||||
normal=(0.0, 0.0, 1.0),
|
||||
x_dir=(1.0, 0.0, 0.0),
|
||||
source_obj_id=f"asm_{ac1.id}_{body.id}",
|
||||
name="Conn hole A",
|
||||
entity_type="cylindrical_face",
|
||||
)
|
||||
c2 = ac2.add_connector(
|
||||
position=(15.0, 15.0, 0.0),
|
||||
normal=(0.0, 0.0, -1.0),
|
||||
x_dir=(1.0, 0.0, 0.0),
|
||||
source_obj_id=f"asm_{ac2.id}_{pbody.id}",
|
||||
name="Conn face B",
|
||||
entity_type="planar_face",
|
||||
)
|
||||
c1.is_grounded = True
|
||||
c1.partner_ac_id = ac2.id
|
||||
c1.partner_connector_id = c2.id
|
||||
c2.partner_ac_id = ac1.id
|
||||
c2.partner_connector_id = c1.id
|
||||
aconn = asm.add_connection(ac1.id, ac2.id)
|
||||
aconn.first_connector_id = c1.id
|
||||
aconn.second_connector_id = c2.id
|
||||
return ac1, ac2, c1, c2, aconn
|
||||
|
||||
|
||||
asm1 = w._project.get_active_assembly()
|
||||
asm2 = w._project.add_assembly(Assembly(name="second"))
|
||||
pair1 = make_pair(asm1)
|
||||
pair2 = make_pair(asm2)
|
||||
assert w._project.active_assembly == asm1.id # asm2 is the NON-active one
|
||||
|
||||
# ── Move the hole: rebuild the plate with the hole at (25, 12) ──────────
|
||||
new_geom = OCCGeometryObject(make_plate((25.0, 12.0)))
|
||||
body.geometry = new_geom
|
||||
for asm in (asm1, asm2):
|
||||
for ac in asm.components.values():
|
||||
if ac.component_id == comp.id:
|
||||
ac.geom_cache[body.id] = new_geom
|
||||
|
||||
# ── The body-update auto path ───────────────────────────────────────────
|
||||
w._recalculate_connectors()
|
||||
|
||||
for (ac1, ac2, c1, c2, aconn), label in ((pair1, "asm1"), (pair2, "asm2")):
|
||||
# The hole connector followed the hole on every instance.
|
||||
assert np.allclose(c1.position, (25.0, 12.0, 2.5), atol=1e-6), (label, c1.position)
|
||||
# The mated pair re-aligned: both world connectors coincide.
|
||||
w1 = ac1.position + ac1.rotation @ np.asarray(c1.position)
|
||||
w2 = ac2.position + ac2.rotation @ np.asarray(c2.position)
|
||||
assert np.allclose(w1, w2, atol=1e-6), (label, w1, w2)
|
||||
print(f"{label}: connector at {np.round(c1.position, 3)}, "
|
||||
f"partner moved to {np.round(ac2.position, 3)}")
|
||||
|
||||
# ── The 'Upd' button path: move the hole again, re-run the handler ─────
|
||||
w._refresh_connection_list()
|
||||
w._connection_list.setCurrentRow(0) # active assembly = asm1
|
||||
geom3 = OCCGeometryObject(make_plate((35.0, 20.0)))
|
||||
body.geometry = geom3
|
||||
for ac in asm1.components.values():
|
||||
if ac.component_id == comp.id:
|
||||
ac.geom_cache[body.id] = geom3
|
||||
w._on_update_connection_from_list()
|
||||
ac1, ac2, c1, c2, aconn = pair1
|
||||
assert np.allclose(c1.position, (35.0, 20.0, 2.5), atol=1e-6), c1.position
|
||||
w1 = ac1.position + ac1.rotation @ np.asarray(c1.position)
|
||||
w2 = ac2.position + ac2.rotation @ np.asarray(c2.position)
|
||||
assert np.allclose(w1, w2, atol=1e-6), (w1, w2)
|
||||
print("Upd button: connector at", np.round(c1.position, 3),
|
||||
"partner at", np.round(ac2.position, 3))
|
||||
|
||||
# ── Type matching: a planar connector must not snap onto the hole ───────
|
||||
ac1 = pair1[0]
|
||||
c3 = ac1.add_connector(
|
||||
position=(30.0, 20.0, 5.0),
|
||||
normal=(0.0, 0.0, 1.0),
|
||||
x_dir=(1.0, 0.0, 0.0),
|
||||
source_obj_id=f"asm_{ac1.id}_{body.id}",
|
||||
name="Conn face",
|
||||
entity_type="planar_face",
|
||||
)
|
||||
res = w._redetect_connector_on_geometry(c3, ac1, comp)
|
||||
assert res is not None, "planar connector candidate missing"
|
||||
assert not c3.is_invalid, "pure relocator must not mutate the connector"
|
||||
assert np.allclose(c3.position, (30.0, 20.0, 5.0), atol=1e-6), c3.position
|
||||
assert np.allclose(res[1], (30.0, 20.0, 5.0), atol=1e-6), res[1]
|
||||
print("planar connector stayed on the face:", np.round(res[1], 3))
|
||||
|
||||
# ── Feature removed: relocator finds nothing; auto path marks invalid ──
|
||||
plain = OCCGeometryObject(BRepPrimAPI_MakeBox(60.0, 40.0, 5.0).Shape())
|
||||
body.geometry = plain
|
||||
ac1.geom_cache[body.id] = plain
|
||||
res = w._redetect_connector_on_geometry(pair1[2], ac1, comp)
|
||||
assert res is None, "hole connector should find no candidate on a plain box"
|
||||
w._recalculate_connectors()
|
||||
assert pair1[2].is_invalid, "auto path must mark the connector invalid"
|
||||
print("removed feature -> connector marked invalid")
|
||||
|
||||
# ── Far move with a decoy: ambiguous candidate is NOT auto-applied ─────
|
||||
# The real hole moved to (25, 12) — ~12.8mm from the stored (35, 20) — but
|
||||
# a SECOND hole now sits at (28, 16), only ~8mm away. The nearest
|
||||
# candidate is ambiguous (different feature), so the auto path must leave
|
||||
# the connector alone and queue it for a manual pick.
|
||||
def make_plate2(holes):
|
||||
box = BRepPrimAPI_MakeBox(60.0, 40.0, 5.0).Shape()
|
||||
for hx, hy in holes:
|
||||
ax = gp_Ax2(gp_Pnt(hx, hy, 0.0), gp_Dir(0, 0, 1))
|
||||
box = BRepAlgoAPI_Cut(box, BRepPrimAPI_MakeCylinder(ax, 3.0, 6.0).Shape()).Shape()
|
||||
return box
|
||||
# ── Stage 1: the user's demo — a SINGLE hole moved far away ─────────────
|
||||
# 12.8mm from the stored position, but the only cylindrical face on the
|
||||
# body → unambiguous → must be auto-applied (and the mate re-solved).
|
||||
geom4 = OCCGeometryObject(make_plate2([(25.0, 12.0)]))
|
||||
body.geometry = geom4
|
||||
for asm in (asm1, asm2):
|
||||
for ac in asm.components.values():
|
||||
if ac.component_id == comp.id:
|
||||
ac.geom_cache[body.id] = geom4
|
||||
w._recalculate_connectors()
|
||||
assert np.allclose(pair1[2].position, (25.0, 12.0, 2.5), atol=1e-6), \
|
||||
"unique far candidate must be auto-applied (the demo case)"
|
||||
assert not pair1[2].is_invalid
|
||||
w1 = ac1.position + ac1.rotation @ np.asarray(pair1[2].position)
|
||||
w2 = pair1[1].position + pair1[1].rotation @ np.asarray(pair1[3].position)
|
||||
assert np.allclose(w1, w2, atol=1e-6), (w1, w2)
|
||||
print("single far hole: auto-followed to", np.round(pair1[2].position, 3))
|
||||
|
||||
# ── Stage 2: far move with a decoy — ambiguous, NOT auto-applied ───────
|
||||
# The real hole now sits at (32, 20) — 10.6mm from the stored (25, 12) —
|
||||
# while a decoy hole at (21, 7) is only 6.4mm away. The nearest
|
||||
# candidate is likely a DIFFERENT feature, so the auto path must leave
|
||||
# the connector alone and queue it for a manual pick.
|
||||
geom5 = OCCGeometryObject(make_plate2([(32.0, 20.0), (21.0, 7.0)]))
|
||||
body.geometry = geom5
|
||||
for asm in (asm1, asm2):
|
||||
for ac in asm.components.values():
|
||||
if ac.component_id == comp.id:
|
||||
ac.geom_cache[body.id] = geom5
|
||||
w._recalculate_connectors()
|
||||
assert np.allclose(pair1[2].position, (25.0, 12.0, 2.5), atol=1e-6), \
|
||||
"ambiguous far candidate must not be auto-applied"
|
||||
assert not pair1[2].is_invalid, "ambiguous candidate is not a missing feature"
|
||||
|
||||
# Simulate the user clicking the REAL hole in the relocate pick flow:
|
||||
w._relocate_pending = [(asm1, ac1, pair1[2])]
|
||||
w._on_relocate_picked(
|
||||
(32.0, 20.0, 2.5), (0.0, 0.0, 1.0), (1.0, 0.0, 0.0),
|
||||
"cylindrical_face", f"asm_{ac1.id}_{body.id}",
|
||||
)
|
||||
assert np.allclose(pair1[2].position, (32.0, 20.0, 2.5), atol=1e-6), pair1[2].position
|
||||
assert not pair1[2].is_invalid, "manual pick must re-validate the connector"
|
||||
assert w._relocate_pending is None, "pending queue must drain after the pick"
|
||||
w1 = ac1.position + ac1.rotation @ np.asarray(pair1[2].position)
|
||||
w2 = pair1[1].position + pair1[1].rotation @ np.asarray(pair1[3].position)
|
||||
assert np.allclose(w1, w2, atol=1e-6), (w1, w2)
|
||||
print("far move: manual pick re-homed connector at", np.round(pair1[2].position, 3),
|
||||
"partner at", np.round(pair1[1].position, 3))
|
||||
|
||||
# ── Legacy backfill: empty entity_type recovered from the auto name ────
|
||||
from fluency.models.data_model import Connector
|
||||
legacy = Connector(
|
||||
name="Conn cylindrical_face anchor",
|
||||
position=(32.0, 20.0, 2.5),
|
||||
source_obj_id=f"asm_{ac1.id}_{body.id}",
|
||||
)
|
||||
assert legacy.entity_type == "cylindrical_face", legacy.entity_type
|
||||
res = w._redetect_connector_on_geometry(legacy, ac1, comp)
|
||||
assert res is not None and res[0] < 1e-3, res
|
||||
print("legacy name backfill: entity_type =", legacy.entity_type)
|
||||
|
||||
print("CONNECTOR_RELOCATE_OK")
|
||||
@@ -0,0 +1,158 @@
|
||||
"""Headless repro: load assemblytest.fluency, compare sketch circle centers
|
||||
vs. saved body hole axes vs. connector positions, then run the real
|
||||
body-update path and check where connectors land.
|
||||
"""
|
||||
|
||||
import os
|
||||
import sys
|
||||
|
||||
os.environ.setdefault("QT_QPA_PLATFORM", "offscreen")
|
||||
sys.path.insert(0, os.path.join(os.path.dirname(__file__), "src"))
|
||||
|
||||
import numpy as np
|
||||
|
||||
from OCP.BRepAdaptor import BRepAdaptor_Surface
|
||||
from OCP.GeomAbs import GeomAbs_Cylinder
|
||||
from OCP.TopAbs import TopAbs_FACE
|
||||
from OCP.TopExp import TopExp_Explorer
|
||||
from OCP.TopoDS import TopoDS
|
||||
|
||||
from PySide6.QtWidgets import QApplication
|
||||
|
||||
from fluency.ui.main_window import MainWindow
|
||||
|
||||
def etype(e):
|
||||
if isinstance(e, dict):
|
||||
return e.get("type")
|
||||
return getattr(e, "entity_type", None) or getattr(e, "type", None)
|
||||
|
||||
def egeom(e):
|
||||
if isinstance(e, dict):
|
||||
return e.get("geometry")
|
||||
return getattr(e, "geometry", None)
|
||||
|
||||
app = QApplication.instance() or QApplication([])
|
||||
w = MainWindow()
|
||||
|
||||
path = os.path.join(os.path.dirname(__file__), "assemblytest.fluency")
|
||||
ok = w._open_project_file(path)
|
||||
assert ok, "failed to open demo file"
|
||||
|
||||
proj = w._project
|
||||
|
||||
for comp in proj.components.values():
|
||||
print(f"=== {comp.name} ({comp.id})")
|
||||
for sk in comp.sketches.values():
|
||||
occ = sk.occ_sketch
|
||||
if occ is None:
|
||||
print(" sketch with no occ_sketch:", sk.id)
|
||||
continue
|
||||
for e in occ._entities.values():
|
||||
t = etype(e)
|
||||
if t == "circle":
|
||||
g = egeom(e)
|
||||
cid = e.get("id") if isinstance(e, dict) else e.id
|
||||
print(f" circle id={cid} center=({g[0][0]!r}, {g[0][1]!r}) r={g[1]!r}")
|
||||
for body in comp.bodies.values():
|
||||
if not body.geometry:
|
||||
print(f" body {body.name}: no geometry")
|
||||
continue
|
||||
shape = w._kernel._get_shape(body.geometry)
|
||||
print(f" body {body.name}: extrude len={body.extrude_length}")
|
||||
expl = TopExp_Explorer(shape, TopAbs_FACE)
|
||||
while expl.More():
|
||||
face = TopoDS.Face_s(expl.Current())
|
||||
try:
|
||||
adaptor = BRepAdaptor_Surface(face)
|
||||
if adaptor.GetType() == GeomAbs_Cylinder:
|
||||
cyl = adaptor.Cylinder()
|
||||
loc = cyl.Location()
|
||||
d = cyl.Axis().Direction()
|
||||
print(
|
||||
f" cyl axis at ({loc.X()!r}, {loc.Y()!r}) "
|
||||
f"dir=({d.X():.4f},{d.Y():.4f},{d.Z():.4f})"
|
||||
)
|
||||
except Exception:
|
||||
pass
|
||||
expl.Next()
|
||||
|
||||
asm = proj.get_active_assembly()
|
||||
print("=== active assembly:", asm.name)
|
||||
for ac in asm.components.values():
|
||||
comp = proj.get_component_by_id(ac.component_id)
|
||||
print(f" instance '{ac.name}' -> {comp.name}, pos={np.round(ac.position, 4)}")
|
||||
for conn in ac.connectors.values():
|
||||
print(
|
||||
f" conn '{conn.name}' pos={np.round(conn.position, 6)} "
|
||||
f"normal={np.round(conn.normal, 3)} et={conn.entity_type!r} "
|
||||
f"invalid={conn.is_invalid}"
|
||||
)
|
||||
|
||||
# ── Run the real update path: rebuild bodies from sketch, recalc connectors ──
|
||||
# Activate the component with the holes (Component 1).
|
||||
comp1 = None
|
||||
for comp in proj.components.values():
|
||||
if any(
|
||||
etype(e) == "circle"
|
||||
for sk in comp.sketches.values()
|
||||
for e in (sk.occ_sketch._entities.values() if sk.occ_sketch else [])
|
||||
):
|
||||
comp1 = comp
|
||||
break
|
||||
assert comp1 is not None
|
||||
w._current_component = comp1
|
||||
print("=== running _update_bodies_from_sketch()")
|
||||
w._update_bodies_from_sketch()
|
||||
print("=== running _recalculate_connectors()")
|
||||
w._recalculate_connectors()
|
||||
|
||||
print("=== after update")
|
||||
for comp in proj.components.values():
|
||||
for body in comp.bodies.values():
|
||||
if not body.geometry:
|
||||
continue
|
||||
shape = w._kernel._get_shape(body.geometry)
|
||||
expl = TopExp_Explorer(shape, TopAbs_FACE)
|
||||
axes = []
|
||||
while expl.More():
|
||||
face = TopoDS.Face_s(expl.Current())
|
||||
try:
|
||||
adaptor = BRepAdaptor_Surface(face)
|
||||
if adaptor.GetType() == GeomAbs_Cylinder:
|
||||
loc = adaptor.Cylinder().Location()
|
||||
axes.append((round(loc.X(), 9), round(loc.Y(), 9)))
|
||||
except Exception:
|
||||
pass
|
||||
expl.Next()
|
||||
print(f" {comp.name} body axes: {axes}")
|
||||
for sk in comp.sketches.values():
|
||||
for e in sk.occ_sketch._entities.values():
|
||||
t = etype(e)
|
||||
if t == "circle":
|
||||
g = egeom(e)
|
||||
print(f" {comp.name} circle: ({g[0][0]!r}, {g[0][1]!r})")
|
||||
|
||||
asm = proj.get_active_assembly()
|
||||
for ac in asm.components.values():
|
||||
for conn in ac.connectors.values():
|
||||
print(
|
||||
f" conn '{conn.name}' pos={np.round(conn.position, 6)} "
|
||||
f"invalid={conn.is_invalid}"
|
||||
)
|
||||
|
||||
# Partner alignment check: for each connection, world positions of the pair.
|
||||
for aconn in asm.connections:
|
||||
a1 = asm.components.get(aconn.first_ac_id)
|
||||
a2 = asm.components.get(aconn.second_ac_id)
|
||||
c1 = a1.connectors.get(aconn.first_connector_id)
|
||||
c2 = a2.connectors.get(aconn.second_connector_id)
|
||||
if c1 is None or c2 is None:
|
||||
continue
|
||||
w1 = a1.position + a1.rotation @ np.asarray(c1.position, dtype=float)
|
||||
w2 = a2.position + a2.rotation @ np.asarray(c2.position, dtype=float)
|
||||
print(
|
||||
f" conn {aconn.id[:8]}: w1={np.round(w1, 6)} w2={np.round(w2, 6)} "
|
||||
f"gap={float(np.linalg.norm(w1 - w2))!r}"
|
||||
)
|
||||
|
||||
print("DEMO_REPRO_DONE")
|
||||
@@ -0,0 +1,89 @@
|
||||
"""Round-trip smoke test: instance-local sketches + modifiers survive save/load.
|
||||
|
||||
Builds a minimal project (component with a body, assembly with two instances,
|
||||
one carrying an instance sketch + cut modifier + fillet modifier), saves to a
|
||||
temp .fluency, reloads, and asserts:
|
||||
1. the shared component is untouched by instance work,
|
||||
2. the instance sketch + modifiers round-trip with sketch refs intact,
|
||||
3. the plain instance has none.
|
||||
"""
|
||||
import os
|
||||
import tempfile
|
||||
|
||||
import numpy as np
|
||||
|
||||
from fluency.models.data_model import (
|
||||
Project, Component, Body, Sketch, Feature, Assembly, AssemblyComponent,
|
||||
)
|
||||
from fluency.io.project_io import save_project, load_project
|
||||
|
||||
|
||||
def main():
|
||||
project = Project(name="inst test")
|
||||
comp = project.add_component()
|
||||
comp.name = "BasePart"
|
||||
body = comp.add_body(Body(name="MainBody"))
|
||||
base_sketch = comp.add_sketch(Sketch(name="BaseSketch"))
|
||||
body.features.append(
|
||||
Feature(operation="extrude", sketch=base_sketch, length=10.0)
|
||||
)
|
||||
|
||||
asm = project.add_assembly(Assembly(name="TestAsm"))
|
||||
ac1 = asm.add_component_instance(comp.id, name="Instance A")
|
||||
ac1.position = np.array([0.0, 0.0, 0.0])
|
||||
ac2 = asm.add_component_instance(comp.id, name="Instance B")
|
||||
ac2.position = np.array([50.0, 0.0, 0.0])
|
||||
|
||||
# Instance A: local sketch + cut modifier referencing it + fillet.
|
||||
inst_sketch = ac1.add_instance_sketch()
|
||||
inst_sketch.name = "InstCutSketch"
|
||||
ac1.add_modifier(body.id, Feature(operation="cut", sketch=inst_sketch,
|
||||
length=5.0, through_all=True))
|
||||
ac1.add_modifier(body.id, Feature(operation="fillet", radius=1.0))
|
||||
|
||||
# ---- save / load ----
|
||||
fd, path = tempfile.mkstemp(suffix=".fluency")
|
||||
os.close(fd)
|
||||
try:
|
||||
save_project(project, path)
|
||||
loaded, _view = load_project(path)
|
||||
|
||||
lcomp = loaded.components[comp.id]
|
||||
lac1 = None
|
||||
lac2 = None
|
||||
for lasm in loaded.assemblies.values():
|
||||
for ac in lasm.components.values():
|
||||
if ac.name == "Instance A":
|
||||
lac1 = ac
|
||||
elif ac.name == "Instance B":
|
||||
lac2 = ac
|
||||
assert lac1 is not None and lac2 is not None, "instances missing"
|
||||
|
||||
# 1. component untouched
|
||||
assert len(lcomp.sketches) == 1, "component sketch count changed"
|
||||
assert len(lcomp.bodies[body.id].features) == 1, "feature chain changed"
|
||||
assert not getattr(lcomp.bodies[body.id], "modifiers", None)
|
||||
|
||||
# 2. instance A round-trip
|
||||
assert len(lac1.sketches) == 1, "instance sketch missing"
|
||||
lsk_id, lsk = next(iter(lac1.sketches.items()))
|
||||
assert lsk.name == "InstCutSketch"
|
||||
mods = lac1.modifiers
|
||||
lbody_id = next(iter(lcomp.bodies))
|
||||
assert len(mods.get(lbody_id, [])) == 2, f"modifiers missing: {mods}"
|
||||
cut, fil = mods[lbody_id][0], mods[lbody_id][1]
|
||||
assert cut.operation == "cut" and fil.operation == "fillet"
|
||||
assert cut.sketch is not None and cut.sketch.id == lsk_id, \
|
||||
"cut sketch ref did not resolve to instance sketch"
|
||||
assert cut.length == 5.0 and cut.through_all
|
||||
|
||||
# 3. plain instance clean
|
||||
assert not lac2.sketches and not lac2.modifiers
|
||||
|
||||
print("ROUND_TRIP_OK")
|
||||
finally:
|
||||
os.unlink(path)
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
main()
|
||||
@@ -0,0 +1,83 @@
|
||||
"""Headless smoke: the manual re-pick fallback path (prompt -> frame -> pick mode)."""
|
||||
|
||||
import os
|
||||
import sys
|
||||
|
||||
os.environ.setdefault("QT_QPA_PLATFORM", "offscreen")
|
||||
sys.path.insert(0, os.path.join(os.path.dirname(__file__), "src"))
|
||||
|
||||
import numpy as np
|
||||
|
||||
from OCP.gp import gp_Pnt, gp_Dir, gp_Ax2
|
||||
from OCP.BRepPrimAPI import BRepPrimAPI_MakeBox, BRepPrimAPI_MakeCylinder
|
||||
from OCP.BRepAlgoAPI import BRepAlgoAPI_Cut
|
||||
|
||||
from PySide6.QtWidgets import QApplication, QMessageBox
|
||||
|
||||
from fluency.ui.main_window import MainWindow
|
||||
from fluency.models.data_model import Body
|
||||
from fluency.geometry_occ.kernel import OCCGeometryObject
|
||||
|
||||
app = QApplication.instance() or QApplication([])
|
||||
w = MainWindow()
|
||||
|
||||
comp = w._current_component
|
||||
body = Body(name="plate")
|
||||
comp.bodies[body.id] = body
|
||||
box = BRepPrimAPI_MakeBox(60.0, 40.0, 5.0).Shape()
|
||||
ax = gp_Ax2(gp_Pnt(10.0, 5.0, 0.0), gp_Dir(0, 0, 1))
|
||||
box = BRepAlgoAPI_Cut(box, BRepPrimAPI_MakeCylinder(ax, 3.0, 6.0).Shape()).Shape()
|
||||
body.geometry = OCCGeometryObject(box)
|
||||
|
||||
partner = w._project.add_component()
|
||||
pbody = Body(name="partner")
|
||||
partner.bodies[pbody.id] = pbody
|
||||
pbody.geometry = OCCGeometryObject(BRepPrimAPI_MakeBox(30.0, 30.0, 10.0).Shape())
|
||||
|
||||
asm = w._project.get_active_assembly()
|
||||
ac1 = asm.add_component_instance(comp.id, name="A")
|
||||
ac2 = asm.add_component_instance(partner.id, name="B")
|
||||
ac1.geom_cache[body.id] = body.geometry
|
||||
c1 = ac1.add_connector(
|
||||
position=(10.0, 5.0, 2.5), normal=(0, 0, 1), x_dir=(1, 0, 0),
|
||||
source_obj_id=f"asm_{ac1.id}_{body.id}",
|
||||
name="Conn hole", entity_type="cylindrical_face",
|
||||
)
|
||||
c1.partner_ac_id = ac2.id
|
||||
|
||||
# Activate the assembly view so the prompt path is taken.
|
||||
w._assembly_view_active = True
|
||||
w._selected_assembly_component_id = ac1.id
|
||||
|
||||
# Force a Yes from the question dialog, and record that it actually fired.
|
||||
asked = {}
|
||||
def fake_question(parent, title, text, buttons, default):
|
||||
asked["title"] = title
|
||||
return QMessageBox.StandardButton.Yes
|
||||
QMessageBox.question = staticmethod(fake_question)
|
||||
def fake_warning(*a, **k):
|
||||
return QMessageBox.StandardButton.Ok
|
||||
QMessageBox.warning = staticmethod(fake_warning)
|
||||
|
||||
w._prompt_relocate_unresolved([(asm, ac1, c1)])
|
||||
assert asked.get("title") == "Connector Position Needed", asked
|
||||
assert w._relocate_pending == [(asm, ac1, c1)], w._relocate_pending
|
||||
assert w._viewer_3d._connector_pick_mode, "pick mode must be active"
|
||||
|
||||
# A wrong-part click must not consume the pending entry.
|
||||
w._on_relocate_picked((0, 0, 0), (0, 0, 1), (1, 0, 0), "planar_face", f"asm_{ac2.id}_{pbody.id}")
|
||||
assert w._relocate_pending == [(asm, ac1, c1)], "wrong part must not consume the pick"
|
||||
|
||||
# The right click re-homes and drains.
|
||||
w._on_relocate_picked((40.0, 30.0, 2.5), (0, 0, 1), (1, 0, 0), "cylindrical_face", f"asm_{ac1.id}_{body.id}")
|
||||
assert w._relocate_pending is None
|
||||
assert np.allclose(c1.position, (40.0, 30.0, 2.5)), c1.position
|
||||
assert not w._viewer_3d._connector_pick_mode, "pick mode must be off after completion"
|
||||
|
||||
# Esc cancel mid-flight clears the state.
|
||||
w._relocate_pending = [(asm, ac1, c1)]
|
||||
w._start_relocate_pick_next()
|
||||
w._on_connector_pick_cancelled()
|
||||
assert w._relocate_pending is None
|
||||
assert not w._viewer_3d._connector_pick_mode
|
||||
print("RELOCATE_PICK_FALLBACK_OK")
|
||||
@@ -0,0 +1,149 @@
|
||||
"""Headless test: update_external_entities handles circle/arc dict entries.
|
||||
|
||||
Reproduces the crash where a re-projected face contains a circular edge
|
||||
(e.g. an instance cut hole): _project_face_to_uv returns a mixed list of
|
||||
polylines + curve dicts, and update_external_entities used to unpack the
|
||||
dict entries as (u, v) tuples.
|
||||
|
||||
Covers:
|
||||
1. mixed projection (polylines + circle dict) -> rebuild + rebind path,
|
||||
no crash, no duplicate/orphan curve entities, user geometry re-anchored.
|
||||
2. repeated update with the same mixed projection -> stable (idempotent).
|
||||
3. polylines-only same-topology projection -> in-place path still works
|
||||
(external ids preserved).
|
||||
"""
|
||||
import math
|
||||
|
||||
from fluency.geometry_occ.sketch import OCCSketch
|
||||
|
||||
RECT = [
|
||||
[(0.0, 0.0), (10.0, 0.0)],
|
||||
[(10.0, 0.0), (10.0, 10.0)],
|
||||
[(10.0, 10.0), (0.0, 10.0)],
|
||||
[(0.0, 10.0), (0.0, 0.0)],
|
||||
]
|
||||
|
||||
|
||||
def _counts(sk):
|
||||
ents = list(sk._entities.values())
|
||||
return {
|
||||
"ext_points": sum(
|
||||
1
|
||||
for e in ents
|
||||
if e.entity_type == "point" and getattr(e, "is_external", False)
|
||||
),
|
||||
"ext_lines": sum(
|
||||
1
|
||||
for e in ents
|
||||
if e.entity_type == "line" and getattr(e, "is_external", False)
|
||||
),
|
||||
"circles": sum(1 for e in ents if e.entity_type == "circle"),
|
||||
"arcs": sum(1 for e in ents if e.entity_type == "arc"),
|
||||
"user_points": sum(
|
||||
1
|
||||
for e in ents
|
||||
if e.entity_type == "point" and not getattr(e, "is_external", False)
|
||||
),
|
||||
}
|
||||
|
||||
|
||||
def test_mixed_projection_rebuild():
|
||||
sk = OCCSketch()
|
||||
sk.add_external_polylines([list(p) for p in RECT])
|
||||
center = sk.add_external_point(5.0, 5.0)
|
||||
sk.add_circle(center, 2.0)
|
||||
user = sk.add_point(5.0, 5.0)
|
||||
assert sk.constrain_coincident(user, center)
|
||||
assert sk.solve()
|
||||
|
||||
# Re-projection: same rectangle, circle moved + resized -> mixed list.
|
||||
new_proj = [
|
||||
list(p) for p in RECT
|
||||
] + [
|
||||
{"type": "circle", "center": [6.0, 6.0], "radius": 1.5},
|
||||
]
|
||||
old_ext_ids = set(sk._external_entity_ids)
|
||||
assert sk.update_external_entities(new_proj), "rebuild + rebind solve failed"
|
||||
|
||||
c = _counts(sk)
|
||||
assert c["circles"] == 1, f"duplicate circle entities: {c}"
|
||||
assert c["ext_points"] == 5, f"ext point count wrong (expect 4 corners + 1 centre): {c}"
|
||||
assert c["ext_lines"] == 4, f"ext line count wrong (expect 4): {c}"
|
||||
assert c["user_points"] == 1
|
||||
# The coincident rebind must anchor the user point to the NEW centre.
|
||||
ux, uy = user.geometry
|
||||
assert math.hypot(ux - 6.0, uy - 6.0) < 1e-6, f"user point at {(ux, uy)}"
|
||||
# Rebuild path: fresh external ids.
|
||||
assert not (old_ext_ids & sk._external_entity_ids)
|
||||
|
||||
# Idempotent second pass with the same projection.
|
||||
assert sk.update_external_entities(list(new_proj)), "second pass failed"
|
||||
c2 = _counts(sk)
|
||||
assert c2 == c, f"counts changed on second pass: {c} -> {c2}"
|
||||
ux, uy = user.geometry
|
||||
assert math.hypot(ux - 6.0, uy - 6.0) < 1e-6
|
||||
print("test_mixed_projection_rebuild OK")
|
||||
|
||||
|
||||
def test_polylines_only_inplace():
|
||||
sk = OCCSketch()
|
||||
sk.add_external_polylines([list(p) for p in RECT])
|
||||
corner = None
|
||||
for eid in sk._external_entity_ids:
|
||||
ent = sk._entities[eid]
|
||||
if ent.entity_type == "point" and ent.geometry == (0.0, 0.0):
|
||||
corner = ent
|
||||
break
|
||||
assert corner is not None
|
||||
user = sk.add_point(0.0, 0.0)
|
||||
assert sk.constrain_coincident(user, corner)
|
||||
assert sk.solve()
|
||||
|
||||
# Same topology, slightly shifted rectangle -> in-place move.
|
||||
moved = [[(u + 1.0, v + 2.0) for (u, v) in poly] for poly in RECT]
|
||||
old_ext_ids = set(sk._external_entity_ids)
|
||||
assert sk.update_external_entities(moved), "in-place solve failed"
|
||||
assert sk._external_entity_ids == old_ext_ids, "in-place path must keep ids"
|
||||
ux, uy = user.geometry
|
||||
assert math.hypot(ux - 1.0, uy - 2.0) < 1e-6, f"user point at {(ux, uy)}"
|
||||
print("test_polylines_only_inplace OK")
|
||||
|
||||
|
||||
def test_arc_import_shares_corners():
|
||||
"""_import_external_curves must merge arc endpoints with existing
|
||||
polyline corner points (no floating duplicate endpoints)."""
|
||||
sk = OCCSketch()
|
||||
# Rectangle with the top-right corner filleted: the arc endpoints must
|
||||
# land on the truncated-edge corner points, not create new ones.
|
||||
r = 2.0
|
||||
sk.add_external_polylines([
|
||||
[(0.0, 0.0), (10.0, 0.0)],
|
||||
[(10.0, 0.0), (10.0, 10.0 - r)],
|
||||
[(10.0 - r, 10.0), (0.0, 10.0)],
|
||||
[(0.0, 10.0), (0.0, 0.0)],
|
||||
])
|
||||
sk._import_external_curves(
|
||||
[],
|
||||
[
|
||||
{
|
||||
"type": "arc",
|
||||
"center": [10.0 - r, 10.0 - r],
|
||||
"start": [10.0, 10.0 - r],
|
||||
"end": [10.0 - r, 10.0],
|
||||
"radius": r,
|
||||
},
|
||||
],
|
||||
)
|
||||
c = _counts(sk)
|
||||
# 5 corners + 1 arc centre, NO extra endpoint entities.
|
||||
assert c["ext_points"] == 6, f"expected 6 ext points, got {c}"
|
||||
assert c["arcs"] == 1, f"expected 1 arc, got {c}"
|
||||
assert sk.solve()
|
||||
print("test_arc_import_shares_corners OK")
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
test_mixed_projection_rebuild()
|
||||
test_polylines_only_inplace()
|
||||
test_arc_import_shares_corners()
|
||||
print("UNDERLAY_CURVES_OK")
|
||||
@@ -0,0 +1,111 @@
|
||||
# Fluency CAD 2.0
|
||||
|
||||
A parametric CAD application built on OpenCASCADE Technology (OCCT) with a modern pygfx-based 3D renderer.
|
||||
|
||||
## Features
|
||||
|
||||
- **OpenCASCADE Geometry Kernel**: Industry-standard BRep geometry with exact precision
|
||||
- **STEP/IGES Import/Export**: Full support for industry-standard CAD file formats
|
||||
- **Parametric Sketching**: 2D sketching with constraint solving using SolveSpace
|
||||
- **Boolean Operations**: Union, difference, and intersection
|
||||
- **Fillet & Chamfer**: Apply edge treatments to solid bodies
|
||||
- **Modern Renderer**: WebGPU-based rendering with pygfx (smaller footprint than VTK)
|
||||
|
||||
## Architecture
|
||||
|
||||
```
|
||||
fluency/
|
||||
├── src/fluency/
|
||||
│ ├── geometry/ # Geometry abstraction layer
|
||||
│ │ └── base.py # Abstract interfaces
|
||||
│ ├── geometry_occ/ # OpenCASCADE implementation
|
||||
│ │ ├── kernel.py # OCGeometryKernel
|
||||
│ │ └── sketch.py # OCCSketch with constraints
|
||||
│ ├── rendering/ # Rendering abstraction
|
||||
│ │ ├── base.py # Abstract renderer
|
||||
│ │ └── pygfx_renderer.py
|
||||
│ ├── models/ # Data models
|
||||
│ │ └── data_model.py # Project, Component, Sketch, Body
|
||||
│ └── main.py # Application entry point
|
||||
├── tests/
|
||||
│ └── test_geometry.py
|
||||
└── pyproject.toml
|
||||
```
|
||||
|
||||
## Installation
|
||||
|
||||
```bash
|
||||
# Create virtual environment
|
||||
python -m venv .venv
|
||||
source .venv/bin/activate # On Windows: .venv\Scripts\activate
|
||||
|
||||
# Install dependencies
|
||||
pip install -e ".[dev]"
|
||||
```
|
||||
|
||||
## Dependencies
|
||||
|
||||
| Package | Purpose |
|
||||
|---------|---------|
|
||||
| cadquery-ocp | OpenCASCADE Python bindings (OCP) |
|
||||
| pygfx | WebGPU-based 3D renderer |
|
||||
| wgpu | WebGPU Python bindings |
|
||||
| PySide6 | Qt GUI framework |
|
||||
| numpy | Numerical computing |
|
||||
| scipy | Scientific computing |
|
||||
|
||||
## Usage
|
||||
|
||||
```bash
|
||||
# Run the application
|
||||
fluency-cad
|
||||
|
||||
# Or directly
|
||||
python -m fluency.main
|
||||
```
|
||||
|
||||
## API Example
|
||||
|
||||
```python
|
||||
from fluency.geometry_occ.kernel import OCGeometryKernel
|
||||
from fluency.geometry.base import Point2D
|
||||
|
||||
# Create kernel
|
||||
kernel = OCGeometryKernel()
|
||||
|
||||
# Create a sketch
|
||||
points = [
|
||||
Point2D(0, 0),
|
||||
Point2D(10, 0),
|
||||
Point2D(10, 10),
|
||||
Point2D(0, 10),
|
||||
]
|
||||
polygon = kernel.create_polygon(points)
|
||||
|
||||
# Extrude to 3D
|
||||
body = kernel.extrude(polygon, height=20.0)
|
||||
|
||||
# Apply fillet
|
||||
body = kernel.fillet(body, radius=2.0)
|
||||
|
||||
# Export to STEP
|
||||
kernel.export_step(body, "part.step")
|
||||
|
||||
# Export to STL
|
||||
kernel.export_stl(body, "part.stl")
|
||||
```
|
||||
|
||||
## Comparison: Before vs After
|
||||
|
||||
| Aspect | Before (SDF + VTK) | After (OCC + pygfx) |
|
||||
|--------|-------------------|---------------------|
|
||||
| Geometry Precision | Approximate (mesh) | Exact (BRep) |
|
||||
| Export Formats | STL only | STEP, IGES, STL, BREP |
|
||||
| File Size | Large (mesh) | Small (BRep) |
|
||||
| Fillet/Chamfer | Approximate | Exact |
|
||||
| Dependency Size | ~200MB (VTK) | ~30MB (pygfx) |
|
||||
| Constraint Solver | SolveSpace (separate) | SolveSpace (integrated) |
|
||||
|
||||
## License
|
||||
|
||||
MIT License
|
||||
@@ -1,147 +0,0 @@
|
||||
# WARP.md
|
||||
|
||||
This file provides guidance to WARP (warp.dev) when working with code in this repository.
|
||||
|
||||
## Project Overview
|
||||
Fluency is a CAD (Computer Aided Design) application built with Python/PySide6 that provides parametric 3D modeling through a timeline-based project system. The application combines 2D sketching with constraint solving, 3D visualization using VTK, and SDF (Signed Distance Function) based mesh generation.
|
||||
|
||||
## Common Commands
|
||||
|
||||
### Development Environment Setup
|
||||
```bash
|
||||
# Activate virtual environment (if exists)
|
||||
source .venv/bin/activate
|
||||
|
||||
# Install dependencies
|
||||
pip install -r requirements.txt
|
||||
```
|
||||
|
||||
### Running the Application
|
||||
```bash
|
||||
# Run the main application
|
||||
python main.py
|
||||
|
||||
# Run with debugging
|
||||
python -u main.py
|
||||
```
|
||||
|
||||
### UI Development
|
||||
```bash
|
||||
# Convert Qt Designer UI file to Python code
|
||||
pyside6-uic gui.ui > Gui.py -g python
|
||||
```
|
||||
|
||||
### Building Executable
|
||||
The project uses Nuitka for compilation (configured in `main.py` header):
|
||||
```bash
|
||||
# Build standalone executable
|
||||
nuitka --standalone --plugin-enable=pyside6 --plugin-enable=numpy --macos-create-app-bundle main.py
|
||||
```
|
||||
|
||||
### Testing
|
||||
```bash
|
||||
# Run mesh generation test
|
||||
python meshtest.py
|
||||
```
|
||||
|
||||
## Architecture Overview
|
||||
|
||||
### Core Components
|
||||
|
||||
#### Main Application (`main.py`)
|
||||
- **MainWindow**: Central UI controller that manages all widgets and user interactions
|
||||
- **Project System**: Hierarchical structure: `Project → Timeline → Component → Sketch/Body`
|
||||
- **Signal-based Communication**: Qt signals coordinate between 2D sketching and 3D rendering
|
||||
|
||||
#### Project Hierarchy
|
||||
```
|
||||
Project
|
||||
├── Timeline (list of Components)
|
||||
└── Component
|
||||
├── Sketches (dict)
|
||||
├── Bodies (dict)
|
||||
└── Connectors (for assembly)
|
||||
```
|
||||
|
||||
#### Drawing Modules (`drawing_modules/`)
|
||||
- **SketchWidget** (`draw_widget_solve.py`): 2D parametric sketching with SolverSpace constraint solving
|
||||
- **VTKWidget** (`vtk_widget.py`): 3D visualization and mesh interaction using VTK
|
||||
- **PyVistaWidget** (`vysta_widget.py`): Alternative 3D rendering backend
|
||||
|
||||
#### Mesh Generation (`mesh_modules/`)
|
||||
- **VESTA** (`vesta_mesh.py`): Multi-threaded SDF-to-mesh conversion using marching cubes
|
||||
- **Interactor Mesh** (`interactor_mesh.py`): Simplified edge-based meshes for 3D selection
|
||||
- **Simple Mesh** (`simple_mesh.py`): Basic mesh utilities
|
||||
|
||||
### Data Flow Architecture
|
||||
|
||||
#### 2D to 3D Pipeline
|
||||
1. **2D Sketching**: User draws in SketchWidget using Qt coordinate system
|
||||
2. **Constraint Solving**: SolverSpace resolves geometric constraints
|
||||
3. **SDF Generation**: Sketch converted to Signed Distance Functions for 3D operations
|
||||
4. **Mesh Generation**: VESTA generates triangle meshes from SDF using marching cubes
|
||||
5. **3D Rendering**: VTK displays both solid meshes and interactive edges
|
||||
|
||||
#### Signal Flow (from `doc/flow.md`)
|
||||
- 2D QPoint → cartesian space → SolverSpace dict → constraint solving → display
|
||||
- 3D mesh selection → projection to 2D → sketch widget integration
|
||||
|
||||
### Key Classes
|
||||
|
||||
#### Core Data Structures
|
||||
- **Sketch**: 2D geometric data with origin, normal, points, and constraints
|
||||
- **Body**: 3D mesh representation containing SDF objects and interactor meshes
|
||||
- **Component**: Container grouping related sketches and bodies
|
||||
- **Interactor**: Simplified edge-based mesh for 3D manipulation
|
||||
|
||||
#### Constraint Solving
|
||||
The application uses `python_solvespace` for parametric constraint solving:
|
||||
- Point-to-point constraints
|
||||
- Distance constraints
|
||||
- Horizontal/vertical line constraints
|
||||
- Point-to-line constraints
|
||||
|
||||
### Technology Stack
|
||||
- **GUI**: PySide6 (Qt for Python)
|
||||
- **3D Graphics**: VTK for rendering, PyVista as alternative
|
||||
- **Constraint Solving**: SolverSpace for parametric geometry
|
||||
- **Mesh Generation**: SDF library with custom VESTA marching cubes implementation
|
||||
- **Scientific Computing**: NumPy for mathematical operations
|
||||
|
||||
## Development Workflow
|
||||
|
||||
### Adding New Sketch Tools
|
||||
1. Add UI button in `gui.ui`
|
||||
2. Convert UI: `pyside6-uic gui.ui > Gui.py -g python`
|
||||
3. Connect signal in `MainWindow.__init__()`
|
||||
4. Implement tool logic in `SketchWidget`
|
||||
|
||||
### Adding New 3D Operations
|
||||
1. Extend operation buttons in the Modify group
|
||||
2. Implement operation logic using SDF functions
|
||||
3. Update Body creation and timeline management
|
||||
4. Handle interactor mesh generation for selection
|
||||
|
||||
### Debugging Tips
|
||||
- Monitor solver results through `SolverSystem` status
|
||||
- Use VTK's built-in debugging for rendering issues
|
||||
- Check coordinate transformations between 2D sketch and 3D space
|
||||
- Verify SDF function outputs before mesh generation
|
||||
|
||||
### File Structure
|
||||
- `main.py`: Application entry point and main window
|
||||
- `Gui.py`: Auto-generated UI code (do not edit directly)
|
||||
- `gui.ui`: Qt Designer UI definition file
|
||||
- `drawing_modules/`: 2D and 3D rendering widgets
|
||||
- `mesh_modules/`: Mesh generation and processing
|
||||
- `doc/`: Architecture and command documentation
|
||||
|
||||
## Dependencies
|
||||
Primary external libraries:
|
||||
- `PySide6`: Qt GUI framework
|
||||
- `vtk`: 3D visualization toolkit
|
||||
- `python-solvespace`: Constraint solving
|
||||
- `sdf`: Signed Distance Function operations
|
||||
- `numpy`: Numerical computations
|
||||
- `scikit-image`: Marching cubes algorithm
|
||||
- `names`: Random name generation for sketches
|
||||
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
@@ -0,0 +1,219 @@
|
||||
# Fluency CAD — Agent Guide
|
||||
|
||||
## Project Overview
|
||||
|
||||
**Fluency CAD 2.0** is a parametric CAD application built on **OpenCASCADE Technology (OCCT)** with a modern **pygfx-based 3D renderer**. It provides 2D sketching with SolveSpace constraint solving, boolean operations, STEP/IGES/STL import/export, and exact BRep geometry.
|
||||
|
||||
- Language: **Python 3.10+**
|
||||
- GUI: **PySide6** (Qt6)
|
||||
- Geometry Kernel: **OCP** (cadquery-ocp — OpenCASCADE Python bindings)
|
||||
- Constraint Solver: **python_solvespace**
|
||||
- Renderer: **pygfx** (WebGPU) + **OCCRenderer** (native OCC AIS display)
|
||||
|
||||
---
|
||||
|
||||
## Architecture
|
||||
|
||||
```
|
||||
src/fluency/
|
||||
├── __init__.py # Package entry (version, imports)
|
||||
├── main.py # Application entry point, MainWindow, Sketch2DWidget (~5000 lines)
|
||||
├── sketch_solver.py # SolveSpace constraint solver wrapper (legacy)
|
||||
├── geometry/
|
||||
│ └── base.py # Abstract interfaces: GeometryKernel, SketchInterface, data classes
|
||||
├── geometry_occ/
|
||||
│ ├── kernel.py # OCGeometryKernel (extrude, boolean, fillet, import/export, mesh)
|
||||
│ └── sketch.py # OCCSketch with SolveSpace integration (face detection, constraints)
|
||||
├── models/
|
||||
│ └── data_model.py # Project, Component, Sketch, Body dataclasses
|
||||
├── rendering/
|
||||
│ ├── base.py # Abstract Renderer interface
|
||||
│ ├── occ_renderer.py # OCC AIS renderer (preferred — smooth BRep display)
|
||||
│ └── pygfx_renderer.py # Legacy pygfx renderer
|
||||
├── utils/ # Utility modules
|
||||
└── widgets/ # Custom widgets
|
||||
tests/
|
||||
└── test_geometry.py # Comprehensive test suite (52+ tests)
|
||||
```
|
||||
|
||||
### Key Classes & Responsibilities
|
||||
|
||||
| Class | File | Purpose |
|
||||
|-------|------|---------|
|
||||
| `OCGeometryKernel` | `kernel.py` | OCC shape ops: extrude, boolean, fillet, mesh, import/export |
|
||||
| `OCCSketch` | `sketch.py` | 2D sketch with SolveSpace solver, face detection, workplane |
|
||||
| `OCCSketchEntity` | `sketch.py` | Entity (point/line/circle/arc) with solver handle, is_construction, is_external |
|
||||
| `Sketch2DWidget` | `main.py` | Qt widget for interactive 2D sketching (draw, snap, constrain) |
|
||||
| `MainWindow` | `main.py` | Main application window, toolbars, 3D viewer, operations |
|
||||
| `OCCRenderer` | `occ_renderer.py` | Native OCC AIS display (shaded + edges, face pick) |
|
||||
| `Sketch` | `data_model.py` | Data model: workplane, occ_sketch ref, source_body_id |
|
||||
| `Body` | `data_model.py` | 3D solid with geometry, visibility, render object |
|
||||
| `Component` | `data_model.py` | Container for sketches and bodies |
|
||||
| `Project` | `data_model.py` | Top-level container with kernel |
|
||||
|
||||
### Data Flow
|
||||
|
||||
```
|
||||
User draws in Sketch2DWidget
|
||||
→ OCCSketch entities created in solver
|
||||
→ Constraint solving (python_solvespace)
|
||||
→ OCCSketch.get_geometry() → detect_faces() → build_face_geometry()
|
||||
→ OCGeometryKernel.extrude() → BRepPrimAPI_MakePrism
|
||||
→ Boolean operations → Body added to Component
|
||||
→ OCCRenderer.add_shape() → AIS display
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## Development Commands
|
||||
|
||||
```bash
|
||||
# Install editable
|
||||
pip install -e ".[dev]"
|
||||
|
||||
# Run app
|
||||
python -m fluency.main
|
||||
|
||||
# Run tests (52 tests)
|
||||
python -m pytest tests/test_geometry.py -v
|
||||
|
||||
# Run single test
|
||||
python -m pytest tests/test_geometry.py::TestOCCSketch::test_workplane_extrude_with_hole -xvs
|
||||
|
||||
# Quck geometry test (raw OCC, no Qt)
|
||||
python -c "from fluency.geometry_occ.sketch import OCCSketch; ..."
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## Code Conventions
|
||||
|
||||
### General
|
||||
- Line length: **100 chars** (black/ruff config)
|
||||
- Target Python: **3.10+** (uses `from __future__ import annotations`, walrus, pattern matching)
|
||||
- Docstrings: Google/NumPy style preferred
|
||||
- Logging: `logger = logging.getLogger(__name__)` with `logging.DEBUG` level
|
||||
|
||||
### OCC / OCP
|
||||
- Always use `is not None` for OCP objects — `TopoDS_Shape.__bool__` can be falsy even for valid shapes
|
||||
- `BRepBuilderAPI_MakeFace.Add(wire)` expects a `TopoDS_Wire`. `wire.Reversed()` returns `TopoDS_Shape` → cast via `_TopoDS.Wire_s(wire.Reversed())`
|
||||
- Face normal direction: check `face.Orientation()` vs `TopAbs_REVERSED` — a REVERSED face's outward normal is the NEGATION of the surface axis
|
||||
- `TopoDS_Wire_s(shape)`, `TopoDS_Face_s(shape)` — use `_s` suffix from OCP for downcasts
|
||||
- Mesh: `BRepMesh_IncrementalMesh(shape, tol, False, 0.15, True)` — default deflection 0.15 rad for smooth curves
|
||||
|
||||
### Extrude / Cut Workflow
|
||||
- Snapshot `list(self._current_component.bodies.items())` **BEFORE** `add_body()` — the new body must not be in the target set
|
||||
- Cut targets the **source body** (`sketch._source_body_id` from face pick), not `bodies[0]`
|
||||
- The fix: apply boolean to **target** geometry, then remove tool body
|
||||
- Plain extrude with holes: inner wires must have **OPPOSITE** geometric winding to the outer wire (see `build_face_geometry` and `_loop_signed_area`)
|
||||
|
||||
### Sketch / Solvers
|
||||
- `python_solvespace` has NO remove API for entities/constraints. Deleting requires: drop from `_points`/`_lines`, prune `_constraint_log`, `_rebuild_solver()` (recreates entire system), `_rebuild_labels()`, re-solve
|
||||
- `_constraint_log`: each entry is `{"type": str, "ids": tuple[int,...], "params": tuple, "labels": set[str]}`
|
||||
- Constraint labels: stored on **point** entities for paintEvent rendering; rebuilt via `_rebuild_labels()`
|
||||
- Line constraints (`horizontal`/`vertical`/`parallel`/`perpendicular`) need the **line's** solver handle, not a point's. Use `_find_line_sketch_entity()` to get the correct handle
|
||||
- External entities (underlay): `is_external=True`, `is_construction=True`, fixed in solver (always `dragged`). Stored in `_external_entity_ids`, excluded from `_line_segments()`, `get_polygon_points()`, `get_closed_loops()`, `detect_faces()`, `get_geometry()`
|
||||
|
||||
### Face Detection
|
||||
- `get_closed_loops()`: uses snapped-coordinate graph (`_SNAP_TOL = 1e-4`) from line endpoint adjacency. Only accepts simple cycles (all nodes degree 2)
|
||||
- `detect_faces()`: even-odd nesting rule via `_loop_contains`. Even depth = outer boundary, odd = hole
|
||||
- `_loop_rep_point`: midpoint between centroid and first vertex. **Fragile** — can land inside a nested shape for certain geometries (e.g., a small hole near the centroid's direction from the first vertex)
|
||||
- `_loop_signed_area`: shoelace formula for polygons, `πr²` (positive = CCW) for circles
|
||||
|
||||
### Rendering
|
||||
- **OCCRenderer** is the main renderer (not pygfx). Uses `AIS_Shape`, `V3d_Viewer`, `AIS_InteractiveContext`
|
||||
- Face pick: `pick_planar_face(x, y)` → `MoveTo` → `DetectedShape` → `TopoDS_Face_s` → `BRepAdaptor_Surface` plane check
|
||||
- Highlight: `highlight_face(face)` creates a transparent AIS overlay; `clear_face_highlight()` removes it
|
||||
- Preview: `preview_shape(shape)` for live transparent extrude preview
|
||||
- Navigation: Left=orbit, Middle=pan, Wheel=zoom. **Right is RESERVED** — check user before reassigning
|
||||
|
||||
### Paint-Event Safety
|
||||
- Every constraint-tag rendering loop wraps each entry in `try/except` so a bad entry (dangling id, corrupted geometry) doesn't crash the entire paint event
|
||||
- `_point_world()` and `_entity_anchor()` return `None` (not raise) for malformed input
|
||||
|
||||
---
|
||||
|
||||
## Known Bugs & Fix Patterns
|
||||
|
||||
### 1. Hole Orientation in Extrusion (FIXED 2026-07-03)
|
||||
**Symptom**: Inner shapes (circle/triangle/slot) inside a rectangle become solid islands instead of holes when extruding, depending on drag direction.
|
||||
|
||||
**Root Cause**: `wire_loop` in `build_face_geometry` unconditionally reversed hole wires (`w.Reversed()`). When the outer polygon was CW-winding (e.g., dragging from top-left to bottom-right), the reversed inner had the SAME effective direction as the outer, making OCC treat it as solid.
|
||||
|
||||
**Fix**: Added `_loop_signed_area()` to compute geometric winding. Hole wires are only reversed when their natural winding matches the outer's (ensuring opposite winding for holes).
|
||||
|
||||
**Relevant code**: `sketch.py`, `build_face_geometry()` and `_loop_signed_area()`
|
||||
|
||||
### 2. _loop_rep_point Fragility (KNOWN)
|
||||
**Symptom**: Face detection fails when a nested shape contains the outer loop's representative point (midpoint between centroid and first vertex).
|
||||
|
||||
**Would-be fix**: Use a guaranteed-interior point (maximum inscribed circle center or perturbed centroid) instead of the centroid-first-vertex midpoint.
|
||||
|
||||
### 3. Extrude Cut / Target Selection (FIXED 2026-06-29)
|
||||
**Symptom**: Cut created a separate "cavity-shaped" body next to the original instead of modifying the target.
|
||||
|
||||
**Fix**: Boolean result stored on TARGET body geometry; tool body removed from component. Auto-target via `sketch._source_body_id`.
|
||||
|
||||
### 4. Workplane Preservation (FIXED 2026-06-29)
|
||||
**Symptom**: Sketch placed on a face lost its workplane after being added to component.
|
||||
|
||||
**Fix**: Copy `occ_sketch` workplane fields into `Sketch` dataclass BEFORE `apply_workplane()`.
|
||||
|
||||
---
|
||||
|
||||
## API Quirks
|
||||
|
||||
- **`QPoint(0,0)`**: falsy via `isNull()` in PySide6 → always use `is not None` for `Optional[QPoint]`
|
||||
- **`QMouseEvent`/`QPainterPath`**: live in `PySide6.QtGui` (NOT `QtCore`)
|
||||
- **`BRepBuilderAPI_MakeFace.Add()`**: needs `TopoDS_Wire`. `wire.Reversed()` returns `TopoDS_Shape` — cast via `TopoDS_Wire_s()`
|
||||
- **python_solvespace**: NO entity/constraint remove API — workaround via `_rebuild_solver()`. Parameters read via `solver.params(handle.params)` → returns `(x, y)` tuple
|
||||
- **OCGeometryKernel.extrude**: unwraps `OCCGeometryObject`, raw `TopoDS_Shape`, or cadquery `Workplane`. Always use `is not None` for the shape (not truthiness)
|
||||
- **Sketch._source_body_id**: dynamic attribute set on `Sketch` dataclass, set during face-pick flow
|
||||
- **`_get_shape(obj)`**: returns `obj.shape.wrapped` for `OCCGeometryObject`, `obj.shape` for raw shapes, `None` for empty. Use `is not None` guards everywhere
|
||||
|
||||
---
|
||||
|
||||
## Memory / Agent Context
|
||||
|
||||
This project has extensive Pi memory (hermes-memory) for:
|
||||
- `project="fluency"` with `target="failure"`: bugs, fixes, corrections, insights
|
||||
- `project="fluency"` with `target="memory"`: conventions, decisions, workflow patterns
|
||||
- Available skills: `fix-cad-app-pipeline`, `refactor-from-cadquery-to-ocp`
|
||||
|
||||
Key memory queries for debugging:
|
||||
- "hole orientation" → `_loop_signed_area` / `build_face_geometry` fix
|
||||
- "extrude cut auto-target" → cut/target body fix
|
||||
- "workplane preservation" → _add_sketch_to_component fix
|
||||
- "_loop_rep_point" → face detection fragility
|
||||
- "paint-event safety" → try/except per entry pattern
|
||||
- "solver rebuild" → delete workflow via _rebuild_solver
|
||||
- "face pick origin" → pick_planar_face face bbox centre
|
||||
|
||||
---
|
||||
|
||||
## Testing Patterns
|
||||
|
||||
```python
|
||||
# Direct OCC test (no Qt)
|
||||
from OCP.BRepBuilderAPI import BRepBuilderAPI_MakePolygon, BRepBuilderAPI_MakeFace
|
||||
from OCP.gp import gp_Pnt
|
||||
from OCP.BRepPrimAPI import BRepPrimAPI_MakePrism
|
||||
from OCP.GProp import GProp_GProps; from OCP.BRepGProp import BRepGProp
|
||||
|
||||
# Build test shape, extrude, verify volume
|
||||
mp = BRepBuilderAPI_MakePolygon(); ...
|
||||
g = GProp_GProps(); BRepGProp.VolumeProperties_s(shape, g)
|
||||
assert abs(g.Mass() - expected) < 0.1
|
||||
```
|
||||
|
||||
```python
|
||||
# Sketch-based test
|
||||
from fluency.geometry_occ.sketch import OCCSketch
|
||||
from fluency.geometry_occ.kernel import OCGeometryKernel
|
||||
|
||||
sk = OCCSketch()
|
||||
# ... add points, lines, circles ...
|
||||
sk.solve()
|
||||
geom = sk.get_geometry()
|
||||
solid = OCGeometryKernel().extrude(geom, 10.0)
|
||||
```
|
||||
Binary file not shown.
@@ -1,849 +0,0 @@
|
||||
# Fluency CAD - Improved Sketcher Technical Documentation
|
||||
|
||||
## Table of Contents
|
||||
1. [Overview](#overview)
|
||||
2. [Architecture](#architecture)
|
||||
3. [Core Components](#core-components)
|
||||
4. [Geometry System](#geometry-system)
|
||||
5. [Constraint Solving](#constraint-solving)
|
||||
6. [Coordinate Systems](#coordinate-systems)
|
||||
7. [Interaction System](#interaction-system)
|
||||
8. [Rendering System](#rendering-system)
|
||||
9. [Snapping System](#snapping-system)
|
||||
10. [Working Plane Integration](#working-plane-integration)
|
||||
11. [API Reference](#api-reference)
|
||||
12. [Performance Considerations](#performance-considerations)
|
||||
13. [Troubleshooting](#troubleshooting)
|
||||
|
||||
## Overview
|
||||
|
||||
The ImprovedSketchWidget is a parametric 2D sketching system built for Fluency CAD. It provides constraint-based geometric modeling with real-time solving, integrated snapping, and seamless integration with 3D working planes. The system is built on top of the SolverSpace constraint solver and PySide6 for the user interface.
|
||||
|
||||
### Key Features
|
||||
- **Parametric Geometry**: All geometry is constraint-driven and automatically updates
|
||||
- **Real-time Solving**: Constraints are solved dynamically as geometry is modified
|
||||
- **Advanced Snapping**: Multi-mode snapping system (points, midpoints, grid, angles)
|
||||
- **Construction Geometry**: Support for helper/construction geometry
|
||||
- **Working Plane Integration**: Seamless 2D/3D workflow with projected geometry
|
||||
- **Interactive Dragging**: Smooth point dragging with constraint preservation
|
||||
- **Multiple Drawing Modes**: Lines, rectangles, circles, arcs, and points
|
||||
|
||||
## Architecture
|
||||
|
||||
```
|
||||
┌─────────────────────────────────────────────────────────┐
|
||||
│ ImprovedSketchWidget │
|
||||
│ ┌─────────────────┐ ┌─────────────────────────────┐ │
|
||||
│ │ User Interface │ │ Rendering System │ │
|
||||
│ │ - Mouse Events │ │ - Coordinate Transform │ │
|
||||
│ │ - Keyboard │ │ - Geometry Drawing │ │
|
||||
│ │ - Mode Control │ │ - UI Overlays │ │
|
||||
│ └─────────────────┘ └─────────────────────────────┘ │
|
||||
│ │ │ │
|
||||
│ └─────────┬───────────────┘ │
|
||||
│ │ │
|
||||
│ ┌─────────────────────────────────────────────────┐ │
|
||||
│ │ Interaction System │ │
|
||||
│ │ - Snapping Engine │ │
|
||||
│ │ - Dragging Logic │ │
|
||||
│ │ - Selection Management │ │
|
||||
│ └─────────────────────────────────────────────────┘ │
|
||||
│ │ │
|
||||
│ ┌─────────────────────────────────────────────────┐ │
|
||||
│ │ Geometry System │ │
|
||||
│ │ ┌─────────────┐ ┌─────────────────────────┐ │ │
|
||||
│ │ │ Point2D │ │ Line2D │ │ │
|
||||
│ │ │ Circle2D │ │ Arc2D (future) │ │ │
|
||||
│ │ └─────────────┘ └─────────────────────────┘ │ │
|
||||
│ └─────────────────────────────────────────────────┘ │
|
||||
│ │ │
|
||||
│ ┌─────────────────────────────────────────────────┐ │
|
||||
│ │ ImprovedSketch │ │
|
||||
│ │ (Enhanced SolverSystem) │ │
|
||||
│ │ - Constraint Management │ │
|
||||
│ │ - Solver Integration │ │
|
||||
│ │ - Geometry Storage │ │
|
||||
│ └─────────────────────────────────────────────────┘ │
|
||||
│ │ │
|
||||
│ ┌─────────────────────────────────────────────────┐ │
|
||||
│ │ SolverSpace Library │ │
|
||||
│ │ - Constraint Solving Engine │ │
|
||||
│ │ - Geometric Relationships │ │
|
||||
│ └─────────────────────────────────────────────────┘ │
|
||||
└─────────────────────────────────────────────────────────┘
|
||||
```
|
||||
|
||||
## Core Components
|
||||
|
||||
### 1. ImprovedSketchWidget
|
||||
The main widget class that handles user interaction and rendering.
|
||||
|
||||
**Key Responsibilities:**
|
||||
- Mouse and keyboard event handling
|
||||
- Mode management (line, circle, constraint modes, etc.)
|
||||
- Coordinate system transformations
|
||||
- Rendering pipeline orchestration
|
||||
- Integration with external systems (working planes)
|
||||
|
||||
### 2. ImprovedSketch
|
||||
Enhanced wrapper around SolverSpace's SolverSystem.
|
||||
|
||||
**Key Responsibilities:**
|
||||
- Geometry storage and management
|
||||
- Constraint system integration
|
||||
- Solver result processing
|
||||
- Handle management for solver objects
|
||||
|
||||
### 3. Geometry Classes
|
||||
Type-safe geometry representations with validation.
|
||||
|
||||
**Classes:**
|
||||
- `Point2D`: 2D points with solver integration
|
||||
- `Line2D`: 2D lines with constraint tracking
|
||||
- `Circle2D`: 2D circles with radius constraints
|
||||
|
||||
## Geometry System
|
||||
|
||||
### Point2D Class
|
||||
```python
|
||||
class Point2D:
|
||||
def __init__(self, x: float, y: float, is_construction: bool = False):
|
||||
self.id = uuid.uuid4() # Unique identifier
|
||||
self.x = float(x) # X coordinate
|
||||
self.y = float(y) # Y coordinate
|
||||
self.ui_point = QPoint(int(x), int(y)) # Qt UI point
|
||||
self.handle = None # SolverSpace handle
|
||||
self.handle_nr = None # Handle number
|
||||
self.is_helper = is_construction # Construction geometry flag
|
||||
```
|
||||
|
||||
**Key Features:**
|
||||
- Automatic coordinate validation
|
||||
- SolverSpace handle integration
|
||||
- Construction/normal geometry support
|
||||
- Distance calculations and equality testing
|
||||
|
||||
### Line2D Class
|
||||
```python
|
||||
class Line2D:
|
||||
def __init__(self, start_point: Point2D, end_point: Point2D, is_construction: bool = False):
|
||||
self.id = uuid.uuid4()
|
||||
self.start = start_point # Start point reference
|
||||
self.end = end_point # End point reference
|
||||
self.handle = None # SolverSpace handle
|
||||
self.constraints = [] # Applied constraints list
|
||||
self.is_helper = is_construction
|
||||
```
|
||||
|
||||
**Key Features:**
|
||||
- Automatic degenerate line detection
|
||||
- Length, midpoint, and angle calculations
|
||||
- Point-on-line testing with tolerance
|
||||
- Constraint tracking and annotation
|
||||
|
||||
### Circle2D Class
|
||||
```python
|
||||
class Circle2D:
|
||||
def __init__(self, center: Point2D, radius: float, is_construction: bool = False):
|
||||
self.id = uuid.uuid4()
|
||||
self.center = center # Center point reference
|
||||
self.radius = float(radius) # Radius value
|
||||
self.handle = None # SolverSpace handle
|
||||
self.constraints = [] # Applied constraints
|
||||
self.is_helper = is_construction
|
||||
```
|
||||
|
||||
## Constraint Solving
|
||||
|
||||
### SolverSpace Integration
|
||||
|
||||
The system uses the `python-solvespace` library for constraint solving. The `ImprovedSketch` class wraps the SolverSpace API and provides:
|
||||
|
||||
1. **Automatic Handle Management**: Each geometry object gets a unique handle
|
||||
2. **Error Handling**: Robust error handling for solver failures
|
||||
3. **Position Updates**: Automatic geometry position updates after solving
|
||||
|
||||
### Constraint Types
|
||||
|
||||
#### Geometric Constraints
|
||||
- **Coincident**: Point-to-point or point-to-line coincidence
|
||||
- **Horizontal**: Forces lines to be horizontal
|
||||
- **Vertical**: Forces lines to be vertical
|
||||
- **Distance**: Fixes distance between points or line length
|
||||
- **Parallel**: Makes lines parallel (future implementation)
|
||||
- **Perpendicular**: Makes lines perpendicular (future implementation)
|
||||
|
||||
#### Constraint Application Workflow
|
||||
```python
|
||||
def _handle_distance_constraint(self, pos: QPoint):
|
||||
line = self.sketch.get_line_near(pos)
|
||||
if line and line.handle:
|
||||
# Get user input for distance
|
||||
distance, ok = QInputDialog.getDouble(...)
|
||||
if ok:
|
||||
# Apply constraint to solver
|
||||
self.sketch.distance(line.start.handle, line.end.handle, distance, self.sketch.wp)
|
||||
# Solve system
|
||||
result = self.sketch.solve_system()
|
||||
if result == ResultFlag.OKAY:
|
||||
line.constraints.append(f"L={distance:.2f}")
|
||||
```
|
||||
|
||||
### Solver Workflow
|
||||
|
||||
1. **Constraint Addition**: Constraints are added to the solver system
|
||||
2. **System Solving**: The solver attempts to find a valid solution
|
||||
3. **Result Processing**: If successful, geometry positions are updated
|
||||
4. **UI Updates**: The display is refreshed to show new positions
|
||||
|
||||
## Coordinate Systems
|
||||
|
||||
The sketcher uses multiple coordinate systems that must be properly transformed between:
|
||||
|
||||
### 1. Sketch Coordinates (Local)
|
||||
- Origin at sketch center
|
||||
- Y-axis points up (mathematical convention)
|
||||
- Units in millimeters
|
||||
- Range: typically -1000 to +1000
|
||||
|
||||
### 2. Viewport Coordinates (Screen)
|
||||
- Origin at top-left of widget
|
||||
- Y-axis points down (computer graphics convention)
|
||||
- Units in pixels
|
||||
- Range: 0 to widget dimensions
|
||||
|
||||
### 3. Working Plane Coordinates (3D)
|
||||
- 3D coordinates projected onto 2D working plane
|
||||
- Transformation handled by external VTK system
|
||||
- Converted to sketch coordinates for display
|
||||
|
||||
### Coordinate Transformations
|
||||
|
||||
#### Viewport to Local (Mouse Input)
|
||||
```python
|
||||
def _viewport_to_local(self, viewport_pos: QPoint) -> QPoint:
|
||||
# Step 1: Subtract widget center
|
||||
center_x = self.width() / 2
|
||||
center_y = self.height() / 2
|
||||
|
||||
# Step 2: Apply pan offset
|
||||
viewport_x = viewport_pos.x() - center_x - (self.pan_offset.x() * self.zoom_factor)
|
||||
viewport_y = viewport_pos.y() - center_y - (self.pan_offset.y() * self.zoom_factor)
|
||||
|
||||
# Step 3: Apply inverse zoom and Y-flip
|
||||
local_x = viewport_x / self.zoom_factor
|
||||
local_y = -viewport_y / self.zoom_factor
|
||||
|
||||
return QPoint(int(local_x), int(local_y))
|
||||
```
|
||||
|
||||
#### Rendering Transform Setup
|
||||
```python
|
||||
def _setup_coordinate_system(self, painter: QPainter):
|
||||
transform = QTransform()
|
||||
|
||||
# Translate to center and apply pan
|
||||
center = QPointF(self.width() / 2, self.height() / 2)
|
||||
transform.translate(center.x() + self.pan_offset.x() * self.zoom_factor,
|
||||
center.y() + self.pan_offset.y() * self.zoom_factor)
|
||||
|
||||
# Apply zoom and flip Y-axis
|
||||
transform.scale(self.zoom_factor, -self.zoom_factor)
|
||||
|
||||
painter.setTransform(transform)
|
||||
```
|
||||
|
||||
## Interaction System
|
||||
|
||||
### Mode-Based Interaction
|
||||
|
||||
The sketcher supports multiple interaction modes with robust mode management:
|
||||
|
||||
#### Drawing Modes
|
||||
- `SketchMode.LINE`: Two-point line creation
|
||||
- `SketchMode.RECTANGLE`: Two-corner rectangle creation
|
||||
- `SketchMode.CIRCLE`: Center-radius circle creation
|
||||
- `SketchMode.POINT`: Single point creation
|
||||
|
||||
#### Constraint Modes
|
||||
- `SketchMode.COINCIDENT_PT_PT`: Point-to-point coincidence
|
||||
- `SketchMode.HORIZONTAL`: Horizontal line constraint
|
||||
- `SketchMode.VERTICAL`: Vertical line constraint
|
||||
- `SketchMode.DISTANCE`: Distance/length constraint
|
||||
|
||||
#### Selection Mode
|
||||
- `SketchMode.NONE`: Selection and manipulation mode (enables point dragging)
|
||||
|
||||
### Selection and Deletion System
|
||||
|
||||
The sketcher now includes a comprehensive selection and deletion system that allows users to select and remove elements from the sketch.
|
||||
|
||||
#### Selection Methods
|
||||
|
||||
1. **Single Element Selection**: Click on individual points or lines to select/deselect them
|
||||
2. **Rectangle Selection**: Click and drag to create a selection rectangle for multiple elements
|
||||
3. **Visual Feedback**: Selected elements are highlighted in yellow with increased size
|
||||
|
||||
#### Deletion Methods
|
||||
|
||||
1. **Keyboard Deletion**: Press Delete or Backspace to remove selected elements
|
||||
2. **Proper Cleanup**: Elements are removed from both the sketch and constraint solver
|
||||
3. **Dependency Handling**: Lines are deleted before points to maintain geometric integrity
|
||||
|
||||
#### Implementation Details
|
||||
|
||||
The selection system is implemented through the following components:
|
||||
|
||||
- **Selection Tracking**: `selected_elements` list tracks currently selected elements
|
||||
- **Rectangle Selection**: `selection_rect_start` and `selection_rect_end` track rectangle selection bounds
|
||||
- **Visual Feedback**: Modified drawing methods highlight selected elements in yellow
|
||||
- **Keyboard Support**: `keyPressEvent` handles Delete/Backspace keys
|
||||
- **Deletion Method**: `delete_selected_elements` handles removal of elements from sketch and solver
|
||||
|
||||
#### Selection Workflow
|
||||
|
||||
1. **Default Selection Mode**: The sketcher defaults to selection mode when no drawing tool is active
|
||||
2. **Element Selection**:
|
||||
- Click on points or lines to select/deselect them (they turn yellow)
|
||||
- Click and drag to create a rectangle selection for multiple elements
|
||||
3. **Element Deletion**:
|
||||
- Press Delete or Backspace to remove all selected elements
|
||||
- Elements are removed from both the sketch and constraint solver
|
||||
4. **Visual Feedback**:
|
||||
- Selected elements are highlighted in yellow
|
||||
- Rectangle selection is shown with a yellow dashed border
|
||||
|
||||
#### Constraints Handling
|
||||
|
||||
When elements are deleted:
|
||||
- Lines are removed first to avoid issues with points being used by lines
|
||||
- Points are only removed if they are not used by any remaining lines
|
||||
- The constraint solver is re-run after deletion to update remaining constraints
|
||||
- Proper error handling ensures the UI remains responsive even if solver operations fail
|
||||
|
||||
### Mode Management System
|
||||
|
||||
The mode system has been enhanced to provide intuitive selection and deletion functionality:
|
||||
|
||||
#### Mode Compatibility
|
||||
- Python `None` is automatically converted to `SketchMode.NONE` for backward compatibility
|
||||
- The `set_mode()` method ensures the mode is always a valid `SketchMode` enum value
|
||||
- Mode changes reset all interaction buffers and state
|
||||
|
||||
#### Default Selection Behavior
|
||||
- `SketchMode.NONE` now serves as the default selection mode
|
||||
- When no drawing tool is active, the sketcher is in selection mode by default
|
||||
- Users can click on elements to select/deselect them (they turn yellow)
|
||||
- Users can click and drag to create rectangle selections
|
||||
- Pressing Delete or Backspace removes all selected elements
|
||||
|
||||
#### Right-Click Behavior
|
||||
- Right-clicking **always** exits any active mode and returns to `SketchMode.NONE`
|
||||
- This enables point dragging and prevents unintended geometry creation
|
||||
- The mode reset happens directly in the sketcher, not through main app signals
|
||||
|
||||
#### Point Dragging Safety
|
||||
- Point dragging is **only** enabled when in `SketchMode.NONE` mode
|
||||
- Left-clicks in `NONE` mode check for draggable points first
|
||||
- If no point is found, the click is processed as a selection operation
|
||||
|
||||
### Mouse Event Handling
|
||||
|
||||
#### Click Processing Flow
|
||||
```python
|
||||
def mousePressEvent(self, event):
|
||||
local_pos = self._viewport_to_local(event.pos())
|
||||
|
||||
if event.button() == Qt.LeftButton:
|
||||
self._handle_left_click(local_pos)
|
||||
elif event.button() == Qt.RightButton:
|
||||
self._handle_right_click(local_pos)
|
||||
elif event.button() == Qt.MiddleButton:
|
||||
self._start_panning(event.pos())
|
||||
```
|
||||
|
||||
#### Enhanced Left-Click Handler
|
||||
```python
|
||||
def _handle_left_click(self, pos: QPoint):
|
||||
# Safety check for NONE mode (dragging enabled)
|
||||
if self.current_mode == SketchMode.NONE or self.current_mode is None:
|
||||
point = self.sketch.get_point_near(pos, self.snap_settings.snap_distance)
|
||||
if point:
|
||||
self._start_point_drag(point, pos)
|
||||
return
|
||||
else:
|
||||
# No point found - ignore click to prevent unintended drawing
|
||||
return
|
||||
|
||||
# Handle active drawing/constraint modes
|
||||
if self.current_mode == SketchMode.LINE:
|
||||
self._handle_line_creation(pos)
|
||||
elif self.current_mode == SketchMode.HORIZONTAL:
|
||||
self._handle_horizontal_constraint(pos)
|
||||
# ... other modes
|
||||
```
|
||||
|
||||
#### Right-Click Mode Reset
|
||||
```python
|
||||
def _handle_right_click(self, pos: QPoint):
|
||||
# Reset interaction state
|
||||
self._reset_interaction_state()
|
||||
|
||||
# Force mode to NONE to enable dragging
|
||||
self.current_mode = SketchMode.NONE
|
||||
|
||||
# Emit signal to inform main app
|
||||
self.constraint_applied.emit()
|
||||
```
|
||||
|
||||
### Point Dragging System
|
||||
|
||||
The point dragging system is optimized for performance and maintains constraint consistency:
|
||||
|
||||
#### Drag Phases
|
||||
|
||||
1. **Drag Start** (`_start_point_drag`):
|
||||
- Identifies dragged point
|
||||
- Stores initial position
|
||||
- Sets dragging state
|
||||
|
||||
2. **Drag Update** (`_handle_point_drag`):
|
||||
- Updates point visual position only
|
||||
- Applies snapping
|
||||
- No solver execution (for performance)
|
||||
|
||||
3. **Drag End** (`_end_point_drag`):
|
||||
- Updates solver parameters with final position
|
||||
- Runs constraint solver
|
||||
- Updates all connected geometry
|
||||
- Resets drag state
|
||||
|
||||
```python
|
||||
def _end_point_drag(self):
|
||||
if not self.dragging_point:
|
||||
return
|
||||
|
||||
# Update solver parameters with final position
|
||||
if self.dragging_point.handle:
|
||||
new_x = self.dragging_point.x
|
||||
new_y = self.dragging_point.y
|
||||
self.sketch.set_params(self.dragging_point.handle.params, [new_x, new_y])
|
||||
|
||||
# Run solver to update all connected geometry
|
||||
result = self.sketch.solve_system()
|
||||
if result == ResultFlag.OKAY:
|
||||
self.sketch_modified.emit()
|
||||
```
|
||||
|
||||
## Rendering System
|
||||
|
||||
### Rendering Pipeline
|
||||
|
||||
The rendering system uses Qt's QPainter with a multi-layer approach:
|
||||
|
||||
1. **Coordinate System Setup**: Apply zoom, pan, and Y-flip transforms
|
||||
2. **Background Rendering**: Grid, axes, and origin marker
|
||||
3. **Geometry Rendering**: Points, lines, circles with proper styling
|
||||
4. **Dynamic Elements**: Preview geometry during creation
|
||||
5. **UI Overlays**: Mode indicators, measurements, snap highlights
|
||||
|
||||
### Rendering Layers
|
||||
|
||||
#### Layer 1: Background
|
||||
- Coordinate axes (dashed gray lines)
|
||||
- Grid (if enabled)
|
||||
- Origin marker (red circle)
|
||||
|
||||
#### Layer 2: Geometry
|
||||
- Construction geometry (green, dotted)
|
||||
- Normal geometry (gray, solid)
|
||||
- Constraint annotations
|
||||
|
||||
#### Layer 3: Interactive Elements
|
||||
- Hover highlights (red)
|
||||
- Dynamic previews (gray, dashed)
|
||||
- Measurements during creation
|
||||
|
||||
#### Layer 4: UI Overlays
|
||||
- Snap point indicators
|
||||
- Mode and zoom information
|
||||
- Status messages
|
||||
|
||||
### Styling System
|
||||
|
||||
Rendering appearance is controlled by the `RenderSettings` class:
|
||||
|
||||
```python
|
||||
@dataclass
|
||||
class RenderSettings:
|
||||
normal_pen_width: float = 2.0
|
||||
construction_pen_width: float = 1.0
|
||||
highlight_pen_width: float = 3.0
|
||||
|
||||
normal_color = QColor(128, 128, 128) # Gray
|
||||
construction_color = QColor(0, 255, 0) # Green
|
||||
highlight_color = QColor(255, 0, 0) # Red
|
||||
solver_color = QColor(0, 255, 0) # Green
|
||||
dynamic_color = QColor(128, 128, 128) # Gray
|
||||
text_color = QColor(255, 255, 255) # White
|
||||
```
|
||||
|
||||
### Dynamic Previews
|
||||
|
||||
During geometry creation, dynamic previews show:
|
||||
- **Line Creation**: Dashed line from start to cursor with length annotation
|
||||
- **Rectangle Creation**: Dashed rectangle outline
|
||||
- **Circle Creation**: Dashed circle with radius line and annotation
|
||||
|
||||
## Snapping System
|
||||
|
||||
### Snap Modes
|
||||
|
||||
The snapping system supports multiple simultaneous snap modes:
|
||||
|
||||
#### SnapMode.POINT
|
||||
- Snaps to existing geometry points
|
||||
- Priority: Highest
|
||||
- Visual: Red circle highlight
|
||||
|
||||
#### SnapMode.MIDPOINT
|
||||
- Snaps to line midpoints
|
||||
- Priority: Medium
|
||||
- Visual: Red diamond highlight
|
||||
|
||||
#### SnapMode.GRID
|
||||
- Snaps to grid intersections
|
||||
- Priority: Lowest
|
||||
- Visual: Green cross highlight
|
||||
|
||||
#### SnapMode.HORIZONTAL/VERTICAL
|
||||
- Angular snapping (future implementation)
|
||||
- Constrains to horizontal/vertical directions
|
||||
|
||||
#### SnapMode.INTERSECTION
|
||||
- Snaps to line intersections (future implementation)
|
||||
|
||||
### Snap Algorithm
|
||||
|
||||
```python
|
||||
def _get_snapped_position(self, pos: QPoint) -> QPoint:
|
||||
min_distance = float('inf')
|
||||
snapped_pos = pos
|
||||
snap_threshold = self.snap_settings.snap_distance
|
||||
|
||||
# Point snapping (highest priority)
|
||||
if SnapMode.POINT in self.snap_settings.enabled_modes:
|
||||
for point in self.sketch.points:
|
||||
distance = math.sqrt((pos.x() - point.x)**2 + (pos.y() - point.y)**2)
|
||||
if distance < snap_threshold and distance < min_distance:
|
||||
snapped_pos = QPoint(int(point.x), int(point.y))
|
||||
min_distance = distance
|
||||
|
||||
# Midpoint snapping (medium priority)
|
||||
if SnapMode.MIDPOINT in self.snap_settings.enabled_modes and min_distance > snap_threshold:
|
||||
for line in self.sketch.lines:
|
||||
midpoint = line.midpoint
|
||||
distance = math.sqrt((pos.x() - midpoint.x)**2 + (pos.y() - midpoint.y)**2)
|
||||
if distance < snap_threshold and distance < min_distance:
|
||||
snapped_pos = QPoint(int(midpoint.x), int(midpoint.y))
|
||||
min_distance = distance
|
||||
|
||||
return snapped_pos
|
||||
```
|
||||
|
||||
### Snap Settings
|
||||
|
||||
```python
|
||||
@dataclass
|
||||
class SnapSettings:
|
||||
snap_distance: float = 20.0 # Snap threshold in pixels
|
||||
angle_increment: float = 15.0 # Angular snap increment
|
||||
grid_spacing: float = 50.0 # Grid spacing
|
||||
enabled_modes: Set[SnapMode] # Active snap modes
|
||||
```
|
||||
|
||||
## Working Plane Integration
|
||||
|
||||
### Projected Geometry Workflow
|
||||
|
||||
The sketcher integrates with 3D working planes through projected geometry:
|
||||
|
||||
1. **3D Geometry Selection**: User selects 3D lines/points in VTK widget
|
||||
2. **Plane Definition**: System computes working plane from selections
|
||||
3. **Geometry Projection**: 3D geometry is projected onto 2D working plane
|
||||
4. **Sketch Import**: Projected geometry is imported as construction geometry
|
||||
|
||||
### Projection Import Methods
|
||||
|
||||
#### `convert_proj_points(proj_points)`
|
||||
Imports projected 3D points as 2D construction points:
|
||||
```python
|
||||
def convert_proj_points(self, proj_points):
|
||||
for point_data in proj_points:
|
||||
if hasattr(point_data, 'x') and hasattr(point_data, 'y'):
|
||||
point = Point2D(point_data.x, point_data.y, True) # Construction
|
||||
self.sketch.add_point(point)
|
||||
```
|
||||
|
||||
#### `convert_proj_lines(proj_lines)`
|
||||
Imports projected 3D lines as 2D construction lines:
|
||||
```python
|
||||
def convert_proj_lines(self, proj_lines):
|
||||
for line_data in proj_lines:
|
||||
# Handle object format
|
||||
if hasattr(line_data, 'start') and hasattr(line_data, 'end'):
|
||||
x1, y1 = line_data.start.x, line_data.start.y
|
||||
x2, y2 = line_data.end.x, line_data.end.y
|
||||
|
||||
# Skip degenerate lines
|
||||
if abs(x1 - x2) < 1e-6 and abs(y1 - y2) < 1e-6:
|
||||
continue
|
||||
|
||||
start = Point2D(x1, y1, True)
|
||||
end = Point2D(x2, y2, True)
|
||||
self.sketch.add_point(start)
|
||||
self.sketch.add_point(end)
|
||||
line = Line2D(start, end, True)
|
||||
self.sketch.add_line(line)
|
||||
```
|
||||
|
||||
### Construction vs Normal Geometry
|
||||
|
||||
- **Construction Geometry**:
|
||||
- Rendered in green with dotted lines
|
||||
- Used for reference and alignment
|
||||
- Created from projected 3D geometry
|
||||
- Flag: `is_construction=True`
|
||||
|
||||
- **Normal Geometry**:
|
||||
- Rendered in gray with solid lines
|
||||
- Part of the actual sketch design
|
||||
- Created by user drawing actions
|
||||
- Flag: `is_construction=False`
|
||||
|
||||
## API Reference
|
||||
|
||||
### Main Widget Class
|
||||
|
||||
#### ImprovedSketchWidget
|
||||
|
||||
**Initialization:**
|
||||
```python
|
||||
widget = ImprovedSketchWidget()
|
||||
widget.show()
|
||||
```
|
||||
|
||||
**Mode Control:**
|
||||
```python
|
||||
# Set drawing modes
|
||||
widget.set_mode(SketchMode.LINE)
|
||||
widget.set_mode(SketchMode.NONE) # Enable selection/dragging
|
||||
widget.set_mode(None) # Also converted to SketchMode.NONE
|
||||
|
||||
# Construction geometry
|
||||
widget.set_construction_mode(True)
|
||||
```
|
||||
|
||||
**Snapping Control:**
|
||||
```python
|
||||
widget.set_snap_mode(SnapMode.POINT, True)
|
||||
widget.toggle_snap_mode(SnapMode.MIDPOINT, enabled)
|
||||
```
|
||||
|
||||
**View Control:**
|
||||
```python
|
||||
widget.zoom_to_fit()
|
||||
```
|
||||
|
||||
**Sketch Access:**
|
||||
```python
|
||||
sketch = widget.get_sketch()
|
||||
widget.set_sketch(imported_sketch)
|
||||
```
|
||||
|
||||
### Sketch Management
|
||||
|
||||
#### ImprovedSketch
|
||||
|
||||
**Geometry Addition:**
|
||||
```python
|
||||
sketch = ImprovedSketch()
|
||||
point = Point2D(10, 20)
|
||||
line = Line2D(start_point, end_point)
|
||||
circle = Circle2D(center_point, radius)
|
||||
|
||||
sketch.add_point(point)
|
||||
sketch.add_line(line)
|
||||
sketch.add_circle(circle)
|
||||
```
|
||||
|
||||
**Constraint Application:**
|
||||
```python
|
||||
# Distance constraint
|
||||
sketch.distance(point1.handle, point2.handle, 50.0, sketch.wp)
|
||||
|
||||
# Coincident constraint
|
||||
sketch.coincident(point1.handle, point2.handle, sketch.wp)
|
||||
|
||||
# Line constraints
|
||||
sketch.horizontal(line.handle, sketch.wp)
|
||||
sketch.vertical(line.handle, sketch.wp)
|
||||
|
||||
# Solve system
|
||||
result = sketch.solve_system()
|
||||
```
|
||||
|
||||
### Signals
|
||||
|
||||
The widget emits several signals for integration:
|
||||
|
||||
```python
|
||||
# Emitted when constraint is successfully applied
|
||||
widget.constraint_applied.connect(callback)
|
||||
|
||||
# Emitted when new geometry is created
|
||||
widget.geometry_created.connect(callback) # Parameter: geometry type string
|
||||
|
||||
# Emitted when sketch is modified
|
||||
widget.sketch_modified.connect(callback)
|
||||
```
|
||||
|
||||
## Performance Considerations
|
||||
|
||||
### Optimization Strategies
|
||||
|
||||
1. **Lazy Solving**: Solver only runs when necessary (after constraints or drag end)
|
||||
2. **Efficient Rendering**: Uses Qt's optimized drawing primitives
|
||||
3. **Smart Updates**: Only redraws affected regions when possible
|
||||
4. **Handle Caching**: SolverSpace handles are cached to avoid recreation
|
||||
|
||||
### Memory Management
|
||||
|
||||
- Geometry objects use weak references where possible
|
||||
- SolverSpace handles are properly cleaned up
|
||||
- Qt objects follow parent-child hierarchy for automatic cleanup
|
||||
|
||||
### Scalability Limits
|
||||
|
||||
- Recommended maximum: ~1000 geometric entities
|
||||
- Solver performance degrades with complex constraint networks
|
||||
- Rendering remains smooth up to ~10,000 entities
|
||||
|
||||
## Troubleshooting
|
||||
|
||||
### Common Issues
|
||||
|
||||
#### Mode Handling Problems
|
||||
**Symptoms**: Unintended line creation when dragging, tools not deactivating properly
|
||||
**Causes**: Mode not properly reset to NONE, Python None vs SketchMode.NONE confusion
|
||||
**Solutions**:
|
||||
- Always right-click to exit active modes
|
||||
- Ensure `set_mode(None)` is converted to `SketchMode.NONE`
|
||||
- Verify mode state after tool deactivation in main app
|
||||
|
||||
#### Point Dragging Issues
|
||||
**Symptoms**: Cannot drag points, dragging creates unwanted lines
|
||||
**Causes**: Mode not set to NONE, safety checks preventing drag detection
|
||||
**Solutions**:
|
||||
- Verify current mode is `SketchMode.NONE` before attempting to drag
|
||||
- Right-click to ensure proper mode exit from drawing tools
|
||||
- Check that point detection threshold is appropriate
|
||||
|
||||
#### Solver Failures
|
||||
**Symptoms**: Constraints not applied, geometry not updating
|
||||
**Causes**: Over-constrained systems, conflicting constraints
|
||||
**Solutions**:
|
||||
- Check constraint compatibility
|
||||
- Verify geometry validity
|
||||
- Use `ResultFlag` inspection for error details
|
||||
|
||||
#### Coordinate Transform Issues
|
||||
**Symptoms**: Mouse clicks don't match visual geometry
|
||||
**Causes**: Incorrect transform calculations, zoom/pan state corruption
|
||||
**Solutions**:
|
||||
- Verify `_viewport_to_local` and `_setup_coordinate_system` consistency
|
||||
- Reset view with `zoom_to_fit()`
|
||||
|
||||
#### Performance Problems
|
||||
**Symptoms**: Slow dragging, UI lag
|
||||
**Causes**: Solver running during drag, excessive redraws
|
||||
**Solutions**:
|
||||
- Ensure solver only runs in `_end_point_drag`
|
||||
- Check render loop efficiency
|
||||
- Profile with Qt performance tools
|
||||
|
||||
#### Snap Behavior Issues
|
||||
**Symptoms**: Inconsistent snapping, incorrect snap points
|
||||
**Causes**: Priority conflicts, threshold settings, coordinate errors
|
||||
**Solutions**:
|
||||
- Adjust snap threshold in `SnapSettings`
|
||||
- Verify snap priority order
|
||||
- Check coordinate conversion in snap calculations
|
||||
|
||||
### Debug Logging
|
||||
|
||||
Enable detailed logging for troubleshooting:
|
||||
```python
|
||||
import logging
|
||||
logging.basicConfig(level=logging.DEBUG)
|
||||
logger = logging.getLogger('improved_sketcher')
|
||||
```
|
||||
|
||||
Key log messages include:
|
||||
- Geometry addition/removal
|
||||
- Constraint application results
|
||||
- Solver execution status
|
||||
- Coordinate transformations
|
||||
- Snap calculations
|
||||
|
||||
### Testing Guidelines
|
||||
|
||||
#### Unit Testing
|
||||
- Test geometry classes with edge cases
|
||||
- Verify coordinate transformations
|
||||
- Test constraint application logic
|
||||
|
||||
#### Integration Testing
|
||||
- Test with various sketch sizes
|
||||
- Verify working plane integration
|
||||
- Test complex constraint networks
|
||||
|
||||
#### Performance Testing
|
||||
- Measure solver execution time
|
||||
- Profile rendering performance
|
||||
- Test with large geometry sets
|
||||
|
||||
---
|
||||
|
||||
## Recent Improvements (2025-08-16)
|
||||
|
||||
### Mode Handling Enhancements
|
||||
|
||||
Significant improvements have been made to the mode management system:
|
||||
|
||||
#### Fixed Issues
|
||||
1. **Unintended Line Creation**: Resolved issue where dragging with line tool deactivated would still create lines
|
||||
2. **Mode Reset Reliability**: Right-click now reliably exits any active mode and returns to NONE
|
||||
3. **Backward Compatibility**: Python `None` mode values are automatically converted to `SketchMode.NONE`
|
||||
4. **Safety Checks**: Added comprehensive checks to prevent drawing operations in NONE mode
|
||||
|
||||
#### Implementation Details
|
||||
- Enhanced `_handle_right_click()` to directly set mode to NONE
|
||||
- Added safety checks in `_handle_left_click()` for NONE mode behavior
|
||||
- Improved `set_mode()` method to handle None input gracefully
|
||||
- Added comprehensive debug logging for mode transitions
|
||||
|
||||
#### Integration Improvements
|
||||
- Fixed main app integration where constraint modes were prematurely reset
|
||||
- Ensured persistent constraint behavior until explicit user cancellation
|
||||
- Maintained UI button state consistency with actual sketcher mode
|
||||
|
||||
These improvements ensure reliable mode transitions and prevent common user frustrations with unintended geometry creation.
|
||||
|
||||
## Conclusion
|
||||
|
||||
The ImprovedSketchWidget provides a robust, extensible foundation for 2D parametric sketching in Fluency CAD. Its architecture separates concerns effectively, uses proven libraries (SolverSpace, PySide6), and provides rich interaction capabilities while maintaining good performance characteristics.
|
||||
|
||||
The system is designed for extensibility - new geometry types, constraint types, and interaction modes can be added following the established patterns. The comprehensive API allows for both direct use and integration with larger CAD systems.
|
||||
|
||||
With the recent mode handling improvements, the sketcher now provides a more reliable and intuitive user experience, with proper separation between drawing modes and selection/manipulation operations.
|
||||
@@ -1 +0,0 @@
|
||||
pyside6-uic gui.ui > Gui.py -g python
|
||||
-35
@@ -1,35 +0,0 @@
|
||||
# Signal Flow
|
||||
## 2D SketchWidget
|
||||
|
||||
- 2D QPoint form custom Qpainter widget in linear space
|
||||
- 2D QPoint ot cartesian space
|
||||
- 2D tuple into slvspace dict system and solvespace
|
||||
- get calced position from Solvespace solver
|
||||
- add to internal reference dict
|
||||
- Transform to linear QPainter space for display to show
|
||||
|
||||
## 3D custom Widget
|
||||
|
||||
- Take Tuple points form solvespace main dict
|
||||
- Draw Interactor and sdfCAD model
|
||||
|
||||
### Select and Project
|
||||
|
||||
- Project cartesian flattened mesh into 2D
|
||||
- Transform to 2D xy
|
||||
- Transform to linear space for 2D widget to draw.
|
||||
- Result into 2D cartesian for body interaction extrude etc
|
||||
|
||||
### Elements
|
||||
|
||||
So far these are the elements:
|
||||
|
||||
- Project: Main File
|
||||
- Timeline : Used to track the steps
|
||||
- Assembly: Uses Components and Connectors to from Assemblies
|
||||
- Component: Container for multiple smaller elements "part"
|
||||
- Connector: Preserves connections between parts even if the part in between is deleted
|
||||
- Code: A special type that directly builds bodys from sdfCAD code.
|
||||
- Body: The 3D meshed result from sdfCAD
|
||||
- Sketch: The base to draw new entities.
|
||||
- Interactor (edges): A special component mesh that is used to manipulate the bodys in 3d view.
|
||||
@@ -1,3 +0,0 @@
|
||||
## Compile ui file
|
||||
pyside6-uic gui.ui > Gui.py -g python
|
||||
|
||||
@@ -0,0 +1,253 @@
|
||||
# Realistic Render View — Implementation Plan
|
||||
|
||||
## Context
|
||||
|
||||
Add a **"Render"** feature to Fluency CAD that opens a separate window for photorealistic rendering of the selected component or assembly (like KeyShot/Cacles).
|
||||
|
||||
**Constraints:**
|
||||
- Open in a **new window** — don't clutter the workspace
|
||||
- **Keep existing OCCRenderer** for the interactive 3D viewport — untouched
|
||||
- Render backend must be a **separate, swappable module** so we can change the renderer later
|
||||
- Use **Mitsuba 3** as the initial backend (`pip install mitsuba`, ~50MB)
|
||||
|
||||
---
|
||||
|
||||
## Architecture
|
||||
|
||||
```
|
||||
┌─────────────────────────────────────────────────────────┐
|
||||
│ Main Fluency Window (existing OCCRenderer — untouched) │
|
||||
│ │
|
||||
│ [Select body/assembly] → [Click "Render"] │
|
||||
│ │ │
|
||||
│ ▼ │
|
||||
│ ┌─────────────────────────────────────┐ │
|
||||
│ │ RenderWindow (separate QMainWindow)│ │
|
||||
│ │ │ │
|
||||
│ │ ┌───────────────────────────────┐ │ │
|
||||
│ │ │ RenderBackend (ABC) │ │ │
|
||||
│ │ │ ├─ MitsubaBackend ← current │ │ │
|
||||
│ │ │ ├─ (future: BlenderBackend) │ │ │
|
||||
│ │ │ └─ (future: CyclesBackend) │ │ │
|
||||
│ │ └───────────────────────────────┘ │ │
|
||||
│ │ │ │\n│ │ [Image preview] [Progress bar] │ │
|
||||
│ │ [Material ▾] [Quality ▾] [Render] │ │
|
||||
│ │ [Export PNG] │ │
|
||||
│ └─────────────────────────────────────┘ │
|
||||
└─────────────────────────────────────────────────────────┘
|
||||
```
|
||||
|
||||
### Swappable Backend Interface
|
||||
|
||||
```python
|
||||
from abc import ABC, abstractmethod
|
||||
from dataclasses import dataclass
|
||||
import numpy as np
|
||||
|
||||
@dataclass
|
||||
class RenderMaterial:
|
||||
name: str
|
||||
color: tuple[float, float, float] = (0.7, 0.7, 0.7)
|
||||
metallic: float = 0.0 # 0.0–1.0
|
||||
roughness: float = 0.5 # 0.0–1.0
|
||||
bsdf_type: str = "diffuse" # diffuse | roughconductor | roughdielectric | plastic
|
||||
|
||||
@dataclass
|
||||
class RenderCamera:
|
||||
origin: tuple[float, float, float] = (100, 100, 100)
|
||||
target: tuple[float, float, float] = (0, 0, 0)
|
||||
up: tuple[float, float, float] = (0, 0, 1)
|
||||
fov: float = 45.0
|
||||
|
||||
@dataclass
|
||||
class RenderSettings:
|
||||
width: int = 1920
|
||||
height: int = 1080
|
||||
spp: int = 256 # samples per pixel
|
||||
max_depth: int = 8 # path tracer bounces
|
||||
|
||||
class RenderBackend(ABC):
|
||||
"""Swap this to change the rendering engine."""
|
||||
@abstractmethod
|
||||
def render(self, obj_path: str, material: RenderMaterial,
|
||||
camera: RenderCamera, settings: RenderSettings) -> np.ndarray: ...
|
||||
@abstractmethod
|
||||
def render_preview(self, obj_path: str, material: RenderMaterial,
|
||||
camera: RenderCamera, settings: RenderSettings) -> np.ndarray: ...
|
||||
@abstractmethod
|
||||
def name(self) -> str: ...
|
||||
```
|
||||
|
||||
Switching backends later = write a new class implementing `RenderBackend`. One import change.
|
||||
|
||||
---
|
||||
|
||||
## Mitsuba 3 Backend
|
||||
|
||||
### Why Mitsuba
|
||||
|
||||
| Feature | Status |
|
||||
|---------|--------|
|
||||
| `pip install mitsuba` | Single install, no system deps |
|
||||
| True path tracing | GI, caustics, spectral rendering |
|
||||
| PBR materials | `roughconductor`, `roughdielectric`, `diffuse`, `plastic` |
|
||||
| Python dict API | Build scenes programmatically, no XML |
|
||||
| CPU + GPU backends | `scalar_rgb` (CPU), `cuda_rgb` (NVIDIA) |
|
||||
| Output formats | PNG, EXR (HDR) with tonemapping |
|
||||
|
||||
### OCC → OBJ Conversion Path
|
||||
|
||||
```python
|
||||
from OCP.BRepMesh import BRepMesh_IncrementalMesh
|
||||
from OCP.StlAPI import StlAPI_Writer
|
||||
from OCP.BRep import BRep_Builder
|
||||
import tempfile, os
|
||||
|
||||
def occ_shape_to_obj(shape, obj_path: str, linear_deflection: float = 0.1):
|
||||
"""Tessellate OCC shape and write as OBJ for Mitsuba."""
|
||||
tess = BRepMesh_IncrementalMesh(shape, linear_deflection, False, 0.5, True)
|
||||
tess.Perform()
|
||||
# Write STL (reliable), then convert to OBJ via trimesh or direct
|
||||
writer = StlAPI_Writer()
|
||||
writer.SetASCIIMode(False)
|
||||
stl_path = obj_path.replace(".obj", ".stl")
|
||||
writer.Write(shape, stl_path)
|
||||
# Mitsuba can read STL directly, or we convert to OBJ
|
||||
return stl_path
|
||||
```
|
||||
|
||||
### Mitsuba Scene Construction
|
||||
|
||||
```python
|
||||
import mitsuba as mi
|
||||
mi.set_variant("scalar_rgb")
|
||||
|
||||
def build_scene(mesh_path: str, material: RenderMaterial,
|
||||
camera: RenderCamera, settings: RenderSettings) -> mi.Scene:
|
||||
# Map our material to Mitsuba BSDF
|
||||
bsdf_map = {
|
||||
"diffuse": {"type": "diffuse", "reflectance": {"type": "rgb", "value": material.color}},
|
||||
"roughconductor": {
|
||||
"type": "roughconductor",
|
||||
"material": "copper", # or铝, 钢, etc.
|
||||
"alpha": material.roughness,
|
||||
},
|
||||
"roughdielectric": {
|
||||
"type": "roughdielectric",
|
||||
"int_ior": 1.5,
|
||||
"alpha": material.roughness,
|
||||
},
|
||||
"plastic": {
|
||||
"type": "plastic",
|
||||
"diffuse_reflectance": {"type": "rgb", "value": material.color},
|
||||
"int_ior": 1.5,
|
||||
},
|
||||
}
|
||||
|
||||
return mi.load_dict({
|
||||
"type": "scene",
|
||||
"integrator": {"type": "path", "max_depth": settings.max_depth},
|
||||
"sensor": {
|
||||
"type": "perspective",
|
||||
"fov": camera.fov,
|
||||
"to_world": mi.ScalarTransform4f.look_at(
|
||||
origin=camera.origin, target=camera.target, up=camera.up
|
||||
),
|
||||
"film": {"type": "hdrfilm", "width": settings.width, "height": settings.height},
|
||||
"sampler": {"type": "independent", "sample_count": settings.spp},
|
||||
},
|
||||
"emitter": {"type": "constant"},
|
||||
"shape": {
|
||||
"type": "stl", # or "obj"
|
||||
"filename": mesh_path,
|
||||
"bsdf": bsdf_map.get(material.bsdf_type, bsdf_map["diffuse"]),
|
||||
},
|
||||
})
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## Files to Create/Modify
|
||||
|
||||
| File | Action | Description |
|
||||
|------|--------|-------------|
|
||||
| `src/fluency/rendering/render_backend.py` | **NEW** | Abstract `RenderBackend`, `RenderMaterial`, `RenderCamera`, `RenderSettings` |
|
||||
| `src/fluency/rendering/mitsuba_backend.py` | **NEW** | `MitsubaBackend(RenderBackend)` implementation |
|
||||
| `src/fluency/rendering/occ_to_mesh.py` | **NEW** | OCC `TopoDS_Shape` → STL/OBJ tessellation |
|
||||
| `src/fluency/rendering/material_presets.py` | **NEW** | Preset library: Steel, Aluminum, Brass, Chrome, Plastic, Rubber, Wood |
|
||||
| `src/fluency/ui/render_window.py` | **NEW** | `RenderWindow(QMainWindow)` — image preview, material/quality controls, render/export |
|
||||
| `src/fluency/ui/main_window.py` | MODIFY | Add "Render" button → get selected shapes → open `RenderWindow` |
|
||||
|
||||
---
|
||||
|
||||
## UI: RenderWindow
|
||||
|
||||
```
|
||||
┌──────────────────────────────────────────┐
|
||||
│ Render — [Part Name] [─][□][×] │
|
||||
├──────────────────────────────────────────┤
|
||||
│ │
|
||||
│ ┌──────────────────────────────────┐ │
|
||||
│ │ │ │
|
||||
│ │ Rendered Image Preview │ │
|
||||
│ │ (QLabel with QPixmap) │ │
|
||||
│ │ │ │
|
||||
│ └──────────────────────────────────┘ │
|
||||
│ │
|
||||
│ Material: [Steel ▾] │
|
||||
│ Quality: [256 SPP ▾] │
|
||||
│ Resolution: [1920×1080 ▾] │
|
||||
│ │
|
||||
│ [▶ Render] [⏹ Cancel] [💾 Export PNG] │
|
||||
│ │
|
||||
│ ████████████████░░░░░░ 65% (23s left) │
|
||||
└──────────────────────────────────────────┘
|
||||
```
|
||||
|
||||
- **Preview**: progressive refinement (low SPP first, then ramp)
|
||||
- **Cancel**: kill Mitsuba render thread
|
||||
- **Export**: save to PNG/EXR
|
||||
|
||||
---
|
||||
|
||||
## Material Presets
|
||||
|
||||
| Preset | Color | Metallic | Roughness | BSDF |
|
||||
|--------|-------|----------|-----------|------|
|
||||
| Brushed Steel | (0.65, 0.67, 0.72) | 0.9 | 0.35 | roughconductor |
|
||||
| Polished Chrome | (0.8, 0.8, 0.8) | 1.0 | 0.05 | roughconductor |
|
||||
| Brushed Aluminum | (0.75, 0.75, 0.75) | 0.85 | 0.25 | roughconductor |
|
||||
| Copper | (0.95, 0.64, 0.54) | 0.95 | 0.15 | roughconductor |
|
||||
| Gold | (1.0, 0.76, 0.33) | 1.0 | 0.1 | roughconductor |
|
||||
| Blackened Steel | (0.15, 0.15, 0.17) | 0.8 | 0.4 | roughconductor |
|
||||
| Matte Plastic | (0.2, 0.5, 0.8) | 0.0 | 0.6 | plastic |
|
||||
| Glossy Plastic | (0.2, 0.5, 0.8) | 0.0 | 0.1 | plastic |
|
||||
| White Nylon | (0.85, 0.85, 0.83) | 0.0 | 0.45 | plastic |
|
||||
| Black ABS | (0.05, 0.05, 0.05) | 0.0 | 0.35 | plastic |
|
||||
| Red PA12 | (0.75, 0.08, 0.08) | 0.0 | 0.4 | plastic |
|
||||
| Rubber | (0.1, 0.1, 0.1) | 0.0 | 0.9 | diffuse |
|
||||
| Ceramic White | (0.92, 0.91, 0.88) | 0.0 | 0.15 | dielectric |
|
||||
| Glass | (0.95, 0.95, 0.95) | 0.0 | 0.0 | dielectric |
|
||||
| Wood | (0.6, 0.4, 0.2) | 0.0 | 0.7 | diffuse |
|
||||
|
||||
**Note:** Mitsuba pip installs don't include spectral metal data files (iron.spd, copper.spd, etc.), so metal presets use `material="none"` with `specular_reflectance` set to the metal color instead.
|
||||
|
||||
---
|
||||
|
||||
## Risks & Mitigations
|
||||
|
||||
| Risk | Mitigation |
|
||||
|------|-----------|
|
||||
| Mitsuba not installed | Graceful error: "pip install mitsuba" shown in UI |
|
||||
| Slow CPU rendering | Default to low SPP (64) for preview; offer GPU variant if CUDA available |
|
||||
| Large meshes slow to tessellate | Progress indicator; optional mesh decimation |
|
||||
| Mitsuba STL/OCC compatibility | Test tessellation quality; tune `linear_deflection` |
|
||||
|
||||
---
|
||||
|
||||
## Estimated Effort
|
||||
|
||||
- **Phase 1** (abstract backend + OCC→mesh + Mitsuba impl): ~4-6 hours
|
||||
- **Phase 2** (render window UI + material presets): ~3-4 hours
|
||||
- **Phase 3** (polish, export, swap test): ~2-3 hours
|
||||
- **Total**: ~9-13 hours
|
||||
Vendored
BIN
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@@ -1,916 +0,0 @@
|
||||
import math
|
||||
import re
|
||||
from copy import copy
|
||||
from typing import Optional
|
||||
|
||||
import numpy as np
|
||||
from PySide6.QtWidgets import QApplication, QWidget, QMessageBox, QInputDialog
|
||||
from PySide6.QtGui import QPainter, QPen, QColor, QTransform
|
||||
from PySide6.QtCore import Qt, QPoint, QPointF, Signal, QLine
|
||||
from python_solvespace import SolverSystem, ResultFlag
|
||||
|
||||
|
||||
class SketchWidget(QWidget):
|
||||
constrain_done = Signal()
|
||||
|
||||
def __init__(self):
|
||||
super().__init__()
|
||||
|
||||
self.line_draw_buffer = [None, None]
|
||||
self.drag_buffer = [None, None]
|
||||
self.main_buffer = [None, None]
|
||||
|
||||
self.hovered_point = None
|
||||
self.selected_line = None
|
||||
|
||||
self.snapping_range = 20 # Range in pixels for snapping
|
||||
self.zoom = 1
|
||||
|
||||
self.setMouseTracking(True)
|
||||
self.mouse_mode = False
|
||||
self.solv = SolverSystem()
|
||||
|
||||
self.sketch = None
|
||||
|
||||
def set_sketch(self, sketch) -> None:
|
||||
print(sketch)
|
||||
self.sketch = sketch
|
||||
self.create_workplane()
|
||||
|
||||
def get_sketch(self):
|
||||
return self.sketch
|
||||
|
||||
def reset_buffers(self):
|
||||
self.line_draw_buffer = [None, None]
|
||||
self.drag_buffer = [None, None]
|
||||
self.main_buffer = [None, None]
|
||||
|
||||
def set_points(self, points: list):
|
||||
self.points = points
|
||||
#self.update()
|
||||
|
||||
def create_workplane(self):
|
||||
self.sketch.working_plane = self.solv.create_2d_base()
|
||||
|
||||
def create_workplane_projected(self):
|
||||
self.sketch.working_plane = self.solv.create_2d_base()
|
||||
|
||||
def convert_proj_points(self):
|
||||
out_points = []
|
||||
for point in self.sketch.proj_points:
|
||||
x, y = point
|
||||
coord = QPoint(x, y)
|
||||
out_points.append(coord)
|
||||
|
||||
self.sketch.proj_points = out_points
|
||||
|
||||
def convert_proj_lines(self):
|
||||
out_lines = []
|
||||
for line in self.sketch.proj_lines:
|
||||
start = QPoint(line[0][0], line[0][1])
|
||||
end = QPoint(line[1][0], line[1][1])
|
||||
coord = QLine(start, end)
|
||||
out_lines.append(coord)
|
||||
self.sketch.proj_lines = out_lines
|
||||
|
||||
def find_duplicate_points_2d(self, edges):
|
||||
points = []
|
||||
seen = set()
|
||||
duplicates = []
|
||||
|
||||
for edge in edges:
|
||||
for point in edge:
|
||||
# Extract only x and y coordinates
|
||||
point_2d = (point[0], point[1])
|
||||
if point_2d in seen:
|
||||
if point_2d not in duplicates:
|
||||
duplicates.append(point_2d)
|
||||
else:
|
||||
seen.add(point_2d)
|
||||
points.append(point_2d)
|
||||
|
||||
return duplicates
|
||||
|
||||
def normal_to_quaternion(self, normal):
|
||||
normal = np.array(normal)
|
||||
#normal = normal / np.linalg.norm(normal)
|
||||
|
||||
axis = np.cross([0, 0, 1], normal)
|
||||
if np.allclose(axis, 0):
|
||||
axis = np.array([1, 0, 0])
|
||||
else:
|
||||
axis = axis / np.linalg.norm(axis) # Normalize the axis
|
||||
|
||||
angle = np.arccos(np.dot([0, 0, 1], normal))
|
||||
|
||||
qw = np.cos(angle / 2)
|
||||
sin_half_angle = np.sin(angle / 2)
|
||||
qx, qy, qz = axis * sin_half_angle # This will now work correctly
|
||||
|
||||
return qw, qx, qy, qz
|
||||
|
||||
def create_workplane_space(self, points, normal):
|
||||
print("edges", points)
|
||||
origin = self.find_duplicate_points_2d(points)
|
||||
print(origin)
|
||||
x, y = origin[0]
|
||||
origin = QPoint(x, y)
|
||||
|
||||
origin_handle = self.get_handle_from_ui_point(origin)
|
||||
qw, qx, qy, qz = self.normal_to_quaternion(normal)
|
||||
|
||||
slv_normal = self.solv.add_normal_3d(qw, qx, qy, qz)
|
||||
self.sketch.working_plane = self.solv.add_work_plane(origin_handle, slv_normal)
|
||||
print(self.sketch.working_plane)
|
||||
|
||||
def get_handle_nr(self, input_str: str) -> int:
|
||||
# Define the regex pattern to extract the handle number
|
||||
pattern = r"handle=(\d+)"
|
||||
|
||||
# Use re.search to find the handle number in the string
|
||||
match = re.search(pattern, input_str)
|
||||
|
||||
if match:
|
||||
handle_number = int(match.group(1))
|
||||
print(f"Handle number: {handle_number}")
|
||||
return int(handle_number)
|
||||
|
||||
else:
|
||||
print("Handle number not found.")
|
||||
return 0
|
||||
|
||||
def get_keys(self, d: dict, target: QPoint) -> list:
|
||||
result = []
|
||||
path = []
|
||||
print(d)
|
||||
print(target)
|
||||
for k, v in d.items():
|
||||
path.append(k)
|
||||
if isinstance(v, dict):
|
||||
self.get_keys(v, target)
|
||||
if v == target:
|
||||
result.append(copy(path))
|
||||
path.pop()
|
||||
|
||||
return result
|
||||
|
||||
def get_handle_from_ui_point(self, ui_point: QPoint):
|
||||
"""Input QPoint and you shall reveive a slvs entity handle!"""
|
||||
for point in self.sketch.slv_points:
|
||||
if ui_point == point['ui_point']:
|
||||
slv_handle = point['solv_handle']
|
||||
|
||||
return slv_handle
|
||||
|
||||
def get_line_handle_from_ui_point(self, ui_point: QPoint):
|
||||
"""Input Qpoint that is on a line and you shall receive the handle of the line!"""
|
||||
for target_line_con in self.sketch.slv_lines:
|
||||
if self.is_point_on_line(ui_point, target_line_con['ui_points'][0], target_line_con['ui_points'][1]):
|
||||
slv_handle = target_line_con['solv_handle']
|
||||
|
||||
return slv_handle
|
||||
|
||||
def get_point_line_handles_from_ui_point(self, ui_point: QPoint) -> tuple:
|
||||
"""Input Qpoint that is on a line and you shall receive the handles of the points of the line!"""
|
||||
for target_line_con in self.sketch.slv_lines:
|
||||
if self.is_point_on_line(ui_point, target_line_con['ui_points'][0], target_line_con['ui_points'][1]):
|
||||
lines_to_cons = target_line_con['solv_entity_points']
|
||||
|
||||
return lines_to_cons
|
||||
|
||||
def distance(self, p1, p2):
|
||||
return math.sqrt((p1.x() - p2.x())**2 + (p1.y() - p2.y())**2)
|
||||
|
||||
def calculate_midpoint(self, point1, point2):
|
||||
mx = (point1.x() + point2.x()) // 2
|
||||
my = (point1.y() + point2.y()) // 2
|
||||
return QPoint(mx, my)
|
||||
|
||||
def is_point_on_line(self, p, p1, p2, tolerance=5):
|
||||
# Calculate the lengths of the sides of the triangle
|
||||
a = self.distance(p, p1)
|
||||
b = self.distance(p, p2)
|
||||
c = self.distance(p1, p2)
|
||||
|
||||
# Calculate the semi-perimeter
|
||||
s = (a + b + c) / 2
|
||||
|
||||
# Calculate the area using Heron's formula
|
||||
area = math.sqrt(s * (s - a) * (s - b) * (s - c))
|
||||
|
||||
# Calculate the height (perpendicular distance from the point to the line)
|
||||
if c > 0:
|
||||
height = (2 * area) / c
|
||||
# Check if the height is within the tolerance distance to the line
|
||||
if height > tolerance:
|
||||
return False
|
||||
|
||||
# Check if the projection of the point onto the line is within the line segment
|
||||
dot_product = ((p.x() - p1.x()) * (p2.x() - p1.x()) + (p.y() - p1.y()) * (p2.y() - p1.y())) / (c ** 2)
|
||||
|
||||
return 0 <= dot_product <= 1
|
||||
else:
|
||||
return None
|
||||
|
||||
def viewport_to_local_coord(self, qt_pos : QPoint) -> QPoint:
|
||||
return QPoint(self.to_quadrant_coords(qt_pos))
|
||||
|
||||
def check_all_points(self,) -> list:
|
||||
old_points_ui = []
|
||||
new_points_ui = []
|
||||
|
||||
for old_point_ui in self.sketch.slv_points:
|
||||
old_points_ui.append(old_point_ui['ui_point'])
|
||||
|
||||
for i in range(self.solv.entity_len()):
|
||||
# Iterate though full length because mixed list from SS
|
||||
entity = self.solv.entity(i)
|
||||
if entity.is_point_2d() and self.solv.params(entity.params):
|
||||
x_tbu, y_tbu = self.solv.params(entity.params)
|
||||
point_solved = QPoint(x_tbu, y_tbu)
|
||||
new_points_ui.append(point_solved)
|
||||
|
||||
# Now we have old_points_ui and new_points_ui, let's compare them
|
||||
differences = []
|
||||
|
||||
if len(old_points_ui) != len(new_points_ui):
|
||||
print(f"Length mismatch {len(old_points_ui)} - {len(new_points_ui)}")
|
||||
|
||||
for index, (old_point, new_point) in enumerate(zip(old_points_ui, new_points_ui)):
|
||||
if old_point != new_point:
|
||||
differences.append((index, old_point, new_point))
|
||||
|
||||
return differences
|
||||
|
||||
def update_ui_points(self, point_list: list):
|
||||
# Print initial state of slv_points_main
|
||||
# print("Initial slv_points_main:", self.slv_points_main)
|
||||
print("Change list:", point_list)
|
||||
|
||||
if len(point_list) > 0:
|
||||
for tbu_points_idx in point_list:
|
||||
# Each tbu_points_idx is a tuple: (index, old_point, new_point)
|
||||
index, old_point, new_point = tbu_points_idx
|
||||
|
||||
# Update the point in slv_points_main
|
||||
self.sketch.slv_points[index]['ui_point'] = new_point
|
||||
# Print updated state
|
||||
# print("Updated slv_points_main:", self.slv_points_main)
|
||||
|
||||
def check_all_lines_and_update(self,changed_points: list):
|
||||
for tbu_points_idx in changed_points:
|
||||
index, old_point, new_point = tbu_points_idx
|
||||
for line_needs_update in self.sketch.slv_lines:
|
||||
if old_point == line_needs_update['ui_points'][0]:
|
||||
line_needs_update['ui_points'][0] = new_point
|
||||
elif old_point == line_needs_update['ui_points'][1]:
|
||||
line_needs_update['ui_points'][1] = new_point
|
||||
|
||||
def mouseReleaseEvent(self, event):
|
||||
local_event_pos = self.viewport_to_local_coord(event.pos())
|
||||
|
||||
if event.button() == Qt.LeftButton and not self.mouse_mode:
|
||||
self.drag_buffer[1] = local_event_pos
|
||||
|
||||
print("Le main buffer", self.drag_buffer)
|
||||
|
||||
if len(self.main_buffer) == 2:
|
||||
entry = self.drag_buffer[0]
|
||||
new_params = self.drag_buffer[1].x(), self.drag_buffer[1].y()
|
||||
self.solv.set_params(entry.params, new_params)
|
||||
|
||||
self.solv.solve()
|
||||
|
||||
points_need_update = self.check_all_points()
|
||||
self.update_ui_points(points_need_update)
|
||||
self.check_all_lines_and_update(points_need_update)
|
||||
|
||||
self.update()
|
||||
self.drag_buffer = [None, None]
|
||||
|
||||
def mousePressEvent(self, event):
|
||||
local_event_pos = self.viewport_to_local_coord(event.pos())
|
||||
|
||||
relation_point = {
|
||||
'handle_nr': None,
|
||||
'solv_handle': None,
|
||||
'ui_point': None,
|
||||
'part_of_entity': None
|
||||
}
|
||||
|
||||
relation_line = {
|
||||
'handle_nr': None,
|
||||
'solv_handle': None,
|
||||
'solv_entity_points': None,
|
||||
'ui_points': None
|
||||
}
|
||||
|
||||
if event.button() == Qt.LeftButton and not self.mouse_mode:
|
||||
self.drag_buffer[0] = self.get_handle_from_ui_point(self.hovered_point)
|
||||
|
||||
if event.button() == Qt.RightButton and self.mouse_mode:
|
||||
self.reset_buffers()
|
||||
|
||||
if event.button() == Qt.LeftButton and self.mouse_mode == "line":
|
||||
if self.hovered_point:
|
||||
clicked_pos = self.hovered_point
|
||||
else:
|
||||
clicked_pos = local_event_pos
|
||||
|
||||
if not self.line_draw_buffer[0]:
|
||||
self.line_draw_buffer[0] = clicked_pos
|
||||
u = clicked_pos.x()
|
||||
v = clicked_pos.y()
|
||||
|
||||
point = self.solv.add_point_2d(u, v, self.sketch.working_plane)
|
||||
|
||||
relation_point = {} # Reinitialize the dictionary
|
||||
handle_nr = self.get_handle_nr(str(point))
|
||||
relation_point['handle_nr'] = handle_nr
|
||||
relation_point['solv_handle'] = point
|
||||
relation_point['ui_point'] = clicked_pos
|
||||
|
||||
self.sketch.slv_points.append(relation_point)
|
||||
|
||||
print("points", self.sketch.slv_points)
|
||||
print("lines", self.sketch.slv_lines)
|
||||
|
||||
elif self.line_draw_buffer[0]:
|
||||
self.line_draw_buffer[1] = clicked_pos
|
||||
u = clicked_pos.x()
|
||||
v = clicked_pos.y()
|
||||
|
||||
point2 = self.solv.add_point_2d(u, v, self.sketch.working_plane)
|
||||
|
||||
relation_point = {} # Reinitialize the dictionary
|
||||
handle_nr = self.get_handle_nr(str(point2))
|
||||
relation_point['handle_nr'] = handle_nr
|
||||
relation_point['solv_handle'] = point2
|
||||
relation_point['ui_point'] = clicked_pos
|
||||
|
||||
self.sketch.slv_points.append(relation_point)
|
||||
|
||||
print("points", self.sketch.slv_points)
|
||||
print("lines", self.sketch.slv_lines)
|
||||
|
||||
print("Buffer state", self.line_draw_buffer)
|
||||
|
||||
if self.line_draw_buffer[0] and self.line_draw_buffer[1]:
|
||||
|
||||
point_slv1 = self.get_handle_from_ui_point(self.line_draw_buffer[0])
|
||||
point_slv2 = self.get_handle_from_ui_point(self.line_draw_buffer[1])
|
||||
print(point_slv1)
|
||||
print(point_slv2)
|
||||
|
||||
line = self.solv.add_line_2d(point_slv1, point_slv2, self.sketch.working_plane)
|
||||
|
||||
relation_line = {} # Reinitialize the dictionary
|
||||
handle_nr_line = self.get_handle_nr(str(line))
|
||||
relation_line['handle_nr'] = handle_nr_line
|
||||
relation_line['solv_handle'] = line
|
||||
relation_line['solv_entity_points'] = (point_slv1, point_slv2)
|
||||
relation_line['ui_points'] = [self.line_draw_buffer[0], self.line_draw_buffer[1]]
|
||||
|
||||
# Track relationship of point in line
|
||||
relation_point['part_of_entity'] = handle_nr_line
|
||||
|
||||
self.sketch.slv_lines.append(relation_line)
|
||||
|
||||
# Reset the buffer for the next line segment
|
||||
self.line_draw_buffer[0] = self.line_draw_buffer[1]
|
||||
self.line_draw_buffer[1] = None
|
||||
|
||||
# Track Relationship
|
||||
# Points
|
||||
|
||||
if event.button() == Qt.LeftButton and self.mouse_mode == "pt_pt":
|
||||
if self.hovered_point and not self.main_buffer[0]:
|
||||
self.main_buffer[0] = self.get_handle_from_ui_point(self.hovered_point)
|
||||
|
||||
elif self.main_buffer[0]:
|
||||
self.main_buffer[1] = self.get_handle_from_ui_point(self.hovered_point)
|
||||
|
||||
if self.main_buffer[0] and self.main_buffer[1]:
|
||||
print("buf", self.main_buffer)
|
||||
|
||||
self.solv.coincident(self.main_buffer[0], self.main_buffer[1], self.sketch.working_plane)
|
||||
|
||||
if self.solv.solve() == ResultFlag.OKAY:
|
||||
print("Fuck yeah")
|
||||
|
||||
elif self.solv.solve() == ResultFlag.DIDNT_CONVERGE:
|
||||
print("Solve_failed - Converge")
|
||||
|
||||
elif self.solv.solve() == ResultFlag.TOO_MANY_UNKNOWNS:
|
||||
print("Solve_failed - Unknowns")
|
||||
|
||||
elif self.solv.solve() == ResultFlag.INCONSISTENT:
|
||||
print("Solve_failed - Incons")
|
||||
self.constrain_done.emit()
|
||||
self.main_buffer = [None, None]
|
||||
|
||||
if event.button() == Qt.LeftButton and self.mouse_mode == "pt_line":
|
||||
print("ptline")
|
||||
line_selected = None
|
||||
|
||||
if self.hovered_point and not self.main_buffer[1]:
|
||||
self.main_buffer[0] = self.get_handle_from_ui_point(self.hovered_point)
|
||||
|
||||
elif self.main_buffer[0]:
|
||||
self.main_buffer[1] = self.get_line_handle_from_ui_point(local_event_pos)
|
||||
|
||||
# Contrain point to line
|
||||
if self.main_buffer[1]:
|
||||
self.solv.coincident(self.main_buffer[0], self.main_buffer[1], self.sketch.working_plane)
|
||||
|
||||
if self.solv.solve() == ResultFlag.OKAY:
|
||||
print("Fuck yeah")
|
||||
self.constrain_done.emit()
|
||||
|
||||
elif self.solv.solve() == ResultFlag.DIDNT_CONVERGE:
|
||||
print("Solve_failed - Converge")
|
||||
|
||||
elif self.solv.solve() == ResultFlag.TOO_MANY_UNKNOWNS:
|
||||
print("Solve_failed - Unknowns")
|
||||
|
||||
elif self.solv.solve() == ResultFlag.INCONSISTENT:
|
||||
print("Solve_failed - Incons")
|
||||
|
||||
self.constrain_done.emit()
|
||||
# Clear saved_points after solve attempt
|
||||
self.main_buffer = [None, None]
|
||||
|
||||
if event.button() == Qt.LeftButton and self.mouse_mode == "pb_con_mid":
|
||||
print("ptline")
|
||||
line_selected = None
|
||||
|
||||
if self.hovered_point and not self.main_buffer[1]:
|
||||
self.main_buffer[0] = self.get_handle_from_ui_point(self.hovered_point)
|
||||
|
||||
elif self.main_buffer[0]:
|
||||
self.main_buffer[1] = self.get_line_handle_from_ui_point(local_event_pos)
|
||||
|
||||
# Contrain point to line
|
||||
if self.main_buffer[1]:
|
||||
self.solv.midpoint(self.main_buffer[0], self.main_buffer[1], self.sketch.working_plane)
|
||||
|
||||
if self.solv.solve() == ResultFlag.OKAY:
|
||||
print("Fuck yeah")
|
||||
|
||||
elif self.solv.solve() == ResultFlag.DIDNT_CONVERGE:
|
||||
print("Solve_failed - Converge")
|
||||
|
||||
elif self.solv.solve() == ResultFlag.TOO_MANY_UNKNOWNS:
|
||||
print("Solve_failed - Unknowns")
|
||||
|
||||
elif self.solv.solve() == ResultFlag.INCONSISTENT:
|
||||
print("Solve_failed - Incons")
|
||||
self.constrain_done.emit()
|
||||
|
||||
self.main_buffer = [None, None]
|
||||
|
||||
if event.button() == Qt.LeftButton and self.mouse_mode == "horiz":
|
||||
|
||||
line_selected = self.get_line_handle_from_ui_point(local_event_pos)
|
||||
|
||||
if line_selected:
|
||||
self.solv.horizontal(line_selected, self.sketch.working_plane)
|
||||
|
||||
if self.solv.solve() == ResultFlag.OKAY:
|
||||
print("Fuck yeah")
|
||||
|
||||
elif self.solv.solve() == ResultFlag.DIDNT_CONVERGE:
|
||||
print("Solve_failed - Converge")
|
||||
|
||||
elif self.solv.solve() == ResultFlag.TOO_MANY_UNKNOWNS:
|
||||
print("Solve_failed - Unknowns")
|
||||
|
||||
elif self.solv.solve() == ResultFlag.INCONSISTENT:
|
||||
print("Solve_failed - Incons")
|
||||
|
||||
if event.button() == Qt.LeftButton and self.mouse_mode == "vert":
|
||||
line_selected = self.get_line_handle_from_ui_point(local_event_pos)
|
||||
|
||||
if line_selected:
|
||||
self.solv.vertical(line_selected, self.sketch.working_plane)
|
||||
|
||||
if self.solv.solve() == ResultFlag.OKAY:
|
||||
print("Fuck yeah")
|
||||
|
||||
elif self.solv.solve() == ResultFlag.DIDNT_CONVERGE:
|
||||
print("Solve_failed - Converge")
|
||||
|
||||
elif self.solv.solve() == ResultFlag.TOO_MANY_UNKNOWNS:
|
||||
print("Solve_failed - Unknowns")
|
||||
|
||||
elif self.solv.solve() == ResultFlag.INCONSISTENT:
|
||||
print("Solve_failed - Incons")
|
||||
|
||||
if event.button() == Qt.LeftButton and self.mouse_mode == "distance":
|
||||
# Depending on selected elemnts either point line or line distance
|
||||
#print("distance")
|
||||
e1 = None
|
||||
e2 = None
|
||||
|
||||
if self.hovered_point:
|
||||
print("buf point")
|
||||
# Get the point as UI point as buffer
|
||||
self.main_buffer[0] = self.hovered_point
|
||||
|
||||
elif self.selected_line:
|
||||
# Get the point as UI point as buffer
|
||||
self.main_buffer[1] = local_event_pos
|
||||
|
||||
if self.main_buffer[0] and self.main_buffer[1]:
|
||||
# Define point line combination
|
||||
e1 = self.get_handle_from_ui_point(self.main_buffer[0])
|
||||
e2 = self.get_line_handle_from_ui_point(self.main_buffer[1])
|
||||
|
||||
elif not self.main_buffer[0]:
|
||||
# Define only line selection
|
||||
e1, e2 = self.get_point_line_handles_from_ui_point(local_event_pos)
|
||||
|
||||
if e1 and e2:
|
||||
# Ask fo the dimension and solve if both elements are present
|
||||
length, ok = QInputDialog.getDouble(self, 'Distance', 'Enter a mm value:', value=100, decimals=2)
|
||||
self.solv.distance(e1, e2, length, self.sketch.working_plane)
|
||||
|
||||
if self.solv.solve() == ResultFlag.OKAY:
|
||||
print("Fuck yeah")
|
||||
|
||||
elif self.solv.solve() == ResultFlag.DIDNT_CONVERGE:
|
||||
print("Solve_failed - Converge")
|
||||
|
||||
elif self.solv.solve() == ResultFlag.TOO_MANY_UNKNOWNS:
|
||||
print("Solve_failed - Unknowns")
|
||||
|
||||
elif self.solv.solve() == ResultFlag.INCONSISTENT:
|
||||
print("Solve_failed - Incons")
|
||||
|
||||
self.constrain_done.emit()
|
||||
self.main_buffer = [None, None]
|
||||
|
||||
# Update the main point list with the new elements and draw them
|
||||
points_need_update = self.check_all_points()
|
||||
self.update_ui_points(points_need_update)
|
||||
self.check_all_lines_and_update(points_need_update)
|
||||
|
||||
self.update()
|
||||
|
||||
def mouseMoveEvent(self, event):
|
||||
local_event_pos = self.viewport_to_local_coord(event.pos())
|
||||
|
||||
closest_point = None
|
||||
min_distance = float('inf')
|
||||
threshold = 10 # Distance threshold for highlighting
|
||||
|
||||
if self.sketch:
|
||||
|
||||
for point in self.sketch.slv_points:
|
||||
distance = (local_event_pos - point['ui_point']).manhattanLength()
|
||||
if distance < threshold and distance < min_distance:
|
||||
closest_point = point['ui_point']
|
||||
min_distance = distance
|
||||
|
||||
for point in self.sketch.proj_points:
|
||||
distance = (local_event_pos - point).manhattanLength()
|
||||
if distance < threshold and distance < min_distance:
|
||||
closest_point = point
|
||||
min_distance = distance
|
||||
|
||||
if closest_point != self.hovered_point:
|
||||
self.hovered_point = closest_point
|
||||
print(self.hovered_point)
|
||||
|
||||
for dic in self.sketch.slv_lines:
|
||||
p1 = dic['ui_points'][0]
|
||||
p2 = dic['ui_points'][1]
|
||||
|
||||
if self.is_point_on_line(local_event_pos, p1, p2):
|
||||
self.selected_line = p1, p2
|
||||
break
|
||||
else:
|
||||
self.selected_line = None
|
||||
|
||||
self.update()
|
||||
|
||||
def mouseDoubleClickEvent(self, event):
|
||||
pass
|
||||
|
||||
def drawBackgroundGrid(self, painter):
|
||||
"""Draw a background grid."""
|
||||
grid_spacing = 50
|
||||
pen = QPen(QColor(200, 200, 200), 1, Qt.SolidLine)
|
||||
painter.setPen(pen)
|
||||
|
||||
# Draw vertical grid lines
|
||||
for x in range(-self.width() // 2, self.width() // 2, grid_spacing):
|
||||
painter.drawLine(x, -self.height() // 2, x, self.height() // 2)
|
||||
|
||||
# Draw horizontal grid lines
|
||||
for y in range(-self.height() // 2, self.height() // 2, grid_spacing):
|
||||
painter.drawLine(-self.width() // 2, y, self.width() // 2, y)
|
||||
|
||||
def drawAxes(self, painter):
|
||||
painter.setRenderHint(QPainter.Antialiasing)
|
||||
|
||||
# Set up pen for dashed lines
|
||||
pen = QPen(Qt.gray, 1, Qt.DashLine)
|
||||
painter.setPen(pen)
|
||||
|
||||
middle_x = self.width() // 2
|
||||
middle_y = self.height() // 2
|
||||
|
||||
# Draw X axis as dashed line
|
||||
painter.drawLine(0, middle_y, self.width(), middle_y)
|
||||
|
||||
# Draw Y axis as dashed line
|
||||
painter.drawLine(middle_x, 0, middle_x, self.height())
|
||||
|
||||
# Draw tick marks
|
||||
tick_length = int(10 * self.zoom)
|
||||
tick_spacing = int(50 * self.zoom)
|
||||
|
||||
pen = QPen(Qt.gray, 1, Qt.SolidLine)
|
||||
painter.setPen(pen)
|
||||
|
||||
# Draw tick marks on the X axis to the right and left from the middle point
|
||||
for x in range(0, self.width() // 2, tick_spacing):
|
||||
painter.drawLine(middle_x + x, middle_y - tick_length // 2, middle_x + x, middle_y + tick_length // 2)
|
||||
painter.drawLine(middle_x - x, middle_y - tick_length // 2, middle_x - x, middle_y + tick_length // 2)
|
||||
|
||||
# Draw tick marks on the Y axis upwards and downwards from the middle point
|
||||
for y in range(0, self.height() // 2, tick_spacing):
|
||||
painter.drawLine(middle_x - tick_length // 2, middle_y + y, middle_x + tick_length // 2, middle_y + y)
|
||||
painter.drawLine(middle_x - tick_length // 2, middle_y - y, middle_x + tick_length // 2, middle_y - y)
|
||||
|
||||
# Draw the origin point in red
|
||||
painter.setPen(QPen(Qt.red, 4))
|
||||
painter.drawPoint(middle_x, middle_y)
|
||||
|
||||
def draw_cross(self, painter, pos: QPoint, size=10):
|
||||
# Set up the pen
|
||||
pen = QPen(QColor('green')) # You can change the color as needed
|
||||
pen.setWidth(int(2 / self.zoom)) # Set the line widt)h
|
||||
painter.setPen(pen)
|
||||
x = pos.x()
|
||||
y = pos.y()
|
||||
|
||||
# Calculate the endpoints of the cross
|
||||
half_size = size // 2
|
||||
|
||||
# Draw the horizontal line
|
||||
painter.drawLine(x - half_size, y, x + half_size, y)
|
||||
|
||||
# Draw the vertical line
|
||||
painter.drawLine(x, y - half_size, x, y + half_size)
|
||||
|
||||
def to_quadrant_coords(self, point):
|
||||
"""Translate linear coordinates to quadrant coordinates."""
|
||||
center_x = self.width() // 2
|
||||
center_y = self.height() // 2
|
||||
quadrant_x = point.x() - center_x
|
||||
quadrant_y = center_y - point.y() # Note the change here
|
||||
return QPoint(quadrant_x, quadrant_y) / self.zoom
|
||||
|
||||
def from_quadrant_coords(self, point: QPoint):
|
||||
"""Translate quadrant coordinates to linear coordinates."""
|
||||
center_x = self.width() // 2
|
||||
center_y = self.height() // 2
|
||||
widget_x = center_x + point.x() * self.zoom
|
||||
widget_y = center_y - point.y() * self.zoom # Note the subtraction here
|
||||
|
||||
return QPoint(int(widget_x), int(widget_y))
|
||||
|
||||
def from_quadrant_coords_no_center(self, point):
|
||||
"""Invert Y Coordinate for mesh"""
|
||||
center_x = 0
|
||||
center_y = 0
|
||||
widget_x = point.x()
|
||||
widget_y = -point.y()
|
||||
return QPoint(int(widget_x), int(widget_y))
|
||||
|
||||
def paintEvent(self, event):
|
||||
painter = QPainter(self)
|
||||
painter.setRenderHint(QPainter.Antialiasing)
|
||||
|
||||
self.drawAxes(painter)
|
||||
|
||||
# Create a QTransform object
|
||||
transform = QTransform()
|
||||
|
||||
# Translate the origin to the center of the widget
|
||||
center = QPointF(self.width() / 2, self.height() / 2)
|
||||
transform.translate(center.x(), center.y())
|
||||
|
||||
# Apply the zoom factor
|
||||
transform.scale(self.zoom, -self.zoom) # Negative y-scale to invert y-axis
|
||||
|
||||
# Set the transform to the painter
|
||||
painter.setTransform(transform)
|
||||
|
||||
pen = QPen(Qt.gray)
|
||||
pen.setWidthF(2 / self.zoom)
|
||||
painter.setPen(pen)
|
||||
|
||||
# Draw points
|
||||
if self.sketch:
|
||||
for point in self.sketch.slv_points:
|
||||
painter.drawEllipse(point['ui_point'], 3 / self.zoom, 3 / self.zoom)
|
||||
|
||||
for dic in self.sketch.slv_lines:
|
||||
p1 = dic['ui_points'][0]
|
||||
p2 = dic['ui_points'][1]
|
||||
painter.drawLine(p1, p2)
|
||||
|
||||
dis = self.distance(p1, p2)
|
||||
mid = self.calculate_midpoint(p1, p2)
|
||||
painter.drawText(mid, str(round(dis, 2)))
|
||||
|
||||
pen = QPen(Qt.green)
|
||||
pen.setWidthF(2 / self.zoom)
|
||||
painter.setPen(pen)
|
||||
|
||||
if self.solv.entity_len():
|
||||
for i in range(self.solv.entity_len()):
|
||||
entity = self.solv.entity(i)
|
||||
if entity.is_point_2d() and self.solv.params(entity.params):
|
||||
x, y = self.solv.params(entity.params)
|
||||
point = QPointF(x, y)
|
||||
painter.drawEllipse(point, 6 / self.zoom, 6 / self.zoom)
|
||||
|
||||
# Highlight point hovered
|
||||
if self.hovered_point:
|
||||
highlight_pen = QPen(QColor(255, 0, 0))
|
||||
highlight_pen.setWidthF(2 / self.zoom)
|
||||
painter.setPen(highlight_pen)
|
||||
painter.drawEllipse(self.hovered_point, 5 / self.zoom, 5 / self.zoom)
|
||||
|
||||
# Highlight line hovered
|
||||
if self.selected_line and not self.hovered_point:
|
||||
p1, p2 = self.selected_line
|
||||
painter.setPen(QPen(Qt.red, 2 / self.zoom))
|
||||
painter.drawLine(p1, p2)
|
||||
|
||||
for cross in self.sketch.proj_points:
|
||||
self.draw_cross(painter, cross, 10 / self.zoom)
|
||||
|
||||
for selected in self.sketch.proj_lines:
|
||||
pen = QPen(Qt.white, 1, Qt.DashLine)
|
||||
painter.setPen(pen)
|
||||
painter.drawLine(selected)
|
||||
|
||||
painter.end()
|
||||
|
||||
def wheelEvent(self, event):
|
||||
delta = event.angleDelta().y()
|
||||
self.zoom += (delta / 200) * 0.1
|
||||
self.update()
|
||||
|
||||
def aspect_ratio(self):
|
||||
return self.width() / self.height() * (1.0 / abs(self.zoom))
|
||||
|
||||
|
||||
class Point2D:
|
||||
"""Improved oop aaproach?"""
|
||||
def __init__(self):
|
||||
self.ui_point = None
|
||||
self.solve_handle_nr = None
|
||||
self.solve_handle = None
|
||||
self.part_of_entity = None
|
||||
|
||||
def to_quadrant_coords(self, point):
|
||||
"""Translate linear coordinates to quadrant coordinates."""
|
||||
center_x = self.width() // 2
|
||||
center_y = self.height() // 2
|
||||
quadrant_x = point.x() - center_x
|
||||
quadrant_y = center_y - point.y() # Note the change here
|
||||
|
||||
return QPoint(quadrant_x, quadrant_y) / self.zoom
|
||||
|
||||
def from_quadrant_coords(self, point: QPoint):
|
||||
"""Translate quadrant coordinates to linear coordinates."""
|
||||
center_x = self.width() // 2
|
||||
center_y = self.height() // 2
|
||||
widget_x = center_x + point.x() * self.zoom
|
||||
widget_y = center_y - point.y() * self.zoom # Note the subtraction here
|
||||
|
||||
return QPoint(int(widget_x), int(widget_y))
|
||||
|
||||
def from_quadrant_coords_no_center(self, point):
|
||||
"""Invert Y Coordinate for mesh"""
|
||||
center_x = 0
|
||||
center_y = 0
|
||||
widget_x = point.x()
|
||||
widget_y = -point.y()
|
||||
|
||||
return QPoint(int(widget_x), int(widget_y))
|
||||
|
||||
def get_handle_nr(self, input_str: str) -> int:
|
||||
# Define the regex pattern to extract the handle number
|
||||
pattern = r"handle=(\d+)"
|
||||
|
||||
# Use re.search to find the handle number in the string
|
||||
match = re.search(pattern, input_str)
|
||||
|
||||
if match:
|
||||
handle_number = int(match.group(1))
|
||||
print(f"Handle number: {handle_number}")
|
||||
return int(handle_number)
|
||||
|
||||
else:
|
||||
print("Handle number not found.")
|
||||
return 0
|
||||
|
||||
def get_keys(self, d: dict, target: QPoint) -> list:
|
||||
result = []
|
||||
path = []
|
||||
print(d)
|
||||
print(target)
|
||||
for k, v in d.items():
|
||||
path.append(k)
|
||||
if isinstance(v, dict):
|
||||
self.get_keys(v, target)
|
||||
if v == target:
|
||||
result.append(copy(path))
|
||||
path.pop()
|
||||
|
||||
return result
|
||||
|
||||
def get_handle_from_ui_point(self, ui_point: QPoint):
|
||||
"""Input QPoint and you shall reveive a slvs entity handle!"""
|
||||
for point in self.sketch.slv_points:
|
||||
if ui_point == point['ui_point']:
|
||||
slv_handle = point['solv_handle']
|
||||
|
||||
return slv_handle
|
||||
|
||||
def get_line_handle_from_ui_point(self, ui_point: QPoint):
|
||||
"""Input Qpoint that is on a line and you shall receive the handle of the line!"""
|
||||
for target_line_con in self.sketch.slv_lines:
|
||||
if self.is_point_on_line(ui_point, target_line_con['ui_points'][0], target_line_con['ui_points'][1]):
|
||||
slv_handle = target_line_con['solv_handle']
|
||||
|
||||
return slv_handle
|
||||
|
||||
def get_point_line_handles_from_ui_point(self, ui_point: QPoint) -> tuple:
|
||||
"""Input Qpoint that is on a line and you shall receive the handles of the points of the line!"""
|
||||
for target_line_con in self.sketch.slv_lines:
|
||||
if self.is_point_on_line(ui_point, target_line_con['ui_points'][0], target_line_con['ui_points'][1]):
|
||||
lines_to_cons = target_line_con['solv_entity_points']
|
||||
|
||||
return lines_to_cons
|
||||
|
||||
def distance(self, p1, p2):
|
||||
return math.sqrt((p1.x() - p2.x())**2 + (p1.y() - p2.y())**2)
|
||||
|
||||
def calculate_midpoint(self, point1, point2):
|
||||
mx = (point1.x() + point2.x()) // 2
|
||||
my = (point1.y() + point2.y()) // 2
|
||||
return QPoint(mx, my)
|
||||
|
||||
def is_point_on_line(self, p, p1, p2, tolerance=5):
|
||||
# Calculate the lengths of the sides of the triangle
|
||||
a = self.distance(p, p1)
|
||||
b = self.distance(p, p2)
|
||||
c = self.distance(p1, p2)
|
||||
|
||||
# Calculate the semi-perimeter
|
||||
s = (a + b + c) / 2
|
||||
|
||||
# Calculate the area using Heron's formula
|
||||
area = math.sqrt(s * (s - a) * (s - b) * (s - c))
|
||||
|
||||
# Calculate the height (perpendicular distance from the point to the line)
|
||||
if c > 0:
|
||||
height = (2 * area) / c
|
||||
# Check if the height is within the tolerance distance to the line
|
||||
if height > tolerance:
|
||||
return False
|
||||
|
||||
# Check if the projection of the point onto the line is within the line segment
|
||||
dot_product = ((p.x() - p1.x()) * (p2.x() - p1.x()) + (p.y() - p1.y()) * (p2.y() - p1.y())) / (c ** 2)
|
||||
|
||||
return 0 <= dot_product <= 1
|
||||
else:
|
||||
return None
|
||||
|
||||
def viewport_to_local_coord(self, qt_pos : QPoint) -> QPoint:
|
||||
return QPoint(self.to_quadrant_coords(qt_pos))
|
||||
|
||||
|
||||
class Line2D:
|
||||
pass
|
||||
|
||||
class Sketch2d(SolverSystem):
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
import sys
|
||||
|
||||
app = QApplication(sys.argv)
|
||||
window = SketchWidget()
|
||||
window.setWindowTitle("Snap Line Widget")
|
||||
window.resize(800, 600)
|
||||
window.show()
|
||||
sys.exit(app.exec())
|
||||
File diff suppressed because it is too large
Load Diff
@@ -1,504 +0,0 @@
|
||||
import sys
|
||||
import numpy as np
|
||||
from PySide6.QtWidgets import QApplication, QMainWindow, QVBoxLayout, QWidget
|
||||
from PySide6.QtOpenGLWidgets import QOpenGLWidget
|
||||
from PySide6.QtCore import Qt, QPoint
|
||||
from OpenGL.GL import *
|
||||
from OpenGL.GLU import *
|
||||
|
||||
##testing
|
||||
|
||||
def create_cube(scale=1):
|
||||
vertices = np.array([
|
||||
[0, 0, 0],
|
||||
[2, 0, 0],
|
||||
[2, 2, 0],
|
||||
[0, 2, 0],
|
||||
[0, 0, 2],
|
||||
[2, 0, 2],
|
||||
[2, 2, 2],
|
||||
[0, 2, 2]
|
||||
]) * scale
|
||||
|
||||
faces = np.array([
|
||||
[0, 1, 2],
|
||||
[2, 3, 0],
|
||||
[4, 5, 6],
|
||||
[6, 7, 4],
|
||||
[0, 1, 5],
|
||||
[5, 4, 0],
|
||||
[2, 3, 7],
|
||||
[7, 6, 2],
|
||||
[0, 3, 7],
|
||||
[7, 4, 0],
|
||||
[1, 2, 6],
|
||||
[6, 5, 1]
|
||||
])
|
||||
|
||||
return vertices, faces
|
||||
|
||||
|
||||
class MainWindow(QMainWindow):
|
||||
def __init__(self):
|
||||
super().__init__()
|
||||
self.setWindowTitle("OpenGL Cube Viewer")
|
||||
self.setGeometry(100, 100, 800, 600)
|
||||
|
||||
self.opengl_widget = OpenGLWidget()
|
||||
|
||||
central_widget = QWidget()
|
||||
layout = QVBoxLayout()
|
||||
layout.addWidget(self.opengl_widget)
|
||||
central_widget.setLayout(layout)
|
||||
self.setCentralWidget(central_widget)
|
||||
|
||||
# Load cube data
|
||||
vertices, faces = create_cube()
|
||||
self.opengl_widget.load_interactor_mesh((vertices, faces))
|
||||
|
||||
|
||||
class OpenGLWidget(QOpenGLWidget):
|
||||
def __init__(self, parent=None):
|
||||
super().__init__(parent)
|
||||
self.vertices = None
|
||||
self.faces = None
|
||||
self.selected_face = -1
|
||||
self.scale_factor = 1
|
||||
self.mesh_loaded = None
|
||||
self.interactor_loaded = None
|
||||
self.centroid = None
|
||||
self.stl_file = "out.stl" # Replace with your STL file path
|
||||
self.lastPos = QPoint()
|
||||
self.startPos = None
|
||||
self.endPos = None
|
||||
self.xRot = 180
|
||||
self.yRot = 0
|
||||
self.zoom = -2
|
||||
self.sketch = []
|
||||
self.gl_width = self.width()
|
||||
self.gl_height = self.height()
|
||||
|
||||
def map_value_to_range(self, value, value_min=0, value_max=1920, range_min=-1, range_max=1):
|
||||
value = max(value_min, min(value_max, value))
|
||||
mapped_value = ((value - value_min) / (value_max - value_min)) * (range_max - range_min) + range_min
|
||||
|
||||
return mapped_value
|
||||
|
||||
def load_stl(self, filename: str) -> object:
|
||||
try:
|
||||
stl_mesh = mesh.Mesh.from_file(filename)
|
||||
|
||||
# Extract vertices
|
||||
vertices = np.concatenate([stl_mesh.v0, stl_mesh.v1, stl_mesh.v2])
|
||||
|
||||
# Calculate bounding box
|
||||
min_x, min_y, min_z = vertices.min(axis=0)
|
||||
max_x, max_y, max_z = vertices.max(axis=0)
|
||||
|
||||
# Calculate centroid
|
||||
centroid_x = (min_x + max_x) / 2.0
|
||||
centroid_y = (min_y + max_y) / 2.0
|
||||
centroid_z = (min_z + max_z) / 2.0
|
||||
|
||||
self.mesh_loaded = stl_mesh.vectors
|
||||
self.centroid = (centroid_x, centroid_y, centroid_z)
|
||||
|
||||
except FileNotFoundError:
|
||||
print(f"Error: File {filename} not found.")
|
||||
except Exception as e:
|
||||
print(f"Error loading {filename}: {e}")
|
||||
|
||||
return None, (0, 0, 0)
|
||||
|
||||
def load_interactor_mesh(self, simp_mesh):
|
||||
self.interactor_loaded = simp_mesh
|
||||
# Calculate centroid based on the average position of vertices
|
||||
centroid = np.mean(simp_mesh[0], axis=0)
|
||||
|
||||
self.centroid = tuple(centroid)
|
||||
print(f"Centroid: {self.centroid}")
|
||||
|
||||
self.update()
|
||||
|
||||
def load_mesh_direct(self, mesh):
|
||||
try:
|
||||
stl_mesh = mesh
|
||||
|
||||
# Extract vertices
|
||||
vertices = np.array(stl_mesh)
|
||||
|
||||
# Calculate centroid based on the average position of vertices
|
||||
centroid = np.mean(vertices, axis=0)
|
||||
|
||||
self.mesh_loaded = vertices
|
||||
self.centroid = tuple(centroid)
|
||||
print(f"Centroid: {self.centroid}")
|
||||
self.update()
|
||||
except Exception as e:
|
||||
print(e)
|
||||
|
||||
def clear_mesh(self):
|
||||
self.mesh_loaded = None
|
||||
|
||||
def initializeGL(self):
|
||||
glClearColor(0, 0, 0, 1)
|
||||
glEnable(GL_DEPTH_TEST)
|
||||
|
||||
def resizeGL(self, width, height):
|
||||
glViewport(0, 0, width, height)
|
||||
glMatrixMode(GL_PROJECTION)
|
||||
glLoadIdentity()
|
||||
|
||||
aspect = width / float(height)
|
||||
|
||||
self.gl_width = self.width()
|
||||
self.gl_height = self.height()
|
||||
|
||||
gluPerspective(45.0, aspect, 0.01, 1000.0)
|
||||
glMatrixMode(GL_MODELVIEW)
|
||||
|
||||
def unproject(self, x, y, z, modelview, projection, viewport):
|
||||
mvp = np.dot(projection, modelview)
|
||||
mvp_inv = np.linalg.inv(mvp)
|
||||
|
||||
ndc = np.array([(x - viewport[0]) / viewport[2] * 2 - 1,
|
||||
(y - viewport[1]) / viewport[3] * 2 - 1,
|
||||
2 * z - 1,
|
||||
1])
|
||||
|
||||
world = np.dot(mvp_inv, ndc)
|
||||
print("world undproj", world)
|
||||
return world[:3] / world[3]
|
||||
|
||||
def draw_ray(self, ray_start, ray_end):
|
||||
glColor3f(1.0, 0.0, 0.0) # Set the color of the ray (red)
|
||||
glBegin(GL_LINES)
|
||||
glVertex3f(*ray_start)
|
||||
glVertex3f(*ray_end)
|
||||
glEnd()
|
||||
|
||||
def mousePressEvent(self, event):
|
||||
if event.buttons() & Qt.RightButton:
|
||||
self.select_face(event)
|
||||
|
||||
def select_face(self, event):
|
||||
x = event.position().x()
|
||||
y = event.position().y()
|
||||
|
||||
modelview = glGetDoublev(GL_MODELVIEW_MATRIX)
|
||||
projection = glGetDoublev(GL_PROJECTION_MATRIX)
|
||||
viewport = glGetIntegerv(GL_VIEWPORT)
|
||||
|
||||
# Unproject near and far points in world space
|
||||
ray_start = gluUnProject(x, y, 0.0, modelview, projection, viewport)
|
||||
ray_end = gluUnProject(x, y, 1.0, modelview, projection, viewport)
|
||||
|
||||
ray_start = np.array(ray_start)
|
||||
ray_end = np.array(ray_end)
|
||||
ray_direction = ray_end - ray_start
|
||||
ray_direction /= np.linalg.norm(ray_direction)
|
||||
|
||||
print(f"Ray start: {ray_start}")
|
||||
print(f"Ray end: {ray_end}")
|
||||
print(f"Ray direction: {ray_direction}")
|
||||
|
||||
self.selected_face = self.check_intersection(ray_start, ray_end)
|
||||
print(f"Selected face: {self.selected_face}")
|
||||
|
||||
self.update()
|
||||
|
||||
def ray_box_intersection(self, ray_origin, ray_direction, box_min, box_max):
|
||||
inv_direction = 1 / (ray_direction + 1e-7) # Add small value to avoid division by zero
|
||||
t1 = (box_min - ray_origin) * inv_direction
|
||||
t2 = (box_max - ray_origin) * inv_direction
|
||||
|
||||
t_min = np.max(np.minimum(t1, t2))
|
||||
t_max = np.min(np.maximum(t1, t2))
|
||||
|
||||
print(f"min: {t_min}, max: {t_max}" )
|
||||
|
||||
return t_max >= t_min and t_max > 0
|
||||
|
||||
def check_intersection(self, ray_start, ray_end):
|
||||
# Get the current modelview matrix
|
||||
modelview = glGetDoublev(GL_MODELVIEW_MATRIX)
|
||||
|
||||
# Transform vertices to camera space
|
||||
vertices_cam = [np.dot(modelview, np.append(v, 1))[:3] for v in self.interactor_loaded[0]]
|
||||
|
||||
ray_direction = ray_end - ray_start
|
||||
ray_direction /= np.linalg.norm(ray_direction)
|
||||
|
||||
print(f"Checking intersection with {len(self.interactor_loaded[1])} faces")
|
||||
for face_idx, face in enumerate(self.interactor_loaded[1]):
|
||||
v0, v1, v2 = [vertices_cam[i] for i in face]
|
||||
intersection = self.moller_trumbore(ray_start, ray_direction, v0, v1, v2)
|
||||
if intersection is not None:
|
||||
print(f"Intersection found with face {face_idx}")
|
||||
return face_idx
|
||||
|
||||
print("No intersection found")
|
||||
return None
|
||||
|
||||
def moller_trumbore(self, ray_origin, ray_direction, v0, v1, v2):
|
||||
epsilon = 1e-6
|
||||
# Find vectors for two edges sharing v0
|
||||
edge1 = v1 - v0
|
||||
edge2 = v2 - v0
|
||||
pvec = np.cross(ray_direction, edge2)
|
||||
|
||||
det = np.dot(edge1, pvec)
|
||||
print(det)
|
||||
|
||||
"""if det < epsilon:
|
||||
return None"""
|
||||
|
||||
inv_det = 1.0 / det
|
||||
tvec = ray_origin - v0
|
||||
u = np.dot(tvec, pvec) * inv_det
|
||||
|
||||
print("u", u )
|
||||
|
||||
if u < 0.0 or u > 1.0:
|
||||
return None
|
||||
|
||||
qvec = np.cross(tvec, edge1)
|
||||
|
||||
# Calculate v parameter and test bounds
|
||||
v = np.dot(ray_direction, qvec) * inv_det
|
||||
print("v", v)
|
||||
|
||||
if v < 0.0 or u + v > 1.0:
|
||||
return None
|
||||
|
||||
# Calculate t, ray intersects triangle
|
||||
t = np.dot(edge2, qvec) * inv_det
|
||||
print("t",t)
|
||||
|
||||
if t > epsilon:
|
||||
return ray_origin + t * ray_direction
|
||||
|
||||
return None
|
||||
|
||||
def ray_triangle_intersection(self, ray_origin, ray_direction, v0, v1, v2):
|
||||
epsilon = 1e-5
|
||||
edge1 = v1 - v0
|
||||
edge2 = v2 - v0
|
||||
h = np.cross(ray_direction, edge2)
|
||||
a = np.dot(edge1, h)
|
||||
|
||||
print(f"Triangle vertices: {v0}, {v1}, {v2}")
|
||||
print(f"a: {a}")
|
||||
|
||||
if abs(a) < epsilon:
|
||||
print("Ray is parallel to the triangle")
|
||||
return None # Ray is parallel to the triangle
|
||||
|
||||
f = 1.0 / a
|
||||
s = ray_origin - v0
|
||||
u = f * np.dot(s, h)
|
||||
|
||||
print(f"u: {u}")
|
||||
|
||||
if u < 0.0 or u > 1.0:
|
||||
print("u is out of range")
|
||||
return None
|
||||
|
||||
q = np.cross(s, edge1)
|
||||
v = f * np.dot(ray_direction, q)
|
||||
|
||||
print(f"v: {v}")
|
||||
|
||||
if v < 0.0 or u + v > 1.0:
|
||||
print("v is out of range")
|
||||
return None
|
||||
|
||||
t = f * np.dot(edge2, q)
|
||||
|
||||
print(f"t: {t}")
|
||||
|
||||
if t > epsilon:
|
||||
intersection_point = ray_origin + t * ray_direction
|
||||
print(f"Intersection point: {intersection_point}")
|
||||
return intersection_point
|
||||
|
||||
print("t is too small")
|
||||
return None
|
||||
def paintGL(self):
|
||||
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT)
|
||||
glMatrixMode(GL_MODELVIEW)
|
||||
glLoadIdentity()
|
||||
|
||||
# Apply camera transformation
|
||||
glTranslatef(0, 0, self.zoom)
|
||||
glRotatef(self.xRot, 1.0, 0.0, 0.0)
|
||||
glRotatef(self.yRot, 0.0, 1.0, 0.0)
|
||||
|
||||
"""# Apply model transformation
|
||||
glTranslatef(self.tx, self.ty, self.tz)
|
||||
glScalef(self.scale, self.scale, self.scale)
|
||||
glRotatef(self.model_xRot, 1.0, 0.0, 0.0)
|
||||
glRotatef(self.model_yRot, 0.0, 1.0, 0.0)
|
||||
glRotatef(self.model_zRot, 0.0, 0.0, 1.0)"""
|
||||
|
||||
glColor3f(0.9, 0.8, 0.8)
|
||||
self.draw_area()
|
||||
|
||||
if self.mesh_loaded is not None:
|
||||
# Adjust the camera for the STL mesh
|
||||
if self.centroid:
|
||||
glPushMatrix() # Save current transformation matrix
|
||||
glScalef(self.scale_factor, self.scale_factor, self.scale_factor) # Apply scaling
|
||||
|
||||
cx, cy, cz = self.centroid
|
||||
gluLookAt(cx, cy, cz + 100, cx, cy, cz, 0, 1, 0)
|
||||
|
||||
self.draw_mesh_direct(self.mesh_loaded)
|
||||
glPopMatrix() # Restore transformation matrix
|
||||
|
||||
if self.interactor_loaded is not None:
|
||||
# Draw interactor mesh
|
||||
glPushMatrix() # Save current transformation matrix
|
||||
glScalef(self.scale_factor, self.scale_factor, self.scale_factor) # Apply scaling
|
||||
|
||||
self.draw_interactor(self.interactor_loaded)
|
||||
glPopMatrix() # Restore transformation matrix
|
||||
|
||||
if self.selected_face is not None:
|
||||
glColor3f(0.0, 1.0, 0.0) # Red color for selected face
|
||||
glBegin(GL_TRIANGLES)
|
||||
for vertex_idx in self.interactor_loaded[1][self.selected_face]:
|
||||
glVertex3fv(self.interactor_loaded[0][vertex_idx])
|
||||
glEnd()
|
||||
|
||||
# Flush the OpenGL pipeline and swap buffers
|
||||
|
||||
|
||||
if hasattr(self, 'ray_start') and hasattr(self, 'ray_end'):
|
||||
self.draw_ray(self.ray_start, self.ray_end)
|
||||
|
||||
glFlush()
|
||||
|
||||
def draw_stl(self, vertices):
|
||||
glEnable(GL_LIGHTING)
|
||||
glEnable(GL_LIGHT0)
|
||||
glEnable(GL_DEPTH_TEST)
|
||||
glEnable(GL_COLOR_MATERIAL)
|
||||
glColorMaterial(GL_FRONT_AND_BACK, GL_AMBIENT_AND_DIFFUSE)
|
||||
|
||||
glLightfv(GL_LIGHT0, GL_POSITION, (0, 1, 1, 0))
|
||||
glLightfv(GL_LIGHT0, GL_DIFFUSE, (0.6, 0.6, 0.6, 1.0))
|
||||
|
||||
glBegin(GL_TRIANGLES)
|
||||
for triangle in vertices:
|
||||
for vertex in triangle:
|
||||
glVertex3fv(vertex)
|
||||
glEnd()
|
||||
self.update()
|
||||
|
||||
def draw_interactor(self, simp_mesh: tuple):
|
||||
vertices, faces = simp_mesh
|
||||
|
||||
glEnable(GL_LIGHTING)
|
||||
glEnable(GL_LIGHT0)
|
||||
glEnable(GL_DEPTH_TEST)
|
||||
glEnable(GL_COLOR_MATERIAL)
|
||||
glColorMaterial(GL_FRONT_AND_BACK, GL_AMBIENT_AND_DIFFUSE)
|
||||
|
||||
glLightfv(GL_LIGHT0, GL_POSITION, (0, 0.6, 0.6, 0))
|
||||
glLightfv(GL_LIGHT0, GL_DIFFUSE, (0.4, 0.4, 0.4, 0.6))
|
||||
|
||||
# Draw the faces
|
||||
glDisable(GL_LIGHTING)
|
||||
glColor3f(0.2, 0.0, 0.0) # Set face color to red (or any color you prefer)
|
||||
|
||||
glBegin(GL_TRIANGLES)
|
||||
for face in faces:
|
||||
for vertex_index in face:
|
||||
glVertex3fv(vertices[vertex_index])
|
||||
glEnd()
|
||||
|
||||
# Draw the lines (edges of the triangles)
|
||||
glColor3f(0.0, 1.0, 0.0) # Set line color to green (or any color you prefer)
|
||||
|
||||
glBegin(GL_LINES)
|
||||
for face in faces:
|
||||
for i in range(len(face)):
|
||||
glVertex3fv(vertices[face[i]])
|
||||
glVertex3fv(vertices[face[(i + 1) % len(face)]])
|
||||
glEnd()
|
||||
|
||||
glEnable(GL_LIGHTING) # Re-enable lighting if further drawing requires it
|
||||
|
||||
def draw_mesh_direct(self, points):
|
||||
glEnable(GL_LIGHTING)
|
||||
glEnable(GL_LIGHT0)
|
||||
glEnable(GL_DEPTH_TEST)
|
||||
glEnable(GL_COLOR_MATERIAL)
|
||||
glColorMaterial(GL_FRONT_AND_BACK, GL_AMBIENT_AND_DIFFUSE)
|
||||
|
||||
glLightfv(GL_LIGHT0, GL_POSITION, (0, 0.6, 0.6, 0))
|
||||
glLightfv(GL_LIGHT0, GL_DIFFUSE, (0.4, 0.4, 0.4, 0.6))
|
||||
|
||||
glDisable(GL_LIGHTING)
|
||||
glBegin(GL_TRIANGLES)
|
||||
for vertex in points:
|
||||
glVertex3fv(vertex)
|
||||
glEnd()
|
||||
|
||||
# Draw the lines (edges of the triangles)
|
||||
#glDisable(GL_LIGHTING) # Disable lighting to avoid affecting the line color
|
||||
glColor3f(0.0, 0.0, 0.0) # Set line color to black (or any color you prefer)
|
||||
|
||||
glBegin(GL_LINES)
|
||||
for i in range(0, len(points), 3):
|
||||
glVertex3fv(points[i])
|
||||
glVertex3fv(points[i + 1])
|
||||
|
||||
glVertex3fv(points[i + 1])
|
||||
glVertex3fv(points[i + 2])
|
||||
|
||||
glVertex3fv(points[i + 2])
|
||||
glVertex3fv(points[i])
|
||||
glEnd()
|
||||
|
||||
glEnable(GL_LIGHTING) # Re-enable lighting if further drawing requires it
|
||||
|
||||
def draw_area(self):
|
||||
glColor3f(0.5, 0.5, 0.5) # Gray color
|
||||
|
||||
glBegin(GL_LINES)
|
||||
for x in range(0, self.width(), 1):
|
||||
x_ndc = self.map_value_to_range(x, 0, value_max=self.width(), range_min=-self.gl_width, range_max=self.gl_width)
|
||||
glVertex2f(x_ndc, -self.gl_height) # Start from y = -1
|
||||
glVertex2f(x_ndc, self.gl_height) # End at y = 1
|
||||
|
||||
for y in range(0, self.height(), 1):
|
||||
y_ndc = self.map_value_to_range(y, 0, value_max=self.height(), range_min=-self.gl_height, range_max=self.gl_height)
|
||||
glVertex2f(-self.gl_width, y_ndc) # Start from x = -1
|
||||
glVertex2f(self.gl_width, y_ndc) # End at x = 1
|
||||
glEnd()
|
||||
|
||||
def mouseMoveEvent(self, event):
|
||||
dx = event.x() - self.lastPos.x()
|
||||
dy = event.y() - self.lastPos.y()
|
||||
|
||||
if event.buttons() & Qt.MouseButton.LeftButton :
|
||||
self.xRot += 0.5 * dy
|
||||
self.yRot += 0.5 * dx
|
||||
self.lastPos = event.pos()
|
||||
self.update()
|
||||
|
||||
def wheelEvent(self, event):
|
||||
delta = event.angleDelta().y()
|
||||
self.zoom += delta / 200
|
||||
self.update()
|
||||
|
||||
def aspect_ratio(self):
|
||||
return self.width() / self.height() * (1.0 / abs(self.zoom))
|
||||
|
||||
if __name__ == "__main__":
|
||||
app = QApplication(sys.argv)
|
||||
window = MainWindow()
|
||||
window.show()
|
||||
sys.exit(app.exec())
|
||||
File diff suppressed because it is too large
Load Diff
@@ -1,201 +0,0 @@
|
||||
"""
|
||||
Example integration of the improved sketcher with the main Fluency application
|
||||
This shows how to replace the existing sketcher with the improved version
|
||||
"""
|
||||
|
||||
from PySide6.QtWidgets import QApplication, QMainWindow, QVBoxLayout, QHBoxLayout, QWidget, QPushButton, QButtonGroup
|
||||
from PySide6.QtCore import Qt
|
||||
|
||||
from improved_sketcher import ImprovedSketchWidget, SketchMode, SnapMode
|
||||
|
||||
|
||||
class SketcherIntegrationDemo(QMainWindow):
|
||||
"""Demo showing how to integrate the improved sketcher with UI controls"""
|
||||
|
||||
def __init__(self):
|
||||
super().__init__()
|
||||
self.setWindowTitle("Improved Sketcher Integration Demo")
|
||||
self.resize(1200, 800)
|
||||
|
||||
# Create central widget
|
||||
central_widget = QWidget()
|
||||
self.setCentralWidget(central_widget)
|
||||
|
||||
# Create layout
|
||||
main_layout = QHBoxLayout(central_widget)
|
||||
|
||||
# Create toolbar
|
||||
self.create_toolbar(main_layout)
|
||||
|
||||
# Create sketcher widget
|
||||
self.sketcher = ImprovedSketchWidget()
|
||||
main_layout.addWidget(self.sketcher, stretch=1)
|
||||
|
||||
# Connect sketcher signals
|
||||
self.connect_sketcher_signals()
|
||||
|
||||
# Set initial mode
|
||||
self.sketcher.set_mode(SketchMode.LINE)
|
||||
|
||||
def create_toolbar(self, parent_layout):
|
||||
"""Create toolbar with sketching tools"""
|
||||
toolbar_widget = QWidget()
|
||||
toolbar_widget.setFixedWidth(200)
|
||||
toolbar_layout = QVBoxLayout(toolbar_widget)
|
||||
|
||||
# Drawing tools group
|
||||
drawing_group = QWidget()
|
||||
drawing_layout = QVBoxLayout(drawing_group)
|
||||
drawing_layout.addWidget(self.create_label("Drawing Tools"))
|
||||
|
||||
# Create drawing mode buttons
|
||||
self.drawing_buttons = QButtonGroup(self)
|
||||
self.drawing_buttons.setExclusive(True)
|
||||
|
||||
drawing_modes = [
|
||||
("Line", SketchMode.LINE),
|
||||
("Rectangle", SketchMode.RECTANGLE),
|
||||
("Circle", SketchMode.CIRCLE),
|
||||
("Point", SketchMode.POINT),
|
||||
]
|
||||
|
||||
for name, mode in drawing_modes:
|
||||
button = QPushButton(name)
|
||||
button.setCheckable(True)
|
||||
button.clicked.connect(lambda checked, m=mode: self.set_drawing_mode(m))
|
||||
self.drawing_buttons.addButton(button)
|
||||
drawing_layout.addWidget(button)
|
||||
|
||||
# Set line as default
|
||||
self.drawing_buttons.buttons()[0].setChecked(True)
|
||||
|
||||
# Constraint tools group
|
||||
constraint_group = QWidget()
|
||||
constraint_layout = QVBoxLayout(constraint_group)
|
||||
constraint_layout.addWidget(self.create_label("Constraints"))
|
||||
|
||||
# Create constraint buttons
|
||||
constraint_modes = [
|
||||
("Coincident", SketchMode.COINCIDENT_PT_PT),
|
||||
("Horizontal", SketchMode.HORIZONTAL),
|
||||
("Vertical", SketchMode.VERTICAL),
|
||||
("Distance", SketchMode.DISTANCE),
|
||||
]
|
||||
|
||||
for name, mode in constraint_modes:
|
||||
button = QPushButton(name)
|
||||
button.clicked.connect(lambda checked, m=mode: self.set_constraint_mode(m))
|
||||
constraint_layout.addWidget(button)
|
||||
|
||||
# Settings group
|
||||
settings_group = QWidget()
|
||||
settings_layout = QVBoxLayout(settings_group)
|
||||
settings_layout.addWidget(self.create_label("Settings"))
|
||||
|
||||
# Construction mode toggle
|
||||
self.construction_button = QPushButton("Construction Mode")
|
||||
self.construction_button.setCheckable(True)
|
||||
self.construction_button.toggled.connect(self.toggle_construction_mode)
|
||||
settings_layout.addWidget(self.construction_button)
|
||||
|
||||
# Snap settings
|
||||
snap_buttons = [
|
||||
("Point Snap", SnapMode.POINT),
|
||||
("Grid Snap", SnapMode.GRID),
|
||||
("Midpoint Snap", SnapMode.MIDPOINT),
|
||||
]
|
||||
|
||||
for name, snap_mode in snap_buttons:
|
||||
button = QPushButton(name)
|
||||
button.setCheckable(True)
|
||||
button.toggled.connect(lambda checked, sm=snap_mode: self.toggle_snap_mode(sm, checked))
|
||||
settings_layout.addWidget(button)
|
||||
|
||||
# Set default snaps
|
||||
settings_layout.itemAt(1).widget().setChecked(True) # Point snap on by default
|
||||
|
||||
# View controls
|
||||
view_group = QWidget()
|
||||
view_layout = QVBoxLayout(view_group)
|
||||
view_layout.addWidget(self.create_label("View"))
|
||||
|
||||
zoom_fit_button = QPushButton("Zoom to Fit")
|
||||
zoom_fit_button.clicked.connect(self.sketcher.zoom_to_fit)
|
||||
view_layout.addWidget(zoom_fit_button)
|
||||
|
||||
# Add groups to toolbar
|
||||
toolbar_layout.addWidget(drawing_group)
|
||||
toolbar_layout.addWidget(constraint_group)
|
||||
toolbar_layout.addWidget(settings_group)
|
||||
toolbar_layout.addWidget(view_group)
|
||||
toolbar_layout.addStretch()
|
||||
|
||||
parent_layout.addWidget(toolbar_widget)
|
||||
|
||||
def create_label(self, text):
|
||||
"""Create a section label"""
|
||||
from PySide6.QtWidgets import QLabel
|
||||
from PySide6.QtCore import Qt
|
||||
|
||||
label = QLabel(text)
|
||||
label.setAlignment(Qt.AlignCenter)
|
||||
label.setStyleSheet("font-weight: bold; padding: 5px; background-color: #333; color: white;")
|
||||
return label
|
||||
|
||||
def set_drawing_mode(self, mode):
|
||||
"""Set the sketcher to drawing mode"""
|
||||
self.sketcher.set_mode(mode)
|
||||
print(f"Drawing mode set to: {mode.name}")
|
||||
|
||||
def set_constraint_mode(self, mode):
|
||||
"""Set the sketcher to constraint mode"""
|
||||
self.sketcher.set_mode(mode)
|
||||
# Uncheck all drawing buttons when in constraint mode
|
||||
for button in self.drawing_buttons.buttons():
|
||||
button.setChecked(False)
|
||||
print(f"Constraint mode set to: {mode.name}")
|
||||
|
||||
def toggle_construction_mode(self, checked):
|
||||
"""Toggle construction geometry mode"""
|
||||
self.sketcher.set_construction_mode(checked)
|
||||
print(f"Construction mode: {'enabled' if checked else 'disabled'}")
|
||||
|
||||
def toggle_snap_mode(self, snap_mode, enabled):
|
||||
"""Toggle snap mode"""
|
||||
self.sketcher.toggle_snap_mode(snap_mode, enabled)
|
||||
print(f"Snap mode {snap_mode.name}: {'enabled' if enabled else 'disabled'}")
|
||||
|
||||
def connect_sketcher_signals(self):
|
||||
"""Connect to sketcher signals for feedback"""
|
||||
self.sketcher.geometry_created.connect(self.on_geometry_created)
|
||||
self.sketcher.constraint_applied.connect(self.on_constraint_applied)
|
||||
self.sketcher.sketch_modified.connect(self.on_sketch_modified)
|
||||
|
||||
def on_geometry_created(self, geometry_type):
|
||||
"""Handle geometry creation"""
|
||||
print(f"Created: {geometry_type}")
|
||||
# Update status or trigger other actions
|
||||
|
||||
def on_constraint_applied(self):
|
||||
"""Handle constraint application"""
|
||||
print("Constraint applied successfully")
|
||||
# Return to line drawing mode after constraint
|
||||
self.sketcher.set_mode(SketchMode.LINE)
|
||||
self.drawing_buttons.buttons()[0].setChecked(True)
|
||||
|
||||
def on_sketch_modified(self):
|
||||
"""Handle sketch modifications"""
|
||||
print("Sketch modified")
|
||||
# Could trigger auto-save or update displays
|
||||
|
||||
|
||||
def replace_sketcher_in_main_app():
|
||||
"""
|
||||
Example of how to replace the existing sketcher in main.py
|
||||
|
||||
In main.py, replace this code:
|
||||
|
||||
```python\n from drawing_modules.draw_widget_solve import SketchWidget\n self.sketchWidget = SketchWidget()\n ```\n \n With:\n \n ```python\n from drawing_modules.improved_sketcher import ImprovedSketchWidget, SketchMode\n self.sketchWidget = ImprovedSketchWidget()\n \n # Connect to existing signals (adapt as needed)\n self.sketchWidget.constraint_applied.connect(self.draw_op_complete)\n self.sketchWidget.sketch_modified.connect(self.on_sketch_changed)\n \n # Connect toolbar buttons to new sketcher modes\n self.ui.pb_linetool.clicked.connect(lambda: self.sketchWidget.set_mode(SketchMode.LINE))\n self.ui.pb_rectool.clicked.connect(lambda: self.sketchWidget.set_mode(SketchMode.RECTANGLE))\n # ... etc for other buttons\n ```\n \n The improved sketcher provides these advantages:\n \n 1. **Better Architecture**: Clean separation of concerns, proper error handling\n 2. **Enhanced Features**: Rectangle and circle tools, improved constraints\n 3. **Better Performance**: Optimized rendering and interaction handling\n 4. **Extensibility**: Easy to add new tools and constraints\n 5. **Type Safety**: Proper type hints and validation\n 6. **Logging**: Built-in logging for debugging\n 7. **Settings**: Configurable snap and render settings\n \n Key differences to adapt:\n \n - Use SketchMode enum instead of string modes\n - Connect to new signal names (constraint_applied, geometry_created, sketch_modified)\n - Use set_mode() instead of individual mode methods\n - Access sketch data through self.sketch property\n - Use new geometry classes (Point2D, Line2D, Circle2D)\n """\n pass
|
||||
|
||||
|
||||
if __name__ == "__main__":\n import sys\n \n app = QApplication(sys.argv)\n \n # Create and show the integration demo\n demo = SketcherIntegrationDemo()\n demo.show()\n \n print("Improved Sketcher Integration Demo")\n print("==================================")\n print("Features:")\n print("- Line, Rectangle, Circle, Point drawing")\n print("- Coincident, Horizontal, Vertical, Distance constraints")\n print("- Construction geometry mode")\n print("- Point, Grid, Midpoint snapping")\n print("- Zoom to fit")\n print("- Mouse wheel zoom")\n print("- Right-click to cancel operations")\n print("")\n print("Usage:")\n print("- Select a drawing tool and click in the viewport")\n print("- Right-click to finish multi-point operations")\n print("- Use constraint tools to add relationships")\n print("- Toggle construction mode for helper geometry")\n \n sys.exit(app.exec())
|
||||
@@ -1,35 +0,0 @@
|
||||
from python_solvespace import SolverSystem, ResultFlag
|
||||
|
||||
def solve_constraint():
|
||||
solv = SolverSystem()
|
||||
wp = solv.create_2d_base() # Workplane (Entity)
|
||||
p0 = solv.add_point_2d(0, 0, wp) # Entity
|
||||
p1 = solv.add_point_2d(10, 10, wp) # Entity
|
||||
p2 = solv.add_point_2d(0, 10, wp) # Entity
|
||||
solv.dragged(p0, wp) # Make a constraint with the entity
|
||||
|
||||
line0 = solv.add_line_2d(p0, p1, wp) # Create entity with others
|
||||
line1 = solv.add_line_2d(p0, p2, wp)
|
||||
#solv.angle(line0, line1, 45, wp) # Constrain two entities
|
||||
solv.coincident(p0, p1, wp)
|
||||
solv.add_constraint(100006, wp, 0, p1,p2, line0, line1)
|
||||
|
||||
line1 = solv.entity(-1) # Entity handle can be re-generated and negatively indexed
|
||||
solv.
|
||||
if solv.solve() == ResultFlag.OKAY:
|
||||
# Get the result (unpack from the entity or parameters)
|
||||
# x and y are actually float type
|
||||
dof = solv.dof()
|
||||
x, y = solv.params(p1.params)
|
||||
print(dof)
|
||||
print(x)
|
||||
print(y)
|
||||
|
||||
else:
|
||||
# Error!
|
||||
# Get the list of all constraints
|
||||
failures = solv.failures()
|
||||
print(failures)
|
||||
...
|
||||
|
||||
solve_constraint()
|
||||
@@ -1,861 +0,0 @@
|
||||
import sys
|
||||
|
||||
import numpy as np
|
||||
import vtk
|
||||
from PySide6 import QtCore, QtWidgets
|
||||
from PySide6.QtCore import Signal
|
||||
from vtkmodules.qt.QVTKRenderWindowInteractor import QVTKRenderWindowInteractor
|
||||
from vtkmodules.util.numpy_support import vtk_to_numpy, numpy_to_vtk
|
||||
|
||||
|
||||
class VTKWidget(QtWidgets.QWidget):
|
||||
face_data = Signal(dict)
|
||||
|
||||
def __init__(self, parent=None):
|
||||
super().__init__(parent)
|
||||
self.selected_vtk_line = []
|
||||
self.access_selected_points = []
|
||||
self.selected_normal = None
|
||||
self.centroid = None
|
||||
self.selected_edges = []
|
||||
self.cell_normals = None
|
||||
|
||||
self.local_matrix = None
|
||||
|
||||
self.project_tosketch_points = []
|
||||
self.project_tosketch_lines = []
|
||||
|
||||
self.vtk_widget = QVTKRenderWindowInteractor(self)
|
||||
|
||||
self.picked_edge_actors = []
|
||||
self.displayed_normal_actors = []
|
||||
self.body_actors_orig = []
|
||||
self.projected_mesh_actors = []
|
||||
self.interactor_actors = []
|
||||
|
||||
self.flip_toggle = False
|
||||
|
||||
# Create layout and add VTK widget
|
||||
layout = QtWidgets.QVBoxLayout()
|
||||
layout.addWidget(self.vtk_widget)
|
||||
self.setLayout(layout)
|
||||
|
||||
# Create VTK pipeline
|
||||
self.renderer = vtk.vtkRenderer()
|
||||
self.renderer_projections = vtk.vtkRenderer()
|
||||
self.renderer_indicators = vtk.vtkRenderer()
|
||||
|
||||
self.renderer.SetViewport(0, 0, 1, 1) # Full viewport
|
||||
self.renderer_projections.SetViewport(0, 0, 1, 1) # Full viewport, overlays the first
|
||||
self.renderer_indicators.SetViewport(0, 0, 1, 1) # Full viewport, overlays the first
|
||||
|
||||
self.renderer.SetLayer(0)
|
||||
self.renderer_projections.SetLayer(1)
|
||||
self.renderer_indicators.SetLayer(2) # This will be on top
|
||||
|
||||
# Preserve color and depth buffers for non-zero layers
|
||||
self.renderer_projections.SetPreserveColorBuffer(True)
|
||||
self.renderer_projections.SetPreserveDepthBuffer(True)
|
||||
self.renderer_indicators.SetPreserveColorBuffer(True)
|
||||
self.renderer_indicators.SetPreserveDepthBuffer(True)
|
||||
|
||||
# Add renderers to the render window
|
||||
render_window = self.vtk_widget.GetRenderWindow()
|
||||
render_window.SetNumberOfLayers(3)
|
||||
render_window.AddRenderer(self.renderer)
|
||||
render_window.AddRenderer(self.renderer_projections)
|
||||
render_window.AddRenderer(self.renderer_indicators)
|
||||
|
||||
self.camera = vtk.vtkCamera()
|
||||
self.camera.SetPosition(5, 5, 1000)
|
||||
self.camera.SetFocalPoint(0, 0, 0)
|
||||
self.camera.SetClippingRange(1, 10000) # Adjusted clipping range
|
||||
|
||||
self.renderer.SetActiveCamera(self.camera)
|
||||
self.renderer_projections.SetActiveCamera(self.camera)
|
||||
self.renderer_indicators.SetActiveCamera(self.camera)
|
||||
|
||||
self.interactor = self.vtk_widget.GetRenderWindow().GetInteractor()
|
||||
|
||||
# Light Setup
|
||||
def add_light(renderer, position, color=(1, 1, 1), intensity=1.0):
|
||||
light = vtk.vtkLight()
|
||||
light.SetPosition(position)
|
||||
light.SetColor(color)
|
||||
light.SetIntensity(intensity)
|
||||
renderer.AddLight(light)
|
||||
|
||||
# Add lights from multiple directions
|
||||
add_light(self.renderer, (1000, 0, 0), intensity=1.5)
|
||||
add_light(self.renderer, (-1000, 0, 0), intensity=1.5)
|
||||
add_light(self.renderer, (0, 1000, 0), intensity=1.5)
|
||||
add_light(self.renderer, (0, -1000, 0), intensity=1.5)
|
||||
add_light(self.renderer, (0, 0, 1000), intensity=1.5)
|
||||
add_light(self.renderer, (0, 0, -1000), intensity=1.5)
|
||||
|
||||
# Set up picking
|
||||
self.picker = vtk.vtkCellPicker()
|
||||
self.picker.SetTolerance(0.005)
|
||||
|
||||
# Create a mapper and actor for picked cells
|
||||
self.picked_mapper = vtk.vtkDataSetMapper()
|
||||
self.picked_actor = vtk.vtkActor()
|
||||
self.picked_actor.SetMapper(self.picked_mapper)
|
||||
self.picked_actor.GetProperty().SetColor(1.0, 0.0, 0.0) # Red color for picked faces
|
||||
self.picked_actor.VisibilityOff() # Initially hide the actor
|
||||
self.renderer.AddActor(self.picked_actor)
|
||||
|
||||
# Create an extract selection filter
|
||||
self.extract_selection = vtk.vtkExtractSelection()
|
||||
|
||||
# Set up interactor style
|
||||
self.style = vtk.vtkInteractorStyleTrackballCamera()
|
||||
self.interactor.SetInteractorStyle(self.style)
|
||||
|
||||
# Add observer for mouse clicks
|
||||
self.interactor.AddObserver("RightButtonPressEvent", self.on_click)
|
||||
|
||||
# Add axis gizmo (smaller size)
|
||||
self.axes = vtk.vtkAxesActor()
|
||||
self.axes.SetTotalLength(0.5, 0.5, 0.5) # Reduced size
|
||||
self.axes.SetShaftType(0)
|
||||
self.axes.SetAxisLabels(1)
|
||||
|
||||
# Create an orientation marker
|
||||
self.axes_widget = vtk.vtkOrientationMarkerWidget()
|
||||
self.axes_widget.SetOrientationMarker(self.axes)
|
||||
self.axes_widget.SetInteractor(self.interactor)
|
||||
self.axes_widget.SetViewport(0.0, 0.0, 0.2, 0.2) # Set position and size
|
||||
self.axes_widget.EnabledOn()
|
||||
self.axes_widget.InteractiveOff()
|
||||
|
||||
# Start the interactor
|
||||
self.interactor.Initialize()
|
||||
self.interactor.Start()
|
||||
|
||||
# Create the grid
|
||||
grid = self.create_grid(size=100, spacing=10)
|
||||
|
||||
# Setup actor and mapper
|
||||
mapper = vtk.vtkPolyDataMapper()
|
||||
mapper.SetInputData(grid)
|
||||
|
||||
actor = vtk.vtkActor()
|
||||
actor.SetPickable(False)
|
||||
actor.SetMapper(mapper)
|
||||
actor.GetProperty().SetColor(0.5, 0.5, 0.5) # Set grid color to gray
|
||||
|
||||
self.renderer.AddActor(actor)
|
||||
|
||||
def reset_camera(self):
|
||||
self.renderer.ResetCamera()
|
||||
self.camera.SetClippingRange(1, 100000) # Set your desired range
|
||||
self.vtk_widget.GetRenderWindow().Render()
|
||||
|
||||
def update_render(self):
|
||||
self.renderer.ResetCameraClippingRange()
|
||||
self.renderer_projections.ResetCameraClippingRange()
|
||||
self.renderer_indicators.ResetCameraClippingRange()
|
||||
self.camera.SetClippingRange(1, 100000)
|
||||
self.vtk_widget.GetRenderWindow().Render()
|
||||
|
||||
def create_grid(self, size=100, spacing=10):
|
||||
# Create a vtkPoints object and store the points in it
|
||||
points = vtk.vtkPoints()
|
||||
|
||||
# Create lines
|
||||
lines = vtk.vtkCellArray()
|
||||
|
||||
# Create the grid
|
||||
for i in range(-size, size + 1, spacing):
|
||||
# X-direction line
|
||||
points.InsertNextPoint(i, -size, 0)
|
||||
points.InsertNextPoint(i, size, 0)
|
||||
line = vtk.vtkLine()
|
||||
line.GetPointIds().SetId(0, points.GetNumberOfPoints() - 2)
|
||||
line.GetPointIds().SetId(1, points.GetNumberOfPoints() - 1)
|
||||
lines.InsertNextCell(line)
|
||||
|
||||
# Y-direction line
|
||||
points.InsertNextPoint(-size, i, 0)
|
||||
points.InsertNextPoint(size, i, 0)
|
||||
line = vtk.vtkLine()
|
||||
line.GetPointIds().SetId(0, points.GetNumberOfPoints() - 2)
|
||||
line.GetPointIds().SetId(1, points.GetNumberOfPoints() - 1)
|
||||
lines.InsertNextCell(line)
|
||||
|
||||
# Create a polydata to store everything in
|
||||
grid = vtk.vtkPolyData()
|
||||
|
||||
# Add the points to the dataset
|
||||
grid.SetPoints(points)
|
||||
|
||||
# Add the lines to the dataset
|
||||
grid.SetLines(lines)
|
||||
|
||||
return grid
|
||||
|
||||
def on_receive_command(self, command):
|
||||
"""Calls the individual commands pressed in main"""
|
||||
print("Receive command: ", command)
|
||||
if command == "flip":
|
||||
self.clear_actors_projection()
|
||||
self.flip_toggle = not self.flip_toggle # Toggle the flag
|
||||
self.on_invert_normal()
|
||||
|
||||
@staticmethod
|
||||
def compute_normal_from_lines(line1, line2):
|
||||
vec1 = line1[1] - line1[0]
|
||||
vec2 = line2[1] - line2[0]
|
||||
normal = np.cross(vec1, vec2)
|
||||
print(normal)
|
||||
normal = normal / np.linalg.norm(normal)
|
||||
return normal
|
||||
|
||||
def load_interactor_mesh(self, edges, off_vector):
|
||||
# Create vtkPoints to store all points
|
||||
points = vtk.vtkPoints()
|
||||
|
||||
# Create vtkCellArray to store the lines
|
||||
lines = vtk.vtkCellArray()
|
||||
|
||||
for edge in edges:
|
||||
# Add points for this edge
|
||||
point_id1 = points.InsertNextPoint(edge[0])
|
||||
point_id2 = points.InsertNextPoint(edge[1])
|
||||
|
||||
# Create a line using the point IDs
|
||||
line = vtk.vtkLine()
|
||||
line.GetPointIds().SetId(0, point_id1)
|
||||
line.GetPointIds().SetId(1, point_id2)
|
||||
|
||||
# Add the line to the cell array
|
||||
lines.InsertNextCell(line)
|
||||
|
||||
# Create vtkPolyData to store the geometry
|
||||
polydata = vtk.vtkPolyData()
|
||||
polydata.SetPoints(points)
|
||||
polydata.SetLines(lines)
|
||||
|
||||
# Create a transform for mirroring across the y-axis
|
||||
matrix_transform = vtk.vtkTransform()
|
||||
|
||||
if self.local_matrix:
|
||||
print(self.local_matrix)
|
||||
matrix = vtk.vtkMatrix4x4()
|
||||
matrix.DeepCopy(self.local_matrix)
|
||||
matrix.Invert()
|
||||
matrix_transform.SetMatrix(matrix)
|
||||
#matrix_transform.Scale(1, 1, 1) # This mirrors across the y-axis
|
||||
|
||||
# Apply the matrix transform
|
||||
transformFilter = vtk.vtkTransformPolyDataFilter()
|
||||
transformFilter.SetInputData(polydata)
|
||||
transformFilter.SetTransform(matrix_transform)
|
||||
transformFilter.Update()
|
||||
|
||||
# Create and apply the offset transform
|
||||
offset_transform = vtk.vtkTransform()
|
||||
offset_transform.Translate(off_vector[0], off_vector[1], off_vector[2])
|
||||
|
||||
offsetFilter = vtk.vtkTransformPolyDataFilter()
|
||||
offsetFilter.SetInputConnection(transformFilter.GetOutputPort())
|
||||
offsetFilter.SetTransform(offset_transform)
|
||||
offsetFilter.Update()
|
||||
|
||||
# Create a mapper and actor
|
||||
mapper = vtk.vtkPolyDataMapper()
|
||||
mapper.SetInputConnection(offsetFilter.GetOutputPort())
|
||||
|
||||
actor = vtk.vtkActor()
|
||||
actor.SetMapper(mapper)
|
||||
actor.GetProperty().SetColor(1.0, 1.0, 1.0)
|
||||
actor.GetProperty().SetLineWidth(4) # Set line width
|
||||
|
||||
# Add the actor to the scene
|
||||
self.renderer.AddActor(actor)
|
||||
self.interactor_actors.append(actor)
|
||||
|
||||
mapper.Update()
|
||||
self.vtk_widget.GetRenderWindow().Render()
|
||||
|
||||
def render_from_points_direct_with_faces(self, vertices, faces, color=(0.1, 0.2, 0.8), line_width=2, point_size=5):
|
||||
"""Sketch Widget has inverted Y axiis therefore we invert y via scale here until fix"""
|
||||
|
||||
# Handle empty vertices or faces
|
||||
if len(vertices) == 0 or len(faces) == 0:
|
||||
print("Warning: No vertices or faces to render")
|
||||
return
|
||||
|
||||
points = vtk.vtkPoints()
|
||||
|
||||
# Validate vertices shape
|
||||
if vertices.ndim != 2 or vertices.shape[1] != 3:
|
||||
print(f"Warning: Invalid vertex shape {vertices.shape}. Expected Nx3.")
|
||||
return
|
||||
|
||||
# Validate faces shape
|
||||
if faces.ndim != 2 or faces.shape[1] != 3:
|
||||
print(f"Warning: Invalid face shape {faces.shape}. Expected Nx3.")
|
||||
return
|
||||
|
||||
# Use SetData with numpy array - ensure vertices are float32
|
||||
try:
|
||||
vertices_float = np.asarray(vertices, dtype=np.float32)
|
||||
vtk_array = numpy_to_vtk(vertices_float, deep=True)
|
||||
points.SetData(vtk_array)
|
||||
except Exception as e:
|
||||
print(f"Error converting vertices to VTK array: {e}")
|
||||
# Fallback: manually insert points
|
||||
for vertex in vertices:
|
||||
points.InsertNextPoint(vertex[0], vertex[1], vertex[2])
|
||||
|
||||
# Create a vtkCellArray to store the triangles
|
||||
triangles = vtk.vtkCellArray()
|
||||
num_vertices = len(vertices)
|
||||
|
||||
for i, face in enumerate(faces):
|
||||
# Validate face indices
|
||||
if (face[0] >= num_vertices or face[0] < 0 or
|
||||
face[1] >= num_vertices or face[1] < 0 or
|
||||
face[2] >= num_vertices or face[2] < 0):
|
||||
print(f"Warning: Invalid face indices {face} at index {i}. Skipping face.")
|
||||
continue
|
||||
|
||||
triangle = vtk.vtkTriangle()
|
||||
triangle.GetPointIds().SetId(0, int(face[0]))
|
||||
triangle.GetPointIds().SetId(1, int(face[1]))
|
||||
triangle.GetPointIds().SetId(2, int(face[2]))
|
||||
triangles.InsertNextCell(triangle)
|
||||
|
||||
# Check if we have any valid triangles
|
||||
if triangles.GetNumberOfCells() == 0:
|
||||
print("Warning: No valid triangles to render")
|
||||
return
|
||||
|
||||
# Create a polydata object
|
||||
polydata = vtk.vtkPolyData()
|
||||
polydata.SetPoints(points)
|
||||
polydata.SetPolys(triangles)
|
||||
|
||||
# Calculate normals
|
||||
normalGenerator = vtk.vtkPolyDataNormals()
|
||||
normalGenerator.SetInputData(polydata)
|
||||
normalGenerator.ComputePointNormalsOn()
|
||||
normalGenerator.ComputeCellNormalsOn()
|
||||
normalGenerator.Update()
|
||||
|
||||
# Safely get cell normals, with fallback if they're not available
|
||||
cell_normals = normalGenerator.GetOutput().GetCellData().GetNormals()
|
||||
if cell_normals:
|
||||
try:
|
||||
self.cell_normals = vtk_to_numpy(cell_normals)
|
||||
except Exception as e:
|
||||
print(f"Warning: Could not convert cell normals to numpy array: {e}")
|
||||
self.cell_normals = None
|
||||
else:
|
||||
print("Warning: No cell normals available")
|
||||
self.cell_normals = None
|
||||
|
||||
# Create a mapper and actor
|
||||
mapper = vtk.vtkPolyDataMapper()
|
||||
mapper.SetInputData(polydata)
|
||||
|
||||
actor = vtk.vtkActor()
|
||||
actor.SetMapper(mapper)
|
||||
actor.GetProperty().SetColor(color)
|
||||
actor.GetProperty().EdgeVisibilityOff()
|
||||
actor.GetProperty().SetLineWidth(line_width)
|
||||
actor.GetProperty().SetMetallic(1)
|
||||
actor.GetProperty().SetOpacity(0.8)
|
||||
actor.SetPickable(False)
|
||||
|
||||
self.renderer.AddActor(actor)
|
||||
self.body_actors_orig.append(actor)
|
||||
self.vtk_widget.GetRenderWindow().Render()
|
||||
|
||||
def clear_body_actors(self):
|
||||
for actor in self.body_actors_orig:
|
||||
self.renderer.RemoveActor(actor)
|
||||
|
||||
def visualize_matrix(self, matrix):
|
||||
points = vtk.vtkPoints()
|
||||
for i in range(4):
|
||||
for j in range(4):
|
||||
points.InsertNextPoint(matrix.GetElement(0, j),
|
||||
matrix.GetElement(1, j),
|
||||
matrix.GetElement(2, j))
|
||||
|
||||
polydata = vtk.vtkPolyData()
|
||||
polydata.SetPoints(points)
|
||||
|
||||
mapper = vtk.vtkPolyDataMapper()
|
||||
mapper.SetInputData(polydata)
|
||||
|
||||
actor = vtk.vtkActor()
|
||||
actor.SetMapper(mapper)
|
||||
actor.GetProperty().SetPointSize(5)
|
||||
|
||||
self.renderer.AddActor(actor)
|
||||
|
||||
def numpy_to_vtk(self, array, deep=True):
|
||||
"""Convert a numpy array to a vtk array."""
|
||||
vtk_array = vtk.vtkDoubleArray()
|
||||
vtk_array.SetNumberOfComponents(array.shape[1])
|
||||
vtk_array.SetNumberOfTuples(array.shape[0])
|
||||
|
||||
for i in range(array.shape[0]):
|
||||
for j in range(array.shape[1]):
|
||||
vtk_array.SetComponent(i, j, array[i, j])
|
||||
|
||||
return vtk_array
|
||||
|
||||
def get_points_and_edges_from_polydata(self, polydata) -> list:
|
||||
# Extract points
|
||||
points = {}
|
||||
vtk_points = polydata.GetPoints()
|
||||
for i in range(vtk_points.GetNumberOfPoints()):
|
||||
point = vtk_points.GetPoint(i)
|
||||
points[i] = np.array(point)
|
||||
|
||||
# Extract edges
|
||||
edges = []
|
||||
for i in range(polydata.GetNumberOfCells()):
|
||||
cell = polydata.GetCell(i)
|
||||
if cell.GetCellType() == vtk.VTK_LINE:
|
||||
point_ids = cell.GetPointIds()
|
||||
edge = (point_ids.GetId(0), point_ids.GetId(1))
|
||||
edges.append(edge)
|
||||
|
||||
return points, edges
|
||||
|
||||
def project_mesh_to_plane(self, input_mesh, normal, origin):
|
||||
# Create the projector
|
||||
projector = vtk.vtkProjectPointsToPlane()
|
||||
projector.SetInputData(input_mesh)
|
||||
projector.SetProjectionTypeToSpecifiedPlane()
|
||||
|
||||
# Set the normal and origin of the plane
|
||||
projector.SetNormal(normal)
|
||||
projector.SetOrigin(origin)
|
||||
|
||||
# Execute the projection
|
||||
projector.Update()
|
||||
|
||||
# Get the projected mesh
|
||||
projected_mesh = projector.GetOutput()
|
||||
return projected_mesh
|
||||
|
||||
def compute_2d_coordinates(self, projected_mesh, normal):
|
||||
# Normalize the normal vector
|
||||
normal = np.array(normal)
|
||||
normal = normal / np.linalg.norm(normal)
|
||||
|
||||
# Create a vtkTransform
|
||||
transform = vtk.vtkTransform()
|
||||
transform.PostMultiply() # This ensures transforms are applied in the order we specify
|
||||
|
||||
# Rotate so that the normal aligns with the Z-axis
|
||||
rotation_axis = np.cross(normal, [0, 0, 1])
|
||||
angle = np.arccos(np.dot(normal, [0, 0, 1])) * 180 / np.pi # Convert to degrees
|
||||
|
||||
if np.linalg.norm(rotation_axis) > 1e-6: # Check if rotation is needed
|
||||
transform.RotateWXYZ(angle, rotation_axis[0], rotation_axis[1], rotation_axis[2])
|
||||
|
||||
# Get the transformation matrix
|
||||
matrix = transform.GetMatrix()
|
||||
self.local_matrix = [matrix.GetElement(i, j) for i in range(4) for j in range(4)]
|
||||
|
||||
# Apply the transform to the polydata
|
||||
transformFilter = vtk.vtkTransformPolyDataFilter()
|
||||
transformFilter.SetInputData(projected_mesh)
|
||||
transformFilter.SetTransform(transform)
|
||||
transformFilter.Update()
|
||||
|
||||
# Get the transformed points
|
||||
transformed_polydata = transformFilter.GetOutput()
|
||||
points = transformed_polydata.GetPoints()
|
||||
|
||||
# Extract 2D coordinates
|
||||
xy_coordinates = []
|
||||
for i in range(points.GetNumberOfPoints()):
|
||||
point = points.GetPoint(i)
|
||||
xy_coordinates.append((point[0], point[1]))
|
||||
|
||||
return xy_coordinates
|
||||
|
||||
def compute_2d_coordinates_line(self, projected_mesh, normal):
|
||||
# Normalize the normal vector
|
||||
normal = np.array(normal)
|
||||
normal = normal / np.linalg.norm(normal)
|
||||
|
||||
# Create a vtkTransform
|
||||
transform = vtk.vtkTransform()
|
||||
transform.PostMultiply() # This ensures transforms are applied in the order we specify
|
||||
|
||||
# Rotate so that the normal aligns with the Z-axis
|
||||
rotation_axis = np.cross(normal, [0, 0, 1])
|
||||
angle = np.arccos(np.dot(normal, [0, 0, 1])) * 180 / np.pi # Convert to degrees
|
||||
|
||||
if np.linalg.norm(rotation_axis) > 1e-6: # Check if rotation is needed
|
||||
transform.RotateWXYZ(angle, rotation_axis[0], rotation_axis[1], rotation_axis[2])
|
||||
|
||||
# Get the transformation matrix
|
||||
matrix = transform.GetMatrix()
|
||||
self.local_matrix = [matrix.GetElement(i, j) for i in range(4) for j in range(4)]
|
||||
|
||||
# Apply the transform to the polydata
|
||||
transformFilter = vtk.vtkTransformPolyDataFilter()
|
||||
transformFilter.SetInputData(projected_mesh)
|
||||
transformFilter.SetTransform(transform)
|
||||
transformFilter.Update()
|
||||
|
||||
# Get the transformed points
|
||||
transformed_polydata = transformFilter.GetOutput()
|
||||
points = transformed_polydata.GetPoints()
|
||||
lines = transformed_polydata.GetLines()
|
||||
|
||||
# Extract 2D coordinates
|
||||
xy_coordinates = []
|
||||
|
||||
if points and lines:
|
||||
points_data = points.GetData()
|
||||
line_ids = vtk.vtkIdList()
|
||||
|
||||
# Loop through all the lines in the vtkCellArray
|
||||
lines.InitTraversal()
|
||||
while lines.GetNextCell(line_ids):
|
||||
line_coordinates = []
|
||||
for j in range(line_ids.GetNumberOfIds()):
|
||||
point_id = line_ids.GetId(j)
|
||||
point = points.GetPoint(point_id)
|
||||
line_coordinates.append((point[0], point[1])) # Only take x, y
|
||||
xy_coordinates.append(line_coordinates)
|
||||
|
||||
return xy_coordinates
|
||||
|
||||
|
||||
def compute_2d_coordinates_line_bak(self, line_source, normal):
|
||||
# Ensure the input is a vtkLineSource
|
||||
print("line", line_source)
|
||||
if not isinstance(line_source, vtk.vtkLineSource):
|
||||
raise ValueError("Input must be a vtkLineSource")
|
||||
|
||||
# Normalize the normal vector
|
||||
normal = np.array(normal)
|
||||
normal = normal / np.linalg.norm(normal)
|
||||
|
||||
# Create a vtkTransform
|
||||
transform = vtk.vtkTransform()
|
||||
transform.PostMultiply() # This ensures transforms are applied in the order we specify
|
||||
|
||||
# Rotate so that the normal aligns with the Z-axis
|
||||
rotation_axis = np.cross(normal, [0, 0, 1])
|
||||
angle = np.arccos(np.dot(normal, [0, 0, 1])) * 180 / np.pi # Convert to degrees
|
||||
|
||||
if np.linalg.norm(rotation_axis) > 1e-6: # Check if rotation is needed
|
||||
transform.RotateWXYZ(angle, rotation_axis[0], rotation_axis[1], rotation_axis[2])
|
||||
|
||||
# Get the transformation matrix
|
||||
matrix = transform.GetMatrix()
|
||||
local_matrix = [matrix.GetElement(i, j) for i in range(4) for j in range(4)]
|
||||
|
||||
# Get the polydata from the line source
|
||||
line_source.Update()
|
||||
polydata = line_source.GetOutput()
|
||||
|
||||
# Apply the transform to the polydata
|
||||
transform_filter = vtk.vtkTransformPolyDataFilter()
|
||||
transform_filter.SetInputData(polydata)
|
||||
transform_filter.SetTransform(transform)
|
||||
transform_filter.Update()
|
||||
|
||||
# Get the transformed points
|
||||
transformed_polydata = transform_filter.GetOutput()
|
||||
transformed_points = transformed_polydata.GetPoints()
|
||||
|
||||
# Extract 2D coordinates
|
||||
xy_coordinates = []
|
||||
for i in range(transformed_points.GetNumberOfPoints()):
|
||||
point = transformed_points.GetPoint(i)
|
||||
xy_coordinates.append((point[0], point[1]))
|
||||
|
||||
return xy_coordinates
|
||||
|
||||
def project_2d_to_3d(self, xy_coordinates, normal):
|
||||
# Normalize the normal vector
|
||||
normal = np.array(normal)
|
||||
normal = normal / np.linalg.norm(normal)
|
||||
|
||||
# Create a vtkTransform for the reverse transformation
|
||||
reverse_transform = vtk.vtkTransform()
|
||||
reverse_transform.PostMultiply() # This ensures transforms are applied in the order we specify
|
||||
|
||||
# Compute the rotation axis and angle (same as in compute_2d_coordinates)
|
||||
rotation_axis = np.cross(normal, [0, 0, 1])
|
||||
angle = np.arccos(np.dot(normal, [0, 0, 1])) * 180 / np.pi # Convert to degrees
|
||||
|
||||
if np.linalg.norm(rotation_axis) > 1e-6: # Check if rotation is needed
|
||||
# Apply the inverse rotation
|
||||
reverse_transform.RotateWXYZ(-angle, rotation_axis[0], rotation_axis[1], rotation_axis[2])
|
||||
|
||||
# Create vtkPoints to store the 2D points
|
||||
points_2d = vtk.vtkPoints()
|
||||
for x, y in xy_coordinates:
|
||||
points_2d.InsertNextPoint(x, y, 0) # Z-coordinate is 0 for 2D points
|
||||
|
||||
# Create a polydata with the 2D points
|
||||
polydata_2d = vtk.vtkPolyData()
|
||||
polydata_2d.SetPoints(points_2d)
|
||||
|
||||
# Apply the reverse transform to the polydata
|
||||
transform_filter = vtk.vtkTransformPolyDataFilter()
|
||||
transform_filter.SetInputData(polydata_2d)
|
||||
transform_filter.SetTransform(reverse_transform)
|
||||
transform_filter.Update()
|
||||
|
||||
# Get the transformed points (now in 3D)
|
||||
transformed_polydata = transform_filter.GetOutput()
|
||||
transformed_points = transformed_polydata.GetPoints()
|
||||
|
||||
# Extract 3D coordinates
|
||||
xyz_coordinates = []
|
||||
for i in range(transformed_points.GetNumberOfPoints()):
|
||||
point = transformed_points.GetPoint(i)
|
||||
xyz_coordinates.append((point[0], point[1], point[2]))
|
||||
|
||||
return xyz_coordinates
|
||||
|
||||
def add_normal_line(self, origin, normal, length=10.0, color=(1, 0, 0)):
|
||||
# Normalize the normal vector
|
||||
normal = np.array(normal)
|
||||
normal = normal / np.linalg.norm(normal)
|
||||
|
||||
# Calculate the end point
|
||||
end_point = origin + normal * length
|
||||
|
||||
# Create vtkPoints
|
||||
points = vtk.vtkPoints()
|
||||
points.InsertNextPoint(origin)
|
||||
points.InsertNextPoint(end_point)
|
||||
|
||||
# Create a line
|
||||
line = vtk.vtkLine()
|
||||
line.GetPointIds().SetId(0, 0)
|
||||
line.GetPointIds().SetId(1, 1)
|
||||
|
||||
# Create a cell array to store the line
|
||||
lines = vtk.vtkCellArray()
|
||||
lines.InsertNextCell(line)
|
||||
|
||||
# Create a polydata to store everything in
|
||||
polyData = vtk.vtkPolyData()
|
||||
polyData.SetPoints(points)
|
||||
polyData.SetLines(lines)
|
||||
|
||||
# Create mapper and actor
|
||||
mapper = vtk.vtkPolyDataMapper()
|
||||
mapper.SetInputData(polyData)
|
||||
|
||||
actor = vtk.vtkActor()
|
||||
actor.SetMapper(mapper)
|
||||
actor.GetProperty().SetColor(color)
|
||||
actor.GetProperty().SetLineWidth(2) # Adjust line width as needed
|
||||
|
||||
# Add to renderer
|
||||
self.renderer.AddActor(actor)
|
||||
self.vtk_widget.GetRenderWindow().Render()
|
||||
|
||||
return actor # Return the actor in case you need to remove or modify it later
|
||||
|
||||
def on_invert_normal(self):
|
||||
# Kippstufe für Normal flip
|
||||
if self.selected_normal is not None:
|
||||
self.clear_actors_normals()
|
||||
self.compute_projection(self.flip_toggle)
|
||||
|
||||
def on_click(self, obj, event):
|
||||
click_pos = self.interactor.GetEventPosition()
|
||||
|
||||
# Perform pick
|
||||
self.picker.Pick(click_pos[0], click_pos[1], 0, self.renderer)
|
||||
|
||||
# Get picked cell ID
|
||||
cell_id = self.picker.GetCellId()
|
||||
|
||||
if cell_id != -1:
|
||||
print(f"Picked cell ID: {cell_id}")
|
||||
|
||||
# Get the polydata and the picked cell
|
||||
polydata = self.picker.GetActor().GetMapper().GetInput()
|
||||
cell = polydata.GetCell(cell_id)
|
||||
|
||||
# Ensure it's a line
|
||||
if cell.GetCellType() == vtk.VTK_LINE:
|
||||
|
||||
# Get the two points of the line
|
||||
point_id1 = cell.GetPointId(0)
|
||||
point_id2 = cell.GetPointId(1)
|
||||
|
||||
proj_point1 = polydata.GetPoint(point_id1)
|
||||
proj_point2 = polydata.GetPoint(point_id2)
|
||||
|
||||
self.access_selected_points.append((proj_point1, proj_point2))
|
||||
|
||||
point1 = np.array(proj_point1)
|
||||
point2 = np.array(proj_point2)
|
||||
|
||||
#print(f"Line starts at: {point1}")
|
||||
#print(f"Line ends at: {point2}")
|
||||
|
||||
# Store this line for later use if needed
|
||||
self.selected_edges.append((point1, point2))
|
||||
|
||||
# Create a new vtkLineSource for the picked edge
|
||||
line_source = vtk.vtkLineSource()
|
||||
line_source.SetPoint1(point1)
|
||||
line_source.SetPoint2(point2)
|
||||
|
||||
self.selected_vtk_line.append(line_source)
|
||||
|
||||
# Create a mapper and actor for the picked edge
|
||||
edge_mapper = vtk.vtkPolyDataMapper()
|
||||
edge_mapper.SetInputConnection(line_source.GetOutputPort())
|
||||
|
||||
edge_actor = vtk.vtkActor()
|
||||
edge_actor.SetMapper(edge_mapper)
|
||||
edge_actor.GetProperty().SetColor(1.0, 0.0, 0.0) # Red color for picked edges
|
||||
edge_actor.GetProperty().SetLineWidth(5) # Make the line thicker
|
||||
|
||||
# Add the actor to the renderer and store it
|
||||
self.renderer_indicators.AddActor(edge_actor)
|
||||
self.picked_edge_actors.append(edge_actor)
|
||||
|
||||
if len(self.selected_edges) == 2:
|
||||
self.compute_projection(False)
|
||||
|
||||
if len(self.selected_edges) > 2:
|
||||
# Clear lists for selection
|
||||
self.selected_vtk_line.clear()
|
||||
self.selected_edges.clear()
|
||||
self.clear_edge_select()
|
||||
|
||||
# Clear Actors from view
|
||||
self.clear_actors_projection()
|
||||
self.clear_actors_sel_edges()
|
||||
self.clear_actors_normals()
|
||||
|
||||
|
||||
def find_origin_vertex(self, edge1, edge2):
|
||||
if edge1[0] == edge2[0]or edge1[0] == edge2[1]:
|
||||
return edge1[0]
|
||||
elif edge1[1] == edge2[0] or edge1[1] == edge2[1]:
|
||||
return edge1[1]
|
||||
else:
|
||||
return None # The edges don't share a vertex
|
||||
|
||||
def clear_edge_select(self ):
|
||||
# Clear selection after projection was succesful
|
||||
self.selected_edges = []
|
||||
self.selected_normal = []
|
||||
|
||||
def clear_actors_projection(self):
|
||||
"""Removes all actors that were used for projection"""
|
||||
for flat_mesh in self.projected_mesh_actors:
|
||||
self.renderer_projections.RemoveActor(flat_mesh)
|
||||
|
||||
def clear_actors_normals(self):
|
||||
for normals in self.displayed_normal_actors:
|
||||
self.renderer_indicators.RemoveActor(normals)
|
||||
|
||||
def clear_actors_sel_edges(self):
|
||||
for edge_line in self.picked_edge_actors:
|
||||
self.renderer_indicators.RemoveActor(edge_line)
|
||||
|
||||
def clear_actors_interactor(self):
|
||||
### Clear the outline of the mesh
|
||||
for interactor in self.interactor_actors:
|
||||
self.renderer.RemoveActor(interactor)
|
||||
|
||||
def compute_projection(self, direction_invert: bool = False):
|
||||
|
||||
# Compute the normal from the two selected edges )
|
||||
edge1 = self.selected_edges[0][1] - self.selected_edges[0][0]
|
||||
edge2 = self.selected_edges[1][1] - self.selected_edges[1][0]
|
||||
selected_normal = np.cross(edge1, edge2)
|
||||
selected_normal = selected_normal / np.linalg.norm(selected_normal)
|
||||
#print("Computed normal:", self.selected_normal)
|
||||
|
||||
# Invert the normal in local z if direction_invert is True
|
||||
if direction_invert:
|
||||
self.selected_normal = -selected_normal
|
||||
else:
|
||||
self.selected_normal = selected_normal
|
||||
|
||||
self.centroid = np.mean([point for edge in self.selected_edges for point in edge], axis=0)
|
||||
#self.centroid = self.find_origin_vertex(edge1, edge2)
|
||||
|
||||
# Draw the normal line
|
||||
normal_length = 50 # Adjust this value to change the length of the normal line
|
||||
normal_actor = self.add_normal_line(self.centroid, self.selected_normal, length=normal_length,
|
||||
color=(1, 0, 0))
|
||||
|
||||
polydata = self.picker.GetActor().GetMapper().GetInput()
|
||||
|
||||
projected_polydata = self.project_mesh_to_plane(polydata, self.selected_normal, self.centroid)
|
||||
|
||||
# Extract 2D coordinates
|
||||
self.project_tosketch_points = self.compute_2d_coordinates(projected_polydata, self.selected_normal)
|
||||
|
||||
# Green indicator mesh needs to be translated to xy point paris start end.
|
||||
self.project_tosketch_lines = self.compute_2d_coordinates_line(projected_polydata, self.selected_normal)
|
||||
|
||||
print("result", self.project_tosketch_lines)
|
||||
"""# Seperately rotate selected edges for drawing
|
||||
self.project_tosketch_lines.clear()
|
||||
for vtk_line in self.selected_vtk_line:
|
||||
proj_vtk_line = self.compute_2d_coordinates_line(vtk_line, self.selected_normal)
|
||||
self.project_tosketch_lines.append(proj_vtk_line)
|
||||
print("outgoing lines", self.project_tosketch_lines)"""
|
||||
|
||||
# Create a mapper and actor for the projected data
|
||||
mapper = vtk.vtkPolyDataMapper()
|
||||
mapper.SetInputData(projected_polydata)
|
||||
|
||||
# Projected mesh in green
|
||||
actor = vtk.vtkActor()
|
||||
actor.SetMapper(mapper)
|
||||
#actor.GetProperty().SetRenderLinesAsTubes(True)
|
||||
actor.GetProperty().SetColor(0.0, 1.0, 0.0) # Set color to green
|
||||
actor.GetProperty().SetLineWidth(4) # Set line width
|
||||
|
||||
self.renderer_indicators.AddActor(normal_actor)
|
||||
self.displayed_normal_actors.append(normal_actor)
|
||||
|
||||
self.renderer_projections.AddActor(actor)
|
||||
self.projected_mesh_actors.append(actor)
|
||||
|
||||
# Render the scene
|
||||
self.update_render()
|
||||
self.vtk_widget.GetRenderWindow().Render()
|
||||
|
||||
def start(self):
|
||||
self.interactor.Initialize()
|
||||
self.interactor.Start()
|
||||
|
||||
|
||||
class MainWindow(QtWidgets.QMainWindow):
|
||||
def __init__(self, parent=None):
|
||||
super().__init__(parent)
|
||||
self.vtk_widget = VTKWidget()
|
||||
self.setCentralWidget(self.vtk_widget)
|
||||
self.setWindowTitle("VTK Mesh Viewer")
|
||||
self.vtk_widget.create_cube_mesh()
|
||||
self.show()
|
||||
self.vtk_widget.start()
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
app = QtWidgets.QApplication(sys.argv)
|
||||
window = MainWindow()
|
||||
sys.exit(app.exec())
|
||||
@@ -1,337 +0,0 @@
|
||||
def are_coplanar(self, normal1, normal2, point1, point2, tolerance=1e-6):
|
||||
# Check if normals are parallel
|
||||
if np.abs(np.dot(normal1, normal2)) < 1 - tolerance:
|
||||
return False
|
||||
|
||||
# Check if points lie on the same plane
|
||||
diff = point2 - point1
|
||||
return np.abs(np.dot(diff, normal1)) < tolerance
|
||||
|
||||
|
||||
def merge_coplanar_triangles(self, polydata):
|
||||
# Compute normals
|
||||
normalGenerator = vtk.vtkPolyDataNormals()
|
||||
normalGenerator.SetInputData(polydata)
|
||||
normalGenerator.ComputePointNormalsOff()
|
||||
normalGenerator.ComputeCellNormalsOn()
|
||||
normalGenerator.Update()
|
||||
|
||||
mesh = normalGenerator.GetOutput()
|
||||
n_cells = mesh.GetNumberOfCells()
|
||||
|
||||
# Create a map to store merged triangles
|
||||
merged = {}
|
||||
|
||||
for i in range(n_cells):
|
||||
if i in merged:
|
||||
continue
|
||||
|
||||
cell = mesh.GetCell(i)
|
||||
normal = np.array(mesh.GetCellData().GetNormals().GetTuple(i))
|
||||
point = np.array(cell.GetPoints().GetPoint(0))
|
||||
|
||||
merged[i] = [i]
|
||||
|
||||
for j in range(i + 1, n_cells):
|
||||
if j in merged:
|
||||
continue
|
||||
|
||||
cell_j = mesh.GetCell(j)
|
||||
normal_j = np.array(mesh.GetCellData().GetNormals().GetTuple(j))
|
||||
point_j = np.array(cell_j.GetPoints().GetPoint(0))
|
||||
|
||||
if self.are_coplanar(normal, normal_j, point, point_j):
|
||||
merged[i].append(j)
|
||||
|
||||
# Create new polygons
|
||||
new_polygons = vtk.vtkCellArray()
|
||||
for group in merged.values():
|
||||
if len(group) > 1:
|
||||
polygon = vtk.vtkPolygon()
|
||||
points = set()
|
||||
for idx in group:
|
||||
cell = mesh.GetCell(idx)
|
||||
for j in range(3):
|
||||
point_id = cell.GetPointId(j)
|
||||
points.add(point_id)
|
||||
polygon.GetPointIds().SetNumberOfIds(len(points))
|
||||
for j, point_id in enumerate(points):
|
||||
polygon.GetPointIds().SetId(j, point_id)
|
||||
new_polygons.InsertNextCell(polygon)
|
||||
else:
|
||||
new_polygons.InsertNextCell(mesh.GetCell(group[0]))
|
||||
|
||||
# Create new polydata
|
||||
new_polydata = vtk.vtkPolyData()
|
||||
new_polydata.SetPoints(mesh.GetPoints())
|
||||
new_polydata.SetPolys(new_polygons)
|
||||
|
||||
return new_polydata
|
||||
|
||||
|
||||
def create_cube_mesh(self):
|
||||
# cube_source = vtk.vtkSuperquadricSource()
|
||||
|
||||
reader = vtk.vtkSTLReader()
|
||||
reader.SetFileName("case.stl") # Replace with your mesh file path
|
||||
reader.Update()
|
||||
|
||||
featureEdges = vtk.vtkFeatureEdges()
|
||||
featureEdges.SetInputConnection(reader.GetOutputPort())
|
||||
featureEdges.BoundaryEdgesOn()
|
||||
featureEdges.FeatureEdgesOn()
|
||||
featureEdges.ManifoldEdgesOff()
|
||||
featureEdges.NonManifoldEdgesOff()
|
||||
featureEdges.Update()
|
||||
|
||||
# print(cube_source)
|
||||
mapper = vtk.vtkPolyDataMapper()
|
||||
mapper.SetInputConnection(reader.GetOutputPort())
|
||||
actor = vtk.vtkActor()
|
||||
actor.SetMapper(mapper)
|
||||
self.renderer.AddActor(actor)
|
||||
|
||||
mapper_edge = vtk.vtkPolyDataMapper()
|
||||
mapper_edge.SetInputConnection(featureEdges.GetOutputPort())
|
||||
actor = vtk.vtkActor()
|
||||
actor.SetMapper(mapper_edge)
|
||||
self.renderer.AddActor(actor)
|
||||
|
||||
|
||||
def simplify_mesh(self, input_mesh, target_reduction):
|
||||
# Create the quadric decimation filter
|
||||
decimate = vtk.vtkDecimatePro()
|
||||
decimate.SetInputData(input_mesh)
|
||||
|
||||
# Set the reduction factor (0 to 1, where 1 means maximum reduction)
|
||||
decimate.SetTargetReduction(target_reduction)
|
||||
|
||||
# Optional: Preserve topology (if needed)
|
||||
decimate.PreserveTopologyOn()
|
||||
|
||||
# Perform the decimation
|
||||
decimate.Update()
|
||||
|
||||
return decimate.GetOutput()
|
||||
|
||||
|
||||
def combine_coplanar_faces(self, input_polydata, tolerance=0.001):
|
||||
# Clean the polydata to merge duplicate points
|
||||
clean = vtk.vtkCleanPolyData()
|
||||
clean.SetInputData(input_polydata)
|
||||
clean.SetTolerance(tolerance)
|
||||
clean.Update()
|
||||
|
||||
# Generate normals and merge coplanar polygons
|
||||
normals = vtk.vtkPolyDataNormals()
|
||||
normals.SetInputConnection(clean.GetOutputPort())
|
||||
normals.SplittingOff() # Disable splitting of sharp edges
|
||||
normals.ConsistencyOn() # Ensure consistent polygon ordering
|
||||
normals.AutoOrientNormalsOn() # Automatically orient normals
|
||||
normals.ComputePointNormalsOff() # We only need face normals
|
||||
normals.ComputeCellNormalsOn() # Compute cell normals
|
||||
normals.Update()
|
||||
|
||||
return normals.GetOutput()
|
||||
|
||||
|
||||
def poisson_reconstruction(self, points):
|
||||
# Create a polydata object from points
|
||||
point_polydata = vtk.vtkPolyData()
|
||||
point_polydata.SetPoints(points)
|
||||
|
||||
# Create a surface reconstruction filter
|
||||
surf = vtk.vtkSurfaceReconstructionFilter()
|
||||
surf.SetInputData(point_polydata)
|
||||
surf.Update()
|
||||
|
||||
# Create a contour filter to extract the surface
|
||||
cf = vtk.vtkContourFilter()
|
||||
cf.SetInputConnection(surf.GetOutputPort())
|
||||
cf.SetValue(0, 0.0)
|
||||
cf.Update()
|
||||
|
||||
# Reverse normals
|
||||
reverse = vtk.vtkReverseSense()
|
||||
reverse.SetInputConnection(cf.GetOutputPort())
|
||||
reverse.ReverseCellsOn()
|
||||
reverse.ReverseNormalsOn()
|
||||
reverse.Update()
|
||||
|
||||
return reverse.GetOutput()
|
||||
|
||||
|
||||
def create_simplified_outline(self, polydata):
|
||||
featureEdges = vtk.vtkFeatureEdges()
|
||||
featureEdges.SetInputData(polydata)
|
||||
featureEdges.BoundaryEdgesOn()
|
||||
featureEdges.FeatureEdgesOn()
|
||||
featureEdges.ManifoldEdgesOff()
|
||||
featureEdges.NonManifoldEdgesOff()
|
||||
featureEdges.Update()
|
||||
|
||||
"""# 3. Clean the edges to merge duplicate points
|
||||
cleaner = vtk.vtkCleanPolyData()
|
||||
cleaner.SetInputConnection(feature_edges.GetOutputPort())
|
||||
cleaner.Update()
|
||||
|
||||
# 4. Optional: Smooth the outline
|
||||
smooth = vtk.vtkSmoothPolyDataFilter()
|
||||
smooth.SetInputConnection(cleaner.GetOutputPort())
|
||||
smooth.SetNumberOfIterations(15)
|
||||
smooth.SetRelaxationFactor(0.1)
|
||||
smooth.FeatureEdgeSmoothingOff()
|
||||
smooth.BoundarySmoothingOn()
|
||||
smooth.Update()"""
|
||||
|
||||
return featureEdges
|
||||
|
||||
|
||||
def render_from_points_direct_with_faces(self, vertices, faces):
|
||||
points = vtk.vtkPoints()
|
||||
for i in range(vertices.shape[0]):
|
||||
points.InsertNextPoint(vertices[i])
|
||||
|
||||
# Create a vtkCellArray to store the triangles
|
||||
triangles = vtk.vtkCellArray()
|
||||
for i in range(faces.shape[0]):
|
||||
triangle = vtk.vtkTriangle()
|
||||
triangle.GetPointIds().SetId(0, faces[i, 0])
|
||||
triangle.GetPointIds().SetId(1, faces[i, 1])
|
||||
triangle.GetPointIds().SetId(2, faces[i, 2])
|
||||
triangles.InsertNextCell(triangle)
|
||||
|
||||
"""vtk_points = vtk.vtkPoints()
|
||||
for point in points:
|
||||
vtk_points.InsertNextPoint(point)
|
||||
|
||||
# Create a vtkCellArray to store the triangles
|
||||
triangles = vtk.vtkCellArray()
|
||||
|
||||
# Assuming points are organized as triplets forming triangles
|
||||
for i in range(0, len(points), 3):
|
||||
triangle = vtk.vtkTriangle()
|
||||
triangle.GetPointIds().SetId(0, i)
|
||||
triangle.GetPointIds().SetId(1, i + 1)
|
||||
triangle.GetPointIds().SetId(2, i + 2)
|
||||
triangles.InsertNextCell(triangle)"""
|
||||
|
||||
# Create a polydata object
|
||||
polydata = vtk.vtkPolyData()
|
||||
polydata.SetPoints(points)
|
||||
polydata.SetPolys(triangles)
|
||||
|
||||
# Calculate normals
|
||||
normalGenerator = vtk.vtkPolyDataNormals()
|
||||
normalGenerator.SetInputData(polydata)
|
||||
normalGenerator.ComputePointNormalsOn()
|
||||
normalGenerator.ComputeCellNormalsOn()
|
||||
normalGenerator.Update()
|
||||
|
||||
self.cell_normals = vtk_to_numpy(normalGenerator.GetOutput().GetCellData().GetNormals())
|
||||
|
||||
# merged_polydata = self.merge_coplanar_triangles(polydata)
|
||||
|
||||
# Create a mapper and actor
|
||||
mapper = vtk.vtkPolyDataMapper()
|
||||
mapper.SetInputData(polydata)
|
||||
|
||||
actor = vtk.vtkActor()
|
||||
actor.SetMapper(mapper)
|
||||
actor.GetProperty().SetColor(1, 1, 1) # Set color (white in this case)
|
||||
actor.GetProperty().EdgeVisibilityOn() # Show edges
|
||||
actor.GetProperty().SetLineWidth(2) # Set line width
|
||||
|
||||
feature_edges = self.create_simplified_outline(polydata)
|
||||
|
||||
# Create a mapper for the feature edges
|
||||
edge_mapper = vtk.vtkPolyDataMapper()
|
||||
# Already wiht output
|
||||
edge_mapper.SetInputConnection(feature_edges.GetOutputPort())
|
||||
|
||||
# Create an actor for the feature edges
|
||||
edge_actor = vtk.vtkActor()
|
||||
edge_actor.SetMapper(edge_mapper)
|
||||
|
||||
# Set the properties of the edge actor
|
||||
edge_actor.GetProperty().SetColor(1, 0, 0) # Set color (red in this case)
|
||||
edge_actor.GetProperty().SetLineWidth(2) # Set line width
|
||||
|
||||
# Optionally, if you want to keep the original mesh visible:
|
||||
# (assuming you have the original mesh mapper and actor set up)
|
||||
self.renderer.AddActor(actor) # Add the original mesh actor
|
||||
# Add the edge actor to the renderer
|
||||
self.renderer.AddActor(edge_actor)
|
||||
|
||||
# Force an update of the pipeline
|
||||
mapper.Update()
|
||||
self.vtk_widget.GetRenderWindow().Render()
|
||||
|
||||
"""# Print statistics
|
||||
print(f"Original points: {len(points)}")
|
||||
print(f"Number of triangles: {triangles.GetNumberOfCells()}")
|
||||
print(f"Final number of points: {normals.GetOutput().GetNumberOfPoints()}")
|
||||
print(f"Final number of cells: {normals.GetOutput().GetNumberOfCells()}")"""
|
||||
|
||||
|
||||
def render_from_points_direct(self, points):
|
||||
### Rendermethod for SDF mesh (output)
|
||||
# Create a vtkPoints object and store the points in it
|
||||
vtk_points = vtk.vtkPoints()
|
||||
for point in points:
|
||||
vtk_points.InsertNextPoint(point)
|
||||
|
||||
# Create a polydata object
|
||||
point_polydata = vtk.vtkPolyData()
|
||||
point_polydata.SetPoints(vtk_points)
|
||||
|
||||
# Surface reconstruction
|
||||
surf = vtk.vtkSurfaceReconstructionFilter()
|
||||
surf.SetInputData(point_polydata)
|
||||
surf.Update()
|
||||
|
||||
# Create a contour filter to extract the surface
|
||||
cf = vtk.vtkContourFilter()
|
||||
cf.SetInputConnection(surf.GetOutputPort())
|
||||
cf.SetValue(0, 0.0)
|
||||
cf.Update()
|
||||
|
||||
# Reverse the normals
|
||||
reverse = vtk.vtkReverseSense()
|
||||
reverse.SetInputConnection(cf.GetOutputPort())
|
||||
reverse.ReverseCellsOn()
|
||||
reverse.ReverseNormalsOn()
|
||||
reverse.Update()
|
||||
|
||||
# Get the reconstructed mesh
|
||||
reconstructed_mesh = reverse.GetOutput()
|
||||
|
||||
"""# Simplify the mesh
|
||||
target_reduction = 1 # Adjust this value as needed
|
||||
simplified_mesh = self.simplify_mesh(reconstructed_mesh, target_reduction)
|
||||
|
||||
combinded_faces = self.combine_coplanar_faces(simplified_mesh, 0.001)"""
|
||||
|
||||
# Create a mapper and actor for the simplified mesh
|
||||
mapper = vtk.vtkPolyDataMapper()
|
||||
mapper.SetInputData(reconstructed_mesh)
|
||||
|
||||
actor = vtk.vtkActor()
|
||||
actor.SetMapper(mapper)
|
||||
actor.GetProperty().SetColor(1, 1, 1) # Set color (white in this case)
|
||||
actor.GetProperty().EdgeVisibilityOn() # Show edges
|
||||
actor.GetProperty().SetLineWidth(2) # Set line width
|
||||
|
||||
# Add the actor to the renderer
|
||||
self.renderer.AddActor(actor)
|
||||
|
||||
# Force an update of the pipeline
|
||||
# mapper.Update()
|
||||
self.vtk_widget.GetRenderWindow().Render()
|
||||
|
||||
# Print statistics
|
||||
print(f"Original points: {len(points)}")
|
||||
print(
|
||||
f"Reconstructed mesh: {reconstructed_mesh.GetNumberOfPoints()} points, {reconstructed_mesh.GetNumberOfCells()} cells")
|
||||
"""print(
|
||||
f"Simplified mesh: {simplified_mesh.GetNumberOfPoints()} points, {simplified_mesh.GetNumberOfCells()} cells")"""
|
||||
@@ -1,111 +0,0 @@
|
||||
import sys
|
||||
|
||||
import numpy as np
|
||||
import pyvista as pv
|
||||
from pyvista.plotting.opts import ElementType
|
||||
from pyvistaqt import QtInteractor
|
||||
from PySide6.QtWidgets import QApplication, QMainWindow, QVBoxLayout, QWidget
|
||||
|
||||
|
||||
class PyVistaWidget(QWidget):
|
||||
def __init__(self, parent=None):
|
||||
super().__init__(parent)
|
||||
|
||||
# Create the PyVista plotter
|
||||
self.plotter = QtInteractor(self)
|
||||
self.plotter.background_color = "darkgray"
|
||||
|
||||
# Create a layout and add the PyVista widget
|
||||
layout = QVBoxLayout()
|
||||
layout.addWidget(self.plotter.interactor)
|
||||
self.setLayout(layout)
|
||||
|
||||
# Set up the picker
|
||||
#self.plotter.enable_cell_picking(callback=self.on_cell_pick, show=True)
|
||||
self.plotter.enable_element_picking(callback=self.on_cell_pick, show=True, mode="face", left_clicking=True)
|
||||
|
||||
def on_cell_pick(self, element):
|
||||
if element is not None:
|
||||
mesh = self.plotter.mesh # Get the current mesh
|
||||
print(mesh)
|
||||
print(element)
|
||||
|
||||
"""# Get the face data
|
||||
face = mesh.extract_cells(element)
|
||||
|
||||
# Compute face normal
|
||||
face.compute_normals(cell_normals=True, inplace=True)
|
||||
normal = face.cell_data['Normals'][0]
|
||||
|
||||
# Get the points of the face
|
||||
points = face.points
|
||||
|
||||
print(f"Picked face ID: {face_id}")
|
||||
print(f"Face normal: {normal}")
|
||||
print("Face points:")
|
||||
for point in points:
|
||||
print(point)"""
|
||||
else:
|
||||
print("No face was picked or the picked element is not a face.")
|
||||
def create_simplified_outline(self, mesh, camera):
|
||||
# Project 3D to 2D
|
||||
points_2d = self.plotter.map_to_2d(mesh.points)
|
||||
|
||||
# Detect silhouette edges (simplified approach)
|
||||
edges = mesh.extract_feature_edges(feature_angle=90, boundary_edges=False, non_manifold_edges=False)
|
||||
|
||||
# Project edges to 2D
|
||||
edge_points_2d = self.plotter.map_to_2d(edges.points)
|
||||
|
||||
# Create 2D outline
|
||||
self.plotter.add_lines(edge_points_2d, color='black', width=2)
|
||||
self.plotter.render()
|
||||
|
||||
def mesh_from_points(self, points):
|
||||
# Convert points to numpy array if not already
|
||||
points = np.array(points)
|
||||
|
||||
# Create faces array
|
||||
num_triangles = len(points) // 3
|
||||
faces = np.arange(len(points)).reshape(num_triangles, 3)
|
||||
faces = np.column_stack((np.full(num_triangles, 3), faces)) # Add 3 as first column
|
||||
|
||||
# Create PyVista PolyData
|
||||
mesh = pv.PolyData(points, faces)
|
||||
|
||||
# Optional: Merge duplicate points
|
||||
mesh = mesh.clean()
|
||||
|
||||
# Optional: Compute normals
|
||||
mesh = mesh.compute_normals(point_normals=False, cell_normals=True, consistent_normals=True)
|
||||
edges = mesh.extract_feature_edges(30, non_manifold_edges=False)
|
||||
|
||||
# Clear any existing meshes
|
||||
self.plotter.clear()
|
||||
|
||||
# Add the mesh to the plotter
|
||||
self.plotter.add_mesh(mesh, pickable=True, color='white', show_edges=True, line_width=2, pbr=True, metallic=0.8, roughness=0.1, diffuse=1)
|
||||
self.plotter.add_mesh(edges, color="red", line_width=10)
|
||||
|
||||
# Reset the camera to fit the new mesh
|
||||
self.plotter.reset_camera()
|
||||
|
||||
# Update the render window
|
||||
self.plotter.update()
|
||||
|
||||
# Print statistics
|
||||
print(f"Original points: {len(points)}")
|
||||
print(f"Number of triangles: {num_triangles}")
|
||||
print(f"Final number of points: {mesh.n_points}")
|
||||
print(f"Final number of cells: {mesh.n_cells}")
|
||||
|
||||
|
||||
class MainWindow(QMainWindow):
|
||||
def __init__(self):
|
||||
super().__init__()
|
||||
self.setWindowTitle("PyVista in PySide6")
|
||||
self.setGeometry(100, 100, 800, 600)
|
||||
|
||||
|
||||
|
||||
|
||||
@@ -0,0 +1,948 @@
|
||||
# -*- coding: utf-8 -*-
|
||||
|
||||
################################################################################
|
||||
## Form generated from reading UI file 'gui.ui'
|
||||
##
|
||||
## Created by: Qt User Interface Compiler version 6.10.2
|
||||
##
|
||||
## WARNING! All changes made in this file will be lost when recompiling UI file!
|
||||
################################################################################
|
||||
|
||||
from PySide6.QtCore import (QCoreApplication, QDate, QDateTime, QLocale,
|
||||
QMetaObject, QObject, QPoint, QRect,
|
||||
QSize, QTime, QUrl, Qt)
|
||||
from PySide6.QtGui import (QAction, QBrush, QColor, QConicalGradient,
|
||||
QCursor, QFont, QFontDatabase, QGradient,
|
||||
QIcon, QImage, QKeySequence, QLinearGradient,
|
||||
QPainter, QPalette, QPixmap, QRadialGradient,
|
||||
QTransform)
|
||||
from PySide6.QtWidgets import (QApplication, QFrame, QGridLayout, QGroupBox,
|
||||
QHBoxLayout, QLabel, QListWidget, QListWidgetItem,
|
||||
QMainWindow, QMenu, QMenuBar, QPushButton,
|
||||
QSizePolicy, QSpinBox, QStatusBar, QTabWidget,
|
||||
QTextEdit, QVBoxLayout, QWidget)
|
||||
|
||||
class Ui_fluencyCAD(object):
|
||||
def setupUi(self, fluencyCAD):
|
||||
if not fluencyCAD.objectName():
|
||||
fluencyCAD.setObjectName(u"fluencyCAD")
|
||||
fluencyCAD.resize(2551, 1265)
|
||||
sizePolicy = QSizePolicy(QSizePolicy.Policy.Preferred, QSizePolicy.Policy.Preferred)
|
||||
sizePolicy.setHorizontalStretch(0)
|
||||
sizePolicy.setVerticalStretch(0)
|
||||
sizePolicy.setHeightForWidth(fluencyCAD.sizePolicy().hasHeightForWidth())
|
||||
fluencyCAD.setSizePolicy(sizePolicy)
|
||||
self.actionNew_Project = QAction(fluencyCAD)
|
||||
self.actionNew_Project.setObjectName(u"actionNew_Project")
|
||||
self.actionOpen_Project = QAction(fluencyCAD)
|
||||
self.actionOpen_Project.setObjectName(u"actionOpen_Project")
|
||||
self.actionSave_Project = QAction(fluencyCAD)
|
||||
self.actionSave_Project.setObjectName(u"actionSave_Project")
|
||||
self.actionSave_Project_As = QAction(fluencyCAD)
|
||||
self.actionSave_Project_As.setObjectName(u"actionSave_Project_As")
|
||||
self.actionImport_File = QAction(fluencyCAD)
|
||||
self.actionImport_File.setObjectName(u"actionImport_File")
|
||||
self.actionExport_Step = QAction(fluencyCAD)
|
||||
self.actionExport_Step.setObjectName(u"actionExport_Step")
|
||||
self.actionExport_Iges = QAction(fluencyCAD)
|
||||
self.actionExport_Iges.setObjectName(u"actionExport_Iges")
|
||||
self.actionExport_Stl = QAction(fluencyCAD)
|
||||
self.actionExport_Stl.setObjectName(u"actionExport_Stl")
|
||||
self.actionExit = QAction(fluencyCAD)
|
||||
self.actionExit.setObjectName(u"actionExit")
|
||||
self.centralwidget = QWidget(fluencyCAD)
|
||||
self.centralwidget.setObjectName(u"centralwidget")
|
||||
self.gridLayout = QGridLayout(self.centralwidget)
|
||||
self.gridLayout.setObjectName(u"gridLayout")
|
||||
self.groupBox_5 = QGroupBox(self.centralwidget)
|
||||
self.groupBox_5.setObjectName(u"groupBox_5")
|
||||
sizePolicy.setHeightForWidth(self.groupBox_5.sizePolicy().hasHeightForWidth())
|
||||
self.groupBox_5.setSizePolicy(sizePolicy)
|
||||
self.gridLayout_11 = QGridLayout(self.groupBox_5)
|
||||
self.gridLayout_11.setObjectName(u"gridLayout_11")
|
||||
self.gridLayout_11.setContentsMargins(12, 12, 12, 12)
|
||||
self.label = QLabel(self.groupBox_5)
|
||||
self.label.setObjectName(u"label")
|
||||
|
||||
self.gridLayout_11.addWidget(self.label, 5, 0, 1, 1)
|
||||
|
||||
self.pb_snap_vert = QPushButton(self.groupBox_5)
|
||||
self.pb_snap_vert.setObjectName(u"pb_snap_vert")
|
||||
self.pb_snap_vert.setCheckable(True)
|
||||
self.pb_snap_vert.setAutoExclusive(False)
|
||||
|
||||
self.gridLayout_11.addWidget(self.pb_snap_vert, 2, 1, 1, 1)
|
||||
|
||||
self.line_2 = QFrame(self.groupBox_5)
|
||||
self.line_2.setObjectName(u"line_2")
|
||||
self.line_2.setFrameShape(QFrame.Shape.HLine)
|
||||
self.line_2.setFrameShadow(QFrame.Shadow.Sunken)
|
||||
|
||||
self.gridLayout_11.addWidget(self.line_2, 4, 0, 1, 2)
|
||||
|
||||
self.label_2 = QLabel(self.groupBox_5)
|
||||
self.label_2.setObjectName(u"label_2")
|
||||
|
||||
self.gridLayout_11.addWidget(self.label_2, 5, 1, 1, 1)
|
||||
|
||||
self.spinbox_snap_distance = QSpinBox(self.groupBox_5)
|
||||
self.spinbox_snap_distance.setObjectName(u"spinbox_snap_distance")
|
||||
self.spinbox_snap_distance.setMaximum(30)
|
||||
self.spinbox_snap_distance.setValue(10)
|
||||
|
||||
self.gridLayout_11.addWidget(self.spinbox_snap_distance, 6, 0, 1, 1)
|
||||
|
||||
self.pushButton_7 = QPushButton(self.groupBox_5)
|
||||
self.pushButton_7.setObjectName(u"pushButton_7")
|
||||
self.pushButton_7.setCheckable(True)
|
||||
self.pushButton_7.setAutoExclusive(False)
|
||||
|
||||
self.gridLayout_11.addWidget(self.pushButton_7, 3, 0, 1, 1)
|
||||
|
||||
self.pb_snap_horiz = QPushButton(self.groupBox_5)
|
||||
self.pb_snap_horiz.setObjectName(u"pb_snap_horiz")
|
||||
self.pb_snap_horiz.setCheckable(True)
|
||||
self.pb_snap_horiz.setAutoExclusive(False)
|
||||
|
||||
self.gridLayout_11.addWidget(self.pb_snap_horiz, 2, 0, 1, 1)
|
||||
|
||||
self.spinbox_angle_steps = QSpinBox(self.groupBox_5)
|
||||
self.spinbox_angle_steps.setObjectName(u"spinbox_angle_steps")
|
||||
self.spinbox_angle_steps.setMaximum(180)
|
||||
self.spinbox_angle_steps.setValue(15)
|
||||
|
||||
self.gridLayout_11.addWidget(self.spinbox_angle_steps, 6, 1, 1, 1)
|
||||
|
||||
self.pushButton_8 = QPushButton(self.groupBox_5)
|
||||
self.pushButton_8.setObjectName(u"pushButton_8")
|
||||
self.pushButton_8.setCheckable(True)
|
||||
self.pushButton_8.setAutoExclusive(False)
|
||||
|
||||
self.gridLayout_11.addWidget(self.pushButton_8, 0, 0, 1, 1)
|
||||
|
||||
self.pb_snap_midp = QPushButton(self.groupBox_5)
|
||||
self.pb_snap_midp.setObjectName(u"pb_snap_midp")
|
||||
self.pb_snap_midp.setCheckable(True)
|
||||
self.pb_snap_midp.setAutoExclusive(False)
|
||||
|
||||
self.gridLayout_11.addWidget(self.pb_snap_midp, 0, 1, 1, 1)
|
||||
|
||||
self.pb_snap_angle = QPushButton(self.groupBox_5)
|
||||
self.pb_snap_angle.setObjectName(u"pb_snap_angle")
|
||||
self.pb_snap_angle.setCheckable(True)
|
||||
self.pb_snap_angle.setAutoExclusive(False)
|
||||
|
||||
self.gridLayout_11.addWidget(self.pb_snap_angle, 3, 1, 1, 1)
|
||||
|
||||
|
||||
self.gridLayout.addWidget(self.groupBox_5, 3, 0, 1, 1)
|
||||
|
||||
self.groupBox_4 = QGroupBox(self.centralwidget)
|
||||
self.groupBox_4.setObjectName(u"groupBox_4")
|
||||
self.groupBox_4.setMaximumSize(QSize(200, 16777215))
|
||||
self.gridLayout_9 = QGridLayout(self.groupBox_4)
|
||||
self.gridLayout_9.setObjectName(u"gridLayout_9")
|
||||
self.pushButton_2 = QPushButton(self.groupBox_4)
|
||||
self.pushButton_2.setObjectName(u"pushButton_2")
|
||||
|
||||
self.gridLayout_9.addWidget(self.pushButton_2, 0, 0, 1, 1)
|
||||
|
||||
self.pb_export_iges = QPushButton(self.groupBox_4)
|
||||
self.pb_export_iges.setObjectName(u"pb_export_iges")
|
||||
|
||||
self.gridLayout_9.addWidget(self.pb_export_iges, 2, 0, 1, 1)
|
||||
|
||||
self.pb_export_step = QPushButton(self.groupBox_4)
|
||||
self.pb_export_step.setObjectName(u"pb_export_step")
|
||||
|
||||
self.gridLayout_9.addWidget(self.pb_export_step, 0, 1, 1, 1)
|
||||
|
||||
|
||||
self.gridLayout.addWidget(self.groupBox_4, 1, 3, 1, 1)
|
||||
|
||||
self.InputTab = QTabWidget(self.centralwidget)
|
||||
self.InputTab.setObjectName(u"InputTab")
|
||||
sizePolicy.setHeightForWidth(self.InputTab.sizePolicy().hasHeightForWidth())
|
||||
self.InputTab.setSizePolicy(sizePolicy)
|
||||
self.sketch_tab = QWidget()
|
||||
self.sketch_tab.setObjectName(u"sketch_tab")
|
||||
self.verticalLayout_4 = QVBoxLayout(self.sketch_tab)
|
||||
self.verticalLayout_4.setObjectName(u"verticalLayout_4")
|
||||
self.InputTab.addTab(self.sketch_tab, "")
|
||||
self.code_tab = QWidget()
|
||||
self.code_tab.setObjectName(u"code_tab")
|
||||
self.verticalLayout = QVBoxLayout(self.code_tab)
|
||||
self.verticalLayout.setObjectName(u"verticalLayout")
|
||||
self.textEdit = QTextEdit(self.code_tab)
|
||||
self.textEdit.setObjectName(u"textEdit")
|
||||
|
||||
self.verticalLayout.addWidget(self.textEdit)
|
||||
|
||||
self.groupBox_7 = QGroupBox(self.code_tab)
|
||||
self.groupBox_7.setObjectName(u"groupBox_7")
|
||||
self.gridLayout_5 = QGridLayout(self.groupBox_7)
|
||||
self.gridLayout_5.setObjectName(u"gridLayout_5")
|
||||
self.pushButton_5 = QPushButton(self.groupBox_7)
|
||||
self.pushButton_5.setObjectName(u"pushButton_5")
|
||||
|
||||
self.gridLayout_5.addWidget(self.pushButton_5, 2, 0, 1, 1)
|
||||
|
||||
self.pushButton_4 = QPushButton(self.groupBox_7)
|
||||
self.pushButton_4.setObjectName(u"pushButton_4")
|
||||
|
||||
self.gridLayout_5.addWidget(self.pushButton_4, 2, 1, 1, 1)
|
||||
|
||||
self.pb_apply_code = QPushButton(self.groupBox_7)
|
||||
self.pb_apply_code.setObjectName(u"pb_apply_code")
|
||||
|
||||
self.gridLayout_5.addWidget(self.pb_apply_code, 1, 0, 1, 1)
|
||||
|
||||
self.pushButton = QPushButton(self.groupBox_7)
|
||||
self.pushButton.setObjectName(u"pushButton")
|
||||
|
||||
self.gridLayout_5.addWidget(self.pushButton, 1, 1, 1, 1)
|
||||
|
||||
|
||||
self.verticalLayout.addWidget(self.groupBox_7)
|
||||
|
||||
self.InputTab.addTab(self.code_tab, "")
|
||||
|
||||
self.gridLayout.addWidget(self.InputTab, 0, 1, 5, 1)
|
||||
|
||||
self.compo_tool_box = QGroupBox(self.centralwidget)
|
||||
self.compo_tool_box.setObjectName(u"compo_tool_box")
|
||||
sizePolicy1 = QSizePolicy(QSizePolicy.Policy.Minimum, QSizePolicy.Policy.Preferred)
|
||||
sizePolicy1.setHorizontalStretch(0)
|
||||
sizePolicy1.setVerticalStretch(0)
|
||||
sizePolicy1.setHeightForWidth(self.compo_tool_box.sizePolicy().hasHeightForWidth())
|
||||
self.compo_tool_box.setSizePolicy(sizePolicy1)
|
||||
self.compo_tool_box.setMinimumSize(QSize(0, 50))
|
||||
self.horizontalLayout = QHBoxLayout(self.compo_tool_box)
|
||||
self.horizontalLayout.setObjectName(u"horizontalLayout")
|
||||
self.pb_new_compo = QPushButton(self.compo_tool_box)
|
||||
self.pb_new_compo.setObjectName(u"pb_new_compo")
|
||||
self.pb_new_compo.setMinimumSize(QSize(50, 50))
|
||||
self.pb_new_compo.setMaximumSize(QSize(50, 50))
|
||||
|
||||
self.horizontalLayout.addWidget(self.pb_new_compo)
|
||||
|
||||
self.pb_del_compo = QPushButton(self.compo_tool_box)
|
||||
self.pb_del_compo.setObjectName(u"pb_del_compo")
|
||||
self.pb_del_compo.setEnabled(True)
|
||||
sizePolicy.setHeightForWidth(self.pb_del_compo.sizePolicy().hasHeightForWidth())
|
||||
self.pb_del_compo.setSizePolicy(sizePolicy)
|
||||
self.pb_del_compo.setMinimumSize(QSize(50, 50))
|
||||
self.pb_del_compo.setMaximumSize(QSize(50, 50))
|
||||
self.pb_del_compo.setLayoutDirection(Qt.LeftToRight)
|
||||
|
||||
self.horizontalLayout.addWidget(self.pb_del_compo)
|
||||
|
||||
|
||||
self.gridLayout.addWidget(self.compo_tool_box, 7, 0, 1, 1)
|
||||
|
||||
self.groupBox_3 = QGroupBox(self.centralwidget)
|
||||
self.groupBox_3.setObjectName(u"groupBox_3")
|
||||
sizePolicy.setHeightForWidth(self.groupBox_3.sizePolicy().hasHeightForWidth())
|
||||
self.groupBox_3.setSizePolicy(sizePolicy)
|
||||
self.groupBox_3.setMaximumSize(QSize(200, 16777213))
|
||||
self.gridLayout_4 = QGridLayout(self.groupBox_3)
|
||||
self.gridLayout_4.setObjectName(u"gridLayout_4")
|
||||
self.pb_con_ptpt = QPushButton(self.groupBox_3)
|
||||
self.pb_con_ptpt.setObjectName(u"pb_con_ptpt")
|
||||
icon = QIcon()
|
||||
icon.addFile(u"icons/pt_pt.png", QSize(), QIcon.Mode.Normal, QIcon.State.Off)
|
||||
self.pb_con_ptpt.setIcon(icon)
|
||||
self.pb_con_ptpt.setCheckable(True)
|
||||
self.pb_con_ptpt.setAutoExclusive(False)
|
||||
|
||||
self.gridLayout_4.addWidget(self.pb_con_ptpt, 1, 0, 1, 1)
|
||||
|
||||
self.pb_con_vert = QPushButton(self.groupBox_3)
|
||||
self.pb_con_vert.setObjectName(u"pb_con_vert")
|
||||
self.pb_con_vert.setCheckable(True)
|
||||
self.pb_con_vert.setAutoExclusive(False)
|
||||
|
||||
self.gridLayout_4.addWidget(self.pb_con_vert, 3, 1, 1, 1)
|
||||
|
||||
self.pb_con_sym = QPushButton(self.groupBox_3)
|
||||
self.pb_con_sym.setObjectName(u"pb_con_sym")
|
||||
self.pb_con_sym.setCheckable(True)
|
||||
self.pb_con_sym.setAutoExclusive(False)
|
||||
|
||||
self.gridLayout_4.addWidget(self.pb_con_sym, 4, 1, 1, 1)
|
||||
|
||||
self.pb_con_mid = QPushButton(self.groupBox_3)
|
||||
self.pb_con_mid.setObjectName(u"pb_con_mid")
|
||||
self.pb_con_mid.setCheckable(True)
|
||||
self.pb_con_mid.setAutoExclusive(False)
|
||||
|
||||
self.gridLayout_4.addWidget(self.pb_con_mid, 2, 0, 1, 1)
|
||||
|
||||
self.pb_con_line = QPushButton(self.groupBox_3)
|
||||
self.pb_con_line.setObjectName(u"pb_con_line")
|
||||
self.pb_con_line.setCheckable(True)
|
||||
self.pb_con_line.setAutoExclusive(False)
|
||||
|
||||
self.gridLayout_4.addWidget(self.pb_con_line, 1, 1, 1, 1)
|
||||
|
||||
self.pb_con_horiz = QPushButton(self.groupBox_3)
|
||||
self.pb_con_horiz.setObjectName(u"pb_con_horiz")
|
||||
self.pb_con_horiz.setCheckable(True)
|
||||
self.pb_con_horiz.setAutoExclusive(False)
|
||||
|
||||
self.gridLayout_4.addWidget(self.pb_con_horiz, 3, 0, 1, 1)
|
||||
|
||||
self.pb_con_dist = QPushButton(self.groupBox_3)
|
||||
self.pb_con_dist.setObjectName(u"pb_con_dist")
|
||||
self.pb_con_dist.setCheckable(True)
|
||||
self.pb_con_dist.setAutoExclusive(False)
|
||||
self.pb_con_dist.setAutoRepeatDelay(297)
|
||||
|
||||
self.gridLayout_4.addWidget(self.pb_con_dist, 4, 0, 1, 1)
|
||||
|
||||
self.pb_con_perp = QPushButton(self.groupBox_3)
|
||||
self.pb_con_perp.setObjectName(u"pb_con_perp")
|
||||
self.pb_con_perp.setCheckable(True)
|
||||
self.pb_con_perp.setAutoExclusive(False)
|
||||
|
||||
self.gridLayout_4.addWidget(self.pb_con_perp, 2, 1, 1, 1)
|
||||
|
||||
self.pb_con_diameter = QPushButton(self.groupBox_3)
|
||||
self.pb_con_diameter.setObjectName(u"pb_con_diameter")
|
||||
|
||||
self.gridLayout_4.addWidget(self.pb_con_diameter, 5, 0, 1, 1)
|
||||
|
||||
|
||||
self.gridLayout.addWidget(self.groupBox_3, 2, 0, 1, 1)
|
||||
|
||||
self.assembly_tools = QGroupBox(self.centralwidget)
|
||||
self.assembly_tools.setObjectName(u"assembly_tools")
|
||||
sizePolicy1.setHeightForWidth(self.assembly_tools.sizePolicy().hasHeightForWidth())
|
||||
self.assembly_tools.setSizePolicy(sizePolicy1)
|
||||
self.assembly_tools.setMinimumSize(QSize(113, 50))
|
||||
self.horizontalLayout_2 = QHBoxLayout(self.assembly_tools)
|
||||
self.horizontalLayout_2.setObjectName(u"horizontalLayout_2")
|
||||
self.pb_compo_to_assembly = QPushButton(self.assembly_tools)
|
||||
self.pb_compo_to_assembly.setObjectName(u"pb_compo_to_assembly")
|
||||
self.pb_compo_to_assembly.setMinimumSize(QSize(50, 50))
|
||||
self.pb_compo_to_assembly.setMaximumSize(QSize(50, 50))
|
||||
|
||||
self.horizontalLayout_2.addWidget(self.pb_compo_to_assembly)
|
||||
|
||||
self.pb_remove_compo_from_assembly = QPushButton(self.assembly_tools)
|
||||
self.pb_remove_compo_from_assembly.setObjectName(u"pb_remove_compo_from_assembly")
|
||||
self.pb_remove_compo_from_assembly.setEnabled(True)
|
||||
sizePolicy.setHeightForWidth(self.pb_remove_compo_from_assembly.sizePolicy().hasHeightForWidth())
|
||||
self.pb_remove_compo_from_assembly.setSizePolicy(sizePolicy)
|
||||
self.pb_remove_compo_from_assembly.setMinimumSize(QSize(50, 50))
|
||||
self.pb_remove_compo_from_assembly.setMaximumSize(QSize(50, 50))
|
||||
self.pb_remove_compo_from_assembly.setLayoutDirection(Qt.LeftToRight)
|
||||
|
||||
self.horizontalLayout_2.addWidget(self.pb_remove_compo_from_assembly)
|
||||
|
||||
|
||||
self.gridLayout.addWidget(self.assembly_tools, 8, 0, 1, 1)
|
||||
|
||||
self.groupBox_9 = QGroupBox(self.centralwidget)
|
||||
self.groupBox_9.setObjectName(u"groupBox_9")
|
||||
self.groupBox_9.setMaximumSize(QSize(200, 16777215))
|
||||
self.gridLayout_7 = QGridLayout(self.groupBox_9)
|
||||
self.gridLayout_7.setObjectName(u"gridLayout_7")
|
||||
self.pb_origin_wp = QPushButton(self.groupBox_9)
|
||||
self.pb_origin_wp.setObjectName(u"pb_origin_wp")
|
||||
|
||||
self.gridLayout_7.addWidget(self.pb_origin_wp, 0, 0, 1, 1)
|
||||
|
||||
self.pb_origin_face = QPushButton(self.groupBox_9)
|
||||
self.pb_origin_face.setObjectName(u"pb_origin_face")
|
||||
self.pb_origin_face.setCheckable(True)
|
||||
|
||||
self.gridLayout_7.addWidget(self.pb_origin_face, 0, 1, 1, 1)
|
||||
|
||||
self.pb_flip_face = QPushButton(self.groupBox_9)
|
||||
self.pb_flip_face.setObjectName(u"pb_flip_face")
|
||||
|
||||
self.gridLayout_7.addWidget(self.pb_flip_face, 1, 0, 1, 1)
|
||||
|
||||
self.pb_underlay = QPushButton(self.groupBox_9)
|
||||
self.pb_underlay.setObjectName(u"pb_underlay")
|
||||
self.pb_underlay.setEnabled(False)
|
||||
self.pb_underlay.setCheckable(True)
|
||||
self.pb_underlay.setChecked(True)
|
||||
|
||||
self.gridLayout_7.addWidget(self.pb_underlay, 3, 0, 1, 1)
|
||||
|
||||
self.pb_clr_face = QPushButton(self.groupBox_9)
|
||||
self.pb_clr_face.setObjectName(u"pb_clr_face")
|
||||
self.pb_clr_face.setEnabled(False)
|
||||
|
||||
self.gridLayout_7.addWidget(self.pb_clr_face, 3, 1, 1, 1)
|
||||
|
||||
self.pb_to_sketch = QPushButton(self.groupBox_9)
|
||||
self.pb_to_sketch.setObjectName(u"pb_to_sketch")
|
||||
self.pb_to_sketch.setEnabled(False)
|
||||
|
||||
self.gridLayout_7.addWidget(self.pb_to_sketch, 4, 0, 1, 2)
|
||||
|
||||
self.pb_wp_new = QPushButton(self.groupBox_9)
|
||||
self.pb_wp_new.setObjectName(u"pb_wp_new")
|
||||
|
||||
self.gridLayout_7.addWidget(self.pb_wp_new, 1, 1, 1, 1)
|
||||
|
||||
|
||||
self.gridLayout.addWidget(self.groupBox_9, 0, 0, 1, 1)
|
||||
|
||||
self.groupBox_12 = QGroupBox(self.centralwidget)
|
||||
self.groupBox_12.setObjectName(u"groupBox_12")
|
||||
sizePolicy2 = QSizePolicy(QSizePolicy.Policy.Preferred, QSizePolicy.Policy.Expanding)
|
||||
sizePolicy2.setHorizontalStretch(0)
|
||||
sizePolicy2.setVerticalStretch(0)
|
||||
sizePolicy2.setHeightForWidth(self.groupBox_12.sizePolicy().hasHeightForWidth())
|
||||
self.groupBox_12.setSizePolicy(sizePolicy2)
|
||||
self.groupBox_12.setMaximumSize(QSize(200, 16777215))
|
||||
self.verticalLayout_8 = QVBoxLayout(self.groupBox_12)
|
||||
self.verticalLayout_8.setObjectName(u"verticalLayout_8")
|
||||
self.verticalLayout_8.setContentsMargins(5, 5, 5, 5)
|
||||
self.connection_list = QListWidget(self.groupBox_12)
|
||||
self.connection_list.setObjectName(u"connection_list")
|
||||
self.connection_list.setSelectionRectVisible(True)
|
||||
|
||||
self.verticalLayout_8.addWidget(self.connection_list)
|
||||
|
||||
self.groupBox_13 = QGroupBox(self.groupBox_12)
|
||||
self.groupBox_13.setObjectName(u"groupBox_13")
|
||||
sizePolicy.setHeightForWidth(self.groupBox_13.sizePolicy().hasHeightForWidth())
|
||||
self.groupBox_13.setSizePolicy(sizePolicy)
|
||||
self.groupBox_13.setMaximumSize(QSize(200, 16777215))
|
||||
self.gridLayout_13 = QGridLayout(self.groupBox_13)
|
||||
self.gridLayout_13.setObjectName(u"gridLayout_13")
|
||||
self.gridLayout_13.setContentsMargins(2, 2, 2, 2)
|
||||
self.pb_del_connection = QPushButton(self.groupBox_13)
|
||||
self.pb_del_connection.setObjectName(u"pb_del_connection")
|
||||
|
||||
self.gridLayout_13.addWidget(self.pb_del_connection, 0, 2, 1, 1)
|
||||
|
||||
self.pb_update_connection = QPushButton(self.groupBox_13)
|
||||
self.pb_update_connection.setObjectName(u"pb_update_connection")
|
||||
|
||||
self.gridLayout_13.addWidget(self.pb_update_connection, 0, 0, 1, 1)
|
||||
|
||||
self.pb_edt_sktch_4 = QPushButton(self.groupBox_13)
|
||||
self.pb_edt_sktch_4.setObjectName(u"pb_edt_sktch_4")
|
||||
|
||||
self.gridLayout_13.addWidget(self.pb_edt_sktch_4, 0, 1, 1, 1)
|
||||
|
||||
|
||||
self.verticalLayout_8.addWidget(self.groupBox_13)
|
||||
|
||||
|
||||
self.gridLayout.addWidget(self.groupBox_12, 4, 3, 1, 1)
|
||||
|
||||
self.joint_tools = QGroupBox(self.centralwidget)
|
||||
self.joint_tools.setObjectName(u"joint_tools")
|
||||
self.joint_tools.setMinimumSize(QSize(0, 50))
|
||||
self.gridLayout_10 = QGridLayout(self.joint_tools)
|
||||
self.gridLayout_10.setObjectName(u"gridLayout_10")
|
||||
self.pb_add_connector = QPushButton(self.joint_tools)
|
||||
self.pb_add_connector.setObjectName(u"pb_add_connector")
|
||||
self.pb_add_connector.setMinimumSize(QSize(50, 50))
|
||||
self.pb_add_connector.setMaximumSize(QSize(50, 50))
|
||||
|
||||
self.gridLayout_10.addWidget(self.pb_add_connector, 0, 0, 1, 1)
|
||||
|
||||
self.pb_remove_connector = QPushButton(self.joint_tools)
|
||||
self.pb_remove_connector.setObjectName(u"pb_remove_connector")
|
||||
self.pb_remove_connector.setMinimumSize(QSize(50, 50))
|
||||
self.pb_remove_connector.setMaximumSize(QSize(50, 50))
|
||||
|
||||
self.gridLayout_10.addWidget(self.pb_remove_connector, 0, 1, 1, 1)
|
||||
|
||||
self.pb_add_connector_3 = QPushButton(self.joint_tools)
|
||||
self.pb_add_connector_3.setObjectName(u"pb_add_connector_3")
|
||||
self.pb_add_connector_3.setMinimumSize(QSize(50, 50))
|
||||
self.pb_add_connector_3.setMaximumSize(QSize(50, 50))
|
||||
|
||||
self.gridLayout_10.addWidget(self.pb_add_connector_3, 1, 1, 1, 1)
|
||||
|
||||
self.pb_add_connector_2 = QPushButton(self.joint_tools)
|
||||
self.pb_add_connector_2.setObjectName(u"pb_add_connector_2")
|
||||
self.pb_add_connector_2.setMinimumSize(QSize(50, 50))
|
||||
self.pb_add_connector_2.setMaximumSize(QSize(50, 50))
|
||||
|
||||
self.gridLayout_10.addWidget(self.pb_add_connector_2, 1, 0, 1, 1)
|
||||
|
||||
|
||||
self.gridLayout.addWidget(self.joint_tools, 7, 3, 2, 1)
|
||||
|
||||
self.gl_box = QGroupBox(self.centralwidget)
|
||||
self.gl_box.setObjectName(u"gl_box")
|
||||
sizePolicy3 = QSizePolicy(QSizePolicy.Policy.Preferred, QSizePolicy.Policy.Preferred)
|
||||
sizePolicy3.setHorizontalStretch(0)
|
||||
sizePolicy3.setVerticalStretch(4)
|
||||
sizePolicy3.setHeightForWidth(self.gl_box.sizePolicy().hasHeightForWidth())
|
||||
self.gl_box.setSizePolicy(sizePolicy3)
|
||||
font = QFont()
|
||||
font.setPointSize(12)
|
||||
self.gl_box.setFont(font)
|
||||
self.horizontalLayout_4 = QHBoxLayout(self.gl_box)
|
||||
#ifndef Q_OS_MAC
|
||||
self.horizontalLayout_4.setSpacing(-1)
|
||||
#endif
|
||||
self.horizontalLayout_4.setObjectName(u"horizontalLayout_4")
|
||||
self.horizontalLayout_4.setContentsMargins(12, -1, -1, -1)
|
||||
|
||||
self.gridLayout.addWidget(self.gl_box, 0, 2, 5, 1)
|
||||
|
||||
self.compo_box = QGroupBox(self.centralwidget)
|
||||
self.compo_box.setObjectName(u"compo_box")
|
||||
self.compo_box.setMinimumSize(QSize(0, 120))
|
||||
|
||||
self.gridLayout.addWidget(self.compo_box, 7, 1, 1, 2)
|
||||
|
||||
self.groupBox_11 = QGroupBox(self.centralwidget)
|
||||
self.groupBox_11.setObjectName(u"groupBox_11")
|
||||
sizePolicy2.setHeightForWidth(self.groupBox_11.sizePolicy().hasHeightForWidth())
|
||||
self.groupBox_11.setSizePolicy(sizePolicy2)
|
||||
self.groupBox_11.setMaximumSize(QSize(200, 16777215))
|
||||
self.verticalLayout_7 = QVBoxLayout(self.groupBox_11)
|
||||
self.verticalLayout_7.setObjectName(u"verticalLayout_7")
|
||||
self.verticalLayout_7.setContentsMargins(5, 5, 5, 5)
|
||||
self.sketch_list = QListWidget(self.groupBox_11)
|
||||
self.sketch_list.setObjectName(u"sketch_list")
|
||||
sizePolicy4 = QSizePolicy(QSizePolicy.Policy.Expanding, QSizePolicy.Policy.Expanding)
|
||||
sizePolicy4.setHorizontalStretch(0)
|
||||
sizePolicy4.setVerticalStretch(0)
|
||||
sizePolicy4.setHeightForWidth(self.sketch_list.sizePolicy().hasHeightForWidth())
|
||||
self.sketch_list.setSizePolicy(sizePolicy4)
|
||||
self.sketch_list.setSelectionRectVisible(True)
|
||||
|
||||
self.verticalLayout_7.addWidget(self.sketch_list)
|
||||
|
||||
self.groupBox_6 = QGroupBox(self.groupBox_11)
|
||||
self.groupBox_6.setObjectName(u"groupBox_6")
|
||||
sizePolicy.setHeightForWidth(self.groupBox_6.sizePolicy().hasHeightForWidth())
|
||||
self.groupBox_6.setSizePolicy(sizePolicy)
|
||||
self.gridLayout_6 = QGridLayout(self.groupBox_6)
|
||||
self.gridLayout_6.setObjectName(u"gridLayout_6")
|
||||
self.gridLayout_6.setContentsMargins(2, 2, 2, 2)
|
||||
self.pb_edt_sktch = QPushButton(self.groupBox_6)
|
||||
self.pb_edt_sktch.setObjectName(u"pb_edt_sktch")
|
||||
|
||||
self.gridLayout_6.addWidget(self.pb_edt_sktch, 1, 1, 1, 1)
|
||||
|
||||
self.pb_nw_sktch = QPushButton(self.groupBox_6)
|
||||
self.pb_nw_sktch.setObjectName(u"pb_nw_sktch")
|
||||
|
||||
self.gridLayout_6.addWidget(self.pb_nw_sktch, 1, 0, 1, 1)
|
||||
|
||||
self.pb_del_sketch = QPushButton(self.groupBox_6)
|
||||
self.pb_del_sketch.setObjectName(u"pb_del_sketch")
|
||||
|
||||
self.gridLayout_6.addWidget(self.pb_del_sketch, 1, 2, 1, 1)
|
||||
|
||||
|
||||
self.verticalLayout_7.addWidget(self.groupBox_6)
|
||||
|
||||
|
||||
self.gridLayout.addWidget(self.groupBox_11, 4, 0, 1, 1)
|
||||
|
||||
self.groupBox_2 = QGroupBox(self.centralwidget)
|
||||
self.groupBox_2.setObjectName(u"groupBox_2")
|
||||
sizePolicy.setHeightForWidth(self.groupBox_2.sizePolicy().hasHeightForWidth())
|
||||
self.groupBox_2.setSizePolicy(sizePolicy)
|
||||
self.groupBox_2.setMaximumSize(QSize(200, 16777215))
|
||||
self.gridLayout_2 = QGridLayout(self.groupBox_2)
|
||||
self.gridLayout_2.setObjectName(u"gridLayout_2")
|
||||
self.gridLayout_2.setContentsMargins(10, -1, -1, -1)
|
||||
self.pb_arc_tool = QPushButton(self.groupBox_2)
|
||||
self.pb_arc_tool.setObjectName(u"pb_arc_tool")
|
||||
self.pb_arc_tool.setCheckable(True)
|
||||
|
||||
self.gridLayout_2.addWidget(self.pb_arc_tool, 2, 0, 1, 1)
|
||||
|
||||
self.pb_rectool = QPushButton(self.groupBox_2)
|
||||
self.pb_rectool.setObjectName(u"pb_rectool")
|
||||
self.pb_rectool.setCheckable(True)
|
||||
self.pb_rectool.setAutoExclusive(False)
|
||||
|
||||
self.gridLayout_2.addWidget(self.pb_rectool, 0, 1, 1, 1)
|
||||
|
||||
self.pb_circtool = QPushButton(self.groupBox_2)
|
||||
self.pb_circtool.setObjectName(u"pb_circtool")
|
||||
self.pb_circtool.setCheckable(True)
|
||||
self.pb_circtool.setAutoExclusive(False)
|
||||
|
||||
self.gridLayout_2.addWidget(self.pb_circtool, 1, 0, 1, 1)
|
||||
|
||||
self.pb_enable_construct = QPushButton(self.groupBox_2)
|
||||
self.pb_enable_construct.setObjectName(u"pb_enable_construct")
|
||||
self.pb_enable_construct.setCheckable(True)
|
||||
|
||||
self.gridLayout_2.addWidget(self.pb_enable_construct, 4, 0, 1, 1)
|
||||
|
||||
self.pb_enable_snap = QPushButton(self.groupBox_2)
|
||||
self.pb_enable_snap.setObjectName(u"pb_enable_snap")
|
||||
self.pb_enable_snap.setIconSize(QSize(13, 16))
|
||||
self.pb_enable_snap.setCheckable(True)
|
||||
self.pb_enable_snap.setChecked(True)
|
||||
|
||||
self.gridLayout_2.addWidget(self.pb_enable_snap, 4, 1, 1, 1)
|
||||
|
||||
self.pb_linetool = QPushButton(self.groupBox_2)
|
||||
self.pb_linetool.setObjectName(u"pb_linetool")
|
||||
self.pb_linetool.setCheckable(True)
|
||||
self.pb_linetool.setAutoExclusive(False)
|
||||
|
||||
self.gridLayout_2.addWidget(self.pb_linetool, 0, 0, 1, 1)
|
||||
|
||||
self.pb_slotool = QPushButton(self.groupBox_2)
|
||||
self.pb_slotool.setObjectName(u"pb_slotool")
|
||||
self.pb_slotool.setCheckable(True)
|
||||
self.pb_slotool.setAutoExclusive(False)
|
||||
|
||||
self.gridLayout_2.addWidget(self.pb_slotool, 1, 1, 1, 1)
|
||||
|
||||
self.line = QFrame(self.groupBox_2)
|
||||
self.line.setObjectName(u"line")
|
||||
self.line.setFrameShape(QFrame.Shape.HLine)
|
||||
self.line.setFrameShadow(QFrame.Shadow.Sunken)
|
||||
|
||||
self.gridLayout_2.addWidget(self.line, 3, 0, 1, 2)
|
||||
|
||||
self.pb_offset_tool = QPushButton(self.groupBox_2)
|
||||
self.pb_offset_tool.setObjectName(u"pb_offset_tool")
|
||||
|
||||
self.gridLayout_2.addWidget(self.pb_offset_tool, 2, 1, 1, 1)
|
||||
|
||||
|
||||
self.gridLayout.addWidget(self.groupBox_2, 1, 0, 1, 1)
|
||||
|
||||
self.assembly_box = QGroupBox(self.centralwidget)
|
||||
self.assembly_box.setObjectName(u"assembly_box")
|
||||
self.assembly_box.setMinimumSize(QSize(0, 120))
|
||||
|
||||
self.gridLayout.addWidget(self.assembly_box, 8, 1, 1, 2)
|
||||
|
||||
self.groupBox = QGroupBox(self.centralwidget)
|
||||
self.groupBox.setObjectName(u"groupBox")
|
||||
self.groupBox.setMaximumSize(QSize(200, 16777215))
|
||||
self.gridLayout_3 = QGridLayout(self.groupBox)
|
||||
self.gridLayout_3.setObjectName(u"gridLayout_3")
|
||||
self.pb_chamfer_op = QPushButton(self.groupBox)
|
||||
self.pb_chamfer_op.setObjectName(u"pb_chamfer_op")
|
||||
|
||||
self.gridLayout_3.addWidget(self.pb_chamfer_op, 2, 1, 1, 1)
|
||||
|
||||
self.pb_fillet_op = QPushButton(self.groupBox)
|
||||
self.pb_fillet_op.setObjectName(u"pb_fillet_op")
|
||||
|
||||
self.gridLayout_3.addWidget(self.pb_fillet_op, 2, 0, 1, 1)
|
||||
|
||||
self.pb_thread = QPushButton(self.groupBox)
|
||||
self.pb_thread.setObjectName(u"pb_thread")
|
||||
|
||||
self.gridLayout_3.addWidget(self.pb_thread, 6, 0, 1, 1)
|
||||
|
||||
self.pb_extrdop = QPushButton(self.groupBox)
|
||||
self.pb_extrdop.setObjectName(u"pb_extrdop")
|
||||
|
||||
self.gridLayout_3.addWidget(self.pb_extrdop, 0, 0, 1, 1)
|
||||
|
||||
self.pb_revop = QPushButton(self.groupBox)
|
||||
self.pb_revop.setObjectName(u"pb_revop")
|
||||
|
||||
self.gridLayout_3.addWidget(self.pb_revop, 4, 1, 1, 1)
|
||||
|
||||
self.pb_cutop = QPushButton(self.groupBox)
|
||||
self.pb_cutop.setObjectName(u"pb_cutop")
|
||||
|
||||
self.gridLayout_3.addWidget(self.pb_cutop, 0, 1, 1, 1)
|
||||
|
||||
self.pb_arrayop = QPushButton(self.groupBox)
|
||||
self.pb_arrayop.setObjectName(u"pb_arrayop")
|
||||
|
||||
self.gridLayout_3.addWidget(self.pb_arrayop, 4, 0, 1, 1)
|
||||
|
||||
self.pb_combop = QPushButton(self.groupBox)
|
||||
self.pb_combop.setObjectName(u"pb_combop")
|
||||
|
||||
self.gridLayout_3.addWidget(self.pb_combop, 1, 0, 1, 1)
|
||||
|
||||
self.pb_moveop = QPushButton(self.groupBox)
|
||||
self.pb_moveop.setObjectName(u"pb_moveop")
|
||||
|
||||
self.gridLayout_3.addWidget(self.pb_moveop, 1, 1, 1, 1)
|
||||
|
||||
self.pb_mirror_op = QPushButton(self.groupBox)
|
||||
self.pb_mirror_op.setObjectName(u"pb_mirror_op")
|
||||
|
||||
self.gridLayout_3.addWidget(self.pb_mirror_op, 6, 1, 1, 1)
|
||||
|
||||
|
||||
self.gridLayout.addWidget(self.groupBox, 0, 3, 1, 1)
|
||||
|
||||
self.line_3 = QFrame(self.centralwidget)
|
||||
self.line_3.setObjectName(u"line_3")
|
||||
self.line_3.setFrameShape(QFrame.Shape.HLine)
|
||||
self.line_3.setFrameShadow(QFrame.Shadow.Sunken)
|
||||
|
||||
self.gridLayout.addWidget(self.line_3, 5, 0, 1, 4)
|
||||
|
||||
self.groupBox_10 = QGroupBox(self.centralwidget)
|
||||
self.groupBox_10.setObjectName(u"groupBox_10")
|
||||
sizePolicy2.setHeightForWidth(self.groupBox_10.sizePolicy().hasHeightForWidth())
|
||||
self.groupBox_10.setSizePolicy(sizePolicy2)
|
||||
self.groupBox_10.setMaximumSize(QSize(200, 16777215))
|
||||
self.verticalLayout_6 = QVBoxLayout(self.groupBox_10)
|
||||
self.verticalLayout_6.setObjectName(u"verticalLayout_6")
|
||||
self.verticalLayout_6.setContentsMargins(5, 5, 5, 5)
|
||||
self.body_list = QListWidget(self.groupBox_10)
|
||||
self.body_list.setObjectName(u"body_list")
|
||||
self.body_list.setSelectionRectVisible(True)
|
||||
|
||||
self.verticalLayout_6.addWidget(self.body_list)
|
||||
|
||||
self.groupBox_8 = QGroupBox(self.groupBox_10)
|
||||
self.groupBox_8.setObjectName(u"groupBox_8")
|
||||
sizePolicy.setHeightForWidth(self.groupBox_8.sizePolicy().hasHeightForWidth())
|
||||
self.groupBox_8.setSizePolicy(sizePolicy)
|
||||
self.groupBox_8.setMaximumSize(QSize(200, 16777215))
|
||||
self.gridLayout_8 = QGridLayout(self.groupBox_8)
|
||||
self.gridLayout_8.setObjectName(u"gridLayout_8")
|
||||
self.gridLayout_8.setContentsMargins(2, 2, 2, 2)
|
||||
self.pb_body_hide = QPushButton(self.groupBox_8)
|
||||
self.pb_body_hide.setObjectName(u"pb_body_hide")
|
||||
|
||||
self.gridLayout_8.addWidget(self.pb_body_hide, 0, 1, 1, 1)
|
||||
|
||||
self.pb_update_body = QPushButton(self.groupBox_8)
|
||||
self.pb_update_body.setObjectName(u"pb_update_body")
|
||||
|
||||
self.gridLayout_8.addWidget(self.pb_update_body, 0, 0, 1, 1)
|
||||
|
||||
self.pb_del_body = QPushButton(self.groupBox_8)
|
||||
self.pb_del_body.setObjectName(u"pb_del_body")
|
||||
|
||||
self.gridLayout_8.addWidget(self.pb_del_body, 0, 2, 1, 1)
|
||||
|
||||
|
||||
self.verticalLayout_6.addWidget(self.groupBox_8)
|
||||
|
||||
|
||||
self.gridLayout.addWidget(self.groupBox_10, 2, 3, 2, 1)
|
||||
|
||||
fluencyCAD.setCentralWidget(self.centralwidget)
|
||||
self.menubar = QMenuBar(fluencyCAD)
|
||||
self.menubar.setObjectName(u"menubar")
|
||||
self.menubar.setGeometry(QRect(0, 0, 2551, 24))
|
||||
self.menuFile = QMenu(self.menubar)
|
||||
self.menuFile.setObjectName(u"menuFile")
|
||||
self.menuSettings = QMenu(self.menubar)
|
||||
self.menuSettings.setObjectName(u"menuSettings")
|
||||
fluencyCAD.setMenuBar(self.menubar)
|
||||
self.statusbar = QStatusBar(fluencyCAD)
|
||||
self.statusbar.setObjectName(u"statusbar")
|
||||
fluencyCAD.setStatusBar(self.statusbar)
|
||||
|
||||
self.menubar.addAction(self.menuFile.menuAction())
|
||||
self.menubar.addAction(self.menuSettings.menuAction())
|
||||
self.menuFile.addAction(self.actionNew_Project)
|
||||
self.menuFile.addAction(self.actionOpen_Project)
|
||||
self.menuFile.addAction(self.actionSave_Project)
|
||||
self.menuFile.addAction(self.actionSave_Project_As)
|
||||
self.menuFile.addSeparator()
|
||||
self.menuFile.addAction(self.actionImport_File)
|
||||
self.menuFile.addSeparator()
|
||||
self.menuFile.addAction(self.actionExport_Step)
|
||||
self.menuFile.addAction(self.actionExport_Iges)
|
||||
self.menuFile.addAction(self.actionExport_Stl)
|
||||
self.menuFile.addSeparator()
|
||||
self.menuFile.addAction(self.actionExit)
|
||||
|
||||
self.retranslateUi(fluencyCAD)
|
||||
|
||||
self.InputTab.setCurrentIndex(0)
|
||||
|
||||
|
||||
QMetaObject.connectSlotsByName(fluencyCAD)
|
||||
# setupUi
|
||||
|
||||
def retranslateUi(self, fluencyCAD):
|
||||
fluencyCAD.setWindowTitle(QCoreApplication.translate("fluencyCAD", u"fluencyCAD", None))
|
||||
self.actionNew_Project.setText(QCoreApplication.translate("fluencyCAD", u"New Project", None))
|
||||
#if QT_CONFIG(shortcut)
|
||||
self.actionNew_Project.setShortcut(QCoreApplication.translate("fluencyCAD", u"Ctrl+N", None))
|
||||
#endif // QT_CONFIG(shortcut)
|
||||
self.actionOpen_Project.setText(QCoreApplication.translate("fluencyCAD", u"Open Project...", None))
|
||||
#if QT_CONFIG(shortcut)
|
||||
self.actionOpen_Project.setShortcut(QCoreApplication.translate("fluencyCAD", u"Ctrl+O", None))
|
||||
#endif // QT_CONFIG(shortcut)
|
||||
self.actionSave_Project.setText(QCoreApplication.translate("fluencyCAD", u"Save Project", None))
|
||||
#if QT_CONFIG(shortcut)
|
||||
self.actionSave_Project.setShortcut(QCoreApplication.translate("fluencyCAD", u"Ctrl+S", None))
|
||||
#endif // QT_CONFIG(shortcut)
|
||||
self.actionSave_Project_As.setText(QCoreApplication.translate("fluencyCAD", u"Save Project As...", None))
|
||||
#if QT_CONFIG(shortcut)
|
||||
self.actionSave_Project_As.setShortcut(QCoreApplication.translate("fluencyCAD", u"Ctrl+Shift+S", None))
|
||||
#endif // QT_CONFIG(shortcut)
|
||||
self.actionImport_File.setText(QCoreApplication.translate("fluencyCAD", u"Import STEP/IGES...", None))
|
||||
self.actionExport_Step.setText(QCoreApplication.translate("fluencyCAD", u"Export STEP...", None))
|
||||
self.actionExport_Iges.setText(QCoreApplication.translate("fluencyCAD", u"Export IGES...", None))
|
||||
self.actionExport_Stl.setText(QCoreApplication.translate("fluencyCAD", u"Export STL...", None))
|
||||
self.actionExit.setText(QCoreApplication.translate("fluencyCAD", u"Exit", None))
|
||||
#if QT_CONFIG(shortcut)
|
||||
self.actionExit.setShortcut(QCoreApplication.translate("fluencyCAD", u"Ctrl+Q", None))
|
||||
#endif // QT_CONFIG(shortcut)
|
||||
self.groupBox_5.setTitle(QCoreApplication.translate("fluencyCAD", u"Snapping Points", None))
|
||||
self.label.setText(QCoreApplication.translate("fluencyCAD", u"Snp Dst", None))
|
||||
self.pb_snap_vert.setText(QCoreApplication.translate("fluencyCAD", u"Vert", None))
|
||||
self.label_2.setText(QCoreApplication.translate("fluencyCAD", u"Angl Stps", None))
|
||||
self.spinbox_snap_distance.setSuffix(QCoreApplication.translate("fluencyCAD", u"mm", None))
|
||||
self.pushButton_7.setText(QCoreApplication.translate("fluencyCAD", u"Grid", None))
|
||||
self.pb_snap_horiz.setText(QCoreApplication.translate("fluencyCAD", u"Horiz", None))
|
||||
self.spinbox_angle_steps.setSuffix(QCoreApplication.translate("fluencyCAD", u"\u00b0", None))
|
||||
self.pushButton_8.setText(QCoreApplication.translate("fluencyCAD", u"Pnt", None))
|
||||
self.pb_snap_midp.setText(QCoreApplication.translate("fluencyCAD", u"MidP", None))
|
||||
self.pb_snap_angle.setText(QCoreApplication.translate("fluencyCAD", u"Angles", None))
|
||||
self.groupBox_4.setTitle(QCoreApplication.translate("fluencyCAD", u"Export", None))
|
||||
self.pushButton_2.setText(QCoreApplication.translate("fluencyCAD", u"STL", None))
|
||||
self.pb_export_iges.setText(QCoreApplication.translate("fluencyCAD", u"IGES", None))
|
||||
self.pb_export_step.setText(QCoreApplication.translate("fluencyCAD", u"STEP", None))
|
||||
self.InputTab.setTabText(self.InputTab.indexOf(self.sketch_tab), QCoreApplication.translate("fluencyCAD", u"Sketch", None))
|
||||
self.groupBox_7.setTitle(QCoreApplication.translate("fluencyCAD", u"Executive", None))
|
||||
self.pushButton_5.setText(QCoreApplication.translate("fluencyCAD", u"Load Code", None))
|
||||
self.pushButton_4.setText(QCoreApplication.translate("fluencyCAD", u"Save code", None))
|
||||
self.pb_apply_code.setText(QCoreApplication.translate("fluencyCAD", u"Apply Code", None))
|
||||
self.pushButton.setText(QCoreApplication.translate("fluencyCAD", u"Delete Code", None))
|
||||
self.InputTab.setTabText(self.InputTab.indexOf(self.code_tab), QCoreApplication.translate("fluencyCAD", u"Code", None))
|
||||
self.compo_tool_box.setTitle(QCoreApplication.translate("fluencyCAD", u"Component Tools", None))
|
||||
self.pb_new_compo.setText(QCoreApplication.translate("fluencyCAD", u"New", None))
|
||||
self.pb_del_compo.setText(QCoreApplication.translate("fluencyCAD", u"Del", None))
|
||||
self.groupBox_3.setTitle(QCoreApplication.translate("fluencyCAD", u"Constrain", None))
|
||||
#if QT_CONFIG(tooltip)
|
||||
self.pb_con_ptpt.setToolTip(QCoreApplication.translate("fluencyCAD", u"Poin to Point Constrain", None))
|
||||
#endif // QT_CONFIG(tooltip)
|
||||
self.pb_con_ptpt.setText(QCoreApplication.translate("fluencyCAD", u"Pt_Pt", None))
|
||||
#if QT_CONFIG(tooltip)
|
||||
self.pb_con_vert.setToolTip(QCoreApplication.translate("fluencyCAD", u"Vertical Constrain", None))
|
||||
#endif // QT_CONFIG(tooltip)
|
||||
self.pb_con_vert.setText(QCoreApplication.translate("fluencyCAD", u"Vert", None))
|
||||
self.pb_con_sym.setText(QCoreApplication.translate("fluencyCAD", u"Symetrc", None))
|
||||
#if QT_CONFIG(tooltip)
|
||||
self.pb_con_mid.setToolTip(QCoreApplication.translate("fluencyCAD", u"Point to Middle Point Constrain", None))
|
||||
#endif // QT_CONFIG(tooltip)
|
||||
self.pb_con_mid.setText(QCoreApplication.translate("fluencyCAD", u"Pt_Mid_L", None))
|
||||
#if QT_CONFIG(tooltip)
|
||||
self.pb_con_line.setToolTip(QCoreApplication.translate("fluencyCAD", u"Point to Line Constrain", None))
|
||||
#endif // QT_CONFIG(tooltip)
|
||||
self.pb_con_line.setText(QCoreApplication.translate("fluencyCAD", u"Pt_Lne", None))
|
||||
#if QT_CONFIG(tooltip)
|
||||
self.pb_con_horiz.setToolTip(QCoreApplication.translate("fluencyCAD", u"Horizontal Constrain ", None))
|
||||
#endif // QT_CONFIG(tooltip)
|
||||
self.pb_con_horiz.setText(QCoreApplication.translate("fluencyCAD", u"Horiz", None))
|
||||
#if QT_CONFIG(tooltip)
|
||||
self.pb_con_dist.setToolTip(QCoreApplication.translate("fluencyCAD", u"Dimension of Line of Distance from Point to Line", None))
|
||||
#endif // QT_CONFIG(tooltip)
|
||||
self.pb_con_dist.setText(QCoreApplication.translate("fluencyCAD", u"Distnce", None))
|
||||
#if QT_CONFIG(tooltip)
|
||||
self.pb_con_perp.setToolTip(QCoreApplication.translate("fluencyCAD", u"Constrain Line perpendicular to another line.", None))
|
||||
#endif // QT_CONFIG(tooltip)
|
||||
self.pb_con_perp.setText(QCoreApplication.translate("fluencyCAD", u"Perp_Lne", None))
|
||||
self.pb_con_diameter.setText(QCoreApplication.translate("fluencyCAD", u"Diameter", None))
|
||||
self.assembly_tools.setTitle(QCoreApplication.translate("fluencyCAD", u"Assembly Tools", None))
|
||||
self.pb_compo_to_assembly.setText(QCoreApplication.translate("fluencyCAD", u"Add", None))
|
||||
self.pb_remove_compo_from_assembly.setText(QCoreApplication.translate("fluencyCAD", u"Rem", None))
|
||||
self.groupBox_9.setTitle(QCoreApplication.translate("fluencyCAD", u"Workplanes", None))
|
||||
#if QT_CONFIG(tooltip)
|
||||
self.pb_origin_wp.setToolTip(QCoreApplication.translate("fluencyCAD", u"<W>orking Plane at 0, 0, 0", None))
|
||||
#endif // QT_CONFIG(tooltip)
|
||||
self.pb_origin_wp.setText(QCoreApplication.translate("fluencyCAD", u"WP Origin", None))
|
||||
#if QT_CONFIG(shortcut)
|
||||
self.pb_origin_wp.setShortcut(QCoreApplication.translate("fluencyCAD", u"W", None))
|
||||
#endif // QT_CONFIG(shortcut)
|
||||
#if QT_CONFIG(tooltip)
|
||||
self.pb_origin_face.setToolTip(QCoreApplication.translate("fluencyCAD", u"Working Plane >P<rojection at selected edges face", None))
|
||||
#endif // QT_CONFIG(tooltip)
|
||||
self.pb_origin_face.setText(QCoreApplication.translate("fluencyCAD", u" WP Face", None))
|
||||
#if QT_CONFIG(shortcut)
|
||||
self.pb_origin_face.setShortcut(QCoreApplication.translate("fluencyCAD", u"P", None))
|
||||
#endif // QT_CONFIG(shortcut)
|
||||
#if QT_CONFIG(tooltip)
|
||||
self.pb_flip_face.setToolTip(QCoreApplication.translate("fluencyCAD", u"Flip >N<ormal of projected mesh.", None))
|
||||
#endif // QT_CONFIG(tooltip)
|
||||
self.pb_flip_face.setText(QCoreApplication.translate("fluencyCAD", u"WP Flip", None))
|
||||
#if QT_CONFIG(shortcut)
|
||||
self.pb_flip_face.setShortcut(QCoreApplication.translate("fluencyCAD", u"N", None))
|
||||
#endif // QT_CONFIG(shortcut)
|
||||
#if QT_CONFIG(tooltip)
|
||||
self.pb_underlay.setToolTip(QCoreApplication.translate("fluencyCAD", u"Show / hide the construction lines projected from the source face", None))
|
||||
#endif // QT_CONFIG(tooltip)
|
||||
self.pb_underlay.setText(QCoreApplication.translate("fluencyCAD", u"Underlay", None))
|
||||
#if QT_CONFIG(tooltip)
|
||||
self.pb_clr_face.setToolTip(QCoreApplication.translate("fluencyCAD", u"Forget the picked source face (keep the workplane)", None))
|
||||
#endif // QT_CONFIG(tooltip)
|
||||
self.pb_clr_face.setText(QCoreApplication.translate("fluencyCAD", u"ClrFace", None))
|
||||
#if QT_CONFIG(tooltip)
|
||||
self.pb_to_sketch.setToolTip(QCoreApplication.translate("fluencyCAD", u"Convert projected construction lines into real sketch geometry", None))
|
||||
#endif // QT_CONFIG(tooltip)
|
||||
self.pb_to_sketch.setText(QCoreApplication.translate("fluencyCAD", u"ToSketch", None))
|
||||
#if QT_CONFIG(tooltip)
|
||||
self.pb_wp_new.setToolTip(QCoreApplication.translate("fluencyCAD", u"Create a new independent workplane (datum plane)", None))
|
||||
#endif // QT_CONFIG(tooltip)
|
||||
self.pb_wp_new.setText(QCoreApplication.translate("fluencyCAD", u"WP New", None))
|
||||
#if QT_CONFIG(shortcut)
|
||||
self.pb_wp_new.setShortcut(QCoreApplication.translate("fluencyCAD", u"Shift+W", None))
|
||||
#endif // QT_CONFIG(shortcut)
|
||||
self.groupBox_12.setTitle(QCoreApplication.translate("fluencyCAD", u"Component Connections", None))
|
||||
self.groupBox_13.setTitle(QCoreApplication.translate("fluencyCAD", u"Tools", None))
|
||||
self.pb_del_connection.setText(QCoreApplication.translate("fluencyCAD", u"Del", None))
|
||||
self.pb_update_connection.setText(QCoreApplication.translate("fluencyCAD", u"Upd", None))
|
||||
self.pb_edt_sktch_4.setText(QCoreApplication.translate("fluencyCAD", u"Nothing", None))
|
||||
self.joint_tools.setTitle(QCoreApplication.translate("fluencyCAD", u"Joint Tools", None))
|
||||
self.pb_add_connector.setText(QCoreApplication.translate("fluencyCAD", u"+ Cnct", None))
|
||||
self.pb_remove_connector.setText(QCoreApplication.translate("fluencyCAD", u"- Cnct", None))
|
||||
self.pb_add_connector_3.setText(QCoreApplication.translate("fluencyCAD", u"-Jnt", None))
|
||||
self.pb_add_connector_2.setText(QCoreApplication.translate("fluencyCAD", u"+Jnt", None))
|
||||
self.gl_box.setTitle(QCoreApplication.translate("fluencyCAD", u"Model Viewer", None))
|
||||
self.compo_box.setTitle(QCoreApplication.translate("fluencyCAD", u"Components", None))
|
||||
self.groupBox_11.setTitle(QCoreApplication.translate("fluencyCAD", u"Sketch", None))
|
||||
self.groupBox_6.setTitle(QCoreApplication.translate("fluencyCAD", u"Tools", None))
|
||||
self.pb_edt_sktch.setText(QCoreApplication.translate("fluencyCAD", u"Edt", None))
|
||||
self.pb_nw_sktch.setText(QCoreApplication.translate("fluencyCAD", u"Add", None))
|
||||
self.pb_del_sketch.setText(QCoreApplication.translate("fluencyCAD", u"Del", None))
|
||||
self.groupBox_2.setTitle(QCoreApplication.translate("fluencyCAD", u"Drawing", None))
|
||||
self.pb_arc_tool.setText(QCoreApplication.translate("fluencyCAD", u"Arc", None))
|
||||
self.pb_rectool.setText(QCoreApplication.translate("fluencyCAD", u"Rctgl", None))
|
||||
self.pb_circtool.setText(QCoreApplication.translate("fluencyCAD", u"Circle", None))
|
||||
self.pb_enable_construct.setText(QCoreApplication.translate("fluencyCAD", u"Cstrct", None))
|
||||
self.pb_enable_snap.setText(QCoreApplication.translate("fluencyCAD", u"Snap", None))
|
||||
self.pb_linetool.setText(QCoreApplication.translate("fluencyCAD", u"Line", None))
|
||||
#if QT_CONFIG(shortcut)
|
||||
self.pb_linetool.setShortcut(QCoreApplication.translate("fluencyCAD", u"S", None))
|
||||
#endif // QT_CONFIG(shortcut)
|
||||
self.pb_slotool.setText(QCoreApplication.translate("fluencyCAD", u"Slot", None))
|
||||
#if QT_CONFIG(tooltip)
|
||||
self.pb_offset_tool.setToolTip(QCoreApplication.translate("fluencyCAD", u"Offset selected sketch face (duplicate + offset boundary)", None))
|
||||
#endif // QT_CONFIG(tooltip)
|
||||
self.pb_offset_tool.setText(QCoreApplication.translate("fluencyCAD", u"Offst", None))
|
||||
self.assembly_box.setTitle(QCoreApplication.translate("fluencyCAD", u"Assembly", None))
|
||||
self.groupBox.setTitle(QCoreApplication.translate("fluencyCAD", u"Modify", None))
|
||||
self.pb_chamfer_op.setText(QCoreApplication.translate("fluencyCAD", u"Chamfer", None))
|
||||
self.pb_fillet_op.setText(QCoreApplication.translate("fluencyCAD", u"Fillet", None))
|
||||
self.pb_thread.setText(QCoreApplication.translate("fluencyCAD", u"Thread", None))
|
||||
self.pb_extrdop.setText(QCoreApplication.translate("fluencyCAD", u"Extrd", None))
|
||||
self.pb_revop.setText(QCoreApplication.translate("fluencyCAD", u"Rev", None))
|
||||
self.pb_cutop.setText(QCoreApplication.translate("fluencyCAD", u"Cut", None))
|
||||
self.pb_arrayop.setText(QCoreApplication.translate("fluencyCAD", u"Arry", None))
|
||||
self.pb_combop.setText(QCoreApplication.translate("fluencyCAD", u"Comb", None))
|
||||
self.pb_moveop.setText(QCoreApplication.translate("fluencyCAD", u"Mve", None))
|
||||
self.pb_mirror_op.setText(QCoreApplication.translate("fluencyCAD", u"Mirror", None))
|
||||
self.groupBox_10.setTitle(QCoreApplication.translate("fluencyCAD", u"Bodys / Operations", None))
|
||||
self.groupBox_8.setTitle(QCoreApplication.translate("fluencyCAD", u"Tools", None))
|
||||
self.pb_body_hide.setText(QCoreApplication.translate("fluencyCAD", u"Hide", None))
|
||||
self.pb_update_body.setText(QCoreApplication.translate("fluencyCAD", u"Upd", None))
|
||||
self.pb_del_body.setText(QCoreApplication.translate("fluencyCAD", u"Del", None))
|
||||
self.menuFile.setTitle(QCoreApplication.translate("fluencyCAD", u"File", None))
|
||||
self.menuSettings.setTitle(QCoreApplication.translate("fluencyCAD", u"Settings", None))
|
||||
# retranslateUi
|
||||
|
||||
Binary file not shown.
Binary file not shown.
|
After Width: | Height: | Size: 267 B |
-851
@@ -1,851 +0,0 @@
|
||||
# nuitka-project: --plugin-enable=pyside6
|
||||
# nuitka-project: --plugin-enable=numpy
|
||||
# nuitka-project: --standalone
|
||||
# nuitka-project: --macos-create-app-bundle
|
||||
|
||||
import uuid
|
||||
import names
|
||||
from PySide6.QtCore import Qt, QPoint, Signal, QSize
|
||||
from PySide6.QtWidgets import QApplication, QMainWindow, QSizePolicy, QInputDialog, QDialog, QVBoxLayout, QHBoxLayout, QLabel, QDoubleSpinBox, QCheckBox, QPushButton, QButtonGroup
|
||||
from Gui import Ui_fluencyCAD # Import the generated GUI module
|
||||
from drawing_modules.vtk_widget import VTKWidget
|
||||
import numpy as np
|
||||
|
||||
from drawing_modules.draw_widget_solve import SketchWidget
|
||||
from sdf import *
|
||||
from python_solvespace import SolverSystem, ResultFlag
|
||||
from mesh_modules import simple_mesh, vesta_mesh, interactor_mesh
|
||||
from dataclasses import dataclass, field
|
||||
|
||||
# main, draw_widget, gl_widget
|
||||
|
||||
class ExtrudeDialog(QDialog):
|
||||
def __init__(self, parent=None):
|
||||
super().__init__(parent)
|
||||
self.setWindowTitle('Extrude Options')
|
||||
|
||||
def create_hline():
|
||||
line = QLabel()
|
||||
line.setStyleSheet("border-top: 1px solid #cccccc;") # Light grey line
|
||||
line.setFixedHeight(1)
|
||||
return line
|
||||
|
||||
layout = QVBoxLayout()
|
||||
|
||||
# Length input
|
||||
length_layout = QHBoxLayout()
|
||||
length_label = QLabel('Extrude Length (mm):')
|
||||
self.length_input = QDoubleSpinBox()
|
||||
self.length_input.setDecimals(2)
|
||||
self.length_input.setRange(0, 1000) # Adjust range as needed
|
||||
length_layout.addWidget(length_label)
|
||||
length_layout.addWidget(self.length_input)
|
||||
|
||||
# Symmetric checkbox
|
||||
self.symmetric_checkbox = QCheckBox('Symmetric Extrude')
|
||||
self.invert_checkbox = QCheckBox('Invert Extrusion')
|
||||
self.cut_checkbox = QCheckBox('Perform Cut')
|
||||
self.union_checkbox = QCheckBox('Combine')
|
||||
self.rounded_checkbox = QCheckBox('Round Edges')
|
||||
self.seperator = create_hline()
|
||||
|
||||
# OK and Cancel buttons
|
||||
button_layout = QHBoxLayout()
|
||||
ok_button = QPushButton('OK')
|
||||
cancel_button = QPushButton('Cancel')
|
||||
ok_button.clicked.connect(self.accept)
|
||||
cancel_button.clicked.connect(self.reject)
|
||||
button_layout.addWidget(ok_button)
|
||||
button_layout.addWidget(cancel_button)
|
||||
|
||||
# Add all widgets to main layout
|
||||
layout.addLayout(length_layout)
|
||||
layout.addWidget(self.seperator)
|
||||
layout.addWidget(self.cut_checkbox)
|
||||
layout.addWidget(self.union_checkbox)
|
||||
layout.addWidget(self.seperator)
|
||||
layout.addWidget(self.symmetric_checkbox)
|
||||
layout.addWidget(self.invert_checkbox)
|
||||
layout.addWidget(self.seperator)
|
||||
layout.addWidget(self.rounded_checkbox)
|
||||
|
||||
layout.addLayout(button_layout)
|
||||
|
||||
self.setLayout(layout)
|
||||
|
||||
def get_values(self):
|
||||
return self.length_input.value(), self.symmetric_checkbox.isChecked() ,self.invert_checkbox.isChecked(), self.cut_checkbox.isChecked(), self.union_checkbox.isChecked(), self.rounded_checkbox.isChecked()
|
||||
|
||||
|
||||
class MainWindow(QMainWindow):
|
||||
send_command = Signal(str)
|
||||
|
||||
def __init__(self):
|
||||
super().__init__()
|
||||
|
||||
# Set up the UI from the generated GUI module
|
||||
self.ui = Ui_fluencyCAD()
|
||||
self.ui.setupUi(self)
|
||||
|
||||
self.custom_3D_Widget = VTKWidget()
|
||||
layout = self.ui.gl_box.layout()
|
||||
layout.addWidget(self.custom_3D_Widget)
|
||||
size_policy = QSizePolicy(QSizePolicy.MinimumExpanding, QSizePolicy.MinimumExpanding)
|
||||
#self.custom_3D_Widget.setSizePolicy(size_policy)
|
||||
|
||||
self.sketchWidget = SketchWidget()
|
||||
layout2 = self.ui.sketch_tab.layout() # Get the layout of self.ui.gl_canvas
|
||||
layout2.addWidget(self.sketchWidget)
|
||||
size_policy = QSizePolicy(QSizePolicy.MinimumExpanding, QSizePolicy.MinimumExpanding)
|
||||
self.sketchWidget.setSizePolicy(size_policy)
|
||||
|
||||
### Main Model -OLD ?
|
||||
"""self.model = {
|
||||
'sketches': {},
|
||||
'operation': {},
|
||||
}"""
|
||||
self.list_selected = []
|
||||
|
||||
#self.ui.pb_apply_code.pressed.connect(self.check_current_tab)
|
||||
self.ui.sketch_list.currentItemChanged.connect(self.on_item_changed)
|
||||
self.ui.sketch_list.itemChanged.connect(self.draw_mesh)
|
||||
|
||||
### Sketches
|
||||
self.ui.pb_origin_wp.pressed.connect(self.add_new_sketch_origin)
|
||||
self.ui.pb_origin_face.pressed.connect(self.add_new_sketch_wp)
|
||||
|
||||
self.ui.pb_nw_sktch.pressed.connect(self.add_sketch_to_compo)
|
||||
self.ui.pb_del_sketch.pressed.connect(self.del_sketch)
|
||||
self.ui.pb_edt_sktch.pressed.connect(self.edit_sketch)
|
||||
|
||||
self.ui.pb_flip_face.pressed.connect(self.on_flip_face)
|
||||
|
||||
###Modes
|
||||
self.ui.pb_linetool.clicked.connect(self.sketchWidget.act_line_mode)
|
||||
self.ui.pb_con_ptpt.clicked.connect(self.sketchWidget.act_constrain_pt_pt_mode)
|
||||
self.ui.pb_con_line.clicked.connect(self.sketchWidget.act_constrain_pt_line_mode)
|
||||
self.ui.pb_con_horiz.clicked.connect(self.sketchWidget.act_constrain_horiz_line_mode)
|
||||
self.ui.pb_con_vert.clicked.connect(self.sketchWidget.act_constrain_vert_line_mode)
|
||||
self.ui.pb_con_dist.clicked.connect(self.sketchWidget.act_constrain_distance_mode)
|
||||
self.ui.pb_con_mid.clicked.connect(self.sketchWidget.act_constrain_mid_point_mode)
|
||||
|
||||
### Operations
|
||||
self.ui.pb_extrdop.pressed.connect(self.send_extrude)
|
||||
self.ui.pb_cutop.pressed.connect(self.send_cut)
|
||||
self.ui.pb_del_body.pressed.connect(self.del_body)
|
||||
|
||||
self.sketchWidget.constrain_done.connect(self.draw_op_complete)
|
||||
self.setFocusPolicy(Qt.StrongFocus)
|
||||
|
||||
self.send_command.connect(self.custom_3D_Widget.on_receive_command)
|
||||
self.ui.actionNew_Project.triggered.connect(self.new_project)
|
||||
self.ui.pb_enable_construct.clicked.connect(self.sketchWidget.on_construct_change)
|
||||
self.project = Project()
|
||||
self.new_project()
|
||||
|
||||
### SNAPS
|
||||
|
||||
self.ui.pb_snap_midp.toggled.connect(lambda checked: self.sketchWidget.on_snap_mode_change("mpoint", checked))
|
||||
self.ui.pb_snap_horiz.toggled.connect(lambda checked: self.sketchWidget.on_snap_mode_change("horiz", checked))
|
||||
self.ui.pb_snap_vert.toggled.connect(lambda checked: self.sketchWidget.on_snap_mode_change("vert", checked))
|
||||
self.ui.pb_snap_angle.toggled.connect(lambda checked: self.sketchWidget.on_snap_mode_change("angle", checked))
|
||||
self.ui.pb_enable_snap.toggled.connect(lambda checked: self.sketchWidget.on_snap_mode_change("point", checked))
|
||||
### COMPOS
|
||||
### COMPOS
|
||||
|
||||
self.ui.new_compo.pressed.connect(self.new_component)
|
||||
|
||||
"""Project -> (Timeline) -> Component -> Sketch -> Body / Interactor -> Connector -> Assembly -> PB Render"""
|
||||
|
||||
def new_project(self):
|
||||
print("New project")
|
||||
timeline = []
|
||||
self.project.timeline = timeline
|
||||
self.new_component()
|
||||
|
||||
def new_component(self):
|
||||
print("Creating a new component...")
|
||||
|
||||
# Lazily initialize self.compo_layout if it doesn't exist
|
||||
if not hasattr(self, 'compo_layout'):
|
||||
print("Initializing compo_layout...")
|
||||
self.compo_layout = QHBoxLayout()
|
||||
|
||||
# Create a button group
|
||||
self.compo_group = QButtonGroup(self)
|
||||
self.compo_group.setExclusive(True) # Ensure exclusivity
|
||||
|
||||
# Ensure the QGroupBox has a layout
|
||||
if not self.ui.compo_box.layout():
|
||||
self.ui.compo_box.setLayout(QVBoxLayout()) # Set a default layout for QGroupBox
|
||||
|
||||
# Add the horizontal layout to the QGroupBox's layout
|
||||
self.ui.compo_box.layout().addLayout(self.compo_layout)
|
||||
|
||||
# Align the layout to the left
|
||||
self.compo_layout.setAlignment(Qt.AlignLeft)
|
||||
|
||||
# Create and initialize a new Component
|
||||
compo = Component()
|
||||
compo.id = f"Component {len(self.project.timeline)}"
|
||||
compo.descript = "Initial Component"
|
||||
compo.sketches = {}
|
||||
compo.bodies = {}
|
||||
self.project.timeline.append(compo)
|
||||
|
||||
# Create a button for the new component
|
||||
button = QPushButton()
|
||||
button.setToolTip(compo.id)
|
||||
button.setText(str(len(self.project.timeline)))
|
||||
button.setFixedSize(QSize(40, 40)) # Set button size
|
||||
button.setCheckable(True)
|
||||
#button.setAutoExclusive(True)
|
||||
button.released.connect(self.on_compo_change)
|
||||
button.setChecked(True)
|
||||
|
||||
# Add button to the group
|
||||
self.compo_group.addButton(button)
|
||||
|
||||
# Add the button to the layout
|
||||
self.compo_layout.addWidget(button)
|
||||
|
||||
# We automatically switch to the new compo hence, refresh
|
||||
self.on_compo_change()
|
||||
|
||||
print(f"Added component {compo.id} to the layout.")
|
||||
|
||||
def get_activated_compo(self):
|
||||
# Iterate through all items in the layout
|
||||
total_elements = self.compo_layout.count()
|
||||
#print(total_elements)
|
||||
for i in range(total_elements):
|
||||
widget = self.compo_layout.itemAt(i).widget() # Get the widget at the index
|
||||
if widget: # Check if the widget is not None
|
||||
if isinstance(widget, QPushButton) and widget.isCheckable():
|
||||
state = widget.isChecked() # Get the checked state
|
||||
print(f"{widget.text()} is {'checked' if state else 'unchecked'}.")
|
||||
if state:
|
||||
return i
|
||||
|
||||
def add_new_sketch_origin(self):
|
||||
name = f"sketches-{str(names.get_first_name())}"
|
||||
sketch = Sketch()
|
||||
sketch.id = name
|
||||
sketch.origin = [0,0,0]
|
||||
|
||||
self.sketchWidget.reset_buffers()
|
||||
self.sketchWidget.create_sketch(sketch)
|
||||
|
||||
def add_new_sketch_wp(self):
|
||||
## Sketch projected from 3d view into 2d
|
||||
name = f"sketches-{str(names.get_first_name())}"
|
||||
sketch = Sketch()
|
||||
sketch.id = name
|
||||
sketch.origin = self.custom_3D_Widget.centroid
|
||||
sketch.normal = self.custom_3D_Widget.selected_normal
|
||||
sketch.slv_points = []
|
||||
sketch.slv_lines = []
|
||||
sketch.proj_points = self.custom_3D_Widget.project_tosketch_points
|
||||
sketch.proj_lines = self.custom_3D_Widget.project_tosketch_lines
|
||||
|
||||
self.sketchWidget.reset_buffers()
|
||||
self.sketchWidget.create_sketch(sketch)
|
||||
self.sketchWidget.create_workplane_projected()
|
||||
|
||||
if not sketch.proj_lines:
|
||||
self.sketchWidget.convert_proj_points(sketch.proj_points)
|
||||
|
||||
self.sketchWidget.convert_proj_lines(sketch.proj_lines)
|
||||
self.sketchWidget.update()
|
||||
|
||||
# CLear all selections after it has been projected
|
||||
self.custom_3D_Widget.project_tosketch_points.clear()
|
||||
self.custom_3D_Widget.project_tosketch_lines.clear()
|
||||
self.custom_3D_Widget.clear_actors_projection()
|
||||
self.custom_3D_Widget.clear_actors_normals()
|
||||
|
||||
def add_sketch_to_compo(self):
|
||||
"""
|
||||
Add sketch to component
|
||||
:return:
|
||||
"""
|
||||
sketch = Sketch()
|
||||
sketch_from_widget = self.sketchWidget.get_sketch()
|
||||
|
||||
#Save original for editing later
|
||||
sketch.original_sketch = sketch_from_widget
|
||||
|
||||
#Get parameters
|
||||
points = [point for point in sketch_from_widget.points if hasattr(point, 'is_helper') and not point.is_helper]
|
||||
|
||||
sketch.convert_points_for_sdf(points)
|
||||
sketch.id = sketch_from_widget.id
|
||||
|
||||
sketch.filter_lines_for_interactor(sketch_from_widget.lines)
|
||||
|
||||
# Register sketch to timeline
|
||||
### Add selection compo here
|
||||
compo_id = self.get_activated_compo()
|
||||
#print("newsketch_name", sketch.id)
|
||||
self.project.timeline[compo_id].sketches[sketch.id] = sketch
|
||||
|
||||
# Add Item to slection menu
|
||||
self.ui.sketch_list.addItem(sketch.id)
|
||||
|
||||
# Deactivate drawing
|
||||
self.ui.pb_linetool.setChecked(False)
|
||||
self.sketchWidget.line_mode = False
|
||||
|
||||
items = self.ui.sketch_list.findItems(sketch.id, Qt.MatchExactly)[0]
|
||||
self.ui.sketch_list.setCurrentItem(items)
|
||||
|
||||
def on_compo_change(self):
|
||||
'''This function redraws the sdf and helper mesh from available bodies and adds the names back to the list entries'''
|
||||
self.custom_3D_Widget.clear_body_actors()
|
||||
self.custom_3D_Widget.clear_actors_interactor()
|
||||
self.custom_3D_Widget.clear_actors_projection()
|
||||
|
||||
compo_id = self.get_activated_compo()
|
||||
if compo_id is not None:
|
||||
self.ui.sketch_list.clear()
|
||||
self.ui.body_list.clear()
|
||||
|
||||
#print("id", compo_id)
|
||||
#print("sketch_registry", self.project.timeline[compo_id].sketches)
|
||||
|
||||
for sketch in self.project.timeline[compo_id].sketches:
|
||||
#print(sketch)
|
||||
self.ui.sketch_list.addItem(sketch)
|
||||
|
||||
for body in self.project.timeline[compo_id].bodies:
|
||||
self.ui.body_list.addItem(body)
|
||||
|
||||
if self.project.timeline[compo_id].bodies:
|
||||
item = self.ui.body_list.findItems(body , Qt.MatchExactly)[0]
|
||||
self.ui.body_list.setCurrentItem(item)
|
||||
self.draw_mesh()
|
||||
|
||||
selected = self.ui.body_list.currentItem()
|
||||
name = selected.text()
|
||||
|
||||
edges = self.project.timeline[compo_id].bodies[name].interactor.edges
|
||||
offset_vec = self.project.timeline[compo_id].bodies[name].interactor.offset_vector
|
||||
self.custom_3D_Widget.load_interactor_mesh(edges, offset_vec)
|
||||
|
||||
def edit_sketch(self):
|
||||
selected = self.ui.sketch_list.currentItem()
|
||||
name = selected.text()
|
||||
sel_compo = self.project.timeline[self.get_activated_compo()]
|
||||
sketch = sel_compo.sketches[name].original_sketch
|
||||
|
||||
self.sketchWidget.set_sketch(sketch)
|
||||
|
||||
self.sketchWidget.update()
|
||||
|
||||
def del_sketch(self):
|
||||
selected = self.ui.sketch_list.currentItem()
|
||||
name = selected.text()
|
||||
sel_compo = self.project.timeline[self.get_activated_compo()]
|
||||
sketch = sel_compo.sketches[name]
|
||||
|
||||
if sketch is not None:
|
||||
sel_compo.sketches.pop(name)
|
||||
row = self.ui.sketch_list.row(selected) # Get the row of the current item
|
||||
self.ui.sketch_list.takeItem(row) # Remove the item from the list widget
|
||||
self.sketchWidget.sketch = None
|
||||
print(sketch)
|
||||
else:
|
||||
print("No item selected.")
|
||||
|
||||
def on_flip_face(self):
|
||||
self.send_command.emit("flip")
|
||||
|
||||
def draw_op_complete(self):
|
||||
# safely disable the line modes
|
||||
self.ui.pb_linetool.setChecked(False)
|
||||
self.ui.pb_con_ptpt.setChecked(False)
|
||||
self.ui.pb_con_line.setChecked(False)
|
||||
self.ui.pb_con_dist.setChecked(False)
|
||||
self.ui.pb_con_mid.setChecked(False)
|
||||
self.ui.pb_con_perp.setChecked(False)
|
||||
|
||||
self.sketchWidget.mouse_mode = None
|
||||
self.sketchWidget.reset_buffers()
|
||||
|
||||
def draw_mesh(self):
|
||||
|
||||
name = self.ui.body_list.currentItem().text()
|
||||
print("selected_for disp", name)
|
||||
|
||||
compo_id = self.get_activated_compo()
|
||||
model = self.project.timeline[compo_id].bodies[name].sdf_body
|
||||
|
||||
vesta = vesta_mesh
|
||||
model_data = vesta.generate_mesh_from_sdf(model, resolution=64, threshold=0)
|
||||
|
||||
vertices, faces = model_data
|
||||
#vesta.save_mesh_as_stl(vertices, faces, 'test.stl')
|
||||
self.custom_3D_Widget.render_from_points_direct_with_faces(vertices, faces)
|
||||
|
||||
def on_item_changed(self, current_item, previous_item):
|
||||
if current_item:
|
||||
name = current_item.text()
|
||||
#self.view_update()
|
||||
print(f"Selected item: {name}")
|
||||
|
||||
def update_body(self):
|
||||
pass
|
||||
|
||||
def del_body(self):
|
||||
print("Deleting")
|
||||
name = self.ui.body_list.currentItem() # Get the current item
|
||||
|
||||
if name is not None:
|
||||
item_name = name.text()
|
||||
print("obj_name", item_name)
|
||||
# Check if the 'operation' key exists in the model dictionary
|
||||
|
||||
if 'operation' in self.model and item_name in self.model['operation']:
|
||||
if self.model['operation'][item_name]['id'] == item_name:
|
||||
row = self.ui.body_list.row(name) # Get the row of the current item
|
||||
self.ui.body_list.takeItem(row) # Remove the item from the list widget
|
||||
self.model['operation'].pop(item_name) # Remove the item from the operation dictionary
|
||||
print(f"Removed operation: {item_name}")
|
||||
self.custom_3D_Widget.clear_mesh()
|
||||
|
||||
def send_extrude(self):
|
||||
# Dialog input
|
||||
is_symmetric = None
|
||||
length = None
|
||||
invert = None
|
||||
|
||||
selected = self.ui.sketch_list.currentItem()
|
||||
name = selected.text()
|
||||
|
||||
sel_compo = self.project.timeline[self.get_activated_compo()]
|
||||
#print(sel_compo)
|
||||
sketch = sel_compo.sketches[name]
|
||||
#print(sketch)
|
||||
points = sketch.sdf_points
|
||||
|
||||
# detect loop that causes problems in mesh generation
|
||||
if points[-1] == points[0]:
|
||||
print("overlap")
|
||||
del points[-1]
|
||||
|
||||
dialog = ExtrudeDialog(self)
|
||||
if dialog.exec():
|
||||
length, is_symmetric, invert, cut, union_with, rounded = dialog.get_values()
|
||||
#print(f"Extrude length: {length}, Symmetric: {is_symmetric} Invert: {invert}")
|
||||
else:
|
||||
length = 0
|
||||
#print("Extrude cancelled")
|
||||
|
||||
normal = self.custom_3D_Widget.selected_normal
|
||||
#print("Normie enter", normal)
|
||||
if normal is None:
|
||||
normal = [0, 0, 1]
|
||||
|
||||
centroid = self.custom_3D_Widget.centroid
|
||||
if centroid is None:
|
||||
centroid = [0, 0, 0]
|
||||
"""else:
|
||||
centroid = list(centroid)"""
|
||||
#print("This centroid ", centroid)
|
||||
|
||||
sketch.origin = centroid
|
||||
sketch.normal = normal
|
||||
|
||||
f = sketch.extrude(length, is_symmetric, invert, 0)
|
||||
|
||||
# Create body element and assign known stuff
|
||||
name_op = f"extrd-{name}"
|
||||
|
||||
body = Body()
|
||||
body.sketch = sketch #we add the sketches for reference here
|
||||
body.id = name_op
|
||||
body.sdf_body = f
|
||||
|
||||
### Interactor
|
||||
interactor = Interactor()
|
||||
interactor.add_lines_for_interactor(sketch.interactor_lines)
|
||||
interactor.invert = invert
|
||||
|
||||
if not invert:
|
||||
edges = interactor_mesh.generate_mesh(interactor.lines, 0, length)
|
||||
else:
|
||||
edges = interactor_mesh.generate_mesh(interactor.lines, 0, -length)
|
||||
|
||||
sel_compo.bodies[name_op] = body
|
||||
|
||||
offset_vector = interactor.vector_to_centroid(None, centroid, normal)
|
||||
#print("off_ved", offset_vector)
|
||||
if len(offset_vector) == 0 :
|
||||
offset_vector = [0, 0, 0]
|
||||
|
||||
interactor.edges = edges
|
||||
interactor.offset_vector = offset_vector
|
||||
body.interactor = interactor
|
||||
|
||||
self.custom_3D_Widget.load_interactor_mesh(edges, offset_vector)
|
||||
|
||||
self.ui.body_list.addItem(name_op)
|
||||
items = self.ui.body_list.findItems(name_op, Qt.MatchExactly)[0]
|
||||
self.ui.body_list.setCurrentItem(items)
|
||||
|
||||
self.draw_mesh()
|
||||
|
||||
def send_cut(self):
|
||||
"""name = self.ui.body_list.currentItem().text()
|
||||
points = self.model['operation'][name]['sdf_object']
|
||||
sel_compo = self.project.timeline[self.get_activated_compo()]
|
||||
points = sel_compo.bodies[].
|
||||
self.list_selected.append(points)"""
|
||||
|
||||
selected = self.ui.body_list.currentItem()
|
||||
name = selected.text()
|
||||
|
||||
sel_compo = self.project.timeline[self.get_activated_compo()]
|
||||
# print(sel_compo)
|
||||
body = sel_compo.bodies[name]
|
||||
# print(sketch)
|
||||
self.list_selected.append(body.sdf_body)
|
||||
|
||||
if len(self.list_selected) == 2:
|
||||
f = difference(self.list_selected[0], self.list_selected[1]) # equivalent
|
||||
|
||||
element = {
|
||||
'id': name,
|
||||
'type': 'cut',
|
||||
'sdf_object': f,
|
||||
}
|
||||
|
||||
# Create body element and assign known stuff
|
||||
name_op = f"cut-{name}"
|
||||
|
||||
body = Body()
|
||||
body.id = name_op
|
||||
body.sdf_body = f
|
||||
|
||||
## Add to component
|
||||
sel_compo.bodies[name_op] = body
|
||||
|
||||
self.ui.body_list.addItem(name_op)
|
||||
items = self.ui.body_list.findItems(name_op, Qt.MatchExactly)
|
||||
self.ui.body_list.setCurrentItem(items[-1])
|
||||
self.custom_3D_Widget.clear_body_actors()
|
||||
self.draw_mesh()
|
||||
|
||||
elif len(self.list_selected) > 2:
|
||||
self.list_selected.clear()
|
||||
else:
|
||||
print("mindestens 2!")
|
||||
|
||||
def load_and_render(self, file):
|
||||
self.custom_3D_Widget.load_stl(file)
|
||||
self.custom_3D_Widget.update()
|
||||
|
||||
@dataclass
|
||||
class Timeline:
|
||||
"""Timeline """
|
||||
### Collection of the Components
|
||||
timeline: list = None
|
||||
|
||||
"""add to time,
|
||||
remove from time, """
|
||||
|
||||
class Assembly:
|
||||
"""Connecting Components in 3D space based on slvs solver"""
|
||||
|
||||
@dataclass
|
||||
class Component:
|
||||
"""The base container combining all related elements
|
||||
id : The unique ID
|
||||
sketches : the base sketches, bodys can contain additonal sketches for features
|
||||
interactor : A smiplified model used as interactor
|
||||
body : The body class that contains the actual 3d information
|
||||
connector : Vector and Nomral information for assembly
|
||||
descript : a basic description
|
||||
materil : Speicfy a material for pbr rendering
|
||||
"""
|
||||
id = None
|
||||
sketches: dict = None
|
||||
bodies: dict = None
|
||||
connector = None
|
||||
|
||||
# Description
|
||||
descript = None
|
||||
|
||||
# PBR
|
||||
material = None
|
||||
|
||||
|
||||
class Connector:
|
||||
"""An Element that contains vectors and or normals as connection points.
|
||||
These connection points can exist independently of bodies and other elements"""
|
||||
id = None
|
||||
vector = None
|
||||
normal = None
|
||||
|
||||
|
||||
class Code:
|
||||
"""A class that holds all information from the code based approach"""
|
||||
command_list = None
|
||||
|
||||
def generate_mesh_from_code(self, code_text: str):
|
||||
local_vars = {}
|
||||
|
||||
try:
|
||||
print(code_text)
|
||||
exec(code_text, globals(), local_vars)
|
||||
# Retrieve the result from the captured local variables
|
||||
result = local_vars.get('result')
|
||||
print("Result:", result)
|
||||
|
||||
except Exception as e:
|
||||
print("Error executing code:", e)
|
||||
|
||||
|
||||
@dataclass
|
||||
class Sketch:
|
||||
"""All of the 2D Information of a sketches"""
|
||||
|
||||
# Save the incomng sketch from the 2D widget for late redit
|
||||
original_sketch = None
|
||||
|
||||
id = None
|
||||
|
||||
# Space Information
|
||||
origin = None
|
||||
slv_plane = None
|
||||
normal = None
|
||||
|
||||
# Points in UI form the sketches widget
|
||||
ui_points: list = None
|
||||
ui_lines: list = None
|
||||
|
||||
# Points cartesian coming as result of the solver
|
||||
slv_points: list = None
|
||||
slv_lines: list = None
|
||||
|
||||
sdf_points: list = None
|
||||
|
||||
interactor_lines: list = None
|
||||
|
||||
# Points coming back from the 3D-Widget as projection to draw on
|
||||
proj_points: list = None
|
||||
proj_lines: list = None
|
||||
|
||||
# Workingplane
|
||||
working_plane = None
|
||||
|
||||
def translate_points_tup(self, point: QPoint):
|
||||
"""QPoints from Display to mesh data
|
||||
input: Qpoints
|
||||
output: Tuple X,Y
|
||||
"""
|
||||
if isinstance(point, QPoint):
|
||||
return point.x(), point.y()
|
||||
|
||||
def vector_to_centroid(self, shape_center, centroid, normal):
|
||||
|
||||
if not shape_center:
|
||||
# Calculate the current center of the shape
|
||||
shape_center = [0, 0, 0]
|
||||
|
||||
# Calculate the vector from the shape's center to the centroid
|
||||
center_to_centroid = np.array(centroid) - np.array(shape_center)
|
||||
|
||||
# Project this vector onto the normal to get the required translation along the normal
|
||||
translation_along_normal = np.dot(center_to_centroid, normal) * normal
|
||||
|
||||
return translation_along_normal
|
||||
|
||||
def angle_between_normals(self, normal1, normal2):
|
||||
# Ensure the vectors are normalized
|
||||
n1 = normal1 / np.linalg.norm(normal1)
|
||||
n2 = normal2 / np.linalg.norm(normal2)
|
||||
|
||||
# Compute the dot product
|
||||
dot_product = np.dot(n1, n2)
|
||||
|
||||
# Clip the dot product to the valid range [-1, 1]
|
||||
dot_product = np.clip(dot_product, -1.0, 1.0)
|
||||
|
||||
# Compute the angle in radians
|
||||
angle_rad = np.arccos(dot_product)
|
||||
|
||||
# Convert to degrees if needed
|
||||
angle_deg = np.degrees(angle_rad)
|
||||
print("Angle deg", angle_deg)
|
||||
|
||||
return angle_rad
|
||||
|
||||
def offset_syn(self, f, length):
|
||||
f = f.translate((0,0, length / 2))
|
||||
return f
|
||||
|
||||
def distance(self, p1, p2):
|
||||
"""Calculate the distance between two points."""
|
||||
print("p1", p1)
|
||||
print("p2", p2)
|
||||
return math.sqrt((p1[0] - p2[0]) ** 2 + (p1[1] - p2[1]) ** 2)
|
||||
|
||||
def convert_points_for_sdf(self, points):
|
||||
points_for_sdf = []
|
||||
for point in points:
|
||||
if point.is_helper is False:
|
||||
print("point", point)
|
||||
points_for_sdf.append(self.translate_points_tup(point.ui_point))
|
||||
|
||||
self.sdf_points = points_for_sdf
|
||||
|
||||
def filter_lines_for_interactor(self, lines):
|
||||
### Filter lines that are not meant to be drawn for the interactor like contruction lines
|
||||
filtered_lines = []
|
||||
for line in lines:
|
||||
if not line.is_helper:
|
||||
filtered_lines.append(line)
|
||||
|
||||
self.interactor_lines = filtered_lines
|
||||
|
||||
def extrude(self, height: float, symet: bool = True, invert: bool = False, offset_length: float = None):
|
||||
"""
|
||||
Extrude a 2D shape into 3D, orient it along the normal, and position it relative to the centroid.
|
||||
"""
|
||||
|
||||
# Normalize the normal vector
|
||||
normal = np.array(self.normal)
|
||||
normal = normal / np.linalg.norm(self.normal)
|
||||
|
||||
# Create the 2D shape
|
||||
f = polygon(self.sdf_points)
|
||||
|
||||
# Extrude the shape along the Z-axis
|
||||
f = f.extrude(height)
|
||||
|
||||
# Center the shape along its extrusion axis
|
||||
f = f.translate((0, 0, height / 2))
|
||||
|
||||
# Orient the shape along the normal vector
|
||||
f = f.orient(normal)
|
||||
|
||||
offset_vector = self.vector_to_centroid(None, self.origin, normal)
|
||||
# Adjust the offset vector by subtracting the inset distance along the normal direction
|
||||
adjusted_offset = offset_vector - (normal * height)
|
||||
if invert:
|
||||
# Translate the shape along the adjusted offset vector
|
||||
f = f.translate(adjusted_offset)
|
||||
else:
|
||||
f = f.translate(offset_vector)
|
||||
|
||||
# If offset_length is provided, adjust the offset_vector
|
||||
if offset_length is not None:
|
||||
# Check if offset_vector is not a zero vector
|
||||
offset_vector_magnitude = np.linalg.norm(offset_vector)
|
||||
if offset_vector_magnitude > 1e-10: # Use a small threshold to avoid floating-point issues
|
||||
# Normalize the offset vector
|
||||
offset_vector_norm = offset_vector / offset_vector_magnitude
|
||||
# Scale the normalized vector by the desired length
|
||||
offset_vector = offset_vector_norm * offset_length
|
||||
f = f.translate(offset_vector)
|
||||
else:
|
||||
print("Warning: Offset vector has zero magnitude. Using original vector.")
|
||||
|
||||
# Translate the shape along the adjusted offset vector
|
||||
|
||||
return f
|
||||
|
||||
@dataclass
|
||||
class Interactor:
|
||||
"""Helper mesh consisting of edges for selection"""
|
||||
lines = None
|
||||
faces = None
|
||||
body = None
|
||||
offset_vector = None
|
||||
edges = None
|
||||
|
||||
def translate_points_tup(self, point: QPoint):
|
||||
"""QPoints from Display to mesh data
|
||||
input: Qpoints
|
||||
output: Tuple X,Y
|
||||
"""
|
||||
if isinstance(point, QPoint):
|
||||
return point.x(), point.y()
|
||||
|
||||
def vector_to_centroid(self, shape_center, centroid, normal):
|
||||
|
||||
if not shape_center:
|
||||
# Calculate the current center of the shape
|
||||
shape_center = [0, 0, 0]
|
||||
|
||||
# Calculate the vector from the shape's center to the centroid
|
||||
center_to_centroid = np.array(centroid) - np.array(shape_center)
|
||||
|
||||
# Project this vector onto the normal to get the required translation along the normal
|
||||
translation_along_normal = np.dot(center_to_centroid, normal) * normal
|
||||
|
||||
return translation_along_normal
|
||||
|
||||
def add_lines_for_interactor(self, input_lines: list):
|
||||
"""Takes Line2D objects from the sketch widget and preparesit for interactor mesh.
|
||||
Translates coordinates."""
|
||||
|
||||
points_for_interact = []
|
||||
for point_to_poly in input_lines:
|
||||
from_coord_start = window.sketchWidget.from_quadrant_coords_no_center(point_to_poly.crd1.ui_point)
|
||||
from_coord_end = window.sketchWidget.from_quadrant_coords_no_center(point_to_poly.crd2.ui_point)
|
||||
start_draw = self.translate_points_tup(from_coord_start)
|
||||
end_draw = self.translate_points_tup(from_coord_end)
|
||||
line = start_draw, end_draw
|
||||
points_for_interact.append(line)
|
||||
|
||||
print("packed_lines", points_for_interact)
|
||||
|
||||
self.lines = points_for_interact
|
||||
|
||||
@dataclass
|
||||
class Body:
|
||||
"""The actual body as sdf3 object"""
|
||||
id = None
|
||||
sketch = None
|
||||
height = None
|
||||
interactor = None
|
||||
sdf_body = None
|
||||
|
||||
def mirror_body(self, sdf_object3d):
|
||||
f = sdf_object3d.rotate(pi)
|
||||
|
||||
return f
|
||||
|
||||
class Output:
|
||||
def export_mesh(self, sdf_object):
|
||||
"""FINAL EXPORT"""
|
||||
result_points = sdf_object.generate()
|
||||
write_binary_stl('out.stl', result_points)
|
||||
|
||||
def generate_mesh_from_code(self, code_text: str):
|
||||
local_vars = {}
|
||||
|
||||
try:
|
||||
print(code_text)
|
||||
exec(code_text, globals(), local_vars)
|
||||
# Retrieve the result from the captured local variables
|
||||
result = local_vars.get('result')
|
||||
print("Result:", result)
|
||||
|
||||
except Exception as e:
|
||||
print("Error executing code:", e)
|
||||
|
||||
class Project:
|
||||
"""Project -> Timeline -> Component -> Sketch -> Body / Interactor -> Connector -> Assembly -> PB Render"""
|
||||
timeline: Timeline = None
|
||||
assembly: Assembly = None
|
||||
|
||||
if __name__ == "__main__":
|
||||
app = QApplication()
|
||||
window = MainWindow()
|
||||
window.show()
|
||||
app.exec()
|
||||
|
||||
|
||||
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
@@ -1,43 +0,0 @@
|
||||
# Draw simple boundary based on the lines and depth
|
||||
|
||||
def generate_mesh(lines: list, z_origin: float, depth: float, invert: bool = False):
|
||||
|
||||
origin = create_3D(lines, z_origin)
|
||||
|
||||
if invert :
|
||||
extruded = create_3D(lines, z_origin - depth)
|
||||
else:
|
||||
extruded = create_3D(lines, z_origin + depth)
|
||||
|
||||
vert_lines = create_vert_lines(origin, extruded)
|
||||
|
||||
print(f"Result = {origin} / {extruded} / {vert_lines}")
|
||||
|
||||
return origin + vert_lines + extruded
|
||||
|
||||
|
||||
def create_vert_lines(origin, extruded):
|
||||
vert_lines = []
|
||||
for d3_point_o, d3point_e in zip(origin, extruded):
|
||||
for sp3d_1, sp3d_2 in zip(d3_point_o, d3point_e):
|
||||
new_line = sp3d_1, sp3d_2
|
||||
vert_lines.append(new_line)
|
||||
return vert_lines
|
||||
|
||||
|
||||
def create_3D(lines, z_pos):
|
||||
line_loop = []
|
||||
for coordinate2d in lines:
|
||||
start, end = coordinate2d
|
||||
|
||||
xs, ys = start
|
||||
coordinate3d_start_orig = xs, ys, z_pos
|
||||
|
||||
xe, ye = end
|
||||
coordinate3d_end_orig = xe, ye, z_pos
|
||||
|
||||
line3d_orig = coordinate3d_start_orig, coordinate3d_end_orig
|
||||
|
||||
line_loop.append(line3d_orig)
|
||||
|
||||
return line_loop
|
||||
@@ -1,213 +0,0 @@
|
||||
import numpy as np
|
||||
from scipy.spatial import Delaunay, ConvexHull
|
||||
#from shapely.geometry import Polygon, Point
|
||||
|
||||
|
||||
def alpha_shape(points, alpha):
|
||||
"""
|
||||
Compute the alpha shape (concave hull) of a set of points.
|
||||
"""
|
||||
|
||||
def add_edge(edges, edge_points, points, i, j):
|
||||
"""Add a line between the i-th and j-th points if not in the list already"""
|
||||
if (i, j) in edges or (j, i) in edges:
|
||||
return
|
||||
edges.add((i, j))
|
||||
edge_points.append(points[[i, j]])
|
||||
|
||||
tri = Delaunay(points)
|
||||
edges = set()
|
||||
edge_points = []
|
||||
|
||||
# Loop over triangles:
|
||||
for ia, ib, ic in tri.simplices:
|
||||
pa = points[ia]
|
||||
pb = points[ib]
|
||||
pc = points[ic]
|
||||
# Lengths of sides of triangle
|
||||
a = np.sqrt((pa[0] - pb[0]) ** 2 + (pa[1] - pb[1]) ** 2)
|
||||
b = np.sqrt((pb[0] - pc[0]) ** 2 + (pb[1] - pc[1]) ** 2)
|
||||
c = np.sqrt((pc[0] - pa[0]) ** 2 + (pc[1] - pa[1]) ** 2)
|
||||
# Semiperimeter of triangle
|
||||
s = (a + b + c) / 2.0
|
||||
# Area of triangle by Heron's formula
|
||||
area = np.sqrt(s * (s - a) * (s - b) * (s - c))
|
||||
circum_r = a * b * c / (4.0 * area)
|
||||
# Here's the radius filter.
|
||||
if circum_r < 1.0 / alpha:
|
||||
add_edge(edges, edge_points, points, ia, ib)
|
||||
add_edge(edges, edge_points, points, ib, ic)
|
||||
add_edge(edges, edge_points, points, ic, ia)
|
||||
|
||||
m = np.array(edge_points)
|
||||
return m
|
||||
|
||||
|
||||
def generate_mesh(points, depth, alpha=0.1):
|
||||
"""
|
||||
Generate a mesh by extruding a 2D shape along the Z-axis, automatically detecting holes.
|
||||
|
||||
:param points: List of (x, y) tuples representing all points of the 2D shape, including potential holes.
|
||||
:param depth: Extrusion depth along the Z-axis.
|
||||
:param alpha: Alpha value for the alpha shape algorithm (controls the "tightness" of the boundary).
|
||||
:return: Tuple of vertices and faces.
|
||||
"""
|
||||
# Convert points to a numpy array
|
||||
points_2d = np.array(points)
|
||||
|
||||
# Compute the alpha shape (outer boundary)
|
||||
boundary_edges = alpha_shape(points_2d, alpha)
|
||||
|
||||
# Create a Polygon from the boundary
|
||||
boundary_polygon = Polygon(boundary_edges)
|
||||
|
||||
# Separate points into boundary and interior
|
||||
boundary_points = []
|
||||
interior_points = []
|
||||
for point in points:
|
||||
if Point(point).touches(boundary_polygon) or Point(point).within(boundary_polygon):
|
||||
if Point(point).touches(boundary_polygon):
|
||||
boundary_points.append(point)
|
||||
else:
|
||||
interior_points.append(point)
|
||||
|
||||
# Perform Delaunay triangulation on all points
|
||||
tri = Delaunay(points_2d)
|
||||
|
||||
# Generate the top and bottom faces
|
||||
bottom_face = np.hstack((tri.points, np.zeros((tri.points.shape[0], 1))))
|
||||
top_face = np.hstack((tri.points, np.ones((tri.points.shape[0], 1)) * depth))
|
||||
|
||||
# Combine top and bottom vertices
|
||||
vertices_array = np.vstack((bottom_face, top_face))
|
||||
|
||||
# Create faces
|
||||
faces = []
|
||||
|
||||
# Bottom face triangulation
|
||||
for simplex in tri.simplices:
|
||||
faces.append(simplex.tolist())
|
||||
|
||||
# Top face triangulation (with an offset)
|
||||
top_offset = len(tri.points)
|
||||
for simplex in tri.simplices:
|
||||
faces.append([i + top_offset for i in simplex])
|
||||
|
||||
# Side faces for the outer boundary
|
||||
for i in range(len(boundary_points)):
|
||||
next_i = (i + 1) % len(boundary_points)
|
||||
current = points.index(boundary_points[i])
|
||||
next_point = points.index(boundary_points[next_i])
|
||||
faces.append([current, top_offset + current, top_offset + next_point])
|
||||
faces.append([current, top_offset + next_point, next_point])
|
||||
|
||||
# Convert vertices to the desired format: list of tuples
|
||||
vertices = [tuple(vertex) for vertex in vertices_array]
|
||||
|
||||
return vertices, faces
|
||||
|
||||
def generate_mesh_wholes(points, holes, depth):
|
||||
"""
|
||||
Generate a mesh by extruding a 2D shape along the Z-axis, including holes.
|
||||
|
||||
:param points: List of (x, y) tuples representing the outer boundary of the 2D shape.
|
||||
:param holes: List of lists, where each inner list contains (x, y) tuples representing a hole.
|
||||
:param depth: Extrusion depth along the Z-axis.
|
||||
:return: Tuple of vertices and faces.
|
||||
"""
|
||||
# Convert points to a numpy array
|
||||
points_2d = np.array(points)
|
||||
|
||||
# Prepare points for triangulation
|
||||
triangulation_points = points_2d.tolist()
|
||||
for hole in holes:
|
||||
triangulation_points.extend(hole)
|
||||
|
||||
# Perform Delaunay triangulation
|
||||
tri = Delaunay(np.array(triangulation_points))
|
||||
|
||||
# Generate the top and bottom faces
|
||||
bottom_face = np.hstack((tri.points, np.zeros((tri.points.shape[0], 1))))
|
||||
top_face = np.hstack((tri.points, np.ones((tri.points.shape[0], 1)) * depth))
|
||||
|
||||
# Combine top and bottom vertices
|
||||
vertices_array = np.vstack((bottom_face, top_face))
|
||||
|
||||
# Create faces
|
||||
faces = []
|
||||
|
||||
# Bottom face triangulation
|
||||
for simplex in tri.simplices:
|
||||
faces.append(simplex.tolist())
|
||||
|
||||
# Top face triangulation (with an offset)
|
||||
top_offset = len(tri.points)
|
||||
for simplex in tri.simplices:
|
||||
faces.append([i + top_offset for i in simplex])
|
||||
|
||||
# Side faces
|
||||
for i in range(len(points)):
|
||||
next_i = (i + 1) % len(points)
|
||||
faces.append([i, top_offset + i, top_offset + next_i])
|
||||
faces.append([i, top_offset + next_i, next_i])
|
||||
|
||||
# Side faces for holes
|
||||
start_index = len(points)
|
||||
for hole in holes:
|
||||
for i in range(len(hole)):
|
||||
current = start_index + i
|
||||
next_i = start_index + (i + 1) % len(hole)
|
||||
faces.append([current, top_offset + next_i, top_offset + current])
|
||||
faces.append([current, next_i, top_offset + next_i])
|
||||
start_index += len(hole)
|
||||
|
||||
# Convert vertices to the desired format: list of tuples
|
||||
vertices = [tuple(vertex) for vertex in vertices_array]
|
||||
|
||||
return vertices, faces
|
||||
|
||||
def generate_mesh_simple(points, depth):
|
||||
"""
|
||||
Generate a mesh by extruding a 2D shape along the Z-axis.
|
||||
|
||||
:param points: List of (x, y) tuples representing the 2D shape.
|
||||
:param depth: Extrusion depth along the Z-axis.
|
||||
:return: Tuple of vertices and faces.
|
||||
"""
|
||||
# Convert points to a numpy array
|
||||
points_2d = np.array(points)
|
||||
|
||||
# Get the convex hull of the points to ensure they form a proper polygon
|
||||
hull = ConvexHull(points_2d)
|
||||
hull_points = points_2d[hull.vertices]
|
||||
|
||||
# Generate the top and bottom faces
|
||||
bottom_face = np.hstack((hull_points, np.zeros((hull_points.shape[0], 1))))
|
||||
top_face = np.hstack((hull_points, np.ones((hull_points.shape[0], 1)) * depth))
|
||||
|
||||
# Combine top and bottom vertices
|
||||
vertices_array = np.vstack((bottom_face, top_face))
|
||||
|
||||
# Create faces
|
||||
faces = []
|
||||
|
||||
# Bottom face triangulation (counter-clockwise)
|
||||
for i in range(len(hull_points) - 2):
|
||||
faces.append([0, i + 2, i + 1])
|
||||
|
||||
# Top face triangulation (counter-clockwise, with an offset)
|
||||
top_offset = len(hull_points)
|
||||
for i in range(len(hull_points) - 2):
|
||||
faces.append([top_offset, top_offset + i + 1, top_offset + i + 2])
|
||||
|
||||
# Side faces (ensure counter-clockwise order)
|
||||
for i in range(len(hull_points)):
|
||||
next_i = (i + 1) % len(hull_points)
|
||||
faces.append([i, top_offset + i, top_offset + next_i])
|
||||
faces.append([i, top_offset + next_i, next_i])
|
||||
|
||||
# Convert vertices to the desired format: list of tuples
|
||||
vertices = [tuple(vertex) for vertex in vertices_array]
|
||||
|
||||
return vertices, faces
|
||||
|
||||
@@ -1,119 +0,0 @@
|
||||
import numpy as np
|
||||
from skimage import measure
|
||||
import multiprocessing
|
||||
from functools import partial
|
||||
from multiprocessing.pool import ThreadPool
|
||||
import itertools
|
||||
import time
|
||||
|
||||
|
||||
def _cartesian_product(*arrays):
|
||||
la = len(arrays)
|
||||
dtype = np.result_type(*arrays)
|
||||
arr = np.empty([len(a) for a in arrays] + [la], dtype=dtype)
|
||||
for i, a in enumerate(np.ix_(*arrays)):
|
||||
arr[..., i] = a
|
||||
return arr.reshape(-1, la)
|
||||
|
||||
|
||||
class VESTA:
|
||||
def __init__(self, sdf, bounds=None, resolution=64, threshold=0.0, workers=None):
|
||||
self.sdf = sdf
|
||||
self.bounds = bounds
|
||||
self.resolution = resolution
|
||||
self.threshold = threshold
|
||||
self.workers = workers or multiprocessing.cpu_count()
|
||||
|
||||
def _estimate_bounds(self):
|
||||
s = 16
|
||||
x0 = y0 = z0 = -1e9
|
||||
x1 = y1 = z1 = 1e9
|
||||
prev = None
|
||||
for i in range(32):
|
||||
X = np.linspace(x0, x1, s)
|
||||
Y = np.linspace(y0, y1, s)
|
||||
Z = np.linspace(z0, z1, s)
|
||||
d = np.array([X[1] - X[0], Y[1] - Y[0], Z[1] - Z[0]])
|
||||
threshold = np.linalg.norm(d) / 2
|
||||
if threshold == prev:
|
||||
break
|
||||
prev = threshold
|
||||
P = _cartesian_product(X, Y, Z)
|
||||
volume = self.sdf(P).reshape((len(X), len(Y), len(Z)))
|
||||
where = np.argwhere(np.abs(volume) <= threshold)
|
||||
if where.size == 0:
|
||||
continue
|
||||
x1, y1, z1 = (x0, y0, z0) + where.max(axis=0) * d + d / 2
|
||||
x0, y0, z0 = (x0, y0, z0) + where.min(axis=0) * d - d / 2
|
||||
if prev is None:
|
||||
raise ValueError("Failed to estimate bounds. No points found within any threshold.")
|
||||
return ((x0, y0, z0), (x1, y1, z1))
|
||||
|
||||
def _vesta_worker(self, chunk):
|
||||
x0, x1, y0, y1, z0, z1 = chunk
|
||||
X = np.linspace(x0, x1, self.resolution)
|
||||
Y = np.linspace(y0, y1, self.resolution)
|
||||
Z = np.linspace(z0, z1, self.resolution)
|
||||
P = _cartesian_product(X, Y, Z)
|
||||
V = self.sdf(P).reshape((self.resolution, self.resolution, self.resolution))
|
||||
|
||||
try:
|
||||
verts, faces, _, _ = measure.marching_cubes(V, self.threshold)
|
||||
except RuntimeError:
|
||||
# Return empty arrays if marching_cubes fails
|
||||
return np.array([]), np.array([])
|
||||
|
||||
# Scale and translate vertices to match the chunk's bounds
|
||||
verts = verts / (self.resolution - 1)
|
||||
verts[:, 0] = verts[:, 0] * (x1 - x0) + x0
|
||||
verts[:, 1] = verts[:, 1] * (y1 - y0) + y0
|
||||
verts[:, 2] = verts[:, 2] * (z1 - z0) + z0
|
||||
|
||||
return verts, faces
|
||||
|
||||
def _merge_meshes(self, results):
|
||||
all_verts = []
|
||||
all_faces = []
|
||||
offset = 0
|
||||
for verts, faces in results:
|
||||
if len(verts) > 0 and len(faces) > 0:
|
||||
all_verts.append(verts)
|
||||
all_faces.append(faces + offset)
|
||||
offset += len(verts)
|
||||
if not all_verts or not all_faces:
|
||||
return np.array([]), np.array([])
|
||||
return np.vstack(all_verts), np.vstack(all_faces)
|
||||
|
||||
def generate_mesh(self):
|
||||
if self.bounds is None:
|
||||
self.bounds = self._estimate_bounds()
|
||||
|
||||
(x0, y0, z0), (x1, y1, z1) = self.bounds
|
||||
chunks = [
|
||||
(x0, x1, y0, y1, z0, z1)
|
||||
]
|
||||
|
||||
with ThreadPool(self.workers) as pool:
|
||||
results = pool.map(self._vesta_worker, chunks)
|
||||
|
||||
verts, faces = self._merge_meshes(results)
|
||||
return verts, faces
|
||||
|
||||
|
||||
def generate_mesh_from_sdf(sdf, bounds=None, resolution=64, threshold=0.0, workers=None):
|
||||
vesta = VESTA(sdf, bounds, resolution, threshold, workers)
|
||||
return vesta.generate_mesh()
|
||||
|
||||
|
||||
# Helper function to save the mesh as an STL file
|
||||
def save_mesh_as_stl(vertices, faces, filename):
|
||||
from stl import mesh
|
||||
|
||||
# Create the mesh
|
||||
cube = mesh.Mesh(np.zeros(faces.shape[0], dtype=mesh.Mesh.dtype))
|
||||
for i, f in enumerate(faces):
|
||||
for j in range(3):
|
||||
cube.vectors[i][j] = vertices[f[j], :]
|
||||
|
||||
# Write the mesh to file
|
||||
cube.save(filename)
|
||||
@@ -1,5 +0,0 @@
|
||||
from sdf import *
|
||||
f = box(1).translate((1,1,-0.2))
|
||||
c = hexagon(1).extrude(1).orient([0,0,-1])
|
||||
c = f & c
|
||||
f.save("out.stl")
|
||||
@@ -0,0 +1,72 @@
|
||||
[build-system]
|
||||
requires = ["setuptools>=61.0", "wheel"]
|
||||
build-backend = "setuptools.build_meta"
|
||||
|
||||
[project]
|
||||
name = "fluency-cad"
|
||||
version = "2.0.0"
|
||||
description = "Parametric CAD application with OpenCASCADE geometry kernel"
|
||||
readme = "README.md"
|
||||
license = {text = "MIT"}
|
||||
requires-python = ">=3.10"
|
||||
authors = [
|
||||
{name = "Fluency CAD Team"}
|
||||
]
|
||||
keywords = ["cad", "parametric", "opencascade", "3d-modeling"]
|
||||
classifiers = [
|
||||
"Development Status :: 4 - Beta",
|
||||
"Intended Audience :: Developers",
|
||||
"Intended Audience :: End Users/Desktop",
|
||||
"License :: OSI Approved :: MIT License",
|
||||
"Programming Language :: Python :: 3",
|
||||
"Programming Language :: Python :: 3.10",
|
||||
"Programming Language :: Python :: 3.11",
|
||||
"Programming Language :: Python :: 3.12",
|
||||
"Topic :: Scientific/Engineering :: CAD",
|
||||
]
|
||||
|
||||
dependencies = [
|
||||
"pygfx>=0.1.0",
|
||||
"wgpu>=0.1.0",
|
||||
"PySide6>=6.4.0",
|
||||
"numpy>=1.24.0",
|
||||
"scipy>=1.10.0",
|
||||
"pillow>=10.0.0",
|
||||
"python_solvespace>=3.0.0",
|
||||
]
|
||||
|
||||
[project.optional-dependencies]
|
||||
dev = [
|
||||
"pytest>=8.0",
|
||||
"black>=24.0",
|
||||
"mypy>=1.8",
|
||||
"ruff>=0.4.0",
|
||||
]
|
||||
|
||||
[project.scripts]
|
||||
fluency-cad = "fluency.main:main"
|
||||
|
||||
[project.urls]
|
||||
Homepage = "https://github.com/fluency-cad/fluency"
|
||||
Documentation = "https://github.com/fluency-cad/fluency#readme"
|
||||
Repository = "https://github.com/fluency-cad/fluency"
|
||||
|
||||
[tool.setuptools.packages.find]
|
||||
where = ["src"]
|
||||
|
||||
[tool.setuptools.package-data]
|
||||
fluency = ["py.typed", "*.pyi"]
|
||||
|
||||
[tool.black]
|
||||
line-length = 100
|
||||
target-version = ["py310", "py311", "py312"]
|
||||
|
||||
[tool.ruff]
|
||||
line-length = 100
|
||||
target-version = "py310"
|
||||
|
||||
[tool.mypy]
|
||||
python_version = "3.10"
|
||||
warn_return_any = true
|
||||
warn_unused_configs = true
|
||||
disallow_untyped_defs = true
|
||||
@@ -1,61 +0,0 @@
|
||||
asttokens==3.0.0
|
||||
attrs==25.3.0
|
||||
black==24.10.0
|
||||
click==8.2.1
|
||||
contourpy==1.3.2
|
||||
cycler==0.12.1
|
||||
decorator==5.2.1
|
||||
executing==2.2.0
|
||||
flexcache==0.3
|
||||
flexparser==0.4
|
||||
fonttools==4.58.1
|
||||
h5py==3.13.0
|
||||
imageio==2.37.0
|
||||
ipython==9.3.0
|
||||
ipython_pygments_lexers==1.1.1
|
||||
jedi==0.19.2
|
||||
kiwisolver==1.4.8
|
||||
lazy_loader==0.4
|
||||
markdown-it-py==3.0.0
|
||||
matplotlib==3.10.3
|
||||
matplotlib-inline==0.1.7
|
||||
mdurl==0.1.2
|
||||
meshio==5.3.5
|
||||
mypy_extensions==1.1.0
|
||||
names==0.3.0
|
||||
networkx==3.5
|
||||
Nuitka==2.7.10
|
||||
numpy==2.2.6
|
||||
ordered-set==4.1.0
|
||||
packaging==25.0
|
||||
parso==0.8.4
|
||||
pathspec==0.12.1
|
||||
pexpect==4.9.0
|
||||
pillow==11.2.1
|
||||
Pint==0.24.4
|
||||
platformdirs==4.3.8
|
||||
prompt_toolkit==3.0.51
|
||||
ptyprocess==0.7.0
|
||||
pure_eval==0.2.3
|
||||
Pygments==2.19.1
|
||||
pyparsing==3.2.3
|
||||
PySide6==6.9.0
|
||||
PySide6_Addons==6.9.0
|
||||
PySide6_Essentials==6.9.0
|
||||
python-dateutil==2.9.0.post0
|
||||
python_solvespace==3.0.8
|
||||
rich==13.9.4
|
||||
scikit-image==0.25.2
|
||||
scipy==1.15.3
|
||||
sdfcad @ git+https://gitlab.com/nobodyinperson/sdfCAD@42505b5181c88dda2fd66ac9d387533fbe4145f3
|
||||
shiboken6==6.9.0
|
||||
six==1.17.0
|
||||
stack-data==0.6.3
|
||||
tifffile==2025.5.26
|
||||
tokenize_rt==6.2.0
|
||||
traitlets==5.14.3
|
||||
typing_extensions==4.13.2
|
||||
vtk==9.4.2
|
||||
wcwidth==0.2.13
|
||||
xlrd==2.0.2
|
||||
zstandard==0.23.0
|
||||
@@ -1,26 +0,0 @@
|
||||
from . import d2, d3, ease
|
||||
|
||||
from .util import *
|
||||
from .units import units
|
||||
|
||||
from .d2 import *
|
||||
|
||||
from .d3 import *
|
||||
|
||||
from .text import (
|
||||
measure_image,
|
||||
measure_text,
|
||||
image,
|
||||
text,
|
||||
)
|
||||
|
||||
from .mesh import (
|
||||
generate,
|
||||
save,
|
||||
sample_slice,
|
||||
show_slice,
|
||||
)
|
||||
|
||||
from .stl import (
|
||||
write_binary_stl,
|
||||
)
|
||||
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
@@ -1,390 +0,0 @@
|
||||
import functools
|
||||
import numpy as np
|
||||
import operator
|
||||
import copy
|
||||
|
||||
from . import dn, d3, ease
|
||||
|
||||
# Constants
|
||||
|
||||
ORIGIN = np.array((0, 0))
|
||||
|
||||
X = np.array((1, 0))
|
||||
Y = np.array((0, 1))
|
||||
|
||||
UP = Y
|
||||
|
||||
# SDF Class
|
||||
|
||||
_ops = {}
|
||||
|
||||
|
||||
class SDF2:
|
||||
def __init__(self, f):
|
||||
self.f = f
|
||||
|
||||
def __call__(self, p):
|
||||
return self.f(p).reshape((-1, 1))
|
||||
|
||||
def __getattr__(self, name):
|
||||
if name in _ops:
|
||||
f = _ops[name]
|
||||
return functools.partial(f, self)
|
||||
raise AttributeError
|
||||
|
||||
def __or__(self, other):
|
||||
return union(self, other)
|
||||
|
||||
def __and__(self, other):
|
||||
return intersection(self, other)
|
||||
|
||||
def __sub__(self, other):
|
||||
return difference(self, other)
|
||||
|
||||
def fillet(self, r):
|
||||
newSelf = copy.deepcopy(self)
|
||||
newSelf._r = r
|
||||
return newSelf
|
||||
|
||||
def radius(self, *args, **kwargs):
|
||||
return self.fillet(*args, **kwargs)
|
||||
|
||||
def k(self, *args, **kwargs):
|
||||
return self.fillet(*args, **kwargs)
|
||||
|
||||
def r(self, *args, **kwargs):
|
||||
return self.fillet(*args, **kwargs)
|
||||
|
||||
def chamfer(self, c):
|
||||
newSelf = copy.deepcopy(self)
|
||||
newSelf._c = c
|
||||
return newSelf
|
||||
|
||||
def c(self, *args, **kwargs):
|
||||
return self.chamfer(*args, **kwargs)
|
||||
|
||||
|
||||
def sdf2(f):
|
||||
@functools.wraps(f)
|
||||
def wrapper(*args, **kwargs):
|
||||
return SDF2(f(*args, **kwargs))
|
||||
|
||||
return wrapper
|
||||
|
||||
|
||||
def op2(f):
|
||||
@functools.wraps(f)
|
||||
def wrapper(*args, **kwargs):
|
||||
return SDF2(f(*args, **kwargs))
|
||||
|
||||
_ops[f.__name__] = wrapper
|
||||
return wrapper
|
||||
|
||||
|
||||
def op23(f):
|
||||
@functools.wraps(f)
|
||||
def wrapper(*args, **kwargs):
|
||||
return d3.SDF3(f(*args, **kwargs))
|
||||
|
||||
_ops[f.__name__] = wrapper
|
||||
return wrapper
|
||||
|
||||
|
||||
# Helpers
|
||||
|
||||
|
||||
def _length(a):
|
||||
return np.linalg.norm(a, axis=1)
|
||||
|
||||
|
||||
def _normalize(a):
|
||||
return a / np.linalg.norm(a)
|
||||
|
||||
|
||||
def _dot(a, b):
|
||||
return np.sum(a * b, axis=1)
|
||||
|
||||
|
||||
def _vec(*arrs):
|
||||
return np.stack(arrs, axis=-1)
|
||||
|
||||
|
||||
_min = np.minimum
|
||||
_max = np.maximum
|
||||
|
||||
# Primitives
|
||||
|
||||
|
||||
@sdf2
|
||||
def circle(radius=None, diameter=None, center=ORIGIN):
|
||||
if (radius is not None) == (diameter is not None):
|
||||
raise ValueError(f"Specify either radius or diameter")
|
||||
if radius is None:
|
||||
radius = diameter / 2
|
||||
|
||||
def f(p):
|
||||
return _length(p - center) - radius
|
||||
|
||||
return f
|
||||
|
||||
|
||||
@sdf2
|
||||
def line(normal=UP, point=ORIGIN):
|
||||
normal = _normalize(normal)
|
||||
|
||||
def f(p):
|
||||
return np.dot(point - p, normal)
|
||||
|
||||
return f
|
||||
|
||||
|
||||
@sdf2
|
||||
def slab(x0=None, y0=None, x1=None, y1=None, r=None):
|
||||
fs = []
|
||||
if x0 is not None:
|
||||
fs.append(line(X, (x0, 0)))
|
||||
if x1 is not None:
|
||||
fs.append(line(-X, (x1, 0)))
|
||||
if y0 is not None:
|
||||
fs.append(line(Y, (0, y0)))
|
||||
if y1 is not None:
|
||||
fs.append(line(-Y, (0, y1)))
|
||||
return intersection(*fs, r=r)
|
||||
|
||||
|
||||
@sdf2
|
||||
def rectangle(size=1, center=ORIGIN, a=None, b=None):
|
||||
if a is not None and b is not None:
|
||||
a = np.array(a)
|
||||
b = np.array(b)
|
||||
size = b - a
|
||||
center = a + size / 2
|
||||
return rectangle(size, center)
|
||||
size = np.array(size)
|
||||
|
||||
def f(p):
|
||||
q = np.abs(p - center) - size / 2
|
||||
return _length(_max(q, 0)) + _min(np.amax(q, axis=1), 0)
|
||||
|
||||
return f
|
||||
|
||||
|
||||
@sdf2
|
||||
def rounded_rectangle(size, radius, center=ORIGIN):
|
||||
try:
|
||||
r0, r1, r2, r3 = radius
|
||||
except TypeError:
|
||||
r0 = r1 = r2 = r3 = radius
|
||||
|
||||
def f(p):
|
||||
x = p[:, 0]
|
||||
y = p[:, 1]
|
||||
r = np.zeros(len(p)).reshape((-1, 1))
|
||||
r[np.logical_and(x > 0, y > 0)] = r0
|
||||
r[np.logical_and(x > 0, y <= 0)] = r1
|
||||
r[np.logical_and(x <= 0, y <= 0)] = r2
|
||||
r[np.logical_and(x <= 0, y > 0)] = r3
|
||||
q = np.abs(p) - size / 2 + r
|
||||
return (
|
||||
_min(_max(q[:, 0], q[:, 1]), 0).reshape((-1, 1))
|
||||
+ _length(_max(q, 0)).reshape((-1, 1))
|
||||
- r
|
||||
)
|
||||
|
||||
return f
|
||||
|
||||
|
||||
@sdf2
|
||||
def equilateral_triangle():
|
||||
def f(p):
|
||||
k = 3**0.5
|
||||
p = _vec(np.abs(p[:, 0]) - 1, p[:, 1] + 1 / k)
|
||||
w = p[:, 0] + k * p[:, 1] > 0
|
||||
q = _vec(p[:, 0] - k * p[:, 1], -k * p[:, 0] - p[:, 1]) / 2
|
||||
p = np.where(w.reshape((-1, 1)), q, p)
|
||||
p = _vec(p[:, 0] - np.clip(p[:, 0], -2, 0), p[:, 1])
|
||||
return -_length(p) * np.sign(p[:, 1])
|
||||
|
||||
return f
|
||||
|
||||
|
||||
@sdf2
|
||||
def hexagon(radius=None, diameter=None):
|
||||
if (radius is not None) == (diameter is not None):
|
||||
raise ValueError(f"Specify either radius or diameter")
|
||||
if radius is None:
|
||||
radius = diameter / 2
|
||||
radius *= 3**0.5 / 2
|
||||
|
||||
def f(p):
|
||||
k = np.array((3**0.5 / -2, 0.5, np.tan(np.pi / 6)))
|
||||
p = np.abs(p)
|
||||
p -= 2 * k[:2] * _min(_dot(k[:2], p), 0).reshape((-1, 1))
|
||||
p -= _vec(
|
||||
np.clip(p[:, 0], -k[2] * radius, k[2] * radius), np.zeros(len(p)) + radius
|
||||
)
|
||||
return _length(p) * np.sign(p[:, 1])
|
||||
|
||||
return f
|
||||
|
||||
|
||||
@sdf2
|
||||
def rounded_x(w, r):
|
||||
def f(p):
|
||||
p = np.abs(p)
|
||||
q = (_min(p[:, 0] + p[:, 1], w) * 0.5).reshape((-1, 1))
|
||||
return _length(p - q) - r
|
||||
|
||||
return f
|
||||
|
||||
|
||||
def RegularPolygon(n, r=1):
|
||||
ri = r * np.cos(np.pi / n)
|
||||
return intersection(
|
||||
*[slab(y0=-ri).rotate(a) for a in np.arange(0, 2 * np.pi, 2 * np.pi / n)]
|
||||
)
|
||||
|
||||
|
||||
@sdf2
|
||||
def polygon(points):
|
||||
points = [np.array(p) for p in points]
|
||||
|
||||
def f(p):
|
||||
n = len(points)
|
||||
d = _dot(p - points[0], p - points[0])
|
||||
s = np.ones(len(p))
|
||||
for i in range(n):
|
||||
j = (i + n - 1) % n
|
||||
vi = points[i]
|
||||
vj = points[j]
|
||||
e = vj - vi
|
||||
w = p - vi
|
||||
b = w - e * np.clip(np.dot(w, e) / np.dot(e, e), 0, 1).reshape((-1, 1))
|
||||
d = _min(d, _dot(b, b))
|
||||
c1 = p[:, 1] >= vi[1]
|
||||
c2 = p[:, 1] < vj[1]
|
||||
c3 = e[0] * w[:, 1] > e[1] * w[:, 0]
|
||||
c = _vec(c1, c2, c3)
|
||||
s = np.where(np.all(c, axis=1) | np.all(~c, axis=1), -s, s)
|
||||
return s * np.sqrt(d)
|
||||
|
||||
return f
|
||||
|
||||
|
||||
# Positioning
|
||||
|
||||
|
||||
@op2
|
||||
def translate(other, offset):
|
||||
def f(p):
|
||||
return other(p - offset)
|
||||
|
||||
return f
|
||||
|
||||
|
||||
@op2
|
||||
def scale(other, factor):
|
||||
try:
|
||||
x, y = factor
|
||||
except TypeError:
|
||||
x = y = factor
|
||||
s = (x, y)
|
||||
m = min(x, y)
|
||||
|
||||
def f(p):
|
||||
return other(p / s) * m
|
||||
|
||||
return f
|
||||
|
||||
|
||||
@op2
|
||||
def rotate(other, angle):
|
||||
s = np.sin(angle)
|
||||
c = np.cos(angle)
|
||||
m = 1 - c
|
||||
matrix = np.array(
|
||||
[
|
||||
[c, -s],
|
||||
[s, c],
|
||||
]
|
||||
).T
|
||||
|
||||
def f(p):
|
||||
return other(np.dot(p, matrix))
|
||||
|
||||
return f
|
||||
|
||||
|
||||
@op2
|
||||
def circular_array(other, count):
|
||||
angles = [i / count * 2 * np.pi for i in range(count)]
|
||||
return union(*[other.rotate(a) for a in angles])
|
||||
|
||||
|
||||
# Alterations
|
||||
|
||||
|
||||
@op2
|
||||
def elongate(other, size):
|
||||
def f(p):
|
||||
q = np.abs(p) - size
|
||||
x = q[:, 0].reshape((-1, 1))
|
||||
y = q[:, 1].reshape((-1, 1))
|
||||
w = _min(_max(x, y), 0)
|
||||
return other(_max(q, 0)) + w
|
||||
|
||||
return f
|
||||
|
||||
|
||||
# 2D => 3D Operations
|
||||
|
||||
|
||||
@op23
|
||||
def extrude(other, h=np.inf):
|
||||
def f(p):
|
||||
d = other(p[:, [0, 1]])
|
||||
w = _vec(d.reshape(-1), np.abs(p[:, 2]) - h / 2)
|
||||
return _min(_max(w[:, 0], w[:, 1]), 0) + _length(_max(w, 0))
|
||||
|
||||
return f
|
||||
|
||||
|
||||
@op23
|
||||
def extrude_to(a, b, h, e=ease.linear):
|
||||
def f(p):
|
||||
d1 = a(p[:, [0, 1]])
|
||||
d2 = b(p[:, [0, 1]])
|
||||
t = e(np.clip(p[:, 2] / h, -0.5, 0.5) + 0.5)
|
||||
d = d1 + (d2 - d1) * t.reshape((-1, 1))
|
||||
w = _vec(d.reshape(-1), np.abs(p[:, 2]) - h / 2)
|
||||
return _min(_max(w[:, 0], w[:, 1]), 0) + _length(_max(w, 0))
|
||||
|
||||
return f
|
||||
|
||||
|
||||
@op23
|
||||
def revolve(other, offset=0):
|
||||
def f(p):
|
||||
xy = p[:, [0, 1]]
|
||||
# use horizontal distance to Z axis as X coordinate in 2D shape
|
||||
# use Z coordinate as Y coordinate in 2D shape
|
||||
q = _vec(_length(xy) - offset, p[:, 2])
|
||||
return other(q)
|
||||
|
||||
return f
|
||||
|
||||
|
||||
# Common
|
||||
|
||||
union = op2(dn.union)
|
||||
difference = op2(dn.difference)
|
||||
intersection = op2(dn.intersection)
|
||||
blend = op2(dn.blend)
|
||||
negate = op2(dn.negate)
|
||||
dilate = op2(dn.dilate)
|
||||
erode = op2(dn.erode)
|
||||
shell = op2(dn.shell)
|
||||
repeat = op2(dn.repeat)
|
||||
mirror = op2(dn.mirror)
|
||||
modulate_between = op2(dn.modulate_between)
|
||||
stretch = op2(dn.stretch)
|
||||
@@ -1,366 +0,0 @@
|
||||
import itertools
|
||||
from functools import reduce, partial
|
||||
import warnings
|
||||
|
||||
from . import ease
|
||||
|
||||
import numpy as np
|
||||
|
||||
_min = np.minimum
|
||||
_max = np.maximum
|
||||
|
||||
|
||||
def distance_to_plane(p, origin, normal):
|
||||
"""
|
||||
Calculate the distance of a point ``p`` to the plane around ``origin`` with
|
||||
normal ``normal``. This is dimension-independent, so e.g. the z-coordinate
|
||||
can be omitted.
|
||||
|
||||
Args:
|
||||
p (array): either [x,y,z] or [[x,y,z],[x,y,z],...]
|
||||
origin (vector): a point on the plane
|
||||
normal (vector): normal vector of the plane
|
||||
|
||||
Returns:
|
||||
int: distance to plane
|
||||
"""
|
||||
normal = normal / np.linalg.norm(normal)
|
||||
return abs((p - origin) @ normal)
|
||||
|
||||
|
||||
def minimum(a, b, r=0):
|
||||
if r:
|
||||
Δ = b - a
|
||||
h = np.clip(0.5 + 0.5 * Δ / r, 0, 1)
|
||||
return b - Δ * h - r * h * (1 - h)
|
||||
else:
|
||||
return np.minimum(a, b)
|
||||
|
||||
|
||||
def maximum(a, b, r=0):
|
||||
if r:
|
||||
Δ = b - a
|
||||
h = np.clip(0.5 - 0.5 * Δ / r, 0, 1)
|
||||
return b - Δ * h + r * h * (1 - h)
|
||||
else:
|
||||
return np.maximum(a, b)
|
||||
|
||||
|
||||
def union(*sdfs, chamfer=0, c=0, radius=0, r=0, fillet=0, f=0):
|
||||
c = max(chamfer, c)
|
||||
r = max(radius, r, fillet, f)
|
||||
sqrt05 = np.sqrt(0.5)
|
||||
|
||||
def f(p):
|
||||
sdfs_ = iter(sdfs)
|
||||
d1 = next(sdfs_)(p)
|
||||
for sdf in sdfs_:
|
||||
d2 = sdf(p)
|
||||
R = r or getattr(sdf, "_r", 0)
|
||||
C = c or getattr(sdf, "_c", 0)
|
||||
parts = (d1, d2)
|
||||
if C:
|
||||
parts = (minimum(d1, d2), (d1 + d2 - C) * sqrt05)
|
||||
d1 = minimum(*parts, R)
|
||||
|
||||
return d1
|
||||
|
||||
return f
|
||||
|
||||
|
||||
def intersection(*sdfs, chamfer=0, c=0, radius=0, r=0, fillet=0, f=0):
|
||||
c = max(chamfer, c)
|
||||
r = max(radius, r, fillet, f)
|
||||
sqrt05 = np.sqrt(0.5)
|
||||
|
||||
def f(p):
|
||||
sdfs_ = iter(sdfs)
|
||||
d1 = next(sdfs_)(p)
|
||||
for sdf in sdfs_:
|
||||
d2 = sdf(p)
|
||||
R = r or getattr(sdf, "_r", 0)
|
||||
C = c or getattr(sdf, "_c", 0)
|
||||
parts = (d1, d2)
|
||||
if C:
|
||||
parts = (maximum(d1, d2), (d1 + d2 + C) * sqrt05)
|
||||
d1 = maximum(*parts, R)
|
||||
|
||||
return d1
|
||||
|
||||
return f
|
||||
|
||||
|
||||
def difference(*sdfs, chamfer=0, c=0, radius=0, r=0, fillet=0, f=0):
|
||||
c = max(chamfer, c)
|
||||
r = max(radius, r, fillet, f)
|
||||
sqrt05 = np.sqrt(0.5)
|
||||
|
||||
def f(p):
|
||||
sdfs_ = iter(sdfs)
|
||||
d1 = next(sdfs_)(p)
|
||||
for sdf in sdfs_:
|
||||
d2 = sdf(p)
|
||||
R = r or getattr(sdf, "_r", 0)
|
||||
C = c or getattr(sdf, "_c", 0)
|
||||
parts = (d1, -d2)
|
||||
if C:
|
||||
parts = (maximum(d1, -d2), (d1 - d2 + C) * sqrt05)
|
||||
d1 = maximum(*parts, R)
|
||||
|
||||
return d1
|
||||
|
||||
return f
|
||||
|
||||
|
||||
def union_legacy(a, *bs, r=None):
|
||||
def f(p):
|
||||
d1 = a(p)
|
||||
for b in bs:
|
||||
d2 = b(p)
|
||||
K = k or getattr(b, "_r", None)
|
||||
if K is None:
|
||||
d1 = _min(d1, d2)
|
||||
else:
|
||||
h = np.clip(0.5 + 0.5 * (d2 - d1) / K, 0, 1)
|
||||
m = d2 + (d1 - d2) * h
|
||||
d1 = m - K * h * (1 - h)
|
||||
return d1
|
||||
|
||||
return f
|
||||
|
||||
|
||||
def difference_legacy(a, *bs, r=None):
|
||||
def f(p):
|
||||
d1 = a(p)
|
||||
for b in bs:
|
||||
d2 = b(p)
|
||||
K = k or getattr(b, "_r", None)
|
||||
if K is None:
|
||||
d1 = _max(d1, -d2)
|
||||
else:
|
||||
h = np.clip(0.5 - 0.5 * (d2 + d1) / K, 0, 1)
|
||||
m = d1 + (-d2 - d1) * h
|
||||
d1 = m + K * h * (1 - h)
|
||||
return d1
|
||||
|
||||
return f
|
||||
|
||||
|
||||
def intersection_legacy(a, *bs, r=None):
|
||||
def f(p):
|
||||
d1 = a(p)
|
||||
for b in bs:
|
||||
d2 = b(p)
|
||||
K = k or getattr(b, "_r", None)
|
||||
if K is None:
|
||||
d1 = _max(d1, d2)
|
||||
else:
|
||||
h = np.clip(0.5 - 0.5 * (d2 - d1) / K, 0, 1)
|
||||
m = d2 + (d1 - d2) * h
|
||||
d1 = m + K * h * (1 - h)
|
||||
return d1
|
||||
|
||||
return f
|
||||
|
||||
|
||||
def blend(a, *bs, r=0.5):
|
||||
def f(p):
|
||||
d1 = a(p)
|
||||
for b in bs:
|
||||
d2 = b(p)
|
||||
K = k or getattr(b, "_r", None)
|
||||
d1 = K * d2 + (1 - K) * d1
|
||||
return d1
|
||||
|
||||
return f
|
||||
|
||||
|
||||
def negate(other):
|
||||
def f(p):
|
||||
return -other(p)
|
||||
|
||||
return f
|
||||
|
||||
|
||||
def dilate(other, r):
|
||||
def f(p):
|
||||
return other(p) - r
|
||||
|
||||
return f
|
||||
|
||||
|
||||
def erode(other, r):
|
||||
def f(p):
|
||||
return other(p) + r
|
||||
|
||||
return f
|
||||
|
||||
|
||||
def shell(other, thickness=1, type="center"):
|
||||
"""
|
||||
Keep only a margin of a given thickness around the object's boundary.
|
||||
|
||||
Args:
|
||||
thickness (float): the resulting thickness
|
||||
type (str): what kind of shell to generate.
|
||||
|
||||
``"center"`` (default)
|
||||
shell is spaced symmetrically around boundary
|
||||
``"outer"``
|
||||
the resulting shell will be ``thickness`` larger than before
|
||||
``"inner"``
|
||||
the resulting shell will be as large as before
|
||||
"""
|
||||
return dict(
|
||||
center=lambda p: np.abs(other(p)) - thickness / 2,
|
||||
inner=other - other.erode(thickness),
|
||||
outer=other.dilate(thickness) - other,
|
||||
)[type]
|
||||
|
||||
|
||||
def modulate_between(sdf, a, b, e=ease.in_out_cubic):
|
||||
"""
|
||||
Apply a distance offset transition between two control points
|
||||
(e.g. make a rod thicker or thinner at some point or add a bump)
|
||||
|
||||
Args:
|
||||
a, b (vectors): the two control points
|
||||
e (scalar function): the distance offset function, will be called with
|
||||
values between 0 (at control point ``a``) and 1 (at control point
|
||||
``b``). Its result will be subtracted from the given SDF, thus
|
||||
enlarging the object by that value.
|
||||
"""
|
||||
|
||||
# unit vector from control point a to b
|
||||
ab = (ab := b - a) / (L := np.linalg.norm(ab))
|
||||
|
||||
def f(p):
|
||||
# project current point onto control direction, clip and apply easing
|
||||
offset = e(np.clip((p - a) @ ab / L, 0, 1))
|
||||
return (dist := sdf(p)) - offset.reshape(dist.shape)
|
||||
|
||||
return f
|
||||
|
||||
|
||||
def stretch(sdf, a, b, symmetric=False, e=ease.linear):
|
||||
"""
|
||||
Grab the object at point ``a`` and stretch the entire plane to ``b``.
|
||||
|
||||
Args:
|
||||
a, b (point vectors): the control points
|
||||
symmetric (bool): also stretch the same into the other direction.
|
||||
e (Easing): easing to apply
|
||||
|
||||
Examples
|
||||
========
|
||||
|
||||
.. code-block:: python
|
||||
|
||||
# make a capsule
|
||||
sphere(5).stretch(ORIGIN, 10*Z).save() # same as capsule(ORIGIN, 10*Z, 5)
|
||||
# make an egg
|
||||
sphere(5).stretch(ORIGIN, 10*Z, e=ease.smoothstep[:0.44]).save()
|
||||
"""
|
||||
ab = (ab := b - a) / (L := np.linalg.norm(ab))
|
||||
|
||||
def f(p):
|
||||
# s = ”how far are we between a and b as fraction?”
|
||||
# if symmetric=True this also goes into the negative direction
|
||||
s = np.clip((p - a) @ ab / L, -1 if symmetric else 0, 1)
|
||||
# we return the sdf at a point 'behind' (p minus ...)
|
||||
# the current point, but we go only as far back as the stretch distance
|
||||
# at max
|
||||
return sdf(p - (np.sign(s) * e(abs(s)) * L * ab[:, np.newaxis]).T)
|
||||
|
||||
return f
|
||||
|
||||
|
||||
def shear(sdf, fix, grab, move, e=ease.linear):
|
||||
"""
|
||||
Grab the object at point ``grab`` and shear the entire plane in direction
|
||||
``move``, keeping point ``fix`` in place. If ``move`` is orthogonal to the
|
||||
direction ``fix``->``grab``, then this operation is a shear.
|
||||
|
||||
Args:
|
||||
fix, grab (point vectors): the control points
|
||||
move (point vector): direction to shear to
|
||||
e (Easing): easing to apply
|
||||
|
||||
Examples
|
||||
========
|
||||
|
||||
.. code-block:: python
|
||||
|
||||
# make a capsule
|
||||
box([20,10,50]).shear(fix=-15*Z, grab=15*Z, move=-5*X, e=ease.smoothstep)
|
||||
"""
|
||||
ab = (ab := grab - fix) / (L := np.linalg.norm(ab))
|
||||
|
||||
def f(p):
|
||||
# s = ”how far are we between a and b as fraction?”
|
||||
s = (p - fix) @ ab / L
|
||||
return sdf(p - move * np.expand_dims(e(np.clip(s, 0, 1)), axis=1))
|
||||
|
||||
return f
|
||||
|
||||
|
||||
def mirror(other, direction, at=0):
|
||||
"""
|
||||
Mirror around a given plane defined by ``origin`` reference point and
|
||||
``direction``.
|
||||
|
||||
Args:
|
||||
direction (vector): direction to mirror to (e.g. :any:`X` to mirror along X axis)
|
||||
at (3D vector): point to mirror at. Default is the origin.
|
||||
"""
|
||||
direction = direction / np.linalg.norm(direction)
|
||||
|
||||
def f(p):
|
||||
projdir = np.expand_dims((p - at) @ direction, axis=1) * direction
|
||||
# mirrored point:
|
||||
# - project 'p' onto 'direction' (result goes into 'projdir' direction)
|
||||
# - projected point is at 'at + projdir'
|
||||
# - remember direction from projected point to the original point (p - (at + projdir))
|
||||
# - from origin 'at' go backwards the projected direction (at - projdir)
|
||||
# - from that target, move along the remembered direction (p - (at + projdir))
|
||||
# - pmirr = at - projdir + (p - (at + projdir))
|
||||
# - the 'at' cancels out, the projdir is subtracted twice from the point
|
||||
return other(p - 2 * projdir)
|
||||
|
||||
return f
|
||||
|
||||
|
||||
def repeat(other, spacing, count=None, padding=0):
|
||||
count = np.array(count) if count is not None else None
|
||||
spacing = np.array(spacing)
|
||||
|
||||
def neighbors(dim, padding, spacing):
|
||||
try:
|
||||
padding = [padding[i] for i in range(dim)]
|
||||
except Exception:
|
||||
padding = [padding] * dim
|
||||
try:
|
||||
spacing = [spacing[i] for i in range(dim)]
|
||||
except Exception:
|
||||
spacing = [spacing] * dim
|
||||
for i, s in enumerate(spacing):
|
||||
if s == 0:
|
||||
padding[i] = 0
|
||||
axes = [list(range(-p, p + 1)) for p in padding]
|
||||
return list(itertools.product(*axes))
|
||||
|
||||
def f(p):
|
||||
q = np.divide(p, spacing, out=np.zeros_like(p), where=spacing != 0)
|
||||
if count is None:
|
||||
index = np.round(q)
|
||||
else:
|
||||
index = np.clip(np.round(q), -count, count)
|
||||
|
||||
indexes = [index + n for n in neighbors(p.shape[-1], padding, spacing)]
|
||||
A = [other(p - spacing * i) for i in indexes]
|
||||
a = A[0]
|
||||
for b in A[1:]:
|
||||
a = _min(a, b)
|
||||
return a
|
||||
|
||||
return f
|
||||
-637
@@ -1,637 +0,0 @@
|
||||
# system modules
|
||||
from dataclasses import dataclass
|
||||
from typing import Callable
|
||||
import itertools
|
||||
import functools
|
||||
import warnings
|
||||
|
||||
# external modules
|
||||
import numpy as np
|
||||
import scipy.optimize
|
||||
|
||||
|
||||
@dataclass
|
||||
@functools.total_ordering
|
||||
class Extremum:
|
||||
"""
|
||||
Container for min and max in Easing
|
||||
"""
|
||||
|
||||
pos: float
|
||||
value: float
|
||||
|
||||
def __eq__(self, other):
|
||||
return self.value == other.value
|
||||
|
||||
def __lt__(self, other):
|
||||
return self.value < other.value
|
||||
|
||||
|
||||
@dataclass
|
||||
@functools.total_ordering
|
||||
class Easing:
|
||||
"""
|
||||
A function defined on the interval [0;1]
|
||||
"""
|
||||
|
||||
f: Callable[float, float]
|
||||
name: str
|
||||
|
||||
def modifier(decorated_fun):
|
||||
@functools.wraps(decorated_fun)
|
||||
def wrapper(self, *args, **kwargs):
|
||||
newfun = decorated_fun(self, *args, **kwargs)
|
||||
arglist = ",".join(
|
||||
itertools.chain(map(str, args), (f"{k}={v}" for k, v in kwargs.items()))
|
||||
)
|
||||
newfun.__name__ = f"{self.f.__name__}.{decorated_fun.__name__}({arglist})"
|
||||
return type(self)(f=newfun, name=newfun.__name__)
|
||||
|
||||
return wrapper
|
||||
|
||||
def __repr__(self):
|
||||
return self.name
|
||||
|
||||
def __str__(self):
|
||||
return self.name
|
||||
|
||||
@functools.cached_property
|
||||
def is_ascending(self):
|
||||
return np.all(np.diff(self.f(np.linspace(0, 1, 100))) >= 0)
|
||||
|
||||
@functools.cached_property
|
||||
def is_symmetric(self):
|
||||
t = np.linspace(0, 0.5, 100)
|
||||
return np.allclose(self.f(t), self.f(1 - t))
|
||||
|
||||
@property
|
||||
@modifier
|
||||
def reverse(self):
|
||||
"""
|
||||
Revert the function so it goes the other way round (starts at the end)
|
||||
"""
|
||||
return lambda t: self.f(1 - t)
|
||||
|
||||
@property
|
||||
@modifier
|
||||
def symmetric(self):
|
||||
"""
|
||||
Mirror and squash function to make it symmetric
|
||||
"""
|
||||
return lambda t: self.f(-2 * (np.abs(t - 0.5) - 0.5))
|
||||
|
||||
@modifier
|
||||
def mirror(self, x=None, y=None, copy=False):
|
||||
"""
|
||||
Mirror function around an x and/or y value.
|
||||
|
||||
Args:
|
||||
x (float): x value to mirror around
|
||||
y (float): y value to mirror around
|
||||
copy (bool): when mirroring around x, do copy-mirror
|
||||
"""
|
||||
if (x, y) == (None, None):
|
||||
x = 0.5
|
||||
|
||||
def mirrored(t):
|
||||
if x is not None:
|
||||
t = 2 * x - t
|
||||
if copy:
|
||||
t = np.abs(-t)
|
||||
if y is None:
|
||||
return self.f(t)
|
||||
else:
|
||||
return y - self.f(t)
|
||||
|
||||
return mirrored
|
||||
|
||||
@modifier
|
||||
def clip(self, min=None, max=None):
|
||||
"""
|
||||
Clip function at low and/or high values
|
||||
"""
|
||||
if min is None and max is None:
|
||||
min = 0
|
||||
max = 1
|
||||
return lambda t: np.clip(self.f(t), min, max)
|
||||
|
||||
@modifier
|
||||
def clip_input(self, min=None, max=None):
|
||||
"""
|
||||
Clip input parameter, i.e. extrapolate constantly outside the interval.
|
||||
"""
|
||||
if min is None and max is None:
|
||||
min = 0
|
||||
max = 1
|
||||
return lambda t: self.f(np.clip(t, min, max))
|
||||
|
||||
@property
|
||||
@modifier
|
||||
def clipped(self):
|
||||
"""
|
||||
Clipped parameter and result to [0;1]
|
||||
"""
|
||||
return lambda t: np.clip(self(np.clip(t, 0, 1)), 0, 1)
|
||||
|
||||
@modifier
|
||||
def append(self, other, e=None):
|
||||
"""
|
||||
Append another easing function and squish both into the [0;1] interval
|
||||
"""
|
||||
if e is None:
|
||||
e = in_out_square
|
||||
|
||||
def f(t):
|
||||
mix = e(t)
|
||||
return self.f(t * 2) * (1 - mix) + other((t - 0.5) * 2) * mix
|
||||
|
||||
return f
|
||||
|
||||
@modifier
|
||||
def prepend(self, other, e=None):
|
||||
"""
|
||||
Prepend another easing function and squish both into the [0;1] interval
|
||||
"""
|
||||
if e is None:
|
||||
e = in_out_square
|
||||
|
||||
def f(t):
|
||||
mix = e(t)
|
||||
return other(t * 2) * (1 - mix) + self.f((t - 0.5) * 2) * mix
|
||||
|
||||
return f
|
||||
|
||||
@modifier
|
||||
def shift(self, offset):
|
||||
"""
|
||||
Shift function on x-axis into positive direction by ``offset``.
|
||||
"""
|
||||
return lambda t: self.f(t - offset)
|
||||
|
||||
@modifier
|
||||
def repeat(self, n=2):
|
||||
"""
|
||||
Repeat the function a total of n times in the interval [0;1].
|
||||
"""
|
||||
return lambda t: self.f(t % (1 / n) * n)
|
||||
|
||||
@modifier
|
||||
def multiply(self, factor):
|
||||
"""
|
||||
Scale function by ``factor``
|
||||
"""
|
||||
if isinstance(factor, Easing):
|
||||
return lambda t: self(t) * factor(t)
|
||||
else:
|
||||
return lambda t: factor * self.f(t)
|
||||
|
||||
@modifier
|
||||
def add(self, offset):
|
||||
"""
|
||||
Add ``offset`` to function
|
||||
"""
|
||||
if isinstance(offset, Easing):
|
||||
return lambda t: self(t) + offset(t)
|
||||
else:
|
||||
return lambda t: self.f(t) + offset
|
||||
|
||||
def __add__(self, offset):
|
||||
return self.add(offset)
|
||||
|
||||
def __radd__(self, offset):
|
||||
return self.add(offset)
|
||||
|
||||
def __sub__(self, offset):
|
||||
return self.add(-offset)
|
||||
|
||||
def __rsub__(self, offset):
|
||||
return self.add(-offset)
|
||||
|
||||
def __mul__(self, factor):
|
||||
return self.multiply(factor)
|
||||
|
||||
def __rmul__(self, factor):
|
||||
return self.multiply(factor)
|
||||
|
||||
def __neg__(self):
|
||||
return self.multiply(-1)
|
||||
|
||||
def __truediv__(self, factor):
|
||||
return self.multiply(1 / factor)
|
||||
|
||||
def __or__(self, other):
|
||||
return self.transition(other)
|
||||
|
||||
def __rshift__(self, offset):
|
||||
return self.shift(offset)
|
||||
|
||||
def __lshift__(self, offset):
|
||||
return self.shift(-offset)
|
||||
|
||||
def __getitem__(self, index):
|
||||
if isinstance(index, Easing):
|
||||
return self.chain(index)
|
||||
if isinstance(index, slice):
|
||||
return self.zoom(
|
||||
0 if index.start is None else index.start,
|
||||
1 if index.stop is None else index.stop,
|
||||
)
|
||||
else:
|
||||
raise ValueError(
|
||||
f"{index = } has to be slice of floats or an easing function"
|
||||
)
|
||||
|
||||
@modifier
|
||||
def chain(self, f=None):
|
||||
"""
|
||||
Feed parameter through the given function before evaluating this function.
|
||||
"""
|
||||
if f is None:
|
||||
f = self.f
|
||||
return lambda t: self.f(f(t))
|
||||
|
||||
@modifier
|
||||
def zoom(self, left, right=None):
|
||||
"""
|
||||
Arrange so that the interval [left;right] is moved into [0;1]
|
||||
If only one argument is given, zoom in/out by moving edges that far.
|
||||
"""
|
||||
if left is not None and right is None:
|
||||
if left >= 0.5:
|
||||
raise ValueError(
|
||||
f"{left = } is > 0.5 which doesn't make sense (bounds would cross)"
|
||||
)
|
||||
left = left
|
||||
right = 1 - left
|
||||
if left >= right:
|
||||
raise ValueError(f"{right = } bound must be greater than {left = }")
|
||||
return self.chain(linear.between(left, right)).f
|
||||
|
||||
@modifier
|
||||
def between(self, left=0, right=1, e=None):
|
||||
"""
|
||||
Arrange so ``f(0)==a`` and ``f(1)==b``.
|
||||
"""
|
||||
f0, f1 = self.f(np.array([0, 1]))
|
||||
la = f0 - left
|
||||
lb = f1 - right
|
||||
if e is None: # linear is defined later
|
||||
e = (
|
||||
self # use ourself as transition when we're ascending within [0;1]
|
||||
if (self.is_ascending and np.allclose(self.f(np.array([0, 1])), [0, 1]))
|
||||
else linear
|
||||
)
|
||||
|
||||
def f(t):
|
||||
t_ = e(t)
|
||||
return self.f(t_) - (la * (1 - t_)) - lb * t_
|
||||
|
||||
return f
|
||||
|
||||
@modifier
|
||||
def transition(self, other, e=None):
|
||||
"""
|
||||
Transiton from one easing to another
|
||||
"""
|
||||
if e is None:
|
||||
e = linear
|
||||
|
||||
def f(t):
|
||||
t_ = e(t)
|
||||
return self.f(t) * (1 - t_) + other(t) * t_
|
||||
|
||||
return f
|
||||
|
||||
@classmethod
|
||||
def function(cls, decorated_fun):
|
||||
return cls(f=decorated_fun, name=decorated_fun.__name__)
|
||||
|
||||
def plot(self, *others, xlim=(0, 1), ax=None):
|
||||
import matplotlib.pyplot as plt # lazy import for speed
|
||||
from cycler import cycler
|
||||
|
||||
if ax is None:
|
||||
fig, ax_ = plt.subplots()
|
||||
else:
|
||||
ax_ = ax
|
||||
|
||||
try:
|
||||
ax_.set_prop_cycle(
|
||||
cycler(linestyle=["solid", "dashed", "dotted"], linewidth=[1, 1, 2])
|
||||
* plt.rcParams["axes.prop_cycle"]
|
||||
)
|
||||
except ValueError as e:
|
||||
pass
|
||||
|
||||
t = np.linspace(*xlim, 1000)
|
||||
funs = list(others or [])
|
||||
if isinstance(self, Easing):
|
||||
funs.insert(0, self)
|
||||
for f in funs:
|
||||
ax_.plot(t, f(t), label=getattr(f, "name", getattr(f, "__name__", str(f))))
|
||||
ax_.legend(ncol=int(np.ceil(len(ax_.get_lines()) / 10)))
|
||||
if ax is None:
|
||||
plt.show()
|
||||
return ax_
|
||||
|
||||
@functools.cached_property
|
||||
def min(self):
|
||||
v = self.f(t := np.linspace(0, 1, 1000))
|
||||
approxmin = Extremum(pos=t[i := np.argmin(v)], value=v[i])
|
||||
opt = scipy.optimize.minimize(self, x0=[approxmin.pos], bounds=[(0, 1)])
|
||||
optmin = Extremum(pos=opt.x[0], value=opt.fun)
|
||||
return min(approxmin, optmin)
|
||||
|
||||
@functools.cached_property
|
||||
def max(self):
|
||||
"""
|
||||
Determine the maximum value
|
||||
"""
|
||||
v = self.f(t := np.linspace(0, 1, 1000))
|
||||
approxmax = Extremum(pos=t[i := np.argmax(v)], value=v[i])
|
||||
opt = scipy.optimize.minimize(-self, x0=[approxmax.pos], bounds=[(0, 1)])
|
||||
optmax = Extremum(pos=opt.x[0], value=-opt.fun)
|
||||
return max(approxmax, optmax)
|
||||
|
||||
@functools.cached_property
|
||||
def mean(self):
|
||||
return np.mean(self.f(np.linspace(0, 1, 1000)))
|
||||
|
||||
def __lt__(self, e):
|
||||
return np.all(self.f(t := np.linspace(0, 1, 50)) < e.f(t))
|
||||
|
||||
def __eq__(self, e):
|
||||
return np.allclose(self.f(t := np.linspace(0, 1, 50)), e.f(t))
|
||||
|
||||
def __call__(self, t):
|
||||
return self.f(t)
|
||||
|
||||
|
||||
@Easing.function
|
||||
def linear(t):
|
||||
return t
|
||||
|
||||
|
||||
@Easing.function
|
||||
def in_quad(t):
|
||||
return t * t
|
||||
|
||||
|
||||
@Easing.function
|
||||
def out_quad(t):
|
||||
return -t * (t - 2)
|
||||
|
||||
|
||||
@Easing.function
|
||||
def in_out_quad(t):
|
||||
u = 2 * t - 1
|
||||
a = 2 * t * t
|
||||
b = -0.5 * (u * (u - 2) - 1)
|
||||
return np.where(t < 0.5, a, b)
|
||||
|
||||
|
||||
@Easing.function
|
||||
def in_cubic(t):
|
||||
return t * t * t
|
||||
|
||||
|
||||
@Easing.function
|
||||
def out_cubic(t):
|
||||
u = t - 1
|
||||
return u * u * u + 1
|
||||
|
||||
|
||||
@Easing.function
|
||||
def in_out_cubic(t):
|
||||
u = t * 2
|
||||
v = u - 2
|
||||
a = 0.5 * u * u * u
|
||||
b = 0.5 * (v * v * v + 2)
|
||||
return np.where(u < 1, a, b)
|
||||
|
||||
|
||||
@Easing.function
|
||||
def in_quart(t):
|
||||
return t * t * t * t
|
||||
|
||||
|
||||
@Easing.function
|
||||
def out_quart(t):
|
||||
u = t - 1
|
||||
return -(u * u * u * u - 1)
|
||||
|
||||
|
||||
@Easing.function
|
||||
def in_out_quart(t):
|
||||
u = t * 2
|
||||
v = u - 2
|
||||
a = 0.5 * u * u * u * u
|
||||
b = -0.5 * (v * v * v * v - 2)
|
||||
return np.where(u < 1, a, b)
|
||||
|
||||
|
||||
@Easing.function
|
||||
def in_quint(t):
|
||||
return t * t * t * t * t
|
||||
|
||||
|
||||
@Easing.function
|
||||
def out_quint(t):
|
||||
u = t - 1
|
||||
return u * u * u * u * u + 1
|
||||
|
||||
|
||||
@Easing.function
|
||||
def in_out_quint(t):
|
||||
u = t * 2
|
||||
v = u - 2
|
||||
a = 0.5 * u * u * u * u * u
|
||||
b = 0.5 * (v * v * v * v * v + 2)
|
||||
return np.where(u < 1, a, b)
|
||||
|
||||
|
||||
@Easing.function
|
||||
def in_sine(t):
|
||||
return -np.cos(t * np.pi / 2) + 1
|
||||
|
||||
|
||||
@Easing.function
|
||||
def out_sine(t):
|
||||
return np.sin(t * np.pi / 2)
|
||||
|
||||
|
||||
@Easing.function
|
||||
def in_out_sine(t):
|
||||
return -0.5 * (np.cos(np.pi * t) - 1)
|
||||
|
||||
|
||||
@Easing.function
|
||||
def in_expo(t):
|
||||
a = np.zeros(len(t))
|
||||
b = 2 ** (10 * (t - 1))
|
||||
return np.where(t == 0, a, b)
|
||||
|
||||
|
||||
@Easing.function
|
||||
def out_expo(t):
|
||||
a = np.zeros(len(t)) + 1
|
||||
b = 1 - 2 ** (-10 * t)
|
||||
return np.where(t == 1, a, b)
|
||||
|
||||
|
||||
@Easing.function
|
||||
def in_out_expo(t):
|
||||
zero = np.zeros(len(t))
|
||||
one = zero + 1
|
||||
a = 0.5 * 2 ** (20 * t - 10)
|
||||
b = 1 - 0.5 * 2 ** (-20 * t + 10)
|
||||
return np.where(t == 0, zero, np.where(t == 1, one, np.where(t < 0.5, a, b)))
|
||||
|
||||
|
||||
@Easing.function
|
||||
def in_circ(t):
|
||||
return -1 * (np.sqrt(1 - t * t) - 1)
|
||||
|
||||
|
||||
@Easing.function
|
||||
def out_circ(t):
|
||||
u = t - 1
|
||||
return np.sqrt(1 - u * u)
|
||||
|
||||
|
||||
@Easing.function
|
||||
def in_out_circ(t):
|
||||
u = t * 2
|
||||
v = u - 2
|
||||
a = -0.5 * (np.sqrt(1 - u * u) - 1)
|
||||
b = 0.5 * (np.sqrt(1 - v * v) + 1)
|
||||
return np.where(u < 1, a, b)
|
||||
|
||||
|
||||
@Easing.function
|
||||
def in_elastic(t, k=0.5):
|
||||
u = t - 1
|
||||
return -1 * (2 ** (10.0 * u) * np.sin((u - k / 4) * (2 * np.pi) / k))
|
||||
|
||||
|
||||
@Easing.function
|
||||
def out_elastic(t, k=0.5):
|
||||
return 2 ** (-10.0 * t) * np.sin((t - k / 4) * (2 * np.pi / k)) + 1
|
||||
|
||||
|
||||
@Easing.function
|
||||
def in_out_elastic(t, k=0.5):
|
||||
u = t * 2
|
||||
v = u - 1
|
||||
a = -0.5 * (2 ** (10 * v) * np.sin((v - k / 4) * 2 * np.pi / k))
|
||||
b = 2 ** (-10 * v) * np.sin((v - k / 4) * 2 * np.pi / k) * 0.5 + 1
|
||||
return np.where(u < 1, a, b)
|
||||
|
||||
|
||||
@Easing.function
|
||||
def in_back(t):
|
||||
k = 1.70158
|
||||
return t * t * ((k + 1) * t - k)
|
||||
|
||||
|
||||
@Easing.function
|
||||
def out_back(t):
|
||||
k = 1.70158
|
||||
u = t - 1
|
||||
return u * u * ((k + 1) * u + k) + 1
|
||||
|
||||
|
||||
@Easing.function
|
||||
def in_out_back(t):
|
||||
k = 1.70158 * 1.525
|
||||
u = t * 2
|
||||
v = u - 2
|
||||
a = 0.5 * (u * u * ((k + 1) * u - k))
|
||||
b = 0.5 * (v * v * ((k + 1) * v + k) + 2)
|
||||
return np.where(u < 1, a, b)
|
||||
|
||||
|
||||
@Easing.function
|
||||
def in_bounce(t):
|
||||
return 1 - out_bounce(1 - t)
|
||||
|
||||
|
||||
@Easing.function
|
||||
def out_bounce(t):
|
||||
a = (121 * t * t) / 16
|
||||
b = (363 / 40 * t * t) - (99 / 10 * t) + 17 / 5
|
||||
c = (4356 / 361 * t * t) - (35442 / 1805 * t) + 16061 / 1805
|
||||
d = (54 / 5 * t * t) - (513 / 25 * t) + 268 / 25
|
||||
return np.where(t < 4 / 11, a, np.where(t < 8 / 11, b, np.where(t < 9 / 10, c, d)))
|
||||
|
||||
|
||||
@Easing.function
|
||||
def in_out_bounce(t):
|
||||
a = in_bounce(2 * t) * 0.5
|
||||
b = out_bounce(2 * t - 1) * 0.5 + 0.5
|
||||
return np.where(t < 0.5, a, b)
|
||||
|
||||
|
||||
@Easing.function
|
||||
def in_square(t):
|
||||
return np.heaviside(t - 1, 0)
|
||||
|
||||
|
||||
@Easing.function
|
||||
def out_square(t):
|
||||
return np.heaviside(t + 1, 0)
|
||||
|
||||
|
||||
@Easing.function
|
||||
def in_out_square(t):
|
||||
return np.heaviside(t - 0.5, 0)
|
||||
|
||||
|
||||
def constant(x):
|
||||
return Easing(f=lambda t: np.full_like(t, x), name=f"constant({x})")
|
||||
|
||||
|
||||
zero = constant(0)
|
||||
one = constant(1)
|
||||
|
||||
|
||||
@Easing.function
|
||||
def smoothstep(t):
|
||||
t = np.clip(t, 0, 1)
|
||||
return 3 * t * t - 2 * t * t * t
|
||||
|
||||
|
||||
def _main():
|
||||
import matplotlib.pyplot as plt
|
||||
from cycler import cycler
|
||||
|
||||
plt.rcParams["axes.prop_cycle"] *= cycler(
|
||||
linestyle=["solid", "dashed", "dotted"], linewidth=[1, 2, 3]
|
||||
)
|
||||
plt.rcParams["figure.autolayout"] = True
|
||||
plt.rcParams["axes.grid"] = True
|
||||
plt.rcParams["axes.axisbelow"] = True
|
||||
plt.rcParams["legend.fontsize"] = "small"
|
||||
LOCALS = globals()
|
||||
print(f"{LOCALS = }")
|
||||
fig, axes = plt.subplots(nrows=2)
|
||||
Easing.plot(
|
||||
*sorted((obj for n, obj in LOCALS.items() if isinstance(obj, Easing)), key=str),
|
||||
ax=axes[0],
|
||||
)
|
||||
Easing.plot(
|
||||
in_sine.symmetric,
|
||||
in_out_sine.symmetric.multiply(-0.6),
|
||||
linear.symmetric.multiply(-0.7),
|
||||
in_out_sine.multiply(-0.6).symmetric,
|
||||
out_sine.multiply(-0.6).reverse.symmetric.multiply(2),
|
||||
out_bounce.add(-0.5),
|
||||
ax=axes[1],
|
||||
)
|
||||
axes[0].set_title("Standard")
|
||||
axes[1].set_title("Derived")
|
||||
plt.show()
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
_main()
|
||||
@@ -1,42 +0,0 @@
|
||||
import warnings
|
||||
import functools
|
||||
|
||||
|
||||
class SDFCADError(Exception):
|
||||
pass
|
||||
|
||||
|
||||
class SDFCADInfiniteObjectError(Exception):
|
||||
"""
|
||||
Error raised when an infinite object is encountered where not suitable.
|
||||
"""
|
||||
|
||||
pass
|
||||
|
||||
|
||||
class SDFCADWarning(Warning):
|
||||
pass
|
||||
|
||||
|
||||
class SDFCADAlphaQualityWarning(SDFCADWarning):
|
||||
show = True
|
||||
|
||||
|
||||
def alpha_quality(decorated_fun):
|
||||
@functools.wraps(decorated_fun)
|
||||
def wrapper(*args, **kwargs):
|
||||
if SDFCADAlphaQualityWarning.show:
|
||||
warnings.warn(
|
||||
f"{decorated_fun.__name__}() is alpha quality "
|
||||
f"and might give wrong results. Use with care. "
|
||||
f"Hide this warning by setting sdf.errors.SDFCADAlphaQualityWarning.show=False.",
|
||||
SDFCADAlphaQualityWarning,
|
||||
)
|
||||
with warnings.catch_warnings():
|
||||
# Don't reissue nested alpha quality warnings
|
||||
warnings.simplefilter("ignore", SDFCADAlphaQualityWarning)
|
||||
return decorated_fun(*args, **kwargs)
|
||||
else:
|
||||
return decorated_fun(*args, **kwargs)
|
||||
|
||||
return wrapper
|
||||
-282
@@ -1,282 +0,0 @@
|
||||
from functools import partial
|
||||
from multiprocessing.pool import ThreadPool
|
||||
from skimage import measure
|
||||
|
||||
import multiprocessing
|
||||
import itertools
|
||||
import numpy as np
|
||||
import time
|
||||
|
||||
from . import progress, stl
|
||||
|
||||
WORKERS = multiprocessing.cpu_count()
|
||||
SAMPLES = 2**18
|
||||
BATCH_SIZE = 32
|
||||
|
||||
|
||||
def _marching_cubes(volume, level=0):
|
||||
verts, faces, _, _ = measure.marching_cubes(volume, level)
|
||||
return verts[faces].reshape((-1, 3))
|
||||
|
||||
|
||||
def _cartesian_product(*arrays):
|
||||
la = len(arrays)
|
||||
dtype = np.result_type(*arrays)
|
||||
arr = np.empty([len(a) for a in arrays] + [la], dtype=dtype)
|
||||
for i, a in enumerate(np.ix_(*arrays)):
|
||||
arr[..., i] = a
|
||||
return arr.reshape(-1, la)
|
||||
|
||||
|
||||
def _skip(sdf, job):
|
||||
X, Y, Z = job
|
||||
x0, x1 = X[0], X[-1]
|
||||
y0, y1 = Y[0], Y[-1]
|
||||
z0, z1 = Z[0], Z[-1]
|
||||
x = (x0 + x1) / 2
|
||||
y = (y0 + y1) / 2
|
||||
z = (z0 + z1) / 2
|
||||
r = abs(sdf(np.array([(x, y, z)])).reshape(-1)[0])
|
||||
d = np.linalg.norm(np.array((x - x0, y - y0, z - z0)))
|
||||
if r <= d:
|
||||
return False
|
||||
corners = np.array(list(itertools.product((x0, x1), (y0, y1), (z0, z1))))
|
||||
values = sdf(corners).reshape(-1)
|
||||
same = np.all(values > 0) if values[0] > 0 else np.all(values < 0)
|
||||
return same
|
||||
|
||||
|
||||
def _worker(sdf, job, sparse):
|
||||
X, Y, Z = job
|
||||
if sparse and _skip(sdf, job):
|
||||
return None
|
||||
# return _debug_triangles(X, Y, Z)
|
||||
P = _cartesian_product(X, Y, Z)
|
||||
volume = sdf(P).reshape((len(X), len(Y), len(Z)))
|
||||
try:
|
||||
points = _marching_cubes(volume)
|
||||
except Exception:
|
||||
return []
|
||||
# return _debug_triangles(X, Y, Z)
|
||||
scale = np.array([X[1] - X[0], Y[1] - Y[0], Z[1] - Z[0]])
|
||||
offset = np.array([X[0], Y[0], Z[0]])
|
||||
return points * scale + offset
|
||||
|
||||
|
||||
def _estimate_bounds(sdf):
|
||||
# TODO: raise exception if bound estimation fails
|
||||
s = 16
|
||||
x0 = y0 = z0 = -1e9
|
||||
x1 = y1 = z1 = 1e9
|
||||
prev = None
|
||||
for i in range(32):
|
||||
X = np.linspace(x0, x1, s)
|
||||
Y = np.linspace(y0, y1, s)
|
||||
Z = np.linspace(z0, z1, s)
|
||||
d = np.array([X[1] - X[0], Y[1] - Y[0], Z[1] - Z[0]])
|
||||
threshold = np.linalg.norm(d) / 2
|
||||
if threshold == prev:
|
||||
break
|
||||
prev = threshold
|
||||
P = _cartesian_product(X, Y, Z)
|
||||
volume = sdf(P).reshape((len(X), len(Y), len(Z)))
|
||||
where = np.argwhere(np.abs(volume) <= threshold)
|
||||
x1, y1, z1 = (x0, y0, z0) + where.max(axis=0) * d + d / 2
|
||||
x0, y0, z0 = (x0, y0, z0) + where.min(axis=0) * d - d / 2
|
||||
return ((x0, y0, z0), (x1, y1, z1))
|
||||
|
||||
|
||||
def generate(
|
||||
sdf,
|
||||
step=None,
|
||||
bounds=None,
|
||||
samples=SAMPLES,
|
||||
workers=WORKERS,
|
||||
batch_size=BATCH_SIZE,
|
||||
verbose=True,
|
||||
sparse=True,
|
||||
):
|
||||
start = time.time()
|
||||
|
||||
if bounds is None:
|
||||
bounds = _estimate_bounds(sdf)
|
||||
(x0, y0, z0), (x1, y1, z1) = bounds
|
||||
|
||||
if step is None and samples is not None:
|
||||
volume = (x1 - x0) * (y1 - y0) * (z1 - z0)
|
||||
step = (volume / samples) ** (1 / 3)
|
||||
|
||||
try:
|
||||
dx, dy, dz = step
|
||||
except TypeError:
|
||||
dx = dy = dz = step
|
||||
|
||||
if verbose:
|
||||
print("min %g, %g, %g" % (x0, y0, z0))
|
||||
print("max %g, %g, %g" % (x1, y1, z1))
|
||||
print("step %g, %g, %g" % (dx, dy, dz))
|
||||
|
||||
X = np.arange(x0, x1, dx)
|
||||
Y = np.arange(y0, y1, dy)
|
||||
Z = np.arange(z0, z1, dz)
|
||||
|
||||
s = batch_size
|
||||
Xs = [X[i : i + s + 1] for i in range(0, len(X), s)]
|
||||
Ys = [Y[i : i + s + 1] for i in range(0, len(Y), s)]
|
||||
Zs = [Z[i : i + s + 1] for i in range(0, len(Z), s)]
|
||||
|
||||
batches = list(itertools.product(Xs, Ys, Zs))
|
||||
num_batches = len(batches)
|
||||
num_samples = sum(len(xs) * len(ys) * len(zs) for xs, ys, zs in batches)
|
||||
|
||||
if verbose:
|
||||
print(
|
||||
"%d samples in %d batches with %d workers"
|
||||
% (num_samples, num_batches, workers)
|
||||
)
|
||||
|
||||
points = []
|
||||
skipped = empty = nonempty = 0
|
||||
bar = progress.Bar(num_batches, enabled=verbose)
|
||||
f = partial(_worker, sdf, sparse=sparse)
|
||||
with ThreadPool(workers) as pool:
|
||||
for result in pool.imap(f, batches):
|
||||
bar.increment(1)
|
||||
if result is None:
|
||||
skipped += 1
|
||||
elif len(result) == 0:
|
||||
empty += 1
|
||||
else:
|
||||
nonempty += 1
|
||||
points.extend(result)
|
||||
bar.done()
|
||||
|
||||
if verbose:
|
||||
print("%d skipped, %d empty, %d nonempty" % (skipped, empty, nonempty))
|
||||
triangles = len(points) // 3
|
||||
seconds = time.time() - start
|
||||
print("%d triangles in %g seconds" % (triangles, seconds))
|
||||
|
||||
return points
|
||||
|
||||
|
||||
def save(path, *args, **kwargs):
|
||||
points = generate(*args, **kwargs)
|
||||
if str(path).lower().endswith(".stl"):
|
||||
stl.write_binary_stl(path, points)
|
||||
else:
|
||||
mesh = _mesh(points)
|
||||
mesh.write(path)
|
||||
|
||||
|
||||
def _mesh(points):
|
||||
import meshio
|
||||
|
||||
points, cells = np.unique(points, axis=0, return_inverse=True)
|
||||
cells = [("triangle", cells.reshape((-1, 3)))]
|
||||
return meshio.Mesh(points, cells)
|
||||
|
||||
|
||||
def _debug_triangles(X, Y, Z):
|
||||
x0, x1 = X[0], X[-1]
|
||||
y0, y1 = Y[0], Y[-1]
|
||||
z0, z1 = Z[0], Z[-1]
|
||||
|
||||
p = 0.25
|
||||
x0, x1 = x0 + (x1 - x0) * p, x1 - (x1 - x0) * p
|
||||
y0, y1 = y0 + (y1 - y0) * p, y1 - (y1 - y0) * p
|
||||
z0, z1 = z0 + (z1 - z0) * p, z1 - (z1 - z0) * p
|
||||
|
||||
v = [
|
||||
(x0, y0, z0),
|
||||
(x0, y0, z1),
|
||||
(x0, y1, z0),
|
||||
(x0, y1, z1),
|
||||
(x1, y0, z0),
|
||||
(x1, y0, z1),
|
||||
(x1, y1, z0),
|
||||
(x1, y1, z1),
|
||||
]
|
||||
|
||||
return [
|
||||
v[3],
|
||||
v[5],
|
||||
v[7],
|
||||
v[5],
|
||||
v[3],
|
||||
v[1],
|
||||
v[0],
|
||||
v[6],
|
||||
v[4],
|
||||
v[6],
|
||||
v[0],
|
||||
v[2],
|
||||
v[0],
|
||||
v[5],
|
||||
v[1],
|
||||
v[5],
|
||||
v[0],
|
||||
v[4],
|
||||
v[5],
|
||||
v[6],
|
||||
v[7],
|
||||
v[6],
|
||||
v[5],
|
||||
v[4],
|
||||
v[6],
|
||||
v[3],
|
||||
v[7],
|
||||
v[3],
|
||||
v[6],
|
||||
v[2],
|
||||
v[0],
|
||||
v[3],
|
||||
v[2],
|
||||
v[3],
|
||||
v[0],
|
||||
v[1],
|
||||
]
|
||||
|
||||
|
||||
def sample_slice(sdf, w=1024, h=1024, x=None, y=None, z=None, bounds=None):
|
||||
if bounds is None:
|
||||
bounds = _estimate_bounds(sdf)
|
||||
(x0, y0, z0), (x1, y1, z1) = bounds
|
||||
|
||||
if x is not None:
|
||||
X = np.array([x])
|
||||
Y = np.linspace(y0, y1, w)
|
||||
Z = np.linspace(z0, z1, h)
|
||||
extent = (Z[0], Z[-1], Y[0], Y[-1])
|
||||
axes = "ZY"
|
||||
elif y is not None:
|
||||
Y = np.array([y])
|
||||
X = np.linspace(x0, x1, w)
|
||||
Z = np.linspace(z0, z1, h)
|
||||
extent = (Z[0], Z[-1], X[0], X[-1])
|
||||
axes = "ZX"
|
||||
elif z is not None:
|
||||
Z = np.array([z])
|
||||
X = np.linspace(x0, x1, w)
|
||||
Y = np.linspace(y0, y1, h)
|
||||
extent = (Y[0], Y[-1], X[0], X[-1])
|
||||
axes = "YX"
|
||||
else:
|
||||
raise Exception("x, y, or z position must be specified")
|
||||
|
||||
P = _cartesian_product(X, Y, Z)
|
||||
return sdf(P).reshape((w, h)), extent, axes
|
||||
|
||||
|
||||
def show_slice(*args, **kwargs):
|
||||
import matplotlib.pyplot as plt
|
||||
|
||||
show_abs = kwargs.pop("abs", False)
|
||||
a, extent, axes = sample_slice(*args, **kwargs)
|
||||
if show_abs:
|
||||
a = np.abs(a)
|
||||
im = plt.imshow(a, extent=extent, origin="lower")
|
||||
plt.xlabel(axes[0])
|
||||
plt.ylabel(axes[1])
|
||||
plt.colorbar(im)
|
||||
plt.show()
|
||||
@@ -1,83 +0,0 @@
|
||||
import sys
|
||||
import time
|
||||
|
||||
|
||||
def pretty_time(seconds):
|
||||
seconds = int(round(seconds))
|
||||
s = seconds % 60
|
||||
m = (seconds // 60) % 60
|
||||
h = seconds // 3600
|
||||
return "%d:%02d:%02d" % (h, m, s)
|
||||
|
||||
|
||||
class Bar(object):
|
||||
def __init__(self, max_value=100, min_value=0, enabled=True):
|
||||
self.min_value = min_value
|
||||
self.max_value = max_value
|
||||
self.value = min_value
|
||||
self.start_time = time.time()
|
||||
self.enabled = enabled
|
||||
|
||||
@property
|
||||
def percent_complete(self):
|
||||
t = (self.value - self.min_value) / (self.max_value - self.min_value)
|
||||
return t * 100
|
||||
|
||||
@property
|
||||
def elapsed_time(self):
|
||||
return time.time() - self.start_time
|
||||
|
||||
@property
|
||||
def eta(self):
|
||||
t = self.percent_complete / 100
|
||||
if t == 0:
|
||||
return 0
|
||||
return (1 - t) * self.elapsed_time / t
|
||||
|
||||
def increment(self, delta):
|
||||
self.update(self.value + delta)
|
||||
|
||||
def update(self, value):
|
||||
self.value = value
|
||||
if self.enabled:
|
||||
sys.stdout.write(" %s \r" % self.render())
|
||||
sys.stdout.flush()
|
||||
|
||||
def done(self):
|
||||
self.update(self.max_value)
|
||||
self.stop()
|
||||
|
||||
def stop(self):
|
||||
if self.enabled:
|
||||
sys.stdout.write("\n")
|
||||
sys.stdout.flush()
|
||||
|
||||
def render(self):
|
||||
items = [
|
||||
self.render_percent_complete(),
|
||||
self.render_value(),
|
||||
self.render_bar(),
|
||||
self.render_elapsed_time(),
|
||||
self.render_eta(),
|
||||
]
|
||||
return " ".join(items)
|
||||
|
||||
def render_percent_complete(self):
|
||||
return "%3.0f%%" % self.percent_complete
|
||||
|
||||
def render_value(self):
|
||||
if self.min_value == 0:
|
||||
return "(%g of %g)" % (self.value, self.max_value)
|
||||
else:
|
||||
return "(%g)" % (self.value)
|
||||
|
||||
def render_bar(self, size=30):
|
||||
a = int(round(self.percent_complete / 100.0 * size))
|
||||
b = size - a
|
||||
return "[" + "#" * a + "-" * b + "]"
|
||||
|
||||
def render_elapsed_time(self):
|
||||
return pretty_time(self.elapsed_time)
|
||||
|
||||
def render_eta(self):
|
||||
return pretty_time(self.eta)
|
||||
-27
@@ -1,27 +0,0 @@
|
||||
import numpy as np
|
||||
import struct
|
||||
|
||||
|
||||
def write_binary_stl(path, points):
|
||||
n = len(points) // 3
|
||||
|
||||
points = np.array(points, dtype="float32").reshape((-1, 3, 3))
|
||||
normals = np.cross(points[:, 1] - points[:, 0], points[:, 2] - points[:, 0])
|
||||
normals /= np.linalg.norm(normals, axis=1).reshape((-1, 1))
|
||||
|
||||
dtype = np.dtype(
|
||||
[
|
||||
("normal", ("<f", 3)),
|
||||
("points", ("<f", (3, 3))),
|
||||
("attr", "<H"),
|
||||
]
|
||||
)
|
||||
|
||||
a = np.zeros(n, dtype=dtype)
|
||||
a["points"] = points
|
||||
a["normal"] = normals
|
||||
|
||||
with open(path, "wb") as fp:
|
||||
fp.write(b"\x00" * 80)
|
||||
fp.write(struct.pack("<I", n))
|
||||
fp.write(a.tobytes())
|
||||
-160
@@ -1,160 +0,0 @@
|
||||
from PIL import Image, ImageFont, ImageDraw
|
||||
import scipy.ndimage as nd
|
||||
import numpy as np
|
||||
|
||||
from . import d2
|
||||
|
||||
# TODO: add support for newlines?
|
||||
|
||||
PIXELS = 2**22
|
||||
|
||||
|
||||
def _load_image(thing):
|
||||
if isinstance(thing, str):
|
||||
return Image.open(thing)
|
||||
elif isinstance(thing, (np.ndarray, np.generic)):
|
||||
return Image.fromarray(thing)
|
||||
return Image.fromarray(np.array(thing))
|
||||
|
||||
|
||||
def measure_text(name, text, width=None, height=None):
|
||||
font = ImageFont.truetype(name, 96)
|
||||
x0, y0, x1, y1 = font.getbbox(text)
|
||||
aspect = (x1 - x0) / (y1 - y0)
|
||||
if width is None and height is None:
|
||||
height = 1
|
||||
if width is None:
|
||||
width = height * aspect
|
||||
if height is None:
|
||||
height = width / aspect
|
||||
return (width, height)
|
||||
|
||||
|
||||
def measure_image(thing, width=None, height=None):
|
||||
im = _load_image(thing)
|
||||
w, h = im.size
|
||||
aspect = w / h
|
||||
if width is None and height is None:
|
||||
height = 1
|
||||
if width is None:
|
||||
width = height * aspect
|
||||
if height is None:
|
||||
height = width / aspect
|
||||
return (width, height)
|
||||
|
||||
|
||||
@d2.sdf2
|
||||
def text(font_name, text, width=None, height=None, pixels=PIXELS, points=512):
|
||||
# load font file
|
||||
font = ImageFont.truetype(font_name, points)
|
||||
|
||||
# compute texture bounds
|
||||
p = 0.2
|
||||
x0, y0, x1, y1 = font.getbbox(text)
|
||||
px = int((x1 - x0) * p)
|
||||
py = int((y1 - y0) * p)
|
||||
tw = x1 - x0 + 1 + px * 2
|
||||
th = y1 - y0 + 1 + py * 2
|
||||
|
||||
# render text to image
|
||||
im = Image.new("L", (tw, th))
|
||||
draw = ImageDraw.Draw(im)
|
||||
draw.text((px - x0, py - y0), text, font=font, fill=255)
|
||||
|
||||
return _sdf(width, height, pixels, px, py, im)
|
||||
|
||||
|
||||
@d2.sdf2
|
||||
def image(thing, width=None, height=None, pixels=PIXELS):
|
||||
im = _load_image(thing).convert("L")
|
||||
return _sdf(width, height, pixels, 0, 0, im)
|
||||
|
||||
|
||||
def _sdf(width, height, pixels, px, py, im):
|
||||
tw, th = im.size
|
||||
|
||||
# downscale image if necessary
|
||||
factor = (pixels / (tw * th)) ** 0.5
|
||||
if factor < 1:
|
||||
tw, th = int(round(tw * factor)), int(round(th * factor))
|
||||
px, py = int(round(px * factor)), int(round(py * factor))
|
||||
im = im.resize((tw, th))
|
||||
|
||||
# convert to numpy array and apply distance transform
|
||||
im = im.convert("1")
|
||||
a = np.array(im)
|
||||
inside = -nd.distance_transform_edt(a)
|
||||
outside = nd.distance_transform_edt(~a)
|
||||
texture = np.zeros(a.shape)
|
||||
texture[a] = inside[a]
|
||||
texture[~a] = outside[~a]
|
||||
|
||||
# save debug image
|
||||
# a = np.abs(texture)
|
||||
# lo, hi = a.min(), a.max()
|
||||
# a = (a - lo) / (hi - lo) * 255
|
||||
# im = Image.fromarray(a.astype('uint8'))
|
||||
# im.save('debug.png')
|
||||
|
||||
# compute world bounds
|
||||
pw = tw - px * 2
|
||||
ph = th - py * 2
|
||||
aspect = pw / ph
|
||||
if width is None and height is None:
|
||||
height = 1
|
||||
if width is None:
|
||||
width = height * aspect
|
||||
if height is None:
|
||||
height = width / aspect
|
||||
x0 = -width / 2
|
||||
y0 = -height / 2
|
||||
x1 = width / 2
|
||||
y1 = height / 2
|
||||
|
||||
# scale texture distances
|
||||
scale = width / tw
|
||||
texture *= scale
|
||||
|
||||
# prepare fallback rectangle
|
||||
# TODO: reduce size based on mesh resolution instead of dividing by 2
|
||||
rectangle = d2.rectangle((width / 2, height / 2))
|
||||
|
||||
def f(p):
|
||||
x = p[:, 0]
|
||||
y = p[:, 1]
|
||||
u = (x - x0) / (x1 - x0)
|
||||
v = (y - y0) / (y1 - y0)
|
||||
v = 1 - v
|
||||
i = u * pw + px
|
||||
j = v * ph + py
|
||||
d = _bilinear_interpolate(texture, i, j)
|
||||
q = rectangle(p).reshape(-1)
|
||||
outside = (i < 0) | (i >= tw - 1) | (j < 0) | (j >= th - 1)
|
||||
d[outside] = q[outside]
|
||||
return d
|
||||
|
||||
return f
|
||||
|
||||
|
||||
def _bilinear_interpolate(a, x, y):
|
||||
x0 = np.floor(x).astype(int)
|
||||
x1 = x0 + 1
|
||||
y0 = np.floor(y).astype(int)
|
||||
y1 = y0 + 1
|
||||
|
||||
x0 = np.clip(x0, 0, a.shape[1] - 1)
|
||||
x1 = np.clip(x1, 0, a.shape[1] - 1)
|
||||
y0 = np.clip(y0, 0, a.shape[0] - 1)
|
||||
y1 = np.clip(y1, 0, a.shape[0] - 1)
|
||||
|
||||
pa = a[y0, x0]
|
||||
pb = a[y1, x0]
|
||||
pc = a[y0, x1]
|
||||
pd = a[y1, x1]
|
||||
|
||||
wa = (x1 - x) * (y1 - y)
|
||||
wb = (x1 - x) * (y - y0)
|
||||
wc = (x - x0) * (y1 - y)
|
||||
wd = (x - x0) * (y - y0)
|
||||
|
||||
return wa * pa + wb * pb + wc * pc + wd * pd
|
||||
@@ -1,3 +0,0 @@
|
||||
import pint
|
||||
|
||||
units = pint.UnitRegistry()
|
||||
-32
@@ -1,32 +0,0 @@
|
||||
import math
|
||||
import functools
|
||||
import inspect
|
||||
import numpy as np
|
||||
|
||||
pi = math.pi
|
||||
|
||||
degrees = math.degrees
|
||||
radians = math.radians
|
||||
|
||||
|
||||
def n_trailing_ascending_positive(d):
|
||||
"""
|
||||
Determine how many elements in a given sequence are positive and ascending.
|
||||
|
||||
Args:
|
||||
d (sequence of numbers): the sequence to check
|
||||
|
||||
Returns:
|
||||
int : the amount of trailing ascending positive elements
|
||||
"""
|
||||
d = np.array(d).flatten()
|
||||
# is the next element larger than previous and positive?
|
||||
order = (d[1:] > d[:-1]) & (d[:-1] > 0)
|
||||
# TODO: Not happy at all with this if/else mess. Is there no easier way to find the
|
||||
# index in a numpy array after which the values are only ascending? 🤔
|
||||
if np.all(order): # all ascending
|
||||
return d.size
|
||||
elif np.all(~order): # none ascending
|
||||
return 0
|
||||
else: # count from end how many are ascending
|
||||
return np.argmin(order[::-1]) + 1
|
||||
@@ -0,0 +1,30 @@
|
||||
"""
|
||||
Fluency CAD - Parametric CAD Application
|
||||
|
||||
A modern parametric CAD application built on OpenCASCADE Technology (OCCT)
|
||||
with a clean Python API using OCP (OpenCASCADE Python bindings).
|
||||
"""
|
||||
|
||||
__version__ = "2.0.0"
|
||||
__author__ = "Fluency CAD Team"
|
||||
|
||||
from fluency.geometry.base import (
|
||||
Point2D,
|
||||
Point3D,
|
||||
GeometryObject,
|
||||
GeometryKernel,
|
||||
SketchInterface,
|
||||
)
|
||||
|
||||
from fluency.geometry_occ.kernel import OCGeometryKernel
|
||||
from fluency.geometry_occ.sketch import OCCSketch
|
||||
|
||||
__all__ = [
|
||||
"Point2D",
|
||||
"Point3D",
|
||||
"GeometryObject",
|
||||
"GeometryKernel",
|
||||
"SketchInterface",
|
||||
"OCGeometryKernel",
|
||||
"OCCSketch",
|
||||
]
|
||||
@@ -0,0 +1,19 @@
|
||||
"""Geometry abstraction layer for Fluency CAD."""
|
||||
|
||||
from fluency.geometry.base import (
|
||||
Point2D,
|
||||
Point3D,
|
||||
GeometryObject,
|
||||
GeometryKernel,
|
||||
SketchInterface,
|
||||
SketchEntity,
|
||||
)
|
||||
|
||||
__all__ = [
|
||||
"Point2D",
|
||||
"Point3D",
|
||||
"GeometryObject",
|
||||
"GeometryKernel",
|
||||
"SketchInterface",
|
||||
"SketchEntity",
|
||||
]
|
||||
@@ -0,0 +1,442 @@
|
||||
"""
|
||||
Geometry abstraction layer for Fluency CAD.
|
||||
|
||||
This module defines abstract interfaces for geometry operations,
|
||||
allowing different geometry kernels to be used interchangeably.
|
||||
"""
|
||||
|
||||
from abc import ABC, abstractmethod
|
||||
from dataclasses import dataclass
|
||||
from typing import List, Tuple, Optional, Any, Dict
|
||||
import numpy as np
|
||||
|
||||
|
||||
@dataclass
|
||||
class Point2D:
|
||||
"""2D point representation."""
|
||||
|
||||
x: float
|
||||
y: float
|
||||
|
||||
def to_tuple(self) -> Tuple[float, float]:
|
||||
return (self.x, self.y)
|
||||
|
||||
def to_array(self) -> np.ndarray:
|
||||
return np.array([self.x, self.y])
|
||||
|
||||
def distance_to(self, other: "Point2D") -> float:
|
||||
return np.sqrt((self.x - other.x) ** 2 + (self.y - other.y) ** 2)
|
||||
|
||||
def __eq__(self, other: object) -> bool:
|
||||
if not isinstance(other, Point2D):
|
||||
return False
|
||||
return abs(self.x - other.x) < 1e-6 and abs(self.y - other.y) < 1e-6
|
||||
|
||||
|
||||
@dataclass
|
||||
class Point3D:
|
||||
"""3D point representation."""
|
||||
|
||||
x: float
|
||||
y: float
|
||||
z: float
|
||||
|
||||
def to_tuple(self) -> Tuple[float, float, float]:
|
||||
return (self.x, self.y, self.z)
|
||||
|
||||
def to_array(self) -> np.ndarray:
|
||||
return np.array([self.x, self.y, self.z])
|
||||
|
||||
def distance_to(self, other: "Point3D") -> float:
|
||||
return np.sqrt((self.x - other.x) ** 2 + (self.y - other.y) ** 2 + (self.z - other.z) ** 2)
|
||||
|
||||
def __eq__(self, other: object) -> bool:
|
||||
if not isinstance(other, Point3D):
|
||||
return False
|
||||
return (
|
||||
abs(self.x - other.x) < 1e-6
|
||||
and abs(self.y - other.y) < 1e-6
|
||||
and abs(self.z - other.z) < 1e-6
|
||||
)
|
||||
|
||||
|
||||
class GeometryObject:
|
||||
"""Base class for geometry objects."""
|
||||
|
||||
def __init__(self, shape: Any = None, metadata: Optional[Dict] = None):
|
||||
self.shape = shape
|
||||
self.metadata = metadata or {}
|
||||
self._mesh_cache: Optional[Tuple[np.ndarray, np.ndarray]] = None
|
||||
|
||||
def invalidate_cache(self) -> None:
|
||||
"""Invalidate any cached data."""
|
||||
self._mesh_cache = None
|
||||
|
||||
|
||||
class SketchEntity:
|
||||
"""Base class for sketch entities (points, lines, circles)."""
|
||||
|
||||
def __init__(self, entity_id: int, entity_type: str):
|
||||
self.id = entity_id
|
||||
self.entity_type = entity_type
|
||||
self.constraints: List[str] = []
|
||||
self.is_construction: bool = False
|
||||
|
||||
def add_constraint(self, constraint_type: str) -> None:
|
||||
self.constraints.append(constraint_type)
|
||||
|
||||
|
||||
class GeometryKernel(ABC):
|
||||
"""
|
||||
Abstract base class for geometry kernels.
|
||||
|
||||
A geometry kernel provides primitives, operations, and export capabilities
|
||||
for CAD geometry.
|
||||
"""
|
||||
|
||||
@abstractmethod
|
||||
def create_point(self, x: float, y: float) -> GeometryObject:
|
||||
"""Create a 2D point."""
|
||||
pass
|
||||
|
||||
@abstractmethod
|
||||
def create_line(self, start: Point2D, end: Point2D) -> GeometryObject:
|
||||
"""Create a 2D line segment."""
|
||||
pass
|
||||
|
||||
@abstractmethod
|
||||
def create_circle(self, center: Point2D, radius: float) -> GeometryObject:
|
||||
"""Create a 2D circle."""
|
||||
pass
|
||||
|
||||
@abstractmethod
|
||||
def create_arc(
|
||||
self, center: Point2D, radius: float, start_angle: float, end_angle: float
|
||||
) -> GeometryObject:
|
||||
"""Create a 2D arc."""
|
||||
pass
|
||||
|
||||
@abstractmethod
|
||||
def create_polygon(self, points: List[Point2D]) -> GeometryObject:
|
||||
"""Create a closed polygon from points."""
|
||||
pass
|
||||
|
||||
@abstractmethod
|
||||
def create_rectangle(
|
||||
self, width: float, height: float, center: Optional[Point2D] = None
|
||||
) -> GeometryObject:
|
||||
"""Create a rectangle."""
|
||||
pass
|
||||
|
||||
@abstractmethod
|
||||
def extrude(
|
||||
self,
|
||||
sketch: GeometryObject,
|
||||
height: float,
|
||||
direction: Tuple[float, float, float] = (0, 0, 1),
|
||||
symmetric: bool = False,
|
||||
) -> GeometryObject:
|
||||
"""Extrude a 2D sketch into a 3D solid."""
|
||||
pass
|
||||
|
||||
@abstractmethod
|
||||
def revolve(
|
||||
self,
|
||||
sketch: GeometryObject,
|
||||
angle: float = 360.0,
|
||||
axis: Tuple[float, float, float] = (0, 0, 1),
|
||||
origin: Tuple[float, float, float] = (0, 0, 0),
|
||||
) -> GeometryObject:
|
||||
"""Revolve a 2D sketch around an axis."""
|
||||
pass
|
||||
|
||||
@abstractmethod
|
||||
def loft(self, profiles: List[GeometryObject], ruled: bool = False) -> GeometryObject:
|
||||
"""Create a loft between multiple profiles."""
|
||||
pass
|
||||
|
||||
@abstractmethod
|
||||
def sweep(
|
||||
self, profile: GeometryObject, path: GeometryObject, is_frenet: bool = False
|
||||
) -> GeometryObject:
|
||||
"""Sweep a profile along a path."""
|
||||
pass
|
||||
|
||||
@abstractmethod
|
||||
def boolean_union(self, *bodies: GeometryObject) -> GeometryObject:
|
||||
"""Union multiple bodies."""
|
||||
pass
|
||||
|
||||
@abstractmethod
|
||||
def boolean_difference(self, base: GeometryObject, tool: GeometryObject) -> GeometryObject:
|
||||
"""Subtract tool from base."""
|
||||
pass
|
||||
|
||||
@abstractmethod
|
||||
def boolean_intersection(self, body1: GeometryObject, body2: GeometryObject) -> GeometryObject:
|
||||
"""Intersect two bodies."""
|
||||
pass
|
||||
|
||||
@abstractmethod
|
||||
def fillet(
|
||||
self, body: GeometryObject, radius: float, edges: Optional[List[Any]] = None
|
||||
) -> GeometryObject:
|
||||
"""Apply fillet to edges."""
|
||||
pass
|
||||
|
||||
@abstractmethod
|
||||
def chamfer(
|
||||
self, body: GeometryObject, size: float, edges: Optional[List[Any]] = None
|
||||
) -> GeometryObject:
|
||||
"""Apply chamfer to edges."""
|
||||
pass
|
||||
|
||||
@abstractmethod
|
||||
def shell(
|
||||
self, body: GeometryObject, thickness: float, faces_to_remove: Optional[List[Any]] = None
|
||||
) -> GeometryObject:
|
||||
"""Create a shell (hollow body)."""
|
||||
pass
|
||||
|
||||
@abstractmethod
|
||||
def offset(self, face: GeometryObject, distance: float) -> GeometryObject:
|
||||
"""Offset a face or surface."""
|
||||
pass
|
||||
|
||||
@abstractmethod
|
||||
def translate(self, body: GeometryObject, vector: Tuple[float, float, float]) -> GeometryObject:
|
||||
"""Translate a body."""
|
||||
pass
|
||||
|
||||
@abstractmethod
|
||||
def rotate(
|
||||
self,
|
||||
body: GeometryObject,
|
||||
axis: Tuple[float, float, float],
|
||||
angle: float,
|
||||
origin: Tuple[float, float, float] = (0, 0, 0),
|
||||
) -> GeometryObject:
|
||||
"""Rotate a body around an axis."""
|
||||
pass
|
||||
|
||||
@abstractmethod
|
||||
def scale(self, body: GeometryObject, factor: float) -> GeometryObject:
|
||||
"""Scale a body uniformly."""
|
||||
pass
|
||||
|
||||
@abstractmethod
|
||||
def mirror(
|
||||
self,
|
||||
body: GeometryObject,
|
||||
plane_normal: Tuple[float, float, float],
|
||||
plane_origin: Tuple[float, float, float] = (0, 0, 0),
|
||||
) -> GeometryObject:
|
||||
"""Mirror a body across a plane."""
|
||||
pass
|
||||
|
||||
@abstractmethod
|
||||
def export_step(self, body: GeometryObject, filepath: str, schema: str = "AP214") -> bool:
|
||||
"""Export to STEP format."""
|
||||
pass
|
||||
|
||||
@abstractmethod
|
||||
def export_iges(self, body: GeometryObject, filepath: str) -> bool:
|
||||
"""Export to IGES format."""
|
||||
pass
|
||||
|
||||
@abstractmethod
|
||||
def export_stl(
|
||||
self, body: GeometryObject, filepath: str, tolerance: float = 0.1, ascii_mode: bool = False
|
||||
) -> bool:
|
||||
"""Export to STL format."""
|
||||
pass
|
||||
|
||||
@abstractmethod
|
||||
def import_step(self, filepath: str) -> GeometryObject:
|
||||
"""Import from STEP format."""
|
||||
pass
|
||||
|
||||
@abstractmethod
|
||||
def import_iges(self, filepath: str) -> GeometryObject:
|
||||
"""Import from IGES format."""
|
||||
pass
|
||||
|
||||
@abstractmethod
|
||||
def get_mesh(
|
||||
self, body: GeometryObject, tolerance: float = 0.1
|
||||
) -> Tuple[np.ndarray, np.ndarray]:
|
||||
"""
|
||||
Get triangulated mesh for rendering.
|
||||
|
||||
Returns:
|
||||
Tuple of (vertices, faces) where:
|
||||
- vertices: Nx3 numpy array of vertex positions
|
||||
- faces: Mx3 numpy array of triangle indices
|
||||
"""
|
||||
pass
|
||||
|
||||
@abstractmethod
|
||||
def get_edges(self, body: GeometryObject) -> Tuple[np.ndarray, np.ndarray]:
|
||||
"""
|
||||
Get edge wireframe for rendering.
|
||||
|
||||
Returns:
|
||||
Tuple of (vertices, edges) where:
|
||||
- vertices: Nx3 numpy array of vertex positions
|
||||
- edges: Mx2 numpy array of edge vertex indices
|
||||
"""
|
||||
pass
|
||||
|
||||
@abstractmethod
|
||||
def get_bounding_box(self, body: GeometryObject) -> Tuple[Point3D, Point3D]:
|
||||
"""Get the bounding box of a body."""
|
||||
pass
|
||||
|
||||
@abstractmethod
|
||||
def get_volume(self, body: GeometryObject) -> float:
|
||||
"""Calculate the volume of a solid body."""
|
||||
pass
|
||||
|
||||
@abstractmethod
|
||||
def get_surface_area(self, body: GeometryObject) -> float:
|
||||
"""Calculate the surface area of a body."""
|
||||
pass
|
||||
|
||||
@abstractmethod
|
||||
def get_center_of_mass(self, body: GeometryObject) -> Point3D:
|
||||
"""Calculate the center of mass of a solid body."""
|
||||
pass
|
||||
|
||||
|
||||
class SketchInterface(ABC):
|
||||
"""
|
||||
Abstract interface for 2D sketching with constraints.
|
||||
|
||||
A sketch provides 2D geometry creation and constraint solving
|
||||
capabilities for parametric CAD.
|
||||
"""
|
||||
|
||||
@abstractmethod
|
||||
def add_point(self, x: float, y: float) -> SketchEntity:
|
||||
"""Add a point to the sketch."""
|
||||
pass
|
||||
|
||||
@abstractmethod
|
||||
def add_line(self, start: SketchEntity, end: SketchEntity) -> SketchEntity:
|
||||
"""Add a line between two points."""
|
||||
pass
|
||||
|
||||
@abstractmethod
|
||||
def add_circle(self, center: SketchEntity, radius: float) -> SketchEntity:
|
||||
"""Add a circle."""
|
||||
pass
|
||||
|
||||
@abstractmethod
|
||||
def add_arc(
|
||||
self,
|
||||
center: SketchEntity,
|
||||
radius: float,
|
||||
start_point: SketchEntity,
|
||||
end_point: SketchEntity,
|
||||
) -> SketchEntity:
|
||||
"""Add an arc."""
|
||||
pass
|
||||
|
||||
@abstractmethod
|
||||
def add_rectangle(
|
||||
self, corner1: Tuple[float, float], corner2: Tuple[float, float]
|
||||
) -> List[SketchEntity]:
|
||||
"""Add a rectangle, returning the created entities."""
|
||||
pass
|
||||
|
||||
@abstractmethod
|
||||
def constrain_coincident(self, *entities: SketchEntity) -> bool:
|
||||
"""Make entities coincident."""
|
||||
pass
|
||||
|
||||
@abstractmethod
|
||||
def constrain_horizontal(self, line: SketchEntity) -> bool:
|
||||
"""Constrain a line to be horizontal."""
|
||||
pass
|
||||
|
||||
@abstractmethod
|
||||
def constrain_vertical(self, line: SketchEntity) -> bool:
|
||||
"""Constrain a line to be vertical."""
|
||||
pass
|
||||
|
||||
@abstractmethod
|
||||
def constrain_distance(
|
||||
self, entity1: SketchEntity, entity2: SketchEntity, distance: float
|
||||
) -> bool:
|
||||
"""Constrain distance between two entities."""
|
||||
pass
|
||||
|
||||
@abstractmethod
|
||||
def constrain_angle(self, line1: SketchEntity, line2: SketchEntity, angle: float) -> bool:
|
||||
"""Constrain angle between two lines."""
|
||||
pass
|
||||
|
||||
@abstractmethod
|
||||
def constrain_parallel(self, line1: SketchEntity, line2: SketchEntity) -> bool:
|
||||
"""Constrain two lines to be parallel."""
|
||||
pass
|
||||
|
||||
@abstractmethod
|
||||
def constrain_perpendicular(self, line1: SketchEntity, line2: SketchEntity) -> bool:
|
||||
"""Constrain two lines to be perpendicular."""
|
||||
pass
|
||||
|
||||
@abstractmethod
|
||||
def constrain_midpoint(self, point: SketchEntity, line: SketchEntity) -> bool:
|
||||
"""Constrain a point to be at the midpoint of a line."""
|
||||
pass
|
||||
|
||||
@abstractmethod
|
||||
def constrain_tangent(self, entity1: SketchEntity, entity2: SketchEntity) -> bool:
|
||||
"""Constrain two entities to be tangent."""
|
||||
pass
|
||||
|
||||
@abstractmethod
|
||||
def constrain_equal_length(self, line1: SketchEntity, line2: SketchEntity) -> bool:
|
||||
"""Constrain two lines to have equal length."""
|
||||
pass
|
||||
|
||||
@abstractmethod
|
||||
def constrain_equal_radius(self, circle1: SketchEntity, circle2: SketchEntity) -> bool:
|
||||
"""Constrain two circles to have equal radius."""
|
||||
pass
|
||||
|
||||
@abstractmethod
|
||||
def constrain_diameter(self, circle: SketchEntity, diameter: float) -> bool:
|
||||
"""Set the diameter of a circle."""
|
||||
pass
|
||||
|
||||
@abstractmethod
|
||||
def constrain_fixed(self, entity: SketchEntity) -> bool:
|
||||
"""Fix an entity in place."""
|
||||
pass
|
||||
|
||||
@abstractmethod
|
||||
def solve(self) -> bool:
|
||||
"""Solve all constraints."""
|
||||
pass
|
||||
|
||||
@abstractmethod
|
||||
def get_geometry(self) -> GeometryObject:
|
||||
"""Get the solved geometry for operations."""
|
||||
pass
|
||||
|
||||
@abstractmethod
|
||||
def get_points(self) -> List[Point2D]:
|
||||
"""Get all point positions."""
|
||||
pass
|
||||
|
||||
@abstractmethod
|
||||
def clear(self) -> None:
|
||||
"""Clear all geometry and constraints."""
|
||||
pass
|
||||
|
||||
@abstractmethod
|
||||
def delete_entity(self, entity: SketchEntity) -> bool:
|
||||
"""Delete an entity and its constraints."""
|
||||
pass
|
||||
@@ -0,0 +1,11 @@
|
||||
"""OpenCASCADE geometry module."""
|
||||
|
||||
from fluency.geometry_occ.kernel import OCGeometryKernel, OCCGeometryObject
|
||||
from fluency.geometry_occ.sketch import OCCSketch, OCCSketchEntity
|
||||
|
||||
__all__ = [
|
||||
"OCGeometryKernel",
|
||||
"OCCGeometryObject",
|
||||
"OCCSketch",
|
||||
"OCCSketchEntity",
|
||||
]
|
||||
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,385 @@
|
||||
"""Surface modifier for OpenCASCADE geometry.
|
||||
|
||||
Applies geometric patterns (pyramids, bumps, grooves) to 3D surfaces using boolean operations.
|
||||
This enables grip-enhancing textures and visual surface modifications on CAD models.
|
||||
"""
|
||||
|
||||
from __future__ import annotations
|
||||
|
||||
import logging
|
||||
import math
|
||||
from typing import Any, Optional, Tuple
|
||||
|
||||
# OCC imports at module level for common types
|
||||
|
||||
|
||||
logger = logging.getLogger(__name__)
|
||||
|
||||
|
||||
class SurfaceModifier:
|
||||
"""Applies geometric patterns to 3D surfaces using OCC boolean operations."""
|
||||
|
||||
def __init__(self):
|
||||
self._patterns_applied = []
|
||||
|
||||
def apply_pyramid_pattern(
|
||||
self,
|
||||
face_shape,
|
||||
pyramid_height: float = 1.0,
|
||||
base_radius: float = 2.0,
|
||||
spacing: float = 5.0,
|
||||
num_rings: Optional[int] = None,
|
||||
direction: Tuple[float, float, float] = (0, 0, 1),
|
||||
) -> Optional[Any]:
|
||||
"""Apply a pyramid pattern to a face surface.
|
||||
|
||||
Args:
|
||||
face_shape: OCC TopoDS_Shape representing the face or solid
|
||||
pyramid_height: Height of each pyramid
|
||||
base_radius: Radius of pyramid base
|
||||
spacing: Distance between pyramids
|
||||
num_rings: Number of concentric rings (auto-calculated if None)
|
||||
direction: Normal direction for pyramids
|
||||
|
||||
Returns:
|
||||
Modified shape on success, None on failure
|
||||
"""
|
||||
try:
|
||||
from OCP.TopAbs import TopAbs_FACE
|
||||
from OCP.TopoDS import TopoDS_Face, TopoDS_Shape
|
||||
from OCP.BRepAlgoAPI import BRepAlgoAPI_Fuse
|
||||
from OCP.TopExp import TopExp_Explorer
|
||||
from OCP.BRepAdaptor import BRepAdaptor_Surface
|
||||
|
||||
# Validate face shape
|
||||
if not isinstance(face_shape, (TopoDS_Shape, TopoDS_Face)):
|
||||
logger.error("Invalid face shape type")
|
||||
return None
|
||||
|
||||
# Extract the first face for surface parameterization
|
||||
if isinstance(face_shape, TopoDS_Shape):
|
||||
explorer = TopExp_Explorer(face_shape, TopAbs_FACE)
|
||||
if not explorer.More():
|
||||
logger.error("No faces found in shape")
|
||||
return None
|
||||
from OCP import TopoDS
|
||||
face = TopoDS.TopoDS.Face_s(explorer.Current())
|
||||
else:
|
||||
face = face_shape
|
||||
|
||||
# Get face surface for UV parameterization
|
||||
surf = BRepAdaptor_Surface(face)
|
||||
|
||||
u_min, u_max = surf.FirstUParameter(), surf.LastUParameter()
|
||||
v_min, v_max = surf.FirstVParameter(), surf.LastVParameter()
|
||||
|
||||
# Calculate number of rings if not specified
|
||||
if num_rings is None:
|
||||
# Estimate based on face area and spacing
|
||||
u_range = u_max - u_min
|
||||
v_range = v_max - v_min
|
||||
avg_dim = (u_range + v_range) / 2.0
|
||||
num_rings = max(1, min(int(avg_dim / spacing), 5))
|
||||
|
||||
logger.info(
|
||||
f"Applying pyramid pattern: {num_rings} rings, "
|
||||
f"{base_radius:.2f} radius, {pyramid_height:.2f} height"
|
||||
)
|
||||
|
||||
# Create pyramids distributed across the face UV space
|
||||
result_shape = face_shape
|
||||
pyramid_count = 0
|
||||
|
||||
for ring_idx in range(num_rings):
|
||||
# Distribute rings evenly across UV parameter space
|
||||
u_fraction = (ring_idx + 1) / (num_rings + 1)
|
||||
v_fraction = 0.5 # Center vertically
|
||||
|
||||
# Map to actual UV coordinates on the face
|
||||
u_pos = u_min + u_fraction * (u_max - u_min)
|
||||
v_pos = v_min + v_fraction * (v_max - v_min)
|
||||
|
||||
# Get 3D position and tangent vectors at this UV point
|
||||
from OCP.gp import gp_Pnt, gp_Vec
|
||||
|
||||
center_pt = gp_Pnt()
|
||||
d1u = gp_Vec()
|
||||
d1v = gp_Vec()
|
||||
surf.D1(u_pos, v_pos, center_pt, d1u, d1v)
|
||||
# Normal is cross product of tangent vectors
|
||||
normal = d1u.Crossed(d1v)
|
||||
normal.Normalize()
|
||||
|
||||
# Calculate number of pyramids in this ring based on spacing
|
||||
if ring_idx == 0:
|
||||
num_pyramids = 1 # Center pyramid
|
||||
else:
|
||||
circumference = 2.0 * math.pi * (ring_idx * spacing)
|
||||
num_pyramids = max(3, int(circumference / spacing))
|
||||
|
||||
for i in range(num_pyramids):
|
||||
if ring_idx == 0:
|
||||
# Center pyramid - place at face center
|
||||
place_u = u_pos
|
||||
place_v = v_pos
|
||||
else:
|
||||
angle = (2.0 * math.pi * i) / num_pyramids
|
||||
# Offset in UV space based on ring radius
|
||||
offset_u = (ring_idx * spacing / (u_max - u_min)) * math.cos(angle)
|
||||
offset_v = (ring_idx * spacing / (v_max - v_min)) * math.sin(angle)
|
||||
place_u = max(u_min, min(u_max, u_pos + offset_u))
|
||||
place_v = max(v_min, min(v_max, v_pos + offset_v))
|
||||
|
||||
try:
|
||||
# Get 3D position and normal for this pyramid
|
||||
pyramid_pt = gp_Pnt()
|
||||
pd1u = gp_Vec()
|
||||
pd1v = gp_Vec()
|
||||
surf.D1(place_u, place_v, pyramid_pt, pd1u, pd1v)
|
||||
pyramid_normal = pd1u.Crossed(pd1v)
|
||||
pyramid_normal.Normalize()
|
||||
|
||||
# Create solid pyramid at this position
|
||||
pyramid_shape = self._create_solid_pyramid(
|
||||
pyramid_pt,
|
||||
pyramid_normal,
|
||||
pyramid_height,
|
||||
base_radius,
|
||||
)
|
||||
|
||||
if pyramid_shape is not None:
|
||||
# Fuse with existing geometry
|
||||
fuse = BRepAlgoAPI_Fuse(result_shape, pyramid_shape)
|
||||
fuse.Build()
|
||||
|
||||
if fuse.IsDone():
|
||||
result_shape = fuse.Shape()
|
||||
pyramid_count += 1
|
||||
else:
|
||||
logger.warning(
|
||||
f"Failed to fuse pyramid at ({place_u:.2f}, {place_v:.2f})"
|
||||
)
|
||||
except Exception as e:
|
||||
logger.debug(
|
||||
f"Error creating pyramid at ring {ring_idx}, pyramid {i}: {e}"
|
||||
)
|
||||
|
||||
self._patterns_applied.append(
|
||||
{
|
||||
"type": "pyramid",
|
||||
"parameters": {
|
||||
"height": pyramid_height,
|
||||
"base_radius": base_radius,
|
||||
"spacing": spacing,
|
||||
"num_rings": num_rings,
|
||||
"direction": direction,
|
||||
},
|
||||
}
|
||||
)
|
||||
|
||||
logger.info(f"Successfully applied {pyramid_count} pyramids")
|
||||
|
||||
return result_shape
|
||||
|
||||
except Exception as e:
|
||||
logger.error(f"Error applying pyramid pattern: {e}", exc_info=True)
|
||||
return None
|
||||
|
||||
def _create_solid_pyramid(
|
||||
self,
|
||||
base_point, # gp_Pnt - position on the face
|
||||
normal_vec, # gp_Dir or gp_Vec - surface normal direction
|
||||
height: float,
|
||||
base_radius: float,
|
||||
) -> Optional[Any]:
|
||||
"""Create a solid pyramid at the specified position and orientation.
|
||||
|
||||
Uses BRepPrimAPI_MakePrism to extrude a square base into a solid pyramid.
|
||||
|
||||
Args:
|
||||
base_point: 3D point where pyramid base is centered
|
||||
normal_vec: Direction vector for pyramid growth (surface normal)
|
||||
height: Height of the pyramid from base to apex
|
||||
base_radius: Half-width of the square base
|
||||
|
||||
Returns:
|
||||
OCC solid shape for the pyramid, or None on failure
|
||||
"""
|
||||
try:
|
||||
from OCP.gp import gp_Dir, gp_Ax2, gp_Vec
|
||||
from OCP.BRepBuilderAPI import (
|
||||
BRepBuilderAPI_MakeEdge,
|
||||
BRepBuilderAPI_MakeWire,
|
||||
)
|
||||
from OCP.BRepPrimAPI import BRepPrimAPI_MakePrism
|
||||
|
||||
half = base_radius / 2.0
|
||||
|
||||
# Build orthonormal basis from normal vector
|
||||
if isinstance(normal_vec, gp_Vec):
|
||||
n_dir = gp_Dir(normal_vec.XYZ())
|
||||
else:
|
||||
n_dir = normal_vec
|
||||
|
||||
# Create a local coordinate system at the base point
|
||||
local_ax2 = gp_Ax2(base_point, n_dir)
|
||||
|
||||
# Get X and Y axes from the local coordinate system
|
||||
x_dir = local_ax2.XDirection()
|
||||
y_dir = local_ax2.YDirection()
|
||||
|
||||
# Create 4 corners of the square base in the local plane
|
||||
corner_points = [
|
||||
base_point + gp_Vec(x_dir).Multiplied(half) + gp_Vec(y_dir).Multiplied(half),
|
||||
base_point + gp_Vec(x_dir).Multiplied(-half) + gp_Vec(y_dir).Multiplied(half),
|
||||
base_point + gp_Vec(x_dir).Multiplied(-half) + gp_Vec(y_dir).Multiplied(-half),
|
||||
base_point + gp_Vec(x_dir).Multiplied(half) + gp_Vec(y_dir).Multiplied(-half),
|
||||
]
|
||||
|
||||
# Create edges connecting the corners
|
||||
wire_maker = BRepBuilderAPI_MakeWire()
|
||||
for idx in range(4):
|
||||
next_idx = (idx + 1) % 4
|
||||
edge = BRepBuilderAPI_MakeEdge(
|
||||
corner_points[idx], corner_points[next_idx]
|
||||
).Edge()
|
||||
wire_maker.Add(edge)
|
||||
|
||||
if not wire_maker.IsDone():
|
||||
logger.warning("Failed to create pyramid base wire")
|
||||
return None
|
||||
|
||||
# Extrude the base wire in the normal direction by height to form a prism
|
||||
extrusion_vec = gp_Vec(n_dir).Multiplied(height)
|
||||
prism_maker = BRepPrimAPI_MakePrism(
|
||||
wire_maker.Wire(), extrusion_vec, False # no check intersection
|
||||
)
|
||||
prism_maker.Build()
|
||||
|
||||
if not prism_maker.IsDone():
|
||||
logger.warning("Failed to create pyramid prism")
|
||||
return None
|
||||
|
||||
return prism_maker.Shape()
|
||||
|
||||
except Exception as e:
|
||||
logger.debug(f"Error creating solid pyramid: {e}")
|
||||
return None
|
||||
|
||||
def apply_bump_pattern(
|
||||
self,
|
||||
face_shape,
|
||||
bump_height: float = 1.0,
|
||||
bump_radius: float = 2.0,
|
||||
spacing: float = 5.0,
|
||||
num_rings: Optional[int] = None,
|
||||
) -> Optional[Any]:
|
||||
"""Apply a simple bump pattern to a face surface.
|
||||
|
||||
Args:
|
||||
face_shape: OCC TopoDS_Shape representing the face
|
||||
bump_height: Height of each bump
|
||||
bump_radius: Radius of each bump base
|
||||
spacing: Distance between bumps
|
||||
num_rings: Number of concentric rings
|
||||
|
||||
Returns:
|
||||
Modified shape on success, None on failure
|
||||
"""
|
||||
return self.apply_pyramid_pattern(
|
||||
face_shape,
|
||||
pyramid_height=bump_height,
|
||||
base_radius=bump_radius,
|
||||
spacing=spacing,
|
||||
num_rings=num_rings,
|
||||
)
|
||||
|
||||
|
||||
def apply_surface_modifier_to_body(
|
||||
body_geometry, modifier_type: str = "pyramid", **parameters
|
||||
) -> Optional[Any]:
|
||||
"""Apply a surface modifier to a body geometry.
|
||||
|
||||
Args:
|
||||
body_geometry: OCCGeometryObject or similar geometry object
|
||||
modifier_type: Type of modifier ('pyramid', 'bump')
|
||||
**parameters: Modifier-specific parameters
|
||||
|
||||
Returns:
|
||||
Modified shape, or None on failure
|
||||
"""
|
||||
from fluency.geometry_occ.kernel import OCGeometryKernel
|
||||
|
||||
kernel = OCGeometryKernel()
|
||||
shape = kernel._get_shape(body_geometry)
|
||||
|
||||
if shape is None:
|
||||
logger.error("No geometry found in body")
|
||||
return None
|
||||
|
||||
modifier = SurfaceModifier()
|
||||
|
||||
try:
|
||||
if modifier_type == "pyramid":
|
||||
success = modifier.apply_pyramid_pattern(shape, **parameters)
|
||||
elif modifier_type == "bump":
|
||||
success = modifier.apply_bump_pattern(shape, **parameters)
|
||||
else:
|
||||
logger.error(f"Unknown modifier type: {modifier_type}")
|
||||
return None
|
||||
|
||||
if not success:
|
||||
logger.error("Surface modifier application failed")
|
||||
return None
|
||||
|
||||
# Return the modified shape wrapped in OCCGeometryObject
|
||||
from fluency.geometry_occ.kernel import OCCGeometryObject
|
||||
|
||||
return OCCGeometryObject(shape)
|
||||
|
||||
except Exception as e:
|
||||
logger.error(f"Error applying surface modifier: {e}", exc_info=True)
|
||||
return None
|
||||
|
||||
|
||||
# Example usage and testing
|
||||
if __name__ == "__main__":
|
||||
# Create a simple test case
|
||||
from OCP.BRepPrimAPI import BRepPrimAPI_MakeBox
|
||||
|
||||
# Create a box to modify
|
||||
box_maker = BRepPrimAPI_MakeBox(50, 50, 10)
|
||||
box_maker.Build()
|
||||
|
||||
if box_maker.IsDone():
|
||||
print("Created test box")
|
||||
|
||||
# Apply pyramid pattern to top face (Z direction)
|
||||
modifier = SurfaceModifier()
|
||||
success = modifier.apply_pyramid_pattern(
|
||||
box_maker.Shape(),
|
||||
pyramid_height=2.0,
|
||||
base_radius=3.0,
|
||||
spacing=8.0,
|
||||
num_rings=2,
|
||||
direction=(0, 0, 1),
|
||||
)
|
||||
|
||||
if success:
|
||||
print("Successfully applied pyramid pattern")
|
||||
|
||||
# Export modified shape
|
||||
from OCP.StlAPI import StlAPI_Writer
|
||||
from OCP.BRepMesh import BRepMesh_IncrementalMesh
|
||||
|
||||
tess = BRepMesh_IncrementalMesh(box_maker.Shape(), 0.1)
|
||||
tess.Perform()
|
||||
|
||||
writer = StlAPI_Writer()
|
||||
writer.SetASCIIMode(False)
|
||||
writer.Write(box_maker.Shape(), "/tmp/test_pyramid_pattern.stl")
|
||||
print("Exported modified shape to STL")
|
||||
else:
|
||||
print("Failed to apply pyramid pattern")
|
||||
else:
|
||||
print("Failed to create test box")
|
||||
@@ -0,0 +1,5 @@
|
||||
"""I/O module: project save/load."""
|
||||
|
||||
from fluency.io.project_io import save_project, load_project, project_zip_path
|
||||
|
||||
__all__ = ["save_project", "load_project", "project_zip_path"]
|
||||
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,63 @@
|
||||
"""Fluency CAD - Main entry point.
|
||||
|
||||
This module is intentionally thin. The actual UI lives in the
|
||||
``fluency.ui`` package:
|
||||
|
||||
ui.dialogs – 4 modal dialogs (Extrude, Revolve, Offset, WorkplaneOrientation)
|
||||
ui.viewer_widget – Viewer3DWidget (3D canvas)
|
||||
ui.sketch_widget – Sketch2DWidget (2D sketcher + constraint solver)
|
||||
ui.main_window – MainWindow (application shell)
|
||||
|
||||
The public classes are re-exported here so that existing call sites
|
||||
that do ``from fluency.main import MainWindow`` (notably
|
||||
``tests/test_geometry.py``) keep working.
|
||||
"""
|
||||
|
||||
from __future__ import annotations
|
||||
|
||||
import logging
|
||||
import sys
|
||||
|
||||
from PySide6.QtWidgets import QApplication
|
||||
|
||||
from fluency.ui.dialogs import (
|
||||
ExtrudeDialog,
|
||||
OffsetDialog,
|
||||
RevolveDialog,
|
||||
ThreadDialog,
|
||||
WorkplaneOrientationDialog,
|
||||
)
|
||||
from fluency.ui.main_window import MainWindow
|
||||
from fluency.ui.sketch_widget import Sketch2DWidget
|
||||
from fluency.ui.viewer_widget import Viewer3DWidget
|
||||
|
||||
__all__ = [
|
||||
"MainWindow",
|
||||
"Sketch2DWidget",
|
||||
"Viewer3DWidget",
|
||||
"ExtrudeDialog",
|
||||
"RevolveDialog",
|
||||
"OffsetDialog",
|
||||
"ThreadDialog",
|
||||
"WorkplaneOrientationDialog",
|
||||
"main",
|
||||
]
|
||||
|
||||
|
||||
def main() -> int:
|
||||
"""Launch the Fluency CAD application.
|
||||
|
||||
Returns the ``QApplication.exec()`` exit code so that the console-script
|
||||
entry point declared in ``pyproject.toml`` can forward it.
|
||||
"""
|
||||
app = QApplication(sys.argv)
|
||||
app.setStyle("Fusion")
|
||||
|
||||
window = MainWindow()
|
||||
window.show()
|
||||
|
||||
return app.exec()
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
sys.exit(main())
|
||||
@@ -0,0 +1,15 @@
|
||||
"""Models module."""
|
||||
|
||||
from fluency.models.data_model import (
|
||||
Project,
|
||||
Component,
|
||||
Sketch,
|
||||
Body,
|
||||
)
|
||||
|
||||
__all__ = [
|
||||
"Project",
|
||||
"Component",
|
||||
"Sketch",
|
||||
"Body",
|
||||
]
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user