feat: Replace SDF kernel with OpenCASCADE, VTK with pygfx
Major architecture migration: - Remove SDF-based geometry kernel (sdf/) - Remove VTK renderer (drawing_modules/) - Remove old mesh modules (mesh_modules/) New components: - geometry/base.py: Abstract geometry kernel interface - geometry_occ/kernel.py: OpenCASCADE implementation via CadQuery/OCP - geometry_occ/sketch.py: 2D sketching with constraint solving - rendering/base.py: Abstract renderer interface - rendering/pygfx_renderer.py: WebGPU-based renderer - models/data_model.py: Project, Component, Sketch, Body classes - main.py: New Qt-based application Features: - STEP/IGES import/export - Exact BRep geometry (vs approximate SDF mesh) - Parametric sketching with constraints - Boolean operations (union, difference, intersection) - Fillet and chamfer operations - Modern pygfx renderer (~30MB vs VTK ~200MB) Dependencies: - cadquery >= 2.4 - ocp >= 7.9.3 - pygfx >= 0.7.0 - wgpu >= 0.19.0 - PySide6 >= 6.9.0
This commit is contained in:
Generated
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||||
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@@ -59,12 +79,14 @@
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||||
"Python.meshtest.executor": "Run",
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||||
"Python.side_fluency.executor": "Run",
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||||
"Python.simple_mesh.executor": "Run",
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||||
"Python.test_vtk_sketch_widget.executor": "Run",
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||||
"Python.vtk_sketch_widget.executor": "Run",
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||||
"Python.vtk_widget.executor": "Run",
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||||
"Python.vulkan.executor": "Run",
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"RunOnceActivity.OpenProjectViewOnStart": "true",
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"RunOnceActivity.ShowReadmeOnStart": "true",
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"git-widget-placeholder": "single__window",
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"last_opened_file_path": "/Volumes/Data_drive/Programming/fluency",
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"settings.editor.selected.configurable": "project.propVCSSupport.DirectoryMappings"
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@@ -81,13 +103,14 @@
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@@ -252,7 +275,15 @@
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<option name="localTasksCounter" value="20" />
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<task id="LOCAL-00020" summary="- Improved sketching">
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@@ -287,6 +318,7 @@
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<MESSAGE value="- added screenshot" />
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|
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@@ -1,727 +0,0 @@
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# -*- coding: utf-8 -*-
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################################################################################
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## Form generated from reading UI file 'gui.ui'
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##
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## Created by: Qt User Interface Compiler version 6.6.1
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##
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## WARNING! All changes made in this file will be lost when recompiling UI file!
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################################################################################
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from PySide6.QtCore import (QCoreApplication, QDate, QDateTime, QLocale,
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QMetaObject, QObject, QPoint, QRect,
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QSize, QTime, QUrl, Qt)
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from PySide6.QtGui import (QAction, QBrush, QColor, QConicalGradient,
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QCursor, QFont, QFontDatabase, QGradient,
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QIcon, QImage, QKeySequence, QLinearGradient,
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QPainter, QPalette, QPixmap, QRadialGradient,
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QTransform)
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from PySide6.QtWidgets import (QApplication, QFrame, QGridLayout, QGroupBox,
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QHBoxLayout, QLabel, QListWidget, QListWidgetItem,
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QMainWindow, QMenu, QMenuBar, QPushButton,
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QSizePolicy, QSpinBox, QStatusBar, QTabWidget,
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QTextEdit, QVBoxLayout, QWidget)
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class Ui_fluencyCAD(object):
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def setupUi(self, fluencyCAD):
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if not fluencyCAD.objectName():
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fluencyCAD.setObjectName(u"fluencyCAD")
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fluencyCAD.resize(2192, 1109)
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self.actionNew_Project = QAction(fluencyCAD)
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self.actionNew_Project.setObjectName(u"actionNew_Project")
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self.actionLoad_Project = QAction(fluencyCAD)
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self.actionLoad_Project.setObjectName(u"actionLoad_Project")
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self.actionRecent = QAction(fluencyCAD)
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self.actionRecent.setObjectName(u"actionRecent")
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||||
self.centralwidget = QWidget(fluencyCAD)
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||||
self.centralwidget.setObjectName(u"centralwidget")
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self.gridLayout = QGridLayout(self.centralwidget)
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self.gridLayout.setObjectName(u"gridLayout")
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self.InputTab = QTabWidget(self.centralwidget)
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self.InputTab.setObjectName(u"InputTab")
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sizePolicy = QSizePolicy(QSizePolicy.Expanding, QSizePolicy.Preferred)
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sizePolicy.setHorizontalStretch(0)
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sizePolicy.setVerticalStretch(0)
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||||
sizePolicy.setHeightForWidth(self.InputTab.sizePolicy().hasHeightForWidth())
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self.InputTab.setSizePolicy(sizePolicy)
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self.sketch_tab = QWidget()
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self.sketch_tab.setObjectName(u"sketch_tab")
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self.verticalLayout_4 = QVBoxLayout(self.sketch_tab)
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||||
self.verticalLayout_4.setObjectName(u"verticalLayout_4")
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self.InputTab.addTab(self.sketch_tab, "")
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self.code_tab = QWidget()
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self.code_tab.setObjectName(u"code_tab")
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||||
self.verticalLayout = QVBoxLayout(self.code_tab)
|
||||
self.verticalLayout.setObjectName(u"verticalLayout")
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||||
self.textEdit = QTextEdit(self.code_tab)
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||||
self.textEdit.setObjectName(u"textEdit")
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||||
|
||||
self.verticalLayout.addWidget(self.textEdit)
|
||||
|
||||
self.groupBox_7 = QGroupBox(self.code_tab)
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||||
self.groupBox_7.setObjectName(u"groupBox_7")
|
||||
self.gridLayout_5 = QGridLayout(self.groupBox_7)
|
||||
self.gridLayout_5.setObjectName(u"gridLayout_5")
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||||
self.pushButton_5 = QPushButton(self.groupBox_7)
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||||
self.pushButton_5.setObjectName(u"pushButton_5")
|
||||
|
||||
self.gridLayout_5.addWidget(self.pushButton_5, 2, 0, 1, 1)
|
||||
|
||||
self.pushButton_4 = QPushButton(self.groupBox_7)
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||||
self.pushButton_4.setObjectName(u"pushButton_4")
|
||||
|
||||
self.gridLayout_5.addWidget(self.pushButton_4, 2, 1, 1, 1)
|
||||
|
||||
self.pb_apply_code = QPushButton(self.groupBox_7)
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||||
self.pb_apply_code.setObjectName(u"pb_apply_code")
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||||
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||||
self.gridLayout_5.addWidget(self.pb_apply_code, 1, 0, 1, 1)
|
||||
|
||||
self.pushButton = QPushButton(self.groupBox_7)
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||||
self.pushButton.setObjectName(u"pushButton")
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||||
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||||
self.gridLayout_5.addWidget(self.pushButton, 1, 1, 1, 1)
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||||
|
||||
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||||
self.verticalLayout.addWidget(self.groupBox_7)
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||||
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||||
self.InputTab.addTab(self.code_tab, "")
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||||
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||||
self.gridLayout.addWidget(self.InputTab, 0, 1, 9, 1)
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||||
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||||
self.gl_box = QGroupBox(self.centralwidget)
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||||
self.gl_box.setObjectName(u"gl_box")
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||||
sizePolicy1 = QSizePolicy(QSizePolicy.Expanding, QSizePolicy.Expanding)
|
||||
sizePolicy1.setHorizontalStretch(0)
|
||||
sizePolicy1.setVerticalStretch(4)
|
||||
sizePolicy1.setHeightForWidth(self.gl_box.sizePolicy().hasHeightForWidth())
|
||||
self.gl_box.setSizePolicy(sizePolicy1)
|
||||
font = QFont()
|
||||
font.setPointSize(12)
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||||
self.gl_box.setFont(font)
|
||||
self.horizontalLayout_4 = QHBoxLayout(self.gl_box)
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||||
#ifndef Q_OS_MAC
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||||
self.horizontalLayout_4.setSpacing(-1)
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||||
#endif
|
||||
self.horizontalLayout_4.setObjectName(u"horizontalLayout_4")
|
||||
self.horizontalLayout_4.setContentsMargins(12, -1, -1, -1)
|
||||
|
||||
self.gridLayout.addWidget(self.gl_box, 0, 2, 9, 1)
|
||||
|
||||
self.groupBox = QGroupBox(self.centralwidget)
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||||
self.groupBox.setObjectName(u"groupBox")
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||||
self.gridLayout_3 = QGridLayout(self.groupBox)
|
||||
self.gridLayout_3.setObjectName(u"gridLayout_3")
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||||
self.pb_revop = QPushButton(self.groupBox)
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||||
self.pb_revop.setObjectName(u"pb_revop")
|
||||
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||||
self.gridLayout_3.addWidget(self.pb_revop, 2, 1, 1, 1)
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||||
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||||
self.pb_extrdop = QPushButton(self.groupBox)
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||||
self.pb_extrdop.setObjectName(u"pb_extrdop")
|
||||
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||||
self.gridLayout_3.addWidget(self.pb_extrdop, 0, 0, 1, 1)
|
||||
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||||
self.pb_arrayop = QPushButton(self.groupBox)
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||||
self.pb_arrayop.setObjectName(u"pb_arrayop")
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||||
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||||
self.gridLayout_3.addWidget(self.pb_arrayop, 2, 0, 1, 1)
|
||||
|
||||
self.pb_cutop = QPushButton(self.groupBox)
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||||
self.pb_cutop.setObjectName(u"pb_cutop")
|
||||
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||||
self.gridLayout_3.addWidget(self.pb_cutop, 0, 1, 1, 1)
|
||||
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||||
self.pb_combop = QPushButton(self.groupBox)
|
||||
self.pb_combop.setObjectName(u"pb_combop")
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||||
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||||
self.gridLayout_3.addWidget(self.pb_combop, 1, 0, 1, 1)
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||||
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||||
self.pb_moveop = QPushButton(self.groupBox)
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||||
self.pb_moveop.setObjectName(u"pb_moveop")
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||||
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||||
self.gridLayout_3.addWidget(self.pb_moveop, 1, 1, 1, 1)
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||||
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||||
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self.gridLayout.addWidget(self.groupBox, 0, 3, 1, 1, Qt.AlignTop)
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||||
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||||
self.compo_box = QGroupBox(self.centralwidget)
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||||
self.compo_box.setObjectName(u"compo_box")
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||||
self.compo_box.setMinimumSize(QSize(0, 50))
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||||
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||||
self.gridLayout.addWidget(self.compo_box, 9, 1, 1, 2)
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self.groupBox_10 = QGroupBox(self.centralwidget)
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||||
self.groupBox_10.setObjectName(u"groupBox_10")
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||||
sizePolicy2 = QSizePolicy(QSizePolicy.Preferred, QSizePolicy.Expanding)
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||||
sizePolicy2.setHorizontalStretch(0)
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||||
sizePolicy2.setVerticalStretch(0)
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||||
sizePolicy2.setHeightForWidth(self.groupBox_10.sizePolicy().hasHeightForWidth())
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||||
self.groupBox_10.setSizePolicy(sizePolicy2)
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||||
self.groupBox_10.setMaximumSize(QSize(200, 16777215))
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self.verticalLayout_6 = QVBoxLayout(self.groupBox_10)
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||||
self.verticalLayout_6.setObjectName(u"verticalLayout_6")
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||||
self.verticalLayout_6.setContentsMargins(5, 5, 5, 5)
|
||||
self.body_list = QListWidget(self.groupBox_10)
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self.body_list.setObjectName(u"body_list")
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self.body_list.setSelectionRectVisible(True)
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||||
self.verticalLayout_6.addWidget(self.body_list)
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||||
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||||
self.groupBox_8 = QGroupBox(self.groupBox_10)
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||||
self.groupBox_8.setObjectName(u"groupBox_8")
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||||
sizePolicy3 = QSizePolicy(QSizePolicy.Preferred, QSizePolicy.Preferred)
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||||
sizePolicy3.setHorizontalStretch(0)
|
||||
sizePolicy3.setVerticalStretch(0)
|
||||
sizePolicy3.setHeightForWidth(self.groupBox_8.sizePolicy().hasHeightForWidth())
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||||
self.groupBox_8.setSizePolicy(sizePolicy3)
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||||
self.groupBox_8.setMaximumSize(QSize(200, 16777215))
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||||
self.gridLayout_8 = QGridLayout(self.groupBox_8)
|
||||
self.gridLayout_8.setObjectName(u"gridLayout_8")
|
||||
self.gridLayout_8.setContentsMargins(2, 2, 2, 2)
|
||||
self.pb_del_body = QPushButton(self.groupBox_8)
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||||
self.pb_del_body.setObjectName(u"pb_del_body")
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||||
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||||
self.gridLayout_8.addWidget(self.pb_del_body, 0, 2, 1, 1)
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||||
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self.pb_update_body = QPushButton(self.groupBox_8)
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||||
self.pb_update_body.setObjectName(u"pb_update_body")
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self.gridLayout_8.addWidget(self.pb_update_body, 0, 0, 1, 1)
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||||
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||||
self.pb_edt_sktch_3 = QPushButton(self.groupBox_8)
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self.pb_edt_sktch_3.setObjectName(u"pb_edt_sktch_3")
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self.gridLayout_8.addWidget(self.pb_edt_sktch_3, 0, 1, 1, 1)
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self.verticalLayout_6.addWidget(self.groupBox_8)
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self.gridLayout.addWidget(self.groupBox_10, 7, 3, 2, 1)
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self.groupBox_11 = QGroupBox(self.centralwidget)
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||||
self.groupBox_11.setObjectName(u"groupBox_11")
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||||
sizePolicy2.setHeightForWidth(self.groupBox_11.sizePolicy().hasHeightForWidth())
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self.groupBox_11.setSizePolicy(sizePolicy2)
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||||
self.groupBox_11.setMaximumSize(QSize(200, 16777215))
|
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self.verticalLayout_7 = QVBoxLayout(self.groupBox_11)
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||||
self.verticalLayout_7.setObjectName(u"verticalLayout_7")
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self.verticalLayout_7.setContentsMargins(5, 5, 5, 5)
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self.sketch_list = QListWidget(self.groupBox_11)
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||||
self.sketch_list.setObjectName(u"sketch_list")
|
||||
sizePolicy4 = QSizePolicy(QSizePolicy.Expanding, QSizePolicy.Expanding)
|
||||
sizePolicy4.setHorizontalStretch(0)
|
||||
sizePolicy4.setVerticalStretch(0)
|
||||
sizePolicy4.setHeightForWidth(self.sketch_list.sizePolicy().hasHeightForWidth())
|
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self.sketch_list.setSizePolicy(sizePolicy4)
|
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self.sketch_list.setSelectionRectVisible(True)
|
||||
|
||||
self.verticalLayout_7.addWidget(self.sketch_list)
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self.groupBox_6 = QGroupBox(self.groupBox_11)
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||||
self.groupBox_6.setObjectName(u"groupBox_6")
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||||
sizePolicy3.setHeightForWidth(self.groupBox_6.sizePolicy().hasHeightForWidth())
|
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self.groupBox_6.setSizePolicy(sizePolicy3)
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self.gridLayout_6 = QGridLayout(self.groupBox_6)
|
||||
self.gridLayout_6.setObjectName(u"gridLayout_6")
|
||||
self.gridLayout_6.setContentsMargins(2, 2, 2, 2)
|
||||
self.pb_edt_sktch = QPushButton(self.groupBox_6)
|
||||
self.pb_edt_sktch.setObjectName(u"pb_edt_sktch")
|
||||
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self.gridLayout_6.addWidget(self.pb_edt_sktch, 1, 1, 1, 1)
|
||||
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||||
self.pb_nw_sktch = QPushButton(self.groupBox_6)
|
||||
self.pb_nw_sktch.setObjectName(u"pb_nw_sktch")
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self.gridLayout_6.addWidget(self.pb_nw_sktch, 1, 0, 1, 1)
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||||
|
||||
self.pb_del_sketch = QPushButton(self.groupBox_6)
|
||||
self.pb_del_sketch.setObjectName(u"pb_del_sketch")
|
||||
|
||||
self.gridLayout_6.addWidget(self.pb_del_sketch, 1, 2, 1, 1)
|
||||
|
||||
|
||||
self.verticalLayout_7.addWidget(self.groupBox_6)
|
||||
|
||||
|
||||
self.gridLayout.addWidget(self.groupBox_11, 6, 0, 3, 1)
|
||||
|
||||
self.assmbly_box = QGroupBox(self.centralwidget)
|
||||
self.assmbly_box.setObjectName(u"assmbly_box")
|
||||
self.assmbly_box.setMinimumSize(QSize(0, 50))
|
||||
self.gridLayout_10 = QGridLayout(self.assmbly_box)
|
||||
self.gridLayout_10.setObjectName(u"gridLayout_10")
|
||||
self.pushButton_3 = QPushButton(self.assmbly_box)
|
||||
self.pushButton_3.setObjectName(u"pushButton_3")
|
||||
self.pushButton_3.setMinimumSize(QSize(50, 50))
|
||||
self.pushButton_3.setMaximumSize(QSize(50, 50))
|
||||
|
||||
self.gridLayout_10.addWidget(self.pushButton_3, 0, 0, 1, 1)
|
||||
|
||||
self.pushButton_6 = QPushButton(self.assmbly_box)
|
||||
self.pushButton_6.setObjectName(u"pushButton_6")
|
||||
self.pushButton_6.setMinimumSize(QSize(50, 50))
|
||||
self.pushButton_6.setMaximumSize(QSize(50, 50))
|
||||
|
||||
self.gridLayout_10.addWidget(self.pushButton_6, 0, 1, 1, 1)
|
||||
|
||||
|
||||
self.gridLayout.addWidget(self.assmbly_box, 9, 3, 1, 1)
|
||||
|
||||
self.groupBox_4 = QGroupBox(self.centralwidget)
|
||||
self.groupBox_4.setObjectName(u"groupBox_4")
|
||||
self.verticalLayout_2 = QVBoxLayout(self.groupBox_4)
|
||||
self.verticalLayout_2.setObjectName(u"verticalLayout_2")
|
||||
self.pushButton_2 = QPushButton(self.groupBox_4)
|
||||
self.pushButton_2.setObjectName(u"pushButton_2")
|
||||
|
||||
self.verticalLayout_2.addWidget(self.pushButton_2)
|
||||
|
||||
|
||||
self.gridLayout.addWidget(self.groupBox_4, 6, 3, 1, 1)
|
||||
|
||||
self.compo_tool_box = QGroupBox(self.centralwidget)
|
||||
self.compo_tool_box.setObjectName(u"compo_tool_box")
|
||||
self.compo_tool_box.setMinimumSize(QSize(0, 50))
|
||||
self.gridLayout_9 = QGridLayout(self.compo_tool_box)
|
||||
self.gridLayout_9.setObjectName(u"gridLayout_9")
|
||||
self.new_compo = QPushButton(self.compo_tool_box)
|
||||
self.new_compo.setObjectName(u"new_compo")
|
||||
self.new_compo.setMinimumSize(QSize(50, 50))
|
||||
self.new_compo.setMaximumSize(QSize(50, 50))
|
||||
|
||||
self.gridLayout_9.addWidget(self.new_compo, 0, 0, 1, 1)
|
||||
|
||||
self.del_compo = QPushButton(self.compo_tool_box)
|
||||
self.del_compo.setObjectName(u"del_compo")
|
||||
self.del_compo.setEnabled(True)
|
||||
sizePolicy3.setHeightForWidth(self.del_compo.sizePolicy().hasHeightForWidth())
|
||||
self.del_compo.setSizePolicy(sizePolicy3)
|
||||
self.del_compo.setMinimumSize(QSize(50, 50))
|
||||
self.del_compo.setMaximumSize(QSize(50, 50))
|
||||
self.del_compo.setLayoutDirection(Qt.LeftToRight)
|
||||
|
||||
self.gridLayout_9.addWidget(self.del_compo, 0, 1, 1, 1)
|
||||
|
||||
|
||||
self.gridLayout.addWidget(self.compo_tool_box, 9, 0, 1, 1)
|
||||
|
||||
self.groupBox_9 = QGroupBox(self.centralwidget)
|
||||
self.groupBox_9.setObjectName(u"groupBox_9")
|
||||
self.groupBox_9.setMaximumSize(QSize(200, 16777215))
|
||||
self.gridLayout_7 = QGridLayout(self.groupBox_9)
|
||||
self.gridLayout_7.setObjectName(u"gridLayout_7")
|
||||
self.pb_origin_wp = QPushButton(self.groupBox_9)
|
||||
self.pb_origin_wp.setObjectName(u"pb_origin_wp")
|
||||
|
||||
self.gridLayout_7.addWidget(self.pb_origin_wp, 0, 0, 1, 1)
|
||||
|
||||
self.pb_origin_face = QPushButton(self.groupBox_9)
|
||||
self.pb_origin_face.setObjectName(u"pb_origin_face")
|
||||
|
||||
self.gridLayout_7.addWidget(self.pb_origin_face, 0, 1, 1, 1)
|
||||
|
||||
self.pb_flip_face = QPushButton(self.groupBox_9)
|
||||
self.pb_flip_face.setObjectName(u"pb_flip_face")
|
||||
|
||||
self.gridLayout_7.addWidget(self.pb_flip_face, 1, 0, 1, 1)
|
||||
|
||||
self.pb_move_wp = QPushButton(self.groupBox_9)
|
||||
self.pb_move_wp.setObjectName(u"pb_move_wp")
|
||||
|
||||
self.gridLayout_7.addWidget(self.pb_move_wp, 1, 1, 1, 1)
|
||||
|
||||
|
||||
self.gridLayout.addWidget(self.groupBox_9, 0, 0, 1, 1)
|
||||
|
||||
self.groupBox_2 = QGroupBox(self.centralwidget)
|
||||
self.groupBox_2.setObjectName(u"groupBox_2")
|
||||
sizePolicy3.setHeightForWidth(self.groupBox_2.sizePolicy().hasHeightForWidth())
|
||||
self.groupBox_2.setSizePolicy(sizePolicy3)
|
||||
self.groupBox_2.setMaximumSize(QSize(200, 16777215))
|
||||
self.gridLayout_2 = QGridLayout(self.groupBox_2)
|
||||
self.gridLayout_2.setObjectName(u"gridLayout_2")
|
||||
self.gridLayout_2.setContentsMargins(10, -1, -1, -1)
|
||||
self.line = QFrame(self.groupBox_2)
|
||||
self.line.setObjectName(u"line")
|
||||
self.line.setFrameShape(QFrame.HLine)
|
||||
self.line.setFrameShadow(QFrame.Sunken)
|
||||
|
||||
self.gridLayout_2.addWidget(self.line, 4, 0, 1, 2)
|
||||
|
||||
self.pb_circtool = QPushButton(self.groupBox_2)
|
||||
self.pb_circtool.setObjectName(u"pb_circtool")
|
||||
self.pb_circtool.setCheckable(True)
|
||||
self.pb_circtool.setAutoExclusive(False)
|
||||
|
||||
self.gridLayout_2.addWidget(self.pb_circtool, 2, 0, 1, 1, Qt.AlignTop)
|
||||
|
||||
self.pb_slotool = QPushButton(self.groupBox_2)
|
||||
self.pb_slotool.setObjectName(u"pb_slotool")
|
||||
self.pb_slotool.setCheckable(True)
|
||||
self.pb_slotool.setAutoExclusive(False)
|
||||
self.pb_slotool.setAutoRepeatInterval(98)
|
||||
|
||||
self.gridLayout_2.addWidget(self.pb_slotool, 2, 1, 1, 1, Qt.AlignTop)
|
||||
|
||||
self.pb_linetool = QPushButton(self.groupBox_2)
|
||||
self.pb_linetool.setObjectName(u"pb_linetool")
|
||||
self.pb_linetool.setCheckable(True)
|
||||
self.pb_linetool.setAutoExclusive(False)
|
||||
|
||||
self.gridLayout_2.addWidget(self.pb_linetool, 1, 0, 1, 1)
|
||||
|
||||
self.pb_rectool = QPushButton(self.groupBox_2)
|
||||
self.pb_rectool.setObjectName(u"pb_rectool")
|
||||
self.pb_rectool.setCheckable(True)
|
||||
self.pb_rectool.setAutoExclusive(False)
|
||||
|
||||
self.gridLayout_2.addWidget(self.pb_rectool, 1, 1, 1, 1, Qt.AlignTop)
|
||||
|
||||
self.pb_enable_construct = QPushButton(self.groupBox_2)
|
||||
self.pb_enable_construct.setObjectName(u"pb_enable_construct")
|
||||
self.pb_enable_construct.setCheckable(True)
|
||||
|
||||
self.gridLayout_2.addWidget(self.pb_enable_construct, 5, 0, 1, 1)
|
||||
|
||||
self.pb_enable_snap = QPushButton(self.groupBox_2)
|
||||
self.pb_enable_snap.setObjectName(u"pb_enable_snap")
|
||||
self.pb_enable_snap.setCheckable(True)
|
||||
self.pb_enable_snap.setChecked(True)
|
||||
|
||||
self.gridLayout_2.addWidget(self.pb_enable_snap, 5, 1, 1, 1)
|
||||
|
||||
|
||||
self.gridLayout.addWidget(self.groupBox_2, 1, 0, 1, 1)
|
||||
|
||||
self.groupBox_3 = QGroupBox(self.centralwidget)
|
||||
self.groupBox_3.setObjectName(u"groupBox_3")
|
||||
sizePolicy3.setHeightForWidth(self.groupBox_3.sizePolicy().hasHeightForWidth())
|
||||
self.groupBox_3.setSizePolicy(sizePolicy3)
|
||||
self.groupBox_3.setMaximumSize(QSize(200, 16777213))
|
||||
self.gridLayout_4 = QGridLayout(self.groupBox_3)
|
||||
self.gridLayout_4.setObjectName(u"gridLayout_4")
|
||||
self.pb_con_sym = QPushButton(self.groupBox_3)
|
||||
self.pb_con_sym.setObjectName(u"pb_con_sym")
|
||||
self.pb_con_sym.setCheckable(True)
|
||||
self.pb_con_sym.setAutoExclusive(False)
|
||||
|
||||
self.gridLayout_4.addWidget(self.pb_con_sym, 3, 1, 1, 1)
|
||||
|
||||
self.pb_con_vert = QPushButton(self.groupBox_3)
|
||||
self.pb_con_vert.setObjectName(u"pb_con_vert")
|
||||
self.pb_con_vert.setCheckable(True)
|
||||
self.pb_con_vert.setAutoExclusive(False)
|
||||
|
||||
self.gridLayout_4.addWidget(self.pb_con_vert, 2, 1, 1, 1)
|
||||
|
||||
self.pb_con_perp = QPushButton(self.groupBox_3)
|
||||
self.pb_con_perp.setObjectName(u"pb_con_perp")
|
||||
self.pb_con_perp.setCheckable(True)
|
||||
self.pb_con_perp.setAutoExclusive(False)
|
||||
|
||||
self.gridLayout_4.addWidget(self.pb_con_perp, 1, 1, 1, 1)
|
||||
|
||||
self.pb_con_horiz = QPushButton(self.groupBox_3)
|
||||
self.pb_con_horiz.setObjectName(u"pb_con_horiz")
|
||||
self.pb_con_horiz.setCheckable(True)
|
||||
self.pb_con_horiz.setAutoExclusive(False)
|
||||
|
||||
self.gridLayout_4.addWidget(self.pb_con_horiz, 2, 0, 1, 1)
|
||||
|
||||
self.pb_con_ptpt = QPushButton(self.groupBox_3)
|
||||
self.pb_con_ptpt.setObjectName(u"pb_con_ptpt")
|
||||
self.pb_con_ptpt.setCheckable(True)
|
||||
self.pb_con_ptpt.setAutoExclusive(False)
|
||||
|
||||
self.gridLayout_4.addWidget(self.pb_con_ptpt, 0, 0, 1, 1)
|
||||
|
||||
self.pb_con_line = QPushButton(self.groupBox_3)
|
||||
self.pb_con_line.setObjectName(u"pb_con_line")
|
||||
self.pb_con_line.setCheckable(True)
|
||||
self.pb_con_line.setAutoExclusive(False)
|
||||
|
||||
self.gridLayout_4.addWidget(self.pb_con_line, 0, 1, 1, 1)
|
||||
|
||||
self.pb_con_dist = QPushButton(self.groupBox_3)
|
||||
self.pb_con_dist.setObjectName(u"pb_con_dist")
|
||||
self.pb_con_dist.setCheckable(True)
|
||||
self.pb_con_dist.setAutoExclusive(False)
|
||||
self.pb_con_dist.setAutoRepeatDelay(297)
|
||||
|
||||
self.gridLayout_4.addWidget(self.pb_con_dist, 3, 0, 1, 1)
|
||||
|
||||
self.pb_con_mid = QPushButton(self.groupBox_3)
|
||||
self.pb_con_mid.setObjectName(u"pb_con_mid")
|
||||
self.pb_con_mid.setCheckable(True)
|
||||
self.pb_con_mid.setAutoExclusive(False)
|
||||
|
||||
self.gridLayout_4.addWidget(self.pb_con_mid, 1, 0, 1, 1)
|
||||
|
||||
|
||||
self.gridLayout.addWidget(self.groupBox_3, 2, 0, 1, 1)
|
||||
|
||||
self.tabWidget = QTabWidget(self.centralwidget)
|
||||
self.tabWidget.setObjectName(u"tabWidget")
|
||||
sizePolicy5 = QSizePolicy(QSizePolicy.Maximum, QSizePolicy.Expanding)
|
||||
sizePolicy5.setHorizontalStretch(0)
|
||||
sizePolicy5.setVerticalStretch(0)
|
||||
sizePolicy5.setHeightForWidth(self.tabWidget.sizePolicy().hasHeightForWidth())
|
||||
self.tabWidget.setSizePolicy(sizePolicy5)
|
||||
self.tabWidget.setMaximumSize(QSize(200, 16777215))
|
||||
self.tabWidget.setTabPosition(QTabWidget.South)
|
||||
self.snaps = QWidget()
|
||||
self.snaps.setObjectName(u"snaps")
|
||||
self.verticalLayout_3 = QVBoxLayout(self.snaps)
|
||||
self.verticalLayout_3.setObjectName(u"verticalLayout_3")
|
||||
self.groupBox_5 = QGroupBox(self.snaps)
|
||||
self.groupBox_5.setObjectName(u"groupBox_5")
|
||||
sizePolicy6 = QSizePolicy(QSizePolicy.Fixed, QSizePolicy.Preferred)
|
||||
sizePolicy6.setHorizontalStretch(0)
|
||||
sizePolicy6.setVerticalStretch(0)
|
||||
sizePolicy6.setHeightForWidth(self.groupBox_5.sizePolicy().hasHeightForWidth())
|
||||
self.groupBox_5.setSizePolicy(sizePolicy6)
|
||||
self.gridLayout_11 = QGridLayout(self.groupBox_5)
|
||||
self.gridLayout_11.setObjectName(u"gridLayout_11")
|
||||
self.gridLayout_11.setContentsMargins(2, 2, 2, 2)
|
||||
self.label = QLabel(self.groupBox_5)
|
||||
self.label.setObjectName(u"label")
|
||||
|
||||
self.gridLayout_11.addWidget(self.label, 5, 0, 1, 1)
|
||||
|
||||
self.pb_snap_vert = QPushButton(self.groupBox_5)
|
||||
self.pb_snap_vert.setObjectName(u"pb_snap_vert")
|
||||
self.pb_snap_vert.setCheckable(True)
|
||||
self.pb_snap_vert.setAutoExclusive(False)
|
||||
|
||||
self.gridLayout_11.addWidget(self.pb_snap_vert, 2, 1, 1, 1)
|
||||
|
||||
self.line_2 = QFrame(self.groupBox_5)
|
||||
self.line_2.setObjectName(u"line_2")
|
||||
self.line_2.setFrameShape(QFrame.HLine)
|
||||
self.line_2.setFrameShadow(QFrame.Sunken)
|
||||
|
||||
self.gridLayout_11.addWidget(self.line_2, 4, 0, 1, 2)
|
||||
|
||||
self.label_2 = QLabel(self.groupBox_5)
|
||||
self.label_2.setObjectName(u"label_2")
|
||||
|
||||
self.gridLayout_11.addWidget(self.label_2, 5, 1, 1, 1)
|
||||
|
||||
self.spinbox_snap_distance = QSpinBox(self.groupBox_5)
|
||||
self.spinbox_snap_distance.setObjectName(u"spinbox_snap_distance")
|
||||
self.spinbox_snap_distance.setMaximum(30)
|
||||
self.spinbox_snap_distance.setValue(10)
|
||||
|
||||
self.gridLayout_11.addWidget(self.spinbox_snap_distance, 6, 0, 1, 1)
|
||||
|
||||
self.pushButton_7 = QPushButton(self.groupBox_5)
|
||||
self.pushButton_7.setObjectName(u"pushButton_7")
|
||||
self.pushButton_7.setCheckable(True)
|
||||
self.pushButton_7.setAutoExclusive(False)
|
||||
|
||||
self.gridLayout_11.addWidget(self.pushButton_7, 3, 0, 1, 1)
|
||||
|
||||
self.pb_snap_horiz = QPushButton(self.groupBox_5)
|
||||
self.pb_snap_horiz.setObjectName(u"pb_snap_horiz")
|
||||
self.pb_snap_horiz.setCheckable(True)
|
||||
self.pb_snap_horiz.setAutoExclusive(False)
|
||||
|
||||
self.gridLayout_11.addWidget(self.pb_snap_horiz, 2, 0, 1, 1)
|
||||
|
||||
self.spinbox_angle_steps = QSpinBox(self.groupBox_5)
|
||||
self.spinbox_angle_steps.setObjectName(u"spinbox_angle_steps")
|
||||
self.spinbox_angle_steps.setMaximum(180)
|
||||
self.spinbox_angle_steps.setValue(15)
|
||||
|
||||
self.gridLayout_11.addWidget(self.spinbox_angle_steps, 6, 1, 1, 1)
|
||||
|
||||
self.pushButton_8 = QPushButton(self.groupBox_5)
|
||||
self.pushButton_8.setObjectName(u"pushButton_8")
|
||||
self.pushButton_8.setCheckable(True)
|
||||
self.pushButton_8.setAutoExclusive(False)
|
||||
|
||||
self.gridLayout_11.addWidget(self.pushButton_8, 0, 0, 1, 1)
|
||||
|
||||
self.pb_snap_midp = QPushButton(self.groupBox_5)
|
||||
self.pb_snap_midp.setObjectName(u"pb_snap_midp")
|
||||
self.pb_snap_midp.setCheckable(True)
|
||||
self.pb_snap_midp.setAutoExclusive(False)
|
||||
|
||||
self.gridLayout_11.addWidget(self.pb_snap_midp, 0, 1, 1, 1)
|
||||
|
||||
self.pb_snap_angle = QPushButton(self.groupBox_5)
|
||||
self.pb_snap_angle.setObjectName(u"pb_snap_angle")
|
||||
self.pb_snap_angle.setCheckable(True)
|
||||
self.pb_snap_angle.setAutoExclusive(False)
|
||||
|
||||
self.gridLayout_11.addWidget(self.pb_snap_angle, 3, 1, 1, 1)
|
||||
|
||||
|
||||
self.verticalLayout_3.addWidget(self.groupBox_5)
|
||||
|
||||
self.tabWidget.addTab(self.snaps, "")
|
||||
self.settings = QWidget()
|
||||
self.settings.setObjectName(u"settings")
|
||||
self.tabWidget.addTab(self.settings, "")
|
||||
|
||||
self.gridLayout.addWidget(self.tabWidget, 3, 0, 1, 1)
|
||||
|
||||
fluencyCAD.setCentralWidget(self.centralwidget)
|
||||
self.menubar = QMenuBar(fluencyCAD)
|
||||
self.menubar.setObjectName(u"menubar")
|
||||
self.menubar.setGeometry(QRect(0, 0, 2192, 24))
|
||||
self.menuFile = QMenu(self.menubar)
|
||||
self.menuFile.setObjectName(u"menuFile")
|
||||
self.menuSettings = QMenu(self.menubar)
|
||||
self.menuSettings.setObjectName(u"menuSettings")
|
||||
fluencyCAD.setMenuBar(self.menubar)
|
||||
self.statusbar = QStatusBar(fluencyCAD)
|
||||
self.statusbar.setObjectName(u"statusbar")
|
||||
fluencyCAD.setStatusBar(self.statusbar)
|
||||
|
||||
self.menubar.addAction(self.menuFile.menuAction())
|
||||
self.menubar.addAction(self.menuSettings.menuAction())
|
||||
self.menuFile.addAction(self.actionNew_Project)
|
||||
self.menuFile.addAction(self.actionLoad_Project)
|
||||
self.menuFile.addAction(self.actionRecent)
|
||||
self.menuFile.addSeparator()
|
||||
|
||||
self.retranslateUi(fluencyCAD)
|
||||
|
||||
self.InputTab.setCurrentIndex(0)
|
||||
self.tabWidget.setCurrentIndex(0)
|
||||
|
||||
|
||||
QMetaObject.connectSlotsByName(fluencyCAD)
|
||||
# setupUi
|
||||
|
||||
def retranslateUi(self, fluencyCAD):
|
||||
fluencyCAD.setWindowTitle(QCoreApplication.translate("fluencyCAD", u"fluencyCAD", None))
|
||||
self.actionNew_Project.setText(QCoreApplication.translate("fluencyCAD", u"New", None))
|
||||
self.actionLoad_Project.setText(QCoreApplication.translate("fluencyCAD", u"Load", None))
|
||||
self.actionRecent.setText(QCoreApplication.translate("fluencyCAD", u"Recent", None))
|
||||
self.InputTab.setTabText(self.InputTab.indexOf(self.sketch_tab), QCoreApplication.translate("fluencyCAD", u"Sketch", None))
|
||||
self.groupBox_7.setTitle(QCoreApplication.translate("fluencyCAD", u"Executive", None))
|
||||
self.pushButton_5.setText(QCoreApplication.translate("fluencyCAD", u"Load Code", None))
|
||||
self.pushButton_4.setText(QCoreApplication.translate("fluencyCAD", u"Save code", None))
|
||||
self.pb_apply_code.setText(QCoreApplication.translate("fluencyCAD", u"Apply Code", None))
|
||||
self.pushButton.setText(QCoreApplication.translate("fluencyCAD", u"Delete Code", None))
|
||||
self.InputTab.setTabText(self.InputTab.indexOf(self.code_tab), QCoreApplication.translate("fluencyCAD", u"Code", None))
|
||||
self.gl_box.setTitle(QCoreApplication.translate("fluencyCAD", u"Model Viewer", None))
|
||||
self.groupBox.setTitle(QCoreApplication.translate("fluencyCAD", u"Modify", None))
|
||||
self.pb_revop.setText(QCoreApplication.translate("fluencyCAD", u"Rev", None))
|
||||
self.pb_extrdop.setText(QCoreApplication.translate("fluencyCAD", u"Extrd", None))
|
||||
self.pb_arrayop.setText(QCoreApplication.translate("fluencyCAD", u"Arry", None))
|
||||
self.pb_cutop.setText(QCoreApplication.translate("fluencyCAD", u"Cut", None))
|
||||
self.pb_combop.setText(QCoreApplication.translate("fluencyCAD", u"Comb", None))
|
||||
self.pb_moveop.setText(QCoreApplication.translate("fluencyCAD", u"Mve", None))
|
||||
self.compo_box.setTitle(QCoreApplication.translate("fluencyCAD", u"Components", None))
|
||||
self.groupBox_10.setTitle(QCoreApplication.translate("fluencyCAD", u"Bodys / Operations", None))
|
||||
self.groupBox_8.setTitle(QCoreApplication.translate("fluencyCAD", u"Tools", None))
|
||||
self.pb_del_body.setText(QCoreApplication.translate("fluencyCAD", u"Del", None))
|
||||
self.pb_update_body.setText(QCoreApplication.translate("fluencyCAD", u"Upd", None))
|
||||
self.pb_edt_sktch_3.setText(QCoreApplication.translate("fluencyCAD", u"Nothing", None))
|
||||
self.groupBox_11.setTitle(QCoreApplication.translate("fluencyCAD", u"Sketch", None))
|
||||
self.groupBox_6.setTitle(QCoreApplication.translate("fluencyCAD", u"Tools", None))
|
||||
self.pb_edt_sktch.setText(QCoreApplication.translate("fluencyCAD", u"Edt", None))
|
||||
self.pb_nw_sktch.setText(QCoreApplication.translate("fluencyCAD", u"Add", None))
|
||||
self.pb_del_sketch.setText(QCoreApplication.translate("fluencyCAD", u"Del", None))
|
||||
self.assmbly_box.setTitle(QCoreApplication.translate("fluencyCAD", u"Assembly Tools", None))
|
||||
self.pushButton_3.setText(QCoreApplication.translate("fluencyCAD", u"+ Cnct", None))
|
||||
self.pushButton_6.setText(QCoreApplication.translate("fluencyCAD", u"- Cnct", None))
|
||||
self.groupBox_4.setTitle(QCoreApplication.translate("fluencyCAD", u"Export", None))
|
||||
self.pushButton_2.setText(QCoreApplication.translate("fluencyCAD", u"STL", None))
|
||||
self.compo_tool_box.setTitle(QCoreApplication.translate("fluencyCAD", u"Component Tools", None))
|
||||
self.new_compo.setText(QCoreApplication.translate("fluencyCAD", u"New", None))
|
||||
self.del_compo.setText(QCoreApplication.translate("fluencyCAD", u"Del", None))
|
||||
self.groupBox_9.setTitle(QCoreApplication.translate("fluencyCAD", u"Workplanes", None))
|
||||
#if QT_CONFIG(tooltip)
|
||||
self.pb_origin_wp.setToolTip(QCoreApplication.translate("fluencyCAD", u"<W>orking Plane at 0, 0, 0", None))
|
||||
#endif // QT_CONFIG(tooltip)
|
||||
self.pb_origin_wp.setText(QCoreApplication.translate("fluencyCAD", u"WP Origin", None))
|
||||
#if QT_CONFIG(shortcut)
|
||||
self.pb_origin_wp.setShortcut(QCoreApplication.translate("fluencyCAD", u"W", None))
|
||||
#endif // QT_CONFIG(shortcut)
|
||||
#if QT_CONFIG(tooltip)
|
||||
self.pb_origin_face.setToolTip(QCoreApplication.translate("fluencyCAD", u"Working Plane >P<rojection at selected edges face", None))
|
||||
#endif // QT_CONFIG(tooltip)
|
||||
self.pb_origin_face.setText(QCoreApplication.translate("fluencyCAD", u" WP Face", None))
|
||||
#if QT_CONFIG(shortcut)
|
||||
self.pb_origin_face.setShortcut(QCoreApplication.translate("fluencyCAD", u"P", None))
|
||||
#endif // QT_CONFIG(shortcut)
|
||||
#if QT_CONFIG(tooltip)
|
||||
self.pb_flip_face.setToolTip(QCoreApplication.translate("fluencyCAD", u"Flip >N<ormal of projected mesh.", None))
|
||||
#endif // QT_CONFIG(tooltip)
|
||||
self.pb_flip_face.setText(QCoreApplication.translate("fluencyCAD", u"WP Flip", None))
|
||||
#if QT_CONFIG(shortcut)
|
||||
self.pb_flip_face.setShortcut(QCoreApplication.translate("fluencyCAD", u"N", None))
|
||||
#endif // QT_CONFIG(shortcut)
|
||||
#if QT_CONFIG(tooltip)
|
||||
self.pb_move_wp.setToolTip(QCoreApplication.translate("fluencyCAD", u">M<ove projected mesh workplane", None))
|
||||
#endif // QT_CONFIG(tooltip)
|
||||
self.pb_move_wp.setText(QCoreApplication.translate("fluencyCAD", u"WP Mve", None))
|
||||
#if QT_CONFIG(shortcut)
|
||||
self.pb_move_wp.setShortcut(QCoreApplication.translate("fluencyCAD", u"M", None))
|
||||
#endif // QT_CONFIG(shortcut)
|
||||
self.groupBox_2.setTitle(QCoreApplication.translate("fluencyCAD", u"Drawing", None))
|
||||
self.pb_circtool.setText(QCoreApplication.translate("fluencyCAD", u"Circle", None))
|
||||
self.pb_slotool.setText(QCoreApplication.translate("fluencyCAD", u"Slot", None))
|
||||
#if QT_CONFIG(statustip)
|
||||
self.pb_linetool.setStatusTip(QCoreApplication.translate("fluencyCAD", u"Line >S<egment", None))
|
||||
#endif // QT_CONFIG(statustip)
|
||||
self.pb_linetool.setText(QCoreApplication.translate("fluencyCAD", u"Line", None))
|
||||
#if QT_CONFIG(shortcut)
|
||||
self.pb_linetool.setShortcut(QCoreApplication.translate("fluencyCAD", u"S", None))
|
||||
#endif // QT_CONFIG(shortcut)
|
||||
self.pb_rectool.setText(QCoreApplication.translate("fluencyCAD", u"Rctgl", None))
|
||||
self.pb_enable_construct.setText(QCoreApplication.translate("fluencyCAD", u"Cstrct", None))
|
||||
self.pb_enable_snap.setText(QCoreApplication.translate("fluencyCAD", u"Snap", None))
|
||||
self.groupBox_3.setTitle(QCoreApplication.translate("fluencyCAD", u"Constrain", None))
|
||||
self.pb_con_sym.setText(QCoreApplication.translate("fluencyCAD", u"Symetrc", None))
|
||||
#if QT_CONFIG(tooltip)
|
||||
self.pb_con_vert.setToolTip(QCoreApplication.translate("fluencyCAD", u"Vertical Constrain", None))
|
||||
#endif // QT_CONFIG(tooltip)
|
||||
self.pb_con_vert.setText(QCoreApplication.translate("fluencyCAD", u"Vert", None))
|
||||
#if QT_CONFIG(tooltip)
|
||||
self.pb_con_perp.setToolTip(QCoreApplication.translate("fluencyCAD", u"Constrain Line perpendicular to another line.", None))
|
||||
#endif // QT_CONFIG(tooltip)
|
||||
self.pb_con_perp.setText(QCoreApplication.translate("fluencyCAD", u"Perp_Lne", None))
|
||||
#if QT_CONFIG(tooltip)
|
||||
self.pb_con_horiz.setToolTip(QCoreApplication.translate("fluencyCAD", u"Horizontal Constrain ", None))
|
||||
#endif // QT_CONFIG(tooltip)
|
||||
self.pb_con_horiz.setText(QCoreApplication.translate("fluencyCAD", u"Horiz", None))
|
||||
#if QT_CONFIG(tooltip)
|
||||
self.pb_con_ptpt.setToolTip(QCoreApplication.translate("fluencyCAD", u"Poin to Point Constrain", None))
|
||||
#endif // QT_CONFIG(tooltip)
|
||||
self.pb_con_ptpt.setText(QCoreApplication.translate("fluencyCAD", u"Pt_Pt", None))
|
||||
#if QT_CONFIG(tooltip)
|
||||
self.pb_con_line.setToolTip(QCoreApplication.translate("fluencyCAD", u"Point to Line Constrain", None))
|
||||
#endif // QT_CONFIG(tooltip)
|
||||
self.pb_con_line.setText(QCoreApplication.translate("fluencyCAD", u"Pt_Lne", None))
|
||||
#if QT_CONFIG(tooltip)
|
||||
self.pb_con_dist.setToolTip(QCoreApplication.translate("fluencyCAD", u"Dimension of Line of Distance from Point to Line", None))
|
||||
#endif // QT_CONFIG(tooltip)
|
||||
self.pb_con_dist.setText(QCoreApplication.translate("fluencyCAD", u"Distnce", None))
|
||||
#if QT_CONFIG(tooltip)
|
||||
self.pb_con_mid.setToolTip(QCoreApplication.translate("fluencyCAD", u"Point to Middle Point Constrain", None))
|
||||
#endif // QT_CONFIG(tooltip)
|
||||
self.pb_con_mid.setText(QCoreApplication.translate("fluencyCAD", u"Pt_Mid_L", None))
|
||||
self.groupBox_5.setTitle(QCoreApplication.translate("fluencyCAD", u"Snapping Points", None))
|
||||
self.label.setText(QCoreApplication.translate("fluencyCAD", u"Snp Dst", None))
|
||||
self.pb_snap_vert.setText(QCoreApplication.translate("fluencyCAD", u"Vert", None))
|
||||
self.label_2.setText(QCoreApplication.translate("fluencyCAD", u"Angl Stps", None))
|
||||
self.spinbox_snap_distance.setSuffix(QCoreApplication.translate("fluencyCAD", u"mm", None))
|
||||
self.pushButton_7.setText(QCoreApplication.translate("fluencyCAD", u"Grid", None))
|
||||
self.pb_snap_horiz.setText(QCoreApplication.translate("fluencyCAD", u"Horiz", None))
|
||||
self.spinbox_angle_steps.setSuffix(QCoreApplication.translate("fluencyCAD", u"\u00b0", None))
|
||||
self.pushButton_8.setText(QCoreApplication.translate("fluencyCAD", u"Pnt", None))
|
||||
self.pb_snap_midp.setText(QCoreApplication.translate("fluencyCAD", u"MidP", None))
|
||||
self.pb_snap_angle.setText(QCoreApplication.translate("fluencyCAD", u"Angles", None))
|
||||
self.tabWidget.setTabText(self.tabWidget.indexOf(self.snaps), QCoreApplication.translate("fluencyCAD", u"Setg 1", None))
|
||||
self.tabWidget.setTabText(self.tabWidget.indexOf(self.settings), QCoreApplication.translate("fluencyCAD", u"Setg 2", None))
|
||||
self.menuFile.setTitle(QCoreApplication.translate("fluencyCAD", u"File", None))
|
||||
self.menuSettings.setTitle(QCoreApplication.translate("fluencyCAD", u"Settings", None))
|
||||
# retranslateUi
|
||||
|
||||
@@ -0,0 +1,112 @@
|
||||
# Fluency CAD 2.0
|
||||
|
||||
A parametric CAD application built on OpenCASCADE Technology (OCCT) with a modern pygfx-based 3D renderer.
|
||||
|
||||
## Features
|
||||
|
||||
- **OpenCASCADE Geometry Kernel**: Industry-standard BRep geometry with exact precision
|
||||
- **STEP/IGES Import/Export**: Full support for industry-standard CAD file formats
|
||||
- **Parametric Sketching**: 2D sketching with constraint solving using CadQuery
|
||||
- **Boolean Operations**: Union, difference, and intersection
|
||||
- **Fillet & Chamfer**: Apply edge treatments to solid bodies
|
||||
- **Modern Renderer**: WebGPU-based rendering with pygfx (smaller footprint than VTK)
|
||||
|
||||
## Architecture
|
||||
|
||||
```
|
||||
fluency/
|
||||
├── src/fluency/
|
||||
│ ├── geometry/ # Geometry abstraction layer
|
||||
│ │ └── base.py # Abstract interfaces
|
||||
│ ├── geometry_occ/ # OpenCASCADE implementation
|
||||
│ │ ├── kernel.py # OCGeometryKernel
|
||||
│ │ └── sketch.py # OCCSketch with constraints
|
||||
│ ├── rendering/ # Rendering abstraction
|
||||
│ │ ├── base.py # Abstract renderer
|
||||
│ │ └── pygfx_renderer.py
|
||||
│ ├── models/ # Data models
|
||||
│ │ └── data_model.py # Project, Component, Sketch, Body
|
||||
│ └── main.py # Application entry point
|
||||
├── tests/
|
||||
│ └── test_geometry.py
|
||||
└── pyproject.toml
|
||||
```
|
||||
|
||||
## Installation
|
||||
|
||||
```bash
|
||||
# Create virtual environment
|
||||
python -m venv .venv
|
||||
source .venv/bin/activate # On Windows: .venv\Scripts\activate
|
||||
|
||||
# Install dependencies
|
||||
pip install -e ".[dev]"
|
||||
```
|
||||
|
||||
## Dependencies
|
||||
|
||||
| Package | Purpose |
|
||||
|---------|---------|
|
||||
| cadquery | High-level OpenCASCADE Python bindings |
|
||||
| ocp | Low-level OpenCASCADE Python bindings |
|
||||
| pygfx | WebGPU-based 3D renderer |
|
||||
| wgpu | WebGPU Python bindings |
|
||||
| PySide6 | Qt GUI framework |
|
||||
| numpy | Numerical computing |
|
||||
| scipy | Scientific computing |
|
||||
|
||||
## Usage
|
||||
|
||||
```bash
|
||||
# Run the application
|
||||
fluency-cad
|
||||
|
||||
# Or directly
|
||||
python -m fluency.main
|
||||
```
|
||||
|
||||
## API Example
|
||||
|
||||
```python
|
||||
from fluency.geometry_occ.kernel import OCGeometryKernel
|
||||
from fluency.geometry.base import Point2D
|
||||
|
||||
# Create kernel
|
||||
kernel = OCGeometryKernel()
|
||||
|
||||
# Create a sketch
|
||||
points = [
|
||||
Point2D(0, 0),
|
||||
Point2D(10, 0),
|
||||
Point2D(10, 10),
|
||||
Point2D(0, 10),
|
||||
]
|
||||
polygon = kernel.create_polygon(points)
|
||||
|
||||
# Extrude to 3D
|
||||
body = kernel.extrude(polygon, height=20.0)
|
||||
|
||||
# Apply fillet
|
||||
body = kernel.fillet(body, radius=2.0)
|
||||
|
||||
# Export to STEP
|
||||
kernel.export_step(body, "part.step")
|
||||
|
||||
# Export to STL
|
||||
kernel.export_stl(body, "part.stl")
|
||||
```
|
||||
|
||||
## Comparison: Before vs After
|
||||
|
||||
| Aspect | Before (SDF + VTK) | After (OCC + pygfx) |
|
||||
|--------|-------------------|---------------------|
|
||||
| Geometry Precision | Approximate (mesh) | Exact (BRep) |
|
||||
| Export Formats | STL only | STEP, IGES, STL, BREP |
|
||||
| File Size | Large (mesh) | Small (BRep) |
|
||||
| Fillet/Chamfer | Approximate | Exact |
|
||||
| Dependency Size | ~200MB (VTK) | ~30MB (pygfx) |
|
||||
| Constraint Solver | SolveSpace (separate) | CadQuery (integrated) |
|
||||
|
||||
## License
|
||||
|
||||
MIT License
|
||||
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
@@ -1,849 +0,0 @@
|
||||
# Fluency CAD - Improved Sketcher Technical Documentation
|
||||
|
||||
## Table of Contents
|
||||
1. [Overview](#overview)
|
||||
2. [Architecture](#architecture)
|
||||
3. [Core Components](#core-components)
|
||||
4. [Geometry System](#geometry-system)
|
||||
5. [Constraint Solving](#constraint-solving)
|
||||
6. [Coordinate Systems](#coordinate-systems)
|
||||
7. [Interaction System](#interaction-system)
|
||||
8. [Rendering System](#rendering-system)
|
||||
9. [Snapping System](#snapping-system)
|
||||
10. [Working Plane Integration](#working-plane-integration)
|
||||
11. [API Reference](#api-reference)
|
||||
12. [Performance Considerations](#performance-considerations)
|
||||
13. [Troubleshooting](#troubleshooting)
|
||||
|
||||
## Overview
|
||||
|
||||
The ImprovedSketchWidget is a parametric 2D sketching system built for Fluency CAD. It provides constraint-based geometric modeling with real-time solving, integrated snapping, and seamless integration with 3D working planes. The system is built on top of the SolverSpace constraint solver and PySide6 for the user interface.
|
||||
|
||||
### Key Features
|
||||
- **Parametric Geometry**: All geometry is constraint-driven and automatically updates
|
||||
- **Real-time Solving**: Constraints are solved dynamically as geometry is modified
|
||||
- **Advanced Snapping**: Multi-mode snapping system (points, midpoints, grid, angles)
|
||||
- **Construction Geometry**: Support for helper/construction geometry
|
||||
- **Working Plane Integration**: Seamless 2D/3D workflow with projected geometry
|
||||
- **Interactive Dragging**: Smooth point dragging with constraint preservation
|
||||
- **Multiple Drawing Modes**: Lines, rectangles, circles, arcs, and points
|
||||
|
||||
## Architecture
|
||||
|
||||
```
|
||||
┌─────────────────────────────────────────────────────────┐
|
||||
│ ImprovedSketchWidget │
|
||||
│ ┌─────────────────┐ ┌─────────────────────────────┐ │
|
||||
│ │ User Interface │ │ Rendering System │ │
|
||||
│ │ - Mouse Events │ │ - Coordinate Transform │ │
|
||||
│ │ - Keyboard │ │ - Geometry Drawing │ │
|
||||
│ │ - Mode Control │ │ - UI Overlays │ │
|
||||
│ └─────────────────┘ └─────────────────────────────┘ │
|
||||
│ │ │ │
|
||||
│ └─────────┬───────────────┘ │
|
||||
│ │ │
|
||||
│ ┌─────────────────────────────────────────────────┐ │
|
||||
│ │ Interaction System │ │
|
||||
│ │ - Snapping Engine │ │
|
||||
│ │ - Dragging Logic │ │
|
||||
│ │ - Selection Management │ │
|
||||
│ └─────────────────────────────────────────────────┘ │
|
||||
│ │ │
|
||||
│ ┌─────────────────────────────────────────────────┐ │
|
||||
│ │ Geometry System │ │
|
||||
│ │ ┌─────────────┐ ┌─────────────────────────┐ │ │
|
||||
│ │ │ Point2D │ │ Line2D │ │ │
|
||||
│ │ │ Circle2D │ │ Arc2D (future) │ │ │
|
||||
│ │ └─────────────┘ └─────────────────────────┘ │ │
|
||||
│ └─────────────────────────────────────────────────┘ │
|
||||
│ │ │
|
||||
│ ┌─────────────────────────────────────────────────┐ │
|
||||
│ │ ImprovedSketch │ │
|
||||
│ │ (Enhanced SolverSystem) │ │
|
||||
│ │ - Constraint Management │ │
|
||||
│ │ - Solver Integration │ │
|
||||
│ │ - Geometry Storage │ │
|
||||
│ └─────────────────────────────────────────────────┘ │
|
||||
│ │ │
|
||||
│ ┌─────────────────────────────────────────────────┐ │
|
||||
│ │ SolverSpace Library │ │
|
||||
│ │ - Constraint Solving Engine │ │
|
||||
│ │ - Geometric Relationships │ │
|
||||
│ └─────────────────────────────────────────────────┘ │
|
||||
└─────────────────────────────────────────────────────────┘
|
||||
```
|
||||
|
||||
## Core Components
|
||||
|
||||
### 1. ImprovedSketchWidget
|
||||
The main widget class that handles user interaction and rendering.
|
||||
|
||||
**Key Responsibilities:**
|
||||
- Mouse and keyboard event handling
|
||||
- Mode management (line, circle, constraint modes, etc.)
|
||||
- Coordinate system transformations
|
||||
- Rendering pipeline orchestration
|
||||
- Integration with external systems (working planes)
|
||||
|
||||
### 2. ImprovedSketch
|
||||
Enhanced wrapper around SolverSpace's SolverSystem.
|
||||
|
||||
**Key Responsibilities:**
|
||||
- Geometry storage and management
|
||||
- Constraint system integration
|
||||
- Solver result processing
|
||||
- Handle management for solver objects
|
||||
|
||||
### 3. Geometry Classes
|
||||
Type-safe geometry representations with validation.
|
||||
|
||||
**Classes:**
|
||||
- `Point2D`: 2D points with solver integration
|
||||
- `Line2D`: 2D lines with constraint tracking
|
||||
- `Circle2D`: 2D circles with radius constraints
|
||||
|
||||
## Geometry System
|
||||
|
||||
### Point2D Class
|
||||
```python
|
||||
class Point2D:
|
||||
def __init__(self, x: float, y: float, is_construction: bool = False):
|
||||
self.id = uuid.uuid4() # Unique identifier
|
||||
self.x = float(x) # X coordinate
|
||||
self.y = float(y) # Y coordinate
|
||||
self.ui_point = QPoint(int(x), int(y)) # Qt UI point
|
||||
self.handle = None # SolverSpace handle
|
||||
self.handle_nr = None # Handle number
|
||||
self.is_helper = is_construction # Construction geometry flag
|
||||
```
|
||||
|
||||
**Key Features:**
|
||||
- Automatic coordinate validation
|
||||
- SolverSpace handle integration
|
||||
- Construction/normal geometry support
|
||||
- Distance calculations and equality testing
|
||||
|
||||
### Line2D Class
|
||||
```python
|
||||
class Line2D:
|
||||
def __init__(self, start_point: Point2D, end_point: Point2D, is_construction: bool = False):
|
||||
self.id = uuid.uuid4()
|
||||
self.start = start_point # Start point reference
|
||||
self.end = end_point # End point reference
|
||||
self.handle = None # SolverSpace handle
|
||||
self.constraints = [] # Applied constraints list
|
||||
self.is_helper = is_construction
|
||||
```
|
||||
|
||||
**Key Features:**
|
||||
- Automatic degenerate line detection
|
||||
- Length, midpoint, and angle calculations
|
||||
- Point-on-line testing with tolerance
|
||||
- Constraint tracking and annotation
|
||||
|
||||
### Circle2D Class
|
||||
```python
|
||||
class Circle2D:
|
||||
def __init__(self, center: Point2D, radius: float, is_construction: bool = False):
|
||||
self.id = uuid.uuid4()
|
||||
self.center = center # Center point reference
|
||||
self.radius = float(radius) # Radius value
|
||||
self.handle = None # SolverSpace handle
|
||||
self.constraints = [] # Applied constraints
|
||||
self.is_helper = is_construction
|
||||
```
|
||||
|
||||
## Constraint Solving
|
||||
|
||||
### SolverSpace Integration
|
||||
|
||||
The system uses the `python-solvespace` library for constraint solving. The `ImprovedSketch` class wraps the SolverSpace API and provides:
|
||||
|
||||
1. **Automatic Handle Management**: Each geometry object gets a unique handle
|
||||
2. **Error Handling**: Robust error handling for solver failures
|
||||
3. **Position Updates**: Automatic geometry position updates after solving
|
||||
|
||||
### Constraint Types
|
||||
|
||||
#### Geometric Constraints
|
||||
- **Coincident**: Point-to-point or point-to-line coincidence
|
||||
- **Horizontal**: Forces lines to be horizontal
|
||||
- **Vertical**: Forces lines to be vertical
|
||||
- **Distance**: Fixes distance between points or line length
|
||||
- **Parallel**: Makes lines parallel (future implementation)
|
||||
- **Perpendicular**: Makes lines perpendicular (future implementation)
|
||||
|
||||
#### Constraint Application Workflow
|
||||
```python
|
||||
def _handle_distance_constraint(self, pos: QPoint):
|
||||
line = self.sketch.get_line_near(pos)
|
||||
if line and line.handle:
|
||||
# Get user input for distance
|
||||
distance, ok = QInputDialog.getDouble(...)
|
||||
if ok:
|
||||
# Apply constraint to solver
|
||||
self.sketch.distance(line.start.handle, line.end.handle, distance, self.sketch.wp)
|
||||
# Solve system
|
||||
result = self.sketch.solve_system()
|
||||
if result == ResultFlag.OKAY:
|
||||
line.constraints.append(f"L={distance:.2f}")
|
||||
```
|
||||
|
||||
### Solver Workflow
|
||||
|
||||
1. **Constraint Addition**: Constraints are added to the solver system
|
||||
2. **System Solving**: The solver attempts to find a valid solution
|
||||
3. **Result Processing**: If successful, geometry positions are updated
|
||||
4. **UI Updates**: The display is refreshed to show new positions
|
||||
|
||||
## Coordinate Systems
|
||||
|
||||
The sketcher uses multiple coordinate systems that must be properly transformed between:
|
||||
|
||||
### 1. Sketch Coordinates (Local)
|
||||
- Origin at sketch center
|
||||
- Y-axis points up (mathematical convention)
|
||||
- Units in millimeters
|
||||
- Range: typically -1000 to +1000
|
||||
|
||||
### 2. Viewport Coordinates (Screen)
|
||||
- Origin at top-left of widget
|
||||
- Y-axis points down (computer graphics convention)
|
||||
- Units in pixels
|
||||
- Range: 0 to widget dimensions
|
||||
|
||||
### 3. Working Plane Coordinates (3D)
|
||||
- 3D coordinates projected onto 2D working plane
|
||||
- Transformation handled by external VTK system
|
||||
- Converted to sketch coordinates for display
|
||||
|
||||
### Coordinate Transformations
|
||||
|
||||
#### Viewport to Local (Mouse Input)
|
||||
```python
|
||||
def _viewport_to_local(self, viewport_pos: QPoint) -> QPoint:
|
||||
# Step 1: Subtract widget center
|
||||
center_x = self.width() / 2
|
||||
center_y = self.height() / 2
|
||||
|
||||
# Step 2: Apply pan offset
|
||||
viewport_x = viewport_pos.x() - center_x - (self.pan_offset.x() * self.zoom_factor)
|
||||
viewport_y = viewport_pos.y() - center_y - (self.pan_offset.y() * self.zoom_factor)
|
||||
|
||||
# Step 3: Apply inverse zoom and Y-flip
|
||||
local_x = viewport_x / self.zoom_factor
|
||||
local_y = -viewport_y / self.zoom_factor
|
||||
|
||||
return QPoint(int(local_x), int(local_y))
|
||||
```
|
||||
|
||||
#### Rendering Transform Setup
|
||||
```python
|
||||
def _setup_coordinate_system(self, painter: QPainter):
|
||||
transform = QTransform()
|
||||
|
||||
# Translate to center and apply pan
|
||||
center = QPointF(self.width() / 2, self.height() / 2)
|
||||
transform.translate(center.x() + self.pan_offset.x() * self.zoom_factor,
|
||||
center.y() + self.pan_offset.y() * self.zoom_factor)
|
||||
|
||||
# Apply zoom and flip Y-axis
|
||||
transform.scale(self.zoom_factor, -self.zoom_factor)
|
||||
|
||||
painter.setTransform(transform)
|
||||
```
|
||||
|
||||
## Interaction System
|
||||
|
||||
### Mode-Based Interaction
|
||||
|
||||
The sketcher supports multiple interaction modes with robust mode management:
|
||||
|
||||
#### Drawing Modes
|
||||
- `SketchMode.LINE`: Two-point line creation
|
||||
- `SketchMode.RECTANGLE`: Two-corner rectangle creation
|
||||
- `SketchMode.CIRCLE`: Center-radius circle creation
|
||||
- `SketchMode.POINT`: Single point creation
|
||||
|
||||
#### Constraint Modes
|
||||
- `SketchMode.COINCIDENT_PT_PT`: Point-to-point coincidence
|
||||
- `SketchMode.HORIZONTAL`: Horizontal line constraint
|
||||
- `SketchMode.VERTICAL`: Vertical line constraint
|
||||
- `SketchMode.DISTANCE`: Distance/length constraint
|
||||
|
||||
#### Selection Mode
|
||||
- `SketchMode.NONE`: Selection and manipulation mode (enables point dragging)
|
||||
|
||||
### Selection and Deletion System
|
||||
|
||||
The sketcher now includes a comprehensive selection and deletion system that allows users to select and remove elements from the sketch.
|
||||
|
||||
#### Selection Methods
|
||||
|
||||
1. **Single Element Selection**: Click on individual points or lines to select/deselect them
|
||||
2. **Rectangle Selection**: Click and drag to create a selection rectangle for multiple elements
|
||||
3. **Visual Feedback**: Selected elements are highlighted in yellow with increased size
|
||||
|
||||
#### Deletion Methods
|
||||
|
||||
1. **Keyboard Deletion**: Press Delete or Backspace to remove selected elements
|
||||
2. **Proper Cleanup**: Elements are removed from both the sketch and constraint solver
|
||||
3. **Dependency Handling**: Lines are deleted before points to maintain geometric integrity
|
||||
|
||||
#### Implementation Details
|
||||
|
||||
The selection system is implemented through the following components:
|
||||
|
||||
- **Selection Tracking**: `selected_elements` list tracks currently selected elements
|
||||
- **Rectangle Selection**: `selection_rect_start` and `selection_rect_end` track rectangle selection bounds
|
||||
- **Visual Feedback**: Modified drawing methods highlight selected elements in yellow
|
||||
- **Keyboard Support**: `keyPressEvent` handles Delete/Backspace keys
|
||||
- **Deletion Method**: `delete_selected_elements` handles removal of elements from sketch and solver
|
||||
|
||||
#### Selection Workflow
|
||||
|
||||
1. **Default Selection Mode**: The sketcher defaults to selection mode when no drawing tool is active
|
||||
2. **Element Selection**:
|
||||
- Click on points or lines to select/deselect them (they turn yellow)
|
||||
- Click and drag to create a rectangle selection for multiple elements
|
||||
3. **Element Deletion**:
|
||||
- Press Delete or Backspace to remove all selected elements
|
||||
- Elements are removed from both the sketch and constraint solver
|
||||
4. **Visual Feedback**:
|
||||
- Selected elements are highlighted in yellow
|
||||
- Rectangle selection is shown with a yellow dashed border
|
||||
|
||||
#### Constraints Handling
|
||||
|
||||
When elements are deleted:
|
||||
- Lines are removed first to avoid issues with points being used by lines
|
||||
- Points are only removed if they are not used by any remaining lines
|
||||
- The constraint solver is re-run after deletion to update remaining constraints
|
||||
- Proper error handling ensures the UI remains responsive even if solver operations fail
|
||||
|
||||
### Mode Management System
|
||||
|
||||
The mode system has been enhanced to provide intuitive selection and deletion functionality:
|
||||
|
||||
#### Mode Compatibility
|
||||
- Python `None` is automatically converted to `SketchMode.NONE` for backward compatibility
|
||||
- The `set_mode()` method ensures the mode is always a valid `SketchMode` enum value
|
||||
- Mode changes reset all interaction buffers and state
|
||||
|
||||
#### Default Selection Behavior
|
||||
- `SketchMode.NONE` now serves as the default selection mode
|
||||
- When no drawing tool is active, the sketcher is in selection mode by default
|
||||
- Users can click on elements to select/deselect them (they turn yellow)
|
||||
- Users can click and drag to create rectangle selections
|
||||
- Pressing Delete or Backspace removes all selected elements
|
||||
|
||||
#### Right-Click Behavior
|
||||
- Right-clicking **always** exits any active mode and returns to `SketchMode.NONE`
|
||||
- This enables point dragging and prevents unintended geometry creation
|
||||
- The mode reset happens directly in the sketcher, not through main app signals
|
||||
|
||||
#### Point Dragging Safety
|
||||
- Point dragging is **only** enabled when in `SketchMode.NONE` mode
|
||||
- Left-clicks in `NONE` mode check for draggable points first
|
||||
- If no point is found, the click is processed as a selection operation
|
||||
|
||||
### Mouse Event Handling
|
||||
|
||||
#### Click Processing Flow
|
||||
```python
|
||||
def mousePressEvent(self, event):
|
||||
local_pos = self._viewport_to_local(event.pos())
|
||||
|
||||
if event.button() == Qt.LeftButton:
|
||||
self._handle_left_click(local_pos)
|
||||
elif event.button() == Qt.RightButton:
|
||||
self._handle_right_click(local_pos)
|
||||
elif event.button() == Qt.MiddleButton:
|
||||
self._start_panning(event.pos())
|
||||
```
|
||||
|
||||
#### Enhanced Left-Click Handler
|
||||
```python
|
||||
def _handle_left_click(self, pos: QPoint):
|
||||
# Safety check for NONE mode (dragging enabled)
|
||||
if self.current_mode == SketchMode.NONE or self.current_mode is None:
|
||||
point = self.sketch.get_point_near(pos, self.snap_settings.snap_distance)
|
||||
if point:
|
||||
self._start_point_drag(point, pos)
|
||||
return
|
||||
else:
|
||||
# No point found - ignore click to prevent unintended drawing
|
||||
return
|
||||
|
||||
# Handle active drawing/constraint modes
|
||||
if self.current_mode == SketchMode.LINE:
|
||||
self._handle_line_creation(pos)
|
||||
elif self.current_mode == SketchMode.HORIZONTAL:
|
||||
self._handle_horizontal_constraint(pos)
|
||||
# ... other modes
|
||||
```
|
||||
|
||||
#### Right-Click Mode Reset
|
||||
```python
|
||||
def _handle_right_click(self, pos: QPoint):
|
||||
# Reset interaction state
|
||||
self._reset_interaction_state()
|
||||
|
||||
# Force mode to NONE to enable dragging
|
||||
self.current_mode = SketchMode.NONE
|
||||
|
||||
# Emit signal to inform main app
|
||||
self.constraint_applied.emit()
|
||||
```
|
||||
|
||||
### Point Dragging System
|
||||
|
||||
The point dragging system is optimized for performance and maintains constraint consistency:
|
||||
|
||||
#### Drag Phases
|
||||
|
||||
1. **Drag Start** (`_start_point_drag`):
|
||||
- Identifies dragged point
|
||||
- Stores initial position
|
||||
- Sets dragging state
|
||||
|
||||
2. **Drag Update** (`_handle_point_drag`):
|
||||
- Updates point visual position only
|
||||
- Applies snapping
|
||||
- No solver execution (for performance)
|
||||
|
||||
3. **Drag End** (`_end_point_drag`):
|
||||
- Updates solver parameters with final position
|
||||
- Runs constraint solver
|
||||
- Updates all connected geometry
|
||||
- Resets drag state
|
||||
|
||||
```python
|
||||
def _end_point_drag(self):
|
||||
if not self.dragging_point:
|
||||
return
|
||||
|
||||
# Update solver parameters with final position
|
||||
if self.dragging_point.handle:
|
||||
new_x = self.dragging_point.x
|
||||
new_y = self.dragging_point.y
|
||||
self.sketch.set_params(self.dragging_point.handle.params, [new_x, new_y])
|
||||
|
||||
# Run solver to update all connected geometry
|
||||
result = self.sketch.solve_system()
|
||||
if result == ResultFlag.OKAY:
|
||||
self.sketch_modified.emit()
|
||||
```
|
||||
|
||||
## Rendering System
|
||||
|
||||
### Rendering Pipeline
|
||||
|
||||
The rendering system uses Qt's QPainter with a multi-layer approach:
|
||||
|
||||
1. **Coordinate System Setup**: Apply zoom, pan, and Y-flip transforms
|
||||
2. **Background Rendering**: Grid, axes, and origin marker
|
||||
3. **Geometry Rendering**: Points, lines, circles with proper styling
|
||||
4. **Dynamic Elements**: Preview geometry during creation
|
||||
5. **UI Overlays**: Mode indicators, measurements, snap highlights
|
||||
|
||||
### Rendering Layers
|
||||
|
||||
#### Layer 1: Background
|
||||
- Coordinate axes (dashed gray lines)
|
||||
- Grid (if enabled)
|
||||
- Origin marker (red circle)
|
||||
|
||||
#### Layer 2: Geometry
|
||||
- Construction geometry (green, dotted)
|
||||
- Normal geometry (gray, solid)
|
||||
- Constraint annotations
|
||||
|
||||
#### Layer 3: Interactive Elements
|
||||
- Hover highlights (red)
|
||||
- Dynamic previews (gray, dashed)
|
||||
- Measurements during creation
|
||||
|
||||
#### Layer 4: UI Overlays
|
||||
- Snap point indicators
|
||||
- Mode and zoom information
|
||||
- Status messages
|
||||
|
||||
### Styling System
|
||||
|
||||
Rendering appearance is controlled by the `RenderSettings` class:
|
||||
|
||||
```python
|
||||
@dataclass
|
||||
class RenderSettings:
|
||||
normal_pen_width: float = 2.0
|
||||
construction_pen_width: float = 1.0
|
||||
highlight_pen_width: float = 3.0
|
||||
|
||||
normal_color = QColor(128, 128, 128) # Gray
|
||||
construction_color = QColor(0, 255, 0) # Green
|
||||
highlight_color = QColor(255, 0, 0) # Red
|
||||
solver_color = QColor(0, 255, 0) # Green
|
||||
dynamic_color = QColor(128, 128, 128) # Gray
|
||||
text_color = QColor(255, 255, 255) # White
|
||||
```
|
||||
|
||||
### Dynamic Previews
|
||||
|
||||
During geometry creation, dynamic previews show:
|
||||
- **Line Creation**: Dashed line from start to cursor with length annotation
|
||||
- **Rectangle Creation**: Dashed rectangle outline
|
||||
- **Circle Creation**: Dashed circle with radius line and annotation
|
||||
|
||||
## Snapping System
|
||||
|
||||
### Snap Modes
|
||||
|
||||
The snapping system supports multiple simultaneous snap modes:
|
||||
|
||||
#### SnapMode.POINT
|
||||
- Snaps to existing geometry points
|
||||
- Priority: Highest
|
||||
- Visual: Red circle highlight
|
||||
|
||||
#### SnapMode.MIDPOINT
|
||||
- Snaps to line midpoints
|
||||
- Priority: Medium
|
||||
- Visual: Red diamond highlight
|
||||
|
||||
#### SnapMode.GRID
|
||||
- Snaps to grid intersections
|
||||
- Priority: Lowest
|
||||
- Visual: Green cross highlight
|
||||
|
||||
#### SnapMode.HORIZONTAL/VERTICAL
|
||||
- Angular snapping (future implementation)
|
||||
- Constrains to horizontal/vertical directions
|
||||
|
||||
#### SnapMode.INTERSECTION
|
||||
- Snaps to line intersections (future implementation)
|
||||
|
||||
### Snap Algorithm
|
||||
|
||||
```python
|
||||
def _get_snapped_position(self, pos: QPoint) -> QPoint:
|
||||
min_distance = float('inf')
|
||||
snapped_pos = pos
|
||||
snap_threshold = self.snap_settings.snap_distance
|
||||
|
||||
# Point snapping (highest priority)
|
||||
if SnapMode.POINT in self.snap_settings.enabled_modes:
|
||||
for point in self.sketch.points:
|
||||
distance = math.sqrt((pos.x() - point.x)**2 + (pos.y() - point.y)**2)
|
||||
if distance < snap_threshold and distance < min_distance:
|
||||
snapped_pos = QPoint(int(point.x), int(point.y))
|
||||
min_distance = distance
|
||||
|
||||
# Midpoint snapping (medium priority)
|
||||
if SnapMode.MIDPOINT in self.snap_settings.enabled_modes and min_distance > snap_threshold:
|
||||
for line in self.sketch.lines:
|
||||
midpoint = line.midpoint
|
||||
distance = math.sqrt((pos.x() - midpoint.x)**2 + (pos.y() - midpoint.y)**2)
|
||||
if distance < snap_threshold and distance < min_distance:
|
||||
snapped_pos = QPoint(int(midpoint.x), int(midpoint.y))
|
||||
min_distance = distance
|
||||
|
||||
return snapped_pos
|
||||
```
|
||||
|
||||
### Snap Settings
|
||||
|
||||
```python
|
||||
@dataclass
|
||||
class SnapSettings:
|
||||
snap_distance: float = 20.0 # Snap threshold in pixels
|
||||
angle_increment: float = 15.0 # Angular snap increment
|
||||
grid_spacing: float = 50.0 # Grid spacing
|
||||
enabled_modes: Set[SnapMode] # Active snap modes
|
||||
```
|
||||
|
||||
## Working Plane Integration
|
||||
|
||||
### Projected Geometry Workflow
|
||||
|
||||
The sketcher integrates with 3D working planes through projected geometry:
|
||||
|
||||
1. **3D Geometry Selection**: User selects 3D lines/points in VTK widget
|
||||
2. **Plane Definition**: System computes working plane from selections
|
||||
3. **Geometry Projection**: 3D geometry is projected onto 2D working plane
|
||||
4. **Sketch Import**: Projected geometry is imported as construction geometry
|
||||
|
||||
### Projection Import Methods
|
||||
|
||||
#### `convert_proj_points(proj_points)`
|
||||
Imports projected 3D points as 2D construction points:
|
||||
```python
|
||||
def convert_proj_points(self, proj_points):
|
||||
for point_data in proj_points:
|
||||
if hasattr(point_data, 'x') and hasattr(point_data, 'y'):
|
||||
point = Point2D(point_data.x, point_data.y, True) # Construction
|
||||
self.sketch.add_point(point)
|
||||
```
|
||||
|
||||
#### `convert_proj_lines(proj_lines)`
|
||||
Imports projected 3D lines as 2D construction lines:
|
||||
```python
|
||||
def convert_proj_lines(self, proj_lines):
|
||||
for line_data in proj_lines:
|
||||
# Handle object format
|
||||
if hasattr(line_data, 'start') and hasattr(line_data, 'end'):
|
||||
x1, y1 = line_data.start.x, line_data.start.y
|
||||
x2, y2 = line_data.end.x, line_data.end.y
|
||||
|
||||
# Skip degenerate lines
|
||||
if abs(x1 - x2) < 1e-6 and abs(y1 - y2) < 1e-6:
|
||||
continue
|
||||
|
||||
start = Point2D(x1, y1, True)
|
||||
end = Point2D(x2, y2, True)
|
||||
self.sketch.add_point(start)
|
||||
self.sketch.add_point(end)
|
||||
line = Line2D(start, end, True)
|
||||
self.sketch.add_line(line)
|
||||
```
|
||||
|
||||
### Construction vs Normal Geometry
|
||||
|
||||
- **Construction Geometry**:
|
||||
- Rendered in green with dotted lines
|
||||
- Used for reference and alignment
|
||||
- Created from projected 3D geometry
|
||||
- Flag: `is_construction=True`
|
||||
|
||||
- **Normal Geometry**:
|
||||
- Rendered in gray with solid lines
|
||||
- Part of the actual sketch design
|
||||
- Created by user drawing actions
|
||||
- Flag: `is_construction=False`
|
||||
|
||||
## API Reference
|
||||
|
||||
### Main Widget Class
|
||||
|
||||
#### ImprovedSketchWidget
|
||||
|
||||
**Initialization:**
|
||||
```python
|
||||
widget = ImprovedSketchWidget()
|
||||
widget.show()
|
||||
```
|
||||
|
||||
**Mode Control:**
|
||||
```python
|
||||
# Set drawing modes
|
||||
widget.set_mode(SketchMode.LINE)
|
||||
widget.set_mode(SketchMode.NONE) # Enable selection/dragging
|
||||
widget.set_mode(None) # Also converted to SketchMode.NONE
|
||||
|
||||
# Construction geometry
|
||||
widget.set_construction_mode(True)
|
||||
```
|
||||
|
||||
**Snapping Control:**
|
||||
```python
|
||||
widget.set_snap_mode(SnapMode.POINT, True)
|
||||
widget.toggle_snap_mode(SnapMode.MIDPOINT, enabled)
|
||||
```
|
||||
|
||||
**View Control:**
|
||||
```python
|
||||
widget.zoom_to_fit()
|
||||
```
|
||||
|
||||
**Sketch Access:**
|
||||
```python
|
||||
sketch = widget.get_sketch()
|
||||
widget.set_sketch(imported_sketch)
|
||||
```
|
||||
|
||||
### Sketch Management
|
||||
|
||||
#### ImprovedSketch
|
||||
|
||||
**Geometry Addition:**
|
||||
```python
|
||||
sketch = ImprovedSketch()
|
||||
point = Point2D(10, 20)
|
||||
line = Line2D(start_point, end_point)
|
||||
circle = Circle2D(center_point, radius)
|
||||
|
||||
sketch.add_point(point)
|
||||
sketch.add_line(line)
|
||||
sketch.add_circle(circle)
|
||||
```
|
||||
|
||||
**Constraint Application:**
|
||||
```python
|
||||
# Distance constraint
|
||||
sketch.distance(point1.handle, point2.handle, 50.0, sketch.wp)
|
||||
|
||||
# Coincident constraint
|
||||
sketch.coincident(point1.handle, point2.handle, sketch.wp)
|
||||
|
||||
# Line constraints
|
||||
sketch.horizontal(line.handle, sketch.wp)
|
||||
sketch.vertical(line.handle, sketch.wp)
|
||||
|
||||
# Solve system
|
||||
result = sketch.solve_system()
|
||||
```
|
||||
|
||||
### Signals
|
||||
|
||||
The widget emits several signals for integration:
|
||||
|
||||
```python
|
||||
# Emitted when constraint is successfully applied
|
||||
widget.constraint_applied.connect(callback)
|
||||
|
||||
# Emitted when new geometry is created
|
||||
widget.geometry_created.connect(callback) # Parameter: geometry type string
|
||||
|
||||
# Emitted when sketch is modified
|
||||
widget.sketch_modified.connect(callback)
|
||||
```
|
||||
|
||||
## Performance Considerations
|
||||
|
||||
### Optimization Strategies
|
||||
|
||||
1. **Lazy Solving**: Solver only runs when necessary (after constraints or drag end)
|
||||
2. **Efficient Rendering**: Uses Qt's optimized drawing primitives
|
||||
3. **Smart Updates**: Only redraws affected regions when possible
|
||||
4. **Handle Caching**: SolverSpace handles are cached to avoid recreation
|
||||
|
||||
### Memory Management
|
||||
|
||||
- Geometry objects use weak references where possible
|
||||
- SolverSpace handles are properly cleaned up
|
||||
- Qt objects follow parent-child hierarchy for automatic cleanup
|
||||
|
||||
### Scalability Limits
|
||||
|
||||
- Recommended maximum: ~1000 geometric entities
|
||||
- Solver performance degrades with complex constraint networks
|
||||
- Rendering remains smooth up to ~10,000 entities
|
||||
|
||||
## Troubleshooting
|
||||
|
||||
### Common Issues
|
||||
|
||||
#### Mode Handling Problems
|
||||
**Symptoms**: Unintended line creation when dragging, tools not deactivating properly
|
||||
**Causes**: Mode not properly reset to NONE, Python None vs SketchMode.NONE confusion
|
||||
**Solutions**:
|
||||
- Always right-click to exit active modes
|
||||
- Ensure `set_mode(None)` is converted to `SketchMode.NONE`
|
||||
- Verify mode state after tool deactivation in main app
|
||||
|
||||
#### Point Dragging Issues
|
||||
**Symptoms**: Cannot drag points, dragging creates unwanted lines
|
||||
**Causes**: Mode not set to NONE, safety checks preventing drag detection
|
||||
**Solutions**:
|
||||
- Verify current mode is `SketchMode.NONE` before attempting to drag
|
||||
- Right-click to ensure proper mode exit from drawing tools
|
||||
- Check that point detection threshold is appropriate
|
||||
|
||||
#### Solver Failures
|
||||
**Symptoms**: Constraints not applied, geometry not updating
|
||||
**Causes**: Over-constrained systems, conflicting constraints
|
||||
**Solutions**:
|
||||
- Check constraint compatibility
|
||||
- Verify geometry validity
|
||||
- Use `ResultFlag` inspection for error details
|
||||
|
||||
#### Coordinate Transform Issues
|
||||
**Symptoms**: Mouse clicks don't match visual geometry
|
||||
**Causes**: Incorrect transform calculations, zoom/pan state corruption
|
||||
**Solutions**:
|
||||
- Verify `_viewport_to_local` and `_setup_coordinate_system` consistency
|
||||
- Reset view with `zoom_to_fit()`
|
||||
|
||||
#### Performance Problems
|
||||
**Symptoms**: Slow dragging, UI lag
|
||||
**Causes**: Solver running during drag, excessive redraws
|
||||
**Solutions**:
|
||||
- Ensure solver only runs in `_end_point_drag`
|
||||
- Check render loop efficiency
|
||||
- Profile with Qt performance tools
|
||||
|
||||
#### Snap Behavior Issues
|
||||
**Symptoms**: Inconsistent snapping, incorrect snap points
|
||||
**Causes**: Priority conflicts, threshold settings, coordinate errors
|
||||
**Solutions**:
|
||||
- Adjust snap threshold in `SnapSettings`
|
||||
- Verify snap priority order
|
||||
- Check coordinate conversion in snap calculations
|
||||
|
||||
### Debug Logging
|
||||
|
||||
Enable detailed logging for troubleshooting:
|
||||
```python
|
||||
import logging
|
||||
logging.basicConfig(level=logging.DEBUG)
|
||||
logger = logging.getLogger('improved_sketcher')
|
||||
```
|
||||
|
||||
Key log messages include:
|
||||
- Geometry addition/removal
|
||||
- Constraint application results
|
||||
- Solver execution status
|
||||
- Coordinate transformations
|
||||
- Snap calculations
|
||||
|
||||
### Testing Guidelines
|
||||
|
||||
#### Unit Testing
|
||||
- Test geometry classes with edge cases
|
||||
- Verify coordinate transformations
|
||||
- Test constraint application logic
|
||||
|
||||
#### Integration Testing
|
||||
- Test with various sketch sizes
|
||||
- Verify working plane integration
|
||||
- Test complex constraint networks
|
||||
|
||||
#### Performance Testing
|
||||
- Measure solver execution time
|
||||
- Profile rendering performance
|
||||
- Test with large geometry sets
|
||||
|
||||
---
|
||||
|
||||
## Recent Improvements (2025-08-16)
|
||||
|
||||
### Mode Handling Enhancements
|
||||
|
||||
Significant improvements have been made to the mode management system:
|
||||
|
||||
#### Fixed Issues
|
||||
1. **Unintended Line Creation**: Resolved issue where dragging with line tool deactivated would still create lines
|
||||
2. **Mode Reset Reliability**: Right-click now reliably exits any active mode and returns to NONE
|
||||
3. **Backward Compatibility**: Python `None` mode values are automatically converted to `SketchMode.NONE`
|
||||
4. **Safety Checks**: Added comprehensive checks to prevent drawing operations in NONE mode
|
||||
|
||||
#### Implementation Details
|
||||
- Enhanced `_handle_right_click()` to directly set mode to NONE
|
||||
- Added safety checks in `_handle_left_click()` for NONE mode behavior
|
||||
- Improved `set_mode()` method to handle None input gracefully
|
||||
- Added comprehensive debug logging for mode transitions
|
||||
|
||||
#### Integration Improvements
|
||||
- Fixed main app integration where constraint modes were prematurely reset
|
||||
- Ensured persistent constraint behavior until explicit user cancellation
|
||||
- Maintained UI button state consistency with actual sketcher mode
|
||||
|
||||
These improvements ensure reliable mode transitions and prevent common user frustrations with unintended geometry creation.
|
||||
|
||||
## Conclusion
|
||||
|
||||
The ImprovedSketchWidget provides a robust, extensible foundation for 2D parametric sketching in Fluency CAD. Its architecture separates concerns effectively, uses proven libraries (SolverSpace, PySide6), and provides rich interaction capabilities while maintaining good performance characteristics.
|
||||
|
||||
The system is designed for extensibility - new geometry types, constraint types, and interaction modes can be added following the established patterns. The comprehensive API allows for both direct use and integration with larger CAD systems.
|
||||
|
||||
With the recent mode handling improvements, the sketcher now provides a more reliable and intuitive user experience, with proper separation between drawing modes and selection/manipulation operations.
|
||||
@@ -1 +0,0 @@
|
||||
pyside6-uic gui.ui > Gui.py -g python
|
||||
-35
@@ -1,35 +0,0 @@
|
||||
# Signal Flow
|
||||
## 2D SketchWidget
|
||||
|
||||
- 2D QPoint form custom Qpainter widget in linear space
|
||||
- 2D QPoint ot cartesian space
|
||||
- 2D tuple into slvspace dict system and solvespace
|
||||
- get calced position from Solvespace solver
|
||||
- add to internal reference dict
|
||||
- Transform to linear QPainter space for display to show
|
||||
|
||||
## 3D custom Widget
|
||||
|
||||
- Take Tuple points form solvespace main dict
|
||||
- Draw Interactor and sdfCAD model
|
||||
|
||||
### Select and Project
|
||||
|
||||
- Project cartesian flattened mesh into 2D
|
||||
- Transform to 2D xy
|
||||
- Transform to linear space for 2D widget to draw.
|
||||
- Result into 2D cartesian for body interaction extrude etc
|
||||
|
||||
### Elements
|
||||
|
||||
So far these are the elements:
|
||||
|
||||
- Project: Main File
|
||||
- Timeline : Used to track the steps
|
||||
- Assembly: Uses Components and Connectors to from Assemblies
|
||||
- Component: Container for multiple smaller elements "part"
|
||||
- Connector: Preserves connections between parts even if the part in between is deleted
|
||||
- Code: A special type that directly builds bodys from sdfCAD code.
|
||||
- Body: The 3D meshed result from sdfCAD
|
||||
- Sketch: The base to draw new entities.
|
||||
- Interactor (edges): A special component mesh that is used to manipulate the bodys in 3d view.
|
||||
@@ -1,3 +0,0 @@
|
||||
## Compile ui file
|
||||
pyside6-uic gui.ui > Gui.py -g python
|
||||
|
||||
Vendored
BIN
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
@@ -1,916 +0,0 @@
|
||||
import math
|
||||
import re
|
||||
from copy import copy
|
||||
from typing import Optional
|
||||
|
||||
import numpy as np
|
||||
from PySide6.QtWidgets import QApplication, QWidget, QMessageBox, QInputDialog
|
||||
from PySide6.QtGui import QPainter, QPen, QColor, QTransform
|
||||
from PySide6.QtCore import Qt, QPoint, QPointF, Signal, QLine
|
||||
from python_solvespace import SolverSystem, ResultFlag
|
||||
|
||||
|
||||
class SketchWidget(QWidget):
|
||||
constrain_done = Signal()
|
||||
|
||||
def __init__(self):
|
||||
super().__init__()
|
||||
|
||||
self.line_draw_buffer = [None, None]
|
||||
self.drag_buffer = [None, None]
|
||||
self.main_buffer = [None, None]
|
||||
|
||||
self.hovered_point = None
|
||||
self.selected_line = None
|
||||
|
||||
self.snapping_range = 20 # Range in pixels for snapping
|
||||
self.zoom = 1
|
||||
|
||||
self.setMouseTracking(True)
|
||||
self.mouse_mode = False
|
||||
self.solv = SolverSystem()
|
||||
|
||||
self.sketch = None
|
||||
|
||||
def set_sketch(self, sketch) -> None:
|
||||
print(sketch)
|
||||
self.sketch = sketch
|
||||
self.create_workplane()
|
||||
|
||||
def get_sketch(self):
|
||||
return self.sketch
|
||||
|
||||
def reset_buffers(self):
|
||||
self.line_draw_buffer = [None, None]
|
||||
self.drag_buffer = [None, None]
|
||||
self.main_buffer = [None, None]
|
||||
|
||||
def set_points(self, points: list):
|
||||
self.points = points
|
||||
#self.update()
|
||||
|
||||
def create_workplane(self):
|
||||
self.sketch.working_plane = self.solv.create_2d_base()
|
||||
|
||||
def create_workplane_projected(self):
|
||||
self.sketch.working_plane = self.solv.create_2d_base()
|
||||
|
||||
def convert_proj_points(self):
|
||||
out_points = []
|
||||
for point in self.sketch.proj_points:
|
||||
x, y = point
|
||||
coord = QPoint(x, y)
|
||||
out_points.append(coord)
|
||||
|
||||
self.sketch.proj_points = out_points
|
||||
|
||||
def convert_proj_lines(self):
|
||||
out_lines = []
|
||||
for line in self.sketch.proj_lines:
|
||||
start = QPoint(line[0][0], line[0][1])
|
||||
end = QPoint(line[1][0], line[1][1])
|
||||
coord = QLine(start, end)
|
||||
out_lines.append(coord)
|
||||
self.sketch.proj_lines = out_lines
|
||||
|
||||
def find_duplicate_points_2d(self, edges):
|
||||
points = []
|
||||
seen = set()
|
||||
duplicates = []
|
||||
|
||||
for edge in edges:
|
||||
for point in edge:
|
||||
# Extract only x and y coordinates
|
||||
point_2d = (point[0], point[1])
|
||||
if point_2d in seen:
|
||||
if point_2d not in duplicates:
|
||||
duplicates.append(point_2d)
|
||||
else:
|
||||
seen.add(point_2d)
|
||||
points.append(point_2d)
|
||||
|
||||
return duplicates
|
||||
|
||||
def normal_to_quaternion(self, normal):
|
||||
normal = np.array(normal)
|
||||
#normal = normal / np.linalg.norm(normal)
|
||||
|
||||
axis = np.cross([0, 0, 1], normal)
|
||||
if np.allclose(axis, 0):
|
||||
axis = np.array([1, 0, 0])
|
||||
else:
|
||||
axis = axis / np.linalg.norm(axis) # Normalize the axis
|
||||
|
||||
angle = np.arccos(np.dot([0, 0, 1], normal))
|
||||
|
||||
qw = np.cos(angle / 2)
|
||||
sin_half_angle = np.sin(angle / 2)
|
||||
qx, qy, qz = axis * sin_half_angle # This will now work correctly
|
||||
|
||||
return qw, qx, qy, qz
|
||||
|
||||
def create_workplane_space(self, points, normal):
|
||||
print("edges", points)
|
||||
origin = self.find_duplicate_points_2d(points)
|
||||
print(origin)
|
||||
x, y = origin[0]
|
||||
origin = QPoint(x, y)
|
||||
|
||||
origin_handle = self.get_handle_from_ui_point(origin)
|
||||
qw, qx, qy, qz = self.normal_to_quaternion(normal)
|
||||
|
||||
slv_normal = self.solv.add_normal_3d(qw, qx, qy, qz)
|
||||
self.sketch.working_plane = self.solv.add_work_plane(origin_handle, slv_normal)
|
||||
print(self.sketch.working_plane)
|
||||
|
||||
def get_handle_nr(self, input_str: str) -> int:
|
||||
# Define the regex pattern to extract the handle number
|
||||
pattern = r"handle=(\d+)"
|
||||
|
||||
# Use re.search to find the handle number in the string
|
||||
match = re.search(pattern, input_str)
|
||||
|
||||
if match:
|
||||
handle_number = int(match.group(1))
|
||||
print(f"Handle number: {handle_number}")
|
||||
return int(handle_number)
|
||||
|
||||
else:
|
||||
print("Handle number not found.")
|
||||
return 0
|
||||
|
||||
def get_keys(self, d: dict, target: QPoint) -> list:
|
||||
result = []
|
||||
path = []
|
||||
print(d)
|
||||
print(target)
|
||||
for k, v in d.items():
|
||||
path.append(k)
|
||||
if isinstance(v, dict):
|
||||
self.get_keys(v, target)
|
||||
if v == target:
|
||||
result.append(copy(path))
|
||||
path.pop()
|
||||
|
||||
return result
|
||||
|
||||
def get_handle_from_ui_point(self, ui_point: QPoint):
|
||||
"""Input QPoint and you shall reveive a slvs entity handle!"""
|
||||
for point in self.sketch.slv_points:
|
||||
if ui_point == point['ui_point']:
|
||||
slv_handle = point['solv_handle']
|
||||
|
||||
return slv_handle
|
||||
|
||||
def get_line_handle_from_ui_point(self, ui_point: QPoint):
|
||||
"""Input Qpoint that is on a line and you shall receive the handle of the line!"""
|
||||
for target_line_con in self.sketch.slv_lines:
|
||||
if self.is_point_on_line(ui_point, target_line_con['ui_points'][0], target_line_con['ui_points'][1]):
|
||||
slv_handle = target_line_con['solv_handle']
|
||||
|
||||
return slv_handle
|
||||
|
||||
def get_point_line_handles_from_ui_point(self, ui_point: QPoint) -> tuple:
|
||||
"""Input Qpoint that is on a line and you shall receive the handles of the points of the line!"""
|
||||
for target_line_con in self.sketch.slv_lines:
|
||||
if self.is_point_on_line(ui_point, target_line_con['ui_points'][0], target_line_con['ui_points'][1]):
|
||||
lines_to_cons = target_line_con['solv_entity_points']
|
||||
|
||||
return lines_to_cons
|
||||
|
||||
def distance(self, p1, p2):
|
||||
return math.sqrt((p1.x() - p2.x())**2 + (p1.y() - p2.y())**2)
|
||||
|
||||
def calculate_midpoint(self, point1, point2):
|
||||
mx = (point1.x() + point2.x()) // 2
|
||||
my = (point1.y() + point2.y()) // 2
|
||||
return QPoint(mx, my)
|
||||
|
||||
def is_point_on_line(self, p, p1, p2, tolerance=5):
|
||||
# Calculate the lengths of the sides of the triangle
|
||||
a = self.distance(p, p1)
|
||||
b = self.distance(p, p2)
|
||||
c = self.distance(p1, p2)
|
||||
|
||||
# Calculate the semi-perimeter
|
||||
s = (a + b + c) / 2
|
||||
|
||||
# Calculate the area using Heron's formula
|
||||
area = math.sqrt(s * (s - a) * (s - b) * (s - c))
|
||||
|
||||
# Calculate the height (perpendicular distance from the point to the line)
|
||||
if c > 0:
|
||||
height = (2 * area) / c
|
||||
# Check if the height is within the tolerance distance to the line
|
||||
if height > tolerance:
|
||||
return False
|
||||
|
||||
# Check if the projection of the point onto the line is within the line segment
|
||||
dot_product = ((p.x() - p1.x()) * (p2.x() - p1.x()) + (p.y() - p1.y()) * (p2.y() - p1.y())) / (c ** 2)
|
||||
|
||||
return 0 <= dot_product <= 1
|
||||
else:
|
||||
return None
|
||||
|
||||
def viewport_to_local_coord(self, qt_pos : QPoint) -> QPoint:
|
||||
return QPoint(self.to_quadrant_coords(qt_pos))
|
||||
|
||||
def check_all_points(self,) -> list:
|
||||
old_points_ui = []
|
||||
new_points_ui = []
|
||||
|
||||
for old_point_ui in self.sketch.slv_points:
|
||||
old_points_ui.append(old_point_ui['ui_point'])
|
||||
|
||||
for i in range(self.solv.entity_len()):
|
||||
# Iterate though full length because mixed list from SS
|
||||
entity = self.solv.entity(i)
|
||||
if entity.is_point_2d() and self.solv.params(entity.params):
|
||||
x_tbu, y_tbu = self.solv.params(entity.params)
|
||||
point_solved = QPoint(x_tbu, y_tbu)
|
||||
new_points_ui.append(point_solved)
|
||||
|
||||
# Now we have old_points_ui and new_points_ui, let's compare them
|
||||
differences = []
|
||||
|
||||
if len(old_points_ui) != len(new_points_ui):
|
||||
print(f"Length mismatch {len(old_points_ui)} - {len(new_points_ui)}")
|
||||
|
||||
for index, (old_point, new_point) in enumerate(zip(old_points_ui, new_points_ui)):
|
||||
if old_point != new_point:
|
||||
differences.append((index, old_point, new_point))
|
||||
|
||||
return differences
|
||||
|
||||
def update_ui_points(self, point_list: list):
|
||||
# Print initial state of slv_points_main
|
||||
# print("Initial slv_points_main:", self.slv_points_main)
|
||||
print("Change list:", point_list)
|
||||
|
||||
if len(point_list) > 0:
|
||||
for tbu_points_idx in point_list:
|
||||
# Each tbu_points_idx is a tuple: (index, old_point, new_point)
|
||||
index, old_point, new_point = tbu_points_idx
|
||||
|
||||
# Update the point in slv_points_main
|
||||
self.sketch.slv_points[index]['ui_point'] = new_point
|
||||
# Print updated state
|
||||
# print("Updated slv_points_main:", self.slv_points_main)
|
||||
|
||||
def check_all_lines_and_update(self,changed_points: list):
|
||||
for tbu_points_idx in changed_points:
|
||||
index, old_point, new_point = tbu_points_idx
|
||||
for line_needs_update in self.sketch.slv_lines:
|
||||
if old_point == line_needs_update['ui_points'][0]:
|
||||
line_needs_update['ui_points'][0] = new_point
|
||||
elif old_point == line_needs_update['ui_points'][1]:
|
||||
line_needs_update['ui_points'][1] = new_point
|
||||
|
||||
def mouseReleaseEvent(self, event):
|
||||
local_event_pos = self.viewport_to_local_coord(event.pos())
|
||||
|
||||
if event.button() == Qt.LeftButton and not self.mouse_mode:
|
||||
self.drag_buffer[1] = local_event_pos
|
||||
|
||||
print("Le main buffer", self.drag_buffer)
|
||||
|
||||
if len(self.main_buffer) == 2:
|
||||
entry = self.drag_buffer[0]
|
||||
new_params = self.drag_buffer[1].x(), self.drag_buffer[1].y()
|
||||
self.solv.set_params(entry.params, new_params)
|
||||
|
||||
self.solv.solve()
|
||||
|
||||
points_need_update = self.check_all_points()
|
||||
self.update_ui_points(points_need_update)
|
||||
self.check_all_lines_and_update(points_need_update)
|
||||
|
||||
self.update()
|
||||
self.drag_buffer = [None, None]
|
||||
|
||||
def mousePressEvent(self, event):
|
||||
local_event_pos = self.viewport_to_local_coord(event.pos())
|
||||
|
||||
relation_point = {
|
||||
'handle_nr': None,
|
||||
'solv_handle': None,
|
||||
'ui_point': None,
|
||||
'part_of_entity': None
|
||||
}
|
||||
|
||||
relation_line = {
|
||||
'handle_nr': None,
|
||||
'solv_handle': None,
|
||||
'solv_entity_points': None,
|
||||
'ui_points': None
|
||||
}
|
||||
|
||||
if event.button() == Qt.LeftButton and not self.mouse_mode:
|
||||
self.drag_buffer[0] = self.get_handle_from_ui_point(self.hovered_point)
|
||||
|
||||
if event.button() == Qt.RightButton and self.mouse_mode:
|
||||
self.reset_buffers()
|
||||
|
||||
if event.button() == Qt.LeftButton and self.mouse_mode == "line":
|
||||
if self.hovered_point:
|
||||
clicked_pos = self.hovered_point
|
||||
else:
|
||||
clicked_pos = local_event_pos
|
||||
|
||||
if not self.line_draw_buffer[0]:
|
||||
self.line_draw_buffer[0] = clicked_pos
|
||||
u = clicked_pos.x()
|
||||
v = clicked_pos.y()
|
||||
|
||||
point = self.solv.add_point_2d(u, v, self.sketch.working_plane)
|
||||
|
||||
relation_point = {} # Reinitialize the dictionary
|
||||
handle_nr = self.get_handle_nr(str(point))
|
||||
relation_point['handle_nr'] = handle_nr
|
||||
relation_point['solv_handle'] = point
|
||||
relation_point['ui_point'] = clicked_pos
|
||||
|
||||
self.sketch.slv_points.append(relation_point)
|
||||
|
||||
print("points", self.sketch.slv_points)
|
||||
print("lines", self.sketch.slv_lines)
|
||||
|
||||
elif self.line_draw_buffer[0]:
|
||||
self.line_draw_buffer[1] = clicked_pos
|
||||
u = clicked_pos.x()
|
||||
v = clicked_pos.y()
|
||||
|
||||
point2 = self.solv.add_point_2d(u, v, self.sketch.working_plane)
|
||||
|
||||
relation_point = {} # Reinitialize the dictionary
|
||||
handle_nr = self.get_handle_nr(str(point2))
|
||||
relation_point['handle_nr'] = handle_nr
|
||||
relation_point['solv_handle'] = point2
|
||||
relation_point['ui_point'] = clicked_pos
|
||||
|
||||
self.sketch.slv_points.append(relation_point)
|
||||
|
||||
print("points", self.sketch.slv_points)
|
||||
print("lines", self.sketch.slv_lines)
|
||||
|
||||
print("Buffer state", self.line_draw_buffer)
|
||||
|
||||
if self.line_draw_buffer[0] and self.line_draw_buffer[1]:
|
||||
|
||||
point_slv1 = self.get_handle_from_ui_point(self.line_draw_buffer[0])
|
||||
point_slv2 = self.get_handle_from_ui_point(self.line_draw_buffer[1])
|
||||
print(point_slv1)
|
||||
print(point_slv2)
|
||||
|
||||
line = self.solv.add_line_2d(point_slv1, point_slv2, self.sketch.working_plane)
|
||||
|
||||
relation_line = {} # Reinitialize the dictionary
|
||||
handle_nr_line = self.get_handle_nr(str(line))
|
||||
relation_line['handle_nr'] = handle_nr_line
|
||||
relation_line['solv_handle'] = line
|
||||
relation_line['solv_entity_points'] = (point_slv1, point_slv2)
|
||||
relation_line['ui_points'] = [self.line_draw_buffer[0], self.line_draw_buffer[1]]
|
||||
|
||||
# Track relationship of point in line
|
||||
relation_point['part_of_entity'] = handle_nr_line
|
||||
|
||||
self.sketch.slv_lines.append(relation_line)
|
||||
|
||||
# Reset the buffer for the next line segment
|
||||
self.line_draw_buffer[0] = self.line_draw_buffer[1]
|
||||
self.line_draw_buffer[1] = None
|
||||
|
||||
# Track Relationship
|
||||
# Points
|
||||
|
||||
if event.button() == Qt.LeftButton and self.mouse_mode == "pt_pt":
|
||||
if self.hovered_point and not self.main_buffer[0]:
|
||||
self.main_buffer[0] = self.get_handle_from_ui_point(self.hovered_point)
|
||||
|
||||
elif self.main_buffer[0]:
|
||||
self.main_buffer[1] = self.get_handle_from_ui_point(self.hovered_point)
|
||||
|
||||
if self.main_buffer[0] and self.main_buffer[1]:
|
||||
print("buf", self.main_buffer)
|
||||
|
||||
self.solv.coincident(self.main_buffer[0], self.main_buffer[1], self.sketch.working_plane)
|
||||
|
||||
if self.solv.solve() == ResultFlag.OKAY:
|
||||
print("Fuck yeah")
|
||||
|
||||
elif self.solv.solve() == ResultFlag.DIDNT_CONVERGE:
|
||||
print("Solve_failed - Converge")
|
||||
|
||||
elif self.solv.solve() == ResultFlag.TOO_MANY_UNKNOWNS:
|
||||
print("Solve_failed - Unknowns")
|
||||
|
||||
elif self.solv.solve() == ResultFlag.INCONSISTENT:
|
||||
print("Solve_failed - Incons")
|
||||
self.constrain_done.emit()
|
||||
self.main_buffer = [None, None]
|
||||
|
||||
if event.button() == Qt.LeftButton and self.mouse_mode == "pt_line":
|
||||
print("ptline")
|
||||
line_selected = None
|
||||
|
||||
if self.hovered_point and not self.main_buffer[1]:
|
||||
self.main_buffer[0] = self.get_handle_from_ui_point(self.hovered_point)
|
||||
|
||||
elif self.main_buffer[0]:
|
||||
self.main_buffer[1] = self.get_line_handle_from_ui_point(local_event_pos)
|
||||
|
||||
# Contrain point to line
|
||||
if self.main_buffer[1]:
|
||||
self.solv.coincident(self.main_buffer[0], self.main_buffer[1], self.sketch.working_plane)
|
||||
|
||||
if self.solv.solve() == ResultFlag.OKAY:
|
||||
print("Fuck yeah")
|
||||
self.constrain_done.emit()
|
||||
|
||||
elif self.solv.solve() == ResultFlag.DIDNT_CONVERGE:
|
||||
print("Solve_failed - Converge")
|
||||
|
||||
elif self.solv.solve() == ResultFlag.TOO_MANY_UNKNOWNS:
|
||||
print("Solve_failed - Unknowns")
|
||||
|
||||
elif self.solv.solve() == ResultFlag.INCONSISTENT:
|
||||
print("Solve_failed - Incons")
|
||||
|
||||
self.constrain_done.emit()
|
||||
# Clear saved_points after solve attempt
|
||||
self.main_buffer = [None, None]
|
||||
|
||||
if event.button() == Qt.LeftButton and self.mouse_mode == "pb_con_mid":
|
||||
print("ptline")
|
||||
line_selected = None
|
||||
|
||||
if self.hovered_point and not self.main_buffer[1]:
|
||||
self.main_buffer[0] = self.get_handle_from_ui_point(self.hovered_point)
|
||||
|
||||
elif self.main_buffer[0]:
|
||||
self.main_buffer[1] = self.get_line_handle_from_ui_point(local_event_pos)
|
||||
|
||||
# Contrain point to line
|
||||
if self.main_buffer[1]:
|
||||
self.solv.midpoint(self.main_buffer[0], self.main_buffer[1], self.sketch.working_plane)
|
||||
|
||||
if self.solv.solve() == ResultFlag.OKAY:
|
||||
print("Fuck yeah")
|
||||
|
||||
elif self.solv.solve() == ResultFlag.DIDNT_CONVERGE:
|
||||
print("Solve_failed - Converge")
|
||||
|
||||
elif self.solv.solve() == ResultFlag.TOO_MANY_UNKNOWNS:
|
||||
print("Solve_failed - Unknowns")
|
||||
|
||||
elif self.solv.solve() == ResultFlag.INCONSISTENT:
|
||||
print("Solve_failed - Incons")
|
||||
self.constrain_done.emit()
|
||||
|
||||
self.main_buffer = [None, None]
|
||||
|
||||
if event.button() == Qt.LeftButton and self.mouse_mode == "horiz":
|
||||
|
||||
line_selected = self.get_line_handle_from_ui_point(local_event_pos)
|
||||
|
||||
if line_selected:
|
||||
self.solv.horizontal(line_selected, self.sketch.working_plane)
|
||||
|
||||
if self.solv.solve() == ResultFlag.OKAY:
|
||||
print("Fuck yeah")
|
||||
|
||||
elif self.solv.solve() == ResultFlag.DIDNT_CONVERGE:
|
||||
print("Solve_failed - Converge")
|
||||
|
||||
elif self.solv.solve() == ResultFlag.TOO_MANY_UNKNOWNS:
|
||||
print("Solve_failed - Unknowns")
|
||||
|
||||
elif self.solv.solve() == ResultFlag.INCONSISTENT:
|
||||
print("Solve_failed - Incons")
|
||||
|
||||
if event.button() == Qt.LeftButton and self.mouse_mode == "vert":
|
||||
line_selected = self.get_line_handle_from_ui_point(local_event_pos)
|
||||
|
||||
if line_selected:
|
||||
self.solv.vertical(line_selected, self.sketch.working_plane)
|
||||
|
||||
if self.solv.solve() == ResultFlag.OKAY:
|
||||
print("Fuck yeah")
|
||||
|
||||
elif self.solv.solve() == ResultFlag.DIDNT_CONVERGE:
|
||||
print("Solve_failed - Converge")
|
||||
|
||||
elif self.solv.solve() == ResultFlag.TOO_MANY_UNKNOWNS:
|
||||
print("Solve_failed - Unknowns")
|
||||
|
||||
elif self.solv.solve() == ResultFlag.INCONSISTENT:
|
||||
print("Solve_failed - Incons")
|
||||
|
||||
if event.button() == Qt.LeftButton and self.mouse_mode == "distance":
|
||||
# Depending on selected elemnts either point line or line distance
|
||||
#print("distance")
|
||||
e1 = None
|
||||
e2 = None
|
||||
|
||||
if self.hovered_point:
|
||||
print("buf point")
|
||||
# Get the point as UI point as buffer
|
||||
self.main_buffer[0] = self.hovered_point
|
||||
|
||||
elif self.selected_line:
|
||||
# Get the point as UI point as buffer
|
||||
self.main_buffer[1] = local_event_pos
|
||||
|
||||
if self.main_buffer[0] and self.main_buffer[1]:
|
||||
# Define point line combination
|
||||
e1 = self.get_handle_from_ui_point(self.main_buffer[0])
|
||||
e2 = self.get_line_handle_from_ui_point(self.main_buffer[1])
|
||||
|
||||
elif not self.main_buffer[0]:
|
||||
# Define only line selection
|
||||
e1, e2 = self.get_point_line_handles_from_ui_point(local_event_pos)
|
||||
|
||||
if e1 and e2:
|
||||
# Ask fo the dimension and solve if both elements are present
|
||||
length, ok = QInputDialog.getDouble(self, 'Distance', 'Enter a mm value:', value=100, decimals=2)
|
||||
self.solv.distance(e1, e2, length, self.sketch.working_plane)
|
||||
|
||||
if self.solv.solve() == ResultFlag.OKAY:
|
||||
print("Fuck yeah")
|
||||
|
||||
elif self.solv.solve() == ResultFlag.DIDNT_CONVERGE:
|
||||
print("Solve_failed - Converge")
|
||||
|
||||
elif self.solv.solve() == ResultFlag.TOO_MANY_UNKNOWNS:
|
||||
print("Solve_failed - Unknowns")
|
||||
|
||||
elif self.solv.solve() == ResultFlag.INCONSISTENT:
|
||||
print("Solve_failed - Incons")
|
||||
|
||||
self.constrain_done.emit()
|
||||
self.main_buffer = [None, None]
|
||||
|
||||
# Update the main point list with the new elements and draw them
|
||||
points_need_update = self.check_all_points()
|
||||
self.update_ui_points(points_need_update)
|
||||
self.check_all_lines_and_update(points_need_update)
|
||||
|
||||
self.update()
|
||||
|
||||
def mouseMoveEvent(self, event):
|
||||
local_event_pos = self.viewport_to_local_coord(event.pos())
|
||||
|
||||
closest_point = None
|
||||
min_distance = float('inf')
|
||||
threshold = 10 # Distance threshold for highlighting
|
||||
|
||||
if self.sketch:
|
||||
|
||||
for point in self.sketch.slv_points:
|
||||
distance = (local_event_pos - point['ui_point']).manhattanLength()
|
||||
if distance < threshold and distance < min_distance:
|
||||
closest_point = point['ui_point']
|
||||
min_distance = distance
|
||||
|
||||
for point in self.sketch.proj_points:
|
||||
distance = (local_event_pos - point).manhattanLength()
|
||||
if distance < threshold and distance < min_distance:
|
||||
closest_point = point
|
||||
min_distance = distance
|
||||
|
||||
if closest_point != self.hovered_point:
|
||||
self.hovered_point = closest_point
|
||||
print(self.hovered_point)
|
||||
|
||||
for dic in self.sketch.slv_lines:
|
||||
p1 = dic['ui_points'][0]
|
||||
p2 = dic['ui_points'][1]
|
||||
|
||||
if self.is_point_on_line(local_event_pos, p1, p2):
|
||||
self.selected_line = p1, p2
|
||||
break
|
||||
else:
|
||||
self.selected_line = None
|
||||
|
||||
self.update()
|
||||
|
||||
def mouseDoubleClickEvent(self, event):
|
||||
pass
|
||||
|
||||
def drawBackgroundGrid(self, painter):
|
||||
"""Draw a background grid."""
|
||||
grid_spacing = 50
|
||||
pen = QPen(QColor(200, 200, 200), 1, Qt.SolidLine)
|
||||
painter.setPen(pen)
|
||||
|
||||
# Draw vertical grid lines
|
||||
for x in range(-self.width() // 2, self.width() // 2, grid_spacing):
|
||||
painter.drawLine(x, -self.height() // 2, x, self.height() // 2)
|
||||
|
||||
# Draw horizontal grid lines
|
||||
for y in range(-self.height() // 2, self.height() // 2, grid_spacing):
|
||||
painter.drawLine(-self.width() // 2, y, self.width() // 2, y)
|
||||
|
||||
def drawAxes(self, painter):
|
||||
painter.setRenderHint(QPainter.Antialiasing)
|
||||
|
||||
# Set up pen for dashed lines
|
||||
pen = QPen(Qt.gray, 1, Qt.DashLine)
|
||||
painter.setPen(pen)
|
||||
|
||||
middle_x = self.width() // 2
|
||||
middle_y = self.height() // 2
|
||||
|
||||
# Draw X axis as dashed line
|
||||
painter.drawLine(0, middle_y, self.width(), middle_y)
|
||||
|
||||
# Draw Y axis as dashed line
|
||||
painter.drawLine(middle_x, 0, middle_x, self.height())
|
||||
|
||||
# Draw tick marks
|
||||
tick_length = int(10 * self.zoom)
|
||||
tick_spacing = int(50 * self.zoom)
|
||||
|
||||
pen = QPen(Qt.gray, 1, Qt.SolidLine)
|
||||
painter.setPen(pen)
|
||||
|
||||
# Draw tick marks on the X axis to the right and left from the middle point
|
||||
for x in range(0, self.width() // 2, tick_spacing):
|
||||
painter.drawLine(middle_x + x, middle_y - tick_length // 2, middle_x + x, middle_y + tick_length // 2)
|
||||
painter.drawLine(middle_x - x, middle_y - tick_length // 2, middle_x - x, middle_y + tick_length // 2)
|
||||
|
||||
# Draw tick marks on the Y axis upwards and downwards from the middle point
|
||||
for y in range(0, self.height() // 2, tick_spacing):
|
||||
painter.drawLine(middle_x - tick_length // 2, middle_y + y, middle_x + tick_length // 2, middle_y + y)
|
||||
painter.drawLine(middle_x - tick_length // 2, middle_y - y, middle_x + tick_length // 2, middle_y - y)
|
||||
|
||||
# Draw the origin point in red
|
||||
painter.setPen(QPen(Qt.red, 4))
|
||||
painter.drawPoint(middle_x, middle_y)
|
||||
|
||||
def draw_cross(self, painter, pos: QPoint, size=10):
|
||||
# Set up the pen
|
||||
pen = QPen(QColor('green')) # You can change the color as needed
|
||||
pen.setWidth(int(2 / self.zoom)) # Set the line widt)h
|
||||
painter.setPen(pen)
|
||||
x = pos.x()
|
||||
y = pos.y()
|
||||
|
||||
# Calculate the endpoints of the cross
|
||||
half_size = size // 2
|
||||
|
||||
# Draw the horizontal line
|
||||
painter.drawLine(x - half_size, y, x + half_size, y)
|
||||
|
||||
# Draw the vertical line
|
||||
painter.drawLine(x, y - half_size, x, y + half_size)
|
||||
|
||||
def to_quadrant_coords(self, point):
|
||||
"""Translate linear coordinates to quadrant coordinates."""
|
||||
center_x = self.width() // 2
|
||||
center_y = self.height() // 2
|
||||
quadrant_x = point.x() - center_x
|
||||
quadrant_y = center_y - point.y() # Note the change here
|
||||
return QPoint(quadrant_x, quadrant_y) / self.zoom
|
||||
|
||||
def from_quadrant_coords(self, point: QPoint):
|
||||
"""Translate quadrant coordinates to linear coordinates."""
|
||||
center_x = self.width() // 2
|
||||
center_y = self.height() // 2
|
||||
widget_x = center_x + point.x() * self.zoom
|
||||
widget_y = center_y - point.y() * self.zoom # Note the subtraction here
|
||||
|
||||
return QPoint(int(widget_x), int(widget_y))
|
||||
|
||||
def from_quadrant_coords_no_center(self, point):
|
||||
"""Invert Y Coordinate for mesh"""
|
||||
center_x = 0
|
||||
center_y = 0
|
||||
widget_x = point.x()
|
||||
widget_y = -point.y()
|
||||
return QPoint(int(widget_x), int(widget_y))
|
||||
|
||||
def paintEvent(self, event):
|
||||
painter = QPainter(self)
|
||||
painter.setRenderHint(QPainter.Antialiasing)
|
||||
|
||||
self.drawAxes(painter)
|
||||
|
||||
# Create a QTransform object
|
||||
transform = QTransform()
|
||||
|
||||
# Translate the origin to the center of the widget
|
||||
center = QPointF(self.width() / 2, self.height() / 2)
|
||||
transform.translate(center.x(), center.y())
|
||||
|
||||
# Apply the zoom factor
|
||||
transform.scale(self.zoom, -self.zoom) # Negative y-scale to invert y-axis
|
||||
|
||||
# Set the transform to the painter
|
||||
painter.setTransform(transform)
|
||||
|
||||
pen = QPen(Qt.gray)
|
||||
pen.setWidthF(2 / self.zoom)
|
||||
painter.setPen(pen)
|
||||
|
||||
# Draw points
|
||||
if self.sketch:
|
||||
for point in self.sketch.slv_points:
|
||||
painter.drawEllipse(point['ui_point'], 3 / self.zoom, 3 / self.zoom)
|
||||
|
||||
for dic in self.sketch.slv_lines:
|
||||
p1 = dic['ui_points'][0]
|
||||
p2 = dic['ui_points'][1]
|
||||
painter.drawLine(p1, p2)
|
||||
|
||||
dis = self.distance(p1, p2)
|
||||
mid = self.calculate_midpoint(p1, p2)
|
||||
painter.drawText(mid, str(round(dis, 2)))
|
||||
|
||||
pen = QPen(Qt.green)
|
||||
pen.setWidthF(2 / self.zoom)
|
||||
painter.setPen(pen)
|
||||
|
||||
if self.solv.entity_len():
|
||||
for i in range(self.solv.entity_len()):
|
||||
entity = self.solv.entity(i)
|
||||
if entity.is_point_2d() and self.solv.params(entity.params):
|
||||
x, y = self.solv.params(entity.params)
|
||||
point = QPointF(x, y)
|
||||
painter.drawEllipse(point, 6 / self.zoom, 6 / self.zoom)
|
||||
|
||||
# Highlight point hovered
|
||||
if self.hovered_point:
|
||||
highlight_pen = QPen(QColor(255, 0, 0))
|
||||
highlight_pen.setWidthF(2 / self.zoom)
|
||||
painter.setPen(highlight_pen)
|
||||
painter.drawEllipse(self.hovered_point, 5 / self.zoom, 5 / self.zoom)
|
||||
|
||||
# Highlight line hovered
|
||||
if self.selected_line and not self.hovered_point:
|
||||
p1, p2 = self.selected_line
|
||||
painter.setPen(QPen(Qt.red, 2 / self.zoom))
|
||||
painter.drawLine(p1, p2)
|
||||
|
||||
for cross in self.sketch.proj_points:
|
||||
self.draw_cross(painter, cross, 10 / self.zoom)
|
||||
|
||||
for selected in self.sketch.proj_lines:
|
||||
pen = QPen(Qt.white, 1, Qt.DashLine)
|
||||
painter.setPen(pen)
|
||||
painter.drawLine(selected)
|
||||
|
||||
painter.end()
|
||||
|
||||
def wheelEvent(self, event):
|
||||
delta = event.angleDelta().y()
|
||||
self.zoom += (delta / 200) * 0.1
|
||||
self.update()
|
||||
|
||||
def aspect_ratio(self):
|
||||
return self.width() / self.height() * (1.0 / abs(self.zoom))
|
||||
|
||||
|
||||
class Point2D:
|
||||
"""Improved oop aaproach?"""
|
||||
def __init__(self):
|
||||
self.ui_point = None
|
||||
self.solve_handle_nr = None
|
||||
self.solve_handle = None
|
||||
self.part_of_entity = None
|
||||
|
||||
def to_quadrant_coords(self, point):
|
||||
"""Translate linear coordinates to quadrant coordinates."""
|
||||
center_x = self.width() // 2
|
||||
center_y = self.height() // 2
|
||||
quadrant_x = point.x() - center_x
|
||||
quadrant_y = center_y - point.y() # Note the change here
|
||||
|
||||
return QPoint(quadrant_x, quadrant_y) / self.zoom
|
||||
|
||||
def from_quadrant_coords(self, point: QPoint):
|
||||
"""Translate quadrant coordinates to linear coordinates."""
|
||||
center_x = self.width() // 2
|
||||
center_y = self.height() // 2
|
||||
widget_x = center_x + point.x() * self.zoom
|
||||
widget_y = center_y - point.y() * self.zoom # Note the subtraction here
|
||||
|
||||
return QPoint(int(widget_x), int(widget_y))
|
||||
|
||||
def from_quadrant_coords_no_center(self, point):
|
||||
"""Invert Y Coordinate for mesh"""
|
||||
center_x = 0
|
||||
center_y = 0
|
||||
widget_x = point.x()
|
||||
widget_y = -point.y()
|
||||
|
||||
return QPoint(int(widget_x), int(widget_y))
|
||||
|
||||
def get_handle_nr(self, input_str: str) -> int:
|
||||
# Define the regex pattern to extract the handle number
|
||||
pattern = r"handle=(\d+)"
|
||||
|
||||
# Use re.search to find the handle number in the string
|
||||
match = re.search(pattern, input_str)
|
||||
|
||||
if match:
|
||||
handle_number = int(match.group(1))
|
||||
print(f"Handle number: {handle_number}")
|
||||
return int(handle_number)
|
||||
|
||||
else:
|
||||
print("Handle number not found.")
|
||||
return 0
|
||||
|
||||
def get_keys(self, d: dict, target: QPoint) -> list:
|
||||
result = []
|
||||
path = []
|
||||
print(d)
|
||||
print(target)
|
||||
for k, v in d.items():
|
||||
path.append(k)
|
||||
if isinstance(v, dict):
|
||||
self.get_keys(v, target)
|
||||
if v == target:
|
||||
result.append(copy(path))
|
||||
path.pop()
|
||||
|
||||
return result
|
||||
|
||||
def get_handle_from_ui_point(self, ui_point: QPoint):
|
||||
"""Input QPoint and you shall reveive a slvs entity handle!"""
|
||||
for point in self.sketch.slv_points:
|
||||
if ui_point == point['ui_point']:
|
||||
slv_handle = point['solv_handle']
|
||||
|
||||
return slv_handle
|
||||
|
||||
def get_line_handle_from_ui_point(self, ui_point: QPoint):
|
||||
"""Input Qpoint that is on a line and you shall receive the handle of the line!"""
|
||||
for target_line_con in self.sketch.slv_lines:
|
||||
if self.is_point_on_line(ui_point, target_line_con['ui_points'][0], target_line_con['ui_points'][1]):
|
||||
slv_handle = target_line_con['solv_handle']
|
||||
|
||||
return slv_handle
|
||||
|
||||
def get_point_line_handles_from_ui_point(self, ui_point: QPoint) -> tuple:
|
||||
"""Input Qpoint that is on a line and you shall receive the handles of the points of the line!"""
|
||||
for target_line_con in self.sketch.slv_lines:
|
||||
if self.is_point_on_line(ui_point, target_line_con['ui_points'][0], target_line_con['ui_points'][1]):
|
||||
lines_to_cons = target_line_con['solv_entity_points']
|
||||
|
||||
return lines_to_cons
|
||||
|
||||
def distance(self, p1, p2):
|
||||
return math.sqrt((p1.x() - p2.x())**2 + (p1.y() - p2.y())**2)
|
||||
|
||||
def calculate_midpoint(self, point1, point2):
|
||||
mx = (point1.x() + point2.x()) // 2
|
||||
my = (point1.y() + point2.y()) // 2
|
||||
return QPoint(mx, my)
|
||||
|
||||
def is_point_on_line(self, p, p1, p2, tolerance=5):
|
||||
# Calculate the lengths of the sides of the triangle
|
||||
a = self.distance(p, p1)
|
||||
b = self.distance(p, p2)
|
||||
c = self.distance(p1, p2)
|
||||
|
||||
# Calculate the semi-perimeter
|
||||
s = (a + b + c) / 2
|
||||
|
||||
# Calculate the area using Heron's formula
|
||||
area = math.sqrt(s * (s - a) * (s - b) * (s - c))
|
||||
|
||||
# Calculate the height (perpendicular distance from the point to the line)
|
||||
if c > 0:
|
||||
height = (2 * area) / c
|
||||
# Check if the height is within the tolerance distance to the line
|
||||
if height > tolerance:
|
||||
return False
|
||||
|
||||
# Check if the projection of the point onto the line is within the line segment
|
||||
dot_product = ((p.x() - p1.x()) * (p2.x() - p1.x()) + (p.y() - p1.y()) * (p2.y() - p1.y())) / (c ** 2)
|
||||
|
||||
return 0 <= dot_product <= 1
|
||||
else:
|
||||
return None
|
||||
|
||||
def viewport_to_local_coord(self, qt_pos : QPoint) -> QPoint:
|
||||
return QPoint(self.to_quadrant_coords(qt_pos))
|
||||
|
||||
|
||||
class Line2D:
|
||||
pass
|
||||
|
||||
class Sketch2d(SolverSystem):
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
import sys
|
||||
|
||||
app = QApplication(sys.argv)
|
||||
window = SketchWidget()
|
||||
window.setWindowTitle("Snap Line Widget")
|
||||
window.resize(800, 600)
|
||||
window.show()
|
||||
sys.exit(app.exec())
|
||||
File diff suppressed because it is too large
Load Diff
@@ -1,504 +0,0 @@
|
||||
import sys
|
||||
import numpy as np
|
||||
from PySide6.QtWidgets import QApplication, QMainWindow, QVBoxLayout, QWidget
|
||||
from PySide6.QtOpenGLWidgets import QOpenGLWidget
|
||||
from PySide6.QtCore import Qt, QPoint
|
||||
from OpenGL.GL import *
|
||||
from OpenGL.GLU import *
|
||||
|
||||
##testing
|
||||
|
||||
def create_cube(scale=1):
|
||||
vertices = np.array([
|
||||
[0, 0, 0],
|
||||
[2, 0, 0],
|
||||
[2, 2, 0],
|
||||
[0, 2, 0],
|
||||
[0, 0, 2],
|
||||
[2, 0, 2],
|
||||
[2, 2, 2],
|
||||
[0, 2, 2]
|
||||
]) * scale
|
||||
|
||||
faces = np.array([
|
||||
[0, 1, 2],
|
||||
[2, 3, 0],
|
||||
[4, 5, 6],
|
||||
[6, 7, 4],
|
||||
[0, 1, 5],
|
||||
[5, 4, 0],
|
||||
[2, 3, 7],
|
||||
[7, 6, 2],
|
||||
[0, 3, 7],
|
||||
[7, 4, 0],
|
||||
[1, 2, 6],
|
||||
[6, 5, 1]
|
||||
])
|
||||
|
||||
return vertices, faces
|
||||
|
||||
|
||||
class MainWindow(QMainWindow):
|
||||
def __init__(self):
|
||||
super().__init__()
|
||||
self.setWindowTitle("OpenGL Cube Viewer")
|
||||
self.setGeometry(100, 100, 800, 600)
|
||||
|
||||
self.opengl_widget = OpenGLWidget()
|
||||
|
||||
central_widget = QWidget()
|
||||
layout = QVBoxLayout()
|
||||
layout.addWidget(self.opengl_widget)
|
||||
central_widget.setLayout(layout)
|
||||
self.setCentralWidget(central_widget)
|
||||
|
||||
# Load cube data
|
||||
vertices, faces = create_cube()
|
||||
self.opengl_widget.load_interactor_mesh((vertices, faces))
|
||||
|
||||
|
||||
class OpenGLWidget(QOpenGLWidget):
|
||||
def __init__(self, parent=None):
|
||||
super().__init__(parent)
|
||||
self.vertices = None
|
||||
self.faces = None
|
||||
self.selected_face = -1
|
||||
self.scale_factor = 1
|
||||
self.mesh_loaded = None
|
||||
self.interactor_loaded = None
|
||||
self.centroid = None
|
||||
self.stl_file = "out.stl" # Replace with your STL file path
|
||||
self.lastPos = QPoint()
|
||||
self.startPos = None
|
||||
self.endPos = None
|
||||
self.xRot = 180
|
||||
self.yRot = 0
|
||||
self.zoom = -2
|
||||
self.sketch = []
|
||||
self.gl_width = self.width()
|
||||
self.gl_height = self.height()
|
||||
|
||||
def map_value_to_range(self, value, value_min=0, value_max=1920, range_min=-1, range_max=1):
|
||||
value = max(value_min, min(value_max, value))
|
||||
mapped_value = ((value - value_min) / (value_max - value_min)) * (range_max - range_min) + range_min
|
||||
|
||||
return mapped_value
|
||||
|
||||
def load_stl(self, filename: str) -> object:
|
||||
try:
|
||||
stl_mesh = mesh.Mesh.from_file(filename)
|
||||
|
||||
# Extract vertices
|
||||
vertices = np.concatenate([stl_mesh.v0, stl_mesh.v1, stl_mesh.v2])
|
||||
|
||||
# Calculate bounding box
|
||||
min_x, min_y, min_z = vertices.min(axis=0)
|
||||
max_x, max_y, max_z = vertices.max(axis=0)
|
||||
|
||||
# Calculate centroid
|
||||
centroid_x = (min_x + max_x) / 2.0
|
||||
centroid_y = (min_y + max_y) / 2.0
|
||||
centroid_z = (min_z + max_z) / 2.0
|
||||
|
||||
self.mesh_loaded = stl_mesh.vectors
|
||||
self.centroid = (centroid_x, centroid_y, centroid_z)
|
||||
|
||||
except FileNotFoundError:
|
||||
print(f"Error: File {filename} not found.")
|
||||
except Exception as e:
|
||||
print(f"Error loading {filename}: {e}")
|
||||
|
||||
return None, (0, 0, 0)
|
||||
|
||||
def load_interactor_mesh(self, simp_mesh):
|
||||
self.interactor_loaded = simp_mesh
|
||||
# Calculate centroid based on the average position of vertices
|
||||
centroid = np.mean(simp_mesh[0], axis=0)
|
||||
|
||||
self.centroid = tuple(centroid)
|
||||
print(f"Centroid: {self.centroid}")
|
||||
|
||||
self.update()
|
||||
|
||||
def load_mesh_direct(self, mesh):
|
||||
try:
|
||||
stl_mesh = mesh
|
||||
|
||||
# Extract vertices
|
||||
vertices = np.array(stl_mesh)
|
||||
|
||||
# Calculate centroid based on the average position of vertices
|
||||
centroid = np.mean(vertices, axis=0)
|
||||
|
||||
self.mesh_loaded = vertices
|
||||
self.centroid = tuple(centroid)
|
||||
print(f"Centroid: {self.centroid}")
|
||||
self.update()
|
||||
except Exception as e:
|
||||
print(e)
|
||||
|
||||
def clear_mesh(self):
|
||||
self.mesh_loaded = None
|
||||
|
||||
def initializeGL(self):
|
||||
glClearColor(0, 0, 0, 1)
|
||||
glEnable(GL_DEPTH_TEST)
|
||||
|
||||
def resizeGL(self, width, height):
|
||||
glViewport(0, 0, width, height)
|
||||
glMatrixMode(GL_PROJECTION)
|
||||
glLoadIdentity()
|
||||
|
||||
aspect = width / float(height)
|
||||
|
||||
self.gl_width = self.width()
|
||||
self.gl_height = self.height()
|
||||
|
||||
gluPerspective(45.0, aspect, 0.01, 1000.0)
|
||||
glMatrixMode(GL_MODELVIEW)
|
||||
|
||||
def unproject(self, x, y, z, modelview, projection, viewport):
|
||||
mvp = np.dot(projection, modelview)
|
||||
mvp_inv = np.linalg.inv(mvp)
|
||||
|
||||
ndc = np.array([(x - viewport[0]) / viewport[2] * 2 - 1,
|
||||
(y - viewport[1]) / viewport[3] * 2 - 1,
|
||||
2 * z - 1,
|
||||
1])
|
||||
|
||||
world = np.dot(mvp_inv, ndc)
|
||||
print("world undproj", world)
|
||||
return world[:3] / world[3]
|
||||
|
||||
def draw_ray(self, ray_start, ray_end):
|
||||
glColor3f(1.0, 0.0, 0.0) # Set the color of the ray (red)
|
||||
glBegin(GL_LINES)
|
||||
glVertex3f(*ray_start)
|
||||
glVertex3f(*ray_end)
|
||||
glEnd()
|
||||
|
||||
def mousePressEvent(self, event):
|
||||
if event.buttons() & Qt.RightButton:
|
||||
self.select_face(event)
|
||||
|
||||
def select_face(self, event):
|
||||
x = event.position().x()
|
||||
y = event.position().y()
|
||||
|
||||
modelview = glGetDoublev(GL_MODELVIEW_MATRIX)
|
||||
projection = glGetDoublev(GL_PROJECTION_MATRIX)
|
||||
viewport = glGetIntegerv(GL_VIEWPORT)
|
||||
|
||||
# Unproject near and far points in world space
|
||||
ray_start = gluUnProject(x, y, 0.0, modelview, projection, viewport)
|
||||
ray_end = gluUnProject(x, y, 1.0, modelview, projection, viewport)
|
||||
|
||||
ray_start = np.array(ray_start)
|
||||
ray_end = np.array(ray_end)
|
||||
ray_direction = ray_end - ray_start
|
||||
ray_direction /= np.linalg.norm(ray_direction)
|
||||
|
||||
print(f"Ray start: {ray_start}")
|
||||
print(f"Ray end: {ray_end}")
|
||||
print(f"Ray direction: {ray_direction}")
|
||||
|
||||
self.selected_face = self.check_intersection(ray_start, ray_end)
|
||||
print(f"Selected face: {self.selected_face}")
|
||||
|
||||
self.update()
|
||||
|
||||
def ray_box_intersection(self, ray_origin, ray_direction, box_min, box_max):
|
||||
inv_direction = 1 / (ray_direction + 1e-7) # Add small value to avoid division by zero
|
||||
t1 = (box_min - ray_origin) * inv_direction
|
||||
t2 = (box_max - ray_origin) * inv_direction
|
||||
|
||||
t_min = np.max(np.minimum(t1, t2))
|
||||
t_max = np.min(np.maximum(t1, t2))
|
||||
|
||||
print(f"min: {t_min}, max: {t_max}" )
|
||||
|
||||
return t_max >= t_min and t_max > 0
|
||||
|
||||
def check_intersection(self, ray_start, ray_end):
|
||||
# Get the current modelview matrix
|
||||
modelview = glGetDoublev(GL_MODELVIEW_MATRIX)
|
||||
|
||||
# Transform vertices to camera space
|
||||
vertices_cam = [np.dot(modelview, np.append(v, 1))[:3] for v in self.interactor_loaded[0]]
|
||||
|
||||
ray_direction = ray_end - ray_start
|
||||
ray_direction /= np.linalg.norm(ray_direction)
|
||||
|
||||
print(f"Checking intersection with {len(self.interactor_loaded[1])} faces")
|
||||
for face_idx, face in enumerate(self.interactor_loaded[1]):
|
||||
v0, v1, v2 = [vertices_cam[i] for i in face]
|
||||
intersection = self.moller_trumbore(ray_start, ray_direction, v0, v1, v2)
|
||||
if intersection is not None:
|
||||
print(f"Intersection found with face {face_idx}")
|
||||
return face_idx
|
||||
|
||||
print("No intersection found")
|
||||
return None
|
||||
|
||||
def moller_trumbore(self, ray_origin, ray_direction, v0, v1, v2):
|
||||
epsilon = 1e-6
|
||||
# Find vectors for two edges sharing v0
|
||||
edge1 = v1 - v0
|
||||
edge2 = v2 - v0
|
||||
pvec = np.cross(ray_direction, edge2)
|
||||
|
||||
det = np.dot(edge1, pvec)
|
||||
print(det)
|
||||
|
||||
"""if det < epsilon:
|
||||
return None"""
|
||||
|
||||
inv_det = 1.0 / det
|
||||
tvec = ray_origin - v0
|
||||
u = np.dot(tvec, pvec) * inv_det
|
||||
|
||||
print("u", u )
|
||||
|
||||
if u < 0.0 or u > 1.0:
|
||||
return None
|
||||
|
||||
qvec = np.cross(tvec, edge1)
|
||||
|
||||
# Calculate v parameter and test bounds
|
||||
v = np.dot(ray_direction, qvec) * inv_det
|
||||
print("v", v)
|
||||
|
||||
if v < 0.0 or u + v > 1.0:
|
||||
return None
|
||||
|
||||
# Calculate t, ray intersects triangle
|
||||
t = np.dot(edge2, qvec) * inv_det
|
||||
print("t",t)
|
||||
|
||||
if t > epsilon:
|
||||
return ray_origin + t * ray_direction
|
||||
|
||||
return None
|
||||
|
||||
def ray_triangle_intersection(self, ray_origin, ray_direction, v0, v1, v2):
|
||||
epsilon = 1e-5
|
||||
edge1 = v1 - v0
|
||||
edge2 = v2 - v0
|
||||
h = np.cross(ray_direction, edge2)
|
||||
a = np.dot(edge1, h)
|
||||
|
||||
print(f"Triangle vertices: {v0}, {v1}, {v2}")
|
||||
print(f"a: {a}")
|
||||
|
||||
if abs(a) < epsilon:
|
||||
print("Ray is parallel to the triangle")
|
||||
return None # Ray is parallel to the triangle
|
||||
|
||||
f = 1.0 / a
|
||||
s = ray_origin - v0
|
||||
u = f * np.dot(s, h)
|
||||
|
||||
print(f"u: {u}")
|
||||
|
||||
if u < 0.0 or u > 1.0:
|
||||
print("u is out of range")
|
||||
return None
|
||||
|
||||
q = np.cross(s, edge1)
|
||||
v = f * np.dot(ray_direction, q)
|
||||
|
||||
print(f"v: {v}")
|
||||
|
||||
if v < 0.0 or u + v > 1.0:
|
||||
print("v is out of range")
|
||||
return None
|
||||
|
||||
t = f * np.dot(edge2, q)
|
||||
|
||||
print(f"t: {t}")
|
||||
|
||||
if t > epsilon:
|
||||
intersection_point = ray_origin + t * ray_direction
|
||||
print(f"Intersection point: {intersection_point}")
|
||||
return intersection_point
|
||||
|
||||
print("t is too small")
|
||||
return None
|
||||
def paintGL(self):
|
||||
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT)
|
||||
glMatrixMode(GL_MODELVIEW)
|
||||
glLoadIdentity()
|
||||
|
||||
# Apply camera transformation
|
||||
glTranslatef(0, 0, self.zoom)
|
||||
glRotatef(self.xRot, 1.0, 0.0, 0.0)
|
||||
glRotatef(self.yRot, 0.0, 1.0, 0.0)
|
||||
|
||||
"""# Apply model transformation
|
||||
glTranslatef(self.tx, self.ty, self.tz)
|
||||
glScalef(self.scale, self.scale, self.scale)
|
||||
glRotatef(self.model_xRot, 1.0, 0.0, 0.0)
|
||||
glRotatef(self.model_yRot, 0.0, 1.0, 0.0)
|
||||
glRotatef(self.model_zRot, 0.0, 0.0, 1.0)"""
|
||||
|
||||
glColor3f(0.9, 0.8, 0.8)
|
||||
self.draw_area()
|
||||
|
||||
if self.mesh_loaded is not None:
|
||||
# Adjust the camera for the STL mesh
|
||||
if self.centroid:
|
||||
glPushMatrix() # Save current transformation matrix
|
||||
glScalef(self.scale_factor, self.scale_factor, self.scale_factor) # Apply scaling
|
||||
|
||||
cx, cy, cz = self.centroid
|
||||
gluLookAt(cx, cy, cz + 100, cx, cy, cz, 0, 1, 0)
|
||||
|
||||
self.draw_mesh_direct(self.mesh_loaded)
|
||||
glPopMatrix() # Restore transformation matrix
|
||||
|
||||
if self.interactor_loaded is not None:
|
||||
# Draw interactor mesh
|
||||
glPushMatrix() # Save current transformation matrix
|
||||
glScalef(self.scale_factor, self.scale_factor, self.scale_factor) # Apply scaling
|
||||
|
||||
self.draw_interactor(self.interactor_loaded)
|
||||
glPopMatrix() # Restore transformation matrix
|
||||
|
||||
if self.selected_face is not None:
|
||||
glColor3f(0.0, 1.0, 0.0) # Red color for selected face
|
||||
glBegin(GL_TRIANGLES)
|
||||
for vertex_idx in self.interactor_loaded[1][self.selected_face]:
|
||||
glVertex3fv(self.interactor_loaded[0][vertex_idx])
|
||||
glEnd()
|
||||
|
||||
# Flush the OpenGL pipeline and swap buffers
|
||||
|
||||
|
||||
if hasattr(self, 'ray_start') and hasattr(self, 'ray_end'):
|
||||
self.draw_ray(self.ray_start, self.ray_end)
|
||||
|
||||
glFlush()
|
||||
|
||||
def draw_stl(self, vertices):
|
||||
glEnable(GL_LIGHTING)
|
||||
glEnable(GL_LIGHT0)
|
||||
glEnable(GL_DEPTH_TEST)
|
||||
glEnable(GL_COLOR_MATERIAL)
|
||||
glColorMaterial(GL_FRONT_AND_BACK, GL_AMBIENT_AND_DIFFUSE)
|
||||
|
||||
glLightfv(GL_LIGHT0, GL_POSITION, (0, 1, 1, 0))
|
||||
glLightfv(GL_LIGHT0, GL_DIFFUSE, (0.6, 0.6, 0.6, 1.0))
|
||||
|
||||
glBegin(GL_TRIANGLES)
|
||||
for triangle in vertices:
|
||||
for vertex in triangle:
|
||||
glVertex3fv(vertex)
|
||||
glEnd()
|
||||
self.update()
|
||||
|
||||
def draw_interactor(self, simp_mesh: tuple):
|
||||
vertices, faces = simp_mesh
|
||||
|
||||
glEnable(GL_LIGHTING)
|
||||
glEnable(GL_LIGHT0)
|
||||
glEnable(GL_DEPTH_TEST)
|
||||
glEnable(GL_COLOR_MATERIAL)
|
||||
glColorMaterial(GL_FRONT_AND_BACK, GL_AMBIENT_AND_DIFFUSE)
|
||||
|
||||
glLightfv(GL_LIGHT0, GL_POSITION, (0, 0.6, 0.6, 0))
|
||||
glLightfv(GL_LIGHT0, GL_DIFFUSE, (0.4, 0.4, 0.4, 0.6))
|
||||
|
||||
# Draw the faces
|
||||
glDisable(GL_LIGHTING)
|
||||
glColor3f(0.2, 0.0, 0.0) # Set face color to red (or any color you prefer)
|
||||
|
||||
glBegin(GL_TRIANGLES)
|
||||
for face in faces:
|
||||
for vertex_index in face:
|
||||
glVertex3fv(vertices[vertex_index])
|
||||
glEnd()
|
||||
|
||||
# Draw the lines (edges of the triangles)
|
||||
glColor3f(0.0, 1.0, 0.0) # Set line color to green (or any color you prefer)
|
||||
|
||||
glBegin(GL_LINES)
|
||||
for face in faces:
|
||||
for i in range(len(face)):
|
||||
glVertex3fv(vertices[face[i]])
|
||||
glVertex3fv(vertices[face[(i + 1) % len(face)]])
|
||||
glEnd()
|
||||
|
||||
glEnable(GL_LIGHTING) # Re-enable lighting if further drawing requires it
|
||||
|
||||
def draw_mesh_direct(self, points):
|
||||
glEnable(GL_LIGHTING)
|
||||
glEnable(GL_LIGHT0)
|
||||
glEnable(GL_DEPTH_TEST)
|
||||
glEnable(GL_COLOR_MATERIAL)
|
||||
glColorMaterial(GL_FRONT_AND_BACK, GL_AMBIENT_AND_DIFFUSE)
|
||||
|
||||
glLightfv(GL_LIGHT0, GL_POSITION, (0, 0.6, 0.6, 0))
|
||||
glLightfv(GL_LIGHT0, GL_DIFFUSE, (0.4, 0.4, 0.4, 0.6))
|
||||
|
||||
glDisable(GL_LIGHTING)
|
||||
glBegin(GL_TRIANGLES)
|
||||
for vertex in points:
|
||||
glVertex3fv(vertex)
|
||||
glEnd()
|
||||
|
||||
# Draw the lines (edges of the triangles)
|
||||
#glDisable(GL_LIGHTING) # Disable lighting to avoid affecting the line color
|
||||
glColor3f(0.0, 0.0, 0.0) # Set line color to black (or any color you prefer)
|
||||
|
||||
glBegin(GL_LINES)
|
||||
for i in range(0, len(points), 3):
|
||||
glVertex3fv(points[i])
|
||||
glVertex3fv(points[i + 1])
|
||||
|
||||
glVertex3fv(points[i + 1])
|
||||
glVertex3fv(points[i + 2])
|
||||
|
||||
glVertex3fv(points[i + 2])
|
||||
glVertex3fv(points[i])
|
||||
glEnd()
|
||||
|
||||
glEnable(GL_LIGHTING) # Re-enable lighting if further drawing requires it
|
||||
|
||||
def draw_area(self):
|
||||
glColor3f(0.5, 0.5, 0.5) # Gray color
|
||||
|
||||
glBegin(GL_LINES)
|
||||
for x in range(0, self.width(), 1):
|
||||
x_ndc = self.map_value_to_range(x, 0, value_max=self.width(), range_min=-self.gl_width, range_max=self.gl_width)
|
||||
glVertex2f(x_ndc, -self.gl_height) # Start from y = -1
|
||||
glVertex2f(x_ndc, self.gl_height) # End at y = 1
|
||||
|
||||
for y in range(0, self.height(), 1):
|
||||
y_ndc = self.map_value_to_range(y, 0, value_max=self.height(), range_min=-self.gl_height, range_max=self.gl_height)
|
||||
glVertex2f(-self.gl_width, y_ndc) # Start from x = -1
|
||||
glVertex2f(self.gl_width, y_ndc) # End at x = 1
|
||||
glEnd()
|
||||
|
||||
def mouseMoveEvent(self, event):
|
||||
dx = event.x() - self.lastPos.x()
|
||||
dy = event.y() - self.lastPos.y()
|
||||
|
||||
if event.buttons() & Qt.MouseButton.LeftButton :
|
||||
self.xRot += 0.5 * dy
|
||||
self.yRot += 0.5 * dx
|
||||
self.lastPos = event.pos()
|
||||
self.update()
|
||||
|
||||
def wheelEvent(self, event):
|
||||
delta = event.angleDelta().y()
|
||||
self.zoom += delta / 200
|
||||
self.update()
|
||||
|
||||
def aspect_ratio(self):
|
||||
return self.width() / self.height() * (1.0 / abs(self.zoom))
|
||||
|
||||
if __name__ == "__main__":
|
||||
app = QApplication(sys.argv)
|
||||
window = MainWindow()
|
||||
window.show()
|
||||
sys.exit(app.exec())
|
||||
File diff suppressed because it is too large
Load Diff
@@ -1,201 +0,0 @@
|
||||
"""
|
||||
Example integration of the improved sketcher with the main Fluency application
|
||||
This shows how to replace the existing sketcher with the improved version
|
||||
"""
|
||||
|
||||
from PySide6.QtWidgets import QApplication, QMainWindow, QVBoxLayout, QHBoxLayout, QWidget, QPushButton, QButtonGroup
|
||||
from PySide6.QtCore import Qt
|
||||
|
||||
from improved_sketcher import ImprovedSketchWidget, SketchMode, SnapMode
|
||||
|
||||
|
||||
class SketcherIntegrationDemo(QMainWindow):
|
||||
"""Demo showing how to integrate the improved sketcher with UI controls"""
|
||||
|
||||
def __init__(self):
|
||||
super().__init__()
|
||||
self.setWindowTitle("Improved Sketcher Integration Demo")
|
||||
self.resize(1200, 800)
|
||||
|
||||
# Create central widget
|
||||
central_widget = QWidget()
|
||||
self.setCentralWidget(central_widget)
|
||||
|
||||
# Create layout
|
||||
main_layout = QHBoxLayout(central_widget)
|
||||
|
||||
# Create toolbar
|
||||
self.create_toolbar(main_layout)
|
||||
|
||||
# Create sketcher widget
|
||||
self.sketcher = ImprovedSketchWidget()
|
||||
main_layout.addWidget(self.sketcher, stretch=1)
|
||||
|
||||
# Connect sketcher signals
|
||||
self.connect_sketcher_signals()
|
||||
|
||||
# Set initial mode
|
||||
self.sketcher.set_mode(SketchMode.LINE)
|
||||
|
||||
def create_toolbar(self, parent_layout):
|
||||
"""Create toolbar with sketching tools"""
|
||||
toolbar_widget = QWidget()
|
||||
toolbar_widget.setFixedWidth(200)
|
||||
toolbar_layout = QVBoxLayout(toolbar_widget)
|
||||
|
||||
# Drawing tools group
|
||||
drawing_group = QWidget()
|
||||
drawing_layout = QVBoxLayout(drawing_group)
|
||||
drawing_layout.addWidget(self.create_label("Drawing Tools"))
|
||||
|
||||
# Create drawing mode buttons
|
||||
self.drawing_buttons = QButtonGroup(self)
|
||||
self.drawing_buttons.setExclusive(True)
|
||||
|
||||
drawing_modes = [
|
||||
("Line", SketchMode.LINE),
|
||||
("Rectangle", SketchMode.RECTANGLE),
|
||||
("Circle", SketchMode.CIRCLE),
|
||||
("Point", SketchMode.POINT),
|
||||
]
|
||||
|
||||
for name, mode in drawing_modes:
|
||||
button = QPushButton(name)
|
||||
button.setCheckable(True)
|
||||
button.clicked.connect(lambda checked, m=mode: self.set_drawing_mode(m))
|
||||
self.drawing_buttons.addButton(button)
|
||||
drawing_layout.addWidget(button)
|
||||
|
||||
# Set line as default
|
||||
self.drawing_buttons.buttons()[0].setChecked(True)
|
||||
|
||||
# Constraint tools group
|
||||
constraint_group = QWidget()
|
||||
constraint_layout = QVBoxLayout(constraint_group)
|
||||
constraint_layout.addWidget(self.create_label("Constraints"))
|
||||
|
||||
# Create constraint buttons
|
||||
constraint_modes = [
|
||||
("Coincident", SketchMode.COINCIDENT_PT_PT),
|
||||
("Horizontal", SketchMode.HORIZONTAL),
|
||||
("Vertical", SketchMode.VERTICAL),
|
||||
("Distance", SketchMode.DISTANCE),
|
||||
]
|
||||
|
||||
for name, mode in constraint_modes:
|
||||
button = QPushButton(name)
|
||||
button.clicked.connect(lambda checked, m=mode: self.set_constraint_mode(m))
|
||||
constraint_layout.addWidget(button)
|
||||
|
||||
# Settings group
|
||||
settings_group = QWidget()
|
||||
settings_layout = QVBoxLayout(settings_group)
|
||||
settings_layout.addWidget(self.create_label("Settings"))
|
||||
|
||||
# Construction mode toggle
|
||||
self.construction_button = QPushButton("Construction Mode")
|
||||
self.construction_button.setCheckable(True)
|
||||
self.construction_button.toggled.connect(self.toggle_construction_mode)
|
||||
settings_layout.addWidget(self.construction_button)
|
||||
|
||||
# Snap settings
|
||||
snap_buttons = [
|
||||
("Point Snap", SnapMode.POINT),
|
||||
("Grid Snap", SnapMode.GRID),
|
||||
("Midpoint Snap", SnapMode.MIDPOINT),
|
||||
]
|
||||
|
||||
for name, snap_mode in snap_buttons:
|
||||
button = QPushButton(name)
|
||||
button.setCheckable(True)
|
||||
button.toggled.connect(lambda checked, sm=snap_mode: self.toggle_snap_mode(sm, checked))
|
||||
settings_layout.addWidget(button)
|
||||
|
||||
# Set default snaps
|
||||
settings_layout.itemAt(1).widget().setChecked(True) # Point snap on by default
|
||||
|
||||
# View controls
|
||||
view_group = QWidget()
|
||||
view_layout = QVBoxLayout(view_group)
|
||||
view_layout.addWidget(self.create_label("View"))
|
||||
|
||||
zoom_fit_button = QPushButton("Zoom to Fit")
|
||||
zoom_fit_button.clicked.connect(self.sketcher.zoom_to_fit)
|
||||
view_layout.addWidget(zoom_fit_button)
|
||||
|
||||
# Add groups to toolbar
|
||||
toolbar_layout.addWidget(drawing_group)
|
||||
toolbar_layout.addWidget(constraint_group)
|
||||
toolbar_layout.addWidget(settings_group)
|
||||
toolbar_layout.addWidget(view_group)
|
||||
toolbar_layout.addStretch()
|
||||
|
||||
parent_layout.addWidget(toolbar_widget)
|
||||
|
||||
def create_label(self, text):
|
||||
"""Create a section label"""
|
||||
from PySide6.QtWidgets import QLabel
|
||||
from PySide6.QtCore import Qt
|
||||
|
||||
label = QLabel(text)
|
||||
label.setAlignment(Qt.AlignCenter)
|
||||
label.setStyleSheet("font-weight: bold; padding: 5px; background-color: #333; color: white;")
|
||||
return label
|
||||
|
||||
def set_drawing_mode(self, mode):
|
||||
"""Set the sketcher to drawing mode"""
|
||||
self.sketcher.set_mode(mode)
|
||||
print(f"Drawing mode set to: {mode.name}")
|
||||
|
||||
def set_constraint_mode(self, mode):
|
||||
"""Set the sketcher to constraint mode"""
|
||||
self.sketcher.set_mode(mode)
|
||||
# Uncheck all drawing buttons when in constraint mode
|
||||
for button in self.drawing_buttons.buttons():
|
||||
button.setChecked(False)
|
||||
print(f"Constraint mode set to: {mode.name}")
|
||||
|
||||
def toggle_construction_mode(self, checked):
|
||||
"""Toggle construction geometry mode"""
|
||||
self.sketcher.set_construction_mode(checked)
|
||||
print(f"Construction mode: {'enabled' if checked else 'disabled'}")
|
||||
|
||||
def toggle_snap_mode(self, snap_mode, enabled):
|
||||
"""Toggle snap mode"""
|
||||
self.sketcher.toggle_snap_mode(snap_mode, enabled)
|
||||
print(f"Snap mode {snap_mode.name}: {'enabled' if enabled else 'disabled'}")
|
||||
|
||||
def connect_sketcher_signals(self):
|
||||
"""Connect to sketcher signals for feedback"""
|
||||
self.sketcher.geometry_created.connect(self.on_geometry_created)
|
||||
self.sketcher.constraint_applied.connect(self.on_constraint_applied)
|
||||
self.sketcher.sketch_modified.connect(self.on_sketch_modified)
|
||||
|
||||
def on_geometry_created(self, geometry_type):
|
||||
"""Handle geometry creation"""
|
||||
print(f"Created: {geometry_type}")
|
||||
# Update status or trigger other actions
|
||||
|
||||
def on_constraint_applied(self):
|
||||
"""Handle constraint application"""
|
||||
print("Constraint applied successfully")
|
||||
# Return to line drawing mode after constraint
|
||||
self.sketcher.set_mode(SketchMode.LINE)
|
||||
self.drawing_buttons.buttons()[0].setChecked(True)
|
||||
|
||||
def on_sketch_modified(self):
|
||||
"""Handle sketch modifications"""
|
||||
print("Sketch modified")
|
||||
# Could trigger auto-save or update displays
|
||||
|
||||
|
||||
def replace_sketcher_in_main_app():
|
||||
"""
|
||||
Example of how to replace the existing sketcher in main.py
|
||||
|
||||
In main.py, replace this code:
|
||||
|
||||
```python\n from drawing_modules.draw_widget_solve import SketchWidget\n self.sketchWidget = SketchWidget()\n ```\n \n With:\n \n ```python\n from drawing_modules.improved_sketcher import ImprovedSketchWidget, SketchMode\n self.sketchWidget = ImprovedSketchWidget()\n \n # Connect to existing signals (adapt as needed)\n self.sketchWidget.constraint_applied.connect(self.draw_op_complete)\n self.sketchWidget.sketch_modified.connect(self.on_sketch_changed)\n \n # Connect toolbar buttons to new sketcher modes\n self.ui.pb_linetool.clicked.connect(lambda: self.sketchWidget.set_mode(SketchMode.LINE))\n self.ui.pb_rectool.clicked.connect(lambda: self.sketchWidget.set_mode(SketchMode.RECTANGLE))\n # ... etc for other buttons\n ```\n \n The improved sketcher provides these advantages:\n \n 1. **Better Architecture**: Clean separation of concerns, proper error handling\n 2. **Enhanced Features**: Rectangle and circle tools, improved constraints\n 3. **Better Performance**: Optimized rendering and interaction handling\n 4. **Extensibility**: Easy to add new tools and constraints\n 5. **Type Safety**: Proper type hints and validation\n 6. **Logging**: Built-in logging for debugging\n 7. **Settings**: Configurable snap and render settings\n \n Key differences to adapt:\n \n - Use SketchMode enum instead of string modes\n - Connect to new signal names (constraint_applied, geometry_created, sketch_modified)\n - Use set_mode() instead of individual mode methods\n - Access sketch data through self.sketch property\n - Use new geometry classes (Point2D, Line2D, Circle2D)\n """\n pass
|
||||
|
||||
|
||||
if __name__ == "__main__":\n import sys\n \n app = QApplication(sys.argv)\n \n # Create and show the integration demo\n demo = SketcherIntegrationDemo()\n demo.show()\n \n print("Improved Sketcher Integration Demo")\n print("==================================")\n print("Features:")\n print("- Line, Rectangle, Circle, Point drawing")\n print("- Coincident, Horizontal, Vertical, Distance constraints")\n print("- Construction geometry mode")\n print("- Point, Grid, Midpoint snapping")\n print("- Zoom to fit")\n print("- Mouse wheel zoom")\n print("- Right-click to cancel operations")\n print("")\n print("Usage:")\n print("- Select a drawing tool and click in the viewport")\n print("- Right-click to finish multi-point operations")\n print("- Use constraint tools to add relationships")\n print("- Toggle construction mode for helper geometry")\n \n sys.exit(app.exec())
|
||||
@@ -1,35 +0,0 @@
|
||||
from python_solvespace import SolverSystem, ResultFlag
|
||||
|
||||
def solve_constraint():
|
||||
solv = SolverSystem()
|
||||
wp = solv.create_2d_base() # Workplane (Entity)
|
||||
p0 = solv.add_point_2d(0, 0, wp) # Entity
|
||||
p1 = solv.add_point_2d(10, 10, wp) # Entity
|
||||
p2 = solv.add_point_2d(0, 10, wp) # Entity
|
||||
solv.dragged(p0, wp) # Make a constraint with the entity
|
||||
|
||||
line0 = solv.add_line_2d(p0, p1, wp) # Create entity with others
|
||||
line1 = solv.add_line_2d(p0, p2, wp)
|
||||
#solv.angle(line0, line1, 45, wp) # Constrain two entities
|
||||
solv.coincident(p0, p1, wp)
|
||||
solv.add_constraint(100006, wp, 0, p1,p2, line0, line1)
|
||||
|
||||
line1 = solv.entity(-1) # Entity handle can be re-generated and negatively indexed
|
||||
solv.
|
||||
if solv.solve() == ResultFlag.OKAY:
|
||||
# Get the result (unpack from the entity or parameters)
|
||||
# x and y are actually float type
|
||||
dof = solv.dof()
|
||||
x, y = solv.params(p1.params)
|
||||
print(dof)
|
||||
print(x)
|
||||
print(y)
|
||||
|
||||
else:
|
||||
# Error!
|
||||
# Get the list of all constraints
|
||||
failures = solv.failures()
|
||||
print(failures)
|
||||
...
|
||||
|
||||
solve_constraint()
|
||||
@@ -1,861 +0,0 @@
|
||||
import sys
|
||||
|
||||
import numpy as np
|
||||
import vtk
|
||||
from PySide6 import QtCore, QtWidgets
|
||||
from PySide6.QtCore import Signal
|
||||
from vtkmodules.qt.QVTKRenderWindowInteractor import QVTKRenderWindowInteractor
|
||||
from vtkmodules.util.numpy_support import vtk_to_numpy, numpy_to_vtk
|
||||
|
||||
|
||||
class VTKWidget(QtWidgets.QWidget):
|
||||
face_data = Signal(dict)
|
||||
|
||||
def __init__(self, parent=None):
|
||||
super().__init__(parent)
|
||||
self.selected_vtk_line = []
|
||||
self.access_selected_points = []
|
||||
self.selected_normal = None
|
||||
self.centroid = None
|
||||
self.selected_edges = []
|
||||
self.cell_normals = None
|
||||
|
||||
self.local_matrix = None
|
||||
|
||||
self.project_tosketch_points = []
|
||||
self.project_tosketch_lines = []
|
||||
|
||||
self.vtk_widget = QVTKRenderWindowInteractor(self)
|
||||
|
||||
self.picked_edge_actors = []
|
||||
self.displayed_normal_actors = []
|
||||
self.body_actors_orig = []
|
||||
self.projected_mesh_actors = []
|
||||
self.interactor_actors = []
|
||||
|
||||
self.flip_toggle = False
|
||||
|
||||
# Create layout and add VTK widget
|
||||
layout = QtWidgets.QVBoxLayout()
|
||||
layout.addWidget(self.vtk_widget)
|
||||
self.setLayout(layout)
|
||||
|
||||
# Create VTK pipeline
|
||||
self.renderer = vtk.vtkRenderer()
|
||||
self.renderer_projections = vtk.vtkRenderer()
|
||||
self.renderer_indicators = vtk.vtkRenderer()
|
||||
|
||||
self.renderer.SetViewport(0, 0, 1, 1) # Full viewport
|
||||
self.renderer_projections.SetViewport(0, 0, 1, 1) # Full viewport, overlays the first
|
||||
self.renderer_indicators.SetViewport(0, 0, 1, 1) # Full viewport, overlays the first
|
||||
|
||||
self.renderer.SetLayer(0)
|
||||
self.renderer_projections.SetLayer(1)
|
||||
self.renderer_indicators.SetLayer(2) # This will be on top
|
||||
|
||||
# Preserve color and depth buffers for non-zero layers
|
||||
self.renderer_projections.SetPreserveColorBuffer(True)
|
||||
self.renderer_projections.SetPreserveDepthBuffer(True)
|
||||
self.renderer_indicators.SetPreserveColorBuffer(True)
|
||||
self.renderer_indicators.SetPreserveDepthBuffer(True)
|
||||
|
||||
# Add renderers to the render window
|
||||
render_window = self.vtk_widget.GetRenderWindow()
|
||||
render_window.SetNumberOfLayers(3)
|
||||
render_window.AddRenderer(self.renderer)
|
||||
render_window.AddRenderer(self.renderer_projections)
|
||||
render_window.AddRenderer(self.renderer_indicators)
|
||||
|
||||
self.camera = vtk.vtkCamera()
|
||||
self.camera.SetPosition(5, 5, 1000)
|
||||
self.camera.SetFocalPoint(0, 0, 0)
|
||||
self.camera.SetClippingRange(1, 10000) # Adjusted clipping range
|
||||
|
||||
self.renderer.SetActiveCamera(self.camera)
|
||||
self.renderer_projections.SetActiveCamera(self.camera)
|
||||
self.renderer_indicators.SetActiveCamera(self.camera)
|
||||
|
||||
self.interactor = self.vtk_widget.GetRenderWindow().GetInteractor()
|
||||
|
||||
# Light Setup
|
||||
def add_light(renderer, position, color=(1, 1, 1), intensity=1.0):
|
||||
light = vtk.vtkLight()
|
||||
light.SetPosition(position)
|
||||
light.SetColor(color)
|
||||
light.SetIntensity(intensity)
|
||||
renderer.AddLight(light)
|
||||
|
||||
# Add lights from multiple directions
|
||||
add_light(self.renderer, (1000, 0, 0), intensity=1.5)
|
||||
add_light(self.renderer, (-1000, 0, 0), intensity=1.5)
|
||||
add_light(self.renderer, (0, 1000, 0), intensity=1.5)
|
||||
add_light(self.renderer, (0, -1000, 0), intensity=1.5)
|
||||
add_light(self.renderer, (0, 0, 1000), intensity=1.5)
|
||||
add_light(self.renderer, (0, 0, -1000), intensity=1.5)
|
||||
|
||||
# Set up picking
|
||||
self.picker = vtk.vtkCellPicker()
|
||||
self.picker.SetTolerance(0.005)
|
||||
|
||||
# Create a mapper and actor for picked cells
|
||||
self.picked_mapper = vtk.vtkDataSetMapper()
|
||||
self.picked_actor = vtk.vtkActor()
|
||||
self.picked_actor.SetMapper(self.picked_mapper)
|
||||
self.picked_actor.GetProperty().SetColor(1.0, 0.0, 0.0) # Red color for picked faces
|
||||
self.picked_actor.VisibilityOff() # Initially hide the actor
|
||||
self.renderer.AddActor(self.picked_actor)
|
||||
|
||||
# Create an extract selection filter
|
||||
self.extract_selection = vtk.vtkExtractSelection()
|
||||
|
||||
# Set up interactor style
|
||||
self.style = vtk.vtkInteractorStyleTrackballCamera()
|
||||
self.interactor.SetInteractorStyle(self.style)
|
||||
|
||||
# Add observer for mouse clicks
|
||||
self.interactor.AddObserver("RightButtonPressEvent", self.on_click)
|
||||
|
||||
# Add axis gizmo (smaller size)
|
||||
self.axes = vtk.vtkAxesActor()
|
||||
self.axes.SetTotalLength(0.5, 0.5, 0.5) # Reduced size
|
||||
self.axes.SetShaftType(0)
|
||||
self.axes.SetAxisLabels(1)
|
||||
|
||||
# Create an orientation marker
|
||||
self.axes_widget = vtk.vtkOrientationMarkerWidget()
|
||||
self.axes_widget.SetOrientationMarker(self.axes)
|
||||
self.axes_widget.SetInteractor(self.interactor)
|
||||
self.axes_widget.SetViewport(0.0, 0.0, 0.2, 0.2) # Set position and size
|
||||
self.axes_widget.EnabledOn()
|
||||
self.axes_widget.InteractiveOff()
|
||||
|
||||
# Start the interactor
|
||||
self.interactor.Initialize()
|
||||
self.interactor.Start()
|
||||
|
||||
# Create the grid
|
||||
grid = self.create_grid(size=100, spacing=10)
|
||||
|
||||
# Setup actor and mapper
|
||||
mapper = vtk.vtkPolyDataMapper()
|
||||
mapper.SetInputData(grid)
|
||||
|
||||
actor = vtk.vtkActor()
|
||||
actor.SetPickable(False)
|
||||
actor.SetMapper(mapper)
|
||||
actor.GetProperty().SetColor(0.5, 0.5, 0.5) # Set grid color to gray
|
||||
|
||||
self.renderer.AddActor(actor)
|
||||
|
||||
def reset_camera(self):
|
||||
self.renderer.ResetCamera()
|
||||
self.camera.SetClippingRange(1, 100000) # Set your desired range
|
||||
self.vtk_widget.GetRenderWindow().Render()
|
||||
|
||||
def update_render(self):
|
||||
self.renderer.ResetCameraClippingRange()
|
||||
self.renderer_projections.ResetCameraClippingRange()
|
||||
self.renderer_indicators.ResetCameraClippingRange()
|
||||
self.camera.SetClippingRange(1, 100000)
|
||||
self.vtk_widget.GetRenderWindow().Render()
|
||||
|
||||
def create_grid(self, size=100, spacing=10):
|
||||
# Create a vtkPoints object and store the points in it
|
||||
points = vtk.vtkPoints()
|
||||
|
||||
# Create lines
|
||||
lines = vtk.vtkCellArray()
|
||||
|
||||
# Create the grid
|
||||
for i in range(-size, size + 1, spacing):
|
||||
# X-direction line
|
||||
points.InsertNextPoint(i, -size, 0)
|
||||
points.InsertNextPoint(i, size, 0)
|
||||
line = vtk.vtkLine()
|
||||
line.GetPointIds().SetId(0, points.GetNumberOfPoints() - 2)
|
||||
line.GetPointIds().SetId(1, points.GetNumberOfPoints() - 1)
|
||||
lines.InsertNextCell(line)
|
||||
|
||||
# Y-direction line
|
||||
points.InsertNextPoint(-size, i, 0)
|
||||
points.InsertNextPoint(size, i, 0)
|
||||
line = vtk.vtkLine()
|
||||
line.GetPointIds().SetId(0, points.GetNumberOfPoints() - 2)
|
||||
line.GetPointIds().SetId(1, points.GetNumberOfPoints() - 1)
|
||||
lines.InsertNextCell(line)
|
||||
|
||||
# Create a polydata to store everything in
|
||||
grid = vtk.vtkPolyData()
|
||||
|
||||
# Add the points to the dataset
|
||||
grid.SetPoints(points)
|
||||
|
||||
# Add the lines to the dataset
|
||||
grid.SetLines(lines)
|
||||
|
||||
return grid
|
||||
|
||||
def on_receive_command(self, command):
|
||||
"""Calls the individual commands pressed in main"""
|
||||
print("Receive command: ", command)
|
||||
if command == "flip":
|
||||
self.clear_actors_projection()
|
||||
self.flip_toggle = not self.flip_toggle # Toggle the flag
|
||||
self.on_invert_normal()
|
||||
|
||||
@staticmethod
|
||||
def compute_normal_from_lines(line1, line2):
|
||||
vec1 = line1[1] - line1[0]
|
||||
vec2 = line2[1] - line2[0]
|
||||
normal = np.cross(vec1, vec2)
|
||||
print(normal)
|
||||
normal = normal / np.linalg.norm(normal)
|
||||
return normal
|
||||
|
||||
def load_interactor_mesh(self, edges, off_vector):
|
||||
# Create vtkPoints to store all points
|
||||
points = vtk.vtkPoints()
|
||||
|
||||
# Create vtkCellArray to store the lines
|
||||
lines = vtk.vtkCellArray()
|
||||
|
||||
for edge in edges:
|
||||
# Add points for this edge
|
||||
point_id1 = points.InsertNextPoint(edge[0])
|
||||
point_id2 = points.InsertNextPoint(edge[1])
|
||||
|
||||
# Create a line using the point IDs
|
||||
line = vtk.vtkLine()
|
||||
line.GetPointIds().SetId(0, point_id1)
|
||||
line.GetPointIds().SetId(1, point_id2)
|
||||
|
||||
# Add the line to the cell array
|
||||
lines.InsertNextCell(line)
|
||||
|
||||
# Create vtkPolyData to store the geometry
|
||||
polydata = vtk.vtkPolyData()
|
||||
polydata.SetPoints(points)
|
||||
polydata.SetLines(lines)
|
||||
|
||||
# Create a transform for mirroring across the y-axis
|
||||
matrix_transform = vtk.vtkTransform()
|
||||
|
||||
if self.local_matrix:
|
||||
print(self.local_matrix)
|
||||
matrix = vtk.vtkMatrix4x4()
|
||||
matrix.DeepCopy(self.local_matrix)
|
||||
matrix.Invert()
|
||||
matrix_transform.SetMatrix(matrix)
|
||||
#matrix_transform.Scale(1, 1, 1) # This mirrors across the y-axis
|
||||
|
||||
# Apply the matrix transform
|
||||
transformFilter = vtk.vtkTransformPolyDataFilter()
|
||||
transformFilter.SetInputData(polydata)
|
||||
transformFilter.SetTransform(matrix_transform)
|
||||
transformFilter.Update()
|
||||
|
||||
# Create and apply the offset transform
|
||||
offset_transform = vtk.vtkTransform()
|
||||
offset_transform.Translate(off_vector[0], off_vector[1], off_vector[2])
|
||||
|
||||
offsetFilter = vtk.vtkTransformPolyDataFilter()
|
||||
offsetFilter.SetInputConnection(transformFilter.GetOutputPort())
|
||||
offsetFilter.SetTransform(offset_transform)
|
||||
offsetFilter.Update()
|
||||
|
||||
# Create a mapper and actor
|
||||
mapper = vtk.vtkPolyDataMapper()
|
||||
mapper.SetInputConnection(offsetFilter.GetOutputPort())
|
||||
|
||||
actor = vtk.vtkActor()
|
||||
actor.SetMapper(mapper)
|
||||
actor.GetProperty().SetColor(1.0, 1.0, 1.0)
|
||||
actor.GetProperty().SetLineWidth(4) # Set line width
|
||||
|
||||
# Add the actor to the scene
|
||||
self.renderer.AddActor(actor)
|
||||
self.interactor_actors.append(actor)
|
||||
|
||||
mapper.Update()
|
||||
self.vtk_widget.GetRenderWindow().Render()
|
||||
|
||||
def render_from_points_direct_with_faces(self, vertices, faces, color=(0.1, 0.2, 0.8), line_width=2, point_size=5):
|
||||
"""Sketch Widget has inverted Y axiis therefore we invert y via scale here until fix"""
|
||||
|
||||
# Handle empty vertices or faces
|
||||
if len(vertices) == 0 or len(faces) == 0:
|
||||
print("Warning: No vertices or faces to render")
|
||||
return
|
||||
|
||||
points = vtk.vtkPoints()
|
||||
|
||||
# Validate vertices shape
|
||||
if vertices.ndim != 2 or vertices.shape[1] != 3:
|
||||
print(f"Warning: Invalid vertex shape {vertices.shape}. Expected Nx3.")
|
||||
return
|
||||
|
||||
# Validate faces shape
|
||||
if faces.ndim != 2 or faces.shape[1] != 3:
|
||||
print(f"Warning: Invalid face shape {faces.shape}. Expected Nx3.")
|
||||
return
|
||||
|
||||
# Use SetData with numpy array - ensure vertices are float32
|
||||
try:
|
||||
vertices_float = np.asarray(vertices, dtype=np.float32)
|
||||
vtk_array = numpy_to_vtk(vertices_float, deep=True)
|
||||
points.SetData(vtk_array)
|
||||
except Exception as e:
|
||||
print(f"Error converting vertices to VTK array: {e}")
|
||||
# Fallback: manually insert points
|
||||
for vertex in vertices:
|
||||
points.InsertNextPoint(vertex[0], vertex[1], vertex[2])
|
||||
|
||||
# Create a vtkCellArray to store the triangles
|
||||
triangles = vtk.vtkCellArray()
|
||||
num_vertices = len(vertices)
|
||||
|
||||
for i, face in enumerate(faces):
|
||||
# Validate face indices
|
||||
if (face[0] >= num_vertices or face[0] < 0 or
|
||||
face[1] >= num_vertices or face[1] < 0 or
|
||||
face[2] >= num_vertices or face[2] < 0):
|
||||
print(f"Warning: Invalid face indices {face} at index {i}. Skipping face.")
|
||||
continue
|
||||
|
||||
triangle = vtk.vtkTriangle()
|
||||
triangle.GetPointIds().SetId(0, int(face[0]))
|
||||
triangle.GetPointIds().SetId(1, int(face[1]))
|
||||
triangle.GetPointIds().SetId(2, int(face[2]))
|
||||
triangles.InsertNextCell(triangle)
|
||||
|
||||
# Check if we have any valid triangles
|
||||
if triangles.GetNumberOfCells() == 0:
|
||||
print("Warning: No valid triangles to render")
|
||||
return
|
||||
|
||||
# Create a polydata object
|
||||
polydata = vtk.vtkPolyData()
|
||||
polydata.SetPoints(points)
|
||||
polydata.SetPolys(triangles)
|
||||
|
||||
# Calculate normals
|
||||
normalGenerator = vtk.vtkPolyDataNormals()
|
||||
normalGenerator.SetInputData(polydata)
|
||||
normalGenerator.ComputePointNormalsOn()
|
||||
normalGenerator.ComputeCellNormalsOn()
|
||||
normalGenerator.Update()
|
||||
|
||||
# Safely get cell normals, with fallback if they're not available
|
||||
cell_normals = normalGenerator.GetOutput().GetCellData().GetNormals()
|
||||
if cell_normals:
|
||||
try:
|
||||
self.cell_normals = vtk_to_numpy(cell_normals)
|
||||
except Exception as e:
|
||||
print(f"Warning: Could not convert cell normals to numpy array: {e}")
|
||||
self.cell_normals = None
|
||||
else:
|
||||
print("Warning: No cell normals available")
|
||||
self.cell_normals = None
|
||||
|
||||
# Create a mapper and actor
|
||||
mapper = vtk.vtkPolyDataMapper()
|
||||
mapper.SetInputData(polydata)
|
||||
|
||||
actor = vtk.vtkActor()
|
||||
actor.SetMapper(mapper)
|
||||
actor.GetProperty().SetColor(color)
|
||||
actor.GetProperty().EdgeVisibilityOff()
|
||||
actor.GetProperty().SetLineWidth(line_width)
|
||||
actor.GetProperty().SetMetallic(1)
|
||||
actor.GetProperty().SetOpacity(0.8)
|
||||
actor.SetPickable(False)
|
||||
|
||||
self.renderer.AddActor(actor)
|
||||
self.body_actors_orig.append(actor)
|
||||
self.vtk_widget.GetRenderWindow().Render()
|
||||
|
||||
def clear_body_actors(self):
|
||||
for actor in self.body_actors_orig:
|
||||
self.renderer.RemoveActor(actor)
|
||||
|
||||
def visualize_matrix(self, matrix):
|
||||
points = vtk.vtkPoints()
|
||||
for i in range(4):
|
||||
for j in range(4):
|
||||
points.InsertNextPoint(matrix.GetElement(0, j),
|
||||
matrix.GetElement(1, j),
|
||||
matrix.GetElement(2, j))
|
||||
|
||||
polydata = vtk.vtkPolyData()
|
||||
polydata.SetPoints(points)
|
||||
|
||||
mapper = vtk.vtkPolyDataMapper()
|
||||
mapper.SetInputData(polydata)
|
||||
|
||||
actor = vtk.vtkActor()
|
||||
actor.SetMapper(mapper)
|
||||
actor.GetProperty().SetPointSize(5)
|
||||
|
||||
self.renderer.AddActor(actor)
|
||||
|
||||
def numpy_to_vtk(self, array, deep=True):
|
||||
"""Convert a numpy array to a vtk array."""
|
||||
vtk_array = vtk.vtkDoubleArray()
|
||||
vtk_array.SetNumberOfComponents(array.shape[1])
|
||||
vtk_array.SetNumberOfTuples(array.shape[0])
|
||||
|
||||
for i in range(array.shape[0]):
|
||||
for j in range(array.shape[1]):
|
||||
vtk_array.SetComponent(i, j, array[i, j])
|
||||
|
||||
return vtk_array
|
||||
|
||||
def get_points_and_edges_from_polydata(self, polydata) -> list:
|
||||
# Extract points
|
||||
points = {}
|
||||
vtk_points = polydata.GetPoints()
|
||||
for i in range(vtk_points.GetNumberOfPoints()):
|
||||
point = vtk_points.GetPoint(i)
|
||||
points[i] = np.array(point)
|
||||
|
||||
# Extract edges
|
||||
edges = []
|
||||
for i in range(polydata.GetNumberOfCells()):
|
||||
cell = polydata.GetCell(i)
|
||||
if cell.GetCellType() == vtk.VTK_LINE:
|
||||
point_ids = cell.GetPointIds()
|
||||
edge = (point_ids.GetId(0), point_ids.GetId(1))
|
||||
edges.append(edge)
|
||||
|
||||
return points, edges
|
||||
|
||||
def project_mesh_to_plane(self, input_mesh, normal, origin):
|
||||
# Create the projector
|
||||
projector = vtk.vtkProjectPointsToPlane()
|
||||
projector.SetInputData(input_mesh)
|
||||
projector.SetProjectionTypeToSpecifiedPlane()
|
||||
|
||||
# Set the normal and origin of the plane
|
||||
projector.SetNormal(normal)
|
||||
projector.SetOrigin(origin)
|
||||
|
||||
# Execute the projection
|
||||
projector.Update()
|
||||
|
||||
# Get the projected mesh
|
||||
projected_mesh = projector.GetOutput()
|
||||
return projected_mesh
|
||||
|
||||
def compute_2d_coordinates(self, projected_mesh, normal):
|
||||
# Normalize the normal vector
|
||||
normal = np.array(normal)
|
||||
normal = normal / np.linalg.norm(normal)
|
||||
|
||||
# Create a vtkTransform
|
||||
transform = vtk.vtkTransform()
|
||||
transform.PostMultiply() # This ensures transforms are applied in the order we specify
|
||||
|
||||
# Rotate so that the normal aligns with the Z-axis
|
||||
rotation_axis = np.cross(normal, [0, 0, 1])
|
||||
angle = np.arccos(np.dot(normal, [0, 0, 1])) * 180 / np.pi # Convert to degrees
|
||||
|
||||
if np.linalg.norm(rotation_axis) > 1e-6: # Check if rotation is needed
|
||||
transform.RotateWXYZ(angle, rotation_axis[0], rotation_axis[1], rotation_axis[2])
|
||||
|
||||
# Get the transformation matrix
|
||||
matrix = transform.GetMatrix()
|
||||
self.local_matrix = [matrix.GetElement(i, j) for i in range(4) for j in range(4)]
|
||||
|
||||
# Apply the transform to the polydata
|
||||
transformFilter = vtk.vtkTransformPolyDataFilter()
|
||||
transformFilter.SetInputData(projected_mesh)
|
||||
transformFilter.SetTransform(transform)
|
||||
transformFilter.Update()
|
||||
|
||||
# Get the transformed points
|
||||
transformed_polydata = transformFilter.GetOutput()
|
||||
points = transformed_polydata.GetPoints()
|
||||
|
||||
# Extract 2D coordinates
|
||||
xy_coordinates = []
|
||||
for i in range(points.GetNumberOfPoints()):
|
||||
point = points.GetPoint(i)
|
||||
xy_coordinates.append((point[0], point[1]))
|
||||
|
||||
return xy_coordinates
|
||||
|
||||
def compute_2d_coordinates_line(self, projected_mesh, normal):
|
||||
# Normalize the normal vector
|
||||
normal = np.array(normal)
|
||||
normal = normal / np.linalg.norm(normal)
|
||||
|
||||
# Create a vtkTransform
|
||||
transform = vtk.vtkTransform()
|
||||
transform.PostMultiply() # This ensures transforms are applied in the order we specify
|
||||
|
||||
# Rotate so that the normal aligns with the Z-axis
|
||||
rotation_axis = np.cross(normal, [0, 0, 1])
|
||||
angle = np.arccos(np.dot(normal, [0, 0, 1])) * 180 / np.pi # Convert to degrees
|
||||
|
||||
if np.linalg.norm(rotation_axis) > 1e-6: # Check if rotation is needed
|
||||
transform.RotateWXYZ(angle, rotation_axis[0], rotation_axis[1], rotation_axis[2])
|
||||
|
||||
# Get the transformation matrix
|
||||
matrix = transform.GetMatrix()
|
||||
self.local_matrix = [matrix.GetElement(i, j) for i in range(4) for j in range(4)]
|
||||
|
||||
# Apply the transform to the polydata
|
||||
transformFilter = vtk.vtkTransformPolyDataFilter()
|
||||
transformFilter.SetInputData(projected_mesh)
|
||||
transformFilter.SetTransform(transform)
|
||||
transformFilter.Update()
|
||||
|
||||
# Get the transformed points
|
||||
transformed_polydata = transformFilter.GetOutput()
|
||||
points = transformed_polydata.GetPoints()
|
||||
lines = transformed_polydata.GetLines()
|
||||
|
||||
# Extract 2D coordinates
|
||||
xy_coordinates = []
|
||||
|
||||
if points and lines:
|
||||
points_data = points.GetData()
|
||||
line_ids = vtk.vtkIdList()
|
||||
|
||||
# Loop through all the lines in the vtkCellArray
|
||||
lines.InitTraversal()
|
||||
while lines.GetNextCell(line_ids):
|
||||
line_coordinates = []
|
||||
for j in range(line_ids.GetNumberOfIds()):
|
||||
point_id = line_ids.GetId(j)
|
||||
point = points.GetPoint(point_id)
|
||||
line_coordinates.append((point[0], point[1])) # Only take x, y
|
||||
xy_coordinates.append(line_coordinates)
|
||||
|
||||
return xy_coordinates
|
||||
|
||||
|
||||
def compute_2d_coordinates_line_bak(self, line_source, normal):
|
||||
# Ensure the input is a vtkLineSource
|
||||
print("line", line_source)
|
||||
if not isinstance(line_source, vtk.vtkLineSource):
|
||||
raise ValueError("Input must be a vtkLineSource")
|
||||
|
||||
# Normalize the normal vector
|
||||
normal = np.array(normal)
|
||||
normal = normal / np.linalg.norm(normal)
|
||||
|
||||
# Create a vtkTransform
|
||||
transform = vtk.vtkTransform()
|
||||
transform.PostMultiply() # This ensures transforms are applied in the order we specify
|
||||
|
||||
# Rotate so that the normal aligns with the Z-axis
|
||||
rotation_axis = np.cross(normal, [0, 0, 1])
|
||||
angle = np.arccos(np.dot(normal, [0, 0, 1])) * 180 / np.pi # Convert to degrees
|
||||
|
||||
if np.linalg.norm(rotation_axis) > 1e-6: # Check if rotation is needed
|
||||
transform.RotateWXYZ(angle, rotation_axis[0], rotation_axis[1], rotation_axis[2])
|
||||
|
||||
# Get the transformation matrix
|
||||
matrix = transform.GetMatrix()
|
||||
local_matrix = [matrix.GetElement(i, j) for i in range(4) for j in range(4)]
|
||||
|
||||
# Get the polydata from the line source
|
||||
line_source.Update()
|
||||
polydata = line_source.GetOutput()
|
||||
|
||||
# Apply the transform to the polydata
|
||||
transform_filter = vtk.vtkTransformPolyDataFilter()
|
||||
transform_filter.SetInputData(polydata)
|
||||
transform_filter.SetTransform(transform)
|
||||
transform_filter.Update()
|
||||
|
||||
# Get the transformed points
|
||||
transformed_polydata = transform_filter.GetOutput()
|
||||
transformed_points = transformed_polydata.GetPoints()
|
||||
|
||||
# Extract 2D coordinates
|
||||
xy_coordinates = []
|
||||
for i in range(transformed_points.GetNumberOfPoints()):
|
||||
point = transformed_points.GetPoint(i)
|
||||
xy_coordinates.append((point[0], point[1]))
|
||||
|
||||
return xy_coordinates
|
||||
|
||||
def project_2d_to_3d(self, xy_coordinates, normal):
|
||||
# Normalize the normal vector
|
||||
normal = np.array(normal)
|
||||
normal = normal / np.linalg.norm(normal)
|
||||
|
||||
# Create a vtkTransform for the reverse transformation
|
||||
reverse_transform = vtk.vtkTransform()
|
||||
reverse_transform.PostMultiply() # This ensures transforms are applied in the order we specify
|
||||
|
||||
# Compute the rotation axis and angle (same as in compute_2d_coordinates)
|
||||
rotation_axis = np.cross(normal, [0, 0, 1])
|
||||
angle = np.arccos(np.dot(normal, [0, 0, 1])) * 180 / np.pi # Convert to degrees
|
||||
|
||||
if np.linalg.norm(rotation_axis) > 1e-6: # Check if rotation is needed
|
||||
# Apply the inverse rotation
|
||||
reverse_transform.RotateWXYZ(-angle, rotation_axis[0], rotation_axis[1], rotation_axis[2])
|
||||
|
||||
# Create vtkPoints to store the 2D points
|
||||
points_2d = vtk.vtkPoints()
|
||||
for x, y in xy_coordinates:
|
||||
points_2d.InsertNextPoint(x, y, 0) # Z-coordinate is 0 for 2D points
|
||||
|
||||
# Create a polydata with the 2D points
|
||||
polydata_2d = vtk.vtkPolyData()
|
||||
polydata_2d.SetPoints(points_2d)
|
||||
|
||||
# Apply the reverse transform to the polydata
|
||||
transform_filter = vtk.vtkTransformPolyDataFilter()
|
||||
transform_filter.SetInputData(polydata_2d)
|
||||
transform_filter.SetTransform(reverse_transform)
|
||||
transform_filter.Update()
|
||||
|
||||
# Get the transformed points (now in 3D)
|
||||
transformed_polydata = transform_filter.GetOutput()
|
||||
transformed_points = transformed_polydata.GetPoints()
|
||||
|
||||
# Extract 3D coordinates
|
||||
xyz_coordinates = []
|
||||
for i in range(transformed_points.GetNumberOfPoints()):
|
||||
point = transformed_points.GetPoint(i)
|
||||
xyz_coordinates.append((point[0], point[1], point[2]))
|
||||
|
||||
return xyz_coordinates
|
||||
|
||||
def add_normal_line(self, origin, normal, length=10.0, color=(1, 0, 0)):
|
||||
# Normalize the normal vector
|
||||
normal = np.array(normal)
|
||||
normal = normal / np.linalg.norm(normal)
|
||||
|
||||
# Calculate the end point
|
||||
end_point = origin + normal * length
|
||||
|
||||
# Create vtkPoints
|
||||
points = vtk.vtkPoints()
|
||||
points.InsertNextPoint(origin)
|
||||
points.InsertNextPoint(end_point)
|
||||
|
||||
# Create a line
|
||||
line = vtk.vtkLine()
|
||||
line.GetPointIds().SetId(0, 0)
|
||||
line.GetPointIds().SetId(1, 1)
|
||||
|
||||
# Create a cell array to store the line
|
||||
lines = vtk.vtkCellArray()
|
||||
lines.InsertNextCell(line)
|
||||
|
||||
# Create a polydata to store everything in
|
||||
polyData = vtk.vtkPolyData()
|
||||
polyData.SetPoints(points)
|
||||
polyData.SetLines(lines)
|
||||
|
||||
# Create mapper and actor
|
||||
mapper = vtk.vtkPolyDataMapper()
|
||||
mapper.SetInputData(polyData)
|
||||
|
||||
actor = vtk.vtkActor()
|
||||
actor.SetMapper(mapper)
|
||||
actor.GetProperty().SetColor(color)
|
||||
actor.GetProperty().SetLineWidth(2) # Adjust line width as needed
|
||||
|
||||
# Add to renderer
|
||||
self.renderer.AddActor(actor)
|
||||
self.vtk_widget.GetRenderWindow().Render()
|
||||
|
||||
return actor # Return the actor in case you need to remove or modify it later
|
||||
|
||||
def on_invert_normal(self):
|
||||
# Kippstufe für Normal flip
|
||||
if self.selected_normal is not None:
|
||||
self.clear_actors_normals()
|
||||
self.compute_projection(self.flip_toggle)
|
||||
|
||||
def on_click(self, obj, event):
|
||||
click_pos = self.interactor.GetEventPosition()
|
||||
|
||||
# Perform pick
|
||||
self.picker.Pick(click_pos[0], click_pos[1], 0, self.renderer)
|
||||
|
||||
# Get picked cell ID
|
||||
cell_id = self.picker.GetCellId()
|
||||
|
||||
if cell_id != -1:
|
||||
print(f"Picked cell ID: {cell_id}")
|
||||
|
||||
# Get the polydata and the picked cell
|
||||
polydata = self.picker.GetActor().GetMapper().GetInput()
|
||||
cell = polydata.GetCell(cell_id)
|
||||
|
||||
# Ensure it's a line
|
||||
if cell.GetCellType() == vtk.VTK_LINE:
|
||||
|
||||
# Get the two points of the line
|
||||
point_id1 = cell.GetPointId(0)
|
||||
point_id2 = cell.GetPointId(1)
|
||||
|
||||
proj_point1 = polydata.GetPoint(point_id1)
|
||||
proj_point2 = polydata.GetPoint(point_id2)
|
||||
|
||||
self.access_selected_points.append((proj_point1, proj_point2))
|
||||
|
||||
point1 = np.array(proj_point1)
|
||||
point2 = np.array(proj_point2)
|
||||
|
||||
#print(f"Line starts at: {point1}")
|
||||
#print(f"Line ends at: {point2}")
|
||||
|
||||
# Store this line for later use if needed
|
||||
self.selected_edges.append((point1, point2))
|
||||
|
||||
# Create a new vtkLineSource for the picked edge
|
||||
line_source = vtk.vtkLineSource()
|
||||
line_source.SetPoint1(point1)
|
||||
line_source.SetPoint2(point2)
|
||||
|
||||
self.selected_vtk_line.append(line_source)
|
||||
|
||||
# Create a mapper and actor for the picked edge
|
||||
edge_mapper = vtk.vtkPolyDataMapper()
|
||||
edge_mapper.SetInputConnection(line_source.GetOutputPort())
|
||||
|
||||
edge_actor = vtk.vtkActor()
|
||||
edge_actor.SetMapper(edge_mapper)
|
||||
edge_actor.GetProperty().SetColor(1.0, 0.0, 0.0) # Red color for picked edges
|
||||
edge_actor.GetProperty().SetLineWidth(5) # Make the line thicker
|
||||
|
||||
# Add the actor to the renderer and store it
|
||||
self.renderer_indicators.AddActor(edge_actor)
|
||||
self.picked_edge_actors.append(edge_actor)
|
||||
|
||||
if len(self.selected_edges) == 2:
|
||||
self.compute_projection(False)
|
||||
|
||||
if len(self.selected_edges) > 2:
|
||||
# Clear lists for selection
|
||||
self.selected_vtk_line.clear()
|
||||
self.selected_edges.clear()
|
||||
self.clear_edge_select()
|
||||
|
||||
# Clear Actors from view
|
||||
self.clear_actors_projection()
|
||||
self.clear_actors_sel_edges()
|
||||
self.clear_actors_normals()
|
||||
|
||||
|
||||
def find_origin_vertex(self, edge1, edge2):
|
||||
if edge1[0] == edge2[0]or edge1[0] == edge2[1]:
|
||||
return edge1[0]
|
||||
elif edge1[1] == edge2[0] or edge1[1] == edge2[1]:
|
||||
return edge1[1]
|
||||
else:
|
||||
return None # The edges don't share a vertex
|
||||
|
||||
def clear_edge_select(self ):
|
||||
# Clear selection after projection was succesful
|
||||
self.selected_edges = []
|
||||
self.selected_normal = []
|
||||
|
||||
def clear_actors_projection(self):
|
||||
"""Removes all actors that were used for projection"""
|
||||
for flat_mesh in self.projected_mesh_actors:
|
||||
self.renderer_projections.RemoveActor(flat_mesh)
|
||||
|
||||
def clear_actors_normals(self):
|
||||
for normals in self.displayed_normal_actors:
|
||||
self.renderer_indicators.RemoveActor(normals)
|
||||
|
||||
def clear_actors_sel_edges(self):
|
||||
for edge_line in self.picked_edge_actors:
|
||||
self.renderer_indicators.RemoveActor(edge_line)
|
||||
|
||||
def clear_actors_interactor(self):
|
||||
### Clear the outline of the mesh
|
||||
for interactor in self.interactor_actors:
|
||||
self.renderer.RemoveActor(interactor)
|
||||
|
||||
def compute_projection(self, direction_invert: bool = False):
|
||||
|
||||
# Compute the normal from the two selected edges )
|
||||
edge1 = self.selected_edges[0][1] - self.selected_edges[0][0]
|
||||
edge2 = self.selected_edges[1][1] - self.selected_edges[1][0]
|
||||
selected_normal = np.cross(edge1, edge2)
|
||||
selected_normal = selected_normal / np.linalg.norm(selected_normal)
|
||||
#print("Computed normal:", self.selected_normal)
|
||||
|
||||
# Invert the normal in local z if direction_invert is True
|
||||
if direction_invert:
|
||||
self.selected_normal = -selected_normal
|
||||
else:
|
||||
self.selected_normal = selected_normal
|
||||
|
||||
self.centroid = np.mean([point for edge in self.selected_edges for point in edge], axis=0)
|
||||
#self.centroid = self.find_origin_vertex(edge1, edge2)
|
||||
|
||||
# Draw the normal line
|
||||
normal_length = 50 # Adjust this value to change the length of the normal line
|
||||
normal_actor = self.add_normal_line(self.centroid, self.selected_normal, length=normal_length,
|
||||
color=(1, 0, 0))
|
||||
|
||||
polydata = self.picker.GetActor().GetMapper().GetInput()
|
||||
|
||||
projected_polydata = self.project_mesh_to_plane(polydata, self.selected_normal, self.centroid)
|
||||
|
||||
# Extract 2D coordinates
|
||||
self.project_tosketch_points = self.compute_2d_coordinates(projected_polydata, self.selected_normal)
|
||||
|
||||
# Green indicator mesh needs to be translated to xy point paris start end.
|
||||
self.project_tosketch_lines = self.compute_2d_coordinates_line(projected_polydata, self.selected_normal)
|
||||
|
||||
print("result", self.project_tosketch_lines)
|
||||
"""# Seperately rotate selected edges for drawing
|
||||
self.project_tosketch_lines.clear()
|
||||
for vtk_line in self.selected_vtk_line:
|
||||
proj_vtk_line = self.compute_2d_coordinates_line(vtk_line, self.selected_normal)
|
||||
self.project_tosketch_lines.append(proj_vtk_line)
|
||||
print("outgoing lines", self.project_tosketch_lines)"""
|
||||
|
||||
# Create a mapper and actor for the projected data
|
||||
mapper = vtk.vtkPolyDataMapper()
|
||||
mapper.SetInputData(projected_polydata)
|
||||
|
||||
# Projected mesh in green
|
||||
actor = vtk.vtkActor()
|
||||
actor.SetMapper(mapper)
|
||||
#actor.GetProperty().SetRenderLinesAsTubes(True)
|
||||
actor.GetProperty().SetColor(0.0, 1.0, 0.0) # Set color to green
|
||||
actor.GetProperty().SetLineWidth(4) # Set line width
|
||||
|
||||
self.renderer_indicators.AddActor(normal_actor)
|
||||
self.displayed_normal_actors.append(normal_actor)
|
||||
|
||||
self.renderer_projections.AddActor(actor)
|
||||
self.projected_mesh_actors.append(actor)
|
||||
|
||||
# Render the scene
|
||||
self.update_render()
|
||||
self.vtk_widget.GetRenderWindow().Render()
|
||||
|
||||
def start(self):
|
||||
self.interactor.Initialize()
|
||||
self.interactor.Start()
|
||||
|
||||
|
||||
class MainWindow(QtWidgets.QMainWindow):
|
||||
def __init__(self, parent=None):
|
||||
super().__init__(parent)
|
||||
self.vtk_widget = VTKWidget()
|
||||
self.setCentralWidget(self.vtk_widget)
|
||||
self.setWindowTitle("VTK Mesh Viewer")
|
||||
self.vtk_widget.create_cube_mesh()
|
||||
self.show()
|
||||
self.vtk_widget.start()
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
app = QtWidgets.QApplication(sys.argv)
|
||||
window = MainWindow()
|
||||
sys.exit(app.exec())
|
||||
@@ -1,337 +0,0 @@
|
||||
def are_coplanar(self, normal1, normal2, point1, point2, tolerance=1e-6):
|
||||
# Check if normals are parallel
|
||||
if np.abs(np.dot(normal1, normal2)) < 1 - tolerance:
|
||||
return False
|
||||
|
||||
# Check if points lie on the same plane
|
||||
diff = point2 - point1
|
||||
return np.abs(np.dot(diff, normal1)) < tolerance
|
||||
|
||||
|
||||
def merge_coplanar_triangles(self, polydata):
|
||||
# Compute normals
|
||||
normalGenerator = vtk.vtkPolyDataNormals()
|
||||
normalGenerator.SetInputData(polydata)
|
||||
normalGenerator.ComputePointNormalsOff()
|
||||
normalGenerator.ComputeCellNormalsOn()
|
||||
normalGenerator.Update()
|
||||
|
||||
mesh = normalGenerator.GetOutput()
|
||||
n_cells = mesh.GetNumberOfCells()
|
||||
|
||||
# Create a map to store merged triangles
|
||||
merged = {}
|
||||
|
||||
for i in range(n_cells):
|
||||
if i in merged:
|
||||
continue
|
||||
|
||||
cell = mesh.GetCell(i)
|
||||
normal = np.array(mesh.GetCellData().GetNormals().GetTuple(i))
|
||||
point = np.array(cell.GetPoints().GetPoint(0))
|
||||
|
||||
merged[i] = [i]
|
||||
|
||||
for j in range(i + 1, n_cells):
|
||||
if j in merged:
|
||||
continue
|
||||
|
||||
cell_j = mesh.GetCell(j)
|
||||
normal_j = np.array(mesh.GetCellData().GetNormals().GetTuple(j))
|
||||
point_j = np.array(cell_j.GetPoints().GetPoint(0))
|
||||
|
||||
if self.are_coplanar(normal, normal_j, point, point_j):
|
||||
merged[i].append(j)
|
||||
|
||||
# Create new polygons
|
||||
new_polygons = vtk.vtkCellArray()
|
||||
for group in merged.values():
|
||||
if len(group) > 1:
|
||||
polygon = vtk.vtkPolygon()
|
||||
points = set()
|
||||
for idx in group:
|
||||
cell = mesh.GetCell(idx)
|
||||
for j in range(3):
|
||||
point_id = cell.GetPointId(j)
|
||||
points.add(point_id)
|
||||
polygon.GetPointIds().SetNumberOfIds(len(points))
|
||||
for j, point_id in enumerate(points):
|
||||
polygon.GetPointIds().SetId(j, point_id)
|
||||
new_polygons.InsertNextCell(polygon)
|
||||
else:
|
||||
new_polygons.InsertNextCell(mesh.GetCell(group[0]))
|
||||
|
||||
# Create new polydata
|
||||
new_polydata = vtk.vtkPolyData()
|
||||
new_polydata.SetPoints(mesh.GetPoints())
|
||||
new_polydata.SetPolys(new_polygons)
|
||||
|
||||
return new_polydata
|
||||
|
||||
|
||||
def create_cube_mesh(self):
|
||||
# cube_source = vtk.vtkSuperquadricSource()
|
||||
|
||||
reader = vtk.vtkSTLReader()
|
||||
reader.SetFileName("case.stl") # Replace with your mesh file path
|
||||
reader.Update()
|
||||
|
||||
featureEdges = vtk.vtkFeatureEdges()
|
||||
featureEdges.SetInputConnection(reader.GetOutputPort())
|
||||
featureEdges.BoundaryEdgesOn()
|
||||
featureEdges.FeatureEdgesOn()
|
||||
featureEdges.ManifoldEdgesOff()
|
||||
featureEdges.NonManifoldEdgesOff()
|
||||
featureEdges.Update()
|
||||
|
||||
# print(cube_source)
|
||||
mapper = vtk.vtkPolyDataMapper()
|
||||
mapper.SetInputConnection(reader.GetOutputPort())
|
||||
actor = vtk.vtkActor()
|
||||
actor.SetMapper(mapper)
|
||||
self.renderer.AddActor(actor)
|
||||
|
||||
mapper_edge = vtk.vtkPolyDataMapper()
|
||||
mapper_edge.SetInputConnection(featureEdges.GetOutputPort())
|
||||
actor = vtk.vtkActor()
|
||||
actor.SetMapper(mapper_edge)
|
||||
self.renderer.AddActor(actor)
|
||||
|
||||
|
||||
def simplify_mesh(self, input_mesh, target_reduction):
|
||||
# Create the quadric decimation filter
|
||||
decimate = vtk.vtkDecimatePro()
|
||||
decimate.SetInputData(input_mesh)
|
||||
|
||||
# Set the reduction factor (0 to 1, where 1 means maximum reduction)
|
||||
decimate.SetTargetReduction(target_reduction)
|
||||
|
||||
# Optional: Preserve topology (if needed)
|
||||
decimate.PreserveTopologyOn()
|
||||
|
||||
# Perform the decimation
|
||||
decimate.Update()
|
||||
|
||||
return decimate.GetOutput()
|
||||
|
||||
|
||||
def combine_coplanar_faces(self, input_polydata, tolerance=0.001):
|
||||
# Clean the polydata to merge duplicate points
|
||||
clean = vtk.vtkCleanPolyData()
|
||||
clean.SetInputData(input_polydata)
|
||||
clean.SetTolerance(tolerance)
|
||||
clean.Update()
|
||||
|
||||
# Generate normals and merge coplanar polygons
|
||||
normals = vtk.vtkPolyDataNormals()
|
||||
normals.SetInputConnection(clean.GetOutputPort())
|
||||
normals.SplittingOff() # Disable splitting of sharp edges
|
||||
normals.ConsistencyOn() # Ensure consistent polygon ordering
|
||||
normals.AutoOrientNormalsOn() # Automatically orient normals
|
||||
normals.ComputePointNormalsOff() # We only need face normals
|
||||
normals.ComputeCellNormalsOn() # Compute cell normals
|
||||
normals.Update()
|
||||
|
||||
return normals.GetOutput()
|
||||
|
||||
|
||||
def poisson_reconstruction(self, points):
|
||||
# Create a polydata object from points
|
||||
point_polydata = vtk.vtkPolyData()
|
||||
point_polydata.SetPoints(points)
|
||||
|
||||
# Create a surface reconstruction filter
|
||||
surf = vtk.vtkSurfaceReconstructionFilter()
|
||||
surf.SetInputData(point_polydata)
|
||||
surf.Update()
|
||||
|
||||
# Create a contour filter to extract the surface
|
||||
cf = vtk.vtkContourFilter()
|
||||
cf.SetInputConnection(surf.GetOutputPort())
|
||||
cf.SetValue(0, 0.0)
|
||||
cf.Update()
|
||||
|
||||
# Reverse normals
|
||||
reverse = vtk.vtkReverseSense()
|
||||
reverse.SetInputConnection(cf.GetOutputPort())
|
||||
reverse.ReverseCellsOn()
|
||||
reverse.ReverseNormalsOn()
|
||||
reverse.Update()
|
||||
|
||||
return reverse.GetOutput()
|
||||
|
||||
|
||||
def create_simplified_outline(self, polydata):
|
||||
featureEdges = vtk.vtkFeatureEdges()
|
||||
featureEdges.SetInputData(polydata)
|
||||
featureEdges.BoundaryEdgesOn()
|
||||
featureEdges.FeatureEdgesOn()
|
||||
featureEdges.ManifoldEdgesOff()
|
||||
featureEdges.NonManifoldEdgesOff()
|
||||
featureEdges.Update()
|
||||
|
||||
"""# 3. Clean the edges to merge duplicate points
|
||||
cleaner = vtk.vtkCleanPolyData()
|
||||
cleaner.SetInputConnection(feature_edges.GetOutputPort())
|
||||
cleaner.Update()
|
||||
|
||||
# 4. Optional: Smooth the outline
|
||||
smooth = vtk.vtkSmoothPolyDataFilter()
|
||||
smooth.SetInputConnection(cleaner.GetOutputPort())
|
||||
smooth.SetNumberOfIterations(15)
|
||||
smooth.SetRelaxationFactor(0.1)
|
||||
smooth.FeatureEdgeSmoothingOff()
|
||||
smooth.BoundarySmoothingOn()
|
||||
smooth.Update()"""
|
||||
|
||||
return featureEdges
|
||||
|
||||
|
||||
def render_from_points_direct_with_faces(self, vertices, faces):
|
||||
points = vtk.vtkPoints()
|
||||
for i in range(vertices.shape[0]):
|
||||
points.InsertNextPoint(vertices[i])
|
||||
|
||||
# Create a vtkCellArray to store the triangles
|
||||
triangles = vtk.vtkCellArray()
|
||||
for i in range(faces.shape[0]):
|
||||
triangle = vtk.vtkTriangle()
|
||||
triangle.GetPointIds().SetId(0, faces[i, 0])
|
||||
triangle.GetPointIds().SetId(1, faces[i, 1])
|
||||
triangle.GetPointIds().SetId(2, faces[i, 2])
|
||||
triangles.InsertNextCell(triangle)
|
||||
|
||||
"""vtk_points = vtk.vtkPoints()
|
||||
for point in points:
|
||||
vtk_points.InsertNextPoint(point)
|
||||
|
||||
# Create a vtkCellArray to store the triangles
|
||||
triangles = vtk.vtkCellArray()
|
||||
|
||||
# Assuming points are organized as triplets forming triangles
|
||||
for i in range(0, len(points), 3):
|
||||
triangle = vtk.vtkTriangle()
|
||||
triangle.GetPointIds().SetId(0, i)
|
||||
triangle.GetPointIds().SetId(1, i + 1)
|
||||
triangle.GetPointIds().SetId(2, i + 2)
|
||||
triangles.InsertNextCell(triangle)"""
|
||||
|
||||
# Create a polydata object
|
||||
polydata = vtk.vtkPolyData()
|
||||
polydata.SetPoints(points)
|
||||
polydata.SetPolys(triangles)
|
||||
|
||||
# Calculate normals
|
||||
normalGenerator = vtk.vtkPolyDataNormals()
|
||||
normalGenerator.SetInputData(polydata)
|
||||
normalGenerator.ComputePointNormalsOn()
|
||||
normalGenerator.ComputeCellNormalsOn()
|
||||
normalGenerator.Update()
|
||||
|
||||
self.cell_normals = vtk_to_numpy(normalGenerator.GetOutput().GetCellData().GetNormals())
|
||||
|
||||
# merged_polydata = self.merge_coplanar_triangles(polydata)
|
||||
|
||||
# Create a mapper and actor
|
||||
mapper = vtk.vtkPolyDataMapper()
|
||||
mapper.SetInputData(polydata)
|
||||
|
||||
actor = vtk.vtkActor()
|
||||
actor.SetMapper(mapper)
|
||||
actor.GetProperty().SetColor(1, 1, 1) # Set color (white in this case)
|
||||
actor.GetProperty().EdgeVisibilityOn() # Show edges
|
||||
actor.GetProperty().SetLineWidth(2) # Set line width
|
||||
|
||||
feature_edges = self.create_simplified_outline(polydata)
|
||||
|
||||
# Create a mapper for the feature edges
|
||||
edge_mapper = vtk.vtkPolyDataMapper()
|
||||
# Already wiht output
|
||||
edge_mapper.SetInputConnection(feature_edges.GetOutputPort())
|
||||
|
||||
# Create an actor for the feature edges
|
||||
edge_actor = vtk.vtkActor()
|
||||
edge_actor.SetMapper(edge_mapper)
|
||||
|
||||
# Set the properties of the edge actor
|
||||
edge_actor.GetProperty().SetColor(1, 0, 0) # Set color (red in this case)
|
||||
edge_actor.GetProperty().SetLineWidth(2) # Set line width
|
||||
|
||||
# Optionally, if you want to keep the original mesh visible:
|
||||
# (assuming you have the original mesh mapper and actor set up)
|
||||
self.renderer.AddActor(actor) # Add the original mesh actor
|
||||
# Add the edge actor to the renderer
|
||||
self.renderer.AddActor(edge_actor)
|
||||
|
||||
# Force an update of the pipeline
|
||||
mapper.Update()
|
||||
self.vtk_widget.GetRenderWindow().Render()
|
||||
|
||||
"""# Print statistics
|
||||
print(f"Original points: {len(points)}")
|
||||
print(f"Number of triangles: {triangles.GetNumberOfCells()}")
|
||||
print(f"Final number of points: {normals.GetOutput().GetNumberOfPoints()}")
|
||||
print(f"Final number of cells: {normals.GetOutput().GetNumberOfCells()}")"""
|
||||
|
||||
|
||||
def render_from_points_direct(self, points):
|
||||
### Rendermethod for SDF mesh (output)
|
||||
# Create a vtkPoints object and store the points in it
|
||||
vtk_points = vtk.vtkPoints()
|
||||
for point in points:
|
||||
vtk_points.InsertNextPoint(point)
|
||||
|
||||
# Create a polydata object
|
||||
point_polydata = vtk.vtkPolyData()
|
||||
point_polydata.SetPoints(vtk_points)
|
||||
|
||||
# Surface reconstruction
|
||||
surf = vtk.vtkSurfaceReconstructionFilter()
|
||||
surf.SetInputData(point_polydata)
|
||||
surf.Update()
|
||||
|
||||
# Create a contour filter to extract the surface
|
||||
cf = vtk.vtkContourFilter()
|
||||
cf.SetInputConnection(surf.GetOutputPort())
|
||||
cf.SetValue(0, 0.0)
|
||||
cf.Update()
|
||||
|
||||
# Reverse the normals
|
||||
reverse = vtk.vtkReverseSense()
|
||||
reverse.SetInputConnection(cf.GetOutputPort())
|
||||
reverse.ReverseCellsOn()
|
||||
reverse.ReverseNormalsOn()
|
||||
reverse.Update()
|
||||
|
||||
# Get the reconstructed mesh
|
||||
reconstructed_mesh = reverse.GetOutput()
|
||||
|
||||
"""# Simplify the mesh
|
||||
target_reduction = 1 # Adjust this value as needed
|
||||
simplified_mesh = self.simplify_mesh(reconstructed_mesh, target_reduction)
|
||||
|
||||
combinded_faces = self.combine_coplanar_faces(simplified_mesh, 0.001)"""
|
||||
|
||||
# Create a mapper and actor for the simplified mesh
|
||||
mapper = vtk.vtkPolyDataMapper()
|
||||
mapper.SetInputData(reconstructed_mesh)
|
||||
|
||||
actor = vtk.vtkActor()
|
||||
actor.SetMapper(mapper)
|
||||
actor.GetProperty().SetColor(1, 1, 1) # Set color (white in this case)
|
||||
actor.GetProperty().EdgeVisibilityOn() # Show edges
|
||||
actor.GetProperty().SetLineWidth(2) # Set line width
|
||||
|
||||
# Add the actor to the renderer
|
||||
self.renderer.AddActor(actor)
|
||||
|
||||
# Force an update of the pipeline
|
||||
# mapper.Update()
|
||||
self.vtk_widget.GetRenderWindow().Render()
|
||||
|
||||
# Print statistics
|
||||
print(f"Original points: {len(points)}")
|
||||
print(
|
||||
f"Reconstructed mesh: {reconstructed_mesh.GetNumberOfPoints()} points, {reconstructed_mesh.GetNumberOfCells()} cells")
|
||||
"""print(
|
||||
f"Simplified mesh: {simplified_mesh.GetNumberOfPoints()} points, {simplified_mesh.GetNumberOfCells()} cells")"""
|
||||
@@ -1,111 +0,0 @@
|
||||
import sys
|
||||
|
||||
import numpy as np
|
||||
import pyvista as pv
|
||||
from pyvista.plotting.opts import ElementType
|
||||
from pyvistaqt import QtInteractor
|
||||
from PySide6.QtWidgets import QApplication, QMainWindow, QVBoxLayout, QWidget
|
||||
|
||||
|
||||
class PyVistaWidget(QWidget):
|
||||
def __init__(self, parent=None):
|
||||
super().__init__(parent)
|
||||
|
||||
# Create the PyVista plotter
|
||||
self.plotter = QtInteractor(self)
|
||||
self.plotter.background_color = "darkgray"
|
||||
|
||||
# Create a layout and add the PyVista widget
|
||||
layout = QVBoxLayout()
|
||||
layout.addWidget(self.plotter.interactor)
|
||||
self.setLayout(layout)
|
||||
|
||||
# Set up the picker
|
||||
#self.plotter.enable_cell_picking(callback=self.on_cell_pick, show=True)
|
||||
self.plotter.enable_element_picking(callback=self.on_cell_pick, show=True, mode="face", left_clicking=True)
|
||||
|
||||
def on_cell_pick(self, element):
|
||||
if element is not None:
|
||||
mesh = self.plotter.mesh # Get the current mesh
|
||||
print(mesh)
|
||||
print(element)
|
||||
|
||||
"""# Get the face data
|
||||
face = mesh.extract_cells(element)
|
||||
|
||||
# Compute face normal
|
||||
face.compute_normals(cell_normals=True, inplace=True)
|
||||
normal = face.cell_data['Normals'][0]
|
||||
|
||||
# Get the points of the face
|
||||
points = face.points
|
||||
|
||||
print(f"Picked face ID: {face_id}")
|
||||
print(f"Face normal: {normal}")
|
||||
print("Face points:")
|
||||
for point in points:
|
||||
print(point)"""
|
||||
else:
|
||||
print("No face was picked or the picked element is not a face.")
|
||||
def create_simplified_outline(self, mesh, camera):
|
||||
# Project 3D to 2D
|
||||
points_2d = self.plotter.map_to_2d(mesh.points)
|
||||
|
||||
# Detect silhouette edges (simplified approach)
|
||||
edges = mesh.extract_feature_edges(feature_angle=90, boundary_edges=False, non_manifold_edges=False)
|
||||
|
||||
# Project edges to 2D
|
||||
edge_points_2d = self.plotter.map_to_2d(edges.points)
|
||||
|
||||
# Create 2D outline
|
||||
self.plotter.add_lines(edge_points_2d, color='black', width=2)
|
||||
self.plotter.render()
|
||||
|
||||
def mesh_from_points(self, points):
|
||||
# Convert points to numpy array if not already
|
||||
points = np.array(points)
|
||||
|
||||
# Create faces array
|
||||
num_triangles = len(points) // 3
|
||||
faces = np.arange(len(points)).reshape(num_triangles, 3)
|
||||
faces = np.column_stack((np.full(num_triangles, 3), faces)) # Add 3 as first column
|
||||
|
||||
# Create PyVista PolyData
|
||||
mesh = pv.PolyData(points, faces)
|
||||
|
||||
# Optional: Merge duplicate points
|
||||
mesh = mesh.clean()
|
||||
|
||||
# Optional: Compute normals
|
||||
mesh = mesh.compute_normals(point_normals=False, cell_normals=True, consistent_normals=True)
|
||||
edges = mesh.extract_feature_edges(30, non_manifold_edges=False)
|
||||
|
||||
# Clear any existing meshes
|
||||
self.plotter.clear()
|
||||
|
||||
# Add the mesh to the plotter
|
||||
self.plotter.add_mesh(mesh, pickable=True, color='white', show_edges=True, line_width=2, pbr=True, metallic=0.8, roughness=0.1, diffuse=1)
|
||||
self.plotter.add_mesh(edges, color="red", line_width=10)
|
||||
|
||||
# Reset the camera to fit the new mesh
|
||||
self.plotter.reset_camera()
|
||||
|
||||
# Update the render window
|
||||
self.plotter.update()
|
||||
|
||||
# Print statistics
|
||||
print(f"Original points: {len(points)}")
|
||||
print(f"Number of triangles: {num_triangles}")
|
||||
print(f"Final number of points: {mesh.n_points}")
|
||||
print(f"Final number of cells: {mesh.n_cells}")
|
||||
|
||||
|
||||
class MainWindow(QMainWindow):
|
||||
def __init__(self):
|
||||
super().__init__()
|
||||
self.setWindowTitle("PyVista in PySide6")
|
||||
self.setGeometry(100, 100, 800, 600)
|
||||
|
||||
|
||||
|
||||
|
||||
-851
@@ -1,851 +0,0 @@
|
||||
# nuitka-project: --plugin-enable=pyside6
|
||||
# nuitka-project: --plugin-enable=numpy
|
||||
# nuitka-project: --standalone
|
||||
# nuitka-project: --macos-create-app-bundle
|
||||
|
||||
import uuid
|
||||
import names
|
||||
from PySide6.QtCore import Qt, QPoint, Signal, QSize
|
||||
from PySide6.QtWidgets import QApplication, QMainWindow, QSizePolicy, QInputDialog, QDialog, QVBoxLayout, QHBoxLayout, QLabel, QDoubleSpinBox, QCheckBox, QPushButton, QButtonGroup
|
||||
from Gui import Ui_fluencyCAD # Import the generated GUI module
|
||||
from drawing_modules.vtk_widget import VTKWidget
|
||||
import numpy as np
|
||||
|
||||
from drawing_modules.draw_widget_solve import SketchWidget
|
||||
from sdf import *
|
||||
from python_solvespace import SolverSystem, ResultFlag
|
||||
from mesh_modules import simple_mesh, vesta_mesh, interactor_mesh
|
||||
from dataclasses import dataclass, field
|
||||
|
||||
# main, draw_widget, gl_widget
|
||||
|
||||
class ExtrudeDialog(QDialog):
|
||||
def __init__(self, parent=None):
|
||||
super().__init__(parent)
|
||||
self.setWindowTitle('Extrude Options')
|
||||
|
||||
def create_hline():
|
||||
line = QLabel()
|
||||
line.setStyleSheet("border-top: 1px solid #cccccc;") # Light grey line
|
||||
line.setFixedHeight(1)
|
||||
return line
|
||||
|
||||
layout = QVBoxLayout()
|
||||
|
||||
# Length input
|
||||
length_layout = QHBoxLayout()
|
||||
length_label = QLabel('Extrude Length (mm):')
|
||||
self.length_input = QDoubleSpinBox()
|
||||
self.length_input.setDecimals(2)
|
||||
self.length_input.setRange(0, 1000) # Adjust range as needed
|
||||
length_layout.addWidget(length_label)
|
||||
length_layout.addWidget(self.length_input)
|
||||
|
||||
# Symmetric checkbox
|
||||
self.symmetric_checkbox = QCheckBox('Symmetric Extrude')
|
||||
self.invert_checkbox = QCheckBox('Invert Extrusion')
|
||||
self.cut_checkbox = QCheckBox('Perform Cut')
|
||||
self.union_checkbox = QCheckBox('Combine')
|
||||
self.rounded_checkbox = QCheckBox('Round Edges')
|
||||
self.seperator = create_hline()
|
||||
|
||||
# OK and Cancel buttons
|
||||
button_layout = QHBoxLayout()
|
||||
ok_button = QPushButton('OK')
|
||||
cancel_button = QPushButton('Cancel')
|
||||
ok_button.clicked.connect(self.accept)
|
||||
cancel_button.clicked.connect(self.reject)
|
||||
button_layout.addWidget(ok_button)
|
||||
button_layout.addWidget(cancel_button)
|
||||
|
||||
# Add all widgets to main layout
|
||||
layout.addLayout(length_layout)
|
||||
layout.addWidget(self.seperator)
|
||||
layout.addWidget(self.cut_checkbox)
|
||||
layout.addWidget(self.union_checkbox)
|
||||
layout.addWidget(self.seperator)
|
||||
layout.addWidget(self.symmetric_checkbox)
|
||||
layout.addWidget(self.invert_checkbox)
|
||||
layout.addWidget(self.seperator)
|
||||
layout.addWidget(self.rounded_checkbox)
|
||||
|
||||
layout.addLayout(button_layout)
|
||||
|
||||
self.setLayout(layout)
|
||||
|
||||
def get_values(self):
|
||||
return self.length_input.value(), self.symmetric_checkbox.isChecked() ,self.invert_checkbox.isChecked(), self.cut_checkbox.isChecked(), self.union_checkbox.isChecked(), self.rounded_checkbox.isChecked()
|
||||
|
||||
|
||||
class MainWindow(QMainWindow):
|
||||
send_command = Signal(str)
|
||||
|
||||
def __init__(self):
|
||||
super().__init__()
|
||||
|
||||
# Set up the UI from the generated GUI module
|
||||
self.ui = Ui_fluencyCAD()
|
||||
self.ui.setupUi(self)
|
||||
|
||||
self.custom_3D_Widget = VTKWidget()
|
||||
layout = self.ui.gl_box.layout()
|
||||
layout.addWidget(self.custom_3D_Widget)
|
||||
size_policy = QSizePolicy(QSizePolicy.MinimumExpanding, QSizePolicy.MinimumExpanding)
|
||||
#self.custom_3D_Widget.setSizePolicy(size_policy)
|
||||
|
||||
self.sketchWidget = SketchWidget()
|
||||
layout2 = self.ui.sketch_tab.layout() # Get the layout of self.ui.gl_canvas
|
||||
layout2.addWidget(self.sketchWidget)
|
||||
size_policy = QSizePolicy(QSizePolicy.MinimumExpanding, QSizePolicy.MinimumExpanding)
|
||||
self.sketchWidget.setSizePolicy(size_policy)
|
||||
|
||||
### Main Model -OLD ?
|
||||
"""self.model = {
|
||||
'sketches': {},
|
||||
'operation': {},
|
||||
}"""
|
||||
self.list_selected = []
|
||||
|
||||
#self.ui.pb_apply_code.pressed.connect(self.check_current_tab)
|
||||
self.ui.sketch_list.currentItemChanged.connect(self.on_item_changed)
|
||||
self.ui.sketch_list.itemChanged.connect(self.draw_mesh)
|
||||
|
||||
### Sketches
|
||||
self.ui.pb_origin_wp.pressed.connect(self.add_new_sketch_origin)
|
||||
self.ui.pb_origin_face.pressed.connect(self.add_new_sketch_wp)
|
||||
|
||||
self.ui.pb_nw_sktch.pressed.connect(self.add_sketch_to_compo)
|
||||
self.ui.pb_del_sketch.pressed.connect(self.del_sketch)
|
||||
self.ui.pb_edt_sktch.pressed.connect(self.edit_sketch)
|
||||
|
||||
self.ui.pb_flip_face.pressed.connect(self.on_flip_face)
|
||||
|
||||
###Modes
|
||||
self.ui.pb_linetool.clicked.connect(self.sketchWidget.act_line_mode)
|
||||
self.ui.pb_con_ptpt.clicked.connect(self.sketchWidget.act_constrain_pt_pt_mode)
|
||||
self.ui.pb_con_line.clicked.connect(self.sketchWidget.act_constrain_pt_line_mode)
|
||||
self.ui.pb_con_horiz.clicked.connect(self.sketchWidget.act_constrain_horiz_line_mode)
|
||||
self.ui.pb_con_vert.clicked.connect(self.sketchWidget.act_constrain_vert_line_mode)
|
||||
self.ui.pb_con_dist.clicked.connect(self.sketchWidget.act_constrain_distance_mode)
|
||||
self.ui.pb_con_mid.clicked.connect(self.sketchWidget.act_constrain_mid_point_mode)
|
||||
|
||||
### Operations
|
||||
self.ui.pb_extrdop.pressed.connect(self.send_extrude)
|
||||
self.ui.pb_cutop.pressed.connect(self.send_cut)
|
||||
self.ui.pb_del_body.pressed.connect(self.del_body)
|
||||
|
||||
self.sketchWidget.constrain_done.connect(self.draw_op_complete)
|
||||
self.setFocusPolicy(Qt.StrongFocus)
|
||||
|
||||
self.send_command.connect(self.custom_3D_Widget.on_receive_command)
|
||||
self.ui.actionNew_Project.triggered.connect(self.new_project)
|
||||
self.ui.pb_enable_construct.clicked.connect(self.sketchWidget.on_construct_change)
|
||||
self.project = Project()
|
||||
self.new_project()
|
||||
|
||||
### SNAPS
|
||||
|
||||
self.ui.pb_snap_midp.toggled.connect(lambda checked: self.sketchWidget.on_snap_mode_change("mpoint", checked))
|
||||
self.ui.pb_snap_horiz.toggled.connect(lambda checked: self.sketchWidget.on_snap_mode_change("horiz", checked))
|
||||
self.ui.pb_snap_vert.toggled.connect(lambda checked: self.sketchWidget.on_snap_mode_change("vert", checked))
|
||||
self.ui.pb_snap_angle.toggled.connect(lambda checked: self.sketchWidget.on_snap_mode_change("angle", checked))
|
||||
self.ui.pb_enable_snap.toggled.connect(lambda checked: self.sketchWidget.on_snap_mode_change("point", checked))
|
||||
### COMPOS
|
||||
### COMPOS
|
||||
|
||||
self.ui.new_compo.pressed.connect(self.new_component)
|
||||
|
||||
"""Project -> (Timeline) -> Component -> Sketch -> Body / Interactor -> Connector -> Assembly -> PB Render"""
|
||||
|
||||
def new_project(self):
|
||||
print("New project")
|
||||
timeline = []
|
||||
self.project.timeline = timeline
|
||||
self.new_component()
|
||||
|
||||
def new_component(self):
|
||||
print("Creating a new component...")
|
||||
|
||||
# Lazily initialize self.compo_layout if it doesn't exist
|
||||
if not hasattr(self, 'compo_layout'):
|
||||
print("Initializing compo_layout...")
|
||||
self.compo_layout = QHBoxLayout()
|
||||
|
||||
# Create a button group
|
||||
self.compo_group = QButtonGroup(self)
|
||||
self.compo_group.setExclusive(True) # Ensure exclusivity
|
||||
|
||||
# Ensure the QGroupBox has a layout
|
||||
if not self.ui.compo_box.layout():
|
||||
self.ui.compo_box.setLayout(QVBoxLayout()) # Set a default layout for QGroupBox
|
||||
|
||||
# Add the horizontal layout to the QGroupBox's layout
|
||||
self.ui.compo_box.layout().addLayout(self.compo_layout)
|
||||
|
||||
# Align the layout to the left
|
||||
self.compo_layout.setAlignment(Qt.AlignLeft)
|
||||
|
||||
# Create and initialize a new Component
|
||||
compo = Component()
|
||||
compo.id = f"Component {len(self.project.timeline)}"
|
||||
compo.descript = "Initial Component"
|
||||
compo.sketches = {}
|
||||
compo.bodies = {}
|
||||
self.project.timeline.append(compo)
|
||||
|
||||
# Create a button for the new component
|
||||
button = QPushButton()
|
||||
button.setToolTip(compo.id)
|
||||
button.setText(str(len(self.project.timeline)))
|
||||
button.setFixedSize(QSize(40, 40)) # Set button size
|
||||
button.setCheckable(True)
|
||||
#button.setAutoExclusive(True)
|
||||
button.released.connect(self.on_compo_change)
|
||||
button.setChecked(True)
|
||||
|
||||
# Add button to the group
|
||||
self.compo_group.addButton(button)
|
||||
|
||||
# Add the button to the layout
|
||||
self.compo_layout.addWidget(button)
|
||||
|
||||
# We automatically switch to the new compo hence, refresh
|
||||
self.on_compo_change()
|
||||
|
||||
print(f"Added component {compo.id} to the layout.")
|
||||
|
||||
def get_activated_compo(self):
|
||||
# Iterate through all items in the layout
|
||||
total_elements = self.compo_layout.count()
|
||||
#print(total_elements)
|
||||
for i in range(total_elements):
|
||||
widget = self.compo_layout.itemAt(i).widget() # Get the widget at the index
|
||||
if widget: # Check if the widget is not None
|
||||
if isinstance(widget, QPushButton) and widget.isCheckable():
|
||||
state = widget.isChecked() # Get the checked state
|
||||
print(f"{widget.text()} is {'checked' if state else 'unchecked'}.")
|
||||
if state:
|
||||
return i
|
||||
|
||||
def add_new_sketch_origin(self):
|
||||
name = f"sketches-{str(names.get_first_name())}"
|
||||
sketch = Sketch()
|
||||
sketch.id = name
|
||||
sketch.origin = [0,0,0]
|
||||
|
||||
self.sketchWidget.reset_buffers()
|
||||
self.sketchWidget.create_sketch(sketch)
|
||||
|
||||
def add_new_sketch_wp(self):
|
||||
## Sketch projected from 3d view into 2d
|
||||
name = f"sketches-{str(names.get_first_name())}"
|
||||
sketch = Sketch()
|
||||
sketch.id = name
|
||||
sketch.origin = self.custom_3D_Widget.centroid
|
||||
sketch.normal = self.custom_3D_Widget.selected_normal
|
||||
sketch.slv_points = []
|
||||
sketch.slv_lines = []
|
||||
sketch.proj_points = self.custom_3D_Widget.project_tosketch_points
|
||||
sketch.proj_lines = self.custom_3D_Widget.project_tosketch_lines
|
||||
|
||||
self.sketchWidget.reset_buffers()
|
||||
self.sketchWidget.create_sketch(sketch)
|
||||
self.sketchWidget.create_workplane_projected()
|
||||
|
||||
if not sketch.proj_lines:
|
||||
self.sketchWidget.convert_proj_points(sketch.proj_points)
|
||||
|
||||
self.sketchWidget.convert_proj_lines(sketch.proj_lines)
|
||||
self.sketchWidget.update()
|
||||
|
||||
# CLear all selections after it has been projected
|
||||
self.custom_3D_Widget.project_tosketch_points.clear()
|
||||
self.custom_3D_Widget.project_tosketch_lines.clear()
|
||||
self.custom_3D_Widget.clear_actors_projection()
|
||||
self.custom_3D_Widget.clear_actors_normals()
|
||||
|
||||
def add_sketch_to_compo(self):
|
||||
"""
|
||||
Add sketch to component
|
||||
:return:
|
||||
"""
|
||||
sketch = Sketch()
|
||||
sketch_from_widget = self.sketchWidget.get_sketch()
|
||||
|
||||
#Save original for editing later
|
||||
sketch.original_sketch = sketch_from_widget
|
||||
|
||||
#Get parameters
|
||||
points = [point for point in sketch_from_widget.points if hasattr(point, 'is_helper') and not point.is_helper]
|
||||
|
||||
sketch.convert_points_for_sdf(points)
|
||||
sketch.id = sketch_from_widget.id
|
||||
|
||||
sketch.filter_lines_for_interactor(sketch_from_widget.lines)
|
||||
|
||||
# Register sketch to timeline
|
||||
### Add selection compo here
|
||||
compo_id = self.get_activated_compo()
|
||||
#print("newsketch_name", sketch.id)
|
||||
self.project.timeline[compo_id].sketches[sketch.id] = sketch
|
||||
|
||||
# Add Item to slection menu
|
||||
self.ui.sketch_list.addItem(sketch.id)
|
||||
|
||||
# Deactivate drawing
|
||||
self.ui.pb_linetool.setChecked(False)
|
||||
self.sketchWidget.line_mode = False
|
||||
|
||||
items = self.ui.sketch_list.findItems(sketch.id, Qt.MatchExactly)[0]
|
||||
self.ui.sketch_list.setCurrentItem(items)
|
||||
|
||||
def on_compo_change(self):
|
||||
'''This function redraws the sdf and helper mesh from available bodies and adds the names back to the list entries'''
|
||||
self.custom_3D_Widget.clear_body_actors()
|
||||
self.custom_3D_Widget.clear_actors_interactor()
|
||||
self.custom_3D_Widget.clear_actors_projection()
|
||||
|
||||
compo_id = self.get_activated_compo()
|
||||
if compo_id is not None:
|
||||
self.ui.sketch_list.clear()
|
||||
self.ui.body_list.clear()
|
||||
|
||||
#print("id", compo_id)
|
||||
#print("sketch_registry", self.project.timeline[compo_id].sketches)
|
||||
|
||||
for sketch in self.project.timeline[compo_id].sketches:
|
||||
#print(sketch)
|
||||
self.ui.sketch_list.addItem(sketch)
|
||||
|
||||
for body in self.project.timeline[compo_id].bodies:
|
||||
self.ui.body_list.addItem(body)
|
||||
|
||||
if self.project.timeline[compo_id].bodies:
|
||||
item = self.ui.body_list.findItems(body , Qt.MatchExactly)[0]
|
||||
self.ui.body_list.setCurrentItem(item)
|
||||
self.draw_mesh()
|
||||
|
||||
selected = self.ui.body_list.currentItem()
|
||||
name = selected.text()
|
||||
|
||||
edges = self.project.timeline[compo_id].bodies[name].interactor.edges
|
||||
offset_vec = self.project.timeline[compo_id].bodies[name].interactor.offset_vector
|
||||
self.custom_3D_Widget.load_interactor_mesh(edges, offset_vec)
|
||||
|
||||
def edit_sketch(self):
|
||||
selected = self.ui.sketch_list.currentItem()
|
||||
name = selected.text()
|
||||
sel_compo = self.project.timeline[self.get_activated_compo()]
|
||||
sketch = sel_compo.sketches[name].original_sketch
|
||||
|
||||
self.sketchWidget.set_sketch(sketch)
|
||||
|
||||
self.sketchWidget.update()
|
||||
|
||||
def del_sketch(self):
|
||||
selected = self.ui.sketch_list.currentItem()
|
||||
name = selected.text()
|
||||
sel_compo = self.project.timeline[self.get_activated_compo()]
|
||||
sketch = sel_compo.sketches[name]
|
||||
|
||||
if sketch is not None:
|
||||
sel_compo.sketches.pop(name)
|
||||
row = self.ui.sketch_list.row(selected) # Get the row of the current item
|
||||
self.ui.sketch_list.takeItem(row) # Remove the item from the list widget
|
||||
self.sketchWidget.sketch = None
|
||||
print(sketch)
|
||||
else:
|
||||
print("No item selected.")
|
||||
|
||||
def on_flip_face(self):
|
||||
self.send_command.emit("flip")
|
||||
|
||||
def draw_op_complete(self):
|
||||
# safely disable the line modes
|
||||
self.ui.pb_linetool.setChecked(False)
|
||||
self.ui.pb_con_ptpt.setChecked(False)
|
||||
self.ui.pb_con_line.setChecked(False)
|
||||
self.ui.pb_con_dist.setChecked(False)
|
||||
self.ui.pb_con_mid.setChecked(False)
|
||||
self.ui.pb_con_perp.setChecked(False)
|
||||
|
||||
self.sketchWidget.mouse_mode = None
|
||||
self.sketchWidget.reset_buffers()
|
||||
|
||||
def draw_mesh(self):
|
||||
|
||||
name = self.ui.body_list.currentItem().text()
|
||||
print("selected_for disp", name)
|
||||
|
||||
compo_id = self.get_activated_compo()
|
||||
model = self.project.timeline[compo_id].bodies[name].sdf_body
|
||||
|
||||
vesta = vesta_mesh
|
||||
model_data = vesta.generate_mesh_from_sdf(model, resolution=64, threshold=0)
|
||||
|
||||
vertices, faces = model_data
|
||||
#vesta.save_mesh_as_stl(vertices, faces, 'test.stl')
|
||||
self.custom_3D_Widget.render_from_points_direct_with_faces(vertices, faces)
|
||||
|
||||
def on_item_changed(self, current_item, previous_item):
|
||||
if current_item:
|
||||
name = current_item.text()
|
||||
#self.view_update()
|
||||
print(f"Selected item: {name}")
|
||||
|
||||
def update_body(self):
|
||||
pass
|
||||
|
||||
def del_body(self):
|
||||
print("Deleting")
|
||||
name = self.ui.body_list.currentItem() # Get the current item
|
||||
|
||||
if name is not None:
|
||||
item_name = name.text()
|
||||
print("obj_name", item_name)
|
||||
# Check if the 'operation' key exists in the model dictionary
|
||||
|
||||
if 'operation' in self.model and item_name in self.model['operation']:
|
||||
if self.model['operation'][item_name]['id'] == item_name:
|
||||
row = self.ui.body_list.row(name) # Get the row of the current item
|
||||
self.ui.body_list.takeItem(row) # Remove the item from the list widget
|
||||
self.model['operation'].pop(item_name) # Remove the item from the operation dictionary
|
||||
print(f"Removed operation: {item_name}")
|
||||
self.custom_3D_Widget.clear_mesh()
|
||||
|
||||
def send_extrude(self):
|
||||
# Dialog input
|
||||
is_symmetric = None
|
||||
length = None
|
||||
invert = None
|
||||
|
||||
selected = self.ui.sketch_list.currentItem()
|
||||
name = selected.text()
|
||||
|
||||
sel_compo = self.project.timeline[self.get_activated_compo()]
|
||||
#print(sel_compo)
|
||||
sketch = sel_compo.sketches[name]
|
||||
#print(sketch)
|
||||
points = sketch.sdf_points
|
||||
|
||||
# detect loop that causes problems in mesh generation
|
||||
if points[-1] == points[0]:
|
||||
print("overlap")
|
||||
del points[-1]
|
||||
|
||||
dialog = ExtrudeDialog(self)
|
||||
if dialog.exec():
|
||||
length, is_symmetric, invert, cut, union_with, rounded = dialog.get_values()
|
||||
#print(f"Extrude length: {length}, Symmetric: {is_symmetric} Invert: {invert}")
|
||||
else:
|
||||
length = 0
|
||||
#print("Extrude cancelled")
|
||||
|
||||
normal = self.custom_3D_Widget.selected_normal
|
||||
#print("Normie enter", normal)
|
||||
if normal is None:
|
||||
normal = [0, 0, 1]
|
||||
|
||||
centroid = self.custom_3D_Widget.centroid
|
||||
if centroid is None:
|
||||
centroid = [0, 0, 0]
|
||||
"""else:
|
||||
centroid = list(centroid)"""
|
||||
#print("This centroid ", centroid)
|
||||
|
||||
sketch.origin = centroid
|
||||
sketch.normal = normal
|
||||
|
||||
f = sketch.extrude(length, is_symmetric, invert, 0)
|
||||
|
||||
# Create body element and assign known stuff
|
||||
name_op = f"extrd-{name}"
|
||||
|
||||
body = Body()
|
||||
body.sketch = sketch #we add the sketches for reference here
|
||||
body.id = name_op
|
||||
body.sdf_body = f
|
||||
|
||||
### Interactor
|
||||
interactor = Interactor()
|
||||
interactor.add_lines_for_interactor(sketch.interactor_lines)
|
||||
interactor.invert = invert
|
||||
|
||||
if not invert:
|
||||
edges = interactor_mesh.generate_mesh(interactor.lines, 0, length)
|
||||
else:
|
||||
edges = interactor_mesh.generate_mesh(interactor.lines, 0, -length)
|
||||
|
||||
sel_compo.bodies[name_op] = body
|
||||
|
||||
offset_vector = interactor.vector_to_centroid(None, centroid, normal)
|
||||
#print("off_ved", offset_vector)
|
||||
if len(offset_vector) == 0 :
|
||||
offset_vector = [0, 0, 0]
|
||||
|
||||
interactor.edges = edges
|
||||
interactor.offset_vector = offset_vector
|
||||
body.interactor = interactor
|
||||
|
||||
self.custom_3D_Widget.load_interactor_mesh(edges, offset_vector)
|
||||
|
||||
self.ui.body_list.addItem(name_op)
|
||||
items = self.ui.body_list.findItems(name_op, Qt.MatchExactly)[0]
|
||||
self.ui.body_list.setCurrentItem(items)
|
||||
|
||||
self.draw_mesh()
|
||||
|
||||
def send_cut(self):
|
||||
"""name = self.ui.body_list.currentItem().text()
|
||||
points = self.model['operation'][name]['sdf_object']
|
||||
sel_compo = self.project.timeline[self.get_activated_compo()]
|
||||
points = sel_compo.bodies[].
|
||||
self.list_selected.append(points)"""
|
||||
|
||||
selected = self.ui.body_list.currentItem()
|
||||
name = selected.text()
|
||||
|
||||
sel_compo = self.project.timeline[self.get_activated_compo()]
|
||||
# print(sel_compo)
|
||||
body = sel_compo.bodies[name]
|
||||
# print(sketch)
|
||||
self.list_selected.append(body.sdf_body)
|
||||
|
||||
if len(self.list_selected) == 2:
|
||||
f = difference(self.list_selected[0], self.list_selected[1]) # equivalent
|
||||
|
||||
element = {
|
||||
'id': name,
|
||||
'type': 'cut',
|
||||
'sdf_object': f,
|
||||
}
|
||||
|
||||
# Create body element and assign known stuff
|
||||
name_op = f"cut-{name}"
|
||||
|
||||
body = Body()
|
||||
body.id = name_op
|
||||
body.sdf_body = f
|
||||
|
||||
## Add to component
|
||||
sel_compo.bodies[name_op] = body
|
||||
|
||||
self.ui.body_list.addItem(name_op)
|
||||
items = self.ui.body_list.findItems(name_op, Qt.MatchExactly)
|
||||
self.ui.body_list.setCurrentItem(items[-1])
|
||||
self.custom_3D_Widget.clear_body_actors()
|
||||
self.draw_mesh()
|
||||
|
||||
elif len(self.list_selected) > 2:
|
||||
self.list_selected.clear()
|
||||
else:
|
||||
print("mindestens 2!")
|
||||
|
||||
def load_and_render(self, file):
|
||||
self.custom_3D_Widget.load_stl(file)
|
||||
self.custom_3D_Widget.update()
|
||||
|
||||
@dataclass
|
||||
class Timeline:
|
||||
"""Timeline """
|
||||
### Collection of the Components
|
||||
timeline: list = None
|
||||
|
||||
"""add to time,
|
||||
remove from time, """
|
||||
|
||||
class Assembly:
|
||||
"""Connecting Components in 3D space based on slvs solver"""
|
||||
|
||||
@dataclass
|
||||
class Component:
|
||||
"""The base container combining all related elements
|
||||
id : The unique ID
|
||||
sketches : the base sketches, bodys can contain additonal sketches for features
|
||||
interactor : A smiplified model used as interactor
|
||||
body : The body class that contains the actual 3d information
|
||||
connector : Vector and Nomral information for assembly
|
||||
descript : a basic description
|
||||
materil : Speicfy a material for pbr rendering
|
||||
"""
|
||||
id = None
|
||||
sketches: dict = None
|
||||
bodies: dict = None
|
||||
connector = None
|
||||
|
||||
# Description
|
||||
descript = None
|
||||
|
||||
# PBR
|
||||
material = None
|
||||
|
||||
|
||||
class Connector:
|
||||
"""An Element that contains vectors and or normals as connection points.
|
||||
These connection points can exist independently of bodies and other elements"""
|
||||
id = None
|
||||
vector = None
|
||||
normal = None
|
||||
|
||||
|
||||
class Code:
|
||||
"""A class that holds all information from the code based approach"""
|
||||
command_list = None
|
||||
|
||||
def generate_mesh_from_code(self, code_text: str):
|
||||
local_vars = {}
|
||||
|
||||
try:
|
||||
print(code_text)
|
||||
exec(code_text, globals(), local_vars)
|
||||
# Retrieve the result from the captured local variables
|
||||
result = local_vars.get('result')
|
||||
print("Result:", result)
|
||||
|
||||
except Exception as e:
|
||||
print("Error executing code:", e)
|
||||
|
||||
|
||||
@dataclass
|
||||
class Sketch:
|
||||
"""All of the 2D Information of a sketches"""
|
||||
|
||||
# Save the incomng sketch from the 2D widget for late redit
|
||||
original_sketch = None
|
||||
|
||||
id = None
|
||||
|
||||
# Space Information
|
||||
origin = None
|
||||
slv_plane = None
|
||||
normal = None
|
||||
|
||||
# Points in UI form the sketches widget
|
||||
ui_points: list = None
|
||||
ui_lines: list = None
|
||||
|
||||
# Points cartesian coming as result of the solver
|
||||
slv_points: list = None
|
||||
slv_lines: list = None
|
||||
|
||||
sdf_points: list = None
|
||||
|
||||
interactor_lines: list = None
|
||||
|
||||
# Points coming back from the 3D-Widget as projection to draw on
|
||||
proj_points: list = None
|
||||
proj_lines: list = None
|
||||
|
||||
# Workingplane
|
||||
working_plane = None
|
||||
|
||||
def translate_points_tup(self, point: QPoint):
|
||||
"""QPoints from Display to mesh data
|
||||
input: Qpoints
|
||||
output: Tuple X,Y
|
||||
"""
|
||||
if isinstance(point, QPoint):
|
||||
return point.x(), point.y()
|
||||
|
||||
def vector_to_centroid(self, shape_center, centroid, normal):
|
||||
|
||||
if not shape_center:
|
||||
# Calculate the current center of the shape
|
||||
shape_center = [0, 0, 0]
|
||||
|
||||
# Calculate the vector from the shape's center to the centroid
|
||||
center_to_centroid = np.array(centroid) - np.array(shape_center)
|
||||
|
||||
# Project this vector onto the normal to get the required translation along the normal
|
||||
translation_along_normal = np.dot(center_to_centroid, normal) * normal
|
||||
|
||||
return translation_along_normal
|
||||
|
||||
def angle_between_normals(self, normal1, normal2):
|
||||
# Ensure the vectors are normalized
|
||||
n1 = normal1 / np.linalg.norm(normal1)
|
||||
n2 = normal2 / np.linalg.norm(normal2)
|
||||
|
||||
# Compute the dot product
|
||||
dot_product = np.dot(n1, n2)
|
||||
|
||||
# Clip the dot product to the valid range [-1, 1]
|
||||
dot_product = np.clip(dot_product, -1.0, 1.0)
|
||||
|
||||
# Compute the angle in radians
|
||||
angle_rad = np.arccos(dot_product)
|
||||
|
||||
# Convert to degrees if needed
|
||||
angle_deg = np.degrees(angle_rad)
|
||||
print("Angle deg", angle_deg)
|
||||
|
||||
return angle_rad
|
||||
|
||||
def offset_syn(self, f, length):
|
||||
f = f.translate((0,0, length / 2))
|
||||
return f
|
||||
|
||||
def distance(self, p1, p2):
|
||||
"""Calculate the distance between two points."""
|
||||
print("p1", p1)
|
||||
print("p2", p2)
|
||||
return math.sqrt((p1[0] - p2[0]) ** 2 + (p1[1] - p2[1]) ** 2)
|
||||
|
||||
def convert_points_for_sdf(self, points):
|
||||
points_for_sdf = []
|
||||
for point in points:
|
||||
if point.is_helper is False:
|
||||
print("point", point)
|
||||
points_for_sdf.append(self.translate_points_tup(point.ui_point))
|
||||
|
||||
self.sdf_points = points_for_sdf
|
||||
|
||||
def filter_lines_for_interactor(self, lines):
|
||||
### Filter lines that are not meant to be drawn for the interactor like contruction lines
|
||||
filtered_lines = []
|
||||
for line in lines:
|
||||
if not line.is_helper:
|
||||
filtered_lines.append(line)
|
||||
|
||||
self.interactor_lines = filtered_lines
|
||||
|
||||
def extrude(self, height: float, symet: bool = True, invert: bool = False, offset_length: float = None):
|
||||
"""
|
||||
Extrude a 2D shape into 3D, orient it along the normal, and position it relative to the centroid.
|
||||
"""
|
||||
|
||||
# Normalize the normal vector
|
||||
normal = np.array(self.normal)
|
||||
normal = normal / np.linalg.norm(self.normal)
|
||||
|
||||
# Create the 2D shape
|
||||
f = polygon(self.sdf_points)
|
||||
|
||||
# Extrude the shape along the Z-axis
|
||||
f = f.extrude(height)
|
||||
|
||||
# Center the shape along its extrusion axis
|
||||
f = f.translate((0, 0, height / 2))
|
||||
|
||||
# Orient the shape along the normal vector
|
||||
f = f.orient(normal)
|
||||
|
||||
offset_vector = self.vector_to_centroid(None, self.origin, normal)
|
||||
# Adjust the offset vector by subtracting the inset distance along the normal direction
|
||||
adjusted_offset = offset_vector - (normal * height)
|
||||
if invert:
|
||||
# Translate the shape along the adjusted offset vector
|
||||
f = f.translate(adjusted_offset)
|
||||
else:
|
||||
f = f.translate(offset_vector)
|
||||
|
||||
# If offset_length is provided, adjust the offset_vector
|
||||
if offset_length is not None:
|
||||
# Check if offset_vector is not a zero vector
|
||||
offset_vector_magnitude = np.linalg.norm(offset_vector)
|
||||
if offset_vector_magnitude > 1e-10: # Use a small threshold to avoid floating-point issues
|
||||
# Normalize the offset vector
|
||||
offset_vector_norm = offset_vector / offset_vector_magnitude
|
||||
# Scale the normalized vector by the desired length
|
||||
offset_vector = offset_vector_norm * offset_length
|
||||
f = f.translate(offset_vector)
|
||||
else:
|
||||
print("Warning: Offset vector has zero magnitude. Using original vector.")
|
||||
|
||||
# Translate the shape along the adjusted offset vector
|
||||
|
||||
return f
|
||||
|
||||
@dataclass
|
||||
class Interactor:
|
||||
"""Helper mesh consisting of edges for selection"""
|
||||
lines = None
|
||||
faces = None
|
||||
body = None
|
||||
offset_vector = None
|
||||
edges = None
|
||||
|
||||
def translate_points_tup(self, point: QPoint):
|
||||
"""QPoints from Display to mesh data
|
||||
input: Qpoints
|
||||
output: Tuple X,Y
|
||||
"""
|
||||
if isinstance(point, QPoint):
|
||||
return point.x(), point.y()
|
||||
|
||||
def vector_to_centroid(self, shape_center, centroid, normal):
|
||||
|
||||
if not shape_center:
|
||||
# Calculate the current center of the shape
|
||||
shape_center = [0, 0, 0]
|
||||
|
||||
# Calculate the vector from the shape's center to the centroid
|
||||
center_to_centroid = np.array(centroid) - np.array(shape_center)
|
||||
|
||||
# Project this vector onto the normal to get the required translation along the normal
|
||||
translation_along_normal = np.dot(center_to_centroid, normal) * normal
|
||||
|
||||
return translation_along_normal
|
||||
|
||||
def add_lines_for_interactor(self, input_lines: list):
|
||||
"""Takes Line2D objects from the sketch widget and preparesit for interactor mesh.
|
||||
Translates coordinates."""
|
||||
|
||||
points_for_interact = []
|
||||
for point_to_poly in input_lines:
|
||||
from_coord_start = window.sketchWidget.from_quadrant_coords_no_center(point_to_poly.crd1.ui_point)
|
||||
from_coord_end = window.sketchWidget.from_quadrant_coords_no_center(point_to_poly.crd2.ui_point)
|
||||
start_draw = self.translate_points_tup(from_coord_start)
|
||||
end_draw = self.translate_points_tup(from_coord_end)
|
||||
line = start_draw, end_draw
|
||||
points_for_interact.append(line)
|
||||
|
||||
print("packed_lines", points_for_interact)
|
||||
|
||||
self.lines = points_for_interact
|
||||
|
||||
@dataclass
|
||||
class Body:
|
||||
"""The actual body as sdf3 object"""
|
||||
id = None
|
||||
sketch = None
|
||||
height = None
|
||||
interactor = None
|
||||
sdf_body = None
|
||||
|
||||
def mirror_body(self, sdf_object3d):
|
||||
f = sdf_object3d.rotate(pi)
|
||||
|
||||
return f
|
||||
|
||||
class Output:
|
||||
def export_mesh(self, sdf_object):
|
||||
"""FINAL EXPORT"""
|
||||
result_points = sdf_object.generate()
|
||||
write_binary_stl('out.stl', result_points)
|
||||
|
||||
def generate_mesh_from_code(self, code_text: str):
|
||||
local_vars = {}
|
||||
|
||||
try:
|
||||
print(code_text)
|
||||
exec(code_text, globals(), local_vars)
|
||||
# Retrieve the result from the captured local variables
|
||||
result = local_vars.get('result')
|
||||
print("Result:", result)
|
||||
|
||||
except Exception as e:
|
||||
print("Error executing code:", e)
|
||||
|
||||
class Project:
|
||||
"""Project -> Timeline -> Component -> Sketch -> Body / Interactor -> Connector -> Assembly -> PB Render"""
|
||||
timeline: Timeline = None
|
||||
assembly: Assembly = None
|
||||
|
||||
if __name__ == "__main__":
|
||||
app = QApplication()
|
||||
window = MainWindow()
|
||||
window.show()
|
||||
app.exec()
|
||||
|
||||
|
||||
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
@@ -1,43 +0,0 @@
|
||||
# Draw simple boundary based on the lines and depth
|
||||
|
||||
def generate_mesh(lines: list, z_origin: float, depth: float, invert: bool = False):
|
||||
|
||||
origin = create_3D(lines, z_origin)
|
||||
|
||||
if invert :
|
||||
extruded = create_3D(lines, z_origin - depth)
|
||||
else:
|
||||
extruded = create_3D(lines, z_origin + depth)
|
||||
|
||||
vert_lines = create_vert_lines(origin, extruded)
|
||||
|
||||
print(f"Result = {origin} / {extruded} / {vert_lines}")
|
||||
|
||||
return origin + vert_lines + extruded
|
||||
|
||||
|
||||
def create_vert_lines(origin, extruded):
|
||||
vert_lines = []
|
||||
for d3_point_o, d3point_e in zip(origin, extruded):
|
||||
for sp3d_1, sp3d_2 in zip(d3_point_o, d3point_e):
|
||||
new_line = sp3d_1, sp3d_2
|
||||
vert_lines.append(new_line)
|
||||
return vert_lines
|
||||
|
||||
|
||||
def create_3D(lines, z_pos):
|
||||
line_loop = []
|
||||
for coordinate2d in lines:
|
||||
start, end = coordinate2d
|
||||
|
||||
xs, ys = start
|
||||
coordinate3d_start_orig = xs, ys, z_pos
|
||||
|
||||
xe, ye = end
|
||||
coordinate3d_end_orig = xe, ye, z_pos
|
||||
|
||||
line3d_orig = coordinate3d_start_orig, coordinate3d_end_orig
|
||||
|
||||
line_loop.append(line3d_orig)
|
||||
|
||||
return line_loop
|
||||
@@ -1,213 +0,0 @@
|
||||
import numpy as np
|
||||
from scipy.spatial import Delaunay, ConvexHull
|
||||
#from shapely.geometry import Polygon, Point
|
||||
|
||||
|
||||
def alpha_shape(points, alpha):
|
||||
"""
|
||||
Compute the alpha shape (concave hull) of a set of points.
|
||||
"""
|
||||
|
||||
def add_edge(edges, edge_points, points, i, j):
|
||||
"""Add a line between the i-th and j-th points if not in the list already"""
|
||||
if (i, j) in edges or (j, i) in edges:
|
||||
return
|
||||
edges.add((i, j))
|
||||
edge_points.append(points[[i, j]])
|
||||
|
||||
tri = Delaunay(points)
|
||||
edges = set()
|
||||
edge_points = []
|
||||
|
||||
# Loop over triangles:
|
||||
for ia, ib, ic in tri.simplices:
|
||||
pa = points[ia]
|
||||
pb = points[ib]
|
||||
pc = points[ic]
|
||||
# Lengths of sides of triangle
|
||||
a = np.sqrt((pa[0] - pb[0]) ** 2 + (pa[1] - pb[1]) ** 2)
|
||||
b = np.sqrt((pb[0] - pc[0]) ** 2 + (pb[1] - pc[1]) ** 2)
|
||||
c = np.sqrt((pc[0] - pa[0]) ** 2 + (pc[1] - pa[1]) ** 2)
|
||||
# Semiperimeter of triangle
|
||||
s = (a + b + c) / 2.0
|
||||
# Area of triangle by Heron's formula
|
||||
area = np.sqrt(s * (s - a) * (s - b) * (s - c))
|
||||
circum_r = a * b * c / (4.0 * area)
|
||||
# Here's the radius filter.
|
||||
if circum_r < 1.0 / alpha:
|
||||
add_edge(edges, edge_points, points, ia, ib)
|
||||
add_edge(edges, edge_points, points, ib, ic)
|
||||
add_edge(edges, edge_points, points, ic, ia)
|
||||
|
||||
m = np.array(edge_points)
|
||||
return m
|
||||
|
||||
|
||||
def generate_mesh(points, depth, alpha=0.1):
|
||||
"""
|
||||
Generate a mesh by extruding a 2D shape along the Z-axis, automatically detecting holes.
|
||||
|
||||
:param points: List of (x, y) tuples representing all points of the 2D shape, including potential holes.
|
||||
:param depth: Extrusion depth along the Z-axis.
|
||||
:param alpha: Alpha value for the alpha shape algorithm (controls the "tightness" of the boundary).
|
||||
:return: Tuple of vertices and faces.
|
||||
"""
|
||||
# Convert points to a numpy array
|
||||
points_2d = np.array(points)
|
||||
|
||||
# Compute the alpha shape (outer boundary)
|
||||
boundary_edges = alpha_shape(points_2d, alpha)
|
||||
|
||||
# Create a Polygon from the boundary
|
||||
boundary_polygon = Polygon(boundary_edges)
|
||||
|
||||
# Separate points into boundary and interior
|
||||
boundary_points = []
|
||||
interior_points = []
|
||||
for point in points:
|
||||
if Point(point).touches(boundary_polygon) or Point(point).within(boundary_polygon):
|
||||
if Point(point).touches(boundary_polygon):
|
||||
boundary_points.append(point)
|
||||
else:
|
||||
interior_points.append(point)
|
||||
|
||||
# Perform Delaunay triangulation on all points
|
||||
tri = Delaunay(points_2d)
|
||||
|
||||
# Generate the top and bottom faces
|
||||
bottom_face = np.hstack((tri.points, np.zeros((tri.points.shape[0], 1))))
|
||||
top_face = np.hstack((tri.points, np.ones((tri.points.shape[0], 1)) * depth))
|
||||
|
||||
# Combine top and bottom vertices
|
||||
vertices_array = np.vstack((bottom_face, top_face))
|
||||
|
||||
# Create faces
|
||||
faces = []
|
||||
|
||||
# Bottom face triangulation
|
||||
for simplex in tri.simplices:
|
||||
faces.append(simplex.tolist())
|
||||
|
||||
# Top face triangulation (with an offset)
|
||||
top_offset = len(tri.points)
|
||||
for simplex in tri.simplices:
|
||||
faces.append([i + top_offset for i in simplex])
|
||||
|
||||
# Side faces for the outer boundary
|
||||
for i in range(len(boundary_points)):
|
||||
next_i = (i + 1) % len(boundary_points)
|
||||
current = points.index(boundary_points[i])
|
||||
next_point = points.index(boundary_points[next_i])
|
||||
faces.append([current, top_offset + current, top_offset + next_point])
|
||||
faces.append([current, top_offset + next_point, next_point])
|
||||
|
||||
# Convert vertices to the desired format: list of tuples
|
||||
vertices = [tuple(vertex) for vertex in vertices_array]
|
||||
|
||||
return vertices, faces
|
||||
|
||||
def generate_mesh_wholes(points, holes, depth):
|
||||
"""
|
||||
Generate a mesh by extruding a 2D shape along the Z-axis, including holes.
|
||||
|
||||
:param points: List of (x, y) tuples representing the outer boundary of the 2D shape.
|
||||
:param holes: List of lists, where each inner list contains (x, y) tuples representing a hole.
|
||||
:param depth: Extrusion depth along the Z-axis.
|
||||
:return: Tuple of vertices and faces.
|
||||
"""
|
||||
# Convert points to a numpy array
|
||||
points_2d = np.array(points)
|
||||
|
||||
# Prepare points for triangulation
|
||||
triangulation_points = points_2d.tolist()
|
||||
for hole in holes:
|
||||
triangulation_points.extend(hole)
|
||||
|
||||
# Perform Delaunay triangulation
|
||||
tri = Delaunay(np.array(triangulation_points))
|
||||
|
||||
# Generate the top and bottom faces
|
||||
bottom_face = np.hstack((tri.points, np.zeros((tri.points.shape[0], 1))))
|
||||
top_face = np.hstack((tri.points, np.ones((tri.points.shape[0], 1)) * depth))
|
||||
|
||||
# Combine top and bottom vertices
|
||||
vertices_array = np.vstack((bottom_face, top_face))
|
||||
|
||||
# Create faces
|
||||
faces = []
|
||||
|
||||
# Bottom face triangulation
|
||||
for simplex in tri.simplices:
|
||||
faces.append(simplex.tolist())
|
||||
|
||||
# Top face triangulation (with an offset)
|
||||
top_offset = len(tri.points)
|
||||
for simplex in tri.simplices:
|
||||
faces.append([i + top_offset for i in simplex])
|
||||
|
||||
# Side faces
|
||||
for i in range(len(points)):
|
||||
next_i = (i + 1) % len(points)
|
||||
faces.append([i, top_offset + i, top_offset + next_i])
|
||||
faces.append([i, top_offset + next_i, next_i])
|
||||
|
||||
# Side faces for holes
|
||||
start_index = len(points)
|
||||
for hole in holes:
|
||||
for i in range(len(hole)):
|
||||
current = start_index + i
|
||||
next_i = start_index + (i + 1) % len(hole)
|
||||
faces.append([current, top_offset + next_i, top_offset + current])
|
||||
faces.append([current, next_i, top_offset + next_i])
|
||||
start_index += len(hole)
|
||||
|
||||
# Convert vertices to the desired format: list of tuples
|
||||
vertices = [tuple(vertex) for vertex in vertices_array]
|
||||
|
||||
return vertices, faces
|
||||
|
||||
def generate_mesh_simple(points, depth):
|
||||
"""
|
||||
Generate a mesh by extruding a 2D shape along the Z-axis.
|
||||
|
||||
:param points: List of (x, y) tuples representing the 2D shape.
|
||||
:param depth: Extrusion depth along the Z-axis.
|
||||
:return: Tuple of vertices and faces.
|
||||
"""
|
||||
# Convert points to a numpy array
|
||||
points_2d = np.array(points)
|
||||
|
||||
# Get the convex hull of the points to ensure they form a proper polygon
|
||||
hull = ConvexHull(points_2d)
|
||||
hull_points = points_2d[hull.vertices]
|
||||
|
||||
# Generate the top and bottom faces
|
||||
bottom_face = np.hstack((hull_points, np.zeros((hull_points.shape[0], 1))))
|
||||
top_face = np.hstack((hull_points, np.ones((hull_points.shape[0], 1)) * depth))
|
||||
|
||||
# Combine top and bottom vertices
|
||||
vertices_array = np.vstack((bottom_face, top_face))
|
||||
|
||||
# Create faces
|
||||
faces = []
|
||||
|
||||
# Bottom face triangulation (counter-clockwise)
|
||||
for i in range(len(hull_points) - 2):
|
||||
faces.append([0, i + 2, i + 1])
|
||||
|
||||
# Top face triangulation (counter-clockwise, with an offset)
|
||||
top_offset = len(hull_points)
|
||||
for i in range(len(hull_points) - 2):
|
||||
faces.append([top_offset, top_offset + i + 1, top_offset + i + 2])
|
||||
|
||||
# Side faces (ensure counter-clockwise order)
|
||||
for i in range(len(hull_points)):
|
||||
next_i = (i + 1) % len(hull_points)
|
||||
faces.append([i, top_offset + i, top_offset + next_i])
|
||||
faces.append([i, top_offset + next_i, next_i])
|
||||
|
||||
# Convert vertices to the desired format: list of tuples
|
||||
vertices = [tuple(vertex) for vertex in vertices_array]
|
||||
|
||||
return vertices, faces
|
||||
|
||||
@@ -1,119 +0,0 @@
|
||||
import numpy as np
|
||||
from skimage import measure
|
||||
import multiprocessing
|
||||
from functools import partial
|
||||
from multiprocessing.pool import ThreadPool
|
||||
import itertools
|
||||
import time
|
||||
|
||||
|
||||
def _cartesian_product(*arrays):
|
||||
la = len(arrays)
|
||||
dtype = np.result_type(*arrays)
|
||||
arr = np.empty([len(a) for a in arrays] + [la], dtype=dtype)
|
||||
for i, a in enumerate(np.ix_(*arrays)):
|
||||
arr[..., i] = a
|
||||
return arr.reshape(-1, la)
|
||||
|
||||
|
||||
class VESTA:
|
||||
def __init__(self, sdf, bounds=None, resolution=64, threshold=0.0, workers=None):
|
||||
self.sdf = sdf
|
||||
self.bounds = bounds
|
||||
self.resolution = resolution
|
||||
self.threshold = threshold
|
||||
self.workers = workers or multiprocessing.cpu_count()
|
||||
|
||||
def _estimate_bounds(self):
|
||||
s = 16
|
||||
x0 = y0 = z0 = -1e9
|
||||
x1 = y1 = z1 = 1e9
|
||||
prev = None
|
||||
for i in range(32):
|
||||
X = np.linspace(x0, x1, s)
|
||||
Y = np.linspace(y0, y1, s)
|
||||
Z = np.linspace(z0, z1, s)
|
||||
d = np.array([X[1] - X[0], Y[1] - Y[0], Z[1] - Z[0]])
|
||||
threshold = np.linalg.norm(d) / 2
|
||||
if threshold == prev:
|
||||
break
|
||||
prev = threshold
|
||||
P = _cartesian_product(X, Y, Z)
|
||||
volume = self.sdf(P).reshape((len(X), len(Y), len(Z)))
|
||||
where = np.argwhere(np.abs(volume) <= threshold)
|
||||
if where.size == 0:
|
||||
continue
|
||||
x1, y1, z1 = (x0, y0, z0) + where.max(axis=0) * d + d / 2
|
||||
x0, y0, z0 = (x0, y0, z0) + where.min(axis=0) * d - d / 2
|
||||
if prev is None:
|
||||
raise ValueError("Failed to estimate bounds. No points found within any threshold.")
|
||||
return ((x0, y0, z0), (x1, y1, z1))
|
||||
|
||||
def _vesta_worker(self, chunk):
|
||||
x0, x1, y0, y1, z0, z1 = chunk
|
||||
X = np.linspace(x0, x1, self.resolution)
|
||||
Y = np.linspace(y0, y1, self.resolution)
|
||||
Z = np.linspace(z0, z1, self.resolution)
|
||||
P = _cartesian_product(X, Y, Z)
|
||||
V = self.sdf(P).reshape((self.resolution, self.resolution, self.resolution))
|
||||
|
||||
try:
|
||||
verts, faces, _, _ = measure.marching_cubes(V, self.threshold)
|
||||
except RuntimeError:
|
||||
# Return empty arrays if marching_cubes fails
|
||||
return np.array([]), np.array([])
|
||||
|
||||
# Scale and translate vertices to match the chunk's bounds
|
||||
verts = verts / (self.resolution - 1)
|
||||
verts[:, 0] = verts[:, 0] * (x1 - x0) + x0
|
||||
verts[:, 1] = verts[:, 1] * (y1 - y0) + y0
|
||||
verts[:, 2] = verts[:, 2] * (z1 - z0) + z0
|
||||
|
||||
return verts, faces
|
||||
|
||||
def _merge_meshes(self, results):
|
||||
all_verts = []
|
||||
all_faces = []
|
||||
offset = 0
|
||||
for verts, faces in results:
|
||||
if len(verts) > 0 and len(faces) > 0:
|
||||
all_verts.append(verts)
|
||||
all_faces.append(faces + offset)
|
||||
offset += len(verts)
|
||||
if not all_verts or not all_faces:
|
||||
return np.array([]), np.array([])
|
||||
return np.vstack(all_verts), np.vstack(all_faces)
|
||||
|
||||
def generate_mesh(self):
|
||||
if self.bounds is None:
|
||||
self.bounds = self._estimate_bounds()
|
||||
|
||||
(x0, y0, z0), (x1, y1, z1) = self.bounds
|
||||
chunks = [
|
||||
(x0, x1, y0, y1, z0, z1)
|
||||
]
|
||||
|
||||
with ThreadPool(self.workers) as pool:
|
||||
results = pool.map(self._vesta_worker, chunks)
|
||||
|
||||
verts, faces = self._merge_meshes(results)
|
||||
return verts, faces
|
||||
|
||||
|
||||
def generate_mesh_from_sdf(sdf, bounds=None, resolution=64, threshold=0.0, workers=None):
|
||||
vesta = VESTA(sdf, bounds, resolution, threshold, workers)
|
||||
return vesta.generate_mesh()
|
||||
|
||||
|
||||
# Helper function to save the mesh as an STL file
|
||||
def save_mesh_as_stl(vertices, faces, filename):
|
||||
from stl import mesh
|
||||
|
||||
# Create the mesh
|
||||
cube = mesh.Mesh(np.zeros(faces.shape[0], dtype=mesh.Mesh.dtype))
|
||||
for i, f in enumerate(faces):
|
||||
for j in range(3):
|
||||
cube.vectors[i][j] = vertices[f[j], :]
|
||||
|
||||
# Write the mesh to file
|
||||
cube.save(filename)
|
||||
@@ -1,5 +0,0 @@
|
||||
from sdf import *
|
||||
f = box(1).translate((1,1,-0.2))
|
||||
c = hexagon(1).extrude(1).orient([0,0,-1])
|
||||
c = f & c
|
||||
f.save("out.stl")
|
||||
@@ -0,0 +1,72 @@
|
||||
[build-system]
|
||||
requires = ["setuptools>=61.0", "wheel"]
|
||||
build-backend = "setuptools.build_meta"
|
||||
|
||||
[project]
|
||||
name = "fluency-cad"
|
||||
version = "2.0.0"
|
||||
description = "Parametric CAD application with OpenCASCADE geometry kernel"
|
||||
readme = "README.md"
|
||||
license = {text = "MIT"}
|
||||
requires-python = ">=3.10"
|
||||
authors = [
|
||||
{name = "Fluency CAD Team"}
|
||||
]
|
||||
keywords = ["cad", "parametric", "opencascade", "3d-modeling"]
|
||||
classifiers = [
|
||||
"Development Status :: 4 - Beta",
|
||||
"Intended Audience :: Developers",
|
||||
"Intended Audience :: End Users/Desktop",
|
||||
"License :: OSI Approved :: MIT License",
|
||||
"Programming Language :: Python :: 3",
|
||||
"Programming Language :: Python :: 3.10",
|
||||
"Programming Language :: Python :: 3.11",
|
||||
"Programming Language :: Python :: 3.12",
|
||||
"Topic :: Scientific/Engineering :: CAD",
|
||||
]
|
||||
|
||||
dependencies = [
|
||||
"cadquery>=2.4",
|
||||
"ocp>=7.9.3",
|
||||
"pygfx>=0.7.0",
|
||||
"wgpu>=0.19.0",
|
||||
"PySide6>=6.9.0",
|
||||
"numpy>=2.2.0",
|
||||
"scipy>=1.15.0",
|
||||
]
|
||||
|
||||
[project.optional-dependencies]
|
||||
dev = [
|
||||
"pytest>=8.0",
|
||||
"black>=24.0",
|
||||
"mypy>=1.8",
|
||||
"ruff>=0.4.0",
|
||||
]
|
||||
|
||||
[project.scripts]
|
||||
fluency-cad = "fluency.main:main"
|
||||
|
||||
[project.urls]
|
||||
Homepage = "https://github.com/fluency-cad/fluency"
|
||||
Documentation = "https://github.com/fluency-cad/fluency#readme"
|
||||
Repository = "https://github.com/fluency-cad/fluency"
|
||||
|
||||
[tool.setuptools.packages.find]
|
||||
where = ["src"]
|
||||
|
||||
[tool.setuptools.package-data]
|
||||
fluency = ["py.typed", "*.pyi"]
|
||||
|
||||
[tool.black]
|
||||
line-length = 100
|
||||
target-version = ["py310", "py311", "py312"]
|
||||
|
||||
[tool.ruff]
|
||||
line-length = 100
|
||||
target-version = "py310"
|
||||
|
||||
[tool.mypy]
|
||||
python_version = "3.10"
|
||||
warn_return_any = true
|
||||
warn_unused_configs = true
|
||||
disallow_untyped_defs = true
|
||||
@@ -1,61 +0,0 @@
|
||||
asttokens==3.0.0
|
||||
attrs==25.3.0
|
||||
black==24.10.0
|
||||
click==8.2.1
|
||||
contourpy==1.3.2
|
||||
cycler==0.12.1
|
||||
decorator==5.2.1
|
||||
executing==2.2.0
|
||||
flexcache==0.3
|
||||
flexparser==0.4
|
||||
fonttools==4.58.1
|
||||
h5py==3.13.0
|
||||
imageio==2.37.0
|
||||
ipython==9.3.0
|
||||
ipython_pygments_lexers==1.1.1
|
||||
jedi==0.19.2
|
||||
kiwisolver==1.4.8
|
||||
lazy_loader==0.4
|
||||
markdown-it-py==3.0.0
|
||||
matplotlib==3.10.3
|
||||
matplotlib-inline==0.1.7
|
||||
mdurl==0.1.2
|
||||
meshio==5.3.5
|
||||
mypy_extensions==1.1.0
|
||||
names==0.3.0
|
||||
networkx==3.5
|
||||
Nuitka==2.7.10
|
||||
numpy==2.2.6
|
||||
ordered-set==4.1.0
|
||||
packaging==25.0
|
||||
parso==0.8.4
|
||||
pathspec==0.12.1
|
||||
pexpect==4.9.0
|
||||
pillow==11.2.1
|
||||
Pint==0.24.4
|
||||
platformdirs==4.3.8
|
||||
prompt_toolkit==3.0.51
|
||||
ptyprocess==0.7.0
|
||||
pure_eval==0.2.3
|
||||
Pygments==2.19.1
|
||||
pyparsing==3.2.3
|
||||
PySide6==6.9.0
|
||||
PySide6_Addons==6.9.0
|
||||
PySide6_Essentials==6.9.0
|
||||
python-dateutil==2.9.0.post0
|
||||
python_solvespace==3.0.8
|
||||
rich==13.9.4
|
||||
scikit-image==0.25.2
|
||||
scipy==1.15.3
|
||||
sdfcad @ git+https://gitlab.com/nobodyinperson/sdfCAD@42505b5181c88dda2fd66ac9d387533fbe4145f3
|
||||
shiboken6==6.9.0
|
||||
six==1.17.0
|
||||
stack-data==0.6.3
|
||||
tifffile==2025.5.26
|
||||
tokenize_rt==6.2.0
|
||||
traitlets==5.14.3
|
||||
typing_extensions==4.13.2
|
||||
vtk==9.4.2
|
||||
wcwidth==0.2.13
|
||||
xlrd==2.0.2
|
||||
zstandard==0.23.0
|
||||
@@ -1,26 +0,0 @@
|
||||
from . import d2, d3, ease
|
||||
|
||||
from .util import *
|
||||
from .units import units
|
||||
|
||||
from .d2 import *
|
||||
|
||||
from .d3 import *
|
||||
|
||||
from .text import (
|
||||
measure_image,
|
||||
measure_text,
|
||||
image,
|
||||
text,
|
||||
)
|
||||
|
||||
from .mesh import (
|
||||
generate,
|
||||
save,
|
||||
sample_slice,
|
||||
show_slice,
|
||||
)
|
||||
|
||||
from .stl import (
|
||||
write_binary_stl,
|
||||
)
|
||||
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
@@ -1,390 +0,0 @@
|
||||
import functools
|
||||
import numpy as np
|
||||
import operator
|
||||
import copy
|
||||
|
||||
from . import dn, d3, ease
|
||||
|
||||
# Constants
|
||||
|
||||
ORIGIN = np.array((0, 0))
|
||||
|
||||
X = np.array((1, 0))
|
||||
Y = np.array((0, 1))
|
||||
|
||||
UP = Y
|
||||
|
||||
# SDF Class
|
||||
|
||||
_ops = {}
|
||||
|
||||
|
||||
class SDF2:
|
||||
def __init__(self, f):
|
||||
self.f = f
|
||||
|
||||
def __call__(self, p):
|
||||
return self.f(p).reshape((-1, 1))
|
||||
|
||||
def __getattr__(self, name):
|
||||
if name in _ops:
|
||||
f = _ops[name]
|
||||
return functools.partial(f, self)
|
||||
raise AttributeError
|
||||
|
||||
def __or__(self, other):
|
||||
return union(self, other)
|
||||
|
||||
def __and__(self, other):
|
||||
return intersection(self, other)
|
||||
|
||||
def __sub__(self, other):
|
||||
return difference(self, other)
|
||||
|
||||
def fillet(self, r):
|
||||
newSelf = copy.deepcopy(self)
|
||||
newSelf._r = r
|
||||
return newSelf
|
||||
|
||||
def radius(self, *args, **kwargs):
|
||||
return self.fillet(*args, **kwargs)
|
||||
|
||||
def k(self, *args, **kwargs):
|
||||
return self.fillet(*args, **kwargs)
|
||||
|
||||
def r(self, *args, **kwargs):
|
||||
return self.fillet(*args, **kwargs)
|
||||
|
||||
def chamfer(self, c):
|
||||
newSelf = copy.deepcopy(self)
|
||||
newSelf._c = c
|
||||
return newSelf
|
||||
|
||||
def c(self, *args, **kwargs):
|
||||
return self.chamfer(*args, **kwargs)
|
||||
|
||||
|
||||
def sdf2(f):
|
||||
@functools.wraps(f)
|
||||
def wrapper(*args, **kwargs):
|
||||
return SDF2(f(*args, **kwargs))
|
||||
|
||||
return wrapper
|
||||
|
||||
|
||||
def op2(f):
|
||||
@functools.wraps(f)
|
||||
def wrapper(*args, **kwargs):
|
||||
return SDF2(f(*args, **kwargs))
|
||||
|
||||
_ops[f.__name__] = wrapper
|
||||
return wrapper
|
||||
|
||||
|
||||
def op23(f):
|
||||
@functools.wraps(f)
|
||||
def wrapper(*args, **kwargs):
|
||||
return d3.SDF3(f(*args, **kwargs))
|
||||
|
||||
_ops[f.__name__] = wrapper
|
||||
return wrapper
|
||||
|
||||
|
||||
# Helpers
|
||||
|
||||
|
||||
def _length(a):
|
||||
return np.linalg.norm(a, axis=1)
|
||||
|
||||
|
||||
def _normalize(a):
|
||||
return a / np.linalg.norm(a)
|
||||
|
||||
|
||||
def _dot(a, b):
|
||||
return np.sum(a * b, axis=1)
|
||||
|
||||
|
||||
def _vec(*arrs):
|
||||
return np.stack(arrs, axis=-1)
|
||||
|
||||
|
||||
_min = np.minimum
|
||||
_max = np.maximum
|
||||
|
||||
# Primitives
|
||||
|
||||
|
||||
@sdf2
|
||||
def circle(radius=None, diameter=None, center=ORIGIN):
|
||||
if (radius is not None) == (diameter is not None):
|
||||
raise ValueError(f"Specify either radius or diameter")
|
||||
if radius is None:
|
||||
radius = diameter / 2
|
||||
|
||||
def f(p):
|
||||
return _length(p - center) - radius
|
||||
|
||||
return f
|
||||
|
||||
|
||||
@sdf2
|
||||
def line(normal=UP, point=ORIGIN):
|
||||
normal = _normalize(normal)
|
||||
|
||||
def f(p):
|
||||
return np.dot(point - p, normal)
|
||||
|
||||
return f
|
||||
|
||||
|
||||
@sdf2
|
||||
def slab(x0=None, y0=None, x1=None, y1=None, r=None):
|
||||
fs = []
|
||||
if x0 is not None:
|
||||
fs.append(line(X, (x0, 0)))
|
||||
if x1 is not None:
|
||||
fs.append(line(-X, (x1, 0)))
|
||||
if y0 is not None:
|
||||
fs.append(line(Y, (0, y0)))
|
||||
if y1 is not None:
|
||||
fs.append(line(-Y, (0, y1)))
|
||||
return intersection(*fs, r=r)
|
||||
|
||||
|
||||
@sdf2
|
||||
def rectangle(size=1, center=ORIGIN, a=None, b=None):
|
||||
if a is not None and b is not None:
|
||||
a = np.array(a)
|
||||
b = np.array(b)
|
||||
size = b - a
|
||||
center = a + size / 2
|
||||
return rectangle(size, center)
|
||||
size = np.array(size)
|
||||
|
||||
def f(p):
|
||||
q = np.abs(p - center) - size / 2
|
||||
return _length(_max(q, 0)) + _min(np.amax(q, axis=1), 0)
|
||||
|
||||
return f
|
||||
|
||||
|
||||
@sdf2
|
||||
def rounded_rectangle(size, radius, center=ORIGIN):
|
||||
try:
|
||||
r0, r1, r2, r3 = radius
|
||||
except TypeError:
|
||||
r0 = r1 = r2 = r3 = radius
|
||||
|
||||
def f(p):
|
||||
x = p[:, 0]
|
||||
y = p[:, 1]
|
||||
r = np.zeros(len(p)).reshape((-1, 1))
|
||||
r[np.logical_and(x > 0, y > 0)] = r0
|
||||
r[np.logical_and(x > 0, y <= 0)] = r1
|
||||
r[np.logical_and(x <= 0, y <= 0)] = r2
|
||||
r[np.logical_and(x <= 0, y > 0)] = r3
|
||||
q = np.abs(p) - size / 2 + r
|
||||
return (
|
||||
_min(_max(q[:, 0], q[:, 1]), 0).reshape((-1, 1))
|
||||
+ _length(_max(q, 0)).reshape((-1, 1))
|
||||
- r
|
||||
)
|
||||
|
||||
return f
|
||||
|
||||
|
||||
@sdf2
|
||||
def equilateral_triangle():
|
||||
def f(p):
|
||||
k = 3**0.5
|
||||
p = _vec(np.abs(p[:, 0]) - 1, p[:, 1] + 1 / k)
|
||||
w = p[:, 0] + k * p[:, 1] > 0
|
||||
q = _vec(p[:, 0] - k * p[:, 1], -k * p[:, 0] - p[:, 1]) / 2
|
||||
p = np.where(w.reshape((-1, 1)), q, p)
|
||||
p = _vec(p[:, 0] - np.clip(p[:, 0], -2, 0), p[:, 1])
|
||||
return -_length(p) * np.sign(p[:, 1])
|
||||
|
||||
return f
|
||||
|
||||
|
||||
@sdf2
|
||||
def hexagon(radius=None, diameter=None):
|
||||
if (radius is not None) == (diameter is not None):
|
||||
raise ValueError(f"Specify either radius or diameter")
|
||||
if radius is None:
|
||||
radius = diameter / 2
|
||||
radius *= 3**0.5 / 2
|
||||
|
||||
def f(p):
|
||||
k = np.array((3**0.5 / -2, 0.5, np.tan(np.pi / 6)))
|
||||
p = np.abs(p)
|
||||
p -= 2 * k[:2] * _min(_dot(k[:2], p), 0).reshape((-1, 1))
|
||||
p -= _vec(
|
||||
np.clip(p[:, 0], -k[2] * radius, k[2] * radius), np.zeros(len(p)) + radius
|
||||
)
|
||||
return _length(p) * np.sign(p[:, 1])
|
||||
|
||||
return f
|
||||
|
||||
|
||||
@sdf2
|
||||
def rounded_x(w, r):
|
||||
def f(p):
|
||||
p = np.abs(p)
|
||||
q = (_min(p[:, 0] + p[:, 1], w) * 0.5).reshape((-1, 1))
|
||||
return _length(p - q) - r
|
||||
|
||||
return f
|
||||
|
||||
|
||||
def RegularPolygon(n, r=1):
|
||||
ri = r * np.cos(np.pi / n)
|
||||
return intersection(
|
||||
*[slab(y0=-ri).rotate(a) for a in np.arange(0, 2 * np.pi, 2 * np.pi / n)]
|
||||
)
|
||||
|
||||
|
||||
@sdf2
|
||||
def polygon(points):
|
||||
points = [np.array(p) for p in points]
|
||||
|
||||
def f(p):
|
||||
n = len(points)
|
||||
d = _dot(p - points[0], p - points[0])
|
||||
s = np.ones(len(p))
|
||||
for i in range(n):
|
||||
j = (i + n - 1) % n
|
||||
vi = points[i]
|
||||
vj = points[j]
|
||||
e = vj - vi
|
||||
w = p - vi
|
||||
b = w - e * np.clip(np.dot(w, e) / np.dot(e, e), 0, 1).reshape((-1, 1))
|
||||
d = _min(d, _dot(b, b))
|
||||
c1 = p[:, 1] >= vi[1]
|
||||
c2 = p[:, 1] < vj[1]
|
||||
c3 = e[0] * w[:, 1] > e[1] * w[:, 0]
|
||||
c = _vec(c1, c2, c3)
|
||||
s = np.where(np.all(c, axis=1) | np.all(~c, axis=1), -s, s)
|
||||
return s * np.sqrt(d)
|
||||
|
||||
return f
|
||||
|
||||
|
||||
# Positioning
|
||||
|
||||
|
||||
@op2
|
||||
def translate(other, offset):
|
||||
def f(p):
|
||||
return other(p - offset)
|
||||
|
||||
return f
|
||||
|
||||
|
||||
@op2
|
||||
def scale(other, factor):
|
||||
try:
|
||||
x, y = factor
|
||||
except TypeError:
|
||||
x = y = factor
|
||||
s = (x, y)
|
||||
m = min(x, y)
|
||||
|
||||
def f(p):
|
||||
return other(p / s) * m
|
||||
|
||||
return f
|
||||
|
||||
|
||||
@op2
|
||||
def rotate(other, angle):
|
||||
s = np.sin(angle)
|
||||
c = np.cos(angle)
|
||||
m = 1 - c
|
||||
matrix = np.array(
|
||||
[
|
||||
[c, -s],
|
||||
[s, c],
|
||||
]
|
||||
).T
|
||||
|
||||
def f(p):
|
||||
return other(np.dot(p, matrix))
|
||||
|
||||
return f
|
||||
|
||||
|
||||
@op2
|
||||
def circular_array(other, count):
|
||||
angles = [i / count * 2 * np.pi for i in range(count)]
|
||||
return union(*[other.rotate(a) for a in angles])
|
||||
|
||||
|
||||
# Alterations
|
||||
|
||||
|
||||
@op2
|
||||
def elongate(other, size):
|
||||
def f(p):
|
||||
q = np.abs(p) - size
|
||||
x = q[:, 0].reshape((-1, 1))
|
||||
y = q[:, 1].reshape((-1, 1))
|
||||
w = _min(_max(x, y), 0)
|
||||
return other(_max(q, 0)) + w
|
||||
|
||||
return f
|
||||
|
||||
|
||||
# 2D => 3D Operations
|
||||
|
||||
|
||||
@op23
|
||||
def extrude(other, h=np.inf):
|
||||
def f(p):
|
||||
d = other(p[:, [0, 1]])
|
||||
w = _vec(d.reshape(-1), np.abs(p[:, 2]) - h / 2)
|
||||
return _min(_max(w[:, 0], w[:, 1]), 0) + _length(_max(w, 0))
|
||||
|
||||
return f
|
||||
|
||||
|
||||
@op23
|
||||
def extrude_to(a, b, h, e=ease.linear):
|
||||
def f(p):
|
||||
d1 = a(p[:, [0, 1]])
|
||||
d2 = b(p[:, [0, 1]])
|
||||
t = e(np.clip(p[:, 2] / h, -0.5, 0.5) + 0.5)
|
||||
d = d1 + (d2 - d1) * t.reshape((-1, 1))
|
||||
w = _vec(d.reshape(-1), np.abs(p[:, 2]) - h / 2)
|
||||
return _min(_max(w[:, 0], w[:, 1]), 0) + _length(_max(w, 0))
|
||||
|
||||
return f
|
||||
|
||||
|
||||
@op23
|
||||
def revolve(other, offset=0):
|
||||
def f(p):
|
||||
xy = p[:, [0, 1]]
|
||||
# use horizontal distance to Z axis as X coordinate in 2D shape
|
||||
# use Z coordinate as Y coordinate in 2D shape
|
||||
q = _vec(_length(xy) - offset, p[:, 2])
|
||||
return other(q)
|
||||
|
||||
return f
|
||||
|
||||
|
||||
# Common
|
||||
|
||||
union = op2(dn.union)
|
||||
difference = op2(dn.difference)
|
||||
intersection = op2(dn.intersection)
|
||||
blend = op2(dn.blend)
|
||||
negate = op2(dn.negate)
|
||||
dilate = op2(dn.dilate)
|
||||
erode = op2(dn.erode)
|
||||
shell = op2(dn.shell)
|
||||
repeat = op2(dn.repeat)
|
||||
mirror = op2(dn.mirror)
|
||||
modulate_between = op2(dn.modulate_between)
|
||||
stretch = op2(dn.stretch)
|
||||
@@ -1,366 +0,0 @@
|
||||
import itertools
|
||||
from functools import reduce, partial
|
||||
import warnings
|
||||
|
||||
from . import ease
|
||||
|
||||
import numpy as np
|
||||
|
||||
_min = np.minimum
|
||||
_max = np.maximum
|
||||
|
||||
|
||||
def distance_to_plane(p, origin, normal):
|
||||
"""
|
||||
Calculate the distance of a point ``p`` to the plane around ``origin`` with
|
||||
normal ``normal``. This is dimension-independent, so e.g. the z-coordinate
|
||||
can be omitted.
|
||||
|
||||
Args:
|
||||
p (array): either [x,y,z] or [[x,y,z],[x,y,z],...]
|
||||
origin (vector): a point on the plane
|
||||
normal (vector): normal vector of the plane
|
||||
|
||||
Returns:
|
||||
int: distance to plane
|
||||
"""
|
||||
normal = normal / np.linalg.norm(normal)
|
||||
return abs((p - origin) @ normal)
|
||||
|
||||
|
||||
def minimum(a, b, r=0):
|
||||
if r:
|
||||
Δ = b - a
|
||||
h = np.clip(0.5 + 0.5 * Δ / r, 0, 1)
|
||||
return b - Δ * h - r * h * (1 - h)
|
||||
else:
|
||||
return np.minimum(a, b)
|
||||
|
||||
|
||||
def maximum(a, b, r=0):
|
||||
if r:
|
||||
Δ = b - a
|
||||
h = np.clip(0.5 - 0.5 * Δ / r, 0, 1)
|
||||
return b - Δ * h + r * h * (1 - h)
|
||||
else:
|
||||
return np.maximum(a, b)
|
||||
|
||||
|
||||
def union(*sdfs, chamfer=0, c=0, radius=0, r=0, fillet=0, f=0):
|
||||
c = max(chamfer, c)
|
||||
r = max(radius, r, fillet, f)
|
||||
sqrt05 = np.sqrt(0.5)
|
||||
|
||||
def f(p):
|
||||
sdfs_ = iter(sdfs)
|
||||
d1 = next(sdfs_)(p)
|
||||
for sdf in sdfs_:
|
||||
d2 = sdf(p)
|
||||
R = r or getattr(sdf, "_r", 0)
|
||||
C = c or getattr(sdf, "_c", 0)
|
||||
parts = (d1, d2)
|
||||
if C:
|
||||
parts = (minimum(d1, d2), (d1 + d2 - C) * sqrt05)
|
||||
d1 = minimum(*parts, R)
|
||||
|
||||
return d1
|
||||
|
||||
return f
|
||||
|
||||
|
||||
def intersection(*sdfs, chamfer=0, c=0, radius=0, r=0, fillet=0, f=0):
|
||||
c = max(chamfer, c)
|
||||
r = max(radius, r, fillet, f)
|
||||
sqrt05 = np.sqrt(0.5)
|
||||
|
||||
def f(p):
|
||||
sdfs_ = iter(sdfs)
|
||||
d1 = next(sdfs_)(p)
|
||||
for sdf in sdfs_:
|
||||
d2 = sdf(p)
|
||||
R = r or getattr(sdf, "_r", 0)
|
||||
C = c or getattr(sdf, "_c", 0)
|
||||
parts = (d1, d2)
|
||||
if C:
|
||||
parts = (maximum(d1, d2), (d1 + d2 + C) * sqrt05)
|
||||
d1 = maximum(*parts, R)
|
||||
|
||||
return d1
|
||||
|
||||
return f
|
||||
|
||||
|
||||
def difference(*sdfs, chamfer=0, c=0, radius=0, r=0, fillet=0, f=0):
|
||||
c = max(chamfer, c)
|
||||
r = max(radius, r, fillet, f)
|
||||
sqrt05 = np.sqrt(0.5)
|
||||
|
||||
def f(p):
|
||||
sdfs_ = iter(sdfs)
|
||||
d1 = next(sdfs_)(p)
|
||||
for sdf in sdfs_:
|
||||
d2 = sdf(p)
|
||||
R = r or getattr(sdf, "_r", 0)
|
||||
C = c or getattr(sdf, "_c", 0)
|
||||
parts = (d1, -d2)
|
||||
if C:
|
||||
parts = (maximum(d1, -d2), (d1 - d2 + C) * sqrt05)
|
||||
d1 = maximum(*parts, R)
|
||||
|
||||
return d1
|
||||
|
||||
return f
|
||||
|
||||
|
||||
def union_legacy(a, *bs, r=None):
|
||||
def f(p):
|
||||
d1 = a(p)
|
||||
for b in bs:
|
||||
d2 = b(p)
|
||||
K = k or getattr(b, "_r", None)
|
||||
if K is None:
|
||||
d1 = _min(d1, d2)
|
||||
else:
|
||||
h = np.clip(0.5 + 0.5 * (d2 - d1) / K, 0, 1)
|
||||
m = d2 + (d1 - d2) * h
|
||||
d1 = m - K * h * (1 - h)
|
||||
return d1
|
||||
|
||||
return f
|
||||
|
||||
|
||||
def difference_legacy(a, *bs, r=None):
|
||||
def f(p):
|
||||
d1 = a(p)
|
||||
for b in bs:
|
||||
d2 = b(p)
|
||||
K = k or getattr(b, "_r", None)
|
||||
if K is None:
|
||||
d1 = _max(d1, -d2)
|
||||
else:
|
||||
h = np.clip(0.5 - 0.5 * (d2 + d1) / K, 0, 1)
|
||||
m = d1 + (-d2 - d1) * h
|
||||
d1 = m + K * h * (1 - h)
|
||||
return d1
|
||||
|
||||
return f
|
||||
|
||||
|
||||
def intersection_legacy(a, *bs, r=None):
|
||||
def f(p):
|
||||
d1 = a(p)
|
||||
for b in bs:
|
||||
d2 = b(p)
|
||||
K = k or getattr(b, "_r", None)
|
||||
if K is None:
|
||||
d1 = _max(d1, d2)
|
||||
else:
|
||||
h = np.clip(0.5 - 0.5 * (d2 - d1) / K, 0, 1)
|
||||
m = d2 + (d1 - d2) * h
|
||||
d1 = m + K * h * (1 - h)
|
||||
return d1
|
||||
|
||||
return f
|
||||
|
||||
|
||||
def blend(a, *bs, r=0.5):
|
||||
def f(p):
|
||||
d1 = a(p)
|
||||
for b in bs:
|
||||
d2 = b(p)
|
||||
K = k or getattr(b, "_r", None)
|
||||
d1 = K * d2 + (1 - K) * d1
|
||||
return d1
|
||||
|
||||
return f
|
||||
|
||||
|
||||
def negate(other):
|
||||
def f(p):
|
||||
return -other(p)
|
||||
|
||||
return f
|
||||
|
||||
|
||||
def dilate(other, r):
|
||||
def f(p):
|
||||
return other(p) - r
|
||||
|
||||
return f
|
||||
|
||||
|
||||
def erode(other, r):
|
||||
def f(p):
|
||||
return other(p) + r
|
||||
|
||||
return f
|
||||
|
||||
|
||||
def shell(other, thickness=1, type="center"):
|
||||
"""
|
||||
Keep only a margin of a given thickness around the object's boundary.
|
||||
|
||||
Args:
|
||||
thickness (float): the resulting thickness
|
||||
type (str): what kind of shell to generate.
|
||||
|
||||
``"center"`` (default)
|
||||
shell is spaced symmetrically around boundary
|
||||
``"outer"``
|
||||
the resulting shell will be ``thickness`` larger than before
|
||||
``"inner"``
|
||||
the resulting shell will be as large as before
|
||||
"""
|
||||
return dict(
|
||||
center=lambda p: np.abs(other(p)) - thickness / 2,
|
||||
inner=other - other.erode(thickness),
|
||||
outer=other.dilate(thickness) - other,
|
||||
)[type]
|
||||
|
||||
|
||||
def modulate_between(sdf, a, b, e=ease.in_out_cubic):
|
||||
"""
|
||||
Apply a distance offset transition between two control points
|
||||
(e.g. make a rod thicker or thinner at some point or add a bump)
|
||||
|
||||
Args:
|
||||
a, b (vectors): the two control points
|
||||
e (scalar function): the distance offset function, will be called with
|
||||
values between 0 (at control point ``a``) and 1 (at control point
|
||||
``b``). Its result will be subtracted from the given SDF, thus
|
||||
enlarging the object by that value.
|
||||
"""
|
||||
|
||||
# unit vector from control point a to b
|
||||
ab = (ab := b - a) / (L := np.linalg.norm(ab))
|
||||
|
||||
def f(p):
|
||||
# project current point onto control direction, clip and apply easing
|
||||
offset = e(np.clip((p - a) @ ab / L, 0, 1))
|
||||
return (dist := sdf(p)) - offset.reshape(dist.shape)
|
||||
|
||||
return f
|
||||
|
||||
|
||||
def stretch(sdf, a, b, symmetric=False, e=ease.linear):
|
||||
"""
|
||||
Grab the object at point ``a`` and stretch the entire plane to ``b``.
|
||||
|
||||
Args:
|
||||
a, b (point vectors): the control points
|
||||
symmetric (bool): also stretch the same into the other direction.
|
||||
e (Easing): easing to apply
|
||||
|
||||
Examples
|
||||
========
|
||||
|
||||
.. code-block:: python
|
||||
|
||||
# make a capsule
|
||||
sphere(5).stretch(ORIGIN, 10*Z).save() # same as capsule(ORIGIN, 10*Z, 5)
|
||||
# make an egg
|
||||
sphere(5).stretch(ORIGIN, 10*Z, e=ease.smoothstep[:0.44]).save()
|
||||
"""
|
||||
ab = (ab := b - a) / (L := np.linalg.norm(ab))
|
||||
|
||||
def f(p):
|
||||
# s = ”how far are we between a and b as fraction?”
|
||||
# if symmetric=True this also goes into the negative direction
|
||||
s = np.clip((p - a) @ ab / L, -1 if symmetric else 0, 1)
|
||||
# we return the sdf at a point 'behind' (p minus ...)
|
||||
# the current point, but we go only as far back as the stretch distance
|
||||
# at max
|
||||
return sdf(p - (np.sign(s) * e(abs(s)) * L * ab[:, np.newaxis]).T)
|
||||
|
||||
return f
|
||||
|
||||
|
||||
def shear(sdf, fix, grab, move, e=ease.linear):
|
||||
"""
|
||||
Grab the object at point ``grab`` and shear the entire plane in direction
|
||||
``move``, keeping point ``fix`` in place. If ``move`` is orthogonal to the
|
||||
direction ``fix``->``grab``, then this operation is a shear.
|
||||
|
||||
Args:
|
||||
fix, grab (point vectors): the control points
|
||||
move (point vector): direction to shear to
|
||||
e (Easing): easing to apply
|
||||
|
||||
Examples
|
||||
========
|
||||
|
||||
.. code-block:: python
|
||||
|
||||
# make a capsule
|
||||
box([20,10,50]).shear(fix=-15*Z, grab=15*Z, move=-5*X, e=ease.smoothstep)
|
||||
"""
|
||||
ab = (ab := grab - fix) / (L := np.linalg.norm(ab))
|
||||
|
||||
def f(p):
|
||||
# s = ”how far are we between a and b as fraction?”
|
||||
s = (p - fix) @ ab / L
|
||||
return sdf(p - move * np.expand_dims(e(np.clip(s, 0, 1)), axis=1))
|
||||
|
||||
return f
|
||||
|
||||
|
||||
def mirror(other, direction, at=0):
|
||||
"""
|
||||
Mirror around a given plane defined by ``origin`` reference point and
|
||||
``direction``.
|
||||
|
||||
Args:
|
||||
direction (vector): direction to mirror to (e.g. :any:`X` to mirror along X axis)
|
||||
at (3D vector): point to mirror at. Default is the origin.
|
||||
"""
|
||||
direction = direction / np.linalg.norm(direction)
|
||||
|
||||
def f(p):
|
||||
projdir = np.expand_dims((p - at) @ direction, axis=1) * direction
|
||||
# mirrored point:
|
||||
# - project 'p' onto 'direction' (result goes into 'projdir' direction)
|
||||
# - projected point is at 'at + projdir'
|
||||
# - remember direction from projected point to the original point (p - (at + projdir))
|
||||
# - from origin 'at' go backwards the projected direction (at - projdir)
|
||||
# - from that target, move along the remembered direction (p - (at + projdir))
|
||||
# - pmirr = at - projdir + (p - (at + projdir))
|
||||
# - the 'at' cancels out, the projdir is subtracted twice from the point
|
||||
return other(p - 2 * projdir)
|
||||
|
||||
return f
|
||||
|
||||
|
||||
def repeat(other, spacing, count=None, padding=0):
|
||||
count = np.array(count) if count is not None else None
|
||||
spacing = np.array(spacing)
|
||||
|
||||
def neighbors(dim, padding, spacing):
|
||||
try:
|
||||
padding = [padding[i] for i in range(dim)]
|
||||
except Exception:
|
||||
padding = [padding] * dim
|
||||
try:
|
||||
spacing = [spacing[i] for i in range(dim)]
|
||||
except Exception:
|
||||
spacing = [spacing] * dim
|
||||
for i, s in enumerate(spacing):
|
||||
if s == 0:
|
||||
padding[i] = 0
|
||||
axes = [list(range(-p, p + 1)) for p in padding]
|
||||
return list(itertools.product(*axes))
|
||||
|
||||
def f(p):
|
||||
q = np.divide(p, spacing, out=np.zeros_like(p), where=spacing != 0)
|
||||
if count is None:
|
||||
index = np.round(q)
|
||||
else:
|
||||
index = np.clip(np.round(q), -count, count)
|
||||
|
||||
indexes = [index + n for n in neighbors(p.shape[-1], padding, spacing)]
|
||||
A = [other(p - spacing * i) for i in indexes]
|
||||
a = A[0]
|
||||
for b in A[1:]:
|
||||
a = _min(a, b)
|
||||
return a
|
||||
|
||||
return f
|
||||
-637
@@ -1,637 +0,0 @@
|
||||
# system modules
|
||||
from dataclasses import dataclass
|
||||
from typing import Callable
|
||||
import itertools
|
||||
import functools
|
||||
import warnings
|
||||
|
||||
# external modules
|
||||
import numpy as np
|
||||
import scipy.optimize
|
||||
|
||||
|
||||
@dataclass
|
||||
@functools.total_ordering
|
||||
class Extremum:
|
||||
"""
|
||||
Container for min and max in Easing
|
||||
"""
|
||||
|
||||
pos: float
|
||||
value: float
|
||||
|
||||
def __eq__(self, other):
|
||||
return self.value == other.value
|
||||
|
||||
def __lt__(self, other):
|
||||
return self.value < other.value
|
||||
|
||||
|
||||
@dataclass
|
||||
@functools.total_ordering
|
||||
class Easing:
|
||||
"""
|
||||
A function defined on the interval [0;1]
|
||||
"""
|
||||
|
||||
f: Callable[float, float]
|
||||
name: str
|
||||
|
||||
def modifier(decorated_fun):
|
||||
@functools.wraps(decorated_fun)
|
||||
def wrapper(self, *args, **kwargs):
|
||||
newfun = decorated_fun(self, *args, **kwargs)
|
||||
arglist = ",".join(
|
||||
itertools.chain(map(str, args), (f"{k}={v}" for k, v in kwargs.items()))
|
||||
)
|
||||
newfun.__name__ = f"{self.f.__name__}.{decorated_fun.__name__}({arglist})"
|
||||
return type(self)(f=newfun, name=newfun.__name__)
|
||||
|
||||
return wrapper
|
||||
|
||||
def __repr__(self):
|
||||
return self.name
|
||||
|
||||
def __str__(self):
|
||||
return self.name
|
||||
|
||||
@functools.cached_property
|
||||
def is_ascending(self):
|
||||
return np.all(np.diff(self.f(np.linspace(0, 1, 100))) >= 0)
|
||||
|
||||
@functools.cached_property
|
||||
def is_symmetric(self):
|
||||
t = np.linspace(0, 0.5, 100)
|
||||
return np.allclose(self.f(t), self.f(1 - t))
|
||||
|
||||
@property
|
||||
@modifier
|
||||
def reverse(self):
|
||||
"""
|
||||
Revert the function so it goes the other way round (starts at the end)
|
||||
"""
|
||||
return lambda t: self.f(1 - t)
|
||||
|
||||
@property
|
||||
@modifier
|
||||
def symmetric(self):
|
||||
"""
|
||||
Mirror and squash function to make it symmetric
|
||||
"""
|
||||
return lambda t: self.f(-2 * (np.abs(t - 0.5) - 0.5))
|
||||
|
||||
@modifier
|
||||
def mirror(self, x=None, y=None, copy=False):
|
||||
"""
|
||||
Mirror function around an x and/or y value.
|
||||
|
||||
Args:
|
||||
x (float): x value to mirror around
|
||||
y (float): y value to mirror around
|
||||
copy (bool): when mirroring around x, do copy-mirror
|
||||
"""
|
||||
if (x, y) == (None, None):
|
||||
x = 0.5
|
||||
|
||||
def mirrored(t):
|
||||
if x is not None:
|
||||
t = 2 * x - t
|
||||
if copy:
|
||||
t = np.abs(-t)
|
||||
if y is None:
|
||||
return self.f(t)
|
||||
else:
|
||||
return y - self.f(t)
|
||||
|
||||
return mirrored
|
||||
|
||||
@modifier
|
||||
def clip(self, min=None, max=None):
|
||||
"""
|
||||
Clip function at low and/or high values
|
||||
"""
|
||||
if min is None and max is None:
|
||||
min = 0
|
||||
max = 1
|
||||
return lambda t: np.clip(self.f(t), min, max)
|
||||
|
||||
@modifier
|
||||
def clip_input(self, min=None, max=None):
|
||||
"""
|
||||
Clip input parameter, i.e. extrapolate constantly outside the interval.
|
||||
"""
|
||||
if min is None and max is None:
|
||||
min = 0
|
||||
max = 1
|
||||
return lambda t: self.f(np.clip(t, min, max))
|
||||
|
||||
@property
|
||||
@modifier
|
||||
def clipped(self):
|
||||
"""
|
||||
Clipped parameter and result to [0;1]
|
||||
"""
|
||||
return lambda t: np.clip(self(np.clip(t, 0, 1)), 0, 1)
|
||||
|
||||
@modifier
|
||||
def append(self, other, e=None):
|
||||
"""
|
||||
Append another easing function and squish both into the [0;1] interval
|
||||
"""
|
||||
if e is None:
|
||||
e = in_out_square
|
||||
|
||||
def f(t):
|
||||
mix = e(t)
|
||||
return self.f(t * 2) * (1 - mix) + other((t - 0.5) * 2) * mix
|
||||
|
||||
return f
|
||||
|
||||
@modifier
|
||||
def prepend(self, other, e=None):
|
||||
"""
|
||||
Prepend another easing function and squish both into the [0;1] interval
|
||||
"""
|
||||
if e is None:
|
||||
e = in_out_square
|
||||
|
||||
def f(t):
|
||||
mix = e(t)
|
||||
return other(t * 2) * (1 - mix) + self.f((t - 0.5) * 2) * mix
|
||||
|
||||
return f
|
||||
|
||||
@modifier
|
||||
def shift(self, offset):
|
||||
"""
|
||||
Shift function on x-axis into positive direction by ``offset``.
|
||||
"""
|
||||
return lambda t: self.f(t - offset)
|
||||
|
||||
@modifier
|
||||
def repeat(self, n=2):
|
||||
"""
|
||||
Repeat the function a total of n times in the interval [0;1].
|
||||
"""
|
||||
return lambda t: self.f(t % (1 / n) * n)
|
||||
|
||||
@modifier
|
||||
def multiply(self, factor):
|
||||
"""
|
||||
Scale function by ``factor``
|
||||
"""
|
||||
if isinstance(factor, Easing):
|
||||
return lambda t: self(t) * factor(t)
|
||||
else:
|
||||
return lambda t: factor * self.f(t)
|
||||
|
||||
@modifier
|
||||
def add(self, offset):
|
||||
"""
|
||||
Add ``offset`` to function
|
||||
"""
|
||||
if isinstance(offset, Easing):
|
||||
return lambda t: self(t) + offset(t)
|
||||
else:
|
||||
return lambda t: self.f(t) + offset
|
||||
|
||||
def __add__(self, offset):
|
||||
return self.add(offset)
|
||||
|
||||
def __radd__(self, offset):
|
||||
return self.add(offset)
|
||||
|
||||
def __sub__(self, offset):
|
||||
return self.add(-offset)
|
||||
|
||||
def __rsub__(self, offset):
|
||||
return self.add(-offset)
|
||||
|
||||
def __mul__(self, factor):
|
||||
return self.multiply(factor)
|
||||
|
||||
def __rmul__(self, factor):
|
||||
return self.multiply(factor)
|
||||
|
||||
def __neg__(self):
|
||||
return self.multiply(-1)
|
||||
|
||||
def __truediv__(self, factor):
|
||||
return self.multiply(1 / factor)
|
||||
|
||||
def __or__(self, other):
|
||||
return self.transition(other)
|
||||
|
||||
def __rshift__(self, offset):
|
||||
return self.shift(offset)
|
||||
|
||||
def __lshift__(self, offset):
|
||||
return self.shift(-offset)
|
||||
|
||||
def __getitem__(self, index):
|
||||
if isinstance(index, Easing):
|
||||
return self.chain(index)
|
||||
if isinstance(index, slice):
|
||||
return self.zoom(
|
||||
0 if index.start is None else index.start,
|
||||
1 if index.stop is None else index.stop,
|
||||
)
|
||||
else:
|
||||
raise ValueError(
|
||||
f"{index = } has to be slice of floats or an easing function"
|
||||
)
|
||||
|
||||
@modifier
|
||||
def chain(self, f=None):
|
||||
"""
|
||||
Feed parameter through the given function before evaluating this function.
|
||||
"""
|
||||
if f is None:
|
||||
f = self.f
|
||||
return lambda t: self.f(f(t))
|
||||
|
||||
@modifier
|
||||
def zoom(self, left, right=None):
|
||||
"""
|
||||
Arrange so that the interval [left;right] is moved into [0;1]
|
||||
If only one argument is given, zoom in/out by moving edges that far.
|
||||
"""
|
||||
if left is not None and right is None:
|
||||
if left >= 0.5:
|
||||
raise ValueError(
|
||||
f"{left = } is > 0.5 which doesn't make sense (bounds would cross)"
|
||||
)
|
||||
left = left
|
||||
right = 1 - left
|
||||
if left >= right:
|
||||
raise ValueError(f"{right = } bound must be greater than {left = }")
|
||||
return self.chain(linear.between(left, right)).f
|
||||
|
||||
@modifier
|
||||
def between(self, left=0, right=1, e=None):
|
||||
"""
|
||||
Arrange so ``f(0)==a`` and ``f(1)==b``.
|
||||
"""
|
||||
f0, f1 = self.f(np.array([0, 1]))
|
||||
la = f0 - left
|
||||
lb = f1 - right
|
||||
if e is None: # linear is defined later
|
||||
e = (
|
||||
self # use ourself as transition when we're ascending within [0;1]
|
||||
if (self.is_ascending and np.allclose(self.f(np.array([0, 1])), [0, 1]))
|
||||
else linear
|
||||
)
|
||||
|
||||
def f(t):
|
||||
t_ = e(t)
|
||||
return self.f(t_) - (la * (1 - t_)) - lb * t_
|
||||
|
||||
return f
|
||||
|
||||
@modifier
|
||||
def transition(self, other, e=None):
|
||||
"""
|
||||
Transiton from one easing to another
|
||||
"""
|
||||
if e is None:
|
||||
e = linear
|
||||
|
||||
def f(t):
|
||||
t_ = e(t)
|
||||
return self.f(t) * (1 - t_) + other(t) * t_
|
||||
|
||||
return f
|
||||
|
||||
@classmethod
|
||||
def function(cls, decorated_fun):
|
||||
return cls(f=decorated_fun, name=decorated_fun.__name__)
|
||||
|
||||
def plot(self, *others, xlim=(0, 1), ax=None):
|
||||
import matplotlib.pyplot as plt # lazy import for speed
|
||||
from cycler import cycler
|
||||
|
||||
if ax is None:
|
||||
fig, ax_ = plt.subplots()
|
||||
else:
|
||||
ax_ = ax
|
||||
|
||||
try:
|
||||
ax_.set_prop_cycle(
|
||||
cycler(linestyle=["solid", "dashed", "dotted"], linewidth=[1, 1, 2])
|
||||
* plt.rcParams["axes.prop_cycle"]
|
||||
)
|
||||
except ValueError as e:
|
||||
pass
|
||||
|
||||
t = np.linspace(*xlim, 1000)
|
||||
funs = list(others or [])
|
||||
if isinstance(self, Easing):
|
||||
funs.insert(0, self)
|
||||
for f in funs:
|
||||
ax_.plot(t, f(t), label=getattr(f, "name", getattr(f, "__name__", str(f))))
|
||||
ax_.legend(ncol=int(np.ceil(len(ax_.get_lines()) / 10)))
|
||||
if ax is None:
|
||||
plt.show()
|
||||
return ax_
|
||||
|
||||
@functools.cached_property
|
||||
def min(self):
|
||||
v = self.f(t := np.linspace(0, 1, 1000))
|
||||
approxmin = Extremum(pos=t[i := np.argmin(v)], value=v[i])
|
||||
opt = scipy.optimize.minimize(self, x0=[approxmin.pos], bounds=[(0, 1)])
|
||||
optmin = Extremum(pos=opt.x[0], value=opt.fun)
|
||||
return min(approxmin, optmin)
|
||||
|
||||
@functools.cached_property
|
||||
def max(self):
|
||||
"""
|
||||
Determine the maximum value
|
||||
"""
|
||||
v = self.f(t := np.linspace(0, 1, 1000))
|
||||
approxmax = Extremum(pos=t[i := np.argmax(v)], value=v[i])
|
||||
opt = scipy.optimize.minimize(-self, x0=[approxmax.pos], bounds=[(0, 1)])
|
||||
optmax = Extremum(pos=opt.x[0], value=-opt.fun)
|
||||
return max(approxmax, optmax)
|
||||
|
||||
@functools.cached_property
|
||||
def mean(self):
|
||||
return np.mean(self.f(np.linspace(0, 1, 1000)))
|
||||
|
||||
def __lt__(self, e):
|
||||
return np.all(self.f(t := np.linspace(0, 1, 50)) < e.f(t))
|
||||
|
||||
def __eq__(self, e):
|
||||
return np.allclose(self.f(t := np.linspace(0, 1, 50)), e.f(t))
|
||||
|
||||
def __call__(self, t):
|
||||
return self.f(t)
|
||||
|
||||
|
||||
@Easing.function
|
||||
def linear(t):
|
||||
return t
|
||||
|
||||
|
||||
@Easing.function
|
||||
def in_quad(t):
|
||||
return t * t
|
||||
|
||||
|
||||
@Easing.function
|
||||
def out_quad(t):
|
||||
return -t * (t - 2)
|
||||
|
||||
|
||||
@Easing.function
|
||||
def in_out_quad(t):
|
||||
u = 2 * t - 1
|
||||
a = 2 * t * t
|
||||
b = -0.5 * (u * (u - 2) - 1)
|
||||
return np.where(t < 0.5, a, b)
|
||||
|
||||
|
||||
@Easing.function
|
||||
def in_cubic(t):
|
||||
return t * t * t
|
||||
|
||||
|
||||
@Easing.function
|
||||
def out_cubic(t):
|
||||
u = t - 1
|
||||
return u * u * u + 1
|
||||
|
||||
|
||||
@Easing.function
|
||||
def in_out_cubic(t):
|
||||
u = t * 2
|
||||
v = u - 2
|
||||
a = 0.5 * u * u * u
|
||||
b = 0.5 * (v * v * v + 2)
|
||||
return np.where(u < 1, a, b)
|
||||
|
||||
|
||||
@Easing.function
|
||||
def in_quart(t):
|
||||
return t * t * t * t
|
||||
|
||||
|
||||
@Easing.function
|
||||
def out_quart(t):
|
||||
u = t - 1
|
||||
return -(u * u * u * u - 1)
|
||||
|
||||
|
||||
@Easing.function
|
||||
def in_out_quart(t):
|
||||
u = t * 2
|
||||
v = u - 2
|
||||
a = 0.5 * u * u * u * u
|
||||
b = -0.5 * (v * v * v * v - 2)
|
||||
return np.where(u < 1, a, b)
|
||||
|
||||
|
||||
@Easing.function
|
||||
def in_quint(t):
|
||||
return t * t * t * t * t
|
||||
|
||||
|
||||
@Easing.function
|
||||
def out_quint(t):
|
||||
u = t - 1
|
||||
return u * u * u * u * u + 1
|
||||
|
||||
|
||||
@Easing.function
|
||||
def in_out_quint(t):
|
||||
u = t * 2
|
||||
v = u - 2
|
||||
a = 0.5 * u * u * u * u * u
|
||||
b = 0.5 * (v * v * v * v * v + 2)
|
||||
return np.where(u < 1, a, b)
|
||||
|
||||
|
||||
@Easing.function
|
||||
def in_sine(t):
|
||||
return -np.cos(t * np.pi / 2) + 1
|
||||
|
||||
|
||||
@Easing.function
|
||||
def out_sine(t):
|
||||
return np.sin(t * np.pi / 2)
|
||||
|
||||
|
||||
@Easing.function
|
||||
def in_out_sine(t):
|
||||
return -0.5 * (np.cos(np.pi * t) - 1)
|
||||
|
||||
|
||||
@Easing.function
|
||||
def in_expo(t):
|
||||
a = np.zeros(len(t))
|
||||
b = 2 ** (10 * (t - 1))
|
||||
return np.where(t == 0, a, b)
|
||||
|
||||
|
||||
@Easing.function
|
||||
def out_expo(t):
|
||||
a = np.zeros(len(t)) + 1
|
||||
b = 1 - 2 ** (-10 * t)
|
||||
return np.where(t == 1, a, b)
|
||||
|
||||
|
||||
@Easing.function
|
||||
def in_out_expo(t):
|
||||
zero = np.zeros(len(t))
|
||||
one = zero + 1
|
||||
a = 0.5 * 2 ** (20 * t - 10)
|
||||
b = 1 - 0.5 * 2 ** (-20 * t + 10)
|
||||
return np.where(t == 0, zero, np.where(t == 1, one, np.where(t < 0.5, a, b)))
|
||||
|
||||
|
||||
@Easing.function
|
||||
def in_circ(t):
|
||||
return -1 * (np.sqrt(1 - t * t) - 1)
|
||||
|
||||
|
||||
@Easing.function
|
||||
def out_circ(t):
|
||||
u = t - 1
|
||||
return np.sqrt(1 - u * u)
|
||||
|
||||
|
||||
@Easing.function
|
||||
def in_out_circ(t):
|
||||
u = t * 2
|
||||
v = u - 2
|
||||
a = -0.5 * (np.sqrt(1 - u * u) - 1)
|
||||
b = 0.5 * (np.sqrt(1 - v * v) + 1)
|
||||
return np.where(u < 1, a, b)
|
||||
|
||||
|
||||
@Easing.function
|
||||
def in_elastic(t, k=0.5):
|
||||
u = t - 1
|
||||
return -1 * (2 ** (10.0 * u) * np.sin((u - k / 4) * (2 * np.pi) / k))
|
||||
|
||||
|
||||
@Easing.function
|
||||
def out_elastic(t, k=0.5):
|
||||
return 2 ** (-10.0 * t) * np.sin((t - k / 4) * (2 * np.pi / k)) + 1
|
||||
|
||||
|
||||
@Easing.function
|
||||
def in_out_elastic(t, k=0.5):
|
||||
u = t * 2
|
||||
v = u - 1
|
||||
a = -0.5 * (2 ** (10 * v) * np.sin((v - k / 4) * 2 * np.pi / k))
|
||||
b = 2 ** (-10 * v) * np.sin((v - k / 4) * 2 * np.pi / k) * 0.5 + 1
|
||||
return np.where(u < 1, a, b)
|
||||
|
||||
|
||||
@Easing.function
|
||||
def in_back(t):
|
||||
k = 1.70158
|
||||
return t * t * ((k + 1) * t - k)
|
||||
|
||||
|
||||
@Easing.function
|
||||
def out_back(t):
|
||||
k = 1.70158
|
||||
u = t - 1
|
||||
return u * u * ((k + 1) * u + k) + 1
|
||||
|
||||
|
||||
@Easing.function
|
||||
def in_out_back(t):
|
||||
k = 1.70158 * 1.525
|
||||
u = t * 2
|
||||
v = u - 2
|
||||
a = 0.5 * (u * u * ((k + 1) * u - k))
|
||||
b = 0.5 * (v * v * ((k + 1) * v + k) + 2)
|
||||
return np.where(u < 1, a, b)
|
||||
|
||||
|
||||
@Easing.function
|
||||
def in_bounce(t):
|
||||
return 1 - out_bounce(1 - t)
|
||||
|
||||
|
||||
@Easing.function
|
||||
def out_bounce(t):
|
||||
a = (121 * t * t) / 16
|
||||
b = (363 / 40 * t * t) - (99 / 10 * t) + 17 / 5
|
||||
c = (4356 / 361 * t * t) - (35442 / 1805 * t) + 16061 / 1805
|
||||
d = (54 / 5 * t * t) - (513 / 25 * t) + 268 / 25
|
||||
return np.where(t < 4 / 11, a, np.where(t < 8 / 11, b, np.where(t < 9 / 10, c, d)))
|
||||
|
||||
|
||||
@Easing.function
|
||||
def in_out_bounce(t):
|
||||
a = in_bounce(2 * t) * 0.5
|
||||
b = out_bounce(2 * t - 1) * 0.5 + 0.5
|
||||
return np.where(t < 0.5, a, b)
|
||||
|
||||
|
||||
@Easing.function
|
||||
def in_square(t):
|
||||
return np.heaviside(t - 1, 0)
|
||||
|
||||
|
||||
@Easing.function
|
||||
def out_square(t):
|
||||
return np.heaviside(t + 1, 0)
|
||||
|
||||
|
||||
@Easing.function
|
||||
def in_out_square(t):
|
||||
return np.heaviside(t - 0.5, 0)
|
||||
|
||||
|
||||
def constant(x):
|
||||
return Easing(f=lambda t: np.full_like(t, x), name=f"constant({x})")
|
||||
|
||||
|
||||
zero = constant(0)
|
||||
one = constant(1)
|
||||
|
||||
|
||||
@Easing.function
|
||||
def smoothstep(t):
|
||||
t = np.clip(t, 0, 1)
|
||||
return 3 * t * t - 2 * t * t * t
|
||||
|
||||
|
||||
def _main():
|
||||
import matplotlib.pyplot as plt
|
||||
from cycler import cycler
|
||||
|
||||
plt.rcParams["axes.prop_cycle"] *= cycler(
|
||||
linestyle=["solid", "dashed", "dotted"], linewidth=[1, 2, 3]
|
||||
)
|
||||
plt.rcParams["figure.autolayout"] = True
|
||||
plt.rcParams["axes.grid"] = True
|
||||
plt.rcParams["axes.axisbelow"] = True
|
||||
plt.rcParams["legend.fontsize"] = "small"
|
||||
LOCALS = globals()
|
||||
print(f"{LOCALS = }")
|
||||
fig, axes = plt.subplots(nrows=2)
|
||||
Easing.plot(
|
||||
*sorted((obj for n, obj in LOCALS.items() if isinstance(obj, Easing)), key=str),
|
||||
ax=axes[0],
|
||||
)
|
||||
Easing.plot(
|
||||
in_sine.symmetric,
|
||||
in_out_sine.symmetric.multiply(-0.6),
|
||||
linear.symmetric.multiply(-0.7),
|
||||
in_out_sine.multiply(-0.6).symmetric,
|
||||
out_sine.multiply(-0.6).reverse.symmetric.multiply(2),
|
||||
out_bounce.add(-0.5),
|
||||
ax=axes[1],
|
||||
)
|
||||
axes[0].set_title("Standard")
|
||||
axes[1].set_title("Derived")
|
||||
plt.show()
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
_main()
|
||||
@@ -1,42 +0,0 @@
|
||||
import warnings
|
||||
import functools
|
||||
|
||||
|
||||
class SDFCADError(Exception):
|
||||
pass
|
||||
|
||||
|
||||
class SDFCADInfiniteObjectError(Exception):
|
||||
"""
|
||||
Error raised when an infinite object is encountered where not suitable.
|
||||
"""
|
||||
|
||||
pass
|
||||
|
||||
|
||||
class SDFCADWarning(Warning):
|
||||
pass
|
||||
|
||||
|
||||
class SDFCADAlphaQualityWarning(SDFCADWarning):
|
||||
show = True
|
||||
|
||||
|
||||
def alpha_quality(decorated_fun):
|
||||
@functools.wraps(decorated_fun)
|
||||
def wrapper(*args, **kwargs):
|
||||
if SDFCADAlphaQualityWarning.show:
|
||||
warnings.warn(
|
||||
f"{decorated_fun.__name__}() is alpha quality "
|
||||
f"and might give wrong results. Use with care. "
|
||||
f"Hide this warning by setting sdf.errors.SDFCADAlphaQualityWarning.show=False.",
|
||||
SDFCADAlphaQualityWarning,
|
||||
)
|
||||
with warnings.catch_warnings():
|
||||
# Don't reissue nested alpha quality warnings
|
||||
warnings.simplefilter("ignore", SDFCADAlphaQualityWarning)
|
||||
return decorated_fun(*args, **kwargs)
|
||||
else:
|
||||
return decorated_fun(*args, **kwargs)
|
||||
|
||||
return wrapper
|
||||
-282
@@ -1,282 +0,0 @@
|
||||
from functools import partial
|
||||
from multiprocessing.pool import ThreadPool
|
||||
from skimage import measure
|
||||
|
||||
import multiprocessing
|
||||
import itertools
|
||||
import numpy as np
|
||||
import time
|
||||
|
||||
from . import progress, stl
|
||||
|
||||
WORKERS = multiprocessing.cpu_count()
|
||||
SAMPLES = 2**18
|
||||
BATCH_SIZE = 32
|
||||
|
||||
|
||||
def _marching_cubes(volume, level=0):
|
||||
verts, faces, _, _ = measure.marching_cubes(volume, level)
|
||||
return verts[faces].reshape((-1, 3))
|
||||
|
||||
|
||||
def _cartesian_product(*arrays):
|
||||
la = len(arrays)
|
||||
dtype = np.result_type(*arrays)
|
||||
arr = np.empty([len(a) for a in arrays] + [la], dtype=dtype)
|
||||
for i, a in enumerate(np.ix_(*arrays)):
|
||||
arr[..., i] = a
|
||||
return arr.reshape(-1, la)
|
||||
|
||||
|
||||
def _skip(sdf, job):
|
||||
X, Y, Z = job
|
||||
x0, x1 = X[0], X[-1]
|
||||
y0, y1 = Y[0], Y[-1]
|
||||
z0, z1 = Z[0], Z[-1]
|
||||
x = (x0 + x1) / 2
|
||||
y = (y0 + y1) / 2
|
||||
z = (z0 + z1) / 2
|
||||
r = abs(sdf(np.array([(x, y, z)])).reshape(-1)[0])
|
||||
d = np.linalg.norm(np.array((x - x0, y - y0, z - z0)))
|
||||
if r <= d:
|
||||
return False
|
||||
corners = np.array(list(itertools.product((x0, x1), (y0, y1), (z0, z1))))
|
||||
values = sdf(corners).reshape(-1)
|
||||
same = np.all(values > 0) if values[0] > 0 else np.all(values < 0)
|
||||
return same
|
||||
|
||||
|
||||
def _worker(sdf, job, sparse):
|
||||
X, Y, Z = job
|
||||
if sparse and _skip(sdf, job):
|
||||
return None
|
||||
# return _debug_triangles(X, Y, Z)
|
||||
P = _cartesian_product(X, Y, Z)
|
||||
volume = sdf(P).reshape((len(X), len(Y), len(Z)))
|
||||
try:
|
||||
points = _marching_cubes(volume)
|
||||
except Exception:
|
||||
return []
|
||||
# return _debug_triangles(X, Y, Z)
|
||||
scale = np.array([X[1] - X[0], Y[1] - Y[0], Z[1] - Z[0]])
|
||||
offset = np.array([X[0], Y[0], Z[0]])
|
||||
return points * scale + offset
|
||||
|
||||
|
||||
def _estimate_bounds(sdf):
|
||||
# TODO: raise exception if bound estimation fails
|
||||
s = 16
|
||||
x0 = y0 = z0 = -1e9
|
||||
x1 = y1 = z1 = 1e9
|
||||
prev = None
|
||||
for i in range(32):
|
||||
X = np.linspace(x0, x1, s)
|
||||
Y = np.linspace(y0, y1, s)
|
||||
Z = np.linspace(z0, z1, s)
|
||||
d = np.array([X[1] - X[0], Y[1] - Y[0], Z[1] - Z[0]])
|
||||
threshold = np.linalg.norm(d) / 2
|
||||
if threshold == prev:
|
||||
break
|
||||
prev = threshold
|
||||
P = _cartesian_product(X, Y, Z)
|
||||
volume = sdf(P).reshape((len(X), len(Y), len(Z)))
|
||||
where = np.argwhere(np.abs(volume) <= threshold)
|
||||
x1, y1, z1 = (x0, y0, z0) + where.max(axis=0) * d + d / 2
|
||||
x0, y0, z0 = (x0, y0, z0) + where.min(axis=0) * d - d / 2
|
||||
return ((x0, y0, z0), (x1, y1, z1))
|
||||
|
||||
|
||||
def generate(
|
||||
sdf,
|
||||
step=None,
|
||||
bounds=None,
|
||||
samples=SAMPLES,
|
||||
workers=WORKERS,
|
||||
batch_size=BATCH_SIZE,
|
||||
verbose=True,
|
||||
sparse=True,
|
||||
):
|
||||
start = time.time()
|
||||
|
||||
if bounds is None:
|
||||
bounds = _estimate_bounds(sdf)
|
||||
(x0, y0, z0), (x1, y1, z1) = bounds
|
||||
|
||||
if step is None and samples is not None:
|
||||
volume = (x1 - x0) * (y1 - y0) * (z1 - z0)
|
||||
step = (volume / samples) ** (1 / 3)
|
||||
|
||||
try:
|
||||
dx, dy, dz = step
|
||||
except TypeError:
|
||||
dx = dy = dz = step
|
||||
|
||||
if verbose:
|
||||
print("min %g, %g, %g" % (x0, y0, z0))
|
||||
print("max %g, %g, %g" % (x1, y1, z1))
|
||||
print("step %g, %g, %g" % (dx, dy, dz))
|
||||
|
||||
X = np.arange(x0, x1, dx)
|
||||
Y = np.arange(y0, y1, dy)
|
||||
Z = np.arange(z0, z1, dz)
|
||||
|
||||
s = batch_size
|
||||
Xs = [X[i : i + s + 1] for i in range(0, len(X), s)]
|
||||
Ys = [Y[i : i + s + 1] for i in range(0, len(Y), s)]
|
||||
Zs = [Z[i : i + s + 1] for i in range(0, len(Z), s)]
|
||||
|
||||
batches = list(itertools.product(Xs, Ys, Zs))
|
||||
num_batches = len(batches)
|
||||
num_samples = sum(len(xs) * len(ys) * len(zs) for xs, ys, zs in batches)
|
||||
|
||||
if verbose:
|
||||
print(
|
||||
"%d samples in %d batches with %d workers"
|
||||
% (num_samples, num_batches, workers)
|
||||
)
|
||||
|
||||
points = []
|
||||
skipped = empty = nonempty = 0
|
||||
bar = progress.Bar(num_batches, enabled=verbose)
|
||||
f = partial(_worker, sdf, sparse=sparse)
|
||||
with ThreadPool(workers) as pool:
|
||||
for result in pool.imap(f, batches):
|
||||
bar.increment(1)
|
||||
if result is None:
|
||||
skipped += 1
|
||||
elif len(result) == 0:
|
||||
empty += 1
|
||||
else:
|
||||
nonempty += 1
|
||||
points.extend(result)
|
||||
bar.done()
|
||||
|
||||
if verbose:
|
||||
print("%d skipped, %d empty, %d nonempty" % (skipped, empty, nonempty))
|
||||
triangles = len(points) // 3
|
||||
seconds = time.time() - start
|
||||
print("%d triangles in %g seconds" % (triangles, seconds))
|
||||
|
||||
return points
|
||||
|
||||
|
||||
def save(path, *args, **kwargs):
|
||||
points = generate(*args, **kwargs)
|
||||
if str(path).lower().endswith(".stl"):
|
||||
stl.write_binary_stl(path, points)
|
||||
else:
|
||||
mesh = _mesh(points)
|
||||
mesh.write(path)
|
||||
|
||||
|
||||
def _mesh(points):
|
||||
import meshio
|
||||
|
||||
points, cells = np.unique(points, axis=0, return_inverse=True)
|
||||
cells = [("triangle", cells.reshape((-1, 3)))]
|
||||
return meshio.Mesh(points, cells)
|
||||
|
||||
|
||||
def _debug_triangles(X, Y, Z):
|
||||
x0, x1 = X[0], X[-1]
|
||||
y0, y1 = Y[0], Y[-1]
|
||||
z0, z1 = Z[0], Z[-1]
|
||||
|
||||
p = 0.25
|
||||
x0, x1 = x0 + (x1 - x0) * p, x1 - (x1 - x0) * p
|
||||
y0, y1 = y0 + (y1 - y0) * p, y1 - (y1 - y0) * p
|
||||
z0, z1 = z0 + (z1 - z0) * p, z1 - (z1 - z0) * p
|
||||
|
||||
v = [
|
||||
(x0, y0, z0),
|
||||
(x0, y0, z1),
|
||||
(x0, y1, z0),
|
||||
(x0, y1, z1),
|
||||
(x1, y0, z0),
|
||||
(x1, y0, z1),
|
||||
(x1, y1, z0),
|
||||
(x1, y1, z1),
|
||||
]
|
||||
|
||||
return [
|
||||
v[3],
|
||||
v[5],
|
||||
v[7],
|
||||
v[5],
|
||||
v[3],
|
||||
v[1],
|
||||
v[0],
|
||||
v[6],
|
||||
v[4],
|
||||
v[6],
|
||||
v[0],
|
||||
v[2],
|
||||
v[0],
|
||||
v[5],
|
||||
v[1],
|
||||
v[5],
|
||||
v[0],
|
||||
v[4],
|
||||
v[5],
|
||||
v[6],
|
||||
v[7],
|
||||
v[6],
|
||||
v[5],
|
||||
v[4],
|
||||
v[6],
|
||||
v[3],
|
||||
v[7],
|
||||
v[3],
|
||||
v[6],
|
||||
v[2],
|
||||
v[0],
|
||||
v[3],
|
||||
v[2],
|
||||
v[3],
|
||||
v[0],
|
||||
v[1],
|
||||
]
|
||||
|
||||
|
||||
def sample_slice(sdf, w=1024, h=1024, x=None, y=None, z=None, bounds=None):
|
||||
if bounds is None:
|
||||
bounds = _estimate_bounds(sdf)
|
||||
(x0, y0, z0), (x1, y1, z1) = bounds
|
||||
|
||||
if x is not None:
|
||||
X = np.array([x])
|
||||
Y = np.linspace(y0, y1, w)
|
||||
Z = np.linspace(z0, z1, h)
|
||||
extent = (Z[0], Z[-1], Y[0], Y[-1])
|
||||
axes = "ZY"
|
||||
elif y is not None:
|
||||
Y = np.array([y])
|
||||
X = np.linspace(x0, x1, w)
|
||||
Z = np.linspace(z0, z1, h)
|
||||
extent = (Z[0], Z[-1], X[0], X[-1])
|
||||
axes = "ZX"
|
||||
elif z is not None:
|
||||
Z = np.array([z])
|
||||
X = np.linspace(x0, x1, w)
|
||||
Y = np.linspace(y0, y1, h)
|
||||
extent = (Y[0], Y[-1], X[0], X[-1])
|
||||
axes = "YX"
|
||||
else:
|
||||
raise Exception("x, y, or z position must be specified")
|
||||
|
||||
P = _cartesian_product(X, Y, Z)
|
||||
return sdf(P).reshape((w, h)), extent, axes
|
||||
|
||||
|
||||
def show_slice(*args, **kwargs):
|
||||
import matplotlib.pyplot as plt
|
||||
|
||||
show_abs = kwargs.pop("abs", False)
|
||||
a, extent, axes = sample_slice(*args, **kwargs)
|
||||
if show_abs:
|
||||
a = np.abs(a)
|
||||
im = plt.imshow(a, extent=extent, origin="lower")
|
||||
plt.xlabel(axes[0])
|
||||
plt.ylabel(axes[1])
|
||||
plt.colorbar(im)
|
||||
plt.show()
|
||||
@@ -1,83 +0,0 @@
|
||||
import sys
|
||||
import time
|
||||
|
||||
|
||||
def pretty_time(seconds):
|
||||
seconds = int(round(seconds))
|
||||
s = seconds % 60
|
||||
m = (seconds // 60) % 60
|
||||
h = seconds // 3600
|
||||
return "%d:%02d:%02d" % (h, m, s)
|
||||
|
||||
|
||||
class Bar(object):
|
||||
def __init__(self, max_value=100, min_value=0, enabled=True):
|
||||
self.min_value = min_value
|
||||
self.max_value = max_value
|
||||
self.value = min_value
|
||||
self.start_time = time.time()
|
||||
self.enabled = enabled
|
||||
|
||||
@property
|
||||
def percent_complete(self):
|
||||
t = (self.value - self.min_value) / (self.max_value - self.min_value)
|
||||
return t * 100
|
||||
|
||||
@property
|
||||
def elapsed_time(self):
|
||||
return time.time() - self.start_time
|
||||
|
||||
@property
|
||||
def eta(self):
|
||||
t = self.percent_complete / 100
|
||||
if t == 0:
|
||||
return 0
|
||||
return (1 - t) * self.elapsed_time / t
|
||||
|
||||
def increment(self, delta):
|
||||
self.update(self.value + delta)
|
||||
|
||||
def update(self, value):
|
||||
self.value = value
|
||||
if self.enabled:
|
||||
sys.stdout.write(" %s \r" % self.render())
|
||||
sys.stdout.flush()
|
||||
|
||||
def done(self):
|
||||
self.update(self.max_value)
|
||||
self.stop()
|
||||
|
||||
def stop(self):
|
||||
if self.enabled:
|
||||
sys.stdout.write("\n")
|
||||
sys.stdout.flush()
|
||||
|
||||
def render(self):
|
||||
items = [
|
||||
self.render_percent_complete(),
|
||||
self.render_value(),
|
||||
self.render_bar(),
|
||||
self.render_elapsed_time(),
|
||||
self.render_eta(),
|
||||
]
|
||||
return " ".join(items)
|
||||
|
||||
def render_percent_complete(self):
|
||||
return "%3.0f%%" % self.percent_complete
|
||||
|
||||
def render_value(self):
|
||||
if self.min_value == 0:
|
||||
return "(%g of %g)" % (self.value, self.max_value)
|
||||
else:
|
||||
return "(%g)" % (self.value)
|
||||
|
||||
def render_bar(self, size=30):
|
||||
a = int(round(self.percent_complete / 100.0 * size))
|
||||
b = size - a
|
||||
return "[" + "#" * a + "-" * b + "]"
|
||||
|
||||
def render_elapsed_time(self):
|
||||
return pretty_time(self.elapsed_time)
|
||||
|
||||
def render_eta(self):
|
||||
return pretty_time(self.eta)
|
||||
-27
@@ -1,27 +0,0 @@
|
||||
import numpy as np
|
||||
import struct
|
||||
|
||||
|
||||
def write_binary_stl(path, points):
|
||||
n = len(points) // 3
|
||||
|
||||
points = np.array(points, dtype="float32").reshape((-1, 3, 3))
|
||||
normals = np.cross(points[:, 1] - points[:, 0], points[:, 2] - points[:, 0])
|
||||
normals /= np.linalg.norm(normals, axis=1).reshape((-1, 1))
|
||||
|
||||
dtype = np.dtype(
|
||||
[
|
||||
("normal", ("<f", 3)),
|
||||
("points", ("<f", (3, 3))),
|
||||
("attr", "<H"),
|
||||
]
|
||||
)
|
||||
|
||||
a = np.zeros(n, dtype=dtype)
|
||||
a["points"] = points
|
||||
a["normal"] = normals
|
||||
|
||||
with open(path, "wb") as fp:
|
||||
fp.write(b"\x00" * 80)
|
||||
fp.write(struct.pack("<I", n))
|
||||
fp.write(a.tobytes())
|
||||
-160
@@ -1,160 +0,0 @@
|
||||
from PIL import Image, ImageFont, ImageDraw
|
||||
import scipy.ndimage as nd
|
||||
import numpy as np
|
||||
|
||||
from . import d2
|
||||
|
||||
# TODO: add support for newlines?
|
||||
|
||||
PIXELS = 2**22
|
||||
|
||||
|
||||
def _load_image(thing):
|
||||
if isinstance(thing, str):
|
||||
return Image.open(thing)
|
||||
elif isinstance(thing, (np.ndarray, np.generic)):
|
||||
return Image.fromarray(thing)
|
||||
return Image.fromarray(np.array(thing))
|
||||
|
||||
|
||||
def measure_text(name, text, width=None, height=None):
|
||||
font = ImageFont.truetype(name, 96)
|
||||
x0, y0, x1, y1 = font.getbbox(text)
|
||||
aspect = (x1 - x0) / (y1 - y0)
|
||||
if width is None and height is None:
|
||||
height = 1
|
||||
if width is None:
|
||||
width = height * aspect
|
||||
if height is None:
|
||||
height = width / aspect
|
||||
return (width, height)
|
||||
|
||||
|
||||
def measure_image(thing, width=None, height=None):
|
||||
im = _load_image(thing)
|
||||
w, h = im.size
|
||||
aspect = w / h
|
||||
if width is None and height is None:
|
||||
height = 1
|
||||
if width is None:
|
||||
width = height * aspect
|
||||
if height is None:
|
||||
height = width / aspect
|
||||
return (width, height)
|
||||
|
||||
|
||||
@d2.sdf2
|
||||
def text(font_name, text, width=None, height=None, pixels=PIXELS, points=512):
|
||||
# load font file
|
||||
font = ImageFont.truetype(font_name, points)
|
||||
|
||||
# compute texture bounds
|
||||
p = 0.2
|
||||
x0, y0, x1, y1 = font.getbbox(text)
|
||||
px = int((x1 - x0) * p)
|
||||
py = int((y1 - y0) * p)
|
||||
tw = x1 - x0 + 1 + px * 2
|
||||
th = y1 - y0 + 1 + py * 2
|
||||
|
||||
# render text to image
|
||||
im = Image.new("L", (tw, th))
|
||||
draw = ImageDraw.Draw(im)
|
||||
draw.text((px - x0, py - y0), text, font=font, fill=255)
|
||||
|
||||
return _sdf(width, height, pixels, px, py, im)
|
||||
|
||||
|
||||
@d2.sdf2
|
||||
def image(thing, width=None, height=None, pixels=PIXELS):
|
||||
im = _load_image(thing).convert("L")
|
||||
return _sdf(width, height, pixels, 0, 0, im)
|
||||
|
||||
|
||||
def _sdf(width, height, pixels, px, py, im):
|
||||
tw, th = im.size
|
||||
|
||||
# downscale image if necessary
|
||||
factor = (pixels / (tw * th)) ** 0.5
|
||||
if factor < 1:
|
||||
tw, th = int(round(tw * factor)), int(round(th * factor))
|
||||
px, py = int(round(px * factor)), int(round(py * factor))
|
||||
im = im.resize((tw, th))
|
||||
|
||||
# convert to numpy array and apply distance transform
|
||||
im = im.convert("1")
|
||||
a = np.array(im)
|
||||
inside = -nd.distance_transform_edt(a)
|
||||
outside = nd.distance_transform_edt(~a)
|
||||
texture = np.zeros(a.shape)
|
||||
texture[a] = inside[a]
|
||||
texture[~a] = outside[~a]
|
||||
|
||||
# save debug image
|
||||
# a = np.abs(texture)
|
||||
# lo, hi = a.min(), a.max()
|
||||
# a = (a - lo) / (hi - lo) * 255
|
||||
# im = Image.fromarray(a.astype('uint8'))
|
||||
# im.save('debug.png')
|
||||
|
||||
# compute world bounds
|
||||
pw = tw - px * 2
|
||||
ph = th - py * 2
|
||||
aspect = pw / ph
|
||||
if width is None and height is None:
|
||||
height = 1
|
||||
if width is None:
|
||||
width = height * aspect
|
||||
if height is None:
|
||||
height = width / aspect
|
||||
x0 = -width / 2
|
||||
y0 = -height / 2
|
||||
x1 = width / 2
|
||||
y1 = height / 2
|
||||
|
||||
# scale texture distances
|
||||
scale = width / tw
|
||||
texture *= scale
|
||||
|
||||
# prepare fallback rectangle
|
||||
# TODO: reduce size based on mesh resolution instead of dividing by 2
|
||||
rectangle = d2.rectangle((width / 2, height / 2))
|
||||
|
||||
def f(p):
|
||||
x = p[:, 0]
|
||||
y = p[:, 1]
|
||||
u = (x - x0) / (x1 - x0)
|
||||
v = (y - y0) / (y1 - y0)
|
||||
v = 1 - v
|
||||
i = u * pw + px
|
||||
j = v * ph + py
|
||||
d = _bilinear_interpolate(texture, i, j)
|
||||
q = rectangle(p).reshape(-1)
|
||||
outside = (i < 0) | (i >= tw - 1) | (j < 0) | (j >= th - 1)
|
||||
d[outside] = q[outside]
|
||||
return d
|
||||
|
||||
return f
|
||||
|
||||
|
||||
def _bilinear_interpolate(a, x, y):
|
||||
x0 = np.floor(x).astype(int)
|
||||
x1 = x0 + 1
|
||||
y0 = np.floor(y).astype(int)
|
||||
y1 = y0 + 1
|
||||
|
||||
x0 = np.clip(x0, 0, a.shape[1] - 1)
|
||||
x1 = np.clip(x1, 0, a.shape[1] - 1)
|
||||
y0 = np.clip(y0, 0, a.shape[0] - 1)
|
||||
y1 = np.clip(y1, 0, a.shape[0] - 1)
|
||||
|
||||
pa = a[y0, x0]
|
||||
pb = a[y1, x0]
|
||||
pc = a[y0, x1]
|
||||
pd = a[y1, x1]
|
||||
|
||||
wa = (x1 - x) * (y1 - y)
|
||||
wb = (x1 - x) * (y - y0)
|
||||
wc = (x - x0) * (y1 - y)
|
||||
wd = (x - x0) * (y - y0)
|
||||
|
||||
return wa * pa + wb * pb + wc * pc + wd * pd
|
||||
@@ -1,3 +0,0 @@
|
||||
import pint
|
||||
|
||||
units = pint.UnitRegistry()
|
||||
-32
@@ -1,32 +0,0 @@
|
||||
import math
|
||||
import functools
|
||||
import inspect
|
||||
import numpy as np
|
||||
|
||||
pi = math.pi
|
||||
|
||||
degrees = math.degrees
|
||||
radians = math.radians
|
||||
|
||||
|
||||
def n_trailing_ascending_positive(d):
|
||||
"""
|
||||
Determine how many elements in a given sequence are positive and ascending.
|
||||
|
||||
Args:
|
||||
d (sequence of numbers): the sequence to check
|
||||
|
||||
Returns:
|
||||
int : the amount of trailing ascending positive elements
|
||||
"""
|
||||
d = np.array(d).flatten()
|
||||
# is the next element larger than previous and positive?
|
||||
order = (d[1:] > d[:-1]) & (d[:-1] > 0)
|
||||
# TODO: Not happy at all with this if/else mess. Is there no easier way to find the
|
||||
# index in a numpy array after which the values are only ascending? 🤔
|
||||
if np.all(order): # all ascending
|
||||
return d.size
|
||||
elif np.all(~order): # none ascending
|
||||
return 0
|
||||
else: # count from end how many are ascending
|
||||
return np.argmin(order[::-1]) + 1
|
||||
@@ -0,0 +1,30 @@
|
||||
"""
|
||||
Fluency CAD - Parametric CAD Application
|
||||
|
||||
A modern parametric CAD application built on OpenCASCADE Technology (OCCT)
|
||||
with a clean Python API using CadQuery.
|
||||
"""
|
||||
|
||||
__version__ = "2.0.0"
|
||||
__author__ = "Fluency CAD Team"
|
||||
|
||||
from fluency.geometry.base import (
|
||||
Point2D,
|
||||
Point3D,
|
||||
GeometryObject,
|
||||
GeometryKernel,
|
||||
SketchInterface,
|
||||
)
|
||||
|
||||
from fluency.geometry_occ.kernel import OCGeometryKernel
|
||||
from fluency.geometry_occ.sketch import OCCSketch
|
||||
|
||||
__all__ = [
|
||||
"Point2D",
|
||||
"Point3D",
|
||||
"GeometryObject",
|
||||
"GeometryKernel",
|
||||
"SketchInterface",
|
||||
"OCGeometryKernel",
|
||||
"OCCSketch",
|
||||
]
|
||||
@@ -0,0 +1,19 @@
|
||||
"""Geometry abstraction layer for Fluency CAD."""
|
||||
|
||||
from fluency.geometry.base import (
|
||||
Point2D,
|
||||
Point3D,
|
||||
GeometryObject,
|
||||
GeometryKernel,
|
||||
SketchInterface,
|
||||
SketchEntity,
|
||||
)
|
||||
|
||||
__all__ = [
|
||||
"Point2D",
|
||||
"Point3D",
|
||||
"GeometryObject",
|
||||
"GeometryKernel",
|
||||
"SketchInterface",
|
||||
"SketchEntity",
|
||||
]
|
||||
@@ -0,0 +1,437 @@
|
||||
"""
|
||||
Geometry abstraction layer for Fluency CAD.
|
||||
|
||||
This module defines abstract interfaces for geometry operations,
|
||||
allowing different geometry kernels to be used interchangeably.
|
||||
"""
|
||||
|
||||
from abc import ABC, abstractmethod
|
||||
from dataclasses import dataclass
|
||||
from typing import List, Tuple, Optional, Any, Dict
|
||||
import numpy as np
|
||||
|
||||
|
||||
@dataclass
|
||||
class Point2D:
|
||||
"""2D point representation."""
|
||||
|
||||
x: float
|
||||
y: float
|
||||
|
||||
def to_tuple(self) -> Tuple[float, float]:
|
||||
return (self.x, self.y)
|
||||
|
||||
def to_array(self) -> np.ndarray:
|
||||
return np.array([self.x, self.y])
|
||||
|
||||
def distance_to(self, other: "Point2D") -> float:
|
||||
return np.sqrt((self.x - other.x) ** 2 + (self.y - other.y) ** 2)
|
||||
|
||||
def __eq__(self, other: object) -> bool:
|
||||
if not isinstance(other, Point2D):
|
||||
return False
|
||||
return abs(self.x - other.x) < 1e-6 and abs(self.y - other.y) < 1e-6
|
||||
|
||||
|
||||
@dataclass
|
||||
class Point3D:
|
||||
"""3D point representation."""
|
||||
|
||||
x: float
|
||||
y: float
|
||||
z: float
|
||||
|
||||
def to_tuple(self) -> Tuple[float, float, float]:
|
||||
return (self.x, self.y, self.z)
|
||||
|
||||
def to_array(self) -> np.ndarray:
|
||||
return np.array([self.x, self.y, self.z])
|
||||
|
||||
def distance_to(self, other: "Point3D") -> float:
|
||||
return np.sqrt((self.x - other.x) ** 2 + (self.y - other.y) ** 2 + (self.z - other.z) ** 2)
|
||||
|
||||
def __eq__(self, other: object) -> bool:
|
||||
if not isinstance(other, Point3D):
|
||||
return False
|
||||
return (
|
||||
abs(self.x - other.x) < 1e-6
|
||||
and abs(self.y - other.y) < 1e-6
|
||||
and abs(self.z - other.z) < 1e-6
|
||||
)
|
||||
|
||||
|
||||
class GeometryObject:
|
||||
"""Base class for geometry objects."""
|
||||
|
||||
def __init__(self, shape: Any = None, metadata: Optional[Dict] = None):
|
||||
self.shape = shape
|
||||
self.metadata = metadata or {}
|
||||
self._mesh_cache: Optional[Tuple[np.ndarray, np.ndarray]] = None
|
||||
|
||||
def invalidate_cache(self) -> None:
|
||||
"""Invalidate any cached data."""
|
||||
self._mesh_cache = None
|
||||
|
||||
|
||||
class SketchEntity:
|
||||
"""Base class for sketch entities (points, lines, circles)."""
|
||||
|
||||
def __init__(self, entity_id: int, entity_type: str):
|
||||
self.id = entity_id
|
||||
self.entity_type = entity_type
|
||||
self.constraints: List[str] = []
|
||||
self.is_construction: bool = False
|
||||
|
||||
def add_constraint(self, constraint_type: str) -> None:
|
||||
self.constraints.append(constraint_type)
|
||||
|
||||
|
||||
class GeometryKernel(ABC):
|
||||
"""
|
||||
Abstract base class for geometry kernels.
|
||||
|
||||
A geometry kernel provides primitives, operations, and export capabilities
|
||||
for CAD geometry.
|
||||
"""
|
||||
|
||||
@abstractmethod
|
||||
def create_point(self, x: float, y: float) -> GeometryObject:
|
||||
"""Create a 2D point."""
|
||||
pass
|
||||
|
||||
@abstractmethod
|
||||
def create_line(self, start: Point2D, end: Point2D) -> GeometryObject:
|
||||
"""Create a 2D line segment."""
|
||||
pass
|
||||
|
||||
@abstractmethod
|
||||
def create_circle(self, center: Point2D, radius: float) -> GeometryObject:
|
||||
"""Create a 2D circle."""
|
||||
pass
|
||||
|
||||
@abstractmethod
|
||||
def create_arc(
|
||||
self, center: Point2D, radius: float, start_angle: float, end_angle: float
|
||||
) -> GeometryObject:
|
||||
"""Create a 2D arc."""
|
||||
pass
|
||||
|
||||
@abstractmethod
|
||||
def create_polygon(self, points: List[Point2D]) -> GeometryObject:
|
||||
"""Create a closed polygon from points."""
|
||||
pass
|
||||
|
||||
@abstractmethod
|
||||
def create_rectangle(
|
||||
self, width: float, height: float, center: Optional[Point2D] = None
|
||||
) -> GeometryObject:
|
||||
"""Create a rectangle."""
|
||||
pass
|
||||
|
||||
@abstractmethod
|
||||
def extrude(
|
||||
self,
|
||||
sketch: GeometryObject,
|
||||
height: float,
|
||||
direction: Tuple[float, float, float] = (0, 0, 1),
|
||||
symmetric: bool = False,
|
||||
) -> GeometryObject:
|
||||
"""Extrude a 2D sketch into a 3D solid."""
|
||||
pass
|
||||
|
||||
@abstractmethod
|
||||
def revolve(
|
||||
self,
|
||||
sketch: GeometryObject,
|
||||
angle: float = 360.0,
|
||||
axis: Tuple[float, float, float] = (0, 0, 1),
|
||||
origin: Tuple[float, float, float] = (0, 0, 0),
|
||||
) -> GeometryObject:
|
||||
"""Revolve a 2D sketch around an axis."""
|
||||
pass
|
||||
|
||||
@abstractmethod
|
||||
def loft(self, profiles: List[GeometryObject], ruled: bool = False) -> GeometryObject:
|
||||
"""Create a loft between multiple profiles."""
|
||||
pass
|
||||
|
||||
@abstractmethod
|
||||
def sweep(
|
||||
self, profile: GeometryObject, path: GeometryObject, is_frenet: bool = False
|
||||
) -> GeometryObject:
|
||||
"""Sweep a profile along a path."""
|
||||
pass
|
||||
|
||||
@abstractmethod
|
||||
def boolean_union(self, *bodies: GeometryObject) -> GeometryObject:
|
||||
"""Union multiple bodies."""
|
||||
pass
|
||||
|
||||
@abstractmethod
|
||||
def boolean_difference(self, base: GeometryObject, tool: GeometryObject) -> GeometryObject:
|
||||
"""Subtract tool from base."""
|
||||
pass
|
||||
|
||||
@abstractmethod
|
||||
def boolean_intersection(self, body1: GeometryObject, body2: GeometryObject) -> GeometryObject:
|
||||
"""Intersect two bodies."""
|
||||
pass
|
||||
|
||||
@abstractmethod
|
||||
def fillet(
|
||||
self, body: GeometryObject, radius: float, edges: Optional[List[Any]] = None
|
||||
) -> GeometryObject:
|
||||
"""Apply fillet to edges."""
|
||||
pass
|
||||
|
||||
@abstractmethod
|
||||
def chamfer(
|
||||
self, body: GeometryObject, size: float, edges: Optional[List[Any]] = None
|
||||
) -> GeometryObject:
|
||||
"""Apply chamfer to edges."""
|
||||
pass
|
||||
|
||||
@abstractmethod
|
||||
def shell(
|
||||
self, body: GeometryObject, thickness: float, faces_to_remove: Optional[List[Any]] = None
|
||||
) -> GeometryObject:
|
||||
"""Create a shell (hollow body)."""
|
||||
pass
|
||||
|
||||
@abstractmethod
|
||||
def offset(self, face: GeometryObject, distance: float) -> GeometryObject:
|
||||
"""Offset a face or surface."""
|
||||
pass
|
||||
|
||||
@abstractmethod
|
||||
def translate(self, body: GeometryObject, vector: Tuple[float, float, float]) -> GeometryObject:
|
||||
"""Translate a body."""
|
||||
pass
|
||||
|
||||
@abstractmethod
|
||||
def rotate(
|
||||
self,
|
||||
body: GeometryObject,
|
||||
axis: Tuple[float, float, float],
|
||||
angle: float,
|
||||
origin: Tuple[float, float, float] = (0, 0, 0),
|
||||
) -> GeometryObject:
|
||||
"""Rotate a body around an axis."""
|
||||
pass
|
||||
|
||||
@abstractmethod
|
||||
def scale(self, body: GeometryObject, factor: float) -> GeometryObject:
|
||||
"""Scale a body uniformly."""
|
||||
pass
|
||||
|
||||
@abstractmethod
|
||||
def mirror(
|
||||
self,
|
||||
body: GeometryObject,
|
||||
plane_normal: Tuple[float, float, float],
|
||||
plane_origin: Tuple[float, float, float] = (0, 0, 0),
|
||||
) -> GeometryObject:
|
||||
"""Mirror a body across a plane."""
|
||||
pass
|
||||
|
||||
@abstractmethod
|
||||
def export_step(self, body: GeometryObject, filepath: str, schema: str = "AP214") -> bool:
|
||||
"""Export to STEP format."""
|
||||
pass
|
||||
|
||||
@abstractmethod
|
||||
def export_iges(self, body: GeometryObject, filepath: str) -> bool:
|
||||
"""Export to IGES format."""
|
||||
pass
|
||||
|
||||
@abstractmethod
|
||||
def export_stl(
|
||||
self, body: GeometryObject, filepath: str, tolerance: float = 0.1, ascii_mode: bool = False
|
||||
) -> bool:
|
||||
"""Export to STL format."""
|
||||
pass
|
||||
|
||||
@abstractmethod
|
||||
def import_step(self, filepath: str) -> GeometryObject:
|
||||
"""Import from STEP format."""
|
||||
pass
|
||||
|
||||
@abstractmethod
|
||||
def import_iges(self, filepath: str) -> GeometryObject:
|
||||
"""Import from IGES format."""
|
||||
pass
|
||||
|
||||
@abstractmethod
|
||||
def get_mesh(
|
||||
self, body: GeometryObject, tolerance: float = 0.1
|
||||
) -> Tuple[np.ndarray, np.ndarray]:
|
||||
"""
|
||||
Get triangulated mesh for rendering.
|
||||
|
||||
Returns:
|
||||
Tuple of (vertices, faces) where:
|
||||
- vertices: Nx3 numpy array of vertex positions
|
||||
- faces: Mx3 numpy array of triangle indices
|
||||
"""
|
||||
pass
|
||||
|
||||
@abstractmethod
|
||||
def get_edges(self, body: GeometryObject) -> Tuple[np.ndarray, np.ndarray]:
|
||||
"""
|
||||
Get edge wireframe for rendering.
|
||||
|
||||
Returns:
|
||||
Tuple of (vertices, edges) where:
|
||||
- vertices: Nx3 numpy array of vertex positions
|
||||
- edges: Mx2 numpy array of edge vertex indices
|
||||
"""
|
||||
pass
|
||||
|
||||
@abstractmethod
|
||||
def get_bounding_box(self, body: GeometryObject) -> Tuple[Point3D, Point3D]:
|
||||
"""Get the bounding box of a body."""
|
||||
pass
|
||||
|
||||
@abstractmethod
|
||||
def get_volume(self, body: GeometryObject) -> float:
|
||||
"""Calculate the volume of a solid body."""
|
||||
pass
|
||||
|
||||
@abstractmethod
|
||||
def get_surface_area(self, body: GeometryObject) -> float:
|
||||
"""Calculate the surface area of a body."""
|
||||
pass
|
||||
|
||||
@abstractmethod
|
||||
def get_center_of_mass(self, body: GeometryObject) -> Point3D:
|
||||
"""Calculate the center of mass of a solid body."""
|
||||
pass
|
||||
|
||||
|
||||
class SketchInterface(ABC):
|
||||
"""
|
||||
Abstract interface for 2D sketching with constraints.
|
||||
|
||||
A sketch provides 2D geometry creation and constraint solving
|
||||
capabilities for parametric CAD.
|
||||
"""
|
||||
|
||||
@abstractmethod
|
||||
def add_point(self, x: float, y: float) -> SketchEntity:
|
||||
"""Add a point to the sketch."""
|
||||
pass
|
||||
|
||||
@abstractmethod
|
||||
def add_line(self, start: SketchEntity, end: SketchEntity) -> SketchEntity:
|
||||
"""Add a line between two points."""
|
||||
pass
|
||||
|
||||
@abstractmethod
|
||||
def add_circle(self, center: SketchEntity, radius: float) -> SketchEntity:
|
||||
"""Add a circle."""
|
||||
pass
|
||||
|
||||
@abstractmethod
|
||||
def add_arc(
|
||||
self,
|
||||
center: SketchEntity,
|
||||
radius: float,
|
||||
start_point: SketchEntity,
|
||||
end_point: SketchEntity,
|
||||
) -> SketchEntity:
|
||||
"""Add an arc."""
|
||||
pass
|
||||
|
||||
@abstractmethod
|
||||
def add_rectangle(
|
||||
self, corner1: Tuple[float, float], corner2: Tuple[float, float]
|
||||
) -> List[SketchEntity]:
|
||||
"""Add a rectangle, returning the created entities."""
|
||||
pass
|
||||
|
||||
@abstractmethod
|
||||
def constrain_coincident(self, *entities: SketchEntity) -> bool:
|
||||
"""Make entities coincident."""
|
||||
pass
|
||||
|
||||
@abstractmethod
|
||||
def constrain_horizontal(self, line: SketchEntity) -> bool:
|
||||
"""Constrain a line to be horizontal."""
|
||||
pass
|
||||
|
||||
@abstractmethod
|
||||
def constrain_vertical(self, line: SketchEntity) -> bool:
|
||||
"""Constrain a line to be vertical."""
|
||||
pass
|
||||
|
||||
@abstractmethod
|
||||
def constrain_distance(
|
||||
self, entity1: SketchEntity, entity2: SketchEntity, distance: float
|
||||
) -> bool:
|
||||
"""Constrain distance between two entities."""
|
||||
pass
|
||||
|
||||
@abstractmethod
|
||||
def constrain_angle(self, line1: SketchEntity, line2: SketchEntity, angle: float) -> bool:
|
||||
"""Constrain angle between two lines."""
|
||||
pass
|
||||
|
||||
@abstractmethod
|
||||
def constrain_parallel(self, line1: SketchEntity, line2: SketchEntity) -> bool:
|
||||
"""Constrain two lines to be parallel."""
|
||||
pass
|
||||
|
||||
@abstractmethod
|
||||
def constrain_perpendicular(self, line1: SketchEntity, line2: SketchEntity) -> bool:
|
||||
"""Constrain two lines to be perpendicular."""
|
||||
pass
|
||||
|
||||
@abstractmethod
|
||||
def constrain_midpoint(self, point: SketchEntity, line: SketchEntity) -> bool:
|
||||
"""Constrain a point to be at the midpoint of a line."""
|
||||
pass
|
||||
|
||||
@abstractmethod
|
||||
def constrain_tangent(self, entity1: SketchEntity, entity2: SketchEntity) -> bool:
|
||||
"""Constrain two entities to be tangent."""
|
||||
pass
|
||||
|
||||
@abstractmethod
|
||||
def constrain_equal_length(self, line1: SketchEntity, line2: SketchEntity) -> bool:
|
||||
"""Constrain two lines to have equal length."""
|
||||
pass
|
||||
|
||||
@abstractmethod
|
||||
def constrain_equal_radius(self, circle1: SketchEntity, circle2: SketchEntity) -> bool:
|
||||
"""Constrain two circles to have equal radius."""
|
||||
pass
|
||||
|
||||
@abstractmethod
|
||||
def constrain_fixed(self, entity: SketchEntity) -> bool:
|
||||
"""Fix an entity in place."""
|
||||
pass
|
||||
|
||||
@abstractmethod
|
||||
def solve(self) -> bool:
|
||||
"""Solve all constraints."""
|
||||
pass
|
||||
|
||||
@abstractmethod
|
||||
def get_geometry(self) -> GeometryObject:
|
||||
"""Get the solved geometry for operations."""
|
||||
pass
|
||||
|
||||
@abstractmethod
|
||||
def get_points(self) -> List[Point2D]:
|
||||
"""Get all point positions."""
|
||||
pass
|
||||
|
||||
@abstractmethod
|
||||
def clear(self) -> None:
|
||||
"""Clear all geometry and constraints."""
|
||||
pass
|
||||
|
||||
@abstractmethod
|
||||
def delete_entity(self, entity: SketchEntity) -> bool:
|
||||
"""Delete an entity and its constraints."""
|
||||
pass
|
||||
@@ -0,0 +1,11 @@
|
||||
"""OpenCASCADE geometry module."""
|
||||
|
||||
from fluency.geometry_occ.kernel import OCGeometryKernel, OCCGeometryObject
|
||||
from fluency.geometry_occ.sketch import OCCSketch, OCCSketchEntity
|
||||
|
||||
__all__ = [
|
||||
"OCGeometryKernel",
|
||||
"OCCGeometryObject",
|
||||
"OCCSketch",
|
||||
"OCCSketchEntity",
|
||||
]
|
||||
@@ -0,0 +1,726 @@
|
||||
"""
|
||||
OpenCASCADE-based geometry kernel for Fluency CAD.
|
||||
|
||||
This module provides a concrete implementation of the geometry kernel
|
||||
using CadQuery and OCP (OpenCASCADE Python bindings).
|
||||
"""
|
||||
|
||||
from typing import List, Tuple, Optional, Any, Dict
|
||||
import numpy as np
|
||||
|
||||
from fluency.geometry.base import (
|
||||
GeometryKernel,
|
||||
GeometryObject,
|
||||
Point2D,
|
||||
Point3D,
|
||||
)
|
||||
|
||||
|
||||
class OCCGeometryObject(GeometryObject):
|
||||
"""Geometry object wrapper for OpenCASCADE shapes."""
|
||||
|
||||
def __init__(self, shape: Any = None, metadata: Optional[Dict] = None):
|
||||
super().__init__(shape, metadata)
|
||||
self._cadquery_obj: Any = None
|
||||
|
||||
@property
|
||||
def cq_obj(self) -> Any:
|
||||
"""Get the CadQuery object if available."""
|
||||
return self._cadquery_obj
|
||||
|
||||
@cq_obj.setter
|
||||
def cq_obj(self, value: Any) -> None:
|
||||
self._cadquery_obj = value
|
||||
|
||||
|
||||
class OCGeometryKernel(GeometryKernel):
|
||||
"""
|
||||
OpenCASCADE-based geometry kernel implementation.
|
||||
|
||||
This kernel uses CadQuery for high-level operations and
|
||||
OCP for direct OpenCASCADE access when needed.
|
||||
"""
|
||||
|
||||
def __init__(self) -> None:
|
||||
self._tolerance: float = 0.001
|
||||
self._mesh_tolerance: float = 0.1
|
||||
|
||||
def _get_shape(self, obj: GeometryObject) -> Any:
|
||||
"""Extract the underlying OCC shape from a GeometryObject."""
|
||||
if isinstance(obj, OCCGeometryObject):
|
||||
if obj._cadquery_obj is not None:
|
||||
shape = obj._cadquery_obj.val()
|
||||
if hasattr(shape, "wrapped"):
|
||||
return shape.wrapped
|
||||
return shape
|
||||
if obj.shape is not None:
|
||||
if hasattr(obj.shape, "wrapped"):
|
||||
return obj.shape.wrapped
|
||||
return obj.shape
|
||||
return obj.shape if obj.shape else obj
|
||||
|
||||
def _get_cq_obj(self, obj: GeometryObject) -> Any:
|
||||
"""Get CadQuery object from GeometryObject."""
|
||||
if isinstance(obj, OCCGeometryObject) and obj._cadquery_obj is not None:
|
||||
return obj._cadquery_obj
|
||||
return obj.shape
|
||||
|
||||
def create_point(self, x: float, y: float) -> GeometryObject:
|
||||
"""Create a 2D point."""
|
||||
import cadquery as cq
|
||||
|
||||
point = cq.Vector(x, y, 0)
|
||||
return OCCGeometryObject(point)
|
||||
|
||||
def create_line(self, start: Point2D, end: Point2D) -> GeometryObject:
|
||||
"""Create a 2D line segment."""
|
||||
import cadquery as cq
|
||||
|
||||
wire = cq.Workplane("XY").moveTo(start.x, start.y).lineTo(end.x, end.y)
|
||||
return OCCGeometryObject(wire.val(), {"type": "line"})
|
||||
|
||||
def create_circle(self, center: Point2D, radius: float) -> GeometryObject:
|
||||
"""Create a 2D circle."""
|
||||
import cadquery as cq
|
||||
|
||||
wire = cq.Workplane("XY").center(center.x, center.y).circle(radius)
|
||||
return OCCGeometryObject(wire.val(), {"type": "circle"})
|
||||
|
||||
def create_arc(
|
||||
self, center: Point2D, radius: float, start_angle: float, end_angle: float
|
||||
) -> GeometryObject:
|
||||
"""Create a 2D arc."""
|
||||
import cadquery as cq
|
||||
import math
|
||||
|
||||
start_rad = math.radians(start_angle)
|
||||
end_rad = math.radians(end_angle)
|
||||
|
||||
start_x = center.x + radius * math.cos(start_rad)
|
||||
start_y = center.y + radius * math.sin(start_rad)
|
||||
|
||||
wire = (
|
||||
cq.Workplane("XY")
|
||||
.moveTo(start_x, start_y)
|
||||
.radiusArc(
|
||||
(center.x + radius * math.cos(end_rad), center.y + radius * math.sin(end_rad)),
|
||||
radius,
|
||||
)
|
||||
)
|
||||
return OCCGeometryObject(wire.val(), {"type": "arc"})
|
||||
|
||||
def create_polygon(self, points: List[Point2D]) -> GeometryObject:
|
||||
"""Create a closed polygon from points."""
|
||||
import cadquery as cq
|
||||
|
||||
if len(points) < 3:
|
||||
raise ValueError("Polygon requires at least 3 points")
|
||||
|
||||
wp = cq.Workplane("XY").moveTo(points[0].x, points[0].y)
|
||||
for pt in points[1:]:
|
||||
wp = wp.lineTo(pt.x, pt.y)
|
||||
wp = wp.close()
|
||||
|
||||
return OCCGeometryObject(wp.val(), {"type": "polygon"})
|
||||
|
||||
def create_rectangle(
|
||||
self, width: float, height: float, center: Optional[Point2D] = None
|
||||
) -> GeometryObject:
|
||||
"""Create a rectangle."""
|
||||
import cadquery as cq
|
||||
|
||||
cx = center.x if center else 0
|
||||
cy = center.y if center else 0
|
||||
|
||||
wire = cq.Workplane("XY").center(cx, cy).rect(width, height)
|
||||
return OCCGeometryObject(wire.val(), {"type": "rectangle"})
|
||||
|
||||
def extrude(
|
||||
self,
|
||||
sketch: GeometryObject,
|
||||
height: float,
|
||||
direction: Tuple[float, float, float] = (0, 0, 1),
|
||||
symmetric: bool = False,
|
||||
) -> GeometryObject:
|
||||
"""Extrude a 2D sketch into a 3D solid."""
|
||||
import cadquery as cq
|
||||
|
||||
cq_obj = self._get_cq_obj(sketch)
|
||||
|
||||
if symmetric:
|
||||
half_height = height / 2
|
||||
if isinstance(cq_obj, cq.Workplane):
|
||||
solid = cq_obj.extrude(half_height, both=True)
|
||||
else:
|
||||
face = cq.Face.makeFromWires(cq_obj)
|
||||
solid = face.extrude(cq.Vector(0, 0, half_height) * 2)
|
||||
else:
|
||||
if isinstance(cq_obj, cq.Workplane):
|
||||
solid = cq_obj.extrude(height)
|
||||
else:
|
||||
face = cq.Face.makeFromWires(cq_obj)
|
||||
dir_vec = cq.Vector(*direction).normalized() * height
|
||||
solid = face.extrude(dir_vec)
|
||||
|
||||
return OCCGeometryObject(solid, {"type": "extrusion"})
|
||||
|
||||
def revolve(
|
||||
self,
|
||||
sketch: GeometryObject,
|
||||
angle: float = 360.0,
|
||||
axis: Tuple[float, float, float] = (0, 0, 1),
|
||||
origin: Tuple[float, float, float] = (0, 0, 0),
|
||||
) -> GeometryObject:
|
||||
"""Revolve a 2D sketch around an axis."""
|
||||
import cadquery as cq
|
||||
|
||||
cq_obj = self._get_cq_obj(sketch)
|
||||
|
||||
if isinstance(cq_obj, cq.Workplane):
|
||||
solid = cq_obj.revolve(angle)
|
||||
else:
|
||||
face = cq.Face.makeFromWires(cq_obj)
|
||||
axis_vec = cq.Vector(*axis)
|
||||
origin_vec = cq.Vector(*origin)
|
||||
solid = face.revolve(axis_vec, origin_vec, angle)
|
||||
|
||||
return OCCGeometryObject(solid, {"type": "revolution"})
|
||||
|
||||
def loft(self, profiles: List[GeometryObject], ruled: bool = False) -> GeometryObject:
|
||||
"""Create a loft between multiple profiles."""
|
||||
import cadquery as cq
|
||||
|
||||
if len(profiles) < 2:
|
||||
raise ValueError("Loft requires at least 2 profiles")
|
||||
|
||||
wires = []
|
||||
for profile in profiles:
|
||||
cq_obj = self._get_cq_obj(profile)
|
||||
if isinstance(cq_obj, cq.Workplane):
|
||||
wires.append(cq_obj.val())
|
||||
else:
|
||||
wires.append(cq_obj)
|
||||
|
||||
loft = cq.Solid.loft(wires, ruled)
|
||||
return OCCGeometryObject(loft, {"type": "loft"})
|
||||
|
||||
def sweep(
|
||||
self, profile: GeometryObject, path: GeometryObject, is_frenet: bool = False
|
||||
) -> GeometryObject:
|
||||
"""Sweep a profile along a path."""
|
||||
import cadquery as cq
|
||||
|
||||
profile_obj = self._get_cq_obj(profile)
|
||||
path_obj = self._get_cq_obj(path)
|
||||
|
||||
if isinstance(profile_obj, cq.Workplane):
|
||||
profile_wire = profile_obj.val()
|
||||
else:
|
||||
profile_wire = profile_obj
|
||||
|
||||
if isinstance(path_obj, cq.Workplane):
|
||||
path_wire = path_obj.val()
|
||||
else:
|
||||
path_wire = path_obj
|
||||
|
||||
solid = cq.Solid.sweep(profile_wire, path_wire, is_frenet)
|
||||
return OCCGeometryObject(solid, {"type": "sweep"})
|
||||
|
||||
def boolean_union(self, *bodies: GeometryObject) -> GeometryObject:
|
||||
"""Union multiple bodies."""
|
||||
import cadquery as cq
|
||||
|
||||
if len(bodies) < 2:
|
||||
return bodies[0] if bodies else OCCGeometryObject(None)
|
||||
|
||||
result = self._get_shape(bodies[0])
|
||||
for body in bodies[1:]:
|
||||
shape = self._get_shape(body)
|
||||
from OCP.BRepAlgoAPI import BRepAlgoAPI_Fuse
|
||||
|
||||
fuse = BRepAlgoAPI_Fuse(result, shape)
|
||||
fuse.Build()
|
||||
result = fuse.Shape()
|
||||
|
||||
return OCCGeometryObject(cq.Shape(result), {"type": "union"})
|
||||
|
||||
def boolean_difference(self, base: GeometryObject, tool: GeometryObject) -> GeometryObject:
|
||||
"""Subtract tool from base."""
|
||||
import cadquery as cq
|
||||
|
||||
base_shape = self._get_shape(base)
|
||||
tool_shape = self._get_shape(tool)
|
||||
|
||||
from OCP.BRepAlgoAPI import BRepAlgoAPI_Cut
|
||||
|
||||
cut = BRepAlgoAPI_Cut(base_shape, tool_shape)
|
||||
cut.Build()
|
||||
|
||||
return OCCGeometryObject(cq.Shape(cut.Shape()), {"type": "difference"})
|
||||
|
||||
def boolean_intersection(self, body1: GeometryObject, body2: GeometryObject) -> GeometryObject:
|
||||
"""Intersect two bodies."""
|
||||
import cadquery as cq
|
||||
|
||||
shape1 = self._get_shape(body1)
|
||||
shape2 = self._get_shape(body2)
|
||||
|
||||
from OCP.BRepAlgoAPI import BRepAlgoAPI_Common
|
||||
|
||||
common = BRepAlgoAPI_Common(shape1, shape2)
|
||||
common.Build()
|
||||
|
||||
return OCCGeometryObject(cq.Shape(common.Shape()), {"type": "intersection"})
|
||||
|
||||
def fillet(
|
||||
self, body: GeometryObject, radius: float, edges: Optional[List[Any]] = None
|
||||
) -> GeometryObject:
|
||||
"""Apply fillet to edges."""
|
||||
import cadquery as cq
|
||||
|
||||
cq_obj = self._get_cq_obj(body)
|
||||
|
||||
if isinstance(cq_obj, cq.Workplane):
|
||||
if edges:
|
||||
result = cq_obj.edges(edges).fillet(radius)
|
||||
else:
|
||||
result = cq_obj.edges().fillet(radius)
|
||||
else:
|
||||
shape = self._get_shape(body)
|
||||
from OCP.BRepFilletAPI import BRepFilletAPI_MakeFillet
|
||||
|
||||
fillet = BRepFilletAPI_MakeFillet(shape)
|
||||
|
||||
from OCP.TopExp import TopExp_Explorer
|
||||
from OCP.TopAbs import TopAbs_EDGE
|
||||
|
||||
explorer = TopExp_Explorer(shape, TopAbs_EDGE)
|
||||
while explorer.More():
|
||||
fillet.Add(radius, explorer.Current())
|
||||
explorer.Next()
|
||||
|
||||
result = cq.Shape(fillet.Shape())
|
||||
|
||||
return OCCGeometryObject(result, {"type": "fillet"})
|
||||
|
||||
def chamfer(
|
||||
self, body: GeometryObject, size: float, edges: Optional[List[Any]] = None
|
||||
) -> GeometryObject:
|
||||
"""Apply chamfer to edges."""
|
||||
import cadquery as cq
|
||||
|
||||
cq_obj = self._get_cq_obj(body)
|
||||
|
||||
if isinstance(cq_obj, cq.Workplane):
|
||||
if edges:
|
||||
result = cq_obj.edges(edges).chamfer(size)
|
||||
else:
|
||||
result = cq_obj.edges().chamfer(size)
|
||||
else:
|
||||
shape = self._get_shape(body)
|
||||
from OCP.BRepFilletAPI import BRepFilletAPI_MakeChamfer
|
||||
|
||||
chamfer = BRepFilletAPI_MakeChamfer(shape)
|
||||
|
||||
from OCP.TopExp import TopExp_Explorer
|
||||
from OCP.TopAbs import TopAbs_EDGE
|
||||
|
||||
explorer = TopExp_Explorer(shape, TopAbs_EDGE)
|
||||
while explorer.More():
|
||||
chamfer.Add(size, explorer.Current())
|
||||
explorer.Next()
|
||||
|
||||
result = cq.Shape(chamfer.Shape())
|
||||
|
||||
return OCCGeometryObject(result, {"type": "chamfer"})
|
||||
|
||||
def shell(
|
||||
self, body: GeometryObject, thickness: float, faces_to_remove: Optional[List[Any]] = None
|
||||
) -> GeometryObject:
|
||||
"""Create a shell (hollow body)."""
|
||||
import cadquery as cq
|
||||
|
||||
cq_obj = self._get_cq_obj(body)
|
||||
|
||||
if isinstance(cq_obj, cq.Workplane):
|
||||
if faces_to_remove:
|
||||
result = cq_obj.faces(faces_to_remove).shell(thickness)
|
||||
else:
|
||||
result = cq_obj.shell(thickness)
|
||||
else:
|
||||
shape = self._get_shape(body)
|
||||
from OCP.BRepOffsetAPI import BRepOffsetAPI_MakeThickSolid
|
||||
from OCP.TopTools import TopTools_ListOfShape
|
||||
|
||||
faces_list = TopTools_ListOfShape()
|
||||
if faces_to_remove:
|
||||
for face in faces_to_remove:
|
||||
faces_list.Append(face)
|
||||
|
||||
shell_maker = BRepOffsetAPI_MakeThickSolid()
|
||||
shell_maker.MakeThickSolidByJoin(shape, faces_list, thickness, 0.001)
|
||||
shell_maker.Build()
|
||||
result = cq.Shape(shell_maker.Shape())
|
||||
|
||||
return OCCGeometryObject(result, {"type": "shell"})
|
||||
|
||||
def offset(self, face: GeometryObject, distance: float) -> GeometryObject:
|
||||
"""Offset a face or surface."""
|
||||
import cadquery as cq
|
||||
|
||||
shape = self._get_shape(face)
|
||||
from OCP.BRepOffsetAPI import BRepOffsetAPI_MakeOffset
|
||||
|
||||
offset_maker = BRepOffsetAPI_MakeOffset(shape, False)
|
||||
offset_maker.Perform(distance)
|
||||
|
||||
return OCCGeometryObject(cq.Shape(offset_maker.Shape()), {"type": "offset"})
|
||||
|
||||
def translate(self, body: GeometryObject, vector: Tuple[float, float, float]) -> GeometryObject:
|
||||
"""Translate a body."""
|
||||
import cadquery as cq
|
||||
|
||||
cq_obj = self._get_cq_obj(body)
|
||||
|
||||
if isinstance(cq_obj, cq.Workplane):
|
||||
result = cq_obj.translate(vector)
|
||||
else:
|
||||
shape = self._get_shape(body)
|
||||
from OCP.BRepBuilderAPI import BRepBuilderAPI_Transform
|
||||
from OCP.gp import gp_Trsf, gp_Vec
|
||||
|
||||
transform = gp_Trsf()
|
||||
transform.SetTranslation(gp_Vec(*vector))
|
||||
transformer = BRepBuilderAPI_Transform(shape, transform)
|
||||
result = cq.Shape(transformer.Shape())
|
||||
|
||||
return OCCGeometryObject(result, {"type": "translated"})
|
||||
|
||||
def rotate(
|
||||
self,
|
||||
body: GeometryObject,
|
||||
axis: Tuple[float, float, float],
|
||||
angle: float,
|
||||
origin: Tuple[float, float, float] = (0, 0, 0),
|
||||
) -> GeometryObject:
|
||||
"""Rotate a body around an axis."""
|
||||
import cadquery as cq
|
||||
import math
|
||||
|
||||
cq_obj = self._get_cq_obj(body)
|
||||
|
||||
if isinstance(cq_obj, cq.Workplane):
|
||||
result = cq_obj.rotate(origin, axis, math.degrees(angle))
|
||||
else:
|
||||
shape = self._get_shape(body)
|
||||
from OCP.BRepBuilderAPI import BRepBuilderAPI_Transform
|
||||
from OCP.gp import gp_Trsf, gp_Ax1, gp_Pnt, gp_Dir, gp_Vec
|
||||
|
||||
ax1 = gp_Ax1(gp_Pnt(*origin), gp_Dir(*axis))
|
||||
transform = gp_Trsf()
|
||||
transform.SetRotation(ax1, angle)
|
||||
transformer = BRepBuilderAPI_Transform(shape, transform)
|
||||
result = cq.Shape(transformer.Shape())
|
||||
|
||||
return OCCGeometryObject(result, {"type": "rotated"})
|
||||
|
||||
def scale(self, body: GeometryObject, factor: float) -> GeometryObject:
|
||||
"""Scale a body uniformly."""
|
||||
import cadquery as cq
|
||||
|
||||
shape = self._get_shape(body)
|
||||
from OCP.BRepBuilderAPI import BRepBuilderAPI_Transform
|
||||
from OCP.gp import gp_Trsf
|
||||
|
||||
transform = gp_Trsf()
|
||||
transform.SetScale(factor)
|
||||
transformer = BRepBuilderAPI_Transform(shape, transform)
|
||||
|
||||
return OCCGeometryObject(cq.Shape(transformer.Shape()), {"type": "scaled"})
|
||||
|
||||
def mirror(
|
||||
self,
|
||||
body: GeometryObject,
|
||||
plane_normal: Tuple[float, float, float],
|
||||
plane_origin: Tuple[float, float, float] = (0, 0, 0),
|
||||
) -> GeometryObject:
|
||||
"""Mirror a body across a plane."""
|
||||
import cadquery as cq
|
||||
|
||||
shape = self._get_shape(body)
|
||||
from OCP.BRepBuilderAPI import BRepBuilderAPI_Transform
|
||||
from OCP.gp import gp_Trsf, gp_Ax2, gp_Pnt, gp_Dir
|
||||
|
||||
ax2 = gp_Ax2(gp_Pnt(*plane_origin), gp_Dir(*plane_normal))
|
||||
transform = gp_Trsf()
|
||||
transform.SetMirror(ax2)
|
||||
transformer = BRepBuilderAPI_Transform(shape, transform)
|
||||
|
||||
return OCCGeometryObject(cq.Shape(transformer.Shape()), {"type": "mirrored"})
|
||||
|
||||
def export_step(self, body: GeometryObject, filepath: str, schema: str = "AP214") -> bool:
|
||||
"""Export to STEP format."""
|
||||
try:
|
||||
import cadquery as cq
|
||||
|
||||
shape = self._get_shape(body)
|
||||
|
||||
if hasattr(shape, "exportStep"):
|
||||
shape.exportStep(filepath)
|
||||
return True
|
||||
|
||||
from OCP.STEPControl import STEPControl_Writer, STEPControl_AsIs
|
||||
from OCP.Interface import Interface_Static
|
||||
|
||||
writer = STEPControl_Writer()
|
||||
if schema == "AP214":
|
||||
Interface_Static.SetCVal_s("write.step.schema", "AP214")
|
||||
elif schema == "AP203":
|
||||
Interface_Static.SetCVal_s("write.step.schema", "AP203")
|
||||
|
||||
writer.Transfer(shape, STEPControl_AsIs)
|
||||
writer.Write(filepath)
|
||||
return True
|
||||
except Exception as e:
|
||||
print(f"STEP export error: {e}")
|
||||
return False
|
||||
|
||||
def export_iges(self, body: GeometryObject, filepath: str) -> bool:
|
||||
"""Export to IGES format."""
|
||||
try:
|
||||
import cadquery as cq
|
||||
|
||||
shape = self._get_shape(body)
|
||||
|
||||
from OCP.IGESControl import IGESControl_Writer
|
||||
from OCP.Interface import Interface_Static
|
||||
|
||||
Interface_Static.SetCVal_s("write.iges.schema", "5.3")
|
||||
writer = IGESControl_Writer()
|
||||
writer.AddShape(shape)
|
||||
writer.Write(filepath)
|
||||
return True
|
||||
except Exception as e:
|
||||
print(f"IGES export error: {e}")
|
||||
return False
|
||||
|
||||
def export_stl(
|
||||
self, body: GeometryObject, filepath: str, tolerance: float = 0.1, ascii_mode: bool = False
|
||||
) -> bool:
|
||||
"""Export to STL format."""
|
||||
try:
|
||||
import cadquery as cq
|
||||
|
||||
shape = self._get_shape(body)
|
||||
|
||||
if hasattr(shape, "exportStl"):
|
||||
shape.exportStl(filepath, tolerance)
|
||||
return True
|
||||
|
||||
from OCP.StlAPI import StlAPI_Writer
|
||||
from OCP.BRepMesh import BRepMesh_IncrementalMesh
|
||||
|
||||
mesh = BRepMesh_IncrementalMesh(shape, tolerance)
|
||||
mesh.Perform()
|
||||
|
||||
writer = StlAPI_Writer()
|
||||
writer.ASCIIMode = ascii_mode
|
||||
writer.Write(shape, filepath)
|
||||
return True
|
||||
except Exception as e:
|
||||
print(f"STL export error: {e}")
|
||||
return False
|
||||
|
||||
def import_step(self, filepath: str) -> GeometryObject:
|
||||
"""Import from STEP format."""
|
||||
import cadquery as cq
|
||||
|
||||
result = cq.importers.importStep(filepath)
|
||||
return OCCGeometryObject(result, {"type": "imported_step"})
|
||||
|
||||
def import_iges(self, filepath: str) -> GeometryObject:
|
||||
"""Import from IGES format."""
|
||||
import cadquery as cq
|
||||
|
||||
from OCP.IGESControl import IGESControl_Reader
|
||||
from OCP.IFSelect import IFSelect_RetDone
|
||||
|
||||
reader = IGESControl_Reader()
|
||||
status = reader.ReadFile(filepath)
|
||||
|
||||
if status != IFSelect_RetDone:
|
||||
raise ValueError(f"Failed to read IGES file: {filepath}")
|
||||
|
||||
reader.TransferRoots()
|
||||
shape = reader.OneShape()
|
||||
|
||||
return OCCGeometryObject(cq.Shape(shape), {"type": "imported_iges"})
|
||||
|
||||
def get_mesh(
|
||||
self, body: GeometryObject, tolerance: float = 0.1
|
||||
) -> Tuple[np.ndarray, np.ndarray]:
|
||||
"""Get triangulated mesh for rendering."""
|
||||
import cadquery as cq
|
||||
|
||||
shape = self._get_shape(body)
|
||||
|
||||
if hasattr(shape, "tessellate"):
|
||||
vertices, faces = shape.tessellate(tolerance)
|
||||
return np.array(vertices), np.array(faces)
|
||||
|
||||
from OCP.BRepMesh import BRepMesh_IncrementalMesh
|
||||
from OCP.TopExp import TopExp_Explorer
|
||||
from OCP.TopAbs import TopAbs_FACE
|
||||
from OCP.BRep import BRep_Tool
|
||||
from OCP.Poly import Poly_Triangulation
|
||||
from OCP.TopLoc import TopLoc_Location
|
||||
|
||||
mesh = BRepMesh_IncrementalMesh(shape, tolerance)
|
||||
mesh.Perform()
|
||||
|
||||
vertices_list: List[List[float]] = []
|
||||
faces_list: List[List[int]] = []
|
||||
vertex_offset = 0
|
||||
|
||||
explorer = TopExp_Explorer(shape, TopAbs_FACE)
|
||||
while explorer.More():
|
||||
face = explorer.Current()
|
||||
location = TopLoc_Location()
|
||||
triangulation = BRep_Tool.Triangulation_s(face, location)
|
||||
|
||||
if triangulation is not None:
|
||||
n_vertices = triangulation.NbNodes()
|
||||
for i in range(1, n_vertices + 1):
|
||||
p = triangulation.Node(i)
|
||||
vertices_list.append([p.X(), p.Y(), p.Z()])
|
||||
|
||||
n_triangles = triangulation.NbTriangles()
|
||||
for i in range(1, n_triangles + 1):
|
||||
tri = triangulation.Triangle(i)
|
||||
faces_list.append(
|
||||
[
|
||||
tri.Value(1) - 1 + vertex_offset,
|
||||
tri.Value(2) - 1 + vertex_offset,
|
||||
tri.Value(3) - 1 + vertex_offset,
|
||||
]
|
||||
)
|
||||
|
||||
vertex_offset += n_vertices
|
||||
|
||||
explorer.Next()
|
||||
|
||||
return np.array(vertices_list, dtype=np.float32), np.array(faces_list, dtype=np.int32)
|
||||
|
||||
def get_edges(self, body: GeometryObject) -> Tuple[np.ndarray, np.ndarray]:
|
||||
"""Get edge wireframe for rendering."""
|
||||
import cadquery as cq
|
||||
|
||||
shape = self._get_shape(body)
|
||||
|
||||
from OCP.TopExp import TopExp_Explorer
|
||||
from OCP.TopAbs import TopAbs_EDGE
|
||||
from OCP.BRep import BRep_Tool
|
||||
from OCP.TopLoc import TopLoc_Location
|
||||
from OCP.BRepAdaptor import BRepAdaptor_Curve
|
||||
from OCP.GeomAbs import GeomAbs_Line, GeomAbs_Circle, GeomAbs_Ellipse, GeomAbs_BSplineCurve
|
||||
|
||||
vertices_list: List[List[float]] = []
|
||||
edges_list: List[List[int]] = []
|
||||
vertex_offset = 0
|
||||
|
||||
def discretize_edge(edge: Any, num_points: int = 20) -> List[List[float]]:
|
||||
curve = BRepAdaptor_Curve(edge)
|
||||
curve_type = curve.GetType()
|
||||
|
||||
points = []
|
||||
|
||||
if curve_type == GeomAbs_Line:
|
||||
first = curve.FirstParameter()
|
||||
last = curve.LastParameter()
|
||||
p1 = curve.Value(first)
|
||||
p2 = curve.Value(last)
|
||||
points = [[p1.X(), p1.Y(), p1.Z()], [p2.X(), p2.Y(), p2.Z()]]
|
||||
else:
|
||||
first = curve.FirstParameter()
|
||||
last = curve.LastParameter()
|
||||
|
||||
for i in range(num_points + 1):
|
||||
t = first + (last - first) * i / num_points
|
||||
p = curve.Value(t)
|
||||
points.append([p.X(), p.Y(), p.Z()])
|
||||
|
||||
return points
|
||||
|
||||
explorer = TopExp_Explorer(shape, TopAbs_EDGE)
|
||||
while explorer.More():
|
||||
edge = explorer.Current()
|
||||
edge_points = discretize_edge(edge)
|
||||
|
||||
for i, pt in enumerate(edge_points):
|
||||
vertices_list.append(pt)
|
||||
if i < len(edge_points) - 1:
|
||||
edges_list.append([vertex_offset + i, vertex_offset + i + 1])
|
||||
|
||||
vertex_offset += len(edge_points)
|
||||
explorer.Next()
|
||||
|
||||
return np.array(vertices_list, dtype=np.float32), np.array(edges_list, dtype=np.int32)
|
||||
|
||||
def get_bounding_box(self, body: GeometryObject) -> Tuple[Point3D, Point3D]:
|
||||
"""Get the bounding box of a body."""
|
||||
import cadquery as cq
|
||||
|
||||
shape = self._get_shape(body)
|
||||
|
||||
from OCP.Bnd import Bnd_Box
|
||||
from OCP.BRepBndLib import BRepBndLib_AddClose
|
||||
|
||||
bbox = Bnd_Box()
|
||||
BRepBndLib_AddClose(shape, bbox)
|
||||
|
||||
xmin, ymin, zmin, xmax, ymax, zmax = bbox.Get()
|
||||
|
||||
return Point3D(xmin, ymin, zmin), Point3D(xmax, ymax, zmax)
|
||||
|
||||
def get_volume(self, body: GeometryObject) -> float:
|
||||
"""Calculate the volume of a solid body."""
|
||||
import cadquery as cq
|
||||
|
||||
shape = self._get_shape(body)
|
||||
|
||||
from OCP.GProp import GProp_GProps
|
||||
from OCP.BRepGProp import BRepGProp_VolumeProperties
|
||||
|
||||
props = GProp_GProps()
|
||||
BRepGProp_VolumeProperties(shape, props)
|
||||
|
||||
return props.Mass()
|
||||
|
||||
def get_surface_area(self, body: GeometryObject) -> float:
|
||||
"""Calculate the surface area of a body."""
|
||||
import cadquery as cq
|
||||
|
||||
shape = self._get_shape(body)
|
||||
|
||||
from OCP.GProp import GProp_GProps
|
||||
from OCP.BRepGProp import BRepGProp_SurfaceProperties
|
||||
|
||||
props = GProp_GProps()
|
||||
BRepGProp_SurfaceProperties(shape, props)
|
||||
|
||||
return props.Mass()
|
||||
|
||||
def get_center_of_mass(self, body: GeometryObject) -> Point3D:
|
||||
"""Calculate the center of mass of a solid body."""
|
||||
import cadquery as cq
|
||||
|
||||
shape = self._get_shape(body)
|
||||
|
||||
from OCP.GProp import GProp_GProps
|
||||
from OCP.BRepGProp import BRepGProp_VolumeProperties
|
||||
|
||||
props = GProp_GProps()
|
||||
BRepGProp_VolumeProperties(shape, props)
|
||||
|
||||
cg = props.CentreOfMass()
|
||||
return Point3D(cg.X(), cg.Y(), cg.Z())
|
||||
@@ -0,0 +1,383 @@
|
||||
"""
|
||||
OpenCASCADE-based sketch with constraint solving for Fluency CAD.
|
||||
|
||||
This module provides 2D sketching with parametric constraints using
|
||||
CadQuery's built-in constraint solver.
|
||||
"""
|
||||
|
||||
from typing import List, Tuple, Optional, Dict, Any
|
||||
from dataclasses import dataclass, field
|
||||
import numpy as np
|
||||
|
||||
from fluency.geometry.base import (
|
||||
SketchInterface,
|
||||
SketchEntity,
|
||||
GeometryObject,
|
||||
Point2D,
|
||||
)
|
||||
from fluency.geometry_occ.kernel import OCCGeometryObject
|
||||
|
||||
|
||||
@dataclass
|
||||
class OCCSketchEntity(SketchEntity):
|
||||
"""Sketch entity for OpenCASCADE-based sketch."""
|
||||
|
||||
geometry: Any = None
|
||||
handle: Any = None
|
||||
|
||||
def __post_init__(self) -> None:
|
||||
if self.constraints is None:
|
||||
self.constraints = []
|
||||
|
||||
|
||||
class OCCSketch(SketchInterface):
|
||||
"""
|
||||
CadQuery-based sketch with constraint solving.
|
||||
|
||||
This sketch uses CadQuery's Sketch class which provides
|
||||
built-in constraint solving capabilities.
|
||||
"""
|
||||
|
||||
def __init__(self) -> None:
|
||||
import cadquery as cq
|
||||
|
||||
self._sketch = cq.Sketch()
|
||||
self._entities: Dict[int, OCCSketchEntity] = {}
|
||||
self._entity_counter: int = 0
|
||||
self._points: Dict[int, Tuple[float, float]] = {}
|
||||
self._lines: Dict[int, Tuple[int, int]] = {}
|
||||
self._circles: Dict[int, Tuple[int, float]] = {}
|
||||
self._arcs: Dict[int, Any] = {}
|
||||
self._constraint_count: int = 0
|
||||
|
||||
def _next_id(self) -> int:
|
||||
self._entity_counter += 1
|
||||
return self._entity_counter
|
||||
|
||||
def add_point(self, x: float, y: float) -> OCCSketchEntity:
|
||||
"""Add a point to the sketch."""
|
||||
entity_id = self._next_id()
|
||||
|
||||
self._sketch = self._sketch.point(x, y)
|
||||
|
||||
entity = OCCSketchEntity(entity_id=entity_id, entity_type="point", geometry=(x, y))
|
||||
|
||||
self._entities[entity_id] = entity
|
||||
self._points[entity_id] = (x, y)
|
||||
|
||||
return entity
|
||||
|
||||
def add_line(self, start: SketchEntity, end: SketchEntity) -> OCCSketchEntity:
|
||||
"""Add a line between two points."""
|
||||
entity_id = self._next_id()
|
||||
|
||||
start_geom = self._entities.get(start.id)
|
||||
end_geom = self._entities.get(end.id)
|
||||
|
||||
if start_geom is None or end_geom is None:
|
||||
raise ValueError("Start or end point not found in sketch")
|
||||
|
||||
x1, y1 = start_geom.geometry
|
||||
x2, y2 = end_geom.geometry
|
||||
|
||||
self._sketch = self._sketch.line((x1, y1), (x2, y2))
|
||||
|
||||
entity = OCCSketchEntity(
|
||||
entity_id=entity_id, entity_type="line", geometry=((x1, y1), (x2, y2))
|
||||
)
|
||||
|
||||
self._entities[entity_id] = entity
|
||||
self._lines[entity_id] = (start.id, end.id)
|
||||
|
||||
return entity
|
||||
|
||||
def add_circle(self, center: SketchEntity, radius: float) -> OCCSketchEntity:
|
||||
"""Add a circle."""
|
||||
entity_id = self._next_id()
|
||||
|
||||
center_entity = self._entities.get(center.id)
|
||||
if center_entity is None:
|
||||
raise ValueError("Center point not found in sketch")
|
||||
|
||||
cx, cy = center_entity.geometry
|
||||
|
||||
self._sketch = self._sketch.circle((cx, cy), radius)
|
||||
|
||||
entity = OCCSketchEntity(
|
||||
entity_id=entity_id, entity_type="circle", geometry=((cx, cy), radius)
|
||||
)
|
||||
|
||||
self._entities[entity_id] = entity
|
||||
self._circles[entity_id] = (center.id, radius)
|
||||
|
||||
return entity
|
||||
|
||||
def add_arc(
|
||||
self,
|
||||
center: SketchEntity,
|
||||
radius: float,
|
||||
start_point: SketchEntity,
|
||||
end_point: SketchEntity,
|
||||
) -> OCCSketchEntity:
|
||||
"""Add an arc."""
|
||||
entity_id = self._next_id()
|
||||
|
||||
center_entity = self._entities.get(center.id)
|
||||
start_entity = self._entities.get(start_point.id)
|
||||
end_entity = self._entities.get(end_point.id)
|
||||
|
||||
if center_entity is None or start_entity is None or end_entity is None:
|
||||
raise ValueError("Arc points not found in sketch")
|
||||
|
||||
cx, cy = center_entity.geometry
|
||||
sx, sy = start_entity.geometry
|
||||
ex, ey = end_entity.geometry
|
||||
|
||||
self._sketch = self._sketch.arc((sx, sy), (ex, ey), (cx, cy))
|
||||
|
||||
entity = OCCSketchEntity(
|
||||
entity_id=entity_id,
|
||||
entity_type="arc",
|
||||
geometry={"center": (cx, cy), "radius": radius, "start": (sx, sy), "end": (ex, ey)},
|
||||
)
|
||||
|
||||
self._entities[entity_id] = entity
|
||||
self._arcs[entity_id] = {
|
||||
"center": center.id,
|
||||
"start": start_point.id,
|
||||
"end": end_point.id,
|
||||
"radius": radius,
|
||||
}
|
||||
|
||||
return entity
|
||||
|
||||
def add_rectangle(
|
||||
self, corner1: Tuple[float, float], corner2: Tuple[float, float]
|
||||
) -> List[OCCSketchEntity]:
|
||||
"""Add a rectangle, returning the created entities."""
|
||||
x1, y1 = corner1
|
||||
x2, y2 = corner2
|
||||
|
||||
entities: List[OCCSketchEntity] = []
|
||||
|
||||
p1 = self.add_point(x1, y1)
|
||||
p2 = self.add_point(x2, y1)
|
||||
p3 = self.add_point(x2, y2)
|
||||
p4 = self.add_point(x1, y2)
|
||||
|
||||
entities.extend([p1, p2, p3, p4])
|
||||
|
||||
l1 = self.add_line(p1, p2)
|
||||
l2 = self.add_line(p2, p3)
|
||||
l3 = self.add_line(p3, p4)
|
||||
l4 = self.add_line(p4, p1)
|
||||
|
||||
entities.extend([l1, l2, l3, l4])
|
||||
|
||||
return entities
|
||||
|
||||
def constrain_coincident(self, *entities: SketchEntity) -> bool:
|
||||
"""Make entities coincident."""
|
||||
if len(entities) < 2:
|
||||
return False
|
||||
|
||||
ids = [e.id for e in entities]
|
||||
|
||||
self._sketch = self._sketch.constrain(ids[0], ids[1], "Coincident")
|
||||
|
||||
self._constraint_count += 1
|
||||
return True
|
||||
|
||||
def constrain_horizontal(self, line: SketchEntity) -> bool:
|
||||
"""Constrain a line to be horizontal."""
|
||||
self._sketch = self._sketch.constrain(line.id, "Horizontal")
|
||||
|
||||
self._constraint_count += 1
|
||||
return True
|
||||
|
||||
def constrain_vertical(self, line: SketchEntity) -> bool:
|
||||
"""Constrain a line to be vertical."""
|
||||
self._sketch = self._sketch.constrain(line.id, "Vertical")
|
||||
|
||||
self._constraint_count += 1
|
||||
return True
|
||||
|
||||
def constrain_distance(
|
||||
self, entity1: SketchEntity, entity2: SketchEntity, distance: float
|
||||
) -> bool:
|
||||
"""Constrain distance between two entities."""
|
||||
self._sketch = self._sketch.constrain(entity1.id, entity2.id, "Distance", distance)
|
||||
|
||||
self._constraint_count += 1
|
||||
return True
|
||||
|
||||
def constrain_angle(self, line1: SketchEntity, line2: SketchEntity, angle: float) -> bool:
|
||||
"""Constrain angle between two lines."""
|
||||
self._sketch = self._sketch.constrain(line1.id, line2.id, "Angle", angle)
|
||||
|
||||
self._constraint_count += 1
|
||||
return True
|
||||
|
||||
def constrain_parallel(self, line1: SketchEntity, line2: SketchEntity) -> bool:
|
||||
"""Constrain two lines to be parallel."""
|
||||
self._sketch = self._sketch.constrain(line1.id, line2.id, "Parallel")
|
||||
|
||||
self._constraint_count += 1
|
||||
return True
|
||||
|
||||
def constrain_perpendicular(self, line1: SketchEntity, line2: SketchEntity) -> bool:
|
||||
"""Constrain two lines to be perpendicular."""
|
||||
self._sketch = self._sketch.constrain(line1.id, line2.id, "Perpendicular")
|
||||
|
||||
self._constraint_count += 1
|
||||
return True
|
||||
|
||||
def constrain_midpoint(self, point: SketchEntity, line: SketchEntity) -> bool:
|
||||
"""Constrain a point to be at the midpoint of a line."""
|
||||
self._sketch = self._sketch.constrain(point.id, line.id, "Midpoint")
|
||||
|
||||
self._constraint_count += 1
|
||||
return True
|
||||
|
||||
def constrain_tangent(self, entity1: SketchEntity, entity2: SketchEntity) -> bool:
|
||||
"""Constrain two entities to be tangent."""
|
||||
self._sketch = self._sketch.constrain(entity1.id, entity2.id, "Tangent")
|
||||
|
||||
self._constraint_count += 1
|
||||
return True
|
||||
|
||||
def constrain_equal_length(self, line1: SketchEntity, line2: SketchEntity) -> bool:
|
||||
"""Constrain two lines to have equal length."""
|
||||
self._sketch = self._sketch.constrain(line1.id, line2.id, "EqualLength")
|
||||
|
||||
self._constraint_count += 1
|
||||
return True
|
||||
|
||||
def constrain_equal_radius(self, circle1: SketchEntity, circle2: SketchEntity) -> bool:
|
||||
"""Constrain two circles to have equal radius."""
|
||||
self._sketch = self._sketch.constrain(circle1.id, circle2.id, "EqualRadius")
|
||||
|
||||
self._constraint_count += 1
|
||||
return True
|
||||
|
||||
def constrain_fixed(self, entity: SketchEntity) -> bool:
|
||||
"""Fix an entity in place."""
|
||||
self._sketch = self._sketch.constrain(entity.id, "Fixed")
|
||||
|
||||
self._constraint_count += 1
|
||||
return True
|
||||
|
||||
def solve(self) -> bool:
|
||||
"""Solve all constraints."""
|
||||
try:
|
||||
self._sketch = self._sketch.solve()
|
||||
self._update_entity_geometry()
|
||||
return True
|
||||
except Exception as e:
|
||||
print(f"Solver error: {e}")
|
||||
return False
|
||||
|
||||
def _update_entity_geometry(self) -> None:
|
||||
"""Update entity geometry after solving."""
|
||||
pass
|
||||
|
||||
def get_geometry(self) -> GeometryObject:
|
||||
"""Get the solved geometry for operations."""
|
||||
return OCCGeometryObject(self._sketch.val())
|
||||
|
||||
def get_points(self) -> List[Point2D]:
|
||||
"""Get all point positions."""
|
||||
points: List[Point2D] = []
|
||||
|
||||
for entity_id, entity in self._entities.items():
|
||||
if entity.entity_type == "point":
|
||||
x, y = entity.geometry
|
||||
points.append(Point2D(x, y))
|
||||
|
||||
return points
|
||||
|
||||
def get_polygon_points(self) -> List[Point2D]:
|
||||
"""Get ordered polygon points from connected lines."""
|
||||
adjacency: Dict[Tuple[float, float], List[Tuple[float, float]]] = {}
|
||||
|
||||
for entity in self._entities.values():
|
||||
if entity.entity_type == "line":
|
||||
p1, p2 = entity.geometry
|
||||
if p1 not in adjacency:
|
||||
adjacency[p1] = []
|
||||
if p2 not in adjacency:
|
||||
adjacency[p2] = []
|
||||
adjacency[p1].append(p2)
|
||||
adjacency[p2].append(p1)
|
||||
|
||||
if not adjacency:
|
||||
return []
|
||||
|
||||
points: List[Point2D] = []
|
||||
visited: set = set()
|
||||
current = next(iter(adjacency.keys()))
|
||||
|
||||
while current and current not in visited:
|
||||
points.append(Point2D(current[0], current[1]))
|
||||
visited.add(current)
|
||||
|
||||
neighbors = adjacency.get(current, [])
|
||||
next_point = None
|
||||
for n in neighbors:
|
||||
if n not in visited:
|
||||
next_point = n
|
||||
break
|
||||
|
||||
current = next_point
|
||||
|
||||
if len(points) > 2:
|
||||
points.append(points[0])
|
||||
|
||||
return points
|
||||
|
||||
def clear(self) -> None:
|
||||
"""Clear all geometry and constraints."""
|
||||
import cadquery as cq
|
||||
|
||||
self._sketch = cq.Sketch()
|
||||
self._entities.clear()
|
||||
self._points.clear()
|
||||
self._lines.clear()
|
||||
self._circles.clear()
|
||||
self._arcs.clear()
|
||||
self._entity_counter = 0
|
||||
self._constraint_count = 0
|
||||
|
||||
def delete_entity(self, entity: SketchEntity) -> bool:
|
||||
"""Delete an entity and its constraints."""
|
||||
if entity.id not in self._entities:
|
||||
return False
|
||||
|
||||
del self._entities[entity.id]
|
||||
|
||||
if entity.id in self._points:
|
||||
del self._points[entity.id]
|
||||
if entity.id in self._lines:
|
||||
del self._lines[entity.id]
|
||||
if entity.id in self._circles:
|
||||
del self._circles[entity.id]
|
||||
if entity.id in self._arcs:
|
||||
del self._arcs[entity.id]
|
||||
|
||||
return True
|
||||
|
||||
def get_sketch_object(self) -> Any:
|
||||
"""Get the underlying CadQuery sketch object."""
|
||||
return self._sketch
|
||||
|
||||
def get_entity_count(self) -> int:
|
||||
"""Get the number of entities in the sketch."""
|
||||
return len(self._entities)
|
||||
|
||||
def get_constraint_count(self) -> int:
|
||||
"""Get the number of constraints in the sketch."""
|
||||
return self._constraint_count
|
||||
|
||||
def is_fully_constrained(self) -> bool:
|
||||
"""Check if the sketch is fully constrained."""
|
||||
return self._sketch.is_fully_constrained()
|
||||
@@ -0,0 +1,553 @@
|
||||
"""
|
||||
Fluency CAD - Main Application
|
||||
|
||||
A parametric CAD application built on OpenCASCADE Technology (OCCT)
|
||||
with a modern pygfx-based 3D renderer.
|
||||
"""
|
||||
|
||||
import sys
|
||||
from typing import Optional, List
|
||||
from PySide6.QtWidgets import (
|
||||
QApplication,
|
||||
QMainWindow,
|
||||
QWidget,
|
||||
QVBoxLayout,
|
||||
QHBoxLayout,
|
||||
QToolBar,
|
||||
QStatusBar,
|
||||
QFileDialog,
|
||||
QMessageBox,
|
||||
QDockWidget,
|
||||
QTreeWidget,
|
||||
QTreeWidgetItem,
|
||||
QLabel,
|
||||
QDoubleSpinBox,
|
||||
QComboBox,
|
||||
QPushButton,
|
||||
QGroupBox,
|
||||
)
|
||||
from PySide6.QtCore import Qt, Signal, Slot
|
||||
from PySide6.QtGui import QAction, QIcon, QKeySequence
|
||||
|
||||
from fluency.geometry_occ.kernel import OCGeometryKernel
|
||||
from fluency.geometry_occ.sketch import OCCSketch
|
||||
from fluency.rendering.pygfx_renderer import PygfxRenderer
|
||||
from fluency.models.data_model import Project, Component, Sketch, Body
|
||||
|
||||
|
||||
class SketchWidget(QWidget):
|
||||
"""2D sketching widget."""
|
||||
|
||||
sketch_changed = Signal()
|
||||
|
||||
def __init__(self, parent: Optional[QWidget] = None):
|
||||
super().__init__(parent)
|
||||
self._sketch: Optional[OCCSketch] = None
|
||||
self._mode: str = "select"
|
||||
self._points: List = []
|
||||
self._setup_ui()
|
||||
|
||||
def _setup_ui(self) -> None:
|
||||
layout = QVBoxLayout(self)
|
||||
|
||||
toolbar = QToolBar()
|
||||
toolbar.addAction("Select", lambda: self._set_mode("select"))
|
||||
toolbar.addAction("Line", lambda: self._set_mode("line"))
|
||||
toolbar.addAction("Rectangle", lambda: self._set_mode("rectangle"))
|
||||
toolbar.addAction("Circle", lambda: self._set_mode("circle"))
|
||||
toolbar.addSeparator()
|
||||
toolbar.addAction("Coincident", self._add_coincident_constraint)
|
||||
toolbar.addAction("Horizontal", self._add_horizontal_constraint)
|
||||
toolbar.addAction("Vertical", self._add_vertical_constraint)
|
||||
toolbar.addAction("Distance", self._add_distance_constraint)
|
||||
|
||||
layout.addWidget(toolbar)
|
||||
|
||||
self._canvas = QLabel("Sketch Canvas (Click to draw)")
|
||||
self._canvas.setMinimumSize(400, 300)
|
||||
self._canvas.setStyleSheet("background-color: #1a1a2e; color: white;")
|
||||
self._canvas.setAlignment(Qt.AlignCenter)
|
||||
|
||||
layout.addWidget(self._canvas)
|
||||
|
||||
def _set_mode(self, mode: str) -> None:
|
||||
self._mode = mode
|
||||
self._canvas.setText(f"Mode: {mode.upper()}")
|
||||
|
||||
def _add_coincident_constraint(self) -> None:
|
||||
pass
|
||||
|
||||
def _add_horizontal_constraint(self) -> None:
|
||||
pass
|
||||
|
||||
def _add_vertical_constraint(self) -> None:
|
||||
pass
|
||||
|
||||
def _add_distance_constraint(self) -> None:
|
||||
pass
|
||||
|
||||
def set_sketch(self, sketch: Optional[OCCSketch]) -> None:
|
||||
self._sketch = sketch
|
||||
|
||||
def get_sketch(self) -> Optional[OCCSketch]:
|
||||
return self._sketch
|
||||
|
||||
|
||||
class PropertiesWidget(QWidget):
|
||||
"""Properties panel widget."""
|
||||
|
||||
def __init__(self, parent: Optional[QWidget] = None):
|
||||
super().__init__(parent)
|
||||
self._setup_ui()
|
||||
|
||||
def _setup_ui(self) -> None:
|
||||
layout = QVBoxLayout(self)
|
||||
|
||||
extrude_group = QGroupBox("Extrude")
|
||||
extrude_layout = QVBoxLayout(extrude_group)
|
||||
|
||||
height_layout = QHBoxLayout()
|
||||
height_layout.addWidget(QLabel("Height:"))
|
||||
self._height_spin = QDoubleSpinBox()
|
||||
self._height_spin.setRange(-10000, 10000)
|
||||
self._height_spin.setValue(10)
|
||||
height_layout.addWidget(self._height_spin)
|
||||
extrude_layout.addLayout(height_layout)
|
||||
|
||||
self._extrude_btn = QPushButton("Extrude")
|
||||
extrude_layout.addWidget(self._extrude_btn)
|
||||
|
||||
layout.addWidget(extrude_group)
|
||||
|
||||
fillet_group = QGroupBox("Fillet")
|
||||
fillet_layout = QVBoxLayout(fillet_group)
|
||||
|
||||
radius_layout = QHBoxLayout()
|
||||
radius_layout.addWidget(QLabel("Radius:"))
|
||||
self._fillet_spin = QDoubleSpinBox()
|
||||
self._fillet_spin.setRange(0.01, 1000)
|
||||
self._fillet_spin.setValue(1)
|
||||
radius_layout.addWidget(self._fillet_spin)
|
||||
fillet_layout.addLayout(radius_layout)
|
||||
|
||||
self._fillet_btn = QPushButton("Apply Fillet")
|
||||
fillet_layout.addWidget(self._fillet_btn)
|
||||
|
||||
layout.addWidget(fillet_group)
|
||||
|
||||
layout.addStretch()
|
||||
|
||||
def get_extrude_height(self) -> float:
|
||||
return self._height_spin.value()
|
||||
|
||||
def get_fillet_radius(self) -> float:
|
||||
return self._fillet_spin.value()
|
||||
|
||||
|
||||
class BrowserWidget(QWidget):
|
||||
"""Feature browser tree widget."""
|
||||
|
||||
item_selected = Signal(str, str)
|
||||
|
||||
def __init__(self, parent: Optional[QWidget] = None):
|
||||
super().__init__(parent)
|
||||
self._setup_ui()
|
||||
|
||||
def _setup_ui(self) -> None:
|
||||
layout = QVBoxLayout(self)
|
||||
layout.setContentsMargins(0, 0, 0, 0)
|
||||
|
||||
self._tree = QTreeWidget()
|
||||
self._tree.setHeaderLabel("Features")
|
||||
self._tree.itemClicked.connect(self._on_item_clicked)
|
||||
|
||||
layout.addWidget(self._tree)
|
||||
|
||||
def _on_item_clicked(self, item: QTreeWidgetItem, column: int) -> None:
|
||||
data = item.data(0, Qt.UserRole)
|
||||
if data:
|
||||
item_type, item_id = data.split(":")
|
||||
self.item_selected.emit(item_type, item_id)
|
||||
|
||||
def update_from_project(self, project: Project) -> None:
|
||||
self._tree.clear()
|
||||
|
||||
for comp_id, comp in project.components.items():
|
||||
comp_item = QTreeWidgetItem([comp.name])
|
||||
comp_item.setData(0, Qt.UserRole, f"component:{comp_id}")
|
||||
self._tree.addTopLevelItem(comp_item)
|
||||
|
||||
sketches_item = QTreeWidgetItem(["Sketches"])
|
||||
comp_item.addChild(sketches_item)
|
||||
|
||||
for sketch_id, sketch in comp.sketches.items():
|
||||
sketch_item = QTreeWidgetItem([sketch.name])
|
||||
sketch_item.setData(0, Qt.UserRole, f"sketch:{sketch_id}")
|
||||
sketches_item.addChild(sketch_item)
|
||||
|
||||
bodies_item = QTreeWidgetItem(["Bodies"])
|
||||
comp_item.addChild(bodies_item)
|
||||
|
||||
for body_id, body in comp.bodies.items():
|
||||
body_item = QTreeWidgetItem([body.name])
|
||||
body_item.setData(0, Qt.UserRole, f"body:{body_id}")
|
||||
bodies_item.addChild(body_item)
|
||||
|
||||
comp_item.setExpanded(True)
|
||||
|
||||
|
||||
class MainWindow(QMainWindow):
|
||||
"""Main application window."""
|
||||
|
||||
def __init__(self) -> None:
|
||||
super().__init__()
|
||||
|
||||
self._project = Project()
|
||||
self._kernel = OCGeometryKernel()
|
||||
self._renderer = PygfxRenderer()
|
||||
|
||||
self._current_sketch: Optional[Sketch] = None
|
||||
self._selected_body: Optional[Body] = None
|
||||
|
||||
self._setup_ui()
|
||||
self._setup_connections()
|
||||
self._create_initial_component()
|
||||
|
||||
def _setup_ui(self) -> None:
|
||||
self.setWindowTitle("Fluency CAD 2.0")
|
||||
self.setMinimumSize(1200, 800)
|
||||
|
||||
self._create_menus()
|
||||
self._create_toolbars()
|
||||
self._create_dock_widgets()
|
||||
self._create_central_widget()
|
||||
|
||||
self.statusBar().showMessage("Ready")
|
||||
|
||||
def _create_menus(self) -> None:
|
||||
menubar = self.menuBar()
|
||||
|
||||
file_menu = menubar.addMenu("&File")
|
||||
|
||||
new_action = QAction("&New Project", self)
|
||||
new_action.setShortcut(QKeySequence.New)
|
||||
new_action.triggered.connect(self._new_project)
|
||||
file_menu.addAction(new_action)
|
||||
|
||||
open_action = QAction("&Open...", self)
|
||||
open_action.setShortcut(QKeySequence.Open)
|
||||
open_action.triggered.connect(self._open_project)
|
||||
file_menu.addAction(open_action)
|
||||
|
||||
file_menu.addSeparator()
|
||||
|
||||
export_step = QAction("Export &STEP...", self)
|
||||
export_step.triggered.connect(self._export_step)
|
||||
file_menu.addAction(export_step)
|
||||
|
||||
export_iges = QAction("Export &IGES...", self)
|
||||
export_iges.triggered.connect(self._export_iges)
|
||||
file_menu.addAction(export_iges)
|
||||
|
||||
export_stl = QAction("Export S&TL...", self)
|
||||
export_stl.triggered.connect(self._export_stl)
|
||||
file_menu.addAction(export_stl)
|
||||
|
||||
file_menu.addSeparator()
|
||||
|
||||
exit_action = QAction("E&xit", self)
|
||||
exit_action.setShortcut(QKeySequence.Quit)
|
||||
exit_action.triggered.connect(self.close)
|
||||
file_menu.addAction(exit_action)
|
||||
|
||||
edit_menu = menubar.addMenu("&Edit")
|
||||
edit_menu.addAction("Undo")
|
||||
edit_menu.addAction("Redo")
|
||||
edit_menu.addSeparator()
|
||||
edit_menu.addAction("Delete")
|
||||
|
||||
view_menu = menubar.addMenu("&View")
|
||||
view_menu.addAction("Fit All", self._fit_view)
|
||||
view_menu.addAction("Reset View", self._reset_view)
|
||||
view_menu.addSeparator()
|
||||
|
||||
iso_view = QAction("Isometric", self)
|
||||
iso_view.triggered.connect(lambda: self._set_view("iso"))
|
||||
view_menu.addAction(iso_view)
|
||||
|
||||
top_view = QAction("Top", self)
|
||||
top_view.triggered.connect(lambda: self._set_view("top"))
|
||||
view_menu.addAction(top_view)
|
||||
|
||||
front_view = QAction("Front", self)
|
||||
front_view.triggered.connect(lambda: self._set_view("front"))
|
||||
view_menu.addAction(front_view)
|
||||
|
||||
right_view = QAction("Right", self)
|
||||
right_view.triggered.connect(lambda: self._set_view("right"))
|
||||
view_menu.addAction(right_view)
|
||||
|
||||
help_menu = menubar.addMenu("&Help")
|
||||
help_menu.addAction("About", self._show_about)
|
||||
|
||||
def _create_toolbars(self) -> None:
|
||||
toolbar = self.addToolBar("Main")
|
||||
toolbar.addAction("New Sketch", self._new_sketch)
|
||||
toolbar.addSeparator()
|
||||
toolbar.addAction("Extrude", self._extrude_sketch)
|
||||
toolbar.addAction("Revolve", self._revolve_sketch)
|
||||
toolbar.addSeparator()
|
||||
toolbar.addAction("Union", self._boolean_union)
|
||||
toolbar.addAction("Subtract", self._boolean_subtract)
|
||||
toolbar.addAction("Intersect", self._boolean_intersect)
|
||||
toolbar.addSeparator()
|
||||
toolbar.addAction("Fillet", self._apply_fillet)
|
||||
toolbar.addAction("Chamfer", self._apply_chamfer)
|
||||
|
||||
def _create_dock_widgets(self) -> None:
|
||||
browser_dock = QDockWidget("Browser", self)
|
||||
self._browser = BrowserWidget()
|
||||
browser_dock.setWidget(self._browser)
|
||||
self.addDockWidget(Qt.LeftDockWidgetArea, browser_dock)
|
||||
|
||||
properties_dock = QDockWidget("Properties", self)
|
||||
self._properties = PropertiesWidget()
|
||||
properties_dock.setWidget(self._properties)
|
||||
self.addDockWidget(Qt.RightDockWidgetArea, properties_dock)
|
||||
|
||||
def _create_central_widget(self) -> None:
|
||||
central = QWidget()
|
||||
layout = QVBoxLayout(central)
|
||||
layout.setContentsMargins(0, 0, 0, 0)
|
||||
|
||||
self._view_container = QWidget()
|
||||
self._renderer.initialize(self._view_container)
|
||||
layout.addWidget(self._view_container)
|
||||
|
||||
self.setCentralWidget(central)
|
||||
|
||||
def _setup_connections(self) -> None:
|
||||
self._properties._extrude_btn.clicked.connect(self._extrude_sketch)
|
||||
self._properties._fillet_btn.clicked.connect(self._apply_fillet)
|
||||
self._browser.item_selected.connect(self._on_item_selected)
|
||||
|
||||
def _create_initial_component(self) -> None:
|
||||
comp = self._project.add_component()
|
||||
self._browser.update_from_project(self._project)
|
||||
|
||||
def _new_project(self) -> None:
|
||||
self._project = Project()
|
||||
self._create_initial_component()
|
||||
self._renderer.clear_scene()
|
||||
self._renderer.render()
|
||||
self.statusBar().showMessage("New project created")
|
||||
|
||||
def _open_project(self) -> None:
|
||||
filepath, _ = QFileDialog.getOpenFileName(
|
||||
self, "Open Project", "", "STEP Files (*.step *.stp)"
|
||||
)
|
||||
if filepath:
|
||||
try:
|
||||
geometry = self._kernel.import_step(filepath)
|
||||
comp = self._project.add_component()
|
||||
body = comp.add_body(Body(name="Imported", geometry=geometry))
|
||||
self._render_body(body)
|
||||
self._browser.update_from_project(self._project)
|
||||
self.statusBar().showMessage(f"Opened: {filepath}")
|
||||
except Exception as e:
|
||||
QMessageBox.critical(self, "Error", f"Failed to open file: {e}")
|
||||
|
||||
def _export_step(self) -> None:
|
||||
filepath, _ = QFileDialog.getSaveFileName(
|
||||
self, "Export STEP", "", "STEP Files (*.step *.stp)"
|
||||
)
|
||||
if filepath:
|
||||
if self._project.export_step(filepath):
|
||||
self.statusBar().showMessage(f"Exported: {filepath}")
|
||||
else:
|
||||
QMessageBox.warning(self, "Export Failed", "No bodies to export")
|
||||
|
||||
def _export_iges(self) -> None:
|
||||
filepath, _ = QFileDialog.getSaveFileName(
|
||||
self, "Export IGES", "", "IGES Files (*.iges *.igs)"
|
||||
)
|
||||
if filepath:
|
||||
if self._project.export_iges(filepath):
|
||||
self.statusBar().showMessage(f"Exported: {filepath}")
|
||||
else:
|
||||
QMessageBox.warning(self, "Export Failed", "No bodies to export")
|
||||
|
||||
def _export_stl(self) -> None:
|
||||
filepath, _ = QFileDialog.getSaveFileName(self, "Export STL", "", "STL Files (*.stl)")
|
||||
if filepath:
|
||||
if self._project.export_stl(filepath):
|
||||
self.statusBar().showMessage(f"Exported: {filepath}")
|
||||
else:
|
||||
QMessageBox.warning(self, "Export Failed", "No bodies to export")
|
||||
|
||||
def _new_sketch(self) -> None:
|
||||
comp = self._project.get_active_component()
|
||||
if comp:
|
||||
sketch = comp.add_sketch()
|
||||
self._current_sketch = sketch
|
||||
self._browser.update_from_project(self._project)
|
||||
self.statusBar().showMessage(f"Created: {sketch.name}")
|
||||
|
||||
def _extrude_sketch(self) -> None:
|
||||
comp = self._project.get_active_component()
|
||||
if not comp:
|
||||
return
|
||||
|
||||
sketch = comp.get_active_sketch()
|
||||
if not sketch:
|
||||
sketch = self._current_sketch
|
||||
|
||||
if not sketch or not sketch.occ_sketch:
|
||||
QMessageBox.warning(self, "No Sketch", "Please create a sketch first")
|
||||
return
|
||||
|
||||
sketch.solve()
|
||||
geometry = sketch.get_geometry()
|
||||
|
||||
if not geometry:
|
||||
QMessageBox.warning(self, "No Geometry", "Sketch has no valid geometry")
|
||||
return
|
||||
|
||||
height = self._properties.get_extrude_height()
|
||||
|
||||
try:
|
||||
body_geometry = self._kernel.extrude(geometry, height)
|
||||
|
||||
body = comp.add_body(
|
||||
Body(
|
||||
name=f"Extrusion {len(comp.bodies) + 1}",
|
||||
geometry=body_geometry,
|
||||
source_sketch=sketch,
|
||||
source_operation="extrude",
|
||||
)
|
||||
)
|
||||
|
||||
self._render_body(body)
|
||||
self._browser.update_from_project(self._project)
|
||||
self.statusBar().showMessage(f"Extruded: {body.name}")
|
||||
|
||||
except Exception as e:
|
||||
QMessageBox.critical(self, "Error", f"Extrude failed: {e}")
|
||||
|
||||
def _revolve_sketch(self) -> None:
|
||||
self.statusBar().showMessage("Revolve not yet implemented")
|
||||
|
||||
def _boolean_union(self) -> None:
|
||||
self.statusBar().showMessage("Boolean union not yet implemented")
|
||||
|
||||
def _boolean_subtract(self) -> None:
|
||||
self.statusBar().showMessage("Boolean subtract not yet implemented")
|
||||
|
||||
def _boolean_intersect(self) -> None:
|
||||
self.statusBar().showMessage("Boolean intersect not yet implemented")
|
||||
|
||||
def _apply_fillet(self) -> None:
|
||||
if not self._selected_body:
|
||||
QMessageBox.warning(self, "No Selection", "Please select a body")
|
||||
return
|
||||
|
||||
radius = self._properties.get_fillet_radius()
|
||||
|
||||
try:
|
||||
self._selected_body.geometry = self._kernel.fillet(self._selected_body.geometry, radius)
|
||||
self._render_body(self._selected_body)
|
||||
self.statusBar().showMessage(f"Applied fillet: {radius}")
|
||||
except Exception as e:
|
||||
QMessageBox.critical(self, "Error", f"Fillet failed: {e}")
|
||||
|
||||
def _apply_chamfer(self) -> None:
|
||||
if not self._selected_body:
|
||||
QMessageBox.warning(self, "No Selection", "Please select a body")
|
||||
return
|
||||
|
||||
size = self._properties.get_fillet_radius()
|
||||
|
||||
try:
|
||||
self._selected_body.geometry = self._kernel.chamfer(self._selected_body.geometry, size)
|
||||
self._render_body(self._selected_body)
|
||||
self.statusBar().showMessage(f"Applied chamfer: {size}")
|
||||
except Exception as e:
|
||||
QMessageBox.critical(self, "Error", f"Chamfer failed: {e}")
|
||||
|
||||
def _render_body(self, body: Body) -> None:
|
||||
if not body.geometry:
|
||||
return
|
||||
|
||||
vertices, faces = body.get_mesh(self._kernel)
|
||||
|
||||
if body.render_object:
|
||||
self._renderer.update_mesh(body.render_object, vertices, faces)
|
||||
else:
|
||||
body.render_object = self._renderer.add_mesh(vertices, faces, body.color, body.name)
|
||||
|
||||
self._renderer.fit_camera()
|
||||
self._renderer.render()
|
||||
|
||||
def _fit_view(self) -> None:
|
||||
self._renderer.fit_camera()
|
||||
self._renderer.render()
|
||||
|
||||
def _reset_view(self) -> None:
|
||||
self._renderer.set_camera_position((100, 100, 100), (0, 0, 0))
|
||||
self._renderer.render()
|
||||
|
||||
def _set_view(self, view: str) -> None:
|
||||
positions = {
|
||||
"iso": ((100, 100, 100), (0, 0, 0)),
|
||||
"top": ((0, 0, 200), (0, 0, 0)),
|
||||
"front": ((0, -200, 0), (0, 0, 0)),
|
||||
"right": ((200, 0, 0), (0, 0, 0)),
|
||||
}
|
||||
if view in positions:
|
||||
pos, target = positions[view]
|
||||
self._renderer.set_camera_position(pos, target)
|
||||
self._renderer.render()
|
||||
|
||||
def _on_item_selected(self, item_type: str, item_id: str) -> None:
|
||||
if item_type == "body":
|
||||
comp = self._project.get_active_component()
|
||||
if comp and item_id in comp.bodies:
|
||||
self._selected_body = comp.bodies[item_id]
|
||||
self.statusBar().showMessage(f"Selected: {self._selected_body.name}")
|
||||
elif item_type == "sketch":
|
||||
comp = self._project.get_active_component()
|
||||
if comp and item_id in comp.sketches:
|
||||
self._current_sketch = comp.sketches[item_id]
|
||||
comp.set_active_sketch(item_id)
|
||||
self.statusBar().showMessage(f"Selected: {self._current_sketch.name}")
|
||||
|
||||
def _show_about(self) -> None:
|
||||
QMessageBox.about(
|
||||
self,
|
||||
"About Fluency CAD",
|
||||
"Fluency CAD 2.0\n\n"
|
||||
"A parametric CAD application built on:\n"
|
||||
"- OpenCASCADE Technology (OCCT)\n"
|
||||
"- CadQuery Python bindings\n"
|
||||
"- pygfx WebGPU renderer\n\n"
|
||||
"Features:\n"
|
||||
"- STEP/IGES import/export\n"
|
||||
"- Parametric sketching\n"
|
||||
"- Boolean operations\n"
|
||||
"- Fillets and chamfers",
|
||||
)
|
||||
|
||||
|
||||
def main() -> int:
|
||||
"""Application entry point."""
|
||||
app = QApplication(sys.argv)
|
||||
app.setStyle("Fusion")
|
||||
|
||||
window = MainWindow()
|
||||
window.show()
|
||||
|
||||
return app.exec()
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
sys.exit(main())
|
||||
@@ -0,0 +1,15 @@
|
||||
"""Models module."""
|
||||
|
||||
from fluency.models.data_model import (
|
||||
Project,
|
||||
Component,
|
||||
Sketch,
|
||||
Body,
|
||||
)
|
||||
|
||||
__all__ = [
|
||||
"Project",
|
||||
"Component",
|
||||
"Sketch",
|
||||
"Body",
|
||||
]
|
||||
@@ -0,0 +1,339 @@
|
||||
"""
|
||||
Data models for Fluency CAD.
|
||||
|
||||
This module defines the core data structures for the CAD application
|
||||
including projects, components, sketches, and bodies.
|
||||
"""
|
||||
|
||||
from dataclasses import dataclass, field
|
||||
from typing import Dict, List, Optional, Any
|
||||
from datetime import datetime
|
||||
import uuid
|
||||
import numpy as np
|
||||
|
||||
from fluency.geometry.base import (
|
||||
Point2D,
|
||||
Point3D,
|
||||
GeometryObject,
|
||||
SketchInterface,
|
||||
)
|
||||
from fluency.geometry_occ.kernel import OCGeometryKernel, OCCGeometryObject
|
||||
from fluency.geometry_occ.sketch import OCCSketch
|
||||
|
||||
|
||||
@dataclass
|
||||
class Sketch:
|
||||
"""
|
||||
2D sketch with constraints.
|
||||
|
||||
A sketch contains 2D geometry on a workplane that can be
|
||||
extruded or revolved to create 3D bodies.
|
||||
"""
|
||||
|
||||
id: str = field(default_factory=lambda: str(uuid.uuid4()))
|
||||
name: str = "Untitled Sketch"
|
||||
|
||||
workplane_origin: np.ndarray = field(default_factory=lambda: np.array([0.0, 0.0, 0.0]))
|
||||
workplane_normal: np.ndarray = field(default_factory=lambda: np.array([0.0, 0.0, 1.0]))
|
||||
workplane_x_dir: np.ndarray = field(default_factory=lambda: np.array([1.0, 0.0, 0.0]))
|
||||
|
||||
occ_sketch: Optional[OCCSketch] = field(default_factory=OCCSketch)
|
||||
geometry: Optional[OCCGeometryObject] = None
|
||||
|
||||
is_solved: bool = False
|
||||
is_fully_constrained: bool = False
|
||||
|
||||
created_at: datetime = field(default_factory=datetime.now)
|
||||
modified_at: datetime = field(default_factory=datetime.now)
|
||||
|
||||
def add_point(self, x: float, y: float) -> Any:
|
||||
"""Add a point to the sketch."""
|
||||
self.modified_at = datetime.now()
|
||||
self.is_solved = False
|
||||
if self.occ_sketch:
|
||||
return self.occ_sketch.add_point(x, y)
|
||||
return None
|
||||
|
||||
def add_line(self, start: Any, end: Any) -> Any:
|
||||
"""Add a line to the sketch."""
|
||||
self.modified_at = datetime.now()
|
||||
self.is_solved = False
|
||||
if self.occ_sketch:
|
||||
return self.occ_sketch.add_line(start, end)
|
||||
return None
|
||||
|
||||
def add_circle(self, center: Any, radius: float) -> Any:
|
||||
"""Add a circle to the sketch."""
|
||||
self.modified_at = datetime.now()
|
||||
self.is_solved = False
|
||||
if self.occ_sketch:
|
||||
return self.occ_sketch.add_circle(center, radius)
|
||||
return None
|
||||
|
||||
def add_rectangle(self, corner1: tuple, corner2: tuple) -> List[Any]:
|
||||
"""Add a rectangle to the sketch."""
|
||||
self.modified_at = datetime.now()
|
||||
self.is_solved = False
|
||||
if self.occ_sketch:
|
||||
return self.occ_sketch.add_rectangle(corner1, corner2)
|
||||
return []
|
||||
|
||||
def solve(self) -> bool:
|
||||
"""Solve all constraints."""
|
||||
if self.occ_sketch:
|
||||
result = self.occ_sketch.solve()
|
||||
self.is_solved = result
|
||||
self.is_fully_constrained = self.occ_sketch.is_fully_constrained()
|
||||
self.modified_at = datetime.now()
|
||||
return result
|
||||
return False
|
||||
|
||||
def get_geometry(self) -> Optional[GeometryObject]:
|
||||
"""Get the solved geometry."""
|
||||
if self.occ_sketch:
|
||||
return self.occ_sketch.get_geometry()
|
||||
return None
|
||||
|
||||
def get_polygon_points(self) -> List[Point2D]:
|
||||
"""Get ordered polygon points."""
|
||||
if self.occ_sketch:
|
||||
return self.occ_sketch.get_polygon_points()
|
||||
return []
|
||||
|
||||
def clear(self) -> None:
|
||||
"""Clear all geometry."""
|
||||
if self.occ_sketch:
|
||||
self.occ_sketch.clear()
|
||||
self.geometry = None
|
||||
self.is_solved = False
|
||||
self.is_fully_constrained = False
|
||||
self.modified_at = datetime.now()
|
||||
|
||||
|
||||
@dataclass
|
||||
class Body:
|
||||
"""
|
||||
3D solid body.
|
||||
|
||||
A body is created from a sketch through operations like
|
||||
extrude, revolve, loft, or sweep.
|
||||
"""
|
||||
|
||||
id: str = field(default_factory=lambda: str(uuid.uuid4()))
|
||||
name: str = "Untitled Body"
|
||||
|
||||
geometry: Optional[OCCGeometryObject] = None
|
||||
source_sketch: Optional[Sketch] = None
|
||||
source_operation: str = "extrude"
|
||||
|
||||
position: np.ndarray = field(default_factory=lambda: np.array([0.0, 0.0, 0.0]))
|
||||
rotation: np.ndarray = field(default_factory=lambda: np.eye(3))
|
||||
|
||||
color: tuple = (0.2, 0.4, 0.8)
|
||||
opacity: float = 1.0
|
||||
visible: bool = True
|
||||
|
||||
render_object: Any = None
|
||||
|
||||
created_at: datetime = field(default_factory=datetime.now)
|
||||
modified_at: datetime = field(default_factory=datetime.now)
|
||||
|
||||
def get_mesh(self, kernel: OCGeometryKernel, tolerance: float = 0.1) -> tuple:
|
||||
"""Get mesh for rendering."""
|
||||
if self.geometry and kernel:
|
||||
return kernel.get_mesh(self.geometry, tolerance)
|
||||
return np.array([]), np.array([])
|
||||
|
||||
def get_edges(self, kernel: OCGeometryKernel) -> tuple:
|
||||
"""Get edges for wireframe rendering."""
|
||||
if self.geometry and kernel:
|
||||
return kernel.get_edges(self.geometry)
|
||||
return np.array([]), np.array([])
|
||||
|
||||
|
||||
@dataclass
|
||||
class Component:
|
||||
"""
|
||||
Component containing sketches and bodies.
|
||||
|
||||
A component is a logical grouping of geometry, similar to
|
||||
a part in a CAD system.
|
||||
"""
|
||||
|
||||
id: str = field(default_factory=lambda: str(uuid.uuid4()))
|
||||
name: str = "Untitled Component"
|
||||
description: str = ""
|
||||
|
||||
sketches: Dict[str, Sketch] = field(default_factory=dict)
|
||||
bodies: Dict[str, Body] = field(default_factory=dict)
|
||||
|
||||
active_sketch: Optional[str] = None
|
||||
|
||||
created_at: datetime = field(default_factory=datetime.now)
|
||||
modified_at: datetime = field(default_factory=datetime.now)
|
||||
|
||||
def add_sketch(self, sketch: Optional[Sketch] = None) -> Sketch:
|
||||
"""Add a sketch to the component."""
|
||||
if sketch is None:
|
||||
sketch = Sketch(name=f"Sketch {len(self.sketches) + 1}")
|
||||
self.sketches[sketch.id] = sketch
|
||||
self.modified_at = datetime.now()
|
||||
return sketch
|
||||
|
||||
def add_body(self, body: Optional[Body] = None) -> Body:
|
||||
"""Add a body to the component."""
|
||||
if body is None:
|
||||
body = Body(name=f"Body {len(self.bodies) + 1}")
|
||||
self.bodies[body.id] = body
|
||||
self.modified_at = datetime.now()
|
||||
return body
|
||||
|
||||
def remove_sketch(self, sketch_id: str) -> bool:
|
||||
"""Remove a sketch from the component."""
|
||||
if sketch_id in self.sketches:
|
||||
del self.sketches[sketch_id]
|
||||
if self.active_sketch == sketch_id:
|
||||
self.active_sketch = None
|
||||
self.modified_at = datetime.now()
|
||||
return True
|
||||
return False
|
||||
|
||||
def remove_body(self, body_id: str) -> bool:
|
||||
"""Remove a body from the component."""
|
||||
if body_id in self.bodies:
|
||||
del self.bodies[body_id]
|
||||
self.modified_at = datetime.now()
|
||||
return True
|
||||
return False
|
||||
|
||||
def get_active_sketch(self) -> Optional[Sketch]:
|
||||
"""Get the currently active sketch."""
|
||||
if self.active_sketch and self.active_sketch in self.sketches:
|
||||
return self.sketches[self.active_sketch]
|
||||
return None
|
||||
|
||||
def set_active_sketch(self, sketch_id: Optional[str]) -> None:
|
||||
"""Set the active sketch."""
|
||||
self.active_sketch = sketch_id
|
||||
self.modified_at = datetime.now()
|
||||
|
||||
|
||||
@dataclass
|
||||
class Project:
|
||||
"""
|
||||
Top-level project container.
|
||||
|
||||
A project contains components and provides access to the
|
||||
geometry kernel for operations.
|
||||
"""
|
||||
|
||||
name: str = "Untitled Project"
|
||||
description: str = ""
|
||||
|
||||
components: Dict[str, Component] = field(default_factory=dict)
|
||||
active_component: Optional[str] = None
|
||||
|
||||
kernel: OCGeometryKernel = field(default_factory=OCGeometryKernel)
|
||||
|
||||
created_at: datetime = field(default_factory=datetime.now)
|
||||
modified_at: datetime = field(default_factory=datetime.now)
|
||||
file_path: Optional[str] = None
|
||||
|
||||
def add_component(self, component: Optional[Component] = None) -> Component:
|
||||
"""Add a component to the project."""
|
||||
if component is None:
|
||||
component = Component(name=f"Component {len(self.components) + 1}")
|
||||
self.components[component.id] = component
|
||||
if self.active_component is None:
|
||||
self.active_component = component.id
|
||||
self.modified_at = datetime.now()
|
||||
return component
|
||||
|
||||
def remove_component(self, component_id: str) -> bool:
|
||||
"""Remove a component from the project."""
|
||||
if component_id in self.components:
|
||||
del self.components[component_id]
|
||||
if self.active_component == component_id:
|
||||
self.active_component = next(iter(self.components.keys()), None)
|
||||
self.modified_at = datetime.now()
|
||||
return True
|
||||
return False
|
||||
|
||||
def get_active_component(self) -> Optional[Component]:
|
||||
"""Get the currently active component."""
|
||||
if self.active_component and self.active_component in self.components:
|
||||
return self.components[self.active_component]
|
||||
return None
|
||||
|
||||
def set_active_component(self, component_id: Optional[str]) -> None:
|
||||
"""Set the active component."""
|
||||
self.active_component = component_id
|
||||
self.modified_at = datetime.now()
|
||||
|
||||
def export_step(self, filepath: str) -> bool:
|
||||
"""Export all visible bodies to STEP."""
|
||||
all_bodies: List[OCCGeometryObject] = []
|
||||
|
||||
for comp in self.components.values():
|
||||
for body in comp.bodies.values():
|
||||
if body.visible and body.geometry:
|
||||
all_bodies.append(body.geometry)
|
||||
|
||||
if not all_bodies:
|
||||
return False
|
||||
|
||||
if len(all_bodies) == 1:
|
||||
return self.kernel.export_step(all_bodies[0], filepath)
|
||||
|
||||
result = self.kernel.boolean_union(*all_bodies)
|
||||
return self.kernel.export_step(result, filepath)
|
||||
|
||||
def export_iges(self, filepath: str) -> bool:
|
||||
"""Export all visible bodies to IGES."""
|
||||
all_bodies: List[OCCGeometryObject] = []
|
||||
|
||||
for comp in self.components.values():
|
||||
for body in comp.bodies.values():
|
||||
if body.visible and body.geometry:
|
||||
all_bodies.append(body.geometry)
|
||||
|
||||
if not all_bodies:
|
||||
return False
|
||||
|
||||
if len(all_bodies) == 1:
|
||||
return self.kernel.export_iges(all_bodies[0], filepath)
|
||||
|
||||
result = self.kernel.boolean_union(*all_bodies)
|
||||
return self.kernel.export_iges(result, filepath)
|
||||
|
||||
def export_stl(self, filepath: str, tolerance: float = 0.1) -> bool:
|
||||
"""Export all visible bodies to STL."""
|
||||
all_bodies: List[OCCGeometryObject] = []
|
||||
|
||||
for comp in self.components.values():
|
||||
for body in comp.bodies.values():
|
||||
if body.visible and body.geometry:
|
||||
all_bodies.append(body.geometry)
|
||||
|
||||
if not all_bodies:
|
||||
return False
|
||||
|
||||
if len(all_bodies) == 1:
|
||||
return self.kernel.export_stl(all_bodies[0], filepath, tolerance)
|
||||
|
||||
result = self.kernel.boolean_union(*all_bodies)
|
||||
return self.kernel.export_stl(result, filepath, tolerance)
|
||||
|
||||
def get_all_bodies(self) -> List[Body]:
|
||||
"""Get all bodies from all components."""
|
||||
bodies: List[Body] = []
|
||||
for comp in self.components.values():
|
||||
bodies.extend(comp.bodies.values())
|
||||
return bodies
|
||||
|
||||
def get_all_sketches(self) -> List[Sketch]:
|
||||
"""Get all sketches from all components."""
|
||||
sketches: List[Sketch] = []
|
||||
for comp in self.components.values():
|
||||
sketches.extend(comp.sketches.values())
|
||||
return sketches
|
||||
@@ -0,0 +1,16 @@
|
||||
"""Rendering module."""
|
||||
|
||||
from fluency.rendering.base import (
|
||||
Renderer,
|
||||
RenderObject,
|
||||
RenderColor,
|
||||
)
|
||||
from fluency.rendering.pygfx_renderer import PygfxRenderer, PygfxRenderObject
|
||||
|
||||
__all__ = [
|
||||
"Renderer",
|
||||
"RenderObject",
|
||||
"RenderColor",
|
||||
"PygfxRenderer",
|
||||
"PygfxRenderObject",
|
||||
]
|
||||
@@ -0,0 +1,380 @@
|
||||
"""
|
||||
Rendering abstraction layer for Fluency CAD.
|
||||
|
||||
This module defines abstract interfaces for 3D rendering,
|
||||
allowing different rendering backends to be used interchangeably.
|
||||
"""
|
||||
|
||||
from abc import ABC, abstractmethod
|
||||
from typing import List, Tuple, Optional, Callable, Any
|
||||
from dataclasses import dataclass
|
||||
import numpy as np
|
||||
|
||||
|
||||
@dataclass
|
||||
class RenderColor:
|
||||
"""RGB color representation."""
|
||||
|
||||
r: float
|
||||
g: float
|
||||
b: float
|
||||
a: float = 1.0
|
||||
|
||||
def to_tuple(self) -> Tuple[float, float, float, float]:
|
||||
return (self.r, self.g, self.b, self.a)
|
||||
|
||||
def to_tuple_rgb(self) -> Tuple[float, float, float]:
|
||||
return (self.r, self.g, self.b)
|
||||
|
||||
@classmethod
|
||||
def from_hex(cls, hex_color: str) -> "RenderColor":
|
||||
"""Create color from hex string (#RRGGBB or #RRGGBBAA)."""
|
||||
hex_color = hex_color.lstrip("#")
|
||||
if len(hex_color) == 6:
|
||||
r = int(hex_color[0:2], 16) / 255.0
|
||||
g = int(hex_color[2:4], 16) / 255.0
|
||||
b = int(hex_color[4:6], 16) / 255.0
|
||||
return cls(r, g, b)
|
||||
elif len(hex_color) == 8:
|
||||
r = int(hex_color[0:2], 16) / 255.0
|
||||
g = int(hex_color[2:4], 16) / 255.0
|
||||
b = int(hex_color[4:6], 16) / 255.0
|
||||
a = int(hex_color[6:8], 16) / 255.0
|
||||
return cls(r, g, b, a)
|
||||
raise ValueError(f"Invalid hex color: {hex_color}")
|
||||
|
||||
|
||||
class RenderObject:
|
||||
"""Base class for renderable objects."""
|
||||
|
||||
def __init__(self, name: Optional[str] = None):
|
||||
self.name = name
|
||||
self.visible: bool = True
|
||||
self.selected: bool = False
|
||||
self.color: RenderColor = RenderColor(0.2, 0.4, 0.8)
|
||||
self._scene_node: Any = None
|
||||
|
||||
def set_color(self, color: RenderColor) -> None:
|
||||
self.color = color
|
||||
|
||||
def set_visible(self, visible: bool) -> None:
|
||||
self.visible = visible
|
||||
|
||||
def set_selected(self, selected: bool) -> None:
|
||||
self.selected = selected
|
||||
|
||||
|
||||
class Renderer(ABC):
|
||||
"""
|
||||
Abstract base class for 3D renderers.
|
||||
|
||||
A renderer provides 3D visualization capabilities including
|
||||
mesh display, camera control, and object selection.
|
||||
"""
|
||||
|
||||
@abstractmethod
|
||||
def initialize(self, parent_widget: Any) -> bool:
|
||||
"""
|
||||
Initialize the renderer with a parent widget.
|
||||
|
||||
Args:
|
||||
parent_widget: Qt widget to embed the renderer in
|
||||
|
||||
Returns:
|
||||
True if initialization succeeded
|
||||
"""
|
||||
pass
|
||||
|
||||
@abstractmethod
|
||||
def shutdown(self) -> None:
|
||||
"""Clean up renderer resources."""
|
||||
pass
|
||||
|
||||
@abstractmethod
|
||||
def add_mesh(
|
||||
self,
|
||||
vertices: np.ndarray,
|
||||
faces: np.ndarray,
|
||||
color: Tuple[float, float, float] = (0.2, 0.4, 0.8),
|
||||
name: Optional[str] = None,
|
||||
) -> RenderObject:
|
||||
"""
|
||||
Add a mesh to the scene.
|
||||
|
||||
Args:
|
||||
vertices: Nx3 array of vertex positions
|
||||
faces: Mx3 array of triangle indices
|
||||
color: RGB color tuple
|
||||
name: Optional name for the object
|
||||
|
||||
Returns:
|
||||
RenderObject representing the mesh
|
||||
"""
|
||||
pass
|
||||
|
||||
@abstractmethod
|
||||
def add_wireframe(
|
||||
self,
|
||||
vertices: np.ndarray,
|
||||
edges: np.ndarray,
|
||||
color: Tuple[float, float, float] = (1.0, 1.0, 1.0),
|
||||
line_width: float = 1.0,
|
||||
name: Optional[str] = None,
|
||||
) -> RenderObject:
|
||||
"""
|
||||
Add a wireframe to the scene.
|
||||
|
||||
Args:
|
||||
vertices: Nx3 array of vertex positions
|
||||
edges: Mx2 array of edge vertex indices
|
||||
color: RGB color tuple
|
||||
line_width: Width of lines
|
||||
name: Optional name for the object
|
||||
|
||||
Returns:
|
||||
RenderObject representing the wireframe
|
||||
"""
|
||||
pass
|
||||
|
||||
@abstractmethod
|
||||
def add_points(
|
||||
self,
|
||||
points: np.ndarray,
|
||||
color: Tuple[float, float, float] = (1.0, 0.0, 0.0),
|
||||
size: float = 5.0,
|
||||
name: Optional[str] = None,
|
||||
) -> RenderObject:
|
||||
"""
|
||||
Add points to the scene.
|
||||
|
||||
Args:
|
||||
points: Nx3 array of point positions
|
||||
color: RGB color tuple
|
||||
size: Point size
|
||||
name: Optional name for the object
|
||||
|
||||
Returns:
|
||||
RenderObject representing the points
|
||||
"""
|
||||
pass
|
||||
|
||||
@abstractmethod
|
||||
def add_lines(
|
||||
self,
|
||||
start_points: np.ndarray,
|
||||
end_points: np.ndarray,
|
||||
color: Tuple[float, float, float] = (1.0, 1.0, 1.0),
|
||||
line_width: float = 1.0,
|
||||
name: Optional[str] = None,
|
||||
) -> RenderObject:
|
||||
"""
|
||||
Add line segments to the scene.
|
||||
|
||||
Args:
|
||||
start_points: Nx3 array of line start positions
|
||||
end_points: Nx3 array of line end positions
|
||||
color: RGB color tuple
|
||||
line_width: Width of lines
|
||||
name: Optional name for the object
|
||||
|
||||
Returns:
|
||||
RenderObject representing the lines
|
||||
"""
|
||||
pass
|
||||
|
||||
@abstractmethod
|
||||
def remove_object(self, obj: RenderObject) -> bool:
|
||||
"""
|
||||
Remove an object from the scene.
|
||||
|
||||
Args:
|
||||
obj: Object to remove
|
||||
|
||||
Returns:
|
||||
True if removal succeeded
|
||||
"""
|
||||
pass
|
||||
|
||||
@abstractmethod
|
||||
def clear_scene(self) -> None:
|
||||
"""Remove all objects from the scene."""
|
||||
pass
|
||||
|
||||
@abstractmethod
|
||||
def update_mesh(self, obj: RenderObject, vertices: np.ndarray, faces: np.ndarray) -> bool:
|
||||
"""
|
||||
Update mesh geometry.
|
||||
|
||||
Args:
|
||||
obj: Object to update
|
||||
vertices: New Nx3 array of vertex positions
|
||||
faces: New Mx3 array of triangle indices
|
||||
|
||||
Returns:
|
||||
True if update succeeded
|
||||
"""
|
||||
pass
|
||||
|
||||
@abstractmethod
|
||||
def set_object_color(self, obj: RenderObject, color: Tuple[float, float, float]) -> None:
|
||||
"""Set the color of an object."""
|
||||
pass
|
||||
|
||||
@abstractmethod
|
||||
def set_object_visible(self, obj: RenderObject, visible: bool) -> None:
|
||||
"""Set the visibility of an object."""
|
||||
pass
|
||||
|
||||
@abstractmethod
|
||||
def set_camera_position(
|
||||
self,
|
||||
position: Tuple[float, float, float],
|
||||
target: Tuple[float, float, float] = (0, 0, 0),
|
||||
up: Tuple[float, float, float] = (0, 0, 1),
|
||||
) -> None:
|
||||
"""
|
||||
Set camera position and orientation.
|
||||
|
||||
Args:
|
||||
position: Camera position
|
||||
target: Point camera is looking at
|
||||
up: Up vector
|
||||
"""
|
||||
pass
|
||||
|
||||
@abstractmethod
|
||||
def get_camera_position(self) -> Tuple[np.ndarray, np.ndarray, np.ndarray]:
|
||||
"""
|
||||
Get camera position, target, and up vector.
|
||||
|
||||
Returns:
|
||||
Tuple of (position, target, up) as numpy arrays
|
||||
"""
|
||||
pass
|
||||
|
||||
@abstractmethod
|
||||
def fit_camera(self, padding: float = 1.1) -> None:
|
||||
"""
|
||||
Fit camera to show all objects.
|
||||
|
||||
Args:
|
||||
padding: Padding factor (1.0 = exact fit)
|
||||
"""
|
||||
pass
|
||||
|
||||
@abstractmethod
|
||||
def set_camera_perspective(
|
||||
self, fov: float = 50.0, near: float = 0.1, far: float = 10000.0
|
||||
) -> None:
|
||||
"""Set camera perspective parameters."""
|
||||
pass
|
||||
|
||||
@abstractmethod
|
||||
def set_camera_orthographic(
|
||||
self, width: float = 100.0, near: float = 0.1, far: float = 10000.0
|
||||
) -> None:
|
||||
"""Set camera orthographic parameters."""
|
||||
pass
|
||||
|
||||
@abstractmethod
|
||||
def render(self) -> None:
|
||||
"""Trigger a render."""
|
||||
pass
|
||||
|
||||
@abstractmethod
|
||||
def on_pick(self, callback: Callable[[Any], None]) -> None:
|
||||
"""
|
||||
Register a callback for picking/selection.
|
||||
|
||||
Args:
|
||||
callback: Function called with pick info when object is clicked
|
||||
"""
|
||||
pass
|
||||
|
||||
@abstractmethod
|
||||
def on_camera_change(self, callback: Callable[[], None]) -> None:
|
||||
"""
|
||||
Register a callback for camera changes.
|
||||
|
||||
Args:
|
||||
callback: Function called when camera moves
|
||||
"""
|
||||
pass
|
||||
|
||||
@abstractmethod
|
||||
def set_background_color(self, color: Tuple[float, float, float]) -> None:
|
||||
"""Set the background color."""
|
||||
pass
|
||||
|
||||
@abstractmethod
|
||||
def add_grid(
|
||||
self,
|
||||
size: float = 100.0,
|
||||
divisions: int = 10,
|
||||
color: Tuple[float, float, float] = (0.3, 0.3, 0.3),
|
||||
) -> RenderObject:
|
||||
"""Add a reference grid."""
|
||||
pass
|
||||
|
||||
@abstractmethod
|
||||
def add_axes(self, size: float = 10.0, visible: bool = True) -> RenderObject:
|
||||
"""Add coordinate axes."""
|
||||
pass
|
||||
|
||||
@abstractmethod
|
||||
def get_screen_size(self) -> Tuple[int, int]:
|
||||
"""Get the screen size in pixels."""
|
||||
pass
|
||||
|
||||
@abstractmethod
|
||||
def project_to_screen(self, point: Tuple[float, float, float]) -> Tuple[int, int]:
|
||||
"""
|
||||
Project a 3D point to screen coordinates.
|
||||
|
||||
Args:
|
||||
point: 3D point to project
|
||||
|
||||
Returns:
|
||||
Screen (x, y) coordinates
|
||||
"""
|
||||
pass
|
||||
|
||||
@abstractmethod
|
||||
def unproject_from_screen(
|
||||
self, screen_x: int, screen_y: int, depth: float = 0.0
|
||||
) -> Tuple[float, float, float]:
|
||||
"""
|
||||
Unproject screen coordinates to 3D.
|
||||
|
||||
Args:
|
||||
screen_x: Screen x coordinate
|
||||
screen_y: Screen y coordinate
|
||||
depth: Depth value (0=near, 1=far)
|
||||
|
||||
Returns:
|
||||
3D point coordinates
|
||||
"""
|
||||
pass
|
||||
|
||||
@abstractmethod
|
||||
def take_screenshot(self) -> np.ndarray:
|
||||
"""
|
||||
Take a screenshot of the current view.
|
||||
|
||||
Returns:
|
||||
RGBA image as numpy array
|
||||
"""
|
||||
pass
|
||||
|
||||
@abstractmethod
|
||||
def save_screenshot(self, filepath: str) -> bool:
|
||||
"""
|
||||
Save a screenshot to file.
|
||||
|
||||
Args:
|
||||
filepath: Path to save screenshot
|
||||
|
||||
Returns:
|
||||
True if save succeeded
|
||||
"""
|
||||
pass
|
||||
@@ -0,0 +1,411 @@
|
||||
"""
|
||||
pygfx-based renderer for Fluency CAD.
|
||||
|
||||
This module provides a modern WebGPU-based renderer using pygfx,
|
||||
offering a smaller dependency footprint than VTK while providing
|
||||
excellent 3D visualization capabilities.
|
||||
"""
|
||||
|
||||
from typing import List, Tuple, Optional, Callable, Any
|
||||
import numpy as np
|
||||
from dataclasses import dataclass
|
||||
|
||||
from fluency.rendering.base import (
|
||||
Renderer,
|
||||
RenderObject,
|
||||
RenderColor,
|
||||
)
|
||||
|
||||
|
||||
@dataclass
|
||||
class PygfxRenderObject(RenderObject):
|
||||
"""pygfx render object wrapper."""
|
||||
|
||||
scene_node: Any = None
|
||||
geometry: Any = None
|
||||
material: Any = None
|
||||
|
||||
def __post_init__(self) -> None:
|
||||
if self.scene_node is not None:
|
||||
self._scene_node = self.scene_node
|
||||
|
||||
|
||||
class PygfxRenderer(Renderer):
|
||||
"""
|
||||
pygfx-based renderer implementation.
|
||||
|
||||
This renderer uses pygfx (WebGPU-based) for 3D visualization,
|
||||
providing modern rendering with a small dependency footprint.
|
||||
"""
|
||||
|
||||
def __init__(self) -> None:
|
||||
self._canvas: Any = None
|
||||
self._renderer: Any = None
|
||||
self._scene: Any = None
|
||||
self._camera: Any = None
|
||||
self._controller: Any = None
|
||||
self._objects: List[PygfxRenderObject] = []
|
||||
self._pick_callback: Optional[Callable[[Any], None]] = None
|
||||
self._camera_change_callback: Optional[Callable[[], None]] = None
|
||||
self._background_color: Tuple[float, float, float] = (0.1, 0.1, 0.15)
|
||||
self._initialized: bool = False
|
||||
|
||||
def initialize(self, parent_widget: Any) -> bool:
|
||||
"""Initialize pygfx with Qt widget."""
|
||||
try:
|
||||
import pygfx as gfx
|
||||
from wgpu.gui.qt import WgpuCanvas
|
||||
from PySide6.QtWidgets import QVBoxLayout
|
||||
|
||||
self._canvas = WgpuCanvas(parent=parent_widget)
|
||||
self._renderer = gfx.renderers.WgpuRenderer(self._canvas)
|
||||
self._scene = gfx.Scene()
|
||||
|
||||
self._camera = gfx.PerspectiveCamera(50, 16 / 9)
|
||||
self._camera.position.set(100, 100, 100)
|
||||
|
||||
self._controller = gfx.OrbitController(self._camera, register_events=self._renderer)
|
||||
|
||||
self._setup_lighting()
|
||||
self._add_grid()
|
||||
|
||||
layout = QVBoxLayout(parent_widget)
|
||||
layout.setContentsMargins(0, 0, 0, 0)
|
||||
layout.addWidget(self._canvas)
|
||||
|
||||
self._setup_picking()
|
||||
self._initialized = True
|
||||
|
||||
return True
|
||||
|
||||
except Exception as e:
|
||||
print(f"Failed to initialize pygfx: {e}")
|
||||
return False
|
||||
|
||||
def _setup_lighting(self) -> None:
|
||||
"""Setup scene lighting."""
|
||||
import pygfx as gfx
|
||||
|
||||
ambient = gfx.AmbientLight(intensity=0.3)
|
||||
self._scene.add(ambient)
|
||||
|
||||
directional = gfx.DirectionalLight(intensity=1.0)
|
||||
directional.position.set(100, 100, 100)
|
||||
self._scene.add(directional)
|
||||
|
||||
fill = gfx.DirectionalLight(intensity=0.5)
|
||||
fill.position.set(-100, 50, 50)
|
||||
self._scene.add(fill)
|
||||
|
||||
def _add_grid(self) -> None:
|
||||
"""Add reference grid."""
|
||||
import pygfx as gfx
|
||||
|
||||
grid = gfx.GridHelper(
|
||||
size=200, divisions=20, color1=(0.3, 0.3, 0.3, 1), color2=(0.2, 0.2, 0.2, 1)
|
||||
)
|
||||
self._scene.add(grid)
|
||||
|
||||
def _setup_picking(self) -> None:
|
||||
"""Setup mesh picking."""
|
||||
pass
|
||||
|
||||
def shutdown(self) -> None:
|
||||
"""Clean up renderer resources."""
|
||||
self._objects.clear()
|
||||
self._initialized = False
|
||||
|
||||
def add_mesh(
|
||||
self,
|
||||
vertices: np.ndarray,
|
||||
faces: np.ndarray,
|
||||
color: Tuple[float, float, float] = (0.2, 0.4, 0.8),
|
||||
name: Optional[str] = None,
|
||||
) -> PygfxRenderObject:
|
||||
"""Add a mesh to the scene."""
|
||||
import pygfx as gfx
|
||||
|
||||
vertices = np.asarray(vertices, dtype=np.float32)
|
||||
faces = np.asarray(faces, dtype=np.int32)
|
||||
|
||||
geometry = gfx.Geometry(positions=vertices, indices=faces)
|
||||
|
||||
normals = gfx.compute_normals(geometry)
|
||||
geometry.normals = normals
|
||||
|
||||
material = gfx.MeshPhongMaterial(color=color, flat_shading=False)
|
||||
|
||||
mesh = gfx.Mesh(geometry, material)
|
||||
self._scene.add(mesh)
|
||||
|
||||
obj = PygfxRenderObject(name=name, scene_node=mesh, geometry=geometry, material=material)
|
||||
obj.color = RenderColor(*color)
|
||||
self._objects.append(obj)
|
||||
|
||||
return obj
|
||||
|
||||
def add_wireframe(
|
||||
self,
|
||||
vertices: np.ndarray,
|
||||
edges: np.ndarray,
|
||||
color: Tuple[float, float, float] = (1.0, 1.0, 1.0),
|
||||
line_width: float = 1.0,
|
||||
name: Optional[str] = None,
|
||||
) -> PygfxRenderObject:
|
||||
"""Add a wireframe to the scene."""
|
||||
import pygfx as gfx
|
||||
|
||||
positions: List[List[float]] = []
|
||||
for edge in edges:
|
||||
positions.append(vertices[edge[0]])
|
||||
positions.append(vertices[edge[1]])
|
||||
|
||||
positions_arr = np.array(positions, dtype=np.float32)
|
||||
|
||||
geometry = gfx.Geometry(positions=positions_arr)
|
||||
material = gfx.LineMaterial(color=color, thickness=line_width)
|
||||
|
||||
lines = gfx.Line(geometry, material)
|
||||
self._scene.add(lines)
|
||||
|
||||
obj = PygfxRenderObject(name=name, scene_node=lines, geometry=geometry, material=material)
|
||||
obj.color = RenderColor(*color)
|
||||
self._objects.append(obj)
|
||||
|
||||
return obj
|
||||
|
||||
def add_points(
|
||||
self,
|
||||
points: np.ndarray,
|
||||
color: Tuple[float, float, float] = (1.0, 0.0, 0.0),
|
||||
size: float = 5.0,
|
||||
name: Optional[str] = None,
|
||||
) -> PygfxRenderObject:
|
||||
"""Add points to the scene."""
|
||||
import pygfx as gfx
|
||||
|
||||
points_arr = np.asarray(points, dtype=np.float32)
|
||||
|
||||
geometry = gfx.Geometry(positions=points_arr)
|
||||
material = gfx.PointsMaterial(color=color, size=size)
|
||||
|
||||
points_obj = gfx.Points(geometry, material)
|
||||
self._scene.add(points_obj)
|
||||
|
||||
obj = PygfxRenderObject(
|
||||
name=name, scene_node=points_obj, geometry=geometry, material=material
|
||||
)
|
||||
obj.color = RenderColor(*color)
|
||||
self._objects.append(obj)
|
||||
|
||||
return obj
|
||||
|
||||
def add_lines(
|
||||
self,
|
||||
start_points: np.ndarray,
|
||||
end_points: np.ndarray,
|
||||
color: Tuple[float, float, float] = (1.0, 1.0, 1.0),
|
||||
line_width: float = 1.0,
|
||||
name: Optional[str] = None,
|
||||
) -> PygfxRenderObject:
|
||||
"""Add line segments to the scene."""
|
||||
import pygfx as gfx
|
||||
|
||||
positions = np.hstack([start_points, end_points]).flatten()
|
||||
positions = positions.reshape(-1, 3).astype(np.float32)
|
||||
|
||||
geometry = gfx.Geometry(positions=positions)
|
||||
material = gfx.LineMaterial(color=color, thickness=line_width)
|
||||
|
||||
lines = gfx.Line(geometry, material)
|
||||
self._scene.add(lines)
|
||||
|
||||
obj = PygfxRenderObject(name=name, scene_node=lines, geometry=geometry, material=material)
|
||||
obj.color = RenderColor(*color)
|
||||
self._objects.append(obj)
|
||||
|
||||
return obj
|
||||
|
||||
def remove_object(self, obj: RenderObject) -> bool:
|
||||
"""Remove an object from the scene."""
|
||||
if isinstance(obj, PygfxRenderObject) and obj in self._objects:
|
||||
if obj.scene_node is not None:
|
||||
self._scene.remove(obj.scene_node)
|
||||
self._objects.remove(obj)
|
||||
return True
|
||||
return False
|
||||
|
||||
def clear_scene(self) -> None:
|
||||
"""Remove all objects from the scene."""
|
||||
for obj in self._objects[:]:
|
||||
if obj.scene_node is not None:
|
||||
self._scene.remove(obj.scene_node)
|
||||
self._objects.clear()
|
||||
|
||||
def update_mesh(self, obj: RenderObject, vertices: np.ndarray, faces: np.ndarray) -> bool:
|
||||
"""Update mesh geometry."""
|
||||
if not isinstance(obj, PygfxRenderObject):
|
||||
return False
|
||||
|
||||
import pygfx as gfx
|
||||
|
||||
vertices = np.asarray(vertices, dtype=np.float32)
|
||||
faces = np.asarray(faces, dtype=np.int32)
|
||||
|
||||
geometry = gfx.Geometry(positions=vertices, indices=faces)
|
||||
geometry.normals = gfx.compute_normals(geometry)
|
||||
|
||||
obj.geometry = geometry
|
||||
if obj.scene_node is not None:
|
||||
obj.scene_node.geometry = geometry
|
||||
|
||||
return True
|
||||
|
||||
def set_object_color(self, obj: RenderObject, color: Tuple[float, float, float]) -> None:
|
||||
"""Set the color of an object."""
|
||||
if isinstance(obj, PygfxRenderObject):
|
||||
obj.color = RenderColor(*color)
|
||||
if obj.material is not None:
|
||||
obj.material.color = color
|
||||
|
||||
def set_object_visible(self, obj: RenderObject, visible: bool) -> None:
|
||||
"""Set the visibility of an object."""
|
||||
if isinstance(obj, PygfxRenderObject):
|
||||
obj.visible = visible
|
||||
if obj.scene_node is not None:
|
||||
obj.scene_node.visible = visible
|
||||
|
||||
def set_camera_position(
|
||||
self,
|
||||
position: Tuple[float, float, float],
|
||||
target: Tuple[float, float, float] = (0, 0, 0),
|
||||
up: Tuple[float, float, float] = (0, 0, 1),
|
||||
) -> None:
|
||||
"""Set camera position and orientation."""
|
||||
self._camera.position.set(*position)
|
||||
self._camera.look_at(*target)
|
||||
self._camera.up.set(*up)
|
||||
|
||||
def get_camera_position(self) -> Tuple[np.ndarray, np.ndarray, np.ndarray]:
|
||||
"""Get camera position, target, and up vector."""
|
||||
pos = np.array(self._camera.position.to_array())
|
||||
target = np.array([0, 0, 0])
|
||||
up = np.array(self._camera.up.to_array())
|
||||
return pos, target, up
|
||||
|
||||
def fit_camera(self, padding: float = 1.1) -> None:
|
||||
"""Fit camera to show all objects."""
|
||||
if not self._objects:
|
||||
return
|
||||
|
||||
all_positions: List[np.ndarray] = []
|
||||
for obj in self._objects:
|
||||
if obj.geometry is not None and hasattr(obj.geometry, "positions"):
|
||||
positions = obj.geometry.positions.data
|
||||
all_positions.append(positions)
|
||||
|
||||
if all_positions:
|
||||
positions = np.vstack(all_positions)
|
||||
min_pos = positions.min(axis=0)
|
||||
max_pos = positions.max(axis=0)
|
||||
center = (min_pos + max_pos) / 2
|
||||
size = np.linalg.norm(max_pos - min_pos) * padding
|
||||
|
||||
self._camera.position.set(center[0] + size, center[1] + size, center[2] + size)
|
||||
self._camera.look_at(*center)
|
||||
|
||||
def set_camera_perspective(
|
||||
self, fov: float = 50.0, near: float = 0.1, far: float = 10000.0
|
||||
) -> None:
|
||||
"""Set camera perspective parameters."""
|
||||
self._camera.fov = fov
|
||||
self._camera.near = near
|
||||
self._camera.far = far
|
||||
|
||||
def set_camera_orthographic(
|
||||
self, width: float = 100.0, near: float = 0.1, far: float = 10000.0
|
||||
) -> None:
|
||||
"""Set camera orthographic parameters."""
|
||||
import pygfx as gfx
|
||||
|
||||
self._camera = gfx.OrthographicCamera(width=width, near=near, far=far)
|
||||
self._controller.camera = self._camera
|
||||
|
||||
def render(self) -> None:
|
||||
"""Trigger a render."""
|
||||
if self._initialized:
|
||||
self._renderer.render(self._scene, self._camera)
|
||||
self._canvas.request_draw()
|
||||
|
||||
def on_pick(self, callback: Callable[[Any], None]) -> None:
|
||||
"""Register a callback for picking/selection."""
|
||||
self._pick_callback = callback
|
||||
|
||||
def on_camera_change(self, callback: Callable[[], None]) -> None:
|
||||
"""Register a callback for camera changes."""
|
||||
self._camera_change_callback = callback
|
||||
|
||||
def set_background_color(self, color: Tuple[float, float, float]) -> None:
|
||||
"""Set the background color."""
|
||||
self._background_color = color
|
||||
self._scene.background = color
|
||||
|
||||
def add_grid(
|
||||
self,
|
||||
size: float = 100.0,
|
||||
divisions: int = 10,
|
||||
color: Tuple[float, float, float] = (0.3, 0.3, 0.3),
|
||||
) -> PygfxRenderObject:
|
||||
"""Add a reference grid."""
|
||||
import pygfx as gfx
|
||||
|
||||
grid = gfx.GridHelper(
|
||||
size=size, divisions=divisions, color1=(*color, 1), color2=(*color, 0.5)
|
||||
)
|
||||
self._scene.add(grid)
|
||||
|
||||
obj = PygfxRenderObject(name="grid", scene_node=grid)
|
||||
return obj
|
||||
|
||||
def add_axes(self, size: float = 10.0, visible: bool = True) -> PygfxRenderObject:
|
||||
"""Add coordinate axes."""
|
||||
import pygfx as gfx
|
||||
|
||||
axes = gfx.AxesHelper(size=size)
|
||||
axes.visible = visible
|
||||
self._scene.add(axes)
|
||||
|
||||
obj = PygfxRenderObject(name="axes", scene_node=axes)
|
||||
return obj
|
||||
|
||||
def get_screen_size(self) -> Tuple[int, int]:
|
||||
"""Get the screen size in pixels."""
|
||||
if self._canvas is not None:
|
||||
return self._canvas.get_physical_size()
|
||||
return (800, 600)
|
||||
|
||||
def project_to_screen(self, point: Tuple[float, float, float]) -> Tuple[int, int]:
|
||||
"""Project a 3D point to screen coordinates."""
|
||||
return (0, 0)
|
||||
|
||||
def unproject_from_screen(
|
||||
self, screen_x: int, screen_y: int, depth: float = 0.0
|
||||
) -> Tuple[float, float, float]:
|
||||
"""Unproject screen coordinates to 3D."""
|
||||
return (0.0, 0.0, 0.0)
|
||||
|
||||
def take_screenshot(self) -> np.ndarray:
|
||||
"""Take a screenshot of the current view."""
|
||||
return np.zeros((100, 100, 4), dtype=np.uint8)
|
||||
|
||||
def save_screenshot(self, filepath: str) -> bool:
|
||||
"""Save a screenshot to file."""
|
||||
try:
|
||||
img = self.take_screenshot()
|
||||
from PIL import Image
|
||||
|
||||
Image.fromarray(img).save(filepath)
|
||||
return True
|
||||
except Exception as e:
|
||||
print(f"Screenshot error: {e}")
|
||||
return False
|
||||
@@ -0,0 +1,3 @@
|
||||
"""Utilities module."""
|
||||
|
||||
__all__ = []
|
||||
@@ -0,0 +1,3 @@
|
||||
"""Widgets module."""
|
||||
|
||||
__all__ = []
|
||||
@@ -1,137 +0,0 @@
|
||||
#!/usr/bin/env python3
|
||||
"""
|
||||
Simple test to verify coordinate systems and point detection
|
||||
"""
|
||||
|
||||
import sys
|
||||
sys.path.append('/Volumes/Data_drive/Programming/fluency')
|
||||
|
||||
from PySide6.QtWidgets import QApplication, QMainWindow, QVBoxLayout, QWidget, QPushButton, QHBoxLayout
|
||||
from PySide6.QtCore import Qt, QPoint
|
||||
from drawing_modules.improved_sketcher import ImprovedSketchWidget, SketchMode, Point2D
|
||||
import logging
|
||||
|
||||
# Set up more detailed logging
|
||||
logging.basicConfig(level=logging.DEBUG, format='%(name)s - %(levelname)s - %(message)s')
|
||||
logger = logging.getLogger(__name__)
|
||||
|
||||
class CoordinateTestWindow(QMainWindow):
|
||||
def __init__(self):
|
||||
super().__init__()
|
||||
self.setWindowTitle("Coordinate System Test")
|
||||
self.resize(1000, 700)
|
||||
|
||||
# Create central widget
|
||||
central_widget = QWidget()
|
||||
self.setCentralWidget(central_widget)
|
||||
layout = QVBoxLayout(central_widget)
|
||||
|
||||
# Create button layout
|
||||
button_layout = QHBoxLayout()
|
||||
|
||||
# Add test points button
|
||||
add_points_btn = QPushButton("Add Points at (0,0), (100,100), (-100,-100)")
|
||||
add_points_btn.clicked.connect(self.add_test_points)
|
||||
button_layout.addWidget(add_points_btn)
|
||||
|
||||
# Test coordinate conversion
|
||||
test_coords_btn = QPushButton("Test Coordinate Conversion")
|
||||
test_coords_btn.clicked.connect(self.test_coordinate_conversion)
|
||||
button_layout.addWidget(test_coords_btn)
|
||||
|
||||
layout.addLayout(button_layout)
|
||||
|
||||
# Create the sketcher widget
|
||||
self.sketcher = ImprovedSketchWidget()
|
||||
self.sketcher.set_mode(SketchMode.NONE)
|
||||
layout.addWidget(self.sketcher)
|
||||
|
||||
# Override mouse events to add logging
|
||||
self.original_mouse_press = self.sketcher.mousePressEvent
|
||||
self.sketcher.mousePressEvent = self.logged_mouse_press
|
||||
|
||||
def logged_mouse_press(self, event):
|
||||
"""Logged mouse press to see coordinates"""
|
||||
viewport_pos = event.pos()
|
||||
local_pos = self.sketcher._viewport_to_local(viewport_pos)
|
||||
print(f"Mouse press at viewport: {viewport_pos}, local: {local_pos}")
|
||||
|
||||
# Check if we can find a point near this location
|
||||
point = self.sketcher.sketch.get_point_near(local_pos)
|
||||
print(f"Point near click: {point}")
|
||||
|
||||
# Call original method
|
||||
return self.original_mouse_press(event)
|
||||
|
||||
def add_test_points(self):
|
||||
"""Add specific test points"""
|
||||
print("\n--- Adding test points ---")
|
||||
|
||||
# Clear existing points
|
||||
self.sketcher.sketch.points.clear()
|
||||
|
||||
# Add points at specific locations
|
||||
test_points = [
|
||||
(0, 0, "Origin"),
|
||||
(100, 100, "Positive quadrant"),
|
||||
(-100, -100, "Negative quadrant"),
|
||||
(150, -50, "Mixed quadrant")
|
||||
]
|
||||
|
||||
for x, y, label in test_points:
|
||||
print(f"Creating {label} point at ({x}, {y})")
|
||||
point = Point2D(x, y)
|
||||
|
||||
# Add to sketch - this will add to solver too
|
||||
added_point = self.sketcher.sketch.add_point(point)
|
||||
|
||||
print(f" Before solver: Point at ({added_point.x}, {added_point.y})")
|
||||
print(f" UI point: {added_point.ui_point}")
|
||||
|
||||
# Run solver to see if it changes
|
||||
result = self.sketcher.sketch.solve_system()
|
||||
|
||||
print(f" After solver ({result}): Point at ({added_point.x}, {added_point.y})")
|
||||
print(f" UI point after: {added_point.ui_point}")
|
||||
print()
|
||||
|
||||
self.sketcher.update()
|
||||
print(f"Total points in sketch: {len(self.sketcher.sketch.points)}")
|
||||
|
||||
def test_coordinate_conversion(self):
|
||||
"""Test coordinate conversion functions"""
|
||||
print("\n--- Testing coordinate conversion ---")
|
||||
|
||||
# Test some viewport positions
|
||||
test_viewport_positions = [
|
||||
QPoint(500, 350), # Center of widget (approximately)
|
||||
QPoint(600, 250), # Right and up from center
|
||||
QPoint(400, 450), # Left and down from center
|
||||
]
|
||||
|
||||
for vp_pos in test_viewport_positions:
|
||||
local_pos = self.sketcher._viewport_to_local(vp_pos)
|
||||
back_to_viewport = self.sketcher._local_to_viewport(local_pos)
|
||||
|
||||
print(f"Viewport {vp_pos} -> Local {local_pos} -> Viewport {back_to_viewport}")
|
||||
|
||||
# Check if conversion is accurate
|
||||
diff_x = abs(vp_pos.x() - back_to_viewport.x())
|
||||
diff_y = abs(vp_pos.y() - back_to_viewport.y())
|
||||
print(f" Difference: ({diff_x}, {diff_y})")
|
||||
|
||||
if __name__ == "__main__":
|
||||
app = QApplication(sys.argv)
|
||||
|
||||
window = CoordinateTestWindow()
|
||||
window.show()
|
||||
|
||||
print("\n" + "="*60)
|
||||
print("COORDINATE SYSTEM TEST")
|
||||
print("1. Click 'Add Points...' to create test points")
|
||||
print("2. Click 'Test Coordinate Conversion' to test conversions")
|
||||
print("3. Try clicking near the points to see if they're detected")
|
||||
print("4. Try dragging points (should work if mode is NONE)")
|
||||
print("="*60 + "\n")
|
||||
|
||||
sys.exit(app.exec())
|
||||
@@ -1,180 +0,0 @@
|
||||
#!/usr/bin/env python3
|
||||
"""
|
||||
Specific test for dragging functionality
|
||||
"""
|
||||
|
||||
import sys
|
||||
sys.path.append('/Volumes/Data_drive/Programming/fluency')
|
||||
|
||||
from PySide6.QtWidgets import QApplication, QMainWindow, QVBoxLayout, QWidget, QPushButton, QHBoxLayout
|
||||
from PySide6.QtCore import Qt, QPoint
|
||||
from PySide6.QtGui import QMouseEvent
|
||||
from drawing_modules.improved_sketcher import ImprovedSketchWidget, SketchMode, Point2D
|
||||
import logging
|
||||
|
||||
# Set up more detailed logging
|
||||
logging.basicConfig(level=logging.DEBUG, format='%(name)s - %(levelname)s - %(message)s')
|
||||
logger = logging.getLogger(__name__)
|
||||
|
||||
class DragTestWindow(QMainWindow):
|
||||
def __init__(self):
|
||||
super().__init__()
|
||||
self.setWindowTitle("Dragging Test")
|
||||
self.resize(1000, 700)
|
||||
|
||||
# Create central widget
|
||||
central_widget = QWidget()
|
||||
self.setCentralWidget(central_widget)
|
||||
layout = QVBoxLayout(central_widget)
|
||||
|
||||
# Create button layout
|
||||
button_layout = QHBoxLayout()
|
||||
|
||||
# Add test points button
|
||||
add_points_btn = QPushButton("Add Test Points")
|
||||
add_points_btn.clicked.connect(self.add_test_points)
|
||||
button_layout.addWidget(add_points_btn)
|
||||
|
||||
# Test manual drag
|
||||
test_drag_btn = QPushButton("Test Manual Drag")
|
||||
test_drag_btn.clicked.connect(self.test_manual_drag)
|
||||
button_layout.addWidget(test_drag_btn)
|
||||
|
||||
# Check state
|
||||
check_state_btn = QPushButton("Check State")
|
||||
check_state_btn.clicked.connect(self.check_state)
|
||||
button_layout.addWidget(check_state_btn)
|
||||
|
||||
layout.addLayout(button_layout)
|
||||
|
||||
# Create the sketcher widget
|
||||
self.sketcher = ImprovedSketchWidget()
|
||||
self.sketcher.set_mode(SketchMode.NONE)
|
||||
layout.addWidget(self.sketcher)
|
||||
|
||||
# Override mouse events to add detailed logging
|
||||
self.override_mouse_events()
|
||||
|
||||
def override_mouse_events(self):
|
||||
"""Override mouse events with logging"""
|
||||
self.original_mouse_press = self.sketcher.mousePressEvent
|
||||
self.original_mouse_move = self.sketcher.mouseMoveEvent
|
||||
self.original_mouse_release = self.sketcher.mouseReleaseEvent
|
||||
|
||||
self.sketcher.mousePressEvent = self.logged_mouse_press
|
||||
self.sketcher.mouseMoveEvent = self.logged_mouse_move
|
||||
self.sketcher.mouseReleaseEvent = self.logged_mouse_release
|
||||
|
||||
def logged_mouse_press(self, event):
|
||||
"""Logged mouse press"""
|
||||
viewport_pos = event.pos()
|
||||
local_pos = self.sketcher._viewport_to_local(viewport_pos)
|
||||
print(f"\n=== MOUSE PRESS ===")
|
||||
print(f"Button: {event.button()}")
|
||||
print(f"Viewport: {viewport_pos}, Local: {local_pos}")
|
||||
print(f"Current mode: {self.sketcher.current_mode}")
|
||||
print(f"Dragging point before: {self.sketcher.dragging_point}")
|
||||
|
||||
# Call original method
|
||||
result = self.original_mouse_press(event)
|
||||
|
||||
print(f"Dragging point after: {self.sketcher.dragging_point}")
|
||||
print(f"Drag start pos: {self.sketcher.drag_start_pos}")
|
||||
|
||||
return result
|
||||
|
||||
def logged_mouse_move(self, event):
|
||||
"""Logged mouse move"""
|
||||
if self.sketcher.dragging_point:
|
||||
viewport_pos = event.pos()
|
||||
local_pos = self.sketcher._viewport_to_local(viewport_pos)
|
||||
print(f"DRAG MOVE - Viewport: {viewport_pos}, Local: {local_pos}")
|
||||
|
||||
return self.original_mouse_move(event)
|
||||
|
||||
def logged_mouse_release(self, event):
|
||||
"""Logged mouse release"""
|
||||
if self.sketcher.dragging_point:
|
||||
print(f"DRAG END - Button: {event.button()}")
|
||||
|
||||
return self.original_mouse_release(event)
|
||||
|
||||
def add_test_points(self):
|
||||
"""Add test points"""
|
||||
print("\\n--- Adding test points ---")
|
||||
|
||||
# Clear existing points
|
||||
self.sketcher.sketch.points.clear()
|
||||
|
||||
# Add a few test points
|
||||
test_points = [
|
||||
(0, 0),
|
||||
(100, 100),
|
||||
(-100, -100)
|
||||
]
|
||||
|
||||
for x, y in test_points:
|
||||
point = Point2D(x, y)
|
||||
self.sketcher.sketch.add_point(point)
|
||||
print(f"Added point at ({x}, {y})")
|
||||
|
||||
self.sketcher.update()
|
||||
print(f"Total points: {len(self.sketcher.sketch.points)}")
|
||||
|
||||
def test_manual_drag(self):
|
||||
"""Test manual drag simulation"""
|
||||
print("\\n--- Testing manual drag ---")
|
||||
|
||||
if not self.sketcher.sketch.points:
|
||||
print("No points to drag! Add test points first.")
|
||||
return
|
||||
|
||||
# Get the first point
|
||||
point = self.sketcher.sketch.points[0]
|
||||
print(f"Testing drag of point: {point}")
|
||||
|
||||
# Simulate starting a drag
|
||||
start_pos = QPoint(int(point.x), int(point.y))
|
||||
print(f"Starting drag at local position: {start_pos}")
|
||||
|
||||
self.sketcher._start_point_drag(point, start_pos)
|
||||
print(f"Dragging point is now: {self.sketcher.dragging_point}")
|
||||
|
||||
# Simulate moving the point
|
||||
new_pos = QPoint(int(point.x + 50), int(point.y + 30))
|
||||
print(f"Moving to local position: {new_pos}")
|
||||
|
||||
self.sketcher._handle_point_drag(new_pos)
|
||||
print(f"Point position after drag: ({point.x}, {point.y})")
|
||||
|
||||
# End the drag
|
||||
self.sketcher._end_point_drag()
|
||||
print(f"Point position after drag end: ({point.x}, {point.y})")
|
||||
print(f"Dragging point after end: {self.sketcher.dragging_point}")
|
||||
|
||||
def check_state(self):
|
||||
"""Check current state"""
|
||||
print("\\n--- Current State ---")
|
||||
print(f"Mode: {self.sketcher.current_mode}")
|
||||
print(f"Dragging point: {self.sketcher.dragging_point}")
|
||||
print(f"Drag start pos: {self.sketcher.drag_start_pos}")
|
||||
print(f"Number of points: {len(self.sketcher.sketch.points)}")
|
||||
|
||||
for i, point in enumerate(self.sketcher.sketch.points):
|
||||
print(f" Point {i}: ({point.x}, {point.y}) at UI: {point.ui_point}")
|
||||
|
||||
if __name__ == "__main__":
|
||||
app = QApplication(sys.argv)
|
||||
|
||||
window = DragTestWindow()
|
||||
window.show()
|
||||
|
||||
print("\\n" + "="*60)
|
||||
print("DRAGGING FUNCTIONALITY TEST")
|
||||
print("1. Click 'Add Test Points' to create points")
|
||||
print("2. Click 'Test Manual Drag' to simulate dragging programmatically")
|
||||
print("3. Click 'Check State' to see current state")
|
||||
print("4. Try manual dragging with mouse (watch console output)")
|
||||
print("="*60 + "\\n")
|
||||
|
||||
sys.exit(app.exec())
|
||||
@@ -1,160 +0,0 @@
|
||||
#!/usr/bin/env python3
|
||||
"""
|
||||
Final comprehensive test for the enhanced dragging functionality
|
||||
"""
|
||||
|
||||
import sys
|
||||
sys.path.append('/Volumes/Data_drive/Programming/fluency')
|
||||
|
||||
from PySide6.QtWidgets import QApplication, QMainWindow, QVBoxLayout, QWidget, QPushButton, QHBoxLayout, QLabel
|
||||
from PySide6.QtCore import Qt, QPoint
|
||||
from drawing_modules.improved_sketcher import ImprovedSketchWidget, SketchMode, Point2D
|
||||
import logging
|
||||
|
||||
# Set up detailed logging
|
||||
logging.basicConfig(level=logging.INFO, format='%(name)s - %(levelname)s - %(message)s')
|
||||
logger = logging.getLogger(__name__)
|
||||
|
||||
class EnhancedDragTestWindow(QMainWindow):
|
||||
def __init__(self):
|
||||
super().__init__()
|
||||
self.setWindowTitle("Enhanced Dragging Test - Final Version")
|
||||
self.resize(1200, 800)
|
||||
|
||||
# Create central widget
|
||||
central_widget = QWidget()
|
||||
self.setCentralWidget(central_widget)
|
||||
layout = QVBoxLayout(central_widget)
|
||||
|
||||
# Add instructions
|
||||
instructions = QLabel("""
|
||||
ENHANCED DRAGGING TEST - INSTRUCTIONS:
|
||||
1. Click 'Add Test Points' to create some points
|
||||
2. Make sure Mode is 'NONE' for dragging (check status bottom-left)
|
||||
3. Click and drag any point - it will turn ORANGE while dragging
|
||||
4. Points snap to other points when dragged near them
|
||||
5. Try dragging with constraints (after creating lines)
|
||||
6. Right-click to cancel any operation
|
||||
""")
|
||||
instructions.setStyleSheet("QLabel { background-color: #333; color: white; padding: 10px; }")
|
||||
layout.addWidget(instructions)
|
||||
|
||||
# Create button layout
|
||||
button_layout = QHBoxLayout()
|
||||
|
||||
# Add test points button
|
||||
add_points_btn = QPushButton("Add Test Points")
|
||||
add_points_btn.clicked.connect(self.add_test_points)
|
||||
button_layout.addWidget(add_points_btn)
|
||||
|
||||
# Add lines button
|
||||
add_lines_btn = QPushButton("Add Test Lines")
|
||||
add_lines_btn.clicked.connect(self.add_test_lines)
|
||||
button_layout.addWidget(add_lines_btn)
|
||||
|
||||
# Set mode buttons
|
||||
mode_none_btn = QPushButton("Mode: NONE (Drag)")
|
||||
mode_none_btn.clicked.connect(lambda: self.sketcher.set_mode(SketchMode.NONE))
|
||||
button_layout.addWidget(mode_none_btn)
|
||||
|
||||
mode_line_btn = QPushButton("Mode: LINE")
|
||||
mode_line_btn.clicked.connect(lambda: self.sketcher.set_mode(SketchMode.LINE))
|
||||
button_layout.addWidget(mode_line_btn)
|
||||
|
||||
# Clear sketch
|
||||
clear_btn = QPushButton("Clear Sketch")
|
||||
clear_btn.clicked.connect(self.clear_sketch)
|
||||
button_layout.addWidget(clear_btn)
|
||||
|
||||
layout.addLayout(button_layout)
|
||||
|
||||
# Create the sketcher widget
|
||||
self.sketcher = ImprovedSketchWidget()
|
||||
self.sketcher.set_mode(SketchMode.NONE) # Start in drag mode
|
||||
layout.addWidget(self.sketcher)
|
||||
|
||||
print("Enhanced Dragging Test Window created!")
|
||||
print("Current mode:", self.sketcher.current_mode)
|
||||
|
||||
def add_test_points(self):
|
||||
"""Add test points in a pattern"""
|
||||
print("\n--- Adding test points ---")
|
||||
|
||||
# Add points in a pattern that's good for testing
|
||||
test_points = [
|
||||
(0, 0, "Origin"),
|
||||
(150, 150, "Upper-right"),
|
||||
(-150, 150, "Upper-left"),
|
||||
(-150, -150, "Lower-left"),
|
||||
(150, -150, "Lower-right"),
|
||||
(0, 200, "Top center"),
|
||||
(200, 0, "Right center"),
|
||||
]
|
||||
|
||||
for x, y, label in test_points:
|
||||
point = Point2D(x, y)
|
||||
self.sketcher.sketch.add_point(point)
|
||||
print(f"Added {label} at ({x}, {y})")
|
||||
|
||||
self.sketcher.update()
|
||||
print(f"Total points: {len(self.sketcher.sketch.points)}")
|
||||
|
||||
def add_test_lines(self):
|
||||
"""Add some test lines between points"""
|
||||
print("\n--- Adding test lines ---")
|
||||
|
||||
if len(self.sketcher.sketch.points) < 4:
|
||||
print("Need at least 4 points to create test lines!")
|
||||
return
|
||||
|
||||
points = self.sketcher.sketch.points
|
||||
|
||||
# Create lines between some points
|
||||
from drawing_modules.improved_sketcher import Line2D
|
||||
test_lines = [
|
||||
(points[0], points[1]), # Origin to upper-right
|
||||
(points[1], points[2]), # Upper-right to upper-left
|
||||
(points[2], points[3]), # Upper-left to lower-left
|
||||
(points[3], points[0]), # Lower-left back to origin
|
||||
]
|
||||
|
||||
for start, end in test_lines:
|
||||
line = Line2D(start, end)
|
||||
self.sketcher.sketch.add_line(line)
|
||||
print(f"Added line from ({start.x}, {start.y}) to ({end.x}, {end.y})")
|
||||
|
||||
# Run solver to establish constraints
|
||||
result = self.sketcher.sketch.solve_system()
|
||||
print(f"Solver result: {result}")
|
||||
|
||||
self.sketcher.update()
|
||||
print(f"Total lines: {len(self.sketcher.sketch.lines)}")
|
||||
|
||||
def clear_sketch(self):
|
||||
"""Clear the sketch"""
|
||||
print("\n--- Clearing sketch ---")
|
||||
self.sketcher.sketch.points.clear()
|
||||
self.sketcher.sketch.lines.clear()
|
||||
self.sketcher.sketch.circles.clear()
|
||||
self.sketcher.update()
|
||||
print("Sketch cleared!")
|
||||
|
||||
if __name__ == "__main__":
|
||||
app = QApplication(sys.argv)
|
||||
|
||||
window = EnhancedDragTestWindow()
|
||||
window.show()
|
||||
|
||||
print("\n" + "="*70)
|
||||
print("ENHANCED DRAGGING TEST - READY!")
|
||||
print("="*70)
|
||||
print("Features to test:")
|
||||
print("✓ Basic point dragging (orange highlight during drag)")
|
||||
print("✓ Point snapping while dragging")
|
||||
print("✓ Drag error recovery")
|
||||
print("✓ Immediate visual feedback")
|
||||
print("✓ Proper coordinate handling")
|
||||
print("✓ Constraint satisfaction after drag")
|
||||
print("="*70)
|
||||
|
||||
sys.exit(app.exec())
|
||||
@@ -1,88 +0,0 @@
|
||||
#!/usr/bin/env python3
|
||||
"""
|
||||
Test the enhanced sketcher integration in the main app
|
||||
"""
|
||||
|
||||
import sys
|
||||
import os
|
||||
sys.path.append('/Volumes/Data_drive/Programming/fluency')
|
||||
|
||||
from main import MainWindow
|
||||
from PySide6.QtWidgets import QApplication
|
||||
from drawing_modules.improved_sketcher import SketchMode, Point2D
|
||||
|
||||
def test_main_app_integration():
|
||||
"""Test that the enhanced features work in the main app"""
|
||||
app = QApplication(sys.argv)
|
||||
|
||||
# Create the main window
|
||||
window = MainWindow()
|
||||
window.show()
|
||||
|
||||
print("=== MAIN APP INTEGRATION TEST ===")
|
||||
print()
|
||||
|
||||
# Test 1: Check initial state
|
||||
print("Test 1: Initial state")
|
||||
print(f" Sketcher mode: {window.sketchWidget.current_mode}")
|
||||
print(f" Expected: SketchMode.NONE")
|
||||
print()
|
||||
|
||||
# Test 2: Add some geometry to test dragging
|
||||
print("Test 2: Adding test points for dragging")
|
||||
# Create a new sketch first
|
||||
window.add_new_sketch_origin()
|
||||
|
||||
# Add some test points
|
||||
test_points = [
|
||||
Point2D(100, 100),
|
||||
Point2D(200, 150),
|
||||
Point2D(-100, -100)
|
||||
]
|
||||
|
||||
for point in test_points:
|
||||
window.sketchWidget.sketch.add_point(point)
|
||||
|
||||
window.sketchWidget.update()
|
||||
print(f" Added {len(test_points)} test points")
|
||||
print(f" Total points in sketch: {len(window.sketchWidget.sketch.points)}")
|
||||
print()
|
||||
|
||||
# Test 3: Set constraint mode and check persistence
|
||||
print("Test 3: Testing persistent constraint modes")
|
||||
print(" Setting horizontal constraint mode...")
|
||||
window.sketchWidget.set_mode(SketchMode.HORIZONTAL)
|
||||
print(f" Current mode: {window.sketchWidget.current_mode}")
|
||||
|
||||
# Simulate constraint application (but not right-click exit)
|
||||
print(" Simulating constraint application (should stay in mode)...")
|
||||
window.sketchWidget.sketch_modified.emit() # This should not reset mode
|
||||
print(f" Mode after sketch_modified: {window.sketchWidget.current_mode}")
|
||||
|
||||
# Now simulate right-click (constraint_applied with mode reset)
|
||||
print(" Simulating right-click exit...")
|
||||
window.sketchWidget._reset_interaction_state()
|
||||
window.sketchWidget.set_mode(SketchMode.NONE)
|
||||
window.sketchWidget.constraint_applied.emit() # This should reset buttons
|
||||
print(f" Mode after right-click: {window.sketchWidget.current_mode}")
|
||||
print()
|
||||
|
||||
# Test 4: Test dragging preparation
|
||||
print("Test 4: Dragging preparation")
|
||||
print(f" Current mode for dragging: {window.sketchWidget.current_mode}")
|
||||
print(f" Points available for dragging: {len(window.sketchWidget.sketch.points)}")
|
||||
for i, point in enumerate(window.sketchWidget.sketch.points):
|
||||
print(f" Point {i}: ({point.x}, {point.y}) at UI: {point.ui_point}")
|
||||
print()
|
||||
|
||||
print("=== INTEGRATION TEST COMPLETE ===")
|
||||
print("You can now:")
|
||||
print("1. Try dragging points (should work when mode is NONE)")
|
||||
print("2. Test persistent constraints by clicking constraint buttons")
|
||||
print("3. Right-click should exit constraint modes")
|
||||
print("4. Points should highlight orange when dragged")
|
||||
|
||||
return app.exec()
|
||||
|
||||
if __name__ == "__main__":
|
||||
sys.exit(test_main_app_integration())
|
||||
@@ -1,86 +0,0 @@
|
||||
#!/usr/bin/env python3
|
||||
"""
|
||||
Test the fix for None vs SketchMode.NONE handling
|
||||
"""
|
||||
|
||||
import sys
|
||||
sys.path.append('/Volumes/Data_drive/Programming/fluency')
|
||||
|
||||
from PySide6.QtWidgets import QApplication
|
||||
from PySide6.QtCore import QPoint
|
||||
from drawing_modules.improved_sketcher import ImprovedSketchWidget, SketchMode, Point2D
|
||||
import logging
|
||||
|
||||
# Set up logging
|
||||
logging.basicConfig(level=logging.DEBUG, format='%(levelname)s: %(message)s')
|
||||
logger = logging.getLogger(__name__)
|
||||
|
||||
def test_mode_handling():
|
||||
"""Test that None is properly converted to SketchMode.NONE"""
|
||||
app = QApplication(sys.argv)
|
||||
|
||||
widget = ImprovedSketchWidget()
|
||||
|
||||
print("=== MODE HANDLING TEST ===")
|
||||
|
||||
# Test 1: Initial mode should be SketchMode.NONE
|
||||
print(f"Initial mode: {widget.current_mode}")
|
||||
print(f"Initial mode type: {type(widget.current_mode)}")
|
||||
assert widget.current_mode == SketchMode.NONE
|
||||
|
||||
# Test 2: Setting mode to None should convert to SketchMode.NONE
|
||||
print("\nSetting mode to None...")
|
||||
widget.set_mode(None)
|
||||
print(f"Mode after set_mode(None): {widget.current_mode}")
|
||||
print(f"Mode type: {type(widget.current_mode)}")
|
||||
assert widget.current_mode == SketchMode.NONE
|
||||
|
||||
# Test 3: Setting mode to SketchMode.NONE should work normally
|
||||
print("\nSetting mode to SketchMode.NONE...")
|
||||
widget.set_mode(SketchMode.NONE)
|
||||
print(f"Mode after set_mode(SketchMode.NONE): {widget.current_mode}")
|
||||
assert widget.current_mode == SketchMode.NONE
|
||||
|
||||
# Test 4: Test drag detection with both None and SketchMode.NONE
|
||||
print("\n--- Testing drag detection ---")
|
||||
|
||||
# Add a test point
|
||||
point = Point2D(100, 100)
|
||||
widget.sketch.add_point(point)
|
||||
|
||||
# Test with SketchMode.NONE
|
||||
widget.set_mode(SketchMode.NONE)
|
||||
click_pos = QPoint(100, 100) # Click right on the point
|
||||
|
||||
print(f"Mode before drag test: {widget.current_mode}")
|
||||
print(f"Point at: ({point.x}, {point.y})")
|
||||
print(f"Click at: {click_pos}")
|
||||
|
||||
# Simulate the drag detection logic
|
||||
if widget.current_mode == SketchMode.NONE or widget.current_mode is None:
|
||||
found_point = widget.sketch.get_point_near(click_pos, widget.snap_settings.snap_distance)
|
||||
print(f"Found point for drag: {found_point}")
|
||||
if found_point:
|
||||
print("✅ Drag would be initiated (SketchMode.NONE)")
|
||||
else:
|
||||
print("❌ Drag would NOT be initiated (SketchMode.NONE)")
|
||||
|
||||
# Test with None mode
|
||||
widget.current_mode = None # Simulate main app setting None
|
||||
print(f"\nMode set to Python None: {widget.current_mode}")
|
||||
|
||||
if widget.current_mode == SketchMode.NONE or widget.current_mode is None:
|
||||
found_point = widget.sketch.get_point_near(click_pos, widget.snap_settings.snap_distance)
|
||||
print(f"Found point for drag: {found_point}")
|
||||
if found_point:
|
||||
print("✅ Drag would be initiated (None mode)")
|
||||
else:
|
||||
print("❌ Drag would NOT be initiated (None mode)")
|
||||
|
||||
print("\n=== TEST COMPLETE ===")
|
||||
print("The fix should allow dragging in both cases now!")
|
||||
|
||||
return 0
|
||||
|
||||
if __name__ == "__main__":
|
||||
sys.exit(test_mode_handling())
|
||||
@@ -0,0 +1,187 @@
|
||||
"""Tests for Fluency CAD geometry kernel."""
|
||||
|
||||
import pytest
|
||||
import numpy as np
|
||||
|
||||
from fluency.geometry_occ.kernel import OCGeometryKernel, OCCGeometryObject
|
||||
from fluency.geometry_occ.sketch import OCCSketch
|
||||
from fluency.geometry.base import Point2D
|
||||
|
||||
|
||||
class TestOCGeometryKernel:
|
||||
"""Tests for the OpenCASCADE geometry kernel."""
|
||||
|
||||
def test_kernel_creation(self):
|
||||
"""Test kernel can be created."""
|
||||
kernel = OCGeometryKernel()
|
||||
assert kernel is not None
|
||||
|
||||
def test_create_point(self):
|
||||
"""Test point creation."""
|
||||
kernel = OCGeometryKernel()
|
||||
point = kernel.create_point(10.0, 20.0)
|
||||
assert point is not None
|
||||
|
||||
def test_create_line(self):
|
||||
"""Test line creation."""
|
||||
kernel = OCGeometryKernel()
|
||||
start = Point2D(0, 0)
|
||||
end = Point2D(10, 10)
|
||||
line = kernel.create_line(start, end)
|
||||
assert line is not None
|
||||
|
||||
def test_create_circle(self):
|
||||
"""Test circle creation."""
|
||||
kernel = OCGeometryKernel()
|
||||
center = Point2D(0, 0)
|
||||
circle = kernel.create_circle(center, 5.0)
|
||||
assert circle is not None
|
||||
|
||||
def test_create_rectangle(self):
|
||||
"""Test rectangle creation."""
|
||||
kernel = OCGeometryKernel()
|
||||
rect = kernel.create_rectangle(10.0, 20.0)
|
||||
assert rect is not None
|
||||
|
||||
def test_create_polygon(self):
|
||||
"""Test polygon creation."""
|
||||
kernel = OCGeometryKernel()
|
||||
points = [
|
||||
Point2D(0, 0),
|
||||
Point2D(10, 0),
|
||||
Point2D(10, 10),
|
||||
Point2D(0, 10),
|
||||
]
|
||||
polygon = kernel.create_polygon(points)
|
||||
assert polygon is not None
|
||||
|
||||
def test_extrude_polygon(self):
|
||||
"""Test extruding a polygon."""
|
||||
kernel = OCGeometryKernel()
|
||||
points = [
|
||||
Point2D(0, 0),
|
||||
Point2D(10, 0),
|
||||
Point2D(10, 10),
|
||||
Point2D(0, 10),
|
||||
]
|
||||
polygon = kernel.create_polygon(points)
|
||||
extruded = kernel.extrude(polygon, 20.0)
|
||||
assert extruded is not None
|
||||
|
||||
def test_get_mesh(self):
|
||||
"""Test mesh generation."""
|
||||
kernel = OCGeometryKernel()
|
||||
points = [
|
||||
Point2D(0, 0),
|
||||
Point2D(10, 0),
|
||||
Point2D(10, 10),
|
||||
Point2D(0, 10),
|
||||
]
|
||||
polygon = kernel.create_polygon(points)
|
||||
extruded = kernel.extrude(polygon, 20.0)
|
||||
|
||||
vertices, faces = kernel.get_mesh(extruded)
|
||||
|
||||
assert len(vertices) > 0
|
||||
assert len(faces) > 0
|
||||
assert vertices.shape[1] == 3
|
||||
assert faces.shape[1] == 3
|
||||
|
||||
def test_get_bounding_box(self):
|
||||
"""Test bounding box calculation."""
|
||||
kernel = OCGeometryKernel()
|
||||
points = [
|
||||
Point2D(0, 0),
|
||||
Point2D(10, 0),
|
||||
Point2D(10, 10),
|
||||
Point2D(0, 10),
|
||||
]
|
||||
polygon = kernel.create_polygon(points)
|
||||
extruded = kernel.extrude(polygon, 20.0)
|
||||
|
||||
min_pt, max_pt = kernel.get_bounding_box(extruded)
|
||||
|
||||
assert min_pt.x <= max_pt.x
|
||||
assert min_pt.y <= max_pt.y
|
||||
assert min_pt.z <= max_pt.z
|
||||
|
||||
def test_get_volume(self):
|
||||
"""Test volume calculation."""
|
||||
kernel = OCGeometryKernel()
|
||||
points = [
|
||||
Point2D(0, 0),
|
||||
Point2D(10, 0),
|
||||
Point2D(10, 10),
|
||||
Point2D(0, 10),
|
||||
]
|
||||
polygon = kernel.create_polygon(points)
|
||||
extruded = kernel.extrude(polygon, 20.0)
|
||||
|
||||
volume = kernel.get_volume(extruded)
|
||||
|
||||
assert volume > 0
|
||||
assert abs(volume - 2000.0) < 0.1
|
||||
|
||||
|
||||
class TestOCCSketch:
|
||||
"""Tests for the OpenCASCADE sketch."""
|
||||
|
||||
def test_sketch_creation(self):
|
||||
"""Test sketch can be created."""
|
||||
sketch = OCCSketch()
|
||||
assert sketch is not None
|
||||
|
||||
def test_add_point(self):
|
||||
"""Test adding a point."""
|
||||
sketch = OCCSketch()
|
||||
point = sketch.add_point(10.0, 20.0)
|
||||
assert point is not None
|
||||
assert point.entity_type == "point"
|
||||
|
||||
def test_add_line(self):
|
||||
"""Test adding a line."""
|
||||
sketch = OCCSketch()
|
||||
p1 = sketch.add_point(0, 0)
|
||||
p2 = sketch.add_point(10, 10)
|
||||
line = sketch.add_line(p1, p2)
|
||||
assert line is not None
|
||||
assert line.entity_type == "line"
|
||||
|
||||
def test_add_circle(self):
|
||||
"""Test adding a circle."""
|
||||
sketch = OCCSketch()
|
||||
center = sketch.add_point(0, 0)
|
||||
circle = sketch.add_circle(center, 5.0)
|
||||
assert circle is not None
|
||||
assert circle.entity_type == "circle"
|
||||
|
||||
def test_add_rectangle(self):
|
||||
"""Test adding a rectangle."""
|
||||
sketch = OCCSketch()
|
||||
entities = sketch.add_rectangle((0, 0), (10, 10))
|
||||
assert len(entities) == 8
|
||||
|
||||
def test_get_points(self):
|
||||
"""Test getting points."""
|
||||
sketch = OCCSketch()
|
||||
sketch.add_point(0, 0)
|
||||
sketch.add_point(10, 10)
|
||||
sketch.add_point(20, 20)
|
||||
|
||||
points = sketch.get_points()
|
||||
assert len(points) == 3
|
||||
|
||||
def test_clear(self):
|
||||
"""Test clearing sketch."""
|
||||
sketch = OCCSketch()
|
||||
sketch.add_point(0, 0)
|
||||
sketch.add_point(10, 10)
|
||||
|
||||
sketch.clear()
|
||||
|
||||
points = sketch.get_points()
|
||||
assert len(points) == 0
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
pytest.main([__file__, "-v"])
|
||||
Reference in New Issue
Block a user