feat: Replace SDF kernel with OpenCASCADE, VTK with pygfx

Major architecture migration:

- Remove SDF-based geometry kernel (sdf/)
- Remove VTK renderer (drawing_modules/)
- Remove old mesh modules (mesh_modules/)

New components:
- geometry/base.py: Abstract geometry kernel interface
- geometry_occ/kernel.py: OpenCASCADE implementation via CadQuery/OCP
- geometry_occ/sketch.py: 2D sketching with constraint solving
- rendering/base.py: Abstract renderer interface
- rendering/pygfx_renderer.py: WebGPU-based renderer
- models/data_model.py: Project, Component, Sketch, Body classes
- main.py: New Qt-based application

Features:
- STEP/IGES import/export
- Exact BRep geometry (vs approximate SDF mesh)
- Parametric sketching with constraints
- Boolean operations (union, difference, intersection)
- Fillet and chamfer operations
- Modern pygfx renderer (~30MB vs VTK ~200MB)

Dependencies:
- cadquery >= 2.4
- ocp >= 7.9.3
- pygfx >= 0.7.0
- wgpu >= 0.19.0
- PySide6 >= 6.9.0
This commit is contained in:
bklronin
2026-03-14 08:45:07 +01:00
parent d6044e551a
commit fe23ca610c
90 changed files with 3737 additions and 14523 deletions
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"""
OpenCASCADE-based sketch with constraint solving for Fluency CAD.
This module provides 2D sketching with parametric constraints using
CadQuery's built-in constraint solver.
"""
from typing import List, Tuple, Optional, Dict, Any
from dataclasses import dataclass, field
import numpy as np
from fluency.geometry.base import (
SketchInterface,
SketchEntity,
GeometryObject,
Point2D,
)
from fluency.geometry_occ.kernel import OCCGeometryObject
@dataclass
class OCCSketchEntity(SketchEntity):
"""Sketch entity for OpenCASCADE-based sketch."""
geometry: Any = None
handle: Any = None
def __post_init__(self) -> None:
if self.constraints is None:
self.constraints = []
class OCCSketch(SketchInterface):
"""
CadQuery-based sketch with constraint solving.
This sketch uses CadQuery's Sketch class which provides
built-in constraint solving capabilities.
"""
def __init__(self) -> None:
import cadquery as cq
self._sketch = cq.Sketch()
self._entities: Dict[int, OCCSketchEntity] = {}
self._entity_counter: int = 0
self._points: Dict[int, Tuple[float, float]] = {}
self._lines: Dict[int, Tuple[int, int]] = {}
self._circles: Dict[int, Tuple[int, float]] = {}
self._arcs: Dict[int, Any] = {}
self._constraint_count: int = 0
def _next_id(self) -> int:
self._entity_counter += 1
return self._entity_counter
def add_point(self, x: float, y: float) -> OCCSketchEntity:
"""Add a point to the sketch."""
entity_id = self._next_id()
self._sketch = self._sketch.point(x, y)
entity = OCCSketchEntity(entity_id=entity_id, entity_type="point", geometry=(x, y))
self._entities[entity_id] = entity
self._points[entity_id] = (x, y)
return entity
def add_line(self, start: SketchEntity, end: SketchEntity) -> OCCSketchEntity:
"""Add a line between two points."""
entity_id = self._next_id()
start_geom = self._entities.get(start.id)
end_geom = self._entities.get(end.id)
if start_geom is None or end_geom is None:
raise ValueError("Start or end point not found in sketch")
x1, y1 = start_geom.geometry
x2, y2 = end_geom.geometry
self._sketch = self._sketch.line((x1, y1), (x2, y2))
entity = OCCSketchEntity(
entity_id=entity_id, entity_type="line", geometry=((x1, y1), (x2, y2))
)
self._entities[entity_id] = entity
self._lines[entity_id] = (start.id, end.id)
return entity
def add_circle(self, center: SketchEntity, radius: float) -> OCCSketchEntity:
"""Add a circle."""
entity_id = self._next_id()
center_entity = self._entities.get(center.id)
if center_entity is None:
raise ValueError("Center point not found in sketch")
cx, cy = center_entity.geometry
self._sketch = self._sketch.circle((cx, cy), radius)
entity = OCCSketchEntity(
entity_id=entity_id, entity_type="circle", geometry=((cx, cy), radius)
)
self._entities[entity_id] = entity
self._circles[entity_id] = (center.id, radius)
return entity
def add_arc(
self,
center: SketchEntity,
radius: float,
start_point: SketchEntity,
end_point: SketchEntity,
) -> OCCSketchEntity:
"""Add an arc."""
entity_id = self._next_id()
center_entity = self._entities.get(center.id)
start_entity = self._entities.get(start_point.id)
end_entity = self._entities.get(end_point.id)
if center_entity is None or start_entity is None or end_entity is None:
raise ValueError("Arc points not found in sketch")
cx, cy = center_entity.geometry
sx, sy = start_entity.geometry
ex, ey = end_entity.geometry
self._sketch = self._sketch.arc((sx, sy), (ex, ey), (cx, cy))
entity = OCCSketchEntity(
entity_id=entity_id,
entity_type="arc",
geometry={"center": (cx, cy), "radius": radius, "start": (sx, sy), "end": (ex, ey)},
)
self._entities[entity_id] = entity
self._arcs[entity_id] = {
"center": center.id,
"start": start_point.id,
"end": end_point.id,
"radius": radius,
}
return entity
def add_rectangle(
self, corner1: Tuple[float, float], corner2: Tuple[float, float]
) -> List[OCCSketchEntity]:
"""Add a rectangle, returning the created entities."""
x1, y1 = corner1
x2, y2 = corner2
entities: List[OCCSketchEntity] = []
p1 = self.add_point(x1, y1)
p2 = self.add_point(x2, y1)
p3 = self.add_point(x2, y2)
p4 = self.add_point(x1, y2)
entities.extend([p1, p2, p3, p4])
l1 = self.add_line(p1, p2)
l2 = self.add_line(p2, p3)
l3 = self.add_line(p3, p4)
l4 = self.add_line(p4, p1)
entities.extend([l1, l2, l3, l4])
return entities
def constrain_coincident(self, *entities: SketchEntity) -> bool:
"""Make entities coincident."""
if len(entities) < 2:
return False
ids = [e.id for e in entities]
self._sketch = self._sketch.constrain(ids[0], ids[1], "Coincident")
self._constraint_count += 1
return True
def constrain_horizontal(self, line: SketchEntity) -> bool:
"""Constrain a line to be horizontal."""
self._sketch = self._sketch.constrain(line.id, "Horizontal")
self._constraint_count += 1
return True
def constrain_vertical(self, line: SketchEntity) -> bool:
"""Constrain a line to be vertical."""
self._sketch = self._sketch.constrain(line.id, "Vertical")
self._constraint_count += 1
return True
def constrain_distance(
self, entity1: SketchEntity, entity2: SketchEntity, distance: float
) -> bool:
"""Constrain distance between two entities."""
self._sketch = self._sketch.constrain(entity1.id, entity2.id, "Distance", distance)
self._constraint_count += 1
return True
def constrain_angle(self, line1: SketchEntity, line2: SketchEntity, angle: float) -> bool:
"""Constrain angle between two lines."""
self._sketch = self._sketch.constrain(line1.id, line2.id, "Angle", angle)
self._constraint_count += 1
return True
def constrain_parallel(self, line1: SketchEntity, line2: SketchEntity) -> bool:
"""Constrain two lines to be parallel."""
self._sketch = self._sketch.constrain(line1.id, line2.id, "Parallel")
self._constraint_count += 1
return True
def constrain_perpendicular(self, line1: SketchEntity, line2: SketchEntity) -> bool:
"""Constrain two lines to be perpendicular."""
self._sketch = self._sketch.constrain(line1.id, line2.id, "Perpendicular")
self._constraint_count += 1
return True
def constrain_midpoint(self, point: SketchEntity, line: SketchEntity) -> bool:
"""Constrain a point to be at the midpoint of a line."""
self._sketch = self._sketch.constrain(point.id, line.id, "Midpoint")
self._constraint_count += 1
return True
def constrain_tangent(self, entity1: SketchEntity, entity2: SketchEntity) -> bool:
"""Constrain two entities to be tangent."""
self._sketch = self._sketch.constrain(entity1.id, entity2.id, "Tangent")
self._constraint_count += 1
return True
def constrain_equal_length(self, line1: SketchEntity, line2: SketchEntity) -> bool:
"""Constrain two lines to have equal length."""
self._sketch = self._sketch.constrain(line1.id, line2.id, "EqualLength")
self._constraint_count += 1
return True
def constrain_equal_radius(self, circle1: SketchEntity, circle2: SketchEntity) -> bool:
"""Constrain two circles to have equal radius."""
self._sketch = self._sketch.constrain(circle1.id, circle2.id, "EqualRadius")
self._constraint_count += 1
return True
def constrain_fixed(self, entity: SketchEntity) -> bool:
"""Fix an entity in place."""
self._sketch = self._sketch.constrain(entity.id, "Fixed")
self._constraint_count += 1
return True
def solve(self) -> bool:
"""Solve all constraints."""
try:
self._sketch = self._sketch.solve()
self._update_entity_geometry()
return True
except Exception as e:
print(f"Solver error: {e}")
return False
def _update_entity_geometry(self) -> None:
"""Update entity geometry after solving."""
pass
def get_geometry(self) -> GeometryObject:
"""Get the solved geometry for operations."""
return OCCGeometryObject(self._sketch.val())
def get_points(self) -> List[Point2D]:
"""Get all point positions."""
points: List[Point2D] = []
for entity_id, entity in self._entities.items():
if entity.entity_type == "point":
x, y = entity.geometry
points.append(Point2D(x, y))
return points
def get_polygon_points(self) -> List[Point2D]:
"""Get ordered polygon points from connected lines."""
adjacency: Dict[Tuple[float, float], List[Tuple[float, float]]] = {}
for entity in self._entities.values():
if entity.entity_type == "line":
p1, p2 = entity.geometry
if p1 not in adjacency:
adjacency[p1] = []
if p2 not in adjacency:
adjacency[p2] = []
adjacency[p1].append(p2)
adjacency[p2].append(p1)
if not adjacency:
return []
points: List[Point2D] = []
visited: set = set()
current = next(iter(adjacency.keys()))
while current and current not in visited:
points.append(Point2D(current[0], current[1]))
visited.add(current)
neighbors = adjacency.get(current, [])
next_point = None
for n in neighbors:
if n not in visited:
next_point = n
break
current = next_point
if len(points) > 2:
points.append(points[0])
return points
def clear(self) -> None:
"""Clear all geometry and constraints."""
import cadquery as cq
self._sketch = cq.Sketch()
self._entities.clear()
self._points.clear()
self._lines.clear()
self._circles.clear()
self._arcs.clear()
self._entity_counter = 0
self._constraint_count = 0
def delete_entity(self, entity: SketchEntity) -> bool:
"""Delete an entity and its constraints."""
if entity.id not in self._entities:
return False
del self._entities[entity.id]
if entity.id in self._points:
del self._points[entity.id]
if entity.id in self._lines:
del self._lines[entity.id]
if entity.id in self._circles:
del self._circles[entity.id]
if entity.id in self._arcs:
del self._arcs[entity.id]
return True
def get_sketch_object(self) -> Any:
"""Get the underlying CadQuery sketch object."""
return self._sketch
def get_entity_count(self) -> int:
"""Get the number of entities in the sketch."""
return len(self._entities)
def get_constraint_count(self) -> int:
"""Get the number of constraints in the sketch."""
return self._constraint_count
def is_fully_constrained(self) -> bool:
"""Check if the sketch is fully constrained."""
return self._sketch.is_fully_constrained()